From: Joseph Coffland Date: Thu, 27 Feb 2020 23:16:15 +0000 (-0800) Subject: Working on editor, file dialog, modal dialogs. X-Git-Url: https://git.buildbotics.com/?a=commitdiff_plain;h=7dc7ab3560bcd2945ddd2e78d17df300b404e66b;p=bbctrl-firmware Working on editor, file dialog, modal dialogs. --- diff --git a/CHANGELOG.md b/CHANGELOG.md index 0daeee9..e08ffdb 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,6 +1,16 @@ Buildbotics CNC Controller Firmware Changelog ============================================= +## v1.0.0 + - Added online GCode editor. + - Added online file dialog. + - Allow subdirectories of files. + - Full page 3D viewer. + - Full page camera view. + - Move all configuration pages to ``SETTINGS``. + - Moved ``Save`` button to ``SETTINGS`` pages. + - Added firmware check message. + ## v0.4.16 - Improved axis under/over warning tooltip. - Added support for DMM DYN4 VFD. diff --git a/CODE_TAG b/CODE_TAG index 218f12e..1263b81 100644 --- a/CODE_TAG +++ b/CODE_TAG @@ -1,6 +1,6 @@ This file is part of the Buildbotics firmware. -Copyright (c) 2015 - 2020, Buildbotics LLC, All rights reserved. +Copyright (c) 2015 - 2021, Buildbotics LLC, All rights reserved. This Source describes Open Hardware and is licensed under the CERN-OHL-S v2. diff --git a/jshint.json b/jshint.json index bb0cbb3..9329841 100644 --- a/jshint.json +++ b/jshint.json @@ -10,6 +10,7 @@ "Vue": false, "SockJS": false, "Gauge": false, - "Clusterize": false + "Clusterize": false, + "CodeMirror": false } } diff --git a/package.json b/package.json index 77a85b2..38fb94e 100644 --- a/package.json +++ b/package.json @@ -1,6 +1,6 @@ { "name": "bbctrl", - "version": "0.4.16", + "version": "1.0.0", "homepage": "http://buildbotics.com/", "repository": "https://github.com/buildbotics/bbctrl-firmware", "license": "CERN-OHL-S v2", diff --git a/scripts/11-automount.rules b/scripts/11-automount.rules index 96967d4..3b149b7 100644 --- a/scripts/11-automount.rules +++ b/scripts/11-automount.rules @@ -1,10 +1,4 @@ KERNEL!="sd[a-z]*", GOTO="automount_end" -IMPORT{program}="/sbin/blkid -o udev -p %N" -ENV{ID_FS_TYPE}=="", GOTO="automount_end" -ENV{ID_FS_LABEL}!="", ENV{dir_name}="%E{ID_FS_LABEL}" -ENV{ID_FS_LABEL}=="", ENV{dir_name}="usb-%k" -ACTION=="add", ENV{mount_options}="relatime" -ACTION=="add", ENV{ID_FS_TYPE}=="vfat|ntfs", ENV{mount_options}="$env{mount_options},utf8,gid=100,umask=002,sync" -ACTION=="add", RUN+="/bin/mkdir -p /media/%E{dir_name}", RUN+="/bin/mount -o $env{mount_options} /dev/%k /media/%E{dir_name}" -ACTION=="remove", ENV{dir_name}!="", RUN+="/bin/umount -l /media/%E{dir_name}", RUN+="/bin/rmdir /media/%E{dir_name}" +ACTION=="add", RUN+="/usr/local/bin/mount-usb %k" +ACTION=="remove", RUN+="/usr/local/bin/mount-usb %k -u" LABEL="automount_end" diff --git a/scripts/bbctrl.service b/scripts/bbctrl.service index 8b22cc7..0f6a067 100644 --- a/scripts/bbctrl.service +++ b/scripts/bbctrl.service @@ -10,6 +10,7 @@ Restart=always StandardOutput=null Nice=-10 KillMode=process +TimeoutStopSec=10 [Install] WantedBy=multi-user.target diff --git a/scripts/eject-usb b/scripts/eject-usb new file mode 100755 index 0000000..146cc03 --- /dev/null +++ b/scripts/eject-usb @@ -0,0 +1,16 @@ +#!/bin/bash + +if [ "$1" == "" ]; then + echo "Usage: $0 " + exit 1 +fi + +if [ ! -d "$1" ]; then + echo "Mount point '$1' not found" + exit 1 +fi + +DEV=$(findmnt -n -o SOURCE --target "$1" | sed 's/^\/dev\/\([^0-9]*\).*$/\1/') + +echo offline > /sys/block/$DEV/device/state +echo 1 > /sys/block/$DEV/device/delete diff --git a/scripts/mount-usb b/scripts/mount-usb new file mode 100755 index 0000000..78e5c75 --- /dev/null +++ b/scripts/mount-usb @@ -0,0 +1,44 @@ +#!/bin/bash + +if [ "$1" == "" ]; then + echo "Usage: $0 [-u]" + exit 1 +fi + +DEV=/dev/$1 + +eval $(/sbin/blkid -o udev -p $DEV) + +if [ "$ID_FS_USAGE" != "filesystem" ]; then + echo "$DEV not a filesystem" + exit 1 +fi + +MOUNT_POINT=$ID_FS_LABEL +if [ "$MOUNT_POINT" == "" ]; then + MOUNT_POINT=USB_DISK-$1 +fi +MOUNT_POINT=/media/"$MOUNT_POINT" + +OPTS=relatime,noauto #,users + +if [ "$ID_FS_TYPE" == "vfat" -o "$ID_FS_TYPE" == "ntfs" ]; then + OPTS+=",utf8,gid=100,umask=002,sync" +fi + +if [ "$2" == "-u" ]; then + /bin/umount $DEV + /bin/sed -i "/^\/dev\/$1/d" /etc/fstab + rmdir "$MOUNT_POINT" + +else + /bin/sed -i "/^\/dev\/$1/d" /etc/fstab + /bin/mkdir -p "$MOUNT_POINT" + + MOUNT_POINT=$(echo -n "$MOUNT_POINT" | /bin/sed 's/ /\\040/g') + echo "$DEV $MOUNT_POINT auto $OPTS 0 0" >> /etc/fstab + + /bin/mount $DEV +fi + +curl -X PUT 127.0.0.1:80/api/usb/update diff --git a/setup.py b/setup.py index efe8c53..38c1a9b 100755 --- a/setup.py +++ b/setup.py @@ -34,6 +34,8 @@ setup( 'scripts/edit-config', 'scripts/edit-boot-config', 'scripts/browser', + 'scripts/mount-usb', + 'scripts/eject-usb', ], install_requires = 'tornado sockjs-tornado pyserial pyudev smbus2'.split(), zip_safe = False, diff --git a/src/js/admin-general-view.js b/src/js/admin-general-view.js deleted file mode 100644 index 20d3336..0000000 --- a/src/js/admin-general-view.js +++ /dev/null @@ -1,138 +0,0 @@ -/******************************************************************************\ - - This file is part of the Buildbotics firmware. - - Copyright (c) 2015 - 2020, Buildbotics LLC, All rights reserved. - - This Source describes Open Hardware and is licensed under the - CERN-OHL-S v2. - - You may redistribute and modify this Source and make products - using it under the terms of the CERN-OHL-S v2 (https:/cern.ch/cern-ohl). - This Source is distributed WITHOUT ANY EXPRESS OR IMPLIED - WARRANTY, INCLUDING OF MERCHANTABILITY, SATISFACTORY QUALITY AND FITNESS - FOR A PARTICULAR PURPOSE. Please see the CERN-OHL-S v2 for applicable - conditions. - - Source location: https://github.com/buildbotics - - As per CERN-OHL-S v2 section 4, should You produce hardware based on - these sources, You must maintain the Source Location clearly visible on - the external case of the CNC Controller or other product you make using - this Source. - - For more information, email info@buildbotics.com - -\******************************************************************************/ - -'use strict' - - -var api = require('./api'); - - -module.exports = { - template: '#admin-general-view-template', - props: ['config', 'state'], - - - data: function () { - return { - configRestored: false, - confirmReset: false, - configReset: false, - latest: '', - autoCheckUpgrade: true - } - }, - - - events: { - latest_version: function (version) {this.latest = version} - }, - - - ready: function () { - this.autoCheckUpgrade = this.config.admin['auto-check-upgrade'] - }, - - - methods: { - backup: function () { - document.getElementById('download-target').src = '/api/config/download'; - }, - - - restore_config: function () { - // If we don't reset the form the browser may cache file if name is same - // even if contents have changed - $('.restore-config')[0].reset(); - $('.restore-config input').click(); - }, - - - restore: function (e) { - var files = e.target.files || e.dataTransfer.files; - if (!files.length) return; - - var fr = new FileReader(); - fr.onload = function (e) { - var config; - - try { - config = JSON.parse(e.target.result); - } catch (ex) { - api.alert("Invalid config file"); - return; - } - - api.put('config/save', config).done(function (data) { - this.$dispatch('update'); - this.configRestored = true; - - }.bind(this)).fail(function (error) { - api.alert('Restore failed', error); - }) - }.bind(this); - - fr.readAsText(files[0]); - }, - - - reset: function () { - this.confirmReset = false; - api.put('config/reset').done(function () { - this.$dispatch('update'); - this.configReset = true; - - }.bind(this)).fail(function (error) { - api.alert('Reset failed', error); - }); - }, - - - check: function () {this.$dispatch('check')}, - upgrade: function () {this.$dispatch('upgrade')}, - - - upload_firmware: function () { - // If we don't reset the form the browser may cache file if name is same - // even if contents have changed - $('.upload-firmware')[0].reset(); - $('.upload-firmware input').click(); - }, - - - upload: function (e) { - var files = e.target.files || e.dataTransfer.files; - if (!files.length) return; - this.$dispatch('upload', files[0]); - }, - - - change_auto_check_upgrade: function () { - this.config.admin['auto-check-upgrade'] = this.autoCheckUpgrade; - this.$dispatch('config-changed'); - } - } -} diff --git a/src/js/admin-network-view.js b/src/js/admin-network-view.js deleted file mode 100644 index bf029cf..0000000 --- a/src/js/admin-network-view.js +++ /dev/null @@ -1,180 +0,0 @@ -/******************************************************************************\ - - This file is part of the Buildbotics firmware. - - Copyright (c) 2015 - 2020, Buildbotics LLC, All rights reserved. - - This Source describes Open Hardware and is licensed under the - CERN-OHL-S v2. - - You may redistribute and modify this Source and make products - using it under the terms of the CERN-OHL-S v2 (https:/cern.ch/cern-ohl). - This Source is distributed WITHOUT ANY EXPRESS OR IMPLIED - WARRANTY, INCLUDING OF MERCHANTABILITY, SATISFACTORY QUALITY AND FITNESS - FOR A PARTICULAR PURPOSE. Please see the CERN-OHL-S v2 for applicable - conditions. - - Source location: https://github.com/buildbotics - - As per CERN-OHL-S v2 section 4, should You produce hardware based on - these sources, You must maintain the Source Location clearly visible on - the external case of the CNC Controller or other product you make using - this Source. - - For more information, email info@buildbotics.com - -\******************************************************************************/ - -'use strict' - - -var api = require('./api'); - - -module.exports = { - template: '#admin-network-view-template', - props: ['config', 'state'], - - - data: function () { - return { - hostnameSet: false, - usernameSet: false, - passwordSet: false, - redirectTimeout: 0, - hostname: '', - username: '', - current: '', - password: '', - password2: '', - wifi_mode: 'client', - wifi_internal: true, - wifi_ssid: '', - wifi_ch: undefined, - wifi_pass: '', - wifiConfirm: false, - rebooting: false - } - }, - - - ready: function () { - api.get('hostname').done(function (hostname) { - this.hostname = hostname; - }.bind(this)); - - api.get('remote/username').done(function (username) { - this.username = username; - }.bind(this)); - - api.get('wifi').done(function (config) { - this.wifi_mode = config.mode; - this.wifi_internal = config.internal; - this.wifi_ssid = config.ssid; - this.wifi_ch = config.channel; - }.bind(this)); - }, - - - methods: { - redirect: function (hostname) { - if (0 < this.redirectTimeout) { - this.redirectTimeout -= 1; - setTimeout(function () {this.redirect(hostname)}.bind(this), 1000); - - } else location.hostname = hostname; - }, - - - set_hostname: function () { - api.put('hostname', {hostname: this.hostname}).done(function () { - this.redirectTimeout = 45; - this.hostnameSet = true; - - api.put('reboot').always(function () { - if (String(location.hostname) == 'localhost') return; - - var hostname = this.hostname; - if (String(location.hostname).endsWith('.local')) - hostname += '.local' - this.$dispatch('hostname-changed', hostname); - this.redirect(hostname); - }.bind(this)); - - }.bind(this)).fail(function (error) { - api.alert('Set hostname failed', error); - }) - }, - - - set_username: function () { - api.put('remote/username', {username: this.username}).done(function () { - this.usernameSet = true; - }.bind(this)).fail(function (error) { - api.alert('Set username failed', error); - }) - }, - - - set_password: function () { - if (this.password != this.password2) { - alert('Passwords to not match'); - return; - } - - if (this.password.length < 6) { - alert('Password too short'); - return; - } - - api.put('remote/password', { - current: this.current, - password: this.password - }).done(function () { - this.passwordSet = true; - }.bind(this)).fail(function (error) { - api.alert('Set password failed', error); - }) - }, - - - config_wifi: function () { - this.wifiConfirm = false; - - if (!this.wifi_ssid.length) { - alert('SSID not set'); - return; - } - - if (32 < this.wifi_ssid.length) { - alert('SSID longer than 32 characters'); - return; - } - - if (this.wifi_pass.length && this.wifi_pass.length < 8) { - alert('WiFi password shorter than 8 characters'); - return; - } - - if (128 < this.wifi_pass.length) { - alert('WiFi password longer than 128 characters'); - return; - } - - this.rebooting = true; - - var config = { - mode: this.wifi_mode, - internal: this.wifi_internal, - channel: this.wifi_ch, - ssid: this.wifi_ssid, - pass: this.wifi_pass - } - - api.put('wifi', config).fail(function (error) { - api.alert('Failed to configure WiFi', error); - this.rebooting = false; - }.bind(this)) - } - } -} diff --git a/src/js/api.js b/src/js/api.js index 4808512..7425417 100644 --- a/src/js/api.js +++ b/src/js/api.js @@ -32,7 +32,7 @@ function api_cb(method, url, data, config) { config = $.extend({ type: method, url: '/api/' + url, - dataType: 'json', + dataType: 'text', cache: false }, config); @@ -44,7 +44,14 @@ function api_cb(method, url, data, config) { var d = $.Deferred(); $.ajax(config).success(function (data, status, xhr) { - d.resolve(data, status, xhr); + try { + if (data) data = JSON.parse(data); + + d.resolve(data, status, xhr); + + } catch (e) { + d.reject(data, xhr, status, 'Failed to parse JSON'); + } }).error(function (xhr, status, error) { var text = xhr.responseText; @@ -87,18 +94,27 @@ module.exports = { }, - 'delete': function (url, config) { - return api_cb('DELETE', url, undefined, config); - }, - + download: function(url, type) { + var d = $.Deferred(); + var xhr = new XMLHttpRequest(); - alert: function (msg, error) { - if (typeof error != 'undefined') { - if (typeof error.message != 'undefined') - msg += '\n' + error.message; - else msg += '\n' + JSON.stringify(error); + xhr.open('GET', '/api/' + url + '?' + Math.random(), true); + xhr.responseType = type || 'text'; + xhr.onload = function () { + if (200 <= xhr.status && xhr.status < 300) + d.resolve(xhr.response, xhr.status, xhr) + else d.reject('', xhr, xhr.status, xhr.statusText) } + xhr.onerror = function () { + d.reject('', xhr, xhr.status, xhr.statusText) + } + xhr.send(); + + return d.promise(); + }, - alert(msg); + + 'delete': function (url, config) { + return api_cb('DELETE', url, undefined, config); } } diff --git a/src/js/app.js b/src/js/app.js index 45133bf..9512d29 100644 --- a/src/js/app.js +++ b/src/js/app.js @@ -27,9 +27,9 @@ 'use strict' -var api = require('./api'); -var cookie = require('./cookie')('bbctrl-'); -var Sock = require('./sock'); +var api = require('./api'); +var cookie = require('./cookie'); +var Sock = require('./sock'); function compare_versions(a, b) { @@ -95,8 +95,6 @@ module.exports = new Vue({ return { status: 'connecting', currentView: 'loading', - index: -1, - modified: false, template: require('../resources/config-template.json'), config: { settings: {units: 'METRIC'}, @@ -104,45 +102,42 @@ module.exports = new Vue({ version: '' }, state: {messages: []}, - video_size: cookie.get('video-size', 'small'), - crosshair: cookie.get('crosshair', 'false') != 'false', + crosshair: cookie.get_bool('crosshair', false), errorTimeout: 30, errorTimeoutStart: 0, - errorShow: false, errorMessage: '', - confirmUpgrade: false, - confirmUpload: false, - firmwareUpgrading: false, checkedUpgrade: false, - firmwareName: '', latestVersion: '', - password: '' + showError: false } }, components: { - 'estop': {template: '#estop-template'}, - 'loading-view': {template: '

Loading...

'}, - 'control-view': require('./control-view'), - 'settings-view': require('./settings-view'), - 'motor-view': require('./motor-view'), - 'chart-view': require('./chart-view'), - 'tool-view': require('./tool-view'), - 'io-view': require('./io-view'), - 'admin-general-view': require('./admin-general-view'), - 'admin-network-view': require('./admin-network-view'), - 'help-view': {template: '#help-view-template'}, - 'license-view': {template: '#license-view-template'}, - 'cheat-sheet-view': { - template: '#cheat-sheet-view-template', + 'estop': {template: '#estop-template'}, + 'view-not-found': {template: '

Error: View not found

'}, + 'view-loading': {template: '

Loading...

'}, + 'view-control': require('./view-control'), + 'view-viewer': require('./view-viewer'), + 'view-editor': require('./view-editor'), + 'view-settings': require('./view-settings'), + 'view-files': require('./view-files'), + 'view-camera': {template: '#view-camera-template'}, + 'view-help': {template: '#view-help-template'}, + 'view-license': {template: '#view-license-template'}, + 'view-cheat-sheet': { + template: '#view-cheat-sheet-template', data: function () {return {showUnimplemented: false}} } }, + watch: { + crosshair: function () {cookie.set_bool('crosshair', this.crosshair)} + }, + + events: { - 'config-changed': function () {this.modified = true;}, 'hostname-changed': function (hostname) {this.hostname = hostname}, @@ -158,7 +153,7 @@ module.exports = new Vue({ update: function () {this.update()}, - check: function () { + check: function (show_message) { this.latestVersion = ''; $.ajax({ @@ -169,22 +164,26 @@ module.exports = new Vue({ }).done(function (data) { this.latestVersion = data; - this.$broadcast('latest_version', data); - }.bind(this)) - }, + if (!show_message) return; + var cmp = compare_versions(this.config.version, this.latestVersion); + var msg; + if (cmp == 0) msg = 'You have the latest official firmware.' + else { + msg = 'Your firmware is ' + (cmp < 0 ? 'older': 'newer') + + ' than the latest official firmware release, version' + + this.latestVersion + '.' - upgrade: function () { - this.password = ''; - this.confirmUpgrade = true; - }, + if (cmp < 0) msg += ' Please upgrade.'; + } + this.open_dialog({ + icon: cmp ? (cmp < 0 ? 'chevron-left' : 'chevron-right') : 'check', + title: 'Firmware check', + body: msg + }) - upload: function (firmware) { - this.firmware = firmware; - this.firmwareName = firmware.name; - this.password = ''; - this.confirmUpload = true; + }.bind(this)) }, @@ -197,7 +196,7 @@ module.exports = new Vue({ if (1 < msg.repeat && Date.now() - msg.ts < 1000) return; // Popup error dialog - this.errorShow = true; + this.showError = true; this.errorMessage = msg.msg; } }, @@ -213,6 +212,12 @@ module.exports = new Vue({ } return msgs; + }, + + + show_upgrade: function () { + if (!this.latestVersion) return false; + return compare_versions(this.config.version, this.latestVersion) < 0; } }, @@ -229,21 +234,7 @@ module.exports = new Vue({ block_error_dialog: function () { this.errorTimeoutStart = Date.now(); - this.errorShow = false; - }, - - - toggle_video: function (e) { - if (this.video_size == 'small') this.video_size = 'large'; - else if (this.video_size == 'large') this.video_size = 'small'; - cookie.set('video-size', this.video_size); - }, - - - toggle_crosshair: function (e) { - e.preventDefault(); - this.crosshair = !this.crosshair; - cookie.set('crosshair', this.crosshair); + this.showError = false; }, @@ -253,48 +244,6 @@ module.exports = new Vue({ }, - upgrade_confirmed: function () { - this.confirmUpgrade = false; - - api.put('upgrade', {password: this.password}).done(function () { - this.firmwareUpgrading = true; - - }.bind(this)).fail(function () { - api.alert('Invalid password'); - }.bind(this)) - }, - - - upload_confirmed: function () { - this.confirmUpload = false; - - var form = new FormData(); - form.append('firmware', this.firmware); - if (this.password) form.append('password', this.password); - - $.ajax({ - url: '/api/firmware/update', - type: 'PUT', - data: form, - cache: false, - contentType: false, - processData: false - - }).success(function () { - this.firmwareUpgrading = true; - - }.bind(this)).error(function () { - api.alert('Invalid password or bad firmware'); - }.bind(this)) - }, - - - show_upgrade: function () { - if (!this.latestVersion) return false; - return compare_versions(this.config.version, this.latestVersion) < 0; - }, - - update: function () { api.get('config/load').done(function (config) { update_object(this.config, config, true); @@ -363,18 +312,10 @@ module.exports = new Vue({ var parts = hash.split(':'); - if (parts.length == 2) this.index = parts[1]; - - this.currentView = parts[0]; - }, - + if (typeof this.$options.components['view-' + parts[0]] == 'undefined') + this.currentView = 'not-found'; - save: function () { - api.put('config/save', this.config).done(function (data) { - this.modified = false; - }.bind(this)).fail(function (error) { - api.alert('Save failed', error); - }); + else this.currentView = parts[0]; }, @@ -387,6 +328,46 @@ module.exports = new Vue({ var id = this.state.messages.slice(-1)[0].id api.put('message/' + id + '/ack'); } + }, + + + file_dialog: function (config) {this.$refs.fileDialog.open(config)}, + open_dialog: function (config) {this.$refs.dialog.open(config)}, + error_dialog: function (msg) {this.$refs.dialog.error(msg)}, + warning_dialog: function (msg) {this.$refs.dialog.warning(msg)}, + success_dialog: function (msg) {this.$refs.dialog.success(msg)}, + + + api_error: function (msg, error) { + if (typeof error != 'undefined') { + if (typeof error.message != 'undefined') + msg += '\n' + error.message; + else msg += '\n' + JSON.stringify(error); + } + + this.error_dialog(msg); + }, + + + run: function (path) { + if (this.state.xx != 'READY') return; + + api.put('queue/' + path).done(function () { + location.hash = 'control'; + api.put('start'); + }) + }, + + + edit: function (path) { + cookie.set('selected-path', path); + location.hash = 'editor'; + }, + + + view: function (path) { + cookie.set('selected-path', path); + location.hash = 'viewer'; } } }) diff --git a/src/js/axis-vars.js b/src/js/axis-vars.js index 489d074..17e5a23 100644 --- a/src/js/axis-vars.js +++ b/src/js/axis-vars.js @@ -69,8 +69,8 @@ module.exports = { var min = this.state[motor_id + 'tn']; var max = this.state[motor_id + 'tm']; var dim = max - min; - var pathMin = this.state['path_min_' + axis]; - var pathMax = this.state['path_max_' + axis]; + var pathMin = this.state['queued_min_' + axis]; + var pathMax = this.state['queued_max_' + axis]; var pathDim = pathMax - pathMin; var under = pathMin + off < min; var over = max < pathMax + off; diff --git a/src/js/cm-gcode.js b/src/js/cm-gcode.js new file mode 100644 index 0000000..3b6ae02 --- /dev/null +++ b/src/js/cm-gcode.js @@ -0,0 +1,64 @@ +/******************************************************************************\ + + This file is part of the Buildbotics firmware. + + Copyright (c) 2015 - 2020, Buildbotics LLC, All rights reserved. + + This Source describes Open Hardware and is licensed under the + CERN-OHL-S v2. + + You may redistribute and modify this Source and make products + using it under the terms of the CERN-OHL-S v2 (https:/cern.ch/cern-ohl). + This Source is distributed WITHOUT ANY EXPRESS OR IMPLIED + WARRANTY, INCLUDING OF MERCHANTABILITY, SATISFACTORY QUALITY AND FITNESS + FOR A PARTICULAR PURPOSE. Please see the CERN-OHL-S v2 for applicable + conditions. + + Source location: https://github.com/buildbotics + + As per CERN-OHL-S v2 section 4, should You produce hardware based on + these sources, You must maintain the Source Location clearly visible on + the external case of the CNC Controller or other product you make using + this Source. + + For more information, email info@buildbotics.com + +\******************************************************************************/ + +'use strict'; + + +CodeMirror.defineMode('gcode', function (config, parserConfig) { + return { + token: function (stream, state) { + if (stream.eatSpace()) return null; + + if (stream.match(';')) { + stream.skipToEnd(); + return 'comment'; + } + + if (stream.match('(')) { + if (stream.skipTo(')')) stream.next(); + else stream.skipToEnd(); + return 'comment'; + } + + if (stream.match(/[+-]?[\d.]+/)) return 'number'; + if (stream.match(/[\/*%=+-]/)) return 'operator'; + if (stream.match('[\[\]]')) return 'bracket'; + if (stream.match(/N\d+/i)) return 'line'; + if (stream.match(/O\d+\s*[a-z]+/i)) return 'ocode'; + if (stream.match(/[F][+-]?[\d.]+/i)) return 'feed'; + if (stream.match(/[S][+-]?[\d.]+/i)) return 'speed'; + if (stream.match(/[T]\d+/i)) return 'tool'; + if (stream.match(/[GM][\d.]+/i)) return 'gcode'; + if (stream.match(/[A-Z]/i)) return 'id'; + if (stream.match(/#<[_a-z\d]+>/i)) return 'variable'; + if (stream.match(/#\d+/)) return 'ref'; + + stream.next(); + return 'error'; + } + } +}) diff --git a/src/js/control-view.js b/src/js/control-view.js deleted file mode 100644 index 4d78306..0000000 --- a/src/js/control-view.js +++ /dev/null @@ -1,403 +0,0 @@ -/******************************************************************************\ - - This file is part of the Buildbotics firmware. - - Copyright (c) 2015 - 2020, Buildbotics LLC, All rights reserved. - - This Source describes Open Hardware and is licensed under the - CERN-OHL-S v2. - - You may redistribute and modify this Source and make products - using it under the terms of the CERN-OHL-S v2 (https:/cern.ch/cern-ohl). - This Source is distributed WITHOUT ANY EXPRESS OR IMPLIED - WARRANTY, INCLUDING OF MERCHANTABILITY, SATISFACTORY QUALITY AND FITNESS - FOR A PARTICULAR PURPOSE. Please see the CERN-OHL-S v2 for applicable - conditions. - - Source location: https://github.com/buildbotics - - As per CERN-OHL-S v2 section 4, should You produce hardware based on - these sources, You must maintain the Source Location clearly visible on - the external case of the CNC Controller or other product you make using - this Source. - - For more information, email info@buildbotics.com - -\******************************************************************************/ - -'use strict' - -var api = require('./api'); -var cookie = require('./cookie')('bbctrl-'); - - -function _is_array(x) { - return Object.prototype.toString.call(x) === '[object Array]'; -} - - -function escapeHTML(s) { - var entityMap = {'&': '&', '<': '<', '>': '>'}; - return String(s).replace(/[&<>]/g, function (s) {return entityMap[s];}); -} - - -module.exports = { - template: '#control-view-template', - props: ['config', 'template', 'state'], - - - data: function () { - return { - mach_units: 'METRIC', - mdi: '', - last_file: undefined, - last_file_time: undefined, - toolpath: {}, - toolpath_progress: 0, - axes: 'xyzabc', - history: [], - speed_override: 1, - feed_override: 1, - manual_home: {x: false, y: false, z: false, a: false, b: false, c: false}, - position_msg: - {x: false, y: false, z: false, a: false, b: false, c: false}, - axis_position: 0, - jog_step: cookie.get_bool('jog-step'), - jog_adjust: parseInt(cookie.get('jog-adjust', 2)), - deleteGCode: false, - tab: 'auto' - } - }, - - - components: { - 'axis-control': require('./axis-control'), - 'path-viewer': require('./path-viewer'), - 'gcode-viewer': require('./gcode-viewer') - }, - - - watch: { - 'state.imperial': { - handler: function (imperial) { - this.mach_units = imperial ? 'IMPERIAL' : 'METRIC'; - }, - immediate: true - }, - - - mach_units: function (units) { - if ((units == 'METRIC') != this.metric) - this.send(units == 'METRIC' ? 'G21' : 'G20'); - }, - - - 'state.line': function () { - if (this.mach_state != 'HOMING') - this.$broadcast('gcode-line', this.state.line); - }, - - - 'state.selected_time': function () {this.load()}, - jog_step: function () {cookie.set_bool('jog-step', this.jog_step)}, - jog_adjust: function () {cookie.set('jog-adjust', this.jog_adjust)} - }, - - - computed: { - metric: function () {return !this.state.imperial}, - - - mach_state: function () { - var cycle = this.state.cycle; - var state = this.state.xx; - - if (typeof cycle != 'undefined' && state != 'ESTOPPED' && - (cycle == 'jogging' || cycle == 'homing')) - return cycle.toUpperCase(); - return state || '' - }, - - - pause_reason: function () {return this.state.pr}, - - - is_running: function () { - return this.mach_state == 'RUNNING' || this.mach_state == 'HOMING'; - }, - - - is_stopping: function () {return this.mach_state == 'STOPPING'}, - is_holding: function () {return this.mach_state == 'HOLDING'}, - is_ready: function () {return this.mach_state == 'READY'}, - is_idle: function () {return this.state.cycle == 'idle'}, - - - is_paused: function () { - return this.is_holding && - (this.pause_reason == 'User pause' || - this.pause_reason == 'Program pause') - }, - - - can_mdi: function () {return this.is_idle || this.state.cycle == 'mdi'}, - - - can_set_axis: function () { - return this.is_idle - // TODO allow setting axis position during pause - return this.is_idle || this.is_paused - }, - - - message: function () { - if (this.mach_state == 'ESTOPPED') return this.state.er; - if (this.mach_state == 'HOLDING') return this.state.pr; - if (this.state.messages.length) - return this.state.messages.slice(-1)[0].text; - return ''; - }, - - - highlight_state: function () { - return this.mach_state == 'ESTOPPED' || this.mach_state == 'HOLDING'; - }, - - - plan_time: function () {return this.state.plan_time}, - - - plan_time_remaining: function () { - if (!(this.is_stopping || this.is_running || this.is_holding)) return 0; - return this.toolpath.time - this.plan_time - }, - - - eta: function () { - if (this.mach_state != 'RUNNING') return ''; - var remaining = this.plan_time_remaining; - var d = new Date(); - d.setSeconds(d.getSeconds() + remaining); - return d.toLocaleString(); - }, - - - progress: function () { - if (!this.toolpath.time || this.is_ready) return 0; - var p = this.plan_time / this.toolpath.time; - return p < 1 ? p : 1; - } - }, - - - events: { - jog: function (axis, power) { - var data = {ts: new Date().getTime()}; - data[axis] = power; - api.put('jog', data); - }, - - - step: function (axis, value) { - this.send('M70\nG91\nG0' + axis + value + '\nM72'); - } - }, - - - ready: function () {this.load()}, - - - methods: { - send: function (msg) {this.$dispatch('send', msg)}, - - - load: function () { - var file_time = this.state.selected_time; - var file = this.state.selected; - if (this.last_file == file && this.last_file_time == file_time) return; - this.last_file = file; - this.last_file_time = file_time; - - this.$broadcast('gcode-load', file); - this.$broadcast('gcode-line', this.state.line); - this.toolpath_progress = 0; - this.load_toolpath(file, file_time); - }, - - - load_toolpath: function (file, file_time) { - this.toolpath = {}; - - if (!file) return; - - api.get('path/' + file).done(function (toolpath) { - if (this.last_file_time != file_time) return; - - if (typeof toolpath.progress == 'undefined') { - toolpath.filename = file; - this.toolpath_progress = 1; - this.toolpath = toolpath; - - var state = this.$root.state; - var bounds = toolpath.bounds; - for (var axis of 'xyzabc') { - Vue.set(state, 'path_min_' + axis, bounds.min[axis]); - Vue.set(state, 'path_max_' + axis, bounds.max[axis]); - } - - } else { - this.toolpath_progress = toolpath.progress; - this.load_toolpath(file, file_time); // Try again - } - }.bind(this)); - }, - - - submit_mdi: function () { - this.send(this.mdi); - if (!this.history.length || this.history[0] != this.mdi) - this.history.unshift(this.mdi); - this.mdi = ''; - }, - - - mdi_start_pause: function () { - if (this.state.xx == 'RUNNING') this.pause(); - - else if (this.state.xx == 'STOPPING' || this.state.xx == 'HOLDING') - this.unpause(); - - else this.submit_mdi(); - }, - - - load_history: function (index) {this.mdi = this.history[index];}, - - - open: function (e) { - // If we don't reset the form the browser may cache file if name is same - // even if contents have changed - $('.gcode-file-input')[0].reset(); - $('.gcode-file-input input').click(); - }, - - - upload: function (e) { - var files = e.target.files || e.dataTransfer.files; - if (!files.length) return; - - var file = files[0]; - var fd = new FormData(); - - fd.append('gcode', file); - - api.upload('file', fd) - .done(function () { - this.last_file_time = undefined; // Force reload - this.$broadcast('gcode-reload', file.name); - - }.bind(this)).fail(function (error) { - api.alert('Upload failed', error) - }.bind(this)); - }, - - - delete_current: function () { - if (this.state.selected) - api.delete('file/' + this.state.selected); - this.deleteGCode = false; - }, - - - delete_all: function () { - api.delete('file'); - this.deleteGCode = false; - }, - - - home: function (axis) { - if (typeof axis == 'undefined') api.put('home'); - - else { - if (this[axis].homingMode != 'manual') api.put('home/' + axis); - else this.manual_home[axis] = true; - } - }, - - - set_home: function (axis, position) { - this.manual_home[axis] = false; - api.put('home/' + axis + '/set', {position: parseFloat(position)}); - }, - - - unhome: function (axis) { - this.position_msg[axis] = false; - api.put('home/' + axis + '/clear'); - }, - - - show_set_position: function (axis) { - this.axis_position = 0; - this.position_msg[axis] = true; - }, - - - set_position: function (axis, position) { - this.position_msg[axis] = false; - api.put('position/' + axis, {'position': parseFloat(position)}); - }, - - - zero_all: function () { - for (var axis of 'xyzabc') - if (this[axis].enabled) this.zero(axis); - }, - - - zero: function (axis) { - if (typeof axis == 'undefined') this.zero_all(); - else this.set_position(axis, 0); - }, - - - start_pause: function () { - if (this.state.xx == 'RUNNING') this.pause(); - - else if (this.state.xx == 'STOPPING' || this.state.xx == 'HOLDING') - this.unpause(); - - else this.start(); - }, - - - start: function () {api.put('start')}, - pause: function () {api.put('pause')}, - unpause: function () {api.put('unpause')}, - optional_pause: function () {api.put('pause/optional')}, - stop: function () {api.put('stop')}, - step: function () {api.put('step')}, - - - override_feed: function () {api.put('override/feed/' + this.feed_override)}, - - - override_speed: function () { - api.put('override/speed/' + this.speed_override) - }, - - - current: function (axis, value) { - var x = value / 32.0; - if (this.state[axis + 'pl'] == x) return; - - var data = {}; - data[axis + 'pl'] = x; - this.send(JSON.stringify(data)); - } - }, - - - mixins: [require('./axis-vars')] -} diff --git a/src/js/cookie.js b/src/js/cookie.js index 4ba5c02..75f7c4f 100644 --- a/src/js/cookie.js +++ b/src/js/cookie.js @@ -28,44 +28,45 @@ 'use strict' -module.exports = function (prefix) { - if (typeof prefix == 'undefined') prefix = ''; +var cookie = { + prefix: 'bbctrl-', - var cookie = { - get: function (name, defaultValue) { - var decodedCookie = decodeURIComponent(document.cookie); - var ca = decodedCookie.split(';'); - name = prefix + name + '='; - for (var i = 0; i < ca.length; i++) { - var c = ca[i]; - while (c.charAt(0) == ' ') c = c.substring(1); - if (!c.indexOf(name)) return c.substring(name.length, c.length); - } + get: function (name, defaultValue) { + var decodedCookie = decodeURIComponent(document.cookie); + var ca = decodedCookie.split(';'); + name = cookie.prefix + name + '='; - return defaultValue; - }, + for (var i = 0; i < ca.length; i++) { + var c = ca[i]; + while (c.charAt(0) == ' ') c = c.substring(1); + if (!c.indexOf(name)) return c.substring(name.length, c.length); + } + return defaultValue; + }, - set: function (name, value, days) { - var offset = 2147483647; // Max value - if (typeof days != 'undefined') offset = days * 24 * 60 * 60 * 1000; - var d = new Date(); - d.setTime(d.getTime() + offset); - var expires = 'expires=' + d.toUTCString(); - document.cookie = prefix + name + '=' + value + ';' + expires + ';path=/'; - }, + set: function (name, value, days) { + var offset = 2147483647; // Max value + if (typeof days != 'undefined') offset = days * 24 * 60 * 60 * 1000; + var d = new Date(); + d.setTime(d.getTime() + offset); + var expires = 'expires=' + d.toUTCString(); + document.cookie = + cookie.prefix + name + '=' + value + ';' + expires + ';path=/'; + }, - set_bool: function (name, value) { - cookie.set(name, value ? 'true' : 'false'); - }, + set_bool: function (name, value) { + cookie.set(name, value ? 'true' : 'false'); + }, - get_bool: function (name, defaultValue) { - return cookie.get(name, defaultValue ? 'true' : 'false') == 'true'; - } - } - return cookie; + get_bool: function (name, defaultValue) { + return cookie.get(name, defaultValue ? 'true' : 'false') == 'true'; + } } + + +module.exports = cookie; diff --git a/src/js/dialog.js b/src/js/dialog.js new file mode 100644 index 0000000..dd025ab --- /dev/null +++ b/src/js/dialog.js @@ -0,0 +1,126 @@ +/******************************************************************************\ + + This file is part of the Buildbotics firmware. + + Copyright (c) 2015 - 2020, Buildbotics LLC, All rights reserved. + + This Source describes Open Hardware and is licensed under the + CERN-OHL-S v2. + + You may redistribute and modify this Source and make products + using it under the terms of the CERN-OHL-S v2 (https:/cern.ch/cern-ohl). + This Source is distributed WITHOUT ANY EXPRESS OR IMPLIED + WARRANTY, INCLUDING OF MERCHANTABILITY, SATISFACTORY QUALITY AND FITNESS + FOR A PARTICULAR PURPOSE. Please see the CERN-OHL-S v2 for applicable + conditions. + + Source location: https://github.com/buildbotics + + As per CERN-OHL-S v2 section 4, should You produce hardware based on + these sources, You must maintain the Source Location clearly visible on + the external case of the CNC Controller or other product you make using + this Source. + + For more information, email info@buildbotics.com + +\******************************************************************************/ + +'use strict' + + +function get_icon(action) { + switch (action.toLowerCase()) { + case 'ok': case 'yes': return 'check'; + case 'cancel': case 'no': return 'times'; + } + + return undefined +} + + +module.exports = { + template: '#dialog-template', + + + data: function () { + return { + show: false, + config: {}, + buttons: [] + } + }, + + + methods: { + click_away: function () { + if (typeof this.config.click_away == 'undefined') + this.close('click-away'); + + if (this.config.click_away) this.close(this.config.click_away); + }, + + + close: function (action) { + this.show = false + + if (typeof this.config.callback == 'function') + this.config.callback(action); + + if (typeof this.config.callback == 'object' && + typeof this.config.callback[action] == 'function') + this.config.callback[action](); + }, + + + open: function(config) { + this.config = config; + + var buttons = config.buttons || 'OK'; + if (typeof buttons == 'string') buttons = buttons.split(' '); + + this.buttons = []; + for (var i = 0; i < buttons.length; i++) { + if (typeof buttons[i] == 'string') + this.buttons.push({ + action: buttons[i].toLowerCase(), + text: buttons[i], + icon: get_icon(buttons[i]) + }) + + else { + buttons[i].action = buttons[i].action || buttons[i].text.toLowerCase() + this.buttons.push(buttons[i]); + } + } + + this.show = true; + }, + + + error: function (msg) { + this.open({ + icon: 'exclamation', + title: 'Error', + body: msg + }) + }, + + + warning: function (msg) { + this.open({ + icon: 'exclamation-triangle', + title: 'Warning', + body: msg + }) + }, + + + success: function (msg) { + this.open({ + icon: 'check', + title: 'Success', + body: msg + }) + } + } +} diff --git a/src/js/file-dialog.js b/src/js/file-dialog.js new file mode 100644 index 0000000..3f82134 --- /dev/null +++ b/src/js/file-dialog.js @@ -0,0 +1,102 @@ +/******************************************************************************\ + + This file is part of the Buildbotics firmware. + + Copyright (c) 2015 - 2020, Buildbotics LLC, All rights reserved. + + This Source describes Open Hardware and is licensed under the + CERN-OHL-S v2. + + You may redistribute and modify this Source and make products + using it under the terms of the CERN-OHL-S v2 (https:/cern.ch/cern-ohl). + This Source is distributed WITHOUT ANY EXPRESS OR IMPLIED + WARRANTY, INCLUDING OF MERCHANTABILITY, SATISFACTORY QUALITY AND FITNESS + FOR A PARTICULAR PURPOSE. Please see the CERN-OHL-S v2 for applicable + conditions. + + Source location: https://github.com/buildbotics + + As per CERN-OHL-S v2 section 4, should You produce hardware based on + these sources, You must maintain the Source Location clearly visible on + the external case of the CNC Controller or other product you make using + this Source. + + For more information, email info@buildbotics.com + +\******************************************************************************/ + +'use strict' + + +var util = require('./util'); + + +module.exports = { + template: '#file-dialog-template', + props: ['locations'], + + + data: function () { + return { + show: false, + config: {}, + selected: undefined, + dir: false + } + }, + + + methods: { + open: function (config) { + this.config = config; + this.show = true; + this.$refs.files.open(config.dir || '/'); + }, + + + set_selected: function (path, dir) { + this.selected = path; + this.dir = dir; + }, + + + respond: function (path) { + if (this.config.callback) this.config.callback(path); + }, + + + response: function (path) { + this.show = false; + + if (this.config.save) { + var filename = util.basename(path); + var exists = this.$refs.files.has_file(filename); + + if (exists) { + this.$root.open_dialog({ + title: 'Overwrite file?', + body: 'Overwrite ' + filename + '?', + buttons: 'No Yes', + callback: { + no: this.respond, + yes: function () {this.respond(path)}.bind(this) + } + }) + + return; + } + } + + this.respond(path); + }, + + + ok: function () { + if (this.dir) this.$refs.files.open(this.selected); + else this.response(this.selected) + }, + + + cancel: function () {this.response()} + } +} diff --git a/src/js/files.js b/src/js/files.js new file mode 100644 index 0000000..ba3c987 --- /dev/null +++ b/src/js/files.js @@ -0,0 +1,289 @@ +/******************************************************************************\ + + This file is part of the Buildbotics firmware. + + Copyright (c) 2015 - 2020, Buildbotics LLC, All rights reserved. + + This Source describes Open Hardware and is licensed under the + CERN-OHL-S v2. + + You may redistribute and modify this Source and make products + using it under the terms of the CERN-OHL-S v2 (https:/cern.ch/cern-ohl). + This Source is distributed WITHOUT ANY EXPRESS OR IMPLIED + WARRANTY, INCLUDING OF MERCHANTABILITY, SATISFACTORY QUALITY AND FITNESS + FOR A PARTICULAR PURPOSE. Please see the CERN-OHL-S v2 for applicable + conditions. + + Source location: https://github.com/buildbotics + + As per CERN-OHL-S v2 section 4, should You produce hardware based on + these sources, You must maintain the Source Location clearly visible on + the external case of the CNC Controller or other product you make using + this Source. + + For more information, email info@buildbotics.com + +\******************************************************************************/ + +'use strict' + +var api = require('./api') +var util = require('./util') + + +function order_files(a, b) { + if (a.dir != b.dir) return a.dir ? -1 : 1; + return a.name.localeCompare(b.name); +} + + +function valid_filename(name) { + return name.length && name[0] != '.' && name.indexOf('/') == -1; +} + + +module.exports = { + template: '#files-template', + props: ['mode', 'locations'], + + + data: function () { + return { + fs: {}, + selected: -1, + filename: '', + folder: '', + activeFile: {}, + showNewFolder: false + } + }, + + + watch: { + selected: function () { + var path; + var dir = false; + + if (0 <= this.selected && this.selected <= this.files.length) { + var file = this.files[this.selected]; + if (file.dir) dir = true; + path = this.file_path(file); + } + + if (this.mode != 'save') this.$emit('selected', path, dir); + if (path && !dir) this.filename = util.basename(path); + }, + + + filename: function () { + if (this.mode != 'save') return; + var path; + if (this.filename_valid) + path = util.join_path(this.fs.path, this.filename) + this.$emit('selected', path, false); + }, + + + locations: function () { + if (this.locations.indexOf(this.location) == -1) + this.load('') + } + }, + + + computed: { + files: function () { + if (typeof this.fs.files == 'undefined') return []; + return this.fs.files.sort(order_files); + }, + + + location: function () { + if (typeof this.fs.path != 'undefined') { + var paths = this.fs.path.split('/').filter(function (s) {return s}); + if (paths.length) return paths[0]; + } + + return 'Home'; + }, + + + paths: function () { + if (typeof this.fs.path == 'undefined') return []; + + var paths = this.fs.path.split('/').filter(function (s) {return s}); + if (paths.length) paths.shift(); // Remove location + paths.unshift('/'); + + return paths; + }, + + + folder_valid: function () { + var file = this.find_file(this.folder); + return file == undefined && valid_filename(this.folder); + }, + + + filename_valid: function () { + var file = this.find_file(this.filename); + return (file == undefined || !file.dir) && valid_filename(this.filename); + } + }, + + + ready: function () {this.load('')}, + + + methods: { + location_title: function (name) { + if (name == 'Home') + return 'Select files already on the controller.'; + return 'Select files from a USB drive.'; + }, + + + filename_changed: function () { + if (this.selected != -1 && + this.filename != this.files[this.selected].name) + this.selected = -1; + }, + + + find_file: function (name) { + for (var i = 0; i < this.files.length; i++) + if (this.files[i].name == name) return this.files[i]; + return undefined; + }, + + + has_file: function (name) {return this.find_file(name) != undefined}, + file_path: function (file) {return util.join_path(this.fs.path, file.name)}, + file_url: function (file) {return '/api/fs' + this.file_path(file)}, + select: function (index) {this.selected = index}, + + + eject: function (location) { + api.put('usb/eject/' + location) + }, + + + open: function (path) { + this.filename = ''; + this.load(path); + }, + + + load: function (path) { + api.get('fs/' + path) + .done(function (data) { + this.fs = data + this.selected = -1; + }.bind(this)) + }, + + + reload: function () {this.load(this.fs.path || '')}, + + + path_at: function (index) { + return '/' + this.paths.slice(1, index + 1).join('/'); + }, + + + path_title: function (index) { + if (index == this.paths.length - 1) return ''; + return 'Go to folder ' + this.path_at(index); + }, + + + load_path: function (index) { + this.load(this.location + this.path_at(index)) + }, + + + new_folder: function () { + this.folder = ''; + this.showNewFolder = true; + }, + + + create_folder: function () { + if (!this.folder_valid) return; + this.showNewFolder = false; + + api.put('fs/' + this.fs.path + '/' + this.folder) + .done(this.reload); + }, + + + activate: function (file) { + if (file.dir) this.load(this.fs.path + '/' + file.name); + else this.$emit('activate', this.file_path(file)); + }, + + + delete: function (file) { + this.$root.open_dialog({ + title: 'Delete ' + (file.dir ? 'directory' : 'file') + '?', + body: 'Are you sure you want to delete ' + file.name + + (file.dir ? ' and all the files under it?' : '?'), + buttons: 'Cancel OK', + callback: function (action) { + if (action == 'ok') + api.delete('fs/' + this.fs.path + '/' + file.name) + .done(this.reload) + }.bind(this) + }); + }, + + + upload: function () { + // If we don't reset the form the browser may cache file if name is same + // even if contents have changed + this.$els.uploadForm.reset(); + this.$els.uploadFormInput.click(); + }, + + + do_upload: function (e) { + var files = e.target.files || e.dataTransfer.files; + if (!files.length) return; + + var file = files[0]; + var filename = util.basename(util.unix_path(file.name)); + + var upload = function() { + var fd = new FormData(); + fd.append('file', file); + + api.upload('fs/' + this.fs.path + '/' + filename, fd) + .done(this.reload) + .fail(function (error) { + this.$root.api_error('Upload failed', error) + }.bind(this)); + }.bind(this); + + // Check if file already exists + var other = this.find_file(filename); + + if (other) { + if (other.dir) + this.$root.open_dialog({ + title: 'Cannot overwrite', + body: 'Cannot overwrite directory ' + filename + '.', + buttons: 'OK' + }); + + else + this.$root.open_dialog({ + title: 'Overwrite file?', + body: 'Are you sure you want to overwrite ' + filename + '?', + buttons: 'Cancel OK', + callback: function (action) {if (action == 'ok') upload()} + }); + + } else upload(); + } + } +} diff --git a/src/js/filters.js b/src/js/filters.js new file mode 100644 index 0000000..3ebd9b6 --- /dev/null +++ b/src/js/filters.js @@ -0,0 +1,122 @@ +/******************************************************************************\ + + This file is part of the Buildbotics firmware. + + Copyright (c) 2015 - 2020, Buildbotics LLC, All rights reserved. + + This Source describes Open Hardware and is licensed under the + CERN-OHL-S v2. + + You may redistribute and modify this Source and make products + using it under the terms of the CERN-OHL-S v2 (https:/cern.ch/cern-ohl). + This Source is distributed WITHOUT ANY EXPRESS OR IMPLIED + WARRANTY, INCLUDING OF MERCHANTABILITY, SATISFACTORY QUALITY AND FITNESS + FOR A PARTICULAR PURPOSE. Please see the CERN-OHL-S v2 for applicable + conditions. + + Source location: https://github.com/buildbotics + + As per CERN-OHL-S v2 section 4, should You produce hardware based on + these sources, You must maintain the Source Location clearly visible on + the external case of the CNC Controller or other product you make using + this Source. + + For more information, email info@buildbotics.com + +\******************************************************************************/ + +'use strict'; + +var util = require('./util'); + + +var filters = { + number: function (value) { + if (isNaN(value)) return 'NaN'; + return value.toLocaleString(); + }, + + + percent: function (value, precision) { + if (typeof value == 'undefined') return ''; + if (typeof precision == 'undefined') precision = 2; + return (value * 100.0).toFixed(precision) + '%'; + }, + + + + non_zero_percent: function (value, precision) { + if (!value) return ''; + if (typeof precision == 'undefined') precision = 2; + return (value * 100.0).toFixed(precision) + '%'; + }, + + + fixed: function (value, precision) { + if (typeof value == 'undefined') return '0'; + return parseFloat(value).toFixed(precision) + }, + + + upper: function (value) { + if (typeof value == 'undefined') return ''; + return value.toUpperCase() + }, + + + time: function (value, precision) { + if (isNaN(value)) return ''; + if (isNaN(precision)) precision = 0; + + var MIN = 60; + var HR = MIN * 60; + var DAY = HR * 24; + var parts = []; + + if (DAY <= value) { + parts.push(Math.floor(value / DAY)); + value %= DAY; + } + + if (HR <= value) { + parts.push(Math.floor(value / HR)); + value %= HR; + } + + if (MIN <= value) { + parts.push(Math.floor(value / MIN)); + value %= MIN; + + } else parts.push(0); + + parts.push(value); + + for (var i = 0; i < parts.length; i++) { + parts[i] = parts[i].toFixed(i == parts.length - 1 ? precision : 0); + if (i && parts[i] < 10) parts[i] = '0' + parts[i]; + } + + return parts.join(':'); + }, + + + ago: function (ts) { + if (typeof ts == 'string') ts = Date.parse(ts) / 1000; + + return util.human_duration(new Date().getTime() / 1000 - ts) + ' ago'; + }, + + + duration: function (ts, precision) { + return util.human_duration(parseInt(ts), precision) + }, + + + size: function (x, precision) {return util.human_size(x, precision)} +} + + +module.exports = function () { + for (var name in filters) + Vue.filter(name, filters[name]) +} diff --git a/src/js/gcode-viewer.js b/src/js/gcode-viewer.js deleted file mode 100644 index 52d6aae..0000000 --- a/src/js/gcode-viewer.js +++ /dev/null @@ -1,172 +0,0 @@ -/******************************************************************************\ - - This file is part of the Buildbotics firmware. - - Copyright (c) 2015 - 2020, Buildbotics LLC, All rights reserved. - - This Source describes Open Hardware and is licensed under the - CERN-OHL-S v2. - - You may redistribute and modify this Source and make products - using it under the terms of the CERN-OHL-S v2 (https:/cern.ch/cern-ohl). - This Source is distributed WITHOUT ANY EXPRESS OR IMPLIED - WARRANTY, INCLUDING OF MERCHANTABILITY, SATISFACTORY QUALITY AND FITNESS - FOR A PARTICULAR PURPOSE. Please see the CERN-OHL-S v2 for applicable - conditions. - - Source location: https://github.com/buildbotics - - As per CERN-OHL-S v2 section 4, should You produce hardware based on - these sources, You must maintain the Source Location clearly visible on - the external case of the CNC Controller or other product you make using - this Source. - - For more information, email info@buildbotics.com - -\******************************************************************************/ - -'use strict' - -var api = require('./api'); - - -var entityMap = { - '&': '&', '<': '<', '>': '>', '"': '"', "'": ''', - '/': '/', '`': '`', '=': '='} - - -function escapeHTML(s) { - return s.replace(/[&<>"'`=\/]/g, function (c) {return entityMap[c]}) -} - - -module.exports = { - template: '#gcode-viewer-template', - - - data: function () { - return { - empty: true, - file: '', - line: -1, - scrolling: false - } - }, - - - events: { - 'gcode-load': function (file) {this.load(file)}, - 'gcode-clear': function () {this.clear()}, - 'gcode-reload': function (file) {this.reload(file)}, - 'gcode-line': function (line) {this.update_line(line)} - }, - - - ready: function () { - this.clusterize = new Clusterize({ - rows: [], - scrollElem: $(this.$el).find('.clusterize-scroll')[0], - contentElem: $(this.$el).find('.clusterize-content')[0], - no_data_text: 'GCode view...', - callbacks: {clusterChanged: this.highlight} - }); - }, - - - attached: function () { - if (typeof this.clusterize != 'undefined') - this.clusterize.refresh(true); - }, - - - methods: { - load: function (file) { - if (file == this.file) return; - this.clear(); - this.file = file; - - if (!file) return; - - var xhr = new XMLHttpRequest(); - xhr.open('GET', '/api/file/' + file + '?' + Math.random(), true); - xhr.responseType = 'text'; - - xhr.onload = function (e) { - if (this.file != file) return; - var lines = escapeHTML(xhr.response.trimRight()).split(/\r?\n/); - - for (var i = 0; i < lines.length; i++) { - lines[i] = '
  • ' + - '' + (i + 1) + '' + lines[i] + '
  • '; - } - - this.clusterize.update(lines); - this.empty = false; - - Vue.nextTick(this.update_line); - }.bind(this) - - xhr.send(); - }, - - - clear: function () { - this.empty = true; - this.file = ''; - this.line = -1; - this.clusterize.clear(); - }, - - - reload: function (file) { - if (file != this.file) return; - this.clear(); - this.load(file); - }, - - - highlight: function () { - var e = $(this.$el).find('.highlight'); - if (e.length) e.removeClass('highlight'); - - e = $(this.$el).find('.ln' + this.line); - if (e.length) e.addClass('highlight'); - }, - - - update_line: function(line) { - if (typeof line != 'undefined') { - if (this.line == line) return; - this.line = line; - - } else line = this.line; - - var totalLines = this.clusterize.getRowsAmount(); - - if (line <= 0) line = 1; - if (totalLines < line) line = totalLines; - - var e = $(this.$el).find('.clusterize-scroll'); - - var lineHeight = e[0].scrollHeight / totalLines; - var linesPerPage = Math.floor(e[0].clientHeight / lineHeight); - var current = e[0].scrollTop / lineHeight; - var target = line - 1 - Math.floor(linesPerPage / 2); - - // Update scroll position - if (!this.scrolling) { - if (target < current - 20 || current + 20 < target) - e[0].scrollTop = target * lineHeight; - - else { - this.scrolling = true; - e.animate({scrollTop: target * lineHeight}, { - complete: function () {this.scrolling = false}.bind(this) - }) - } - } - - Vue.nextTick(this.highlight); - } - } -} diff --git a/src/js/io-view.js b/src/js/io-view.js deleted file mode 100644 index 344f177..0000000 --- a/src/js/io-view.js +++ /dev/null @@ -1,42 +0,0 @@ -/******************************************************************************\ - - This file is part of the Buildbotics firmware. - - Copyright (c) 2015 - 2020, Buildbotics LLC, All rights reserved. - - This Source describes Open Hardware and is licensed under the - CERN-OHL-S v2. - - You may redistribute and modify this Source and make products - using it under the terms of the CERN-OHL-S v2 (https:/cern.ch/cern-ohl). - This Source is distributed WITHOUT ANY EXPRESS OR IMPLIED - WARRANTY, INCLUDING OF MERCHANTABILITY, SATISFACTORY QUALITY AND FITNESS - FOR A PARTICULAR PURPOSE. Please see the CERN-OHL-S v2 for applicable - conditions. - - Source location: https://github.com/buildbotics - - As per CERN-OHL-S v2 section 4, should You produce hardware based on - these sources, You must maintain the Source Location clearly visible on - the external case of the CNC Controller or other product you make using - this Source. - - For more information, email info@buildbotics.com - -\******************************************************************************/ - -'use strict' - - -module.exports = { - template: '#io-view-template', - props: ['config', 'template', 'state'], - - - events: { - 'input-changed': function() { - this.$dispatch('config-changed'); - return false; - } - } -} diff --git a/src/js/loading-message.js b/src/js/loading-message.js new file mode 100644 index 0000000..b253eeb --- /dev/null +++ b/src/js/loading-message.js @@ -0,0 +1,34 @@ +/******************************************************************************\ + + This file is part of the Buildbotics firmware. + + Copyright (c) 2015 - 2020, Buildbotics LLC, All rights reserved. + + This Source describes Open Hardware and is licensed under the + CERN-OHL-S v2. + + You may redistribute and modify this Source and make products + using it under the terms of the CERN-OHL-S v2 (https:/cern.ch/cern-ohl). + This Source is distributed WITHOUT ANY EXPRESS OR IMPLIED + WARRANTY, INCLUDING OF MERCHANTABILITY, SATISFACTORY QUALITY AND FITNESS + FOR A PARTICULAR PURPOSE. Please see the CERN-OHL-S v2 for applicable + conditions. + + Source location: https://github.com/buildbotics + + As per CERN-OHL-S v2 section 4, should You produce hardware based on + these sources, You must maintain the Source Location clearly visible on + the external case of the CNC Controller or other product you make using + this Source. + + For more information, email info@buildbotics.com + +\******************************************************************************/ + +'use strict' + + +module.exports = { + template: '#loading-message-template', + props: ['progress'] +} diff --git a/src/js/main.js b/src/js/main.js index 9b88e31..5a25ab4 100644 --- a/src/js/main.js +++ b/src/js/main.js @@ -28,119 +28,58 @@ 'use strict'; -function cookie_get(name) { - var decodedCookie = decodeURIComponent(document.cookie); - var ca = decodedCookie.split(';'); - name = name + '='; - - for (var i = 0; i < ca.length; i++) { - var c = ca[i]; - while (c.charAt(0) == ' ') c = c.substring(1); - if (!c.indexOf(name)) return c.substring(name.length, c.length); - } -} - - -function cookie_set(name, value, days) { - var d = new Date(); - d.setTime(d.getTime() + days * 24 * 60 * 60 * 1000); - var expires = 'expires=' + d.toUTCString(); - document.cookie = name + '=' + value + ';' + expires + ';path=/'; -} - +var cookie = require('./cookie'); +var util = require('./util'); -var uuid_chars = - 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789_+'; +function ui() { + var layout = document.getElementById('layout'); + var menu = document.getElementById('menu'); + var menuLink = document.getElementById('menuLink'); -function uuid(length) { - if (typeof length == 'undefined') length = 52; - - var s = ''; - for (var i = 0; i < length; i++) - s += uuid_chars[Math.floor(Math.random() * uuid_chars.length)]; + menuLink.onclick = function (e) { + e.preventDefault(); + layout.classList.toggle('active'); + menu.classList.toggle('active'); + menuLink.classList.toggle('active'); + } - return s + menu.onclick = function (e) { + layout.classList.remove('active'); + menu.classList.remove('active'); + menuLink.classList.remove('active'); + } } $(function() { - if (typeof cookie_get('client-id') == 'undefined') - cookie_set('client-id', uuid(), 10000); + ui(); + + if (typeof cookie.get('client-id') == 'undefined') + cookie.set('client-id', util.uuid()); // Vue debugging Vue.config.debug = true; - //Vue.util.warn = function (msg) {console.debug('[Vue warn]: ' + msg)} + + // CodeMirror GCode mode + require('./cm-gcode'); // Register global components Vue.component('templated-input', require('./templated-input')); - Vue.component('message', require('./message')); - Vue.component('indicators', require('./indicators')); - Vue.component('io-indicator', require('./io-indicator')); - Vue.component('console', require('./console')); - Vue.component('unit-value', require('./unit-value')); - - Vue.filter('number', function (value) { - if (isNaN(value)) return 'NaN'; - return value.toLocaleString(); - }); - - Vue.filter('percent', function (value, precision) { - if (typeof value == 'undefined') return ''; - if (typeof precision == 'undefined') precision = 2; - return (value * 100.0).toFixed(precision) + '%'; - }); - - Vue.filter('non_zero_percent', function (value, precision) { - if (!value) return ''; - if (typeof precision == 'undefined') precision = 2; - return (value * 100.0).toFixed(precision) + '%'; - }); - - Vue.filter('fixed', function (value, precision) { - if (typeof value == 'undefined') return '0'; - return parseFloat(value).toFixed(precision) - }); - - Vue.filter('upper', function (value) { - if (typeof value == 'undefined') return ''; - return value.toUpperCase() - }); - - Vue.filter('time', function (value, precision) { - if (isNaN(value)) return ''; - if (isNaN(precision)) precision = 0; - - var MIN = 60; - var HR = MIN * 60; - var DAY = HR * 24; - var parts = []; - - if (DAY <= value) { - parts.push(Math.floor(value / DAY)); - value %= DAY; - } - - if (HR <= value) { - parts.push(Math.floor(value / HR)); - value %= HR; - } - - if (MIN <= value) { - parts.push(Math.floor(value / MIN)); - value %= MIN; - - } else parts.push(0); - - parts.push(value); - - for (var i = 0; i < parts.length; i++) { - parts[i] = parts[i].toFixed(i == parts.length - 1 ? precision : 0); - if (i && parts[i] < 10) parts[i] = '0' + parts[i]; - } - - return parts.join(':'); - }); + Vue.component('message', require('./message')); + Vue.component('loading-message', require('./loading-message')); + Vue.component('dialog', require('./dialog')); + Vue.component('indicators', require('./indicators')); + Vue.component('io-indicator', require('./io-indicator')); + Vue.component('console', require('./console')); + Vue.component('unit-value', require('./unit-value')); + Vue.component('files', require('./files')); + Vue.component('file-dialog', require('./file-dialog')); + Vue.component('nav-menu', require('./nav-menu')); + Vue.component('nav-item', require('./nav-item')); + Vue.component('video', require('./video')); + + require('./filters')(); // Vue app require('./app'); diff --git a/src/js/message.js b/src/js/message.js index 23a6c75..33d7a42 100644 --- a/src/js/message.js +++ b/src/js/message.js @@ -36,6 +36,16 @@ module.exports = { type: Boolean, required: true, twoWay: true + }, + + click_away_close: { + type: Boolean, + default: true } + }, + + + events: { + 'click-away': function () {if (this.click_away_close) this.show = false} } } diff --git a/src/js/modbus-reg.js b/src/js/modbus-reg.js index 45799bf..547ca70 100644 --- a/src/js/modbus-reg.js +++ b/src/js/modbus-reg.js @@ -30,7 +30,7 @@ module.exports = { replace: true, - template: '#modbus-reg-view-template', + template: '#modbus-reg-template', props: ['index', 'model', 'template', 'enable'], diff --git a/src/js/motor-view.js b/src/js/motor-view.js deleted file mode 100644 index 7120b85..0000000 --- a/src/js/motor-view.js +++ /dev/null @@ -1,140 +0,0 @@ -/******************************************************************************\ - - This file is part of the Buildbotics firmware. - - Copyright (c) 2015 - 2020, Buildbotics LLC, All rights reserved. - - This Source describes Open Hardware and is licensed under the - CERN-OHL-S v2. - - You may redistribute and modify this Source and make products - using it under the terms of the CERN-OHL-S v2 (https:/cern.ch/cern-ohl). - This Source is distributed WITHOUT ANY EXPRESS OR IMPLIED - WARRANTY, INCLUDING OF MERCHANTABILITY, SATISFACTORY QUALITY AND FITNESS - FOR A PARTICULAR PURPOSE. Please see the CERN-OHL-S v2 for applicable - conditions. - - Source location: https://github.com/buildbotics - - As per CERN-OHL-S v2 section 4, should You produce hardware based on - these sources, You must maintain the Source Location clearly visible on - the external case of the CNC Controller or other product you make using - this Source. - - For more information, email info@buildbotics.com - -\******************************************************************************/ - -'use strict' - - -module.exports = { - template: '#motor-view-template', - props: ['index', 'config', 'template', 'state'], - - - computed: { - metric: function () {return this.$root.metric()}, - - - is_slave: function () { - for (var i = 0; i < this.index; i++) - if (this.motor.axis == this.config.motors[i].axis) - return true; - - return false; - }, - - - motor: function () {return this.config.motors[this.index]}, - - - invalidMaxVelocity: function () { - return this.maxMaxVelocity < this.motor['max-velocity']; - }, - - - maxMaxVelocity: function () { - return 1 * (15 * this.umPerStep / this.motor['microsteps']).toFixed(3); - }, - - - ustepPerSec: function () { - return this.rpm * this.stepsPerRev * this.motor['microsteps'] / 60; - }, - - - rpm: function () { - return 1000 * this.motor['max-velocity'] / this.motor['travel-per-rev']; - }, - - - gForce: function () {return this.motor['max-accel'] * 0.0283254504}, - gForcePerMin: function () {return this.motor['max-jerk'] * 0.0283254504}, - stepsPerRev: function () {return 360 / this.motor['step-angle']}, - - - umPerStep: function () { - return this.motor['travel-per-rev'] * this.motor['step-angle'] / 0.36 - }, - - - milPerStep: function () {return this.umPerStep / 25.4}, - - - invalidStallVelocity: function () { - if (!this.motor['homing-mode'].startsWith('stall-')) return false; - return this.maxStallVelocity < this.motor['search-velocity']; - }, - - - stallRPM: function () { - var v = this.motor['search-velocity']; - return 1000 * v / this.motor['travel-per-rev']; - }, - - - maxStallVelocity: function () { - var maxRate = 900000 / this.motor['stall-sample-time']; - var ustep = this.motor['stall-microstep']; - var angle = this.motor['step-angle']; - var travel = this.motor['travel-per-rev']; - var maxStall = maxRate * 60 / 360 / 1000 * angle / ustep * travel; - - return 1 * maxStall.toFixed(3); - }, - - - stallUStepPerSec: function () { - var ustep = this.motor['stall-microstep']; - return this.stallRPM * this.stepsPerRev * ustep / 60; - } - }, - - - events: { - 'input-changed': function() { - Vue.nextTick(function () { - // Limit max-velocity - if (this.invalidMaxVelocity) - this.$set('motor["max-velocity"]', this.maxMaxVelocity); - - // Limit stall-velocity - if (this.invalidStallVelocity) - this.$set('motor["search-velocity"]', this.maxStallVelocity); - - this.$dispatch('config-changed'); - }.bind(this)) - - return false; - } - }, - - - methods: { - show: function (name, templ) { - if (templ.hmodes == undefined) return true; - return templ.hmodes.indexOf(this.motor['homing-mode']) != -1; - } - } -} diff --git a/src/js/nav-item.js b/src/js/nav-item.js new file mode 100644 index 0000000..c0489f7 --- /dev/null +++ b/src/js/nav-item.js @@ -0,0 +1,41 @@ +/******************************************************************************\ + + This file is part of the Buildbotics firmware. + + Copyright (c) 2015 - 2020, Buildbotics LLC, All rights reserved. + + This Source describes Open Hardware and is licensed under the + CERN-OHL-S v2. + + You may redistribute and modify this Source and make products + using it under the terms of the CERN-OHL-S v2 (https:/cern.ch/cern-ohl). + This Source is distributed WITHOUT ANY EXPRESS OR IMPLIED + WARRANTY, INCLUDING OF MERCHANTABILITY, SATISFACTORY QUALITY AND FITNESS + FOR A PARTICULAR PURPOSE. Please see the CERN-OHL-S v2 for applicable + conditions. + + Source location: https://github.com/buildbotics + + As per CERN-OHL-S v2 section 4, should You produce hardware based on + these sources, You must maintain the Source Location clearly visible on + the external case of the CNC Controller or other product you make using + this Source. + + For more information, email info@buildbotics.com + +\******************************************************************************/ + +'use strict'; + + +module.exports = { + template: '', + + + methods: { + show: function (e) { + $(e.currentTarget).find('.nav-menu-hide').removeClass('nav-menu-hide'); + } + } +} diff --git a/src/js/nav-menu.js b/src/js/nav-menu.js new file mode 100644 index 0000000..1c959bb --- /dev/null +++ b/src/js/nav-menu.js @@ -0,0 +1,40 @@ +/******************************************************************************\ + + This file is part of the Buildbotics firmware. + + Copyright (c) 2015 - 2020, Buildbotics LLC, All rights reserved. + + This Source describes Open Hardware and is licensed under the + CERN-OHL-S v2. + + You may redistribute and modify this Source and make products + using it under the terms of the CERN-OHL-S v2 (https:/cern.ch/cern-ohl). + This Source is distributed WITHOUT ANY EXPRESS OR IMPLIED + WARRANTY, INCLUDING OF MERCHANTABILITY, SATISFACTORY QUALITY AND FITNESS + FOR A PARTICULAR PURPOSE. Please see the CERN-OHL-S v2 for applicable + conditions. + + Source location: https://github.com/buildbotics + + As per CERN-OHL-S v2 section 4, should You produce hardware based on + these sources, You must maintain the Source Location clearly visible on + the external case of the CNC Controller or other product you make using + this Source. + + For more information, email info@buildbotics.com + +\******************************************************************************/ + +'use strict'; + + +module.exports = { + template: '', + + + methods: { + hide: function (e) { + e.currentTarget.classList.add('nav-menu-hide') + } + } +} diff --git a/src/js/orbit.js b/src/js/orbit.js index eb62316..a95bcaf 100644 --- a/src/js/orbit.js +++ b/src/js/orbit.js @@ -31,679 +31,1177 @@ * @author alteredq / http://alteredqualia.com/ * @author WestLangley / http://github.com/WestLangley * @author erich666 / http://erichaines.com - * @author jcoffland / https://buildbotics.com/ + * @author ScieCode / http://github.com/sciecode */ -'use strict' - // This set of controls performs orbiting, dollying (zooming), and panning. -// Unlike TrackballControls, it maintains the "up" direction object.up -// (+Y by default). +// Unlike TrackballControls, it maintains the "up" direction object.up (+Y by default). // // Orbit - left mouse / touch: one-finger move // Zoom - middle mouse, or mousewheel / touch: two-finger spread or squish -// Pan - right mouse, or arrow keys / touch: two-finger move +// Pan - right mouse, or left mouse + ctrl/meta/shiftKey, or arrow keys / touch: two-finger move + +THREE.OrbitControls = function ( object, domElement ) { + + if ( domElement === undefined ) console.warn( 'THREE.OrbitControls: The second parameter "domElement" is now mandatory.' ); + if ( domElement === document ) console.error( 'THREE.OrbitControls: "document" should not be used as the target "domElement". Please use "renderer.domElement" instead.' ); + + this.object = object; + this.domElement = domElement; + + // Set to false to disable this control + this.enabled = true; + + // "target" sets the location of focus, where the object orbits around + this.target = new THREE.Vector3(); + + // How far you can dolly in and out ( PerspectiveCamera only ) + this.minDistance = 0; + this.maxDistance = Infinity; + + // How far you can zoom in and out ( OrthographicCamera only ) + this.minZoom = 0; + this.maxZoom = Infinity; + + // How far you can orbit vertically, upper and lower limits. + // Range is 0 to Math.PI radians. + this.minPolarAngle = 0; // radians + this.maxPolarAngle = Math.PI; // radians + + // How far you can orbit horizontally, upper and lower limits. + // If set, must be a sub-interval of the interval [ - Math.PI, Math.PI ]. + this.minAzimuthAngle = - Infinity; // radians + this.maxAzimuthAngle = Infinity; // radians + + // Set to true to enable damping (inertia) + // If damping is enabled, you must call controls.update() in your animation loop + this.enableDamping = false; + this.dampingFactor = 0.05; + + // This option actually enables dollying in and out; left as "zoom" for backwards compatibility. + // Set to false to disable zooming + this.enableZoom = true; + this.zoomSpeed = 1.0; + + // Set to false to disable rotating + this.enableRotate = true; + this.rotateSpeed = 1.0; + + // Set to false to disable panning + this.enablePan = true; + this.panSpeed = 1.0; + this.screenSpacePanning = false; // if true, pan in screen-space + this.keyPanSpeed = 7.0; // pixels moved per arrow key push + + // Set to true to automatically rotate around the target + // If auto-rotate is enabled, you must call controls.update() in your animation loop + this.autoRotate = false; + this.autoRotateSpeed = 2.0; // 30 seconds per round when fps is 60 + + // Set to false to disable use of the keys + this.enableKeys = true; + + // The four arrow keys + this.keys = { LEFT: 37, UP: 38, RIGHT: 39, BOTTOM: 40 }; + + // Mouse buttons + this.mouseButtons = { LEFT: THREE.MOUSE.ROTATE, MIDDLE: THREE.MOUSE.DOLLY, RIGHT: THREE.MOUSE.PAN }; + + // Touch fingers + this.touches = { ONE: THREE.TOUCH.ROTATE, TWO: THREE.TOUCH.DOLLY_PAN }; + + // for reset + this.target0 = this.target.clone(); + this.position0 = this.object.position.clone(); + this.zoom0 = this.object.zoom; + + // + // public methods + // + + this.getPolarAngle = function () { + + return spherical.phi; + + }; + + this.getAzimuthalAngle = function () { + + return spherical.theta; + + }; + + this.saveState = function () { + + scope.target0.copy( scope.target ); + scope.position0.copy( scope.object.position ); + scope.zoom0 = scope.object.zoom; + + }; + + this.reset = function () { + + scope.target.copy( scope.target0 ); + scope.object.position.copy( scope.position0 ); + scope.object.zoom = scope.zoom0; + + scope.object.updateProjectionMatrix(); + scope.dispatchEvent( changeEvent ); + + scope.update(); + + state = STATE.NONE; + + }; + + // this method is exposed, but perhaps it would be better if we can make it private... + this.update = function () { + + var offset = new THREE.Vector3(); + + // so camera.up is the orbit axis + var quat = new THREE.Quaternion().setFromUnitVectors( object.up, new THREE.Vector3( 0, 1, 0 ) ); + var quatInverse = quat.clone().inverse(); + + var lastPosition = new THREE.Vector3(); + var lastQuaternion = new THREE.Quaternion(); + + return function update() { + + var position = scope.object.position; + + offset.copy( position ).sub( scope.target ); + + // rotate offset to "y-axis-is-up" space + offset.applyQuaternion( quat ); + + // angle from z-axis around y-axis + spherical.setFromVector3( offset ); + + if ( scope.autoRotate && state === STATE.NONE ) { + + rotateLeft( getAutoRotationAngle() ); + + } + + if ( scope.enableDamping ) { + + spherical.theta += sphericalDelta.theta * scope.dampingFactor; + spherical.phi += sphericalDelta.phi * scope.dampingFactor; + + } else { + + spherical.theta += sphericalDelta.theta; + spherical.phi += sphericalDelta.phi; + + } + + // restrict theta to be between desired limits + spherical.theta = Math.max( scope.minAzimuthAngle, Math.min( scope.maxAzimuthAngle, spherical.theta ) ); + + // restrict phi to be between desired limits + spherical.phi = Math.max( scope.minPolarAngle, Math.min( scope.maxPolarAngle, spherical.phi ) ); + + spherical.makeSafe(); + + + spherical.radius *= scale; + + // restrict radius to be between desired limits + spherical.radius = Math.max( scope.minDistance, Math.min( scope.maxDistance, spherical.radius ) ); + + // move target to panned location + + if ( scope.enableDamping === true ) { + + scope.target.addScaledVector( panOffset, scope.dampingFactor ); + + } else { + + scope.target.add( panOffset ); + + } + + offset.setFromSpherical( spherical ); + + // rotate offset back to "camera-up-vector-is-up" space + offset.applyQuaternion( quatInverse ); + + position.copy( scope.target ).add( offset ); + + scope.object.lookAt( scope.target ); + + if ( scope.enableDamping === true ) { + + sphericalDelta.theta *= ( 1 - scope.dampingFactor ); + sphericalDelta.phi *= ( 1 - scope.dampingFactor ); + + panOffset.multiplyScalar( 1 - scope.dampingFactor ); + + } else { + + sphericalDelta.set( 0, 0, 0 ); + + panOffset.set( 0, 0, 0 ); + + } + + scale = 1; + + // update condition is: + // min(camera displacement, camera rotation in radians)^2 > EPS + // using small-angle approximation cos(x/2) = 1 - x^2 / 8 + + if ( zoomChanged || + lastPosition.distanceToSquared( scope.object.position ) > EPS || + 8 * ( 1 - lastQuaternion.dot( scope.object.quaternion ) ) > EPS ) { + + scope.dispatchEvent( changeEvent ); + + lastPosition.copy( scope.object.position ); + lastQuaternion.copy( scope.object.quaternion ); + zoomChanged = false; + + return true; + + } + + return false; + + }; + + }(); + + this.dispose = function () { + + scope.domElement.removeEventListener( 'contextmenu', onContextMenu, false ); + scope.domElement.removeEventListener( 'mousedown', onMouseDown, false ); + scope.domElement.removeEventListener( 'wheel', onMouseWheel, false ); + + scope.domElement.removeEventListener( 'touchstart', onTouchStart, false ); + scope.domElement.removeEventListener( 'touchend', onTouchEnd, false ); + scope.domElement.removeEventListener( 'touchmove', onTouchMove, false ); + + document.removeEventListener( 'mousemove', onMouseMove, false ); + document.removeEventListener( 'mouseup', onMouseUp, false ); + + scope.domElement.removeEventListener( 'keydown', onKeyDown, false ); + + //scope.dispatchEvent( { type: 'dispose' } ); // should this be added here? + + }; + + // + // internals + // + + var scope = this; + + var changeEvent = { type: 'change' }; + var startEvent = { type: 'start' }; + var endEvent = { type: 'end' }; + + var STATE = { + NONE: - 1, + ROTATE: 0, + DOLLY: 1, + PAN: 2, + TOUCH_ROTATE: 3, + TOUCH_PAN: 4, + TOUCH_DOLLY_PAN: 5, + TOUCH_DOLLY_ROTATE: 6 + }; + + var state = STATE.NONE; + + var EPS = 0.000001; + + // current position in spherical coordinates + var spherical = new THREE.Spherical(); + var sphericalDelta = new THREE.Spherical(); + + var scale = 1; + var panOffset = new THREE.Vector3(); + var zoomChanged = false; + + var rotateStart = new THREE.Vector2(); + var rotateEnd = new THREE.Vector2(); + var rotateDelta = new THREE.Vector2(); + + var panStart = new THREE.Vector2(); + var panEnd = new THREE.Vector2(); + var panDelta = new THREE.Vector2(); + + var dollyStart = new THREE.Vector2(); + var dollyEnd = new THREE.Vector2(); + var dollyDelta = new THREE.Vector2(); + + function getAutoRotationAngle() { + + return 2 * Math.PI / 60 / 60 * scope.autoRotateSpeed; + + } + + function getZoomScale() { + + return Math.pow( 0.95, scope.zoomSpeed ); + + } + + function rotateLeft( angle ) { + + sphericalDelta.theta -= angle; + + } + + function rotateUp( angle ) { + + sphericalDelta.phi -= angle; + + } + + var panLeft = function () { + + var v = new THREE.Vector3(); + + return function panLeft( distance, objectMatrix ) { + + v.setFromMatrixColumn( objectMatrix, 0 ); // get X column of objectMatrix + v.multiplyScalar( - distance ); + + panOffset.add( v ); + + }; + + }(); + + var panUp = function () { + + var v = new THREE.Vector3(); + + return function panUp( distance, objectMatrix ) { + + if ( scope.screenSpacePanning === true ) { + + v.setFromMatrixColumn( objectMatrix, 1 ); + + } else { + + v.setFromMatrixColumn( objectMatrix, 0 ); + v.crossVectors( scope.object.up, v ); + + } + + v.multiplyScalar( distance ); + + panOffset.add( v ); + + }; + + }(); + + // deltaX and deltaY are in pixels; right and down are positive + var pan = function () { + + var offset = new THREE.Vector3(); + + return function pan( deltaX, deltaY ) { + + var element = scope.domElement; + + if ( scope.object.isPerspectiveCamera ) { + + // perspective + var position = scope.object.position; + offset.copy( position ).sub( scope.target ); + var targetDistance = offset.length(); + + // half of the fov is center to top of screen + targetDistance *= Math.tan( ( scope.object.fov / 2 ) * Math.PI / 180.0 ); + + // we use only clientHeight here so aspect ratio does not distort speed + panLeft( 2 * deltaX * targetDistance / element.clientHeight, scope.object.matrix ); + panUp( 2 * deltaY * targetDistance / element.clientHeight, scope.object.matrix ); + + } else if ( scope.object.isOrthographicCamera ) { + + // orthographic + panLeft( deltaX * ( scope.object.right - scope.object.left ) / scope.object.zoom / element.clientWidth, scope.object.matrix ); + panUp( deltaY * ( scope.object.top - scope.object.bottom ) / scope.object.zoom / element.clientHeight, scope.object.matrix ); + + } else { + + // camera neither orthographic nor perspective + console.warn( 'WARNING: OrbitControls.js encountered an unknown camera type - pan disabled.' ); + scope.enablePan = false; + + } + + }; + + }(); + + function dollyIn( dollyScale ) { + + if ( scope.object.isPerspectiveCamera ) { + + scale /= dollyScale; + + } else if ( scope.object.isOrthographicCamera ) { + + scope.object.zoom = Math.max( scope.minZoom, Math.min( scope.maxZoom, scope.object.zoom * dollyScale ) ); + scope.object.updateProjectionMatrix(); + zoomChanged = true; + + } else { + + console.warn( 'WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled.' ); + scope.enableZoom = false; + + } + + } + + function dollyOut( dollyScale ) { + + if ( scope.object.isPerspectiveCamera ) { + + scale *= dollyScale; + + } else if ( scope.object.isOrthographicCamera ) { + + scope.object.zoom = Math.max( scope.minZoom, Math.min( scope.maxZoom, scope.object.zoom / dollyScale ) ); + scope.object.updateProjectionMatrix(); + zoomChanged = true; + + } else { + + console.warn( 'WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled.' ); + scope.enableZoom = false; + } -var OrbitControls = function (object, domElement) { - this.object = object; - this.domElement = domElement != undefined ? domElement : document; + } - // Set to false to disable this control - this.enabled = true; + // + // event callbacks - update the object state + // - // "target" sets the location of focus, where the object orbits around - this.target = new THREE.Vector3(); + function handleMouseDownRotate( event ) { - // How far you can zoom in and out (OrthographicCamera only) - this.minZoom = 0; - this.maxZoom = Infinity; + rotateStart.set( event.clientX, event.clientY ); - // How far you can orbit vertically, upper and lower limits. - // Range is 0 to Math.PI radians. - this.minPolarAngle = 0; // radians - this.maxPolarAngle = Math.PI; // radians + } - // How far you can orbit horizontally, upper and lower limits. - // If set, must be a sub-interval of the interval [- Math.PI, Math.PI]. - this.minAzimuthAngle = -Infinity; // radians - this.maxAzimuthAngle = Infinity; // radians + function handleMouseDownDolly( event ) { - // Set to true to enable damping (inertia) - // If damping is enabled, call controls.update() in your animation loop - this.enableDamping = false; - this.dampingFactor = 0.25; + dollyStart.set( event.clientX, event.clientY ); - // This option enables dollying in and out; - // left as "zoom" for backwards compatibility. - // Set to false to disable zooming - this.enableZoom = true; - this.zoomSpeed = 1.0; + } - // Set to false to disable rotating - this.enableRotate = true; - this.rotateSpeed = 1.0; + function handleMouseDownPan( event ) { - // Set to false to disable panning - this.enablePan = true; - this.panSpeed = 1.0; - this.screenSpacePanning = false; // if true, pan in screen-space - this.keyPanSpeed = 7.0; // pixels moved per arrow key push + panStart.set( event.clientX, event.clientY ); - // Set to true to automatically rotate around the target - // If auto-rotate is enabled, call controls.update() in your animation loop - this.autoRotate = false; - this.autoRotateSpeed = 2.0; // 30 seconds per round when fps is 60 + } - // Set to false to disable use of the keys - this.enableKeys = true; + function handleMouseMoveRotate( event ) { - // The four arrow keys - this.keys = {LEFT: 37, UP: 38, RIGHT: 39, BOTTOM: 40}; + rotateEnd.set( event.clientX, event.clientY ); - // Mouse buttons - this.mouseButtons = { - ORBIT: THREE.MOUSE.LEFT, ZOOM: THREE.MOUSE.MIDDLE, PAN: THREE.MOUSE.RIGHT - }; + rotateDelta.subVectors( rotateEnd, rotateStart ).multiplyScalar( scope.rotateSpeed ); - // for reset - this.target0 = this.target.clone(); - this.position0 = this.object.position.clone(); - this.zoom0 = this.object.zoom; + var element = scope.domElement; - // public methods - this.getPolarAngle = function () {return spherical.phi} - this.getAzimuthalAngle = function () {return spherical.theta} + rotateLeft( 2 * Math.PI * rotateDelta.x / element.clientHeight ); // yes, height + rotateUp( 2 * Math.PI * rotateDelta.y / element.clientHeight ); - this.saveState = function () { - scope.target0.copy(scope.target); - scope.position0.copy(scope.object.position); - scope.zoom0 = scope.object.zoom; - } + rotateStart.copy( rotateEnd ); + scope.update(); - this.reset = function () { - scope.target.copy(scope.target0); - scope.object.position.copy(scope.position0); - scope.object.zoom = scope.zoom0; - scope.object.updateProjectionMatrix(); + } - scope.dispatchEvent(changeEvent); - scope.update(); + function handleMouseMoveDolly( event ) { - state = STATE.NONE; - } + dollyEnd.set( event.clientX, event.clientY ); + dollyDelta.subVectors( dollyEnd, dollyStart ); - this.update = function () { - var offset = new THREE.Vector3(); + if ( dollyDelta.y > 0 ) { - // so camera.up is the orbit axis - var quat = new THREE.Quaternion() - .setFromUnitVectors(object.up, new THREE.Vector3(0, 1, 0)); - var quatInverse = quat.clone().inverse(); + dollyIn( getZoomScale() ); - var lastPosition = new THREE.Vector3(); - var lastQuaternion = new THREE.Quaternion(); + } else if ( dollyDelta.y < 0 ) { - return function update() { - var position = scope.object.position; + dollyOut( getZoomScale() ); - offset.copy(position).sub(scope.target); + } - // rotate offset to "y-axis-is-up" space - offset.applyQuaternion(quat); + dollyStart.copy( dollyEnd ); - // angle from z-axis around y-axis - spherical.setFromVector3(offset); + scope.update(); - if (scope.autoRotate && state == STATE.NONE) - rotateLeft(getAutoRotationAngle()); + } - spherical.theta += sphericalDelta.theta; - spherical.phi += sphericalDelta.phi; + function handleMouseMovePan( event ) { - // restrict theta to be between desired limits - spherical.theta = - Math.max(scope.minAzimuthAngle, - Math.min(scope.maxAzimuthAngle, spherical.theta)); + panEnd.set( event.clientX, event.clientY ); - // restrict phi to be between desired limits - spherical.phi = - Math.max(scope.minPolarAngle, - Math.min(scope.maxPolarAngle, spherical.phi)); + panDelta.subVectors( panEnd, panStart ).multiplyScalar( scope.panSpeed ); - spherical.makeSafe(); - spherical.radius *= scale; + pan( panDelta.x, panDelta.y ); - // restrict radius to be between desired limits - spherical.radius = - Math.max(10, Math.min(scope.object.far * 0.8, spherical.radius)); + panStart.copy( panEnd ); - // move target to panned location - scope.target.add(panOffset); + scope.update(); - offset.setFromSpherical(spherical); + } - // rotate offset back to "camera-up-vector-is-up" space - offset.applyQuaternion(quatInverse); + function handleMouseUp( /*event*/ ) { - position.copy(scope.target).add(offset); - scope.object.lookAt(scope.target); + // no-op - if (scope.enableDamping) { - sphericalDelta.theta *= (1 - scope.dampingFactor); - sphericalDelta.phi *= (1 - scope.dampingFactor); - panOffset.multiplyScalar(1 - scope.dampingFactor); + } - } else { - sphericalDelta.set(0, 0, 0); - panOffset.set(0, 0, 0); - } + function handleMouseWheel( event ) { - // update condition is: - // min(camera displacement, camera rotation in radians)^2 > EPS - // using small-angle approximation cos(x/2) = 1 - x^2 / 8 - if (zoomChanged || scale != 1 || - lastPosition.distanceToSquared(scope.object.position) > EPS || - 8 * (1 - lastQuaternion.dot(scope.object.quaternion)) > EPS) { + if ( event.deltaY < 0 ) { - scope.dispatchEvent(changeEvent); + dollyOut( getZoomScale() ); - lastPosition.copy(scope.object.position); - lastQuaternion.copy(scope.object.quaternion); - zoomChanged = false; - scale = 1; + } else if ( event.deltaY > 0 ) { - return true; - } + dollyIn( getZoomScale() ); - return false; - } - }() + } + scope.update(); - this.dispose = function () { - scope.domElement.removeEventListener('contextmenu', onContextMenu, false); - scope.domElement.removeEventListener('mousedown', onMouseDown, false); - scope.domElement.removeEventListener('wheel', onMouseWheel, false); - scope.domElement.removeEventListener('touchstart', onTouchStart, false); - scope.domElement.removeEventListener('touchend', onTouchEnd, false); - scope.domElement.removeEventListener('touchmove', onTouchMove, false); - document.removeEventListener('mousemove', onMouseMove, false); - document.removeEventListener('mouseup', onMouseUp, false); - window.removeEventListener('keydown', onKeyDown, false); - } + } + function handleKeyDown( event ) { - // internals - var scope = this; + var needsUpdate = false; - var changeEvent = {type: 'change'}; - var startEvent = {type: 'start'}; - var endEvent = {type: 'end'}; + switch ( event.keyCode ) { - var STATE = { - NONE: -1, ROTATE: 0, DOLLY: 1, PAN: 2, TOUCH_ROTATE: 3, TOUCH_DOLLY_PAN: 4 - }; + case scope.keys.UP: + pan( 0, scope.keyPanSpeed ); + needsUpdate = true; + break; - var state = STATE.NONE; - var EPS = 0.000001; + case scope.keys.BOTTOM: + pan( 0, - scope.keyPanSpeed ); + needsUpdate = true; + break; - // current position in spherical coordinates - var spherical = new THREE.Spherical(); - var sphericalDelta = new THREE.Spherical(); + case scope.keys.LEFT: + pan( scope.keyPanSpeed, 0 ); + needsUpdate = true; + break; - var scale = 1; - var panOffset = new THREE.Vector3(); - var zoomChanged = false; + case scope.keys.RIGHT: + pan( - scope.keyPanSpeed, 0 ); + needsUpdate = true; + break; - var rotateStart = new THREE.Vector2(); - var rotateEnd = new THREE.Vector2(); - var rotateDelta = new THREE.Vector2(); + } - var panStart = new THREE.Vector2(); - var panEnd = new THREE.Vector2(); - var panDelta = new THREE.Vector2(); + if ( needsUpdate ) { - var dollyStart = new THREE.Vector2(); - var dollyEnd = new THREE.Vector2(); - var dollyDelta = new THREE.Vector2(); + // prevent the browser from scrolling on cursor keys + event.preventDefault(); + scope.update(); - function getAutoRotationAngle() { - return 2 * Math.PI / 60 / 60 * scope.autoRotateSpeed; - } + } - function getZoomScale() {return Math.pow(0.95, scope.zoomSpeed)} - function rotateLeft(angle) {sphericalDelta.theta -= angle} - function rotateUp(angle) {sphericalDelta.phi -= angle} + } + function handleTouchStartRotate( event ) { - var panLeft = function () { - var v = new THREE.Vector3(); + if ( event.touches.length == 1 ) { - return function panLeft(distance, objectMatrix) { - v.setFromMatrixColumn(objectMatrix, 0); // get X column of objectMatrix - v.multiplyScalar(-distance); - panOffset.add(v); - } - }() + rotateStart.set( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY ); + } else { - var panUp = function () { - var v = new THREE.Vector3(); + var x = 0.5 * ( event.touches[ 0 ].pageX + event.touches[ 1 ].pageX ); + var y = 0.5 * ( event.touches[ 0 ].pageY + event.touches[ 1 ].pageY ); - return function panUp(distance, objectMatrix) { - if (scope.screenSpacePanning) v.setFromMatrixColumn(objectMatrix, 1); - else { - v.setFromMatrixColumn(objectMatrix, 0); - v.crossVectors(scope.object.up, v); - } + rotateStart.set( x, y ); - v.multiplyScalar(distance); - panOffset.add(v); - } - }() + } + } - function unknownCamera() { - console.warn('WARNING: OrbitControls.js encountered an unknown camera ' + - 'type - pan & zoom disabled.'); - scope.enablePan = false; - scope.enableZoom = false; - } + function handleTouchStartPan( event ) { + if ( event.touches.length == 1 ) { - // deltaX and deltaY are in pixels; right and down are positive - var pan = function () { - var offset = new THREE.Vector3(); + panStart.set( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY ); - return function pan(deltaX, deltaY) { - var element = scope.domElement === document ? - scope.domElement.body : scope.domElement; + } else { - if (scope.object.isPerspectiveCamera) { - // perspective - offset.copy(scope.object.position).sub(scope.target); - var targetDistance = offset.length(); + var x = 0.5 * ( event.touches[ 0 ].pageX + event.touches[ 1 ].pageX ); + var y = 0.5 * ( event.touches[ 0 ].pageY + event.touches[ 1 ].pageY ); - // half of the fov is center to top of screen - targetDistance *= Math.tan((scope.object.fov / 2) * Math.PI / 180.0); + panStart.set( x, y ); - // we use only clientHeight here so aspect ratio does not distort speed - panLeft(2 * deltaX * targetDistance / element.clientHeight, - scope.object.matrix); - panUp(2 * deltaY * targetDistance / element.clientHeight, - scope.object.matrix); + } - } else if (scope.object.isOrthographicCamera) { - // orthographic - panLeft(deltaX * (scope.object.right - scope.object.left) / - scope.object.zoom / element.clientWidth, scope.object.matrix); - panUp(deltaY * (scope.object.top - scope.object.bottom) / - scope.object.zoom / element.clientHeight, scope.object.matrix); + } - } else unknownCamera(); - } - }() + function handleTouchStartDolly( event ) { + var dx = event.touches[ 0 ].pageX - event.touches[ 1 ].pageX; + var dy = event.touches[ 0 ].pageY - event.touches[ 1 ].pageY; - function dollyIn(dollyScale) { - if (scope.object.isPerspectiveCamera) scale /= dollyScale; + var distance = Math.sqrt( dx * dx + dy * dy ); - else if (scope.object.isOrthographicCamera) { - scope.object.zoom = - Math.max(scope.minZoom, - Math.min(scope.maxZoom, scope.object.zoom * dollyScale)); - scope.object.updateProjectionMatrix(); - zoomChanged = true; + dollyStart.set( 0, distance ); - } else unknownCamera(); - } + } + function handleTouchStartDollyPan( event ) { - function dollyOut(dollyScale) { - if (scope.object.isPerspectiveCamera) scale *= dollyScale; + if ( scope.enableZoom ) handleTouchStartDolly( event ); - else if (scope.object.isOrthographicCamera) { - scope.object.zoom = - Math.max(scope.minZoom, - Math.min(scope.maxZoom, scope.object.zoom / dollyScale)); - scope.object.updateProjectionMatrix(); - zoomChanged = true; + if ( scope.enablePan ) handleTouchStartPan( event ); - } else unknownCamera(); - } + } + function handleTouchStartDollyRotate( event ) { - // event callbacks - update the object state - function handleMouseDownRotate(event) { - rotateStart.set(event.clientX, event.clientY); - } + if ( scope.enableZoom ) handleTouchStartDolly( event ); + if ( scope.enableRotate ) handleTouchStartRotate( event ); - function handleMouseDownDolly(event) { - dollyStart.set(event.clientX, event.clientY); - } + } + function handleTouchMoveRotate( event ) { - function handleMouseDownPan(event) { - panStart.set(event.clientX, event.clientY); - } + if ( event.touches.length == 1 ) { + rotateEnd.set( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY ); - function handleMouseMoveRotate(event) { - rotateEnd.set(event.clientX, event.clientY); - rotateDelta.subVectors(rotateEnd, rotateStart) - .multiplyScalar(scope.rotateSpeed); + } else { - var element = scope.domElement === document ? - scope.domElement.body : scope.domElement; + var x = 0.5 * ( event.touches[ 0 ].pageX + event.touches[ 1 ].pageX ); + var y = 0.5 * ( event.touches[ 0 ].pageY + event.touches[ 1 ].pageY ); - // yes, height - rotateLeft(2 * Math.PI * rotateDelta.x / element.clientHeight); - rotateUp(2 * Math.PI * rotateDelta.y / element.clientHeight); + rotateEnd.set( x, y ); - rotateStart.copy(rotateEnd); + } - scope.update(); - } + rotateDelta.subVectors( rotateEnd, rotateStart ).multiplyScalar( scope.rotateSpeed ); + var element = scope.domElement; - function handleMouseMoveDolly(event) { - dollyEnd.set(event.clientX, event.clientY); - dollyDelta.subVectors(dollyEnd, dollyStart); + rotateLeft( 2 * Math.PI * rotateDelta.x / element.clientHeight ); // yes, height - if (dollyDelta.y > 0) dollyIn(getZoomScale()); - else if (dollyDelta.y < 0) dollyOut(getZoomScale()); + rotateUp( 2 * Math.PI * rotateDelta.y / element.clientHeight ); - dollyStart.copy(dollyEnd); - scope.update(); - } + rotateStart.copy( rotateEnd ); + } - function handleMouseMovePan(event) { - panEnd.set(event.clientX, event.clientY); - panDelta.subVectors(panEnd, panStart).multiplyScalar(scope.panSpeed); - pan(panDelta.x, panDelta.y); - panStart.copy(panEnd); - scope.update(); - } + function handleTouchMovePan( event ) { + if ( event.touches.length == 1 ) { - function handleMouseUp(event) {} + panEnd.set( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY ); + } else { - function handleMouseWheel(event) { - if (event.deltaY < 0) dollyOut(getZoomScale()); - else if (event.deltaY > 0) dollyIn(getZoomScale()); + var x = 0.5 * ( event.touches[ 0 ].pageX + event.touches[ 1 ].pageX ); + var y = 0.5 * ( event.touches[ 0 ].pageY + event.touches[ 1 ].pageY ); - scope.update(); - } + panEnd.set( x, y ); + } - function handleKeyDown(event) { - switch (event.keyCode) { - case scope.keys.UP: - pan(0, scope.keyPanSpeed); - scope.update(); - break; + panDelta.subVectors( panEnd, panStart ).multiplyScalar( scope.panSpeed ); - case scope.keys.BOTTOM: - pan(0, -scope.keyPanSpeed); - scope.update(); - break; + pan( panDelta.x, panDelta.y ); - case scope.keys.LEFT: - pan(scope.keyPanSpeed, 0); - scope.update(); - break; + panStart.copy( panEnd ); - case scope.keys.RIGHT: - pan(-scope.keyPanSpeed, 0); - scope.update(); - break; - } - } + } + function handleTouchMoveDolly( event ) { - function handleTouchStartRotate(event) { - rotateStart.set(event.touches[0].pageX, event.touches[0].pageY); - } + var dx = event.touches[ 0 ].pageX - event.touches[ 1 ].pageX; + var dy = event.touches[ 0 ].pageY - event.touches[ 1 ].pageY; + var distance = Math.sqrt( dx * dx + dy * dy ); - function handleTouchStartDollyPan(event) { - if (scope.enableZoom) { - var dx = event.touches[0].pageX - event.touches[1].pageX; - var dy = event.touches[0].pageY - event.touches[1].pageY; - var distance = Math.sqrt(dx * dx + dy * dy); + dollyEnd.set( 0, distance ); - dollyStart.set(0, distance); - } + dollyDelta.set( 0, Math.pow( dollyEnd.y / dollyStart.y, scope.zoomSpeed ) ); - if (scope.enablePan) { - var x = 0.5 * (event.touches[0].pageX + event.touches[1].pageX); - var y = 0.5 * (event.touches[0].pageY + event.touches[1].pageY); - panStart.set(x, y); - } - } + dollyIn( dollyDelta.y ); + dollyStart.copy( dollyEnd ); - function handleTouchMoveRotate(event) { - rotateEnd.set(event.touches[0].pageX, event.touches[0].pageY); - rotateDelta.subVectors(rotateEnd, rotateStart) - .multiplyScalar(scope.rotateSpeed); + } - var element = scope.domElement === document ? - scope.domElement.body : scope.domElement; + function handleTouchMoveDollyPan( event ) { - // yes, height - rotateLeft(2 * Math.PI * rotateDelta.x / element.clientHeight); - rotateUp(2 * Math.PI * rotateDelta.y / element.clientHeight); - rotateStart.copy(rotateEnd); - scope.update(); - } + if ( scope.enableZoom ) handleTouchMoveDolly( event ); + if ( scope.enablePan ) handleTouchMovePan( event ); - function handleTouchMoveDollyPan(event) { - if (scope.enableZoom) { - var dx = event.touches[0].pageX - event.touches[1].pageX; - var dy = event.touches[0].pageY - event.touches[1].pageY; - var distance = Math.sqrt(dx * dx + dy * dy); + } - dollyEnd.set(0, distance); - dollyDelta.set(0, Math.pow(dollyEnd.y / dollyStart.y, scope.zoomSpeed)); - dollyIn(dollyDelta.y); - dollyStart.copy(dollyEnd); - } + function handleTouchMoveDollyRotate( event ) { + if ( scope.enableZoom ) handleTouchMoveDolly( event ); - if (scope.enablePan) { - var x = 0.5 * (event.touches[0].pageX + event.touches[1].pageX); - var y = 0.5 * (event.touches[0].pageY + event.touches[1].pageY); + if ( scope.enableRotate ) handleTouchMoveRotate( event ); - panEnd.set(x, y); - panDelta.subVectors(panEnd, panStart).multiplyScalar(scope.panSpeed); - pan(panDelta.x, panDelta.y); - panStart.copy(panEnd); - } + } - scope.update(); - } + function handleTouchEnd( /*event*/ ) { + // no-op - function handleTouchEnd(event) {} + } + // + // event handlers - FSM: listen for events and reset state + // - // event handlers - listen for events and reset state - function onMouseDown(event) { - if (!scope.enabled) return; + function onMouseDown( event ) { - event.preventDefault(); + if ( scope.enabled === false ) return; - switch (event.button) { - case scope.mouseButtons.ORBIT: - if (!scope.enableRotate) return; - handleMouseDownRotate(event); - state = STATE.ROTATE; - break; + // Prevent the browser from scrolling. - case scope.mouseButtons.ZOOM: - if (!scope.enableZoom) return; - handleMouseDownDolly(event); - state = STATE.DOLLY; - break; + event.preventDefault(); - case scope.mouseButtons.PAN: - if (!scope.enablePan) return; - handleMouseDownPan(event); - state = STATE.PAN; - break; - } + // Manually set the focus since calling preventDefault above + // prevents the browser from setting it automatically. - if (state != STATE.NONE) { - document.addEventListener('mousemove', onMouseMove, false); - document.addEventListener('mouseup', onMouseUp, false); - scope.dispatchEvent(startEvent); - } - } + scope.domElement.focus ? scope.domElement.focus() : window.focus(); + switch ( event.button ) { - function onMouseMove(event) { - if (!scope.enabled) return; + case 0: - event.preventDefault(); + switch ( scope.mouseButtons.LEFT ) { - switch (state) { - case STATE.ROTATE: - if (!scope.enableRotate) return; - handleMouseMoveRotate(event); - break; + case THREE.MOUSE.ROTATE: - case STATE.DOLLY: - if (!scope.enableZoom) return; - handleMouseMoveDolly(event); - break; + if ( event.ctrlKey || event.metaKey || event.shiftKey ) { - case STATE.PAN: - if (!scope.enablePan) return; - handleMouseMovePan(event); - break; - } - } + if ( scope.enablePan === false ) return; + handleMouseDownPan( event ); - function onMouseUp(event) { - if (!scope.enabled) return; + state = STATE.PAN; - handleMouseUp(event); - document.removeEventListener('mousemove', onMouseMove, false); - document.removeEventListener('mouseup', onMouseUp, false); - scope.dispatchEvent(endEvent); - state = STATE.NONE; - } + } else { + if ( scope.enableRotate === false ) return; - function onMouseWheel(event) { - if (!scope.enabled || !scope.enableZoom || - (state != STATE.NONE && state != STATE.ROTATE)) return; + handleMouseDownRotate( event ); - event.preventDefault(); - event.stopPropagation(); - scope.dispatchEvent(startEvent); - handleMouseWheel(event); - scope.dispatchEvent(endEvent); - } + state = STATE.ROTATE; + } - function onKeyDown(event) { - if (!scope.enabled || !scope.enableKeys || !scope.enablePan) return; + break; - handleKeyDown(event); - } + case THREE.MOUSE.PAN: + if ( event.ctrlKey || event.metaKey || event.shiftKey ) { - function onTouchStart(event) { - if (!scope.enabled) return; + if ( scope.enableRotate === false ) return; - event.preventDefault(); + handleMouseDownRotate( event ); - switch (event.touches.length) { - case 1: // one-fingered touch: rotate - if (!scope.enableRotate) return; - handleTouchStartRotate(event); - state = STATE.TOUCH_ROTATE; - break; + state = STATE.ROTATE; - case 2: // two-fingered touch: dolly-pan - if (!scope.enableZoom && !scope.enablePan) return; - handleTouchStartDollyPan(event); - state = STATE.TOUCH_DOLLY_PAN; - break; + } else { - default: state = STATE.NONE; - } + if ( scope.enablePan === false ) return; - if (state != STATE.NONE) scope.dispatchEvent(startEvent); - } + handleMouseDownPan( event ); + state = STATE.PAN; - function onTouchMove(event) { - if (!scope.enabled) return; + } - event.preventDefault(); - event.stopPropagation(); + break; - switch (event.touches.length) { - case 1: // one-fingered touch: rotate - if (!scope.enableRotate) return; - if (state != STATE.TOUCH_ROTATE) return; // is this needed? + default: - handleTouchMoveRotate(event); - break; + state = STATE.NONE; - case 2: // two-fingered touch: dolly-pan - if (!scope.enableZoom && !scope.enablePan) return; - if (state != STATE.TOUCH_DOLLY_PAN) return; // is this needed? + } - handleTouchMoveDollyPan(event); - break; + break; - default: state = STATE.NONE; - } - } + case 1: - function onTouchEnd(event) { - if (!scope.enabled) return; + switch ( scope.mouseButtons.MIDDLE ) { - handleTouchEnd(event); - scope.dispatchEvent(endEvent); - state = STATE.NONE; - } + case THREE.MOUSE.DOLLY: + if ( scope.enableZoom === false ) return; + + handleMouseDownDolly( event ); + + state = STATE.DOLLY; + + break; + + + default: + + state = STATE.NONE; + + } + + break; + + case 2: + + switch ( scope.mouseButtons.RIGHT ) { + + case THREE.MOUSE.ROTATE: + + if ( scope.enableRotate === false ) return; + + handleMouseDownRotate( event ); + + state = STATE.ROTATE; + + break; + + case THREE.MOUSE.PAN: + + if ( scope.enablePan === false ) return; + + handleMouseDownPan( event ); + + state = STATE.PAN; + + break; + + default: + + state = STATE.NONE; + + } + + break; + + } + + if ( state !== STATE.NONE ) { + + document.addEventListener( 'mousemove', onMouseMove, false ); + document.addEventListener( 'mouseup', onMouseUp, false ); + + scope.dispatchEvent( startEvent ); + + } + + } + + function onMouseMove( event ) { + + if ( scope.enabled === false ) return; + + event.preventDefault(); + + switch ( state ) { + + case STATE.ROTATE: + + if ( scope.enableRotate === false ) return; + + handleMouseMoveRotate( event ); + + break; + + case STATE.DOLLY: + + if ( scope.enableZoom === false ) return; + + handleMouseMoveDolly( event ); + + break; + + case STATE.PAN: + + if ( scope.enablePan === false ) return; + + handleMouseMovePan( event ); + + break; + + } + + } + + function onMouseUp( event ) { + + if ( scope.enabled === false ) return; + + handleMouseUp( event ); + + document.removeEventListener( 'mousemove', onMouseMove, false ); + document.removeEventListener( 'mouseup', onMouseUp, false ); + + scope.dispatchEvent( endEvent ); + + state = STATE.NONE; + + } + + function onMouseWheel( event ) { + + if ( scope.enabled === false || scope.enableZoom === false || ( state !== STATE.NONE && state !== STATE.ROTATE ) ) return; + + event.preventDefault(); + event.stopPropagation(); + + scope.dispatchEvent( startEvent ); + + handleMouseWheel( event ); + + scope.dispatchEvent( endEvent ); + + } + + function onKeyDown( event ) { + + if ( scope.enabled === false || scope.enableKeys === false || scope.enablePan === false ) return; + + handleKeyDown( event ); + + } + + function onTouchStart( event ) { + + if ( scope.enabled === false ) return; + + event.preventDefault(); + + switch ( event.touches.length ) { + + case 1: + + switch ( scope.touches.ONE ) { + + case THREE.TOUCH.ROTATE: + + if ( scope.enableRotate === false ) return; + + handleTouchStartRotate( event ); + + state = STATE.TOUCH_ROTATE; + + break; + + case THREE.TOUCH.PAN: + + if ( scope.enablePan === false ) return; + + handleTouchStartPan( event ); + + state = STATE.TOUCH_PAN; + + break; + + default: + + state = STATE.NONE; + + } + + break; + + case 2: + + switch ( scope.touches.TWO ) { + + case THREE.TOUCH.DOLLY_PAN: + + if ( scope.enableZoom === false && scope.enablePan === false ) return; + + handleTouchStartDollyPan( event ); + + state = STATE.TOUCH_DOLLY_PAN; + + break; + + case THREE.TOUCH.DOLLY_ROTATE: + + if ( scope.enableZoom === false && scope.enableRotate === false ) return; + + handleTouchStartDollyRotate( event ); + + state = STATE.TOUCH_DOLLY_ROTATE; + + break; + + default: + + state = STATE.NONE; + + } + + break; + + default: + + state = STATE.NONE; + + } + + if ( state !== STATE.NONE ) { + + scope.dispatchEvent( startEvent ); + + } + + } + + function onTouchMove( event ) { + + if ( scope.enabled === false ) return; + + event.preventDefault(); + event.stopPropagation(); + + switch ( state ) { + + case STATE.TOUCH_ROTATE: + + if ( scope.enableRotate === false ) return; + + handleTouchMoveRotate( event ); + + scope.update(); + + break; + + case STATE.TOUCH_PAN: + + if ( scope.enablePan === false ) return; + + handleTouchMovePan( event ); + + scope.update(); + + break; + + case STATE.TOUCH_DOLLY_PAN: + + if ( scope.enableZoom === false && scope.enablePan === false ) return; + + handleTouchMoveDollyPan( event ); + + scope.update(); + + break; + + case STATE.TOUCH_DOLLY_ROTATE: + + if ( scope.enableZoom === false && scope.enableRotate === false ) return; + + handleTouchMoveDollyRotate( event ); + + scope.update(); + + break; + + default: + + state = STATE.NONE; + + } + + } + + function onTouchEnd( event ) { + + if ( scope.enabled === false ) return; + + handleTouchEnd( event ); + + scope.dispatchEvent( endEvent ); + + state = STATE.NONE; + + } + + function onContextMenu( event ) { + + if ( scope.enabled === false ) return; + + event.preventDefault(); + + } + + // + + scope.domElement.addEventListener( 'contextmenu', onContextMenu, false ); + + scope.domElement.addEventListener( 'mousedown', onMouseDown, false ); + scope.domElement.addEventListener( 'wheel', onMouseWheel, false ); + + scope.domElement.addEventListener( 'touchstart', onTouchStart, false ); + scope.domElement.addEventListener( 'touchend', onTouchEnd, false ); + scope.domElement.addEventListener( 'touchmove', onTouchMove, false ); + + scope.domElement.addEventListener( 'keydown', onKeyDown, false ); + + // make sure element can receive keys. + + if ( scope.domElement.tabIndex === - 1 ) { + + scope.domElement.tabIndex = 0; + + } + + // force an update at start + + this.update(); + +}; + +THREE.OrbitControls.prototype = Object.create( THREE.EventDispatcher.prototype ); +THREE.OrbitControls.prototype.constructor = THREE.OrbitControls; + + +// This set of controls performs orbiting, dollying (zooming), and panning. +// Unlike TrackballControls, it maintains the "up" direction object.up (+Y by default). +// This is very similar to OrbitControls, another set of touch behavior +// +// Orbit - right mouse, or left mouse + ctrl/meta/shiftKey / touch: two-finger rotate +// Zoom - middle mouse, or mousewheel / touch: two-finger spread or squish +// Pan - left mouse, or arrow keys / touch: one-finger move - function onContextMenu(event) { - if (!scope.enabled) return; - event.preventDefault(); - } +THREE.MapControls = function ( object, domElement ) { + THREE.OrbitControls.call( this, object, domElement ); - scope.domElement.addEventListener('contextmenu', onContextMenu, false); - scope.domElement.addEventListener('mousedown', onMouseDown, false); - scope.domElement.addEventListener('wheel', onMouseWheel, false); - scope.domElement.addEventListener('touchstart', onTouchStart, false); - scope.domElement.addEventListener('touchend', onTouchEnd, false); - scope.domElement.addEventListener('touchmove', onTouchMove, false); - window .addEventListener('keydown', onKeyDown, false); + this.mouseButtons.LEFT = THREE.MOUSE.PAN; + this.mouseButtons.RIGHT = THREE.MOUSE.ROTATE; - this.update(); // force an update at start -} + this.touches.ONE = THREE.TOUCH.PAN; + this.touches.TWO = THREE.TOUCH.DOLLY_ROTATE; +}; -OrbitControls.prototype = Object.create(THREE.EventDispatcher.prototype); -OrbitControls.prototype.constructor = OrbitControls; -module.exports = OrbitControls; +THREE.MapControls.prototype = Object.create( THREE.EventDispatcher.prototype ); +THREE.MapControls.prototype.constructor = THREE.MapControls; diff --git a/src/js/path-viewer.js b/src/js/path-viewer.js index b654503..2c113e8 100644 --- a/src/js/path-viewer.js +++ b/src/js/path-viewer.js @@ -27,10 +27,10 @@ 'use strict' -var orbit = require('./orbit'); -var cookie = require('./cookie')('bbctrl-'); -var api = require('./api'); -var font = require('./helvetiker_regular.typeface.json') +var orbit = require('./orbit'); +var cookie = require('./cookie'); +var api = require('./api'); +var font = require('./helvetiker_regular.typeface.json') function get(obj, name, defaultValue) { @@ -38,12 +38,18 @@ function get(obj, name, defaultValue) { } +function sizeOf(obj) { + obj.geometry.computeBoundingBox(); + return obj.geometry.boundingBox.getSize(new THREE.Vector3()); +} + + var surfaceModes = ['cut', 'wire', 'solid', 'off']; module.exports = { template: '#path-viewer-template', - props: ['toolpath'], + props: ['toolpath', 'state', 'config'], data: function () { @@ -51,64 +57,52 @@ module.exports = { enabled: false, loading: false, dirty: true, - snapView: cookie.get('snap-view', 'isometric'), - small: cookie.get_bool('small-path-view', true), + snapView: cookie.get('snap-view', 'angled'), surfaceMode: 'cut', - showPath: cookie.get_bool('show-path', true), - showTool: cookie.get_bool('show-tool', true), - showBBox: cookie.get_bool('show-bbox', true), - showAxes: cookie.get_bool('show-axes', true), - showIntensity: cookie.get_bool('show-intensity', false) + axes: {}, + show: { + path: cookie.get_bool('show-path', true), + tool: cookie.get_bool('show-tool', true), + bbox: cookie.get_bool('show-bbox', true), + axes: cookie.get_bool('show-axes', true), + grid: cookie.get_bool('show-grid', true), + dims: cookie.get_bool('show-dims', true), + intensity: cookie.get_bool('show-intensity', false) + } } }, computed: { - target: function () {return $(this.$el).find('.path-viewer-content')[0]} - }, - - - watch: { - toolpath: function () {Vue.nextTick(this.update)}, - surfaceMode: function (mode) {this.update_surface_mode(mode)}, - - - small: function (enable) { - cookie.set_bool('small-path-view', enable); - Vue.nextTick(this.update_view) - }, - - - showPath: function (enable) { - cookie.set_bool('show-path', enable); - this.set_visible(this.pathView, enable) - }, + target: function () {return $(this.$el).find('.path-viewer-content')[0]}, - showTool: function (enable) { - cookie.set_bool('show-tool', enable); - this.set_visible(this.toolView, enable) + metric: function () { + return this.config.settings.units.toLowerCase() == 'metric'; }, - showAxes: function (enable) { - cookie.set_bool('show-axes', enable); - this.set_visible(this.axesView, enable) - }, + envelope: function () { + if (!this.axes.homed || !this.enabled) return undefined; + var min = new THREE.Vector3(); + var max = new THREE.Vector3(); - showIntensity: function (enable) { - cookie.set_bool('show-intensity', enable); - Vue.nextTick(this.update) - }, + for (var axis of 'xyz') { + min[axis] = this[axis].min - this[axis].off; + max[axis] = this[axis].max - this[axis].off; + } + return new THREE.Box3(min, max); + } + }, - showBBox: function (enable) { - cookie.set_bool('show-bbox', enable); - this.set_visible(this.bboxView, enable); - this.set_visible(this.envelopeView, enable); - }, + watch: { + toolpath: function () {Vue.nextTick(this.update)}, + envelope: function () {Vue.nextTick(this.redraw)}, + metric: function () {Vue.nextTick(this.redraw)}, + surfaceMode: function (mode) {this.update_surface_mode(mode)}, x: function () {this.axis_changed()}, y: function () {this.axis_changed()}, @@ -123,49 +117,55 @@ module.exports = { methods: { - update: function () { - if (!this.state.selected) { - this.dirty = true; - this.scene = new THREE.Scene(); + setShow: function (name, show) { + this.show[name] = show; + cookie.set_bool('show-' + name, show); - } else if (!this.toolpath.filename && !this.loading) { - this.loading = true; - this.dirty = true; - this.draw_loading(); - } + if (name == 'path') this.pathView.visible = show; + if (name == 'tool') this.toolView.visible = show; + if (name == 'axes') this.axesView.visible = show; + if (name == 'grid') this.gridView.visible = show; + if (name == 'dims') this.dimsView.visible = show; + if (name == 'intensity') Vue.nextTick(this.redraw) + this.render_frame(); + }, + + + getShow: function (name) {return this.show[name]}, + toggle: function (name) {this.setShow(name, !this.getShow(name))}, - if (!this.enabled || !this.toolpath.filename) return; - function get(url) { - var d = $.Deferred(); - var xhr = new XMLHttpRequest(); + clear: function () { + this.scene = new THREE.Scene(); + if (this.renderer != undefined) this.render_frame(); + }, - xhr.open('GET', url + '?' + Math.random(), true); - xhr.responseType = 'arraybuffer'; - xhr.onload = function (e) { - if (xhr.response) d.resolve(new Float32Array(xhr.response)); - else d.reject(); - }; + redraw: function () { + if (!this.enabled || this.loading) return; + this.scene = new THREE.Scene(); + this.draw(this.scene); + }, - xhr.send(); - return d.promise(); + update: function () { + if (!this.toolpath.path && !this.loading) { + this.loading = true; + this.dirty = true; } - var d1 = get('/api/path/' + this.toolpath.filename + '/positions'); - var d2 = get('/api/path/' + this.toolpath.filename + '/speeds'); + if (!this.enabled || !this.toolpath.path) return; + + var path = this.toolpath.path; + var d1 = api.download('positions/' + path, 'arraybuffer'); + var d2 = api.download('speeds/' + path, 'arraybuffer'); $.when(d1, d2).done(function (positions, speeds) { - this.positions = positions - this.speeds = speeds; + this.positions = new Float32Array(positions[0]); + this.speeds = new Float32Array(speeds[0]); this.loading = false; - - // Update scene - this.scene = new THREE.Scene(); - this.draw(this.scene); + this.redraw(); this.snap(this.snapView); - this.update_view(); }.bind(this)) }, @@ -223,13 +223,6 @@ module.exports = { this.camera.aspect = dims.width / dims.height; this.camera.updateProjectionMatrix(); this.renderer.setSize(dims.width, dims.height); - - if (this.loading) { - this.controls.reset(); - this.camera.position.copy(new THREE.Vector3(0, 0, 600)); - this.camera.lookAt(new THREE.Vector3(0, 0, 0)); - } - this.dirty = true; }, @@ -244,28 +237,9 @@ module.exports = { }, - update_envelope: function (envelope) { - if (!this.enabled || !this.axes.homed) return; - if (typeof envelope == 'undefined') envelope = this.envelopeView; - if (typeof envelope == 'undefined') return; - - var min = new THREE.Vector3(); - var max = new THREE.Vector3(); - - for (var axis of 'xyz') { - min[axis] = this[axis].min - this[axis].off; - max[axis] = this[axis].max - this[axis].off; - } - - var bounds = new THREE.Box3(min, max); - if (bounds.isEmpty()) envelope.geometry = this.create_empty_geom(); - else envelope.geometry = this.create_bbox_geom(bounds); - }, - - axis_changed: function () { + if (!this.enabled) return; this.update_tool(); - this.update_envelope(); this.dirty = true; }, @@ -285,7 +259,8 @@ module.exports = { this.enabled = true; // Camera - this.camera = new THREE.PerspectiveCamera(45, 4 / 3, 1, 10000); + this.camera = new THREE.PerspectiveCamera(45, 1, 1, 10000); + this.camera.up.set(0, 0, 1); // Lighting this.ambient = new THREE.AmbientLight(0xffffff, 0.5); @@ -310,11 +285,11 @@ module.exports = { this.surfaceMaterial = this.create_surface_material(); // Controls - this.controls = new orbit(this.camera, this.renderer.domElement); + this.controls = + new THREE.OrbitControls(this.camera, this.renderer.domElement); this.controls.enableDamping = true; this.controls.dampingFactor = 0.2; - this.controls.rotateSpeed = 0.25; - this.controls.enableZoom = true; + this.controls.rotateSpeed = 0.5; // Move lights with scene this.controls.addEventListener('change', function (scope) { @@ -347,33 +322,8 @@ module.exports = { }, - draw_loading: function () { - this.scene = new THREE.Scene(); - - var geometry = new THREE.TextGeometry('Loading 3D View...', { - font: new THREE.Font(font), - size: 40, - height: 5, - curveSegments: 12, - bevelEnabled: true, - bevelThickness: 10, - bevelSize: 8, - bevelSegments: 5 - }); - geometry.computeBoundingBox(); - - var center = geometry.center(); - var mesh = new THREE.Mesh(geometry, this.surfaceMaterial); - - this.scene.add(mesh); - this.scene.add(this.ambient); - this.scene.add(this.lights); - this.update_view(); - }, - - draw_workpiece: function (scene, material) { - if (typeof this.workpiece == 'undefined') return; + if (typeof this.workpiece == 'undefined') return undefined; var min = this.workpiece.min; var max = this.workpiece.max; @@ -437,7 +387,7 @@ module.exports = { var mesh = new THREE.Mesh(geometry, material); this.update_tool(mesh); - mesh.visible = this.showTool; + mesh.visible = this.show.tool; scene.add(mesh); return mesh; }, @@ -485,9 +435,113 @@ module.exports = { for (var up = 0; up < 2; up++) group.add(this.draw_axis(axis, up, length, radius)); - group.visible = this.showAxes; + group.visible = this.show.axes; + scene.add(group); + + return group; + }, + + + draw_grid: function (scene, bbox) { + // Grid size is relative to bounds + var size = bbox.getSize(new THREE.Vector3()); + size = Math.max(size.x, size.y) * 16; + var step = this.metric ? 10 : 25.4; + var divs = Math.ceil(size / step); + size = divs * step; + + var material = new THREE.MeshPhongMaterial({ + shininess: 0, + specular: 0, + color: 0, + opacity: 0.2, + transparent: true + }); + + var grid = new THREE.GridHelper(size, divs); + grid.material = material; + grid.rotation.x = Math.PI / 2; + + scene.add(grid); + + return grid; + }, + + + draw_text: function (text, size, color) { + var geometry = new THREE.TextGeometry(text, { + font: new THREE.Font(font), + size: size, + height: 0.001, + curveSegments: 12, + bevelEnabled: false + }); + + var material = new THREE.MeshBasicMaterial({color: color}); + + return new THREE.Mesh(geometry, material); + }, + + + format_dim(dim) { + if (!this.metric) dim /= 25.4; + return dim.toFixed(1) + (this.metric ? ' mm' : ' in'); + }, + + + draw_box_dims: function (bounds, color) { + var group = new THREE.Group(); + + var dims = bounds.getSize(new THREE.Vector3()); + var size = Math.max(dims.x, dims.y, dims.z) / 40; + + var xDim = this.draw_text(this.format_dim(dims.x), size, color); + xDim.position.x = bounds.min.x + (dims.x - sizeOf(xDim).x) / 2; + xDim.position.y = bounds.max.y + size; + xDim.position.z = bounds.max.z; + group.add(xDim); + + var yDim = this.draw_text(this.format_dim(dims.y), size, color); + yDim.position.x = bounds.max.x + size; + yDim.position.y = bounds.min.y + (dims.y + sizeOf(yDim).x) / 2; + yDim.position.z = bounds.max.z; + yDim.rotateZ(-Math.PI / 2); + group.add(yDim); + + var zDim = this.draw_text(this.format_dim(dims.z), size, color); + zDim.position.x = bounds.max.x + size; + zDim.position.y = bounds.max.y + zDim.position.z = bounds.min.z + (dims.z - sizeOf(zDim).y) / 2; + zDim.rotateX(Math.PI / 2); + group.add(zDim); + + var material = new THREE.LineBasicMaterial({ + linewidth: 2, + color: color, + opacity: 0.4, + transparent: true + }); + + var box = new THREE.Box3Helper(bounds); + box.material = material; + group.add(box); + + return group; + }, + + + draw_dims: function (scene, bbox) { + var group = new THREE.Group(); + group.visible = this.show.dims; scene.add(group); + // Bounds + group.add(this.draw_box_dims(bbox, 0x0c2d53)); + + // Envelope + if (this.envelope) + group.add(this.draw_box_dims(this.envelope, 0x00f7ff)); + return group; }, @@ -496,7 +550,7 @@ module.exports = { if (isNaN(speed)) return [255, 0, 0]; // Rapid var intensity = speed / this.toolpath.maxSpeed; - if (typeof speed == 'undefined' || !this.showIntensity) intensity = 1; + if (typeof speed == 'undefined' || !this.show.intensity) intensity = 1; return [0, 255 * intensity, 127 * (1 - intensity)]; }, @@ -526,87 +580,8 @@ module.exports = { var line = new THREE.Line(geometry, material); - line.visible = this.showPath; - scene.add(line); - - return line; - }, - - - create_empty_geom: function () { - var geometry = new THREE.BufferGeometry(); - geometry.addAttribute('position', - new THREE.Float32BufferAttribute([], 3)); - return geometry; - }, - - - create_bbox_geom: function (bbox) { - var vertices = []; - - if (!bbox.isEmpty()) { - // Top - vertices.push(bbox.min.x, bbox.min.y, bbox.min.z); - vertices.push(bbox.max.x, bbox.min.y, bbox.min.z); - vertices.push(bbox.max.x, bbox.min.y, bbox.min.z); - vertices.push(bbox.max.x, bbox.min.y, bbox.max.z); - vertices.push(bbox.max.x, bbox.min.y, bbox.max.z); - vertices.push(bbox.min.x, bbox.min.y, bbox.max.z); - vertices.push(bbox.min.x, bbox.min.y, bbox.max.z); - vertices.push(bbox.min.x, bbox.min.y, bbox.min.z); - - // Bottom - vertices.push(bbox.min.x, bbox.max.y, bbox.min.z); - vertices.push(bbox.max.x, bbox.max.y, bbox.min.z); - vertices.push(bbox.max.x, bbox.max.y, bbox.min.z); - vertices.push(bbox.max.x, bbox.max.y, bbox.max.z); - vertices.push(bbox.max.x, bbox.max.y, bbox.max.z); - vertices.push(bbox.min.x, bbox.max.y, bbox.max.z); - vertices.push(bbox.min.x, bbox.max.y, bbox.max.z); - vertices.push(bbox.min.x, bbox.max.y, bbox.min.z); - - // Sides - vertices.push(bbox.min.x, bbox.min.y, bbox.min.z); - vertices.push(bbox.min.x, bbox.max.y, bbox.min.z); - vertices.push(bbox.max.x, bbox.min.y, bbox.min.z); - vertices.push(bbox.max.x, bbox.max.y, bbox.min.z); - vertices.push(bbox.max.x, bbox.min.y, bbox.max.z); - vertices.push(bbox.max.x, bbox.max.y, bbox.max.z); - vertices.push(bbox.min.x, bbox.min.y, bbox.max.z); - vertices.push(bbox.min.x, bbox.max.y, bbox.max.z); - } - - var geometry = new THREE.BufferGeometry(); - - geometry.addAttribute('position', - new THREE.Float32BufferAttribute(vertices, 3)); - - return geometry; - }, - - - draw_bbox: function (scene, bbox) { - var geometry = this.create_bbox_geom(bbox); - var material = new THREE.LineBasicMaterial({color: 0xffffff}); - var line = new THREE.LineSegments(geometry, material); - - line.visible = this.showBBox; - - scene.add(line); - - return line; - }, - - - draw_envelope: function (scene) { - var geometry = this.create_empty_geom(); - var material = new THREE.LineBasicMaterial({color: 0x00f7ff}); - var line = new THREE.LineSegments(geometry, material); - - line.visible = this.showBBox; - + line.visible = this.show.path; scene.add(line); - this.update_envelope(line); return line; }, @@ -618,8 +593,8 @@ module.exports = { scene.add(this.lights); // Model - this.pathView = this.draw_path(scene); - this.surfaceMesh = this.draw_surface(scene, this.surfaceMaterial); + this.pathView = this.draw_path(scene); + this.surfaceMesh = this.draw_surface(scene, this.surfaceMaterial); this.workpieceMesh = this.draw_workpiece(scene, this.surfaceMaterial); this.update_surface_mode(this.surfaceMode); @@ -627,33 +602,36 @@ module.exports = { var bbox = this.get_model_bounds(); // Tool, axes & bounds - this.toolView = this.draw_tool(scene, bbox); - this.axesView = this.draw_axes(scene, bbox); - this.bboxView = this.draw_bbox(scene, bbox); - this.envelopeView = this.draw_envelope(scene); + this.toolView = this.draw_tool(scene, bbox); + this.axesView = this.draw_axes(scene, bbox); + this.gridView = this.draw_grid(scene, bbox); + this.dimsView = this.draw_dims(scene, bbox); }, + render_frame: function () {this.renderer.render(this.scene, this.camera)}, + + render: function () { window.requestAnimationFrame(this.render); if (typeof this.scene == 'undefined') return; if (this.controls.update() || this.dirty) { this.dirty = false; - this.renderer.render(this.scene, this.camera); + this.render_frame(); } }, get_model_bounds: function () { - var bbox = new THREE.Box3(new THREE.Vector3(0, 0, 0), - new THREE.Vector3(0.00001, 0.00001, 0.00001)); + var bbox = undefined; function add(o) { if (typeof o != 'undefined') { var oBBox = new THREE.Box3(); oBBox.setFromObject(o); - bbox.union(oBBox); + if (bbox == undefined) bbox = oBBox; + else bbox.union(oBBox); } } @@ -673,6 +651,17 @@ module.exports = { } var bbox = this.get_model_bounds(); + var corners = [ + new THREE.Vector3(bbox.min.x, bbox.min.y, bbox.min.z), + new THREE.Vector3(bbox.min.x, bbox.min.y, bbox.max.z), + new THREE.Vector3(bbox.min.x, bbox.max.y, bbox.min.z), + new THREE.Vector3(bbox.min.x, bbox.max.y, bbox.max.z), + new THREE.Vector3(bbox.max.x, bbox.min.y, bbox.min.z), + new THREE.Vector3(bbox.max.x, bbox.min.y, bbox.max.z), + new THREE.Vector3(bbox.max.x, bbox.max.y, bbox.min.z), + new THREE.Vector3(bbox.max.x, bbox.max.y, bbox.max.z), + ] + this.controls.reset(); bbox.getCenter(this.controls.target); this.update_view(); @@ -681,17 +670,17 @@ module.exports = { var center = bbox.getCenter(new THREE.Vector3()); var offset = new THREE.Vector3(); - if (view == 'isometric') {offset.y -= 1; offset.z += 1;} + if (view == 'angled') {offset.y -= 1; offset.z += 1;} if (view == 'front') offset.y -= 1; if (view == 'back') offset.y += 1; - if (view == 'left') offset.x -= 1; - if (view == 'right') offset.x += 1; + if (view == 'left') {offset.x -= 1; offset.z += 0.0001;} + if (view == 'right') {offset.x += 1; offset.z += 0.0001;} if (view == 'top') offset.z += 1; if (view == 'bottom') offset.z -= 1; offset.normalize(); // Initial camera position - var position = new THREE.Vector3().copy(center).add(offset); + var position = center.clone().add(offset); this.camera.position.copy(position); this.camera.lookAt(center); // Get correct camera orientation @@ -702,17 +691,6 @@ module.exports = { var cameraLeft = new THREE.Vector3().copy(offset).cross(cameraUp).normalize(); - var corners = [ - new THREE.Vector3(bbox.min.x, bbox.min.y, bbox.min.z), - new THREE.Vector3(bbox.min.x, bbox.min.y, bbox.max.z), - new THREE.Vector3(bbox.min.x, bbox.max.y, bbox.min.z), - new THREE.Vector3(bbox.min.x, bbox.max.y, bbox.max.z), - new THREE.Vector3(bbox.max.x, bbox.min.y, bbox.min.z), - new THREE.Vector3(bbox.max.x, bbox.min.y, bbox.max.z), - new THREE.Vector3(bbox.max.x, bbox.max.y, bbox.min.z), - new THREE.Vector3(bbox.max.x, bbox.max.y, bbox.max.z), - ] - var dist = this.camera.near; // Min camera dist for (var i = 0; i < corners.length; i++) { @@ -735,7 +713,7 @@ module.exports = { var l = p1.distanceTo(p2); // Update min camera distance - dist = Math.max(dist, d + l / Math.tan(theta / 2)); + dist = Math.max(dist, d + l / Math.tan(theta / 2) / this.camera.aspect); // Compute left line var left = @@ -749,7 +727,7 @@ module.exports = { l = p1.distanceTo(p3); // Update min camera distance - dist = Math.max(dist, d + l / Math.tan(theta / 2) / this.camera.aspect); + dist = Math.max(dist, d + l / Math.tan(theta / 2)); } this.camera.position.copy(offset.multiplyScalar(dist * 1.2).add(center)); diff --git a/src/js/settings-admin.js b/src/js/settings-admin.js new file mode 100644 index 0000000..d838e8e --- /dev/null +++ b/src/js/settings-admin.js @@ -0,0 +1,189 @@ +/******************************************************************************\ + + This file is part of the Buildbotics firmware. + + Copyright (c) 2015 - 2020, Buildbotics LLC, All rights reserved. + + This Source describes Open Hardware and is licensed under the + CERN-OHL-S v2. + + You may redistribute and modify this Source and make products + using it under the terms of the CERN-OHL-S v2 (https:/cern.ch/cern-ohl). + This Source is distributed WITHOUT ANY EXPRESS OR IMPLIED + WARRANTY, INCLUDING OF MERCHANTABILITY, SATISFACTORY QUALITY AND FITNESS + FOR A PARTICULAR PURPOSE. Please see the CERN-OHL-S v2 for applicable + conditions. + + Source location: https://github.com/buildbotics + + As per CERN-OHL-S v2 section 4, should You produce hardware based on + these sources, You must maintain the Source Location clearly visible on + the external case of the CNC Controller or other product you make using + this Source. + + For more information, email info@buildbotics.com + +\******************************************************************************/ + +'use strict' + + +var api = require('./api'); + + +module.exports = { + template: '#settings-admin-template', + props: ['config', 'state'], + + + data: function () { + return { + autoCheckUpgrade: true, + password: '', + firmwareName: '', + show: { + upgrade: false, + upgrading: false, + upload: false + } + } + }, + + + ready: function () { + this.autoCheckUpgrade = this.config.admin['auto-check-upgrade'] + }, + + + methods: { + backup: function () { + document.getElementById('download-target').src = '/api/config/download'; + }, + + + restore_config: function () { + // If we don't reset the form the browser may cache file if name is same + // even if contents have changed + $('.restore-config')[0].reset(); + $('.restore-config input').click(); + }, + + + restore: function (e) { + var files = e.target.files || e.dataTransfer.files; + if (!files.length) return; + + var fr = new FileReader(); + fr.onload = function (e) { + var config; + + try { + config = JSON.parse(e.target.result); + } catch (ex) { + this.$root.error_dialog("Invalid config file"); + return; + } + + api.put('config/save', config).done(function (data) { + this.$dispatch('update'); + this.$root.success_dialog('Configuration restored.'); + + }.bind(this)).fail(function (error) { + this.$root.api_error('Restore failed', error); + }.bind(this)) + }.bind(this); + + fr.readAsText(files[0]); + }, + + + do_reset: function () { + api.put('config/reset').done(function () { + this.$dispatch('update'); + this.$root.success_dialog('Configuration reset.') + + }.bind(this)).fail(function (error) { + this.$root.api_error('Reset failed', error); + }.bind(this)); + }, + + + reset: function () { + this.$root.open_dialog({ + title: 'Reset to default configuration?', + body: 'Non-network configuration changes will be lost.', + buttons: 'Cancel OK', + callback: {ok: this.do_reset} + }) + }, + + check: function () {this.$dispatch('check', true)}, + + + upgrade: function () { + this.password = ''; + this.show.upgrade = true; + }, + + + upgrade_confirmed: function () { + this.show.upgrade = false; + + api.put('upgrade', {password: this.password}).done(function () { + this.show.upgrading = true; + + }.bind(this)).fail(function () { + this.error_dialog('Invalid password'); + }.bind(this)) + }, + + + upload_firmware: function () { + // If we don't reset the form the browser may cache file if name is same + // even if contents have changed + $('.upload-firmware')[0].reset(); + $('.upload-firmware input').click(); + }, + + + upload: function (e) { + var files = e.target.files || e.dataTransfer.files; + if (!files.length) return; + + this.firmware = files[0]; + this.firmwareName = files[0].name; + this.password = ''; + this.show.upload = true; + }, + + + upload_confirmed: function () { + this.show.upload = false; + + var form = new FormData(); + form.append('firmware', this.firmware); + if (this.password) form.append('password', this.password); + + $.ajax({ + url: '/api/firmware/update', + type: 'PUT', + data: form, + cache: false, + contentType: false, + processData: false + + }).success(function () { + this.show.upgrading = true; + + }.bind(this)).error(function () { + this.error_dialog('Invalid password or bad firmware'); + }.bind(this)) + }, + + + change_auto_check_upgrade: function () { + this.config.admin['auto-check-upgrade'] = this.autoCheckUpgrade; + this.$dispatch('config-changed'); + } + } +} diff --git a/src/js/settings-general.js b/src/js/settings-general.js new file mode 100644 index 0000000..f292049 --- /dev/null +++ b/src/js/settings-general.js @@ -0,0 +1,34 @@ +/******************************************************************************\ + + This file is part of the Buildbotics firmware. + + Copyright (c) 2015 - 2020, Buildbotics LLC, All rights reserved. + + This Source describes Open Hardware and is licensed under the + CERN-OHL-S v2. + + You may redistribute and modify this Source and make products + using it under the terms of the CERN-OHL-S v2 (https:/cern.ch/cern-ohl). + This Source is distributed WITHOUT ANY EXPRESS OR IMPLIED + WARRANTY, INCLUDING OF MERCHANTABILITY, SATISFACTORY QUALITY AND FITNESS + FOR A PARTICULAR PURPOSE. Please see the CERN-OHL-S v2 for applicable + conditions. + + Source location: https://github.com/buildbotics + + As per CERN-OHL-S v2 section 4, should You produce hardware based on + these sources, You must maintain the Source Location clearly visible on + the external case of the CNC Controller or other product you make using + this Source. + + For more information, email info@buildbotics.com + +\******************************************************************************/ + +'use strict' + + +module.exports = { + template: '#settings-general-template', + props: ['config', 'template'] +} diff --git a/src/js/settings-io.js b/src/js/settings-io.js new file mode 100644 index 0000000..92bd280 --- /dev/null +++ b/src/js/settings-io.js @@ -0,0 +1,34 @@ +/******************************************************************************\ + + This file is part of the Buildbotics firmware. + + Copyright (c) 2015 - 2020, Buildbotics LLC, All rights reserved. + + This Source describes Open Hardware and is licensed under the + CERN-OHL-S v2. + + You may redistribute and modify this Source and make products + using it under the terms of the CERN-OHL-S v2 (https:/cern.ch/cern-ohl). + This Source is distributed WITHOUT ANY EXPRESS OR IMPLIED + WARRANTY, INCLUDING OF MERCHANTABILITY, SATISFACTORY QUALITY AND FITNESS + FOR A PARTICULAR PURPOSE. Please see the CERN-OHL-S v2 for applicable + conditions. + + Source location: https://github.com/buildbotics + + As per CERN-OHL-S v2 section 4, should You produce hardware based on + these sources, You must maintain the Source Location clearly visible on + the external case of the CNC Controller or other product you make using + this Source. + + For more information, email info@buildbotics.com + +\******************************************************************************/ + +'use strict' + + +module.exports = { + template: '#settings-io-template', + props: ['config', 'template', 'state'] +} diff --git a/src/js/settings-motor.js b/src/js/settings-motor.js new file mode 100644 index 0000000..db56e2e --- /dev/null +++ b/src/js/settings-motor.js @@ -0,0 +1,139 @@ +/******************************************************************************\ + + This file is part of the Buildbotics firmware. + + Copyright (c) 2015 - 2020, Buildbotics LLC, All rights reserved. + + This Source describes Open Hardware and is licensed under the + CERN-OHL-S v2. + + You may redistribute and modify this Source and make products + using it under the terms of the CERN-OHL-S v2 (https:/cern.ch/cern-ohl). + This Source is distributed WITHOUT ANY EXPRESS OR IMPLIED + WARRANTY, INCLUDING OF MERCHANTABILITY, SATISFACTORY QUALITY AND FITNESS + FOR A PARTICULAR PURPOSE. Please see the CERN-OHL-S v2 for applicable + conditions. + + Source location: https://github.com/buildbotics + + As per CERN-OHL-S v2 section 4, should You produce hardware based on + these sources, You must maintain the Source Location clearly visible on + the external case of the CNC Controller or other product you make using + this Source. + + For more information, email info@buildbotics.com + +\******************************************************************************/ + +'use strict' + + +module.exports = { + template: '#settings-motor-template', + props: ['index', 'config', 'template', 'state'], + + + computed: { + metric: function () {return this.$root.metric()}, + + + is_slave: function () { + for (var i = 0; i < this.index; i++) + if (this.motor.axis == this.config.motors[i].axis) + return true; + + return false; + }, + + + motor: function () {return this.config.motors[this.index]}, + + + invalidMaxVelocity: function () { + return this.maxMaxVelocity < this.motor['max-velocity']; + }, + + + maxMaxVelocity: function () { + return 1 * (15 * this.umPerStep / this.motor['microsteps']).toFixed(3); + }, + + + ustepPerSec: function () { + return this.rpm * this.stepsPerRev * this.motor['microsteps'] / 60; + }, + + + rpm: function () { + return 1000 * this.motor['max-velocity'] / this.motor['travel-per-rev']; + }, + + + gForce: function () {return this.motor['max-accel'] * 0.0283254504}, + gForcePerMin: function () {return this.motor['max-jerk'] * 0.0283254504}, + stepsPerRev: function () {return 360 / this.motor['step-angle']}, + + + umPerStep: function () { + return this.motor['travel-per-rev'] * this.motor['step-angle'] / 0.36 + }, + + + milPerStep: function () {return this.umPerStep / 25.4}, + + + invalidStallVelocity: function () { + if (!this.motor['homing-mode'].startsWith('stall-')) return false; + return this.maxStallVelocity < this.motor['search-velocity']; + }, + + + stallRPM: function () { + var v = this.motor['search-velocity']; + return 1000 * v / this.motor['travel-per-rev']; + }, + + + maxStallVelocity: function () { + var maxRate = 900000 / this.motor['stall-sample-time']; + var ustep = this.motor['stall-microstep']; + var angle = this.motor['step-angle']; + var travel = this.motor['travel-per-rev']; + var maxStall = maxRate * 60 / 360 / 1000 * angle / ustep * travel; + + return 1 * maxStall.toFixed(3); + }, + + + stallUStepPerSec: function () { + var ustep = this.motor['stall-microstep']; + return this.stallRPM * this.stepsPerRev * ustep / 60; + } + }, + + + events: { + 'input-changed': function() { + Vue.nextTick(function () { + // Limit max-velocity + if (this.invalidMaxVelocity) + this.$set('motor["max-velocity"]', this.maxMaxVelocity); + + // Limit stall-velocity + if (this.invalidStallVelocity) + this.$set('motor["search-velocity"]', this.maxStallVelocity); + + this.$dispatch('config-changed'); + }.bind(this)) + return true; + } + }, + + + methods: { + show: function (name, templ) { + if (templ.hmodes == undefined) return true; + return templ.hmodes.indexOf(this.motor['homing-mode']) != -1; + } + } +} diff --git a/src/js/settings-network.js b/src/js/settings-network.js new file mode 100644 index 0000000..14911be --- /dev/null +++ b/src/js/settings-network.js @@ -0,0 +1,179 @@ +/******************************************************************************\ + + This file is part of the Buildbotics firmware. + + Copyright (c) 2015 - 2020, Buildbotics LLC, All rights reserved. + + This Source describes Open Hardware and is licensed under the + CERN-OHL-S v2. + + You may redistribute and modify this Source and make products + using it under the terms of the CERN-OHL-S v2 (https:/cern.ch/cern-ohl). + This Source is distributed WITHOUT ANY EXPRESS OR IMPLIED + WARRANTY, INCLUDING OF MERCHANTABILITY, SATISFACTORY QUALITY AND FITNESS + FOR A PARTICULAR PURPOSE. Please see the CERN-OHL-S v2 for applicable + conditions. + + Source location: https://github.com/buildbotics + + As per CERN-OHL-S v2 section 4, should You produce hardware based on + these sources, You must maintain the Source Location clearly visible on + the external case of the CNC Controller or other product you make using + this Source. + + For more information, email info@buildbotics.com + +\******************************************************************************/ + +'use strict' + + +var api = require('./api'); + + +module.exports = { + template: '#settings-network-template', + props: ['config', 'state'], + + + data: function () { + return { + hostnameSet: false, + redirectTimeout: 0, + hostname: '', + username: '', + current: '', + password: '', + password2: '', + wifi_mode: 'client', + wifi_internal: true, + wifi_ssid: '', + wifi_ch: undefined, + wifi_pass: '', + wifiConfirm: false, + rebooting: false + } + }, + + + ready: function () { + api.get('hostname').done(function (hostname) { + this.hostname = hostname; + }.bind(this)); + + api.get('remote/username').done(function (username) { + this.username = username; + }.bind(this)); + + api.get('wifi').done(function (config) { + this.wifi_mode = config.mode; + this.wifi_internal = config.internal; + this.wifi_ssid = config.ssid; + this.wifi_ch = config.channel; + }.bind(this)); + }, + + + methods: { + redirect: function (hostname) { + if (0 < this.redirectTimeout) { + this.redirectTimeout -= 1; + setTimeout(function () {this.redirect(hostname)}.bind(this), 1000); + + } else location.hostname = hostname; + }, + + + set_hostname: function () { + api.put('hostname', {hostname: this.hostname}).done(function () { + this.redirectTimeout = 45; + this.hostnameSet = true; + + api.put('reboot').always(function () { + if (String(location.hostname) == 'localhost') return; + + var hostname = this.hostname; + if (String(location.hostname).endsWith('.local')) + hostname += '.local' + this.$dispatch('hostname-changed', hostname); + this.redirect(hostname); + }.bind(this)); + + }.bind(this)).fail(function (error) { + this.$root.api_error('Set hostname failed', error); + }.bind(this)) + }, + + + set_username: function () { + api.put('remote/username', {username: this.username}).done(function () { + this.$root.open_dialog({title: 'User name Set'}); + }.bind(this)).fail(function (error) { + this.$root.api_error('Set username failed', error); + }.bind(this)) + }, + + + set_password: function () { + if (this.password != this.password2) { + this.$root.error_dialog('Passwords to not match'); + return; + } + + if (this.password.length < 6) { + this.$root.error_dialog('Password too short'); + return; + } + + api.put('remote/password', { + current: this.current, + password: this.password + }).done(function () { + this.$root.open_dialog({title: 'Password Set'}); + + }.bind(this)).fail(function (error) { + this.$root.api_error('Set password failed', error); + }.bind(this)) + }, + + + config_wifi: function () { + this.wifiConfirm = false; + + if (!this.wifi_ssid.length) { + this.$root.error_dialog('SSID not set'); + return; + } + + if (32 < this.wifi_ssid.length) { + this.$root.error_dialog('SSID longer than 32 characters'); + return; + } + + if (this.wifi_pass.length && this.wifi_pass.length < 8) { + this.$root.error_dialog('WiFi password shorter than 8 characters'); + return; + } + + if (128 < this.wifi_pass.length) { + this.$root.error_dialog('WiFi password longer than 128 characters'); + return; + } + + this.rebooting = true; + + var config = { + mode: this.wifi_mode, + internal: this.wifi_internal, + channel: this.wifi_ch, + ssid: this.wifi_ssid, + pass: this.wifi_pass + } + + api.put('wifi', config).fail(function (error) { + this.$root.api_error('Failed to configure WiFi', error); + this.rebooting = false; + }.bind(this)) + } + } +} diff --git a/src/js/settings-tool.js b/src/js/settings-tool.js new file mode 100644 index 0000000..f596789 --- /dev/null +++ b/src/js/settings-tool.js @@ -0,0 +1,129 @@ +/******************************************************************************\ + + This file is part of the Buildbotics firmware. + + Copyright (c) 2015 - 2020, Buildbotics LLC, All rights reserved. + + This Source describes Open Hardware and is licensed under the + CERN-OHL-S v2. + + You may redistribute and modify this Source and make products + using it under the terms of the CERN-OHL-S v2 (https:/cern.ch/cern-ohl). + This Source is distributed WITHOUT ANY EXPRESS OR IMPLIED + WARRANTY, INCLUDING OF MERCHANTABILITY, SATISFACTORY QUALITY AND FITNESS + FOR A PARTICULAR PURPOSE. Please see the CERN-OHL-S v2 for applicable + conditions. + + Source location: https://github.com/buildbotics + + As per CERN-OHL-S v2 section 4, should You produce hardware based on + these sources, You must maintain the Source Location clearly visible on + the external case of the CNC Controller or other product you make using + this Source. + + For more information, email info@buildbotics.com + +\******************************************************************************/ + +'use strict'; + +var api = require('./api'); +var modbus = require('./modbus.js'); + + +module.exports = { + template: '#settings-tool-template', + props: ['config', 'template', 'state'], + + + data: function () { + return { + address: 0, + value: 0 + } + }, + + + components: {'modbus-reg': require('./modbus-reg.js')}, + + + watch: { + 'state.mr': function () {this.value = this.state.mr} + }, + + + ready: function () {this.value = this.state.mr}, + + + computed: { + regs_tmpl: function () {return this.template['modbus-spindle'].regs}, + tool_type: function () {return this.config.tool['tool-type'].toUpperCase()}, + + + is_modbus: function () { + return this.tool_type != 'DISABLED' && this.tool_type != 'PWM SPINDLE' + }, + + + modbus_status: function () {return modbus.status_to_string(this.state.mx)} + }, + + + methods: { + get_reg_type: function (reg) { + return this.regs_tmpl.template['reg-type'].values[this.state[reg + 'vt']] + }, + + + get_reg_addr: function (reg) {return this.state[reg + 'va']}, + get_reg_value: function (reg) {return this.state[reg + 'vv']}, + + + get_reg_fails: function (reg) { + var fails = this.state[reg + 'vr'] + return fails == 255 ? 'Max' : fails; + }, + + + show_modbus_field: function (key) { + return key != 'regs' && + (key != 'multi-write' || this.tool_type == 'CUSTOM MODBUS VFD'); + }, + + + customize: function (e) { + this.config.tool['tool-type'] = 'Custom Modbus VFD'; + + var regs = this.config['modbus-spindle'].regs; + for (var i = 0; i < regs.length; i++) { + var reg = this.regs_tmpl.index[i]; + regs[i]['reg-type'] = this.get_reg_type(reg); + regs[i]['reg-addr'] = this.get_reg_addr(reg); + regs[i]['reg-value'] = this.get_reg_value(reg); + } + + this.$dispatch('config-changed'); + }, + + + clear: function (e) { + this.config.tool['tool-type'] = 'Custom Modbus VFD'; + + var regs = this.config['modbus-spindle'].regs; + for (var i = 0; i < regs.length; i++) { + regs[i]['reg-type'] = 'disabled'; + regs[i]['reg-addr'] = 0; + regs[i]['reg-value'] = 0; + } + + this.$dispatch('config-changed'); + }, + + + reset_failures: function (e) { + var regs = this.config['modbus-spindle'].regs; + for (var reg = 0; reg < regs.length; reg++) + this.$dispatch('send', '\$' + reg + 'vr=0'); + } + } +} diff --git a/src/js/settings-view.js b/src/js/settings-view.js deleted file mode 100644 index dd99124..0000000 --- a/src/js/settings-view.js +++ /dev/null @@ -1,42 +0,0 @@ -/******************************************************************************\ - - This file is part of the Buildbotics firmware. - - Copyright (c) 2015 - 2020, Buildbotics LLC, All rights reserved. - - This Source describes Open Hardware and is licensed under the - CERN-OHL-S v2. - - You may redistribute and modify this Source and make products - using it under the terms of the CERN-OHL-S v2 (https:/cern.ch/cern-ohl). - This Source is distributed WITHOUT ANY EXPRESS OR IMPLIED - WARRANTY, INCLUDING OF MERCHANTABILITY, SATISFACTORY QUALITY AND FITNESS - FOR A PARTICULAR PURPOSE. Please see the CERN-OHL-S v2 for applicable - conditions. - - Source location: https://github.com/buildbotics - - As per CERN-OHL-S v2 section 4, should You produce hardware based on - these sources, You must maintain the Source Location clearly visible on - the external case of the CNC Controller or other product you make using - this Source. - - For more information, email info@buildbotics.com - -\******************************************************************************/ - -'use strict' - - -module.exports = { - template: '#settings-view-template', - props: ['config', 'template'], - - - events: { - 'input-changed': function() { - this.$dispatch('config-changed'); - return false; - } - } -} diff --git a/src/js/sock.js b/src/js/sock.js index 6350997..eae2ab6 100644 --- a/src/js/sock.js +++ b/src/js/sock.js @@ -56,7 +56,7 @@ Sock.prototype.connect = function () { this._sock = new SockJS(this.url); this._sock.onmessage = function (e) { - console.debug('msg:', e.data); + //console.debug('msg:', e.data); this.heartbeat('msg'); this.onmessage(e); }.bind(this); diff --git a/src/js/tool-view.js b/src/js/tool-view.js deleted file mode 100644 index 5975fc6..0000000 --- a/src/js/tool-view.js +++ /dev/null @@ -1,152 +0,0 @@ -/******************************************************************************\ - - This file is part of the Buildbotics firmware. - - Copyright (c) 2015 - 2020, Buildbotics LLC, All rights reserved. - - This Source describes Open Hardware and is licensed under the - CERN-OHL-S v2. - - You may redistribute and modify this Source and make products - using it under the terms of the CERN-OHL-S v2 (https:/cern.ch/cern-ohl). - This Source is distributed WITHOUT ANY EXPRESS OR IMPLIED - WARRANTY, INCLUDING OF MERCHANTABILITY, SATISFACTORY QUALITY AND FITNESS - FOR A PARTICULAR PURPOSE. Please see the CERN-OHL-S v2 for applicable - conditions. - - Source location: https://github.com/buildbotics - - As per CERN-OHL-S v2 section 4, should You produce hardware based on - these sources, You must maintain the Source Location clearly visible on - the external case of the CNC Controller or other product you make using - this Source. - - For more information, email info@buildbotics.com - -\******************************************************************************/ - -'use strict'; - -var api = require('./api'); -var modbus = require('./modbus.js'); - - -module.exports = { - template: '#tool-view-template', - props: ['config', 'template', 'state'], - - - data: function () { - return { - address: 0, - value: 0 - } - }, - - - components: {'modbus-reg': require('./modbus-reg.js')}, - - - watch: { - 'state.mr': function () {this.value = this.state.mr} - }, - - - events: { - 'input-changed': function() { - this.$dispatch('config-changed'); - return false; - } - }, - - - ready: function () {this.value = this.state.mr}, - - - computed: { - regs_tmpl: function () {return this.template['modbus-spindle'].regs}, - tool_type: function () {return this.config.tool['tool-type'].toUpperCase()}, - - - is_modbus: function () { - return this.tool_type != 'DISABLED' && this.tool_type != 'PWM SPINDLE' - }, - - - modbus_status: function () {return modbus.status_to_string(this.state.mx)} - }, - - - methods: { - get_reg_type: function (reg) { - return this.regs_tmpl.template['reg-type'].values[this.state[reg + 'vt']] - }, - - - get_reg_addr: function (reg) {return this.state[reg + 'va']}, - get_reg_value: function (reg) {return this.state[reg + 'vv']}, - - - get_reg_fails: function (reg) { - var fails = this.state[reg + 'vr'] - return fails == 255 ? 'Max' : fails; - }, - - - show_modbus_field: function (key) { - return key != 'regs' && - (key != 'multi-write' || this.tool_type == 'CUSTOM MODBUS VFD'); - }, - - - read: function (e) { - e.preventDefault(); - api.put('modbus/read', {address: this.address}); - }, - - - write: function (e) { - e.preventDefault(); - api.put('modbus/write', {address: this.address, value: this.value}); - }, - - - customize: function (e) { - e.preventDefault(); - this.config.tool['tool-type'] = 'Custom Modbus VFD'; - - var regs = this.config['modbus-spindle'].regs; - for (var i = 0; i < regs.length; i++) { - var reg = this.regs_tmpl.index[i]; - regs[i]['reg-type'] = this.get_reg_type(reg); - regs[i]['reg-addr'] = this.get_reg_addr(reg); - regs[i]['reg-value'] = this.get_reg_value(reg); - } - - this.$dispatch('config-changed'); - }, - - - clear: function (e) { - e.preventDefault(); - this.config.tool['tool-type'] = 'Custom Modbus VFD'; - - var regs = this.config['modbus-spindle'].regs; - for (var i = 0; i < regs.length; i++) { - regs[i]['reg-type'] = 'disabled'; - regs[i]['reg-addr'] = 0; - regs[i]['reg-value'] = 0; - } - - this.$dispatch('config-changed'); - }, - - - reset_failures: function (e) { - e.preventDefault(); - var regs = this.config['modbus-spindle'].regs; - for (var reg = 0; reg < regs.length; reg++) - this.$dispatch('send', '\$' + reg + 'vr=0'); - } - } -} diff --git a/src/js/util.js b/src/js/util.js new file mode 100644 index 0000000..57463d5 --- /dev/null +++ b/src/js/util.js @@ -0,0 +1,115 @@ +/******************************************************************************\ + + This file is part of the Buildbotics firmware. + + Copyright (c) 2015 - 2020, Buildbotics LLC, All rights reserved. + + This Source describes Open Hardware and is licensed under the + CERN-OHL-S v2. + + You may redistribute and modify this Source and make products + using it under the terms of the CERN-OHL-S v2 (https:/cern.ch/cern-ohl). + This Source is distributed WITHOUT ANY EXPRESS OR IMPLIED + WARRANTY, INCLUDING OF MERCHANTABILITY, SATISFACTORY QUALITY AND FITNESS + FOR A PARTICULAR PURPOSE. Please see the CERN-OHL-S v2 for applicable + conditions. + + Source location: https://github.com/buildbotics + + As per CERN-OHL-S v2 section 4, should You produce hardware based on + these sources, You must maintain the Source Location clearly visible on + the external case of the CNC Controller or other product you make using + this Source. + + For more information, email info@buildbotics.com + +\******************************************************************************/ + +'use strict'; + + +var util = { + SEC_PER_YEAR: 365 * 24 * 60 * 60, + SEC_PER_MONTH: 30 * 24 * 60 * 60, + SEC_PER_WEEK: 7 * 24 * 60 * 60, + SEC_PER_DAY: 24 * 60 * 60, + SEC_PER_HOUR: 60 * 60, + SEC_PER_MIN: 60, + uuid_chars: + 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789_+', + + + duration: function (x, name, precision) { + x = x.toFixed(typeof precision == 'undefined' ? 0 : precision); + return x + ' ' + name + (x == 1 ? '' : 's') + }, + + + human_duration: function (x, precision) { + if (util.SEC_PER_YEAR <= x) + return util.duration(x / util.SEC_PER_YEAR, 'year', precision); + if (util.SEC_PER_MONTH <= x) + return util.duration(x / util.SEC_PER_MONTH, 'month', precision); + if (util.SEC_PER_WEEK <= x) + return util.duration(x / util.SEC_PER_WEEK, 'week', precision); + if (util.SEC_PER_DAY <= x) + return util.duration(x / util.SEC_PER_DAY, 'day', precision); + if (util.SEC_PER_HOUR <= x) + return util.duration(x / util.SEC_PER_HOUR, 'hour', precision); + if (util.SEC_PER_MIN <= x) + return util.duration(x / util.SEC_PER_MIN, 'min', precision); + return util.duration(x, 'sec', precision); + }, + + + human_size: function (x, precision) { + if (typeof precision == 'undefined') precision = 1; + + if (1e12 <= x) return (x / 1e12).toFixed(precision) + 'T' + if (1e9 <= x) return (x / 1e9 ).toFixed(precision) + 'B' + if (1e6 <= x) return (x / 1e6 ).toFixed(precision) + 'M' + if (1e3 <= x) return (x / 1e3 ).toFixed(precision) + 'K' + return x; + }, + + + unix_path: function (path) { + if (/Win/i.test(navigator.platform)) return path.replace('\\', '/'); + return path; + }, + + + dirname: function (path) { + var sep = path.lastIndexOf('/'); + return sep == -1 ? '.' : (sep == 0 ? '/' : path.substr(0, sep)); + }, + + + basename: function (path) {return path.substr(path.lastIndexOf('/') + 1)}, + + + join_path: function (a, b) { + if (!a) return b; + return a[a.length - 1] == '/' ? a + b : (a + '/' + b); + }, + + + display_path: function (path) { + if (path == undefined) return path; + return path.startsWith('Home/') ? path.substr(5) : path; + }, + + + uuid: function (length) { + if (typeof length == 'undefined') length = 52; + + var s = ''; + for (var i = 0; i < length; i++) + s += util.uuid_chars[Math.floor(Math.random() * util.uuid_chars.length)]; + + return s + } +} + + +module.exports = util; diff --git a/src/js/video.js b/src/js/video.js new file mode 100644 index 0000000..ba8cbd9 --- /dev/null +++ b/src/js/video.js @@ -0,0 +1,59 @@ +/******************************************************************************\ + + This file is part of the Buildbotics firmware. + + Copyright (c) 2015 - 2020, Buildbotics LLC, All rights reserved. + + This Source describes Open Hardware and is licensed under the + CERN-OHL-S v2. + + You may redistribute and modify this Source and make products + using it under the terms of the CERN-OHL-S v2 (https:/cern.ch/cern-ohl). + This Source is distributed WITHOUT ANY EXPRESS OR IMPLIED + WARRANTY, INCLUDING OF MERCHANTABILITY, SATISFACTORY QUALITY AND FITNESS + FOR A PARTICULAR PURPOSE. Please see the CERN-OHL-S v2 for applicable + conditions. + + Source location: https://github.com/buildbotics + + As per CERN-OHL-S v2 section 4, should You produce hardware based on + these sources, You must maintain the Source Location clearly visible on + the external case of the CNC Controller or other product you make using + this Source. + + For more information, email info@buildbotics.com + +\******************************************************************************/ + +'use strict' + + +module.exports = { + template: '#video-template', + + + ready: function () { + Vue.nextTick(this.resize); + window.addEventListener('resize', this.resize, false); + }, + + + methods: { + reload: function () {this.$els.img.src = '/api/video?' + Math.random()}, + + + resize: function () { + var width = this.$els.video.clientWidth; + var height = this.$els.video.clientHeight; + var aspect = 480 / 640; // TODO should probably not be hard coded + + if (!width) return; + + width = Math.min(width, height / aspect); + height = Math.min(height, width * aspect); + + this.$els.img.style.width = width + 'px'; + this.$els.img.style.height = height + 'px'; + } + } +} diff --git a/src/js/view-control.js b/src/js/view-control.js new file mode 100644 index 0000000..326439d --- /dev/null +++ b/src/js/view-control.js @@ -0,0 +1,374 @@ +/******************************************************************************\ + + This file is part of the Buildbotics firmware. + + Copyright (c) 2015 - 2020, Buildbotics LLC, All rights reserved. + + This Source describes Open Hardware and is licensed under the + CERN-OHL-S v2. + + You may redistribute and modify this Source and make products + using it under the terms of the CERN-OHL-S v2 (https:/cern.ch/cern-ohl). + This Source is distributed WITHOUT ANY EXPRESS OR IMPLIED + WARRANTY, INCLUDING OF MERCHANTABILITY, SATISFACTORY QUALITY AND FITNESS + FOR A PARTICULAR PURPOSE. Please see the CERN-OHL-S v2 for applicable + conditions. + + Source location: https://github.com/buildbotics + + As per CERN-OHL-S v2 section 4, should You produce hardware based on + these sources, You must maintain the Source Location clearly visible on + the external case of the CNC Controller or other product you make using + this Source. + + For more information, email info@buildbotics.com + +\******************************************************************************/ + +'use strict' + +var api = require('./api'); +var cookie = require('./cookie'); +var util = require('./util'); + + +function _is_array(x) { + return Object.prototype.toString.call(x) === '[object Array]'; +} + + +function escapeHTML(s) { + var entityMap = {'&': '&', '<': '<', '>': '>'}; + return String(s).replace(/[&<>]/g, function (s) {return entityMap[s];}); +} + + +module.exports = { + template: '#view-control-template', + props: ['config', 'template', 'state'], + + + data: function () { + return { + mach_units: 'METRIC', + mdi: '', + axes: 'xyzabc', + history: [], + speed_override: 1, + feed_override: 1, + manual_home: {x: false, y: false, z: false, a: false, b: false, c: false}, + position_msg: + {x: false, y: false, z: false, a: false, b: false, c: false}, + axis_position: 0, + jog_step: cookie.get_bool('jog-step'), + jog_adjust: parseInt(cookie.get('jog-adjust', 2)), + tab: 'auto', + highlighted_line: 0 + } + }, + + + components: { + 'axis-control': require('./axis-control') + }, + + + watch: { + 'state.imperial': { + handler: function (imperial) { + this.mach_units = imperial ? 'IMPERIAL' : 'METRIC'; + }, + immediate: true + }, + + + mach_units: function (units) { + if ((units == 'METRIC') != this.metric) + this.send(units == 'METRIC' ? 'G21' : 'G20'); + }, + + + 'state.line': function () { + if (this.mach_state != 'HOMING') this.highlight_gcode(); + }, + + + 'state.selected_time': function () {this.load()}, + 'state.queued_modified': function () {this.load(this.state.queued)}, + jog_step: function () {cookie.set_bool('jog-step', this.jog_step)}, + jog_adjust: function () {cookie.set('jog-adjust', this.jog_adjust)} + }, + + + computed: { + filename: function () {return util.display_path(this.state.queued)}, + metric: function () {return !this.state.imperial}, + + + mach_state: function () { + var cycle = this.state.cycle; + var state = this.state.xx; + + if (typeof cycle != 'undefined' && state != 'ESTOPPED' && + (cycle == 'jogging' || cycle == 'homing')) + return cycle.toUpperCase(); + return state || '' + }, + + + pause_reason: function () {return this.state.pr}, + + + is_running: function () { + return this.mach_state == 'RUNNING' || this.mach_state == 'HOMING'; + }, + + + is_stopping: function () {return this.mach_state == 'STOPPING'}, + is_holding: function () {return this.mach_state == 'HOLDING'}, + is_ready: function () {return this.mach_state == 'READY'}, + is_idle: function () {return this.state.cycle == 'idle'}, + + + is_paused: function () { + return this.is_holding && + (this.pause_reason == 'User pause' || + this.pause_reason == 'Program pause') + }, + + + can_mdi: function () {return this.is_idle || this.state.cycle == 'mdi'}, + + + can_set_axis: function () { + return this.is_idle + // TODO allow setting axis position during pause + return this.is_idle || this.is_paused + }, + + + message: function () { + if (this.mach_state == 'ESTOPPED') return this.state.er; + if (this.mach_state == 'HOLDING') return this.state.pr; + if (this.state.messages.length) + return this.state.messages.slice(-1)[0].text; + return ''; + }, + + + highlight_state: function () { + return this.mach_state == 'ESTOPPED' || this.mach_state == 'HOLDING'; + }, + + + total_time: function () {return this.state.queued_time}, + plan_time: function () {return this.state.plan_time}, + + + remaining: function () { + if (!(this.is_stopping || this.is_running || this.is_holding)) return 0; + if (this.total_time < this.plan_time) return 0; + return this.total_time - this.plan_time + }, + + + eta: function () { + if (this.mach_state != 'RUNNING') return ''; + var d = new Date(); + d.setSeconds(d.getSeconds() + this.remaining); + return d.toLocaleString(); + }, + + + simulating: function () { + return 0 < this.state.queued_progress && this.state.queued_progress < 1 + }, + + + progress: function () { + if (this.simulating) return this.state.queued_progress; + + if (!this.total_time || this.is_ready) return 0; + var p = this.plan_time / this.total_time; + return p < 1 ? p : 1; + } + }, + + + events: { + jog: function (axis, power) { + var data = {ts: new Date().getTime()}; + data[axis] = power; + api.put('jog', data); + }, + + + step: function (axis, value) { + this.send('M70\nG91\nG0' + axis + value + '\nM72'); + } + }, + + + ready: function () { + this.editor = CodeMirror.fromTextArea(this.$els.gcodeView, { + readOnly: true, + lineNumbers: true, + mode: 'gcode' + }) + + this.editor.on('scrollCursorIntoView', this.on_scroll); + + this.load(this.state.queued) + }, + + + methods: { + send: function (msg) {this.$dispatch('send', msg)}, + on_scroll: function (cm, e) {e.preventDefault()}, + + + highlight_gcode: function () { + if (typeof this.editor == 'undefined') return; + var line = this.state.line - 1; + var doc = this.editor.getDoc(); + + doc.removeLineClass(this.highlighted_line, 'wrap', 'highlight'); + + if (0 <= line) { + doc.addLineClass(line, 'wrap', 'highlight'); + this.highlighted_line = line; + this.editor.scrollIntoView({line: line, ch: 0}, 200); + } + }, + + + load: function (path) { + api.download('fs/' + path) + .done(function (data) { + if (this.state.queued != path) return; + this.editor.setValue(data); + this.highlight_gcode(); + }.bind(this)) + }, + + + submit_mdi: function () { + this.send(this.mdi); + if (!this.history.length || this.history[0] != this.mdi) + this.history.unshift(this.mdi); + this.mdi = ''; + }, + + + mdi_start_pause: function () { + if (this.state.xx == 'RUNNING') this.pause(); + + else if (this.state.xx == 'STOPPING' || this.state.xx == 'HOLDING') + this.unpause(); + + else this.submit_mdi(); + }, + + + load_history: function (index) {this.mdi = this.history[index];}, + + + home: function (axis) { + if (typeof axis == 'undefined') api.put('home'); + + else { + if (this[axis].homingMode != 'manual') api.put('home/' + axis); + else this.manual_home[axis] = true; + } + }, + + + set_home: function (axis, position) { + this.manual_home[axis] = false; + api.put('home/' + axis + '/set', {position: parseFloat(position)}); + }, + + + unhome: function (axis) { + this.position_msg[axis] = false; + api.put('home/' + axis + '/clear'); + }, + + + show_set_position: function (axis) { + this.axis_position = 0; + this.position_msg[axis] = true; + }, + + + set_position: function (axis, position) { + this.position_msg[axis] = false; + api.put('position/' + axis, {'position': parseFloat(position)}); + }, + + + zero_all: function () { + for (var axis of 'xyzabc') + if (this[axis].enabled) this.zero(axis); + }, + + + zero: function (axis) { + if (typeof axis == 'undefined') this.zero_all(); + else this.set_position(axis, 0); + }, + + + start_pause: function () { + if (this.state.xx == 'RUNNING') this.pause(); + + else if (this.state.xx == 'STOPPING' || this.state.xx == 'HOLDING') + this.unpause(); + + else this.start(); + }, + + + start: function () {api.put('start')}, + pause: function () {api.put('pause')}, + unpause: function () {api.put('unpause')}, + optional_pause: function () {api.put('pause/optional')}, + stop: function () {api.put('stop')}, + step: function () {api.put('step')}, + + + open: function () { + var path = this.state.queued; + + this.$root.file_dialog({ + callback: function (path) {if (path) api.put('queue/' + path)}, + dir: path ? util.dirname(path) : '/' + }) + }, + + + edit: function () {this.$root.edit(this.state.queued)}, + view: function () {this.$root.view(this.state.queued)}, + + + override_feed: function () {api.put('override/feed/' + this.feed_override)}, + + + override_speed: function () { + api.put('override/speed/' + this.speed_override) + }, + + + current: function (axis, value) { + var x = value / 32.0; + if (this.state[axis + 'pl'] == x) return; + + var data = {}; + data[axis + 'pl'] = x; + this.send(JSON.stringify(data)); + } + }, + + + mixins: [require('./axis-vars')] +} diff --git a/src/js/view-editor.js b/src/js/view-editor.js new file mode 100644 index 0000000..9ff4de4 --- /dev/null +++ b/src/js/view-editor.js @@ -0,0 +1,251 @@ +/******************************************************************************\ + + This file is part of the Buildbotics firmware. + + Copyright (c) 2015 - 2020, Buildbotics LLC, All rights reserved. + + This Source describes Open Hardware and is licensed under the + CERN-OHL-S v2. + + You may redistribute and modify this Source and make products + using it under the terms of the CERN-OHL-S v2 (https:/cern.ch/cern-ohl). + This Source is distributed WITHOUT ANY EXPRESS OR IMPLIED + WARRANTY, INCLUDING OF MERCHANTABILITY, SATISFACTORY QUALITY AND FITNESS + FOR A PARTICULAR PURPOSE. Please see the CERN-OHL-S v2 for applicable + conditions. + + Source location: https://github.com/buildbotics + + As per CERN-OHL-S v2 section 4, should You produce hardware based on + these sources, You must maintain the Source Location clearly visible on + the external case of the CNC Controller or other product you make using + this Source. + + For more information, email info@buildbotics.com + +\******************************************************************************/ + +'use strict'; + +var api = require('./api'); +var util = require('./util'); +var cookie = require('./cookie'); + + +module.exports = { + template: '#view-editor-template', + props: ['config', 'template', 'state'], + + + data: function () { + return { + loading: false, + path: undefined, + dirty: false, + canRedo: false, + canUndo: false, + clipboard: '' + } + }, + + + computed: { + filename: function () { + return (this.dirty ? '* ' : '') + + (util.display_path(this.path) || '(unnamed)') + }, + + + basename: function () { + return this.path ? util.basename(this.path) : 'unnamed.txt'; + } + }, + + + watch: { + 'state.queued': function () { + if (!this.path && this.state.queued) this.load(this.state.queued); + } + }, + + + attached: function (done) { + if (typeof this.doc == 'undefined') return; + this.load(cookie.get('selected-path')); + }, + + + ready: function () { + this.editor = CodeMirror.fromTextArea(this.$els.textarea, { + lineNumbers: true, + mode: 'gcode' + }); + this.doc = this.editor.getDoc(); + this.doc.on('change', this.change); + + var path = cookie.get('selected-path'); + if (!path) path = this.state.queued; + this.load(path); + }, + + + methods: { + change: function () { + this.dirty = !this.doc.isClean() + + var size = this.doc.historySize(); + this.canRedo = !!size.redo; + this.canUndo = !!size.undo; + }, + + + do_load: function (path) { + if (!path) this.set_path(); + else { + this.loading = true; + + api.download('fs/' + path) + .done(function (data) { + this.set_path(path); + this.set(data); + this.loading = false; + + }.bind(this)).fail(function (text, xhr, status) { + this.loading = false; + this.$root.error_dialog('Failed to open ' + path + ''); + if (cookie.get('selected-path') == path) + cookie.set('selected-path', ''); + }.bind(this)) + } + }, + + + load: function (path) { + if (this.path == path) return; + this.check_save(function () {this.do_load(path)}.bind(this)); + }, + + + set_path: function (path) { + this.path = path; + cookie.set('selected-path', path || ''); + }, + + + set: function (text) { + this.doc.setValue(text); + this.doc.clearHistory(); + this.doc.markClean(); + this.dirty = false; + this.canRedo = false; + this.canUndo = false; + }, + + + check_save: function (ok) { + if (!this.dirty) ok(); + else this.$root.open_dialog({ + title: 'Save file?', + body: 'The current file has been modified. ' + + 'Would you like to save it first?', + buttons: 'Cancel No Yes', + callback: { + yes: function () {this.save(ok)}.bind(this), + no: ok + } + }) + }, + + + new_file: function () { + this.check_save(function () { + this.set_path(); + this.set(''); + }.bind(this)); + }, + + + open: function () { + this.check_save(function () { + this.$root.file_dialog({ + callback: function (path) { + if (path) this.load(path) + }.bind(this), + dir: this.path ? util.dirname(this.path) : '/' + }) + }.bind(this)) + }, + + + do_save: function (path, ok) { + var fd = new FormData(); + var file = new File([new Blob([this.doc.getValue()])], path); + fd.append('file', file); + + api.upload('fs/' + path, fd) + .done(function () { + this.set_path(path); + this.dirty = false; + this.doc.markClean(); + if (typeof ok != 'undefined') ok() + + }.bind(this)).fail(function (error) { + this.$root.error_dialog({body: 'Save failed'}) + }.bind(this)); + }, + + + save: function (ok) { + if (!this.path) this.save_as(ok); + else this.do_save(this.path, ok); + }, + + + save_as: function (ok) { + this.$root.file_dialog({ + save: true, + callback: function (path) { + if (path) this.do_save(path, ok); + }.bind(this), + dir: this.path ? util.dirname(this.path) : '/' + }) + }, + + + revert: function () { + if (this.dirty) { + var path = this.path; + this.path = undefined; + this.dirty = false; + this.load(path) + } + }, + + + download: function () { + var data = new Blob([this.doc.getValue()], {type: 'text/plain'}); + window.URL.revokeObjectURL(this.$els.download.href); + this.$els.download.href = window.URL.createObjectURL(data); + this.$els.download.click(); + }, + + + view: function () { + this.check_save(function () {this.$root.view(this.path)}.bind(this)) + }, + + + undo: function () {this.doc.undo()}, + redo: function () {this.doc.redo()}, + + + cut: function () { + this.clipboard = this.doc.getSelection(); + this.doc.replaceSelection(''); + }, + + + copy: function () {this.clipboard = this.doc.getSelection()}, + paste: function () {this.doc.replaceSelection(this.clipboard)} + } +} diff --git a/src/js/view-files.js b/src/js/view-files.js new file mode 100644 index 0000000..6586851 --- /dev/null +++ b/src/js/view-files.js @@ -0,0 +1,99 @@ +/******************************************************************************\ + + This file is part of the Buildbotics firmware. + + Copyright (c) 2015 - 2020, Buildbotics LLC, All rights reserved. + + This Source describes Open Hardware and is licensed under the + CERN-OHL-S v2. + + You may redistribute and modify this Source and make products + using it under the terms of the CERN-OHL-S v2 (https:/cern.ch/cern-ohl). + This Source is distributed WITHOUT ANY EXPRESS OR IMPLIED + WARRANTY, INCLUDING OF MERCHANTABILITY, SATISFACTORY QUALITY AND FITNESS + FOR A PARTICULAR PURPOSE. Please see the CERN-OHL-S v2 for applicable + conditions. + + Source location: https://github.com/buildbotics + + As per CERN-OHL-S v2 section 4, should You produce hardware based on + these sources, You must maintain the Source Location clearly visible on + the external case of the CNC Controller or other product you make using + this Source. + + For more information, email info@buildbotics.com + +\******************************************************************************/ + +'use strict' + + +var util = require('./util'); +var api = require('./api'); + + +module.exports = { + template: '#view-files-template', + props: ['state'], + + + data: function () { + return { + first: true, + selected: '', + is_dir: false + } + }, + + + attached: function () { + if (this.first) this.first = false; + else this.$refs.files.reload(); + }, + + + methods: { + upload: function () {this.$refs.files.upload()}, + new_folder: function () {this.$refs.files.new_folder()}, + + + set_selected: function (path, dir) { + this.selected = path + this.is_dir = dir; + }, + + + edit: function () { + if (this.selected && !this.is_dir) this.$root.edit(this.selected) + }, + + + view: function () { + if (this.selected && !this.is_dir) this.$root.view(this.selected) + }, + + + download: function () { + if (this.selected && !this.is_dir) this.$els.download.click(); + }, + + + delete: function () { + if (!this.selected) return; + + var filename = util.basename(this.selected); + + this.$root.open_dialog({ + title: 'Delete ' + (this.is_dir ? 'directory' : 'file') + '?', + body: 'Are you sure you want to delete ' + filename + + (this.is_dir ? ' and all the files under it?' : '?'), + buttons: 'Cancel OK', + callback: function (action) { + if (action == 'ok') + api.delete('fs/' + this.selected) + .done(this.$refs.files.reload) + }.bind(this) + }); + } + } +} diff --git a/src/js/view-settings.js b/src/js/view-settings.js new file mode 100644 index 0000000..3072793 --- /dev/null +++ b/src/js/view-settings.js @@ -0,0 +1,108 @@ +/******************************************************************************\ + + This file is part of the Buildbotics firmware. + + Copyright (c) 2015 - 2020, Buildbotics LLC, All rights reserved. + + This Source describes Open Hardware and is licensed under the + CERN-OHL-S v2. + + You may redistribute and modify this Source and make products + using it under the terms of the CERN-OHL-S v2 (https:/cern.ch/cern-ohl). + This Source is distributed WITHOUT ANY EXPRESS OR IMPLIED + WARRANTY, INCLUDING OF MERCHANTABILITY, SATISFACTORY QUALITY AND FITNESS + FOR A PARTICULAR PURPOSE. Please see the CERN-OHL-S v2 for applicable + conditions. + + Source location: https://github.com/buildbotics + + As per CERN-OHL-S v2 section 4, should You produce hardware based on + these sources, You must maintain the Source Location clearly visible on + the external case of the CNC Controller or other product you make using + this Source. + + For more information, email info@buildbotics.com + +\******************************************************************************/ + +'use strict' + + +var api = require('./api'); + + +module.exports = { + template: '#view-settings-template', + props: ['config', 'template', 'state'], + + + data: function () { + return { + index: -1, + view: undefined, + modified: false + } + }, + + + components: { + 'settings-not-found': {template: '

    Settings page not found

    '}, + 'settings-general': require('./settings-general'), + 'settings-motor': require('./settings-motor'), + 'settings-tool': require('./settings-tool'), + 'settings-io': require('./settings-io'), + 'settings-network': require('./settings-network'), + 'settings-admin': require('./settings-admin') + }, + + + events: { + 'config-changed': function () { + this.modified = true; + return false; + }, + + + 'input-changed': function() { + this.$dispatch('config-changed'); + return false; + } + }, + + + ready: function () { + $(window).on('hashchange', this.parse_hash); + this.parse_hash(); + }, + + + methods: { + parse_hash: function () { + var hash = location.hash.substr(1); + + if (!hash.trim().length) { + location.hash = 'settings:general'; + return; + } + + var parts = hash.split(':'); + var view = parts.length == 1 ? 'general' : parts[1]; + + if (parts.length == 3) this.index = parts[2]; + + if (typeof this.$options.components['settings-' + view] == 'undefined') + this.view = 'not-found'; + + else this.view = view; + }, + + + save: function () { + api.put('config/save', this.config).done(function (data) { + this.modified = false; + }.bind(this)).fail(function (error) { + this.api_error('Save failed', error); + }.bind(this)); + } + } +} diff --git a/src/js/view-viewer.js b/src/js/view-viewer.js new file mode 100644 index 0000000..5253b1f --- /dev/null +++ b/src/js/view-viewer.js @@ -0,0 +1,143 @@ +/******************************************************************************\ + + This file is part of the Buildbotics firmware. + + Copyright (c) 2015 - 2020, Buildbotics LLC, All rights reserved. + + This Source describes Open Hardware and is licensed under the + CERN-OHL-S v2. + + You may redistribute and modify this Source and make products + using it under the terms of the CERN-OHL-S v2 (https:/cern.ch/cern-ohl). + This Source is distributed WITHOUT ANY EXPRESS OR IMPLIED + WARRANTY, INCLUDING OF MERCHANTABILITY, SATISFACTORY QUALITY AND FITNESS + FOR A PARTICULAR PURPOSE. Please see the CERN-OHL-S v2 for applicable + conditions. + + Source location: https://github.com/buildbotics + + As per CERN-OHL-S v2 section 4, should You produce hardware based on + these sources, You must maintain the Source Location clearly visible on + the external case of the CNC Controller or other product you make using + this Source. + + For more information, email info@buildbotics.com + +\******************************************************************************/ + +'use strict' + +var api = require('./api'); +var cookie = require('./cookie'); +var util = require('./util'); + + +module.exports = { + template: '#view-viewer-template', + props: ['config', 'template', 'state'], + + + data: function () { + return { + loading: false, + retry: 0, + path: undefined, + toolpath: {}, + progress: 0, + snaps: 'angled top bottom front back left right'.split(' ') + } + }, + + + components: { + 'viewer-help-dialog': require('./viewer-help-dialog'), + 'path-viewer': require('./path-viewer') + }, + + + computed: { + filename: function () {return util.display_path(this.path)}, + + + show: function () { + if (this.$refs.viewer == undefined) return {}; + return this.$refs.viewer.show; + } + }, + + + watch: { + 'state.queued': function () { + if (!this.path && this.state.queued) this.load(this.state.queued); + } + }, + + + attached: function () { + var path = cookie.get('selected-path'); + if (!path) path = this.state.queued; + this.load(path) + }, + + + methods: { + _load: function (path) { + this.loading = true; + + api.get('path/' + path).done(function (toolpath) { + if (path != this.path) return; + this.retry = 0; + + if (toolpath.progress == undefined) { + toolpath.path = path; + this.progress = 1; + this.toolpath = toolpath; + this.loading = false; + + } else { + this._load(path); // Try again + this.progress = toolpath.progress; + } + + }.bind(this)).fail(function (error, xhr) { + if (xhr.status == 404) { + this.loading = false; + this.$root.api_error('', error); + return + } + + if (++this.retry < 10) + setTimeout(function () {this._load(path)}.bind(this), 5000); + else { + this.loading = false; + this.$root.api_error('3D view loading failed', error); + } + }.bind(this)) + }, + + + load: function(path) { + if (!path || this.path == path) return; + + cookie.set('selected-path', path) + this.path = path; + this.progress = 0; + this.toolpath = {}; + this.$refs.viewer.clear(); + + if (path) this._load(path); + }, + + + open: function () { + this.$root.file_dialog({ + callback: function (path) {this.load(path)}.bind(this), + dir: util.dirname(this.path) + }) + }, + + + toggle: function (name) {this.$refs.viewer.toggle(name)}, + snap: function (view) {this.$refs.viewer.snap(view)} + } +} diff --git a/src/js/viewer-help-dialog.js b/src/js/viewer-help-dialog.js new file mode 100644 index 0000000..2d6259f --- /dev/null +++ b/src/js/viewer-help-dialog.js @@ -0,0 +1,45 @@ +/******************************************************************************\ + + This file is part of the Buildbotics firmware. + + Copyright (c) 2015 - 2020, Buildbotics LLC, All rights reserved. + + This Source describes Open Hardware and is licensed under the + CERN-OHL-S v2. + + You may redistribute and modify this Source and make products + using it under the terms of the CERN-OHL-S v2 (https:/cern.ch/cern-ohl). + This Source is distributed WITHOUT ANY EXPRESS OR IMPLIED + WARRANTY, INCLUDING OF MERCHANTABILITY, SATISFACTORY QUALITY AND FITNESS + FOR A PARTICULAR PURPOSE. Please see the CERN-OHL-S v2 for applicable + conditions. + + Source location: https://github.com/buildbotics + + As per CERN-OHL-S v2 section 4, should You produce hardware based on + these sources, You must maintain the Source Location clearly visible on + the external case of the CNC Controller or other product you make using + this Source. + + For more information, email info@buildbotics.com + +\******************************************************************************/ + +'use strict' + + +module.exports = { + template: '#viewer-help-dialog-template', + + + data: function () { + return { + show: false + } + }, + + + methods: { + open: function () {this.show = true} + } +} diff --git a/src/pug/index.pug b/src/pug/index.pug index 3eff62f..d84702e 100644 --- a/src/pug/index.pug +++ b/src/pug/index.pug @@ -38,48 +38,36 @@ html(lang="en") style: include ../static/css/font-awesome.min.css style: include ../static/css/Audiowide.css - style: include ../static/css/clusterize.css + style: include ../static/css/codemirror.css style: include:stylus ../stylus/style.styl body(v-cloak) #overlay(v-if="status != 'connected'") span {{status}} - #layout + #layout(:class="'view-' + currentView + '-page'") a#menuLink.menu-link(href="#menu"): span #menu - button.save.pure-button.button-success(:disabled="!modified", - @click="save") Save - .pure-menu ul.pure-menu-list li.pure-menu-heading a.pure-menu-link(href="#control") Control li.pure-menu-heading - a.pure-menu-link(href="#settings") Settings + a.pure-menu-link(href="#viewer") 3D View li.pure-menu-heading - a.pure-menu-link(href="#motor:0") Motors - - li.pure-menu-item(v-for="motor in config.motors") - a.pure-menu-link(:href="'#motor:' + $index") Motor {{$index}} + a.pure-menu-link(href="#editor") Editor li.pure-menu-heading - a.pure-menu-link(href="#tool") Tool + a.pure-menu-link(href="#camera") Camera li.pure-menu-heading - a.pure-menu-link(href="#io") I/O + a.pure-menu-link(href="#files") Files li.pure-menu-heading - a.pure-menu-link(href="#admin-general") Admin - - li.pure-menu-item - a.pure-menu-link(href="#admin-general") General - - li.pure-menu-item - a.pure-menu-link(href="#admin-network") Network + a.pure-menu-link(href="#settings") Settings li.pure-menu-heading a.pure-menu-link(href="#cheat-sheet") Cheat Sheet @@ -104,33 +92,25 @@ html(lang="en") .subtitle | CNC Controller #[b {{state.demo ? 'Demo ' : ''}}] | v{{config.version}} - a.upgrade-version(v-if="show_upgrade()", href="#admin-general") + a.upgrade-version(v-if="show_upgrade", href="#settings:admin") | Upgrade to v{{latestVersion}} - .fa.fa-check(v-if="!show_upgrade() && latestVersion", + .fa.fa-check(v-if="!show_upgrade && latestVersion", title="Firmware up to date") .copyright Copyright © 2015 - 2020, Buildbotics LLC - .estop(:class="{active: state.es}") - estop(@click="estop") - - .video(title="Plug camera into USB.\n" + - "Left click to toggle video size.\n" + - "Right click to toggle crosshair.", @click="toggle_video", - @contextmenu="toggle_crosshair", :class="video_size") - .crosshair(v-if="crosshair") - .vertical - .horizontal - .box - img(src="/api/video") + .header-tools + a(href="#camera"): video + .estop(:class="{active: state.es}"): estop(@click="estop") - .clear + .content(class="view-{{currentView}}") + component(:is="'view-' + currentView", :config="config", + :template="template", :state="state", keep-alive) - .content(class="{{currentView}}-view") - component(:is="currentView + '-view'", :index="index", - :config="config", :template="template", :state="state", keep-alive) + file-dialog(v-ref:file-dialog, :locations="state.locations") + dialog(v-ref:dialog) - message.error-message(:show.sync="errorShow") + message.error-message(:show.sync="showError") div(slot="header") .estop(:class="{active: state.es}"): estop(@click="estop") h3 ERROR: {{errorMessage}} @@ -146,46 +126,7 @@ html(lang="en") label seconds. div(slot="footer") - button.pure-button.pure-button-primary(@click="errorShow = false") Ok - - message(:show.sync="confirmUpgrade") - h3(slot="header") Upgrade Firmware? - div(slot="body") - p - | Are you sure you want to upgrade the firmware to version - | {{latestVersion}}? - - p.pure-control-group - label(for="pass") Password - input(name="pass", v-model="password", type="password", - @keyup.enter="upgrade_confirmed") - - div(slot="footer") - button.pure-button(@click="confirmUpgrade=false") Cancel - button.pure-button.pure-button-primary(@click="upgrade_confirmed") - | Upgrade - - message(:show.sync="confirmUpload") - h3(slot="header") Upload Firmware? - div(slot="body") - p Are you sure you want to upload firmware #[em {{firmwareName}}]? - - p.pure-control-group - label(for="pass") Password - input(name="pass", v-model="password", type="password", - @keyup.enter="upload_confirmed") - - div(slot="footer") - button.pure-button(@click="confirmUpload=false") Cancel - button.pure-button.pure-button-primary(@click="upload_confirmed") - | Upload - - message(:show.sync="firmwareUpgrading") - h3(slot="header") Firmware upgrading - div(slot="body") - h3 Please wait... - p Loss of power during an upgrade may damage the controller. - div(slot="footer") + button.pure-button.pure-button-primary(@click="showError = false") Ok message(v-if="popupMessages.length", :show="true") h3(slot="header") GCode message @@ -213,9 +154,8 @@ html(lang="en") script: include ../static/js/jquery-1.11.3.min.js script: include ../static/js/vue.js script: include ../static/js/sockjs.min.js - script: include ../static/js/clusterize.min.js script: include ../static/js/three.min.js script: include ../static/js/chart-2.9.3.min.js script: include ../static/js/chart.bundle-2.9.3.min.js script: include:browserify ../js/main.js - script: include ../static/js/ui.js + script: include ../static/js/codemirror.js diff --git a/src/pug/templates/admin-general-view.pug b/src/pug/templates/admin-general-view.pug deleted file mode 100644 index 1bff7e0..0000000 --- a/src/pug/templates/admin-general-view.pug +++ /dev/null @@ -1,68 +0,0 @@ -//-///////////////////////////////////////////////////////////////////////////// -//- // -//- This file is part of the Buildbotics firmware. // -//- // -//- Copyright (c) 2015 - 2020, Buildbotics LLC, All rights reserved. // -//- // -//- This Source describes Open Hardware and is licensed under the // -//- CERN-OHL-S v2. // -//- // -//- You may redistribute and modify this Source and make products // -//- using it under the terms of the CERN-OHL-S v2 (https:/cern.ch/cern-ohl). // -//- This Source is distributed WITHOUT ANY EXPRESS OR IMPLIED // -//- WARRANTY, INCLUDING OF MERCHANTABILITY, SATISFACTORY QUALITY AND FITNESS // -//- FOR A PARTICULAR PURPOSE. Please see the CERN-OHL-S v2 for applicable // -//- conditions. // -//- // -//- Source location: https://github.com/buildbotics // -//- // -//- As per CERN-OHL-S v2 section 4, should You produce hardware based on // -//- these sources, You must maintain the Source Location clearly visible on // -//- the external case of the CNC Controller or other product you make using // -//- this Source. // -//- // -//- For more information, email info@buildbotics.com // -//- // -//-///////////////////////////////////////////////////////////////////////////// - -script#admin-general-view-template(type="text/x-template") - #admin-general - h2 Firmware - button.pure-button.pure-button-primary(@click="check") Check - button.pure-button.pure-button-primary(@click="upgrade") Upgrade - label.pure-button.pure-button-primary(@click="upload_firmware") Upload - form.upload-firmware.file-upload - input(type="file", accept=".bz2", @change="upload") - - p - input(type="checkbox", v-model="autoCheckUpgrade", - @change="change_auto_check_upgrade") - label(for="auto-check-upgrade")   Automatically check for upgrades - - h2 Configuration - button.pure-button.pure-button-primary(@click="backup") Backup - - label.pure-button.pure-button-primary(@click="restore_config") Restore - form.restore-config.file-upload - input(type="file", accept=".json", @change="restore") - message(:show.sync="configRestored") - h3(slot="header") Success - p(slot="body") Configuration restored. - - button.pure-button.pure-button-primary(@click="confirmReset = true") Reset - message(:show.sync="confirmReset") - h3(slot="header") Reset to default configuration? - p(slot="body") Non-network configuration changes will be lost. - div(slot="footer") - button.pure-button(@click="confirmReset = false") Cancel - button.pure-button.button-success(@click="reset") OK - - message(:show.sync="configReset") - h3(slot="header") Success - p(slot="body") Configuration reset. - - h2 Debugging - a(href="/api/log", target="_blank") - button.pure-button.pure-button-primary View Log - a(href="/api/bugreport", download) - button.pure-button.pure-button-primary Bug Report diff --git a/src/pug/templates/admin-network-view.pug b/src/pug/templates/admin-network-view.pug deleted file mode 100644 index de1e966..0000000 --- a/src/pug/templates/admin-network-view.pug +++ /dev/null @@ -1,135 +0,0 @@ -//-///////////////////////////////////////////////////////////////////////////// -//- // -//- This file is part of the Buildbotics firmware. // -//- // -//- Copyright (c) 2015 - 2020, Buildbotics LLC, All rights reserved. // -//- // -//- This Source describes Open Hardware and is licensed under the // -//- CERN-OHL-S v2. // -//- // -//- You may redistribute and modify this Source and make products // -//- using it under the terms of the CERN-OHL-S v2 (https:/cern.ch/cern-ohl). // -//- This Source is distributed WITHOUT ANY EXPRESS OR IMPLIED // -//- WARRANTY, INCLUDING OF MERCHANTABILITY, SATISFACTORY QUALITY AND FITNESS // -//- FOR A PARTICULAR PURPOSE. Please see the CERN-OHL-S v2 for applicable // -//- conditions. // -//- // -//- Source location: https://github.com/buildbotics // -//- // -//- As per CERN-OHL-S v2 section 4, should You produce hardware based on // -//- these sources, You must maintain the Source Location clearly visible on // -//- the external case of the CNC Controller or other product you make using // -//- this Source. // -//- // -//- For more information, email info@buildbotics.com // -//- // -//-///////////////////////////////////////////////////////////////////////////// - -script#admin-network-view-template(type="text/x-template") - #admin-network - h2 Hostname - .pure-form.pure-form-aligned - .pure-control-group - label(for="hostname") Hostname - input(name="hostname", v-model="hostname", @keyup.enter="set_hostname") - button.pure-button.pure-button-primary(@click="set_hostname") Set - - message(:show.sync="hostnameSet") - h3(slot="header") Hostname Set - div(slot="body") - p Hostname was successfuly set to #[strong {{hostname}}]. - p Rebooting to apply changes. - p Redirecting to new hostname in {{redirectTimeout}} seconds. - div(slot="footer") - - h2 Remote SSH User - .pure-form.pure-form-aligned - .pure-control-group - label(for="username") Username - input(name="username", v-model="username", @keyup.enter="set_username") - button.pure-button.pure-button-primary(@click="set_username") Set - - .pure-form.pure-form-aligned - .pure-control-group - label(for="current") Current Password - input(name="current", v-model="current", type="password") - .pure-control-group - label(for="pass1") New Password - input(name="pass1", v-model="password", type="password") - .pure-control-group - label(for="pass2") New Password - input(name="pass2", v-model="password2", type="password") - button.pure-button.pure-button-primary(@click="set_password") Set - - message(:show.sync="passwordSet") - h3(slot="header") Password Set - p(slot="body") - - message(:show.sync="usernameSet") - h3(slot="header") Username Set - p(slot="body") - - h2 Wifi Setup - .pure-form.pure-form-aligned - .pure-control-group - label(for="wifi_mode") Mode - select(name="wifi_mode", v-model="wifi_mode", - title="Select client or access point mode") - option(value="disabled") Disabled - option(value="client") Client - option(value="ap") Access Point - button.pure-button.pure-button-primary(@click="wifiConfirm = true", - v-if="wifi_mode == 'disabled'") Set - - .pure-control-group(v-if="wifi_mode != 'disabled'", - title="Use the intenral WiFi. Disable to use a USB WiFi dongle") - label(for="internal") Internal WiFi - input(type="checkbox", v-model="wifi_internal") - - .pure-control-group(v-if="wifi_mode == 'ap'") - label(for="wifi_ch") Channel - select(name="wifi_ch", v-model="wifi_ch") - each ch in [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11] - option(value=ch)= ch - - .pure-control-group(v-if="wifi_mode != 'disabled'") - label(for="ssid") Network (SSID) - input(name="ssid", v-model="wifi_ssid") - - .pure-control-group(v-if="wifi_mode != 'disabled'") - label(for="wifi_pass") Password - input(name="wifi_pass", v-model="wifi_pass", type="password") - button.pure-button.pure-button-primary(@click="wifiConfirm = true") Set - - p(v-if="wifi_mode != 'disabled'"). - WARNING: WiFi may be unreliable in an electrically noisy environment - such as a machine shop. - - message.wifi-confirm(:show.sync="wifiConfirm") - h3(slot="header") Configure Wifi and reboot? - div(slot="body") - p - | After configuring the Wifi settings the controller will - | automatically reboot. - table - tr - th Mode - td  {{wifi_mode}} - tr(v-if="wifi_mode == 'ap'") - th Channel - td  {{wifi_ch}} - tr(v-if="wifi_mode != 'disabled'") - th SSID - td  {{wifi_ssid}} - tr(v-if="wifi_mode != 'disabled'") - th Auth - td  {{wifi_pass ? 'WPA2' : 'Open'}} - - div(slot="footer") - button.pure-button(@click="wifiConfirm = false") Cancel - button.pure-button.button-success(@click="config_wifi") OK - - message(:show.sync="rebooting") - h3(slot="header") Rebooting - p(slot="body") Please wait... - div(slot="footer") diff --git a/src/pug/templates/cheat-sheet-view.pug b/src/pug/templates/cheat-sheet-view.pug deleted file mode 100644 index 83ece9e..0000000 --- a/src/pug/templates/cheat-sheet-view.pug +++ /dev/null @@ -1,597 +0,0 @@ -//-///////////////////////////////////////////////////////////////////////////// -//- // -//- This file is part of the Buildbotics firmware. // -//- // -//- Copyright (c) 2015 - 2020, Buildbotics LLC, All rights reserved. // -//- // -//- This Source describes Open Hardware and is licensed under the // -//- CERN-OHL-S v2. // -//- // -//- You may redistribute and modify this Source and make products // -//- using it under the terms of the CERN-OHL-S v2 (https:/cern.ch/cern-ohl). // -//- This Source is distributed WITHOUT ANY EXPRESS OR IMPLIED // -//- WARRANTY, INCLUDING OF MERCHANTABILITY, SATISFACTORY QUALITY AND FITNESS // -//- FOR A PARTICULAR PURPOSE. Please see the CERN-OHL-S v2 for applicable // -//- conditions. // -//- // -//- Source location: https://github.com/buildbotics // -//- // -//- As per CERN-OHL-S v2 section 4, should You produce hardware based on // -//- these sources, You must maintain the Source Location clearly visible on // -//- the external case of the CNC Controller or other product you make using // -//- this Source. // -//- // -//- For more information, email info@buildbotics.com // -//- // -//-///////////////////////////////////////////////////////////////////////////// - -script#cheat-sheet-view-template(type="text/x-template") - // Modified from http://linuxcnc.org/docs/html/gcode.html - - var base = 'http://linuxcnc.org/docs/html/gcode'; - - var camotics_base = 'https://camotics.org/gcode.html'; - - .cheat-sheet - h2 GCode Cheat Sheet - - table - tr - th Code - th Parameters - th Description - - tr.spacer-row: th - tr.header-row - th(colspan='3') Motion - tr - td - a(href=`${base}/g-code.html#gcode:g0`) G0 - td - td Rapid Move - tr - td - a(target="_blank", href=`${base}/g-code.html#gcode:g1`) G1 - td - td Linear Move - tr - td - a(target="_blank", href=`${base}/g-code.html#gcode:g2-g3`) G2, G3 - td I J K or R, P - td Arc Move - tr - td - a(target="_blank", href=`${base}/g-code.html#gcode:g4`) G4 - td P - td Dwell - tr.unimplemented(v-if="showUnimplemented") - td - a(target="_blank", href=`${base}/g-code.html#gcode:g5`) G5 - td I J P Q - td Cubic Spline - tr.unimplemented(v-if="showUnimplemented") - td - a(target="_blank", href=`${base}/g-code.html#gcode:g5.1`) G5.1 - td I J - td Quadratic Spline - tr.unimplemented(v-if="showUnimplemented") - td - a(target="_blank", href=`${base}/g-code.html#gcode:g5.2-g5.3`) G5.2 - td P L - td NURBS - tr.unimplemented(v-if="showUnimplemented") - td - a(target="_blank", href=`${base}/g-code.html#gcode:g33.1`) G33.1 - td K - td Rigid Tapping - - tr.spacer-row: th - tr.header-row - th(colspan='3') Homing & Probing - tr - td - a(target="_blank", href=`${camotics_base}#gcodes-g28_2-28_3`) - | G28.2, G28.3 - td - td (Un)set Axis Homed State - tr - td - a(target="_blank", href=`${base}/g-code.html#gcode:g38`) G38.2 - G38.5 - td - td Straight Probe - tr - td - a(target="_blank", href=`${camotics_base}#gcodes-g38_6-38_9`) - | G38.6 - G38.9 - td - td Seek Switch - - tr.spacer-row: th - tr.header-row - th(colspan='3') Tool Control - tr - td - a(href=`${base}/other-code.html#sec:select-tool`) T - td - td Select Tool - tr - td - a(target="_blank", href=`${base}/m-code.html#mcode:m6`) M6 - td T - td Tool Change - tr.unimplemented(v-if="showUnimplemented") - td - a(target="_blank", href=`${base}/m-code.html#mcode:m61`) M61 - td Q - td Set Current Tool - tr - td - a(target="_blank", href=`${base}/g-code.html#gcode:g10-l1`) G10 L1 - td P Q R - td Set Tool Table - tr - td - a(target="_blank", href=`${base}/g-code.html#gcode:g10-l10`) G10 L10 - td P - td Set Tool Table - tr - td - a(target="_blank", href=`${base}/g-code.html#gcode:g10-l11`) G10 L11 - td P - td Set Tool Table - tr - td - a(target="_blank", href=`${base}/g-code.html#gcode:g43`) G43 - td H - td Tool Length Offset - tr - td - a(target="_blank", href=`${base}/g-code.html#gcode:g43.1`) G43.1 - td - td Dynamic Tool Length Offset - tr - td - a(target="_blank", href=`${base}/g-code.html#gcode:g43.2`) G43.2 - td H - td Apply additional Tool Length Offset - tr - td - a(target="_blank", href=`${base}/g-code.html#gcode:g49`) G49 - td - td Cancel Tool Length Compensation - - tr.spacer-row: th - tr.header-row - th(colspan='3') Feed Control - tr - td - a(href=`${base}/other-code.html#sec:set-feed-rate`) F - td - td Set Feed Rate - tr.unimplemented(v-if="showUnimplemented") - td - a(target="_blank", href=`${base}/g-code.html#gcode:g93-g94-g95`) - | G93, G94, G95 - td - td Feed Rate Mode - tr.unimplemented(v-if="showUnimplemented") - td - a(target="_blank", href=`${base}/m-code.html#mcode:m52`) M52 - td P0 (off) or P1 (on) - td Adaptive Feed Control - tr.unimplemented(v-if="showUnimplemented") - td - a(target="_blank", href=`${base}/m-code.html#mcode:m53`) M53 - td P0 (off) or P1 (on) - td Feed Stop Control - - tr.spacer-row: th - tr.header-row - th(colspan='3') Spindle Control - tr - td - a(href=`${base}/other-code.html#sec:set-spindle-speed`) S - td - td Set Spindle Speed - tr - td - a(target="_blank", href=`${base}/m-code.html#mcode:m3-m4-m5`) - | M3, M4, M5 - td S - td Spindle Control - tr.unimplemented(v-if="showUnimplemented") - td - a(target="_blank", href=`${base}/m-code.html#mcode:m19`) M19 - td - td Orient Spindle - tr.unimplemented(v-if="showUnimplemented") - td - a(target="_blank", href=`${base}/g-code.html#gcode:g96-g97`) G96, G97 - td S D - td Spindle Control Mode - tr.unimplemented(v-if="showUnimplemented") - td - a(target="_blank", href=`${base}/g-code.html#gcode:g33`) G33 - td K - td Spindle Synchronized Motion - - tr.spacer-row: th - tr.header-row - th(colspan='3') Coolant - tr - td - a(target="_blank", href=`${base}/m-code.html#mcode:m7-m8-m9`) - | M7, M8, M9 - td - td Coolant Control - tr - td - a(target="_blank", href=`${camotics_base}#mcodes-m7_1-m8_1`) - | M7.1, M8.1 - td - td Disable Coolant - - tr.spacer-row: th - tr.header-row - th(colspan='3') Stopping - tr - td - a(target="_blank", href=`${base}/m-code.html#mcode:m0-m1`) M0, M1 - td - td Program Pause - tr - td - a(target="_blank", href=`${base}/m-code.html#mcode:m2-m30`) M2, M30 - td - td Program End - tr.unimplemented(v-if="showUnimplemented") - td - a(target="_blank", href=`${base}/m-code.html#mcode:m60`) M60 - td - td Pallet Change Pause - - tr.spacer-row: th - tr.header-row - th(colspan='3') Units - tr - td - a(target="_blank", href=`${base}/g-code.html#gcode:g20-g21`) G20, G21 - td - td Units (inch, mm) - - tr.spacer-row: th - tr.header-row - th(colspan='3') Distance Mode - tr - td - a(target="_blank", href=`${base}/g-code.html#gcode:g90-g91`) G90, G91 - td - td Distance Mode - tr - td - a(target="_blank", href=`${base}/g-code.html#gcode:g90.1-g91.1`) - | G90.1, G91.1 - td - td Arc Distance Mode - tr.unimplemented(v-if="showUnimplemented") - td - a(target="_blank", href=`${base}/g-code.html#gcode:g7`) G7 - td - td Lathe Diameter Mode - tr.unimplemented(v-if="showUnimplemented") - td - a(target="_blank", href=`${base}/g-code.html#gcode:g8`) G8 - td - td Lathe Radius Mode - - tr.spacer-row.unimplemented(v-if="showUnimplemented"): th - tr.header-row.unimplemented(v-if="showUnimplemented") - th(colspan='3') Cutter Radius Compensation - tr.unimplemented(v-if="showUnimplemented") - td - a(target="_blank", href=`${base}/g-code.html#gcode:g40`) G40 - td - td Compensation Off - tr.unimplemented(v-if="showUnimplemented") - td - a(target="_blank", href=`${base}/g-code.html#gcode:g41-g42`) G41,G42 - td D - td Cutter Compensation - tr.unimplemented(v-if="showUnimplemented") - td - a(target="_blank", href=`${base}/g-code.html#gcode:g41.1-g42.1`) - | G41.1, G42.1 - td D L - td Dynamic Cutter Compensation - - tr.spacer-row: th - tr.header-row - th(colspan='3') Path Control Mode - tr - td - a(target="_blank", href=`${base}/g-code.html#gcode:g61-g61.1`) - | G61 G61.1 - td - td Exact Path Mode - tr - td - a(target="_blank", href=`${base}/g-code.html#gcode:g64`) G64 - td P Q - td Path Blending (Partial support) - - tr.spacer-row.unimplemented(v-if="showUnimplemented"): th - tr.header-row.unimplemented(v-if="showUnimplemented") - th(colspan='3') Overrides - tr.unimplemented(v-if="showUnimplemented") - td - a(target="_blank", href=`${base}/m-code.html#mcode:m48-m49`) M48, M49 - td - td Speed and Feed Override Control - tr.unimplemented(v-if="showUnimplemented") - td - a(target="_blank", href=`${base}/m-code.html#mcode:m50`) M50 - td P0 (off) or P1 (on) - td Feed Override Control - tr.unimplemented(v-if="showUnimplemented") - td - a(target="_blank", href=`${base}/m-code.html#mcode:m51`) M51 - td P0 (off) or P1 (on) - td Spindle Speed Override Control - - tr.spacer-row: th - tr.header-row - th(colspan='3') Coordinate Systems, Offsets & Planes - tr - td - a(target="_blank", href=`${base}/g-code.html#gcode:g54-g59.3`) - | G54-G59.3 - td - td Select Coordinate System - tr - td - a(target="_blank", href=`${base}/g-code.html#gcode:g10-l2`) G10 L2 - td P R - td Set Coordinate System - tr - td - a(target="_blank", href=`${base}/g-code.html#gcode:g10-l20`) G10 L20 - td P - td Set Coordinate System - tr - td - a(target="_blank", href=`${base}/g-code.html#gcode:g52`) G52 - td - td Local Coordinate System Offset - tr - td - a(target="_blank", href=`${base}/g-code.html#gcode:g53`) G53 - td - td Move in Machine Coordinates - tr - td - a(target="_blank", href=`${base}/g-code.html#gcode:g92`) G92 - td - td Coordinate System Offset - tr - td - a(target="_blank", href=`${base}/g-code.html#gcode:g92.1-g92.2`) - | G92.1, G92.2 - td - td Reset G92 Offsets - tr - td - a(target="_blank", href=`${base}/g-code.html#gcode:g92.3`) G92.3 - td - td Restore G92 Offsets - tr - td - a(target="_blank", href=`${base}/g-code.html#gcode:g28-g28.1`) - | G28, G28.1 - td - td Go/Set Predefined Position - tr - td - a(target="_blank", href=`${base}/g-code.html#gcode:g30-g30.1`) - | G30, G30.1 - td - td Go/Set Predefined Position - tr - td - a(target="_blank", href=`${base}/g-code.html#gcode:g17-g19.1`) - | G17 - G19.1 - td (affects G2, G3, G81…G89, G40…G42) - td Plane Select - - tr.spacer-row: th - tr.header-row - th(colspan='3') Flow-control Codes - tr - td - a(target="_blank", href=`${base}/o-code.html#ocode:subroutines`) - | o sub/endsub/call - td - td Subroutines, sub/endsub call - tr - td - a(target="_blank", href=`${base}/o-code.html#ocode:looping`) o while - td - td Looping, while/endwhile do/while - tr - td - a(target="_blank", href=`${base}/o-code.html#ocode:conditional`) o if - td - td Conditional, if/else/endif - tr - td - a(target="_blank", href=`${base}/o-code.html#ocode:repeat`) o repeat - td - td Repeat a loop of code - tr - td - a(target="_blank", href=`${base}/o-code.html#ocode:indirection`) [] - td - td Indirection - tr - td - a(target="_blank", href=`${base}/o-code.html#ocode:calling-files`) - | o call - td - td Call named or numbered file - - tr.spacer-row: th - tr.header-row - th(colspan='3') Modal State - tr - td - a(target="_blank", href=`${base}/m-code.html#mcode:m70`) M70 - td - td Save modal state - tr - td - a(target="_blank", href=`${base}/m-code.html#mcode:m71`) M71 - td - td Invalidate stored state - tr - td - a(target="_blank", href=`${base}/m-code.html#mcode:m72`) M72 - td - td Restore modal state - tr - td - a(target="_blank", href=`${base}/m-code.html#mcode:m73`) M73 - td - td Save and Auto-restore modal state - - tr.spacer-row.unimplemented(v-if="showUnimplemented"): th - tr.header-row.unimplemented(v-if="showUnimplemented") - th(colspan='3') Input/Output - tr.unimplemented(v-if="showUnimplemented") - td - a(target="_blank", href=`${base}/m-code.html#mcode:m62-m65`) M62 - M65 - td P - td Digital Output Control - tr.unimplemented(v-if="showUnimplemented") - td - a(target="_blank", href=`${base}/m-code.html#mcode:m66`) M66 - td P E L Q - td Wait on Input - tr.unimplemented(v-if="showUnimplemented") - td - a(target="_blank", href=`${base}/m-code.html#mcode:m67`) M67 - td T - td Analog Output,Synchronized - tr.unimplemented(v-if="showUnimplemented") - td - a(target="_blank", href=`${base}/m-code.html#mcode:m68`) M68 - td T - td Analog Output, Immediate - - tr.spacer-row.unimplemented(v-if="showUnimplemented"): th - tr.header-row.unimplemented(v-if="showUnimplemented") - th(colspan='3') User Defined Commands - tr.unimplemented(v-if="showUnimplemented") - td - a(target="_blank", href=`${base}/m-code.html#mcode:m100-m199`) - | M101 - M199 - td P Q - td User Defined Commands - - tr.spacer-row: th - tr.header-row - th(colspan='3') Canned cycles - tr - td - a(target="_blank", href=`${base}/g-code.html#gcode:g80`) G80 - td - td Cancel Canned Cycle - tr - td - a(target="_blank", href=`${base}/g-code.html#gcode:g81`) G81 - td R L (P) - td Drilling Cycle - tr - td - a(target="_blank", href=`${base}/g-code.html#gcode:g82`) G82 - td R L (P) - td Drilling Cycle, Dwell - tr.unimplemented(v-if="showUnimplemented") - td - a(target="_blank", href=`${base}/g-code.html#gcode:g83`) G83 - td R L Q - td Drilling Cycle, Peck - tr - td - a(target="_blank", href=`${base}/g-code.html#gcode:g73`) G73 - td R L Q - td Drilling Cycle, Chip Breaking - tr - td - a(target="_blank", href=`${base}/g-code.html#gcode:g85`) G85 - td R L (P) - td Boring Cycle, Feed Out - tr - td - a(target="_blank", href=`${base}/g-code.html#gcode:g89`) G89 - td R L (P) - td Boring Cycle, Dwell, Feed Out - tr.unimplemented(v-if="showUnimplemented") - td - a(target="_blank", href=`${base}/g-code.html#gcode:g76`) G76 - td P Z I J R K Q H L E - td Threading Cycle - tr.unimplemented(v-if="showUnimplemented") - td - a(target="_blank", href=`${base}/g-code.html#gcode:g98-g99`) G98, G99 - td - td Canned Cycle Return Level - - tr.spacer-row: th - tr.header-row - th(colspan='3') Comments & Messages - tr - td - a(target="_blank", href=`${base}/overview.html#gcode:comments`) ; (…) - td - td Comments - tr - td - a(target="_blank", href=`${base}/overview.html#gcode:messages`) - | (MSG,…) - td - td Messages - tr - td - a(target="_blank", href=`${base}/overview.html#gcode:debug`) (DEBUG,…) - td - td Debug Messages - tr.unimplemented(v-if="showUnimplemented") - td - a(target="_blank", href=`${base}/overview.html#gcode:print`) (PRINT,…) - td - td Print Messages - tr - td - a(target="_blank", href=`${base}/overview.html#_logging`) (LOG,…) - td - td Logging Messages - - div - input(type="checkbox", v-model="showUnimplemented") - label Show unsupported codes - - h2 Further GCode Programming Documentation - - p - | The Buildbotics controller implements a subset of LinuxCNC GCode. - | Supported commands are listed above. You can find further help with - | #[a(href="http://wikipedia.com/wiki/G-code", target="_blank") GCode] - | programming on the LinuxCNC website: - - ul - li: a(href="http://linuxcnc.org/docs/html/gcode/overview.html", - target="_blank") - | G Code overview - li: a(href="http://linuxcnc.org/docs/html/gcode/g-code.html", - target="_blank") - | G Code reference - li: a(href="http://linuxcnc.org/docs/html/gcode/m-code.html", - target="_blank") - | M Code reference diff --git a/src/pug/templates/control-view.pug b/src/pug/templates/control-view.pug deleted file mode 100644 index 5355d21..0000000 --- a/src/pug/templates/control-view.pug +++ /dev/null @@ -1,342 +0,0 @@ -//-///////////////////////////////////////////////////////////////////////////// -//- // -//- This file is part of the Buildbotics firmware. // -//- // -//- Copyright (c) 2015 - 2020, Buildbotics LLC, All rights reserved. // -//- // -//- This Source describes Open Hardware and is licensed under the // -//- CERN-OHL-S v2. // -//- // -//- You may redistribute and modify this Source and make products // -//- using it under the terms of the CERN-OHL-S v2 (https:/cern.ch/cern-ohl). // -//- This Source is distributed WITHOUT ANY EXPRESS OR IMPLIED // -//- WARRANTY, INCLUDING OF MERCHANTABILITY, SATISFACTORY QUALITY AND FITNESS // -//- FOR A PARTICULAR PURPOSE. Please see the CERN-OHL-S v2 for applicable // -//- conditions. // -//- // -//- Source location: https://github.com/buildbotics // -//- // -//- As per CERN-OHL-S v2 section 4, should You produce hardware based on // -//- these sources, You must maintain the Source Location clearly visible on // -//- the external case of the CNC Controller or other product you make using // -//- this Source. // -//- // -//- For more information, email info@buildbotics.com // -//- // -//-///////////////////////////////////////////////////////////////////////////// - -script#control-view-template(type="text/x-template") - #control - table.axes - tr(:class="axes.klass") - th.name Axis - th.position Position - th.absolute Absolute - th.offset Offset - th.state State - th.actions - button.pure-button(:disabled="!can_set_axis", - title="Zero all axis offsets.", @click="zero()") ∅ - - button.pure-button(title="Home all axes.", @click="home()", - :disabled="!is_idle") - .fa.fa-home - - each axis in 'xyzabc' - tr.axis(:class=`${axis}.klass`, v-if=`${axis}.enabled`, - :title=`${axis}.title`) - th.name= axis - td.position: unit-value(:value=`${axis}.pos`, precision=4) - td.absolute: unit-value(:value=`${axis}.abs`, precision=3) - td.offset: unit-value(:value=`${axis}.off`, precision=3) - td.state - .fa(:class=`'fa-' + ${axis}.icon`) - | {{#{axis}.state}} - - th.actions - button.pure-button(:disabled="!can_set_axis", - title=`Set {{'${axis}' | upper}} axis position.`, - @click=`show_set_position('${axis}')`) - .fa.fa-cog - - button.pure-button(:disabled="!can_set_axis", - title=`Zero {{'${axis}' | upper}} axis offset.`, - @click=`zero('${axis}')`) ∅ - - button.pure-button(:disabled="!is_idle", @click=`home('${axis}')`, - title=`Home {{'${axis}' | upper}} axis.`) - .fa.fa-home - - message(:show.sync=`position_msg['${axis}']`) - h3(slot="header") Set {{'#{axis}' | upper}} axis position - - div(slot="body") - .pure-form - .pure-control-group - label Position - input(v-model="axis_position", - @keyup.enter=`set_position('${axis}', axis_position)`) - p - - div(slot="footer") - button.pure-button(@click=`position_msg['${axis}'] = false`) - | Cancel - - button.pure-button(v-if=`${axis}.homed`, - @click=`unhome('${axis}')`) Unhome - - button.pure-button.button-success( - @click=`set_position('${axis}', axis_position)`) Set - - - message(:show.sync=`manual_home['${axis}']`) - h3(slot="header") Manually home {{'#{axis}' | upper}} axis - - div(slot="body") - p Set axis absolute position. - - .pure-form - .pure-control-group - label Absolute - input(v-model="axis_position", - @keyup.enter=`set_home('${axis}', axis_position)`) - - p - - div(slot="footer") - button.pure-button(@click=`manual_home['${axis}'] = false`) - | Cancel - - button.pure-button.button-success( - title=`Home {{'${axis}' | upper}} axis.`, - @click=`set_home('${axis}', axis_position)`) Set - - table.info - tr - th State - td(:class="{attention: highlight_state}") {{mach_state}} - - tr - th Message - td.message(:class="{attention: highlight_state}") - | {{message.replace(/^#/, '')}} - - tr(title="Active machine units") - th Units - td.mach_units - select(v-model="mach_units", :disabled="!is_idle") - option(value="METRIC") METRIC - option(value="IMPERIAL") IMPERIAL - - tr(title="Active tool") - th Tool - td {{state.tool || 0}} - - table.info - tr( - title="Current velocity in {{metric ? 'meters' : 'inches'}} per minute") - th Velocity - td - unit-value(:value="state.v", precision="2", unit="", iunit="", - scale="0.0254") - | {{metric ? ' m/min' : ' IPM'}} - - tr(title="Programmed feed rate.") - th Feed - td - unit-value(:value="state.feed", precision="2", unit="", iunit="") - | {{metric ? ' mm/min' : ' IPM'}} - - tr(title="Programed and actual speed.") - th Speed - td - | {{state.speed || 0 | fixed 0}} - span(v-if="!isNaN(state.s)")  ({{state.s | fixed 0}}) - = ' RPM' - - tr(title="Load switch states.") - th Loads - td - span(:class="state['1oa'] ? 'load-on' : ''") - | 1:{{state['1oa'] ? 'On' : 'Off'}} - |   - span(:class="state['2oa'] ? 'load-on' : ''") - | 2:{{state['2oa'] ? 'On' : 'Off'}} - - table.info - tr - th Remaining - td(title="Total run time (days:hours:mins:secs)"). - #[span(v-if="plan_time_remaining") {{plan_time_remaining | time}} of] - {{toolpath.time | time}} - tr - th ETA - td.eta {{eta}} - tr - th Line - td - | {{0 <= state.line ? state.line : 0 | number}} - span(v-if="toolpath.lines") - |  of {{toolpath.lines | number}} - tr - th Progress - td.progress - label {{(progress || 0) | percent}} - .bar(:style="'width:' + (progress || 0) * 100 + '%'") - - .override(title="Feed rate override.") - label Feed - input(type="range", min="0", max="2", step="0.01", - v-model="feed_override", @change="override_feed") - span.percent {{feed_override | percent 0}} - - .override(title="Spindle speed override.") - label Speed - input(type="range", min="0", max="2", step="0.01", - v-model="speed_override", @change="override_speed") - span.percent {{speed_override | percent 0}} - - .tabs - input#tab1(type="radio", name="tabs" checked, @click="tab = 'auto'") - label(for="tab1", title="Run GCode programs") Auto - - input#tab2(type="radio", name="tabs", @click="tab = 'mdi'") - label(for="tab2", title="Manual GCode entry") MDI - - input#tab3(type="radio", name="tabs", @click="tab = 'jog'") - label(for="tab3", "Jog the axes manually") Jog - - input#tab4(type="radio", name="tabs", @click="tab = 'messages'") - label(for="tab4") Messages - - input#tab5(type="radio", name="tabs", @click="tab = 'indicators'") - label(for="tab5") Indicators - - section#content1.tab-content.pure-form - .toolbar.pure-control-group - button.pure-button(:class="{'attention': is_holding}", - title="{{is_running ? 'Pause' : 'Start'}} program.", - @click="start_pause", :disabled="!state.selected") - .fa(:class="is_running ? 'fa-pause' : 'fa-play'") - - button.pure-button(title="Stop program.", @click="stop") - .fa.fa-stop - - button.pure-button(title="Pause program at next optional stop (M1).", - @click="optional_pause", v-if="false") - .fa.fa-stop-circle-o - - button.pure-button(title="Execute one program step.", @click="step", - :disabled="(!is_ready && !is_holding) || !state.selected", - v-if="false") - .fa.fa-step-forward - - button.pure-button(title="Upload a new GCode program.", @click="open", - :disabled="!is_ready") - .fa.fa-folder-open - - form.gcode-file-input.file-upload - input(type="file", @change="upload", :disabled="!is_ready", - accept="text/*,.nc,.gcode,.gc,.ngc,.txt,.tap,.cnc") - - a.pure-button(:disabled="!state.selected", download, - :href="'/api/file/' + state.selected", - title="Download the selected GCode program.") - .fa.fa-download - - button.pure-button(title="Delete current GCode program.", - @click="deleteGCode = true", - :disabled="!state.selected || !is_ready") - .fa.fa-trash - - message(:show.sync="deleteGCode") - h3(slot="header") Delete GCode? - p(slot="body") - div(slot="footer") - button.pure-button(@click="deleteGCode = false") Cancel - button.pure-button.button-error(@click="delete_all") - .fa.fa-trash - |  all - button.pure-button.button-success(@click="delete_current") - .fa.fa-trash - |  selected - - select(title="Select previously uploaded GCode programs.", - v-model="state.selected", @change="load", :disabled="!is_ready") - option(v-for="file in state.files", :value="file") {{file}} - - .progress(v-if="toolpath_progress && toolpath_progress < 1", - title="Simulating GCode to check for errors, calculate ETA and " + - "generate 3D view. You can run GCode before the simulation " + - "finishes.") - div(:style="'width:' + (toolpath_progress || 0) * 100 + '%'") - label Simulating {{(toolpath_progress || 0) | percent}} - - path-viewer(:toolpath="toolpath", :state="state", :config="config") - gcode-viewer - - section#content2.tab-content - .mdi.pure-form(title="Manual GCode entry.") - button.pure-button(:disabled="!can_mdi", - :class="{'attention': is_holding}", - title="{{is_running ? 'Pause' : 'Start'}} command.", - @click="mdi_start_pause") - .fa(:class="is_running ? 'fa-pause' : 'fa-play'") - - button.pure-button(title="Stop command.", @click="stop") - .fa.fa-stop - - input(v-model="mdi", :disabled="!can_mdi", @keyup.enter="submit_mdi") - - .history(:class="{placeholder: !history}") - span(v-if="!history.length") MDI history displays here. - ul - li(v-for="item in history", @click="load_history($index)", - track-by="$index") - | {{item}} - - section#content3.tab-content - .jog - axis-control(axes="XY", :colors="['red', 'green']", - :enabled="[x.enabled, y.enabled]", - v-if="x.enabled || y.enabled", :adjust="jog_adjust", - :step="jog_step") - - axis-control(axes="AZ", :colors="['orange', 'blue']", - :enabled="[a.enabled, z.enabled]", - v-if="a.enabled || z.enabled", :adjust="jog_adjust", - :step="jog_step") - - axis-control(axes="BC", :colors="['cyan', 'purple']", - :enabled="[b.enabled, c.enabled]", - v-if="b.enabled || c.enabled", :adjust="jog_adjust", - :step="jog_step") - - .jog-settings - .jog-adjust - | Fine adjust - input(type="range", v-model="jog_adjust", min=0, max=2, step=1, - list="jog-adjust-ticks") - datalist#jog-adjust-ticks - option(value="0") - option(value="1") - option(value="2") - - .jog-mode - | Step mode - input(type="checkbox", v-model="jog_step") - - .jog-instructions(v-if="jog_step") - p Left click the axes above to jog by the specified amount. - - .jog-instructions(v-else) - p. - Left click the axes above holding down the mouse button to jog the - machine. - p Jogging speed is set by the ring that is clicked. - - section#content4.tab-content - console - - section#content5.tab-content - indicators(:state="state", :template="template") diff --git a/src/pug/templates/dialog.pug b/src/pug/templates/dialog.pug new file mode 100644 index 0000000..eeb5684 --- /dev/null +++ b/src/pug/templates/dialog.pug @@ -0,0 +1,41 @@ +//-///////////////////////////////////////////////////////////////////////////// +//- // +//- This file is part of the Buildbotics firmware. // +//- // +//- Copyright (c) 2015 - 2020, Buildbotics LLC, All rights reserved. // +//- // +//- This Source describes Open Hardware and is licensed under the // +//- CERN-OHL-S v2. // +//- // +//- You may redistribute and modify this Source and make products // +//- using it under the terms of the CERN-OHL-S v2 (https:/cern.ch/cern-ohl). // +//- This Source is distributed WITHOUT ANY EXPRESS OR IMPLIED // +//- WARRANTY, INCLUDING OF MERCHANTABILITY, SATISFACTORY QUALITY AND FITNESS // +//- FOR A PARTICULAR PURPOSE. Please see the CERN-OHL-S v2 for applicable // +//- conditions. // +//- // +//- Source location: https://github.com/buildbotics // +//- // +//- As per CERN-OHL-S v2 section 4, should You produce hardware based on // +//- these sources, You must maintain the Source Location clearly visible on // +//- the external case of the CNC Controller or other product you make using // +//- this Source. // +//- // +//- For more information, email info@buildbotics.com // +//- // +//-///////////////////////////////////////////////////////////////////////////// + +script#dialog-template(type="text/x-template") + .dialog + message(:show="show", click_away_close="false", @click-away="click_away") + h3(slot="header"). + #[.fa(v-if="config.icon", class="'fa-' + config.icon")] + {{config.title || ''}} + + div(slot="body") {{{config.body || ''}}} + + div(slot="footer") + button.pure-button(v-for="button in buttons", + @click="close(button.action)"). + #[.fa(v-if="button.icon", :class="'fa-' + button.icon")] + {{button.text}} diff --git a/src/pug/templates/file-dialog.pug b/src/pug/templates/file-dialog.pug new file mode 100644 index 0000000..48b3fbb --- /dev/null +++ b/src/pug/templates/file-dialog.pug @@ -0,0 +1,42 @@ +//-///////////////////////////////////////////////////////////////////////////// +//- // +//- This file is part of the Buildbotics firmware. // +//- // +//- Copyright (c) 2015 - 2020, Buildbotics LLC, All rights reserved. // +//- // +//- This Source describes Open Hardware and is licensed under the // +//- CERN-OHL-S v2. // +//- // +//- You may redistribute and modify this Source and make products // +//- using it under the terms of the CERN-OHL-S v2 (https:/cern.ch/cern-ohl). // +//- This Source is distributed WITHOUT ANY EXPRESS OR IMPLIED // +//- WARRANTY, INCLUDING OF MERCHANTABILITY, SATISFACTORY QUALITY AND FITNESS // +//- FOR A PARTICULAR PURPOSE. Please see the CERN-OHL-S v2 for applicable // +//- conditions. // +//- // +//- Source location: https://github.com/buildbotics // +//- // +//- As per CERN-OHL-S v2 section 4, should You produce hardware based on // +//- these sources, You must maintain the Source Location clearly visible on // +//- the external case of the CNC Controller or other product you make using // +//- this Source. // +//- // +//- For more information, email info@buildbotics.com // +//- // +//-///////////////////////////////////////////////////////////////////////////// + +script#file-dialog-template(type="text/x-template") + .file-dialog + message(:show="show", click_away_close="false") + h3(slot="header") {{config.save ? 'Save' : 'Open'}} file + + div(slot="body") + files(:mode="config.save ? 'save' : 'open'", :locations="locations", + @selected="set_selected", @activate="response", v-ref:files) + + div(slot="footer") + button.pure-button(@click="cancel") #[.fa.fa-times] Cancel + button.pure-button.pure-button-primary(@click="ok", + :disabled="!selected"). + #[.fa(:class="'fa-' + (config.save ? 'save' : 'check')")] + {{config.save ? 'Save' : 'Open'}} diff --git a/src/pug/templates/files.pug b/src/pug/templates/files.pug new file mode 100644 index 0000000..d25f506 --- /dev/null +++ b/src/pug/templates/files.pug @@ -0,0 +1,90 @@ +//-///////////////////////////////////////////////////////////////////////////// +//- // +//- This file is part of the Buildbotics firmware. // +//- // +//- Copyright (c) 2015 - 2020, Buildbotics LLC, All rights reserved. // +//- // +//- This Source describes Open Hardware and is licensed under the // +//- CERN-OHL-S v2. // +//- // +//- You may redistribute and modify this Source and make products // +//- using it under the terms of the CERN-OHL-S v2 (https:/cern.ch/cern-ohl). // +//- This Source is distributed WITHOUT ANY EXPRESS OR IMPLIED // +//- WARRANTY, INCLUDING OF MERCHANTABILITY, SATISFACTORY QUALITY AND FITNESS // +//- FOR A PARTICULAR PURPOSE. Please see the CERN-OHL-S v2 for applicable // +//- conditions. // +//- // +//- Source location: https://github.com/buildbotics // +//- // +//- As per CERN-OHL-S v2 section 4, should You produce hardware based on // +//- these sources, You must maintain the Source Location clearly visible on // +//- the external case of the CNC Controller or other product you make using // +//- this Source. // +//- // +//- For more information, email info@buildbotics.com // +//- // +//-///////////////////////////////////////////////////////////////////////////// + +script#files-template(type="text/x-template") + .files(v-if="fs.files") + .files-name(v-if="mode == 'save'") + label Name: + input(v-model="filename", @input="filename_changed") + + .files-body + .files-locations + .files-location.files-upload(v-if="mode != 'save'", + title="Upload a file from this computer to the controller.", + @click="upload") #[.fa.fa-upload] Upload + + form.file-upload(v-el:upload-form) + input(type="file", v-el:upload-form-input @change="do_upload") + + .files-location(v-for="name in locations", @click="open(name)", + :class="{active: name == location}", :title="location_title(name)") + .fa.fa-home(v-if="name == 'Home'") + .fa.fa-eject(v-else, @click.stop="eject(name)", + title="Eject USB drive") + | {{name}} + + .files-box + .files-path-bar + .files-path + button.pure-button(v-for="path in paths", track-by="$index", + :disabled="$index == paths.length - 1", + :title="path_title($index)", @click="load_path($index)") + | {{path}} + + .new-folder + button.pure-button(title="Create a new folder.", + @click="new_folder", :disabled="10 < paths.length"). + #[.fa.fa-plus] New Folder + + message(:show.sync="showNewFolder") + h3(slot="header") Folder Name + p(slot="body") + input(v-model="folder", @keyup.enter="create_folder") + div(slot="footer") + button.pure-button(@click="showNewFolder = false") + | #[.fa.fa-times] Cancel + button.pure-button.pure-button-primary( + :disabled="!folder_valid", @click="create_folder") + | #[.fa.fa-plus] Create + + .files-list + table + thead + tr + th.name Name + th.size Size + th.modified Modified + + tbody + tr(v-for="file in files", + :class="{selected: $index == selected}", + @click="select($index)", @dblclick="activate(file)") + td.name. + #[.fa(:class="file.dir ? 'fa-folder' : 'fa-file-o'")] + {{file.name}} + td.size: span(v-if="!file.dir") {{file.size | size}} + td.modified {{file.modified | ago}} diff --git a/src/pug/templates/gcode-viewer.pug b/src/pug/templates/gcode-viewer.pug deleted file mode 100644 index 271bb68..0000000 --- a/src/pug/templates/gcode-viewer.pug +++ /dev/null @@ -1,32 +0,0 @@ -//-///////////////////////////////////////////////////////////////////////////// -//- // -//- This file is part of the Buildbotics firmware. // -//- // -//- Copyright (c) 2015 - 2020, Buildbotics LLC, All rights reserved. // -//- // -//- This Source describes Open Hardware and is licensed under the // -//- CERN-OHL-S v2. // -//- // -//- You may redistribute and modify this Source and make products // -//- using it under the terms of the CERN-OHL-S v2 (https:/cern.ch/cern-ohl). // -//- This Source is distributed WITHOUT ANY EXPRESS OR IMPLIED // -//- WARRANTY, INCLUDING OF MERCHANTABILITY, SATISFACTORY QUALITY AND FITNESS // -//- FOR A PARTICULAR PURPOSE. Please see the CERN-OHL-S v2 for applicable // -//- conditions. // -//- // -//- Source location: https://github.com/buildbotics // -//- // -//- As per CERN-OHL-S v2 section 4, should You produce hardware based on // -//- these sources, You must maintain the Source Location clearly visible on // -//- the external case of the CNC Controller or other product you make using // -//- this Source. // -//- // -//- For more information, email info@buildbotics.com // -//- // -//-///////////////////////////////////////////////////////////////////////////// - -script#gcode-viewer-template(type="text/x-template") - .gcode - .clusterize - .clusterize-scroll - ul.clusterize-content diff --git a/src/pug/templates/help-view.pug b/src/pug/templates/help-view.pug deleted file mode 100644 index 22ec872..0000000 --- a/src/pug/templates/help-view.pug +++ /dev/null @@ -1,69 +0,0 @@ -//-///////////////////////////////////////////////////////////////////////////// -//- // -//- This file is part of the Buildbotics firmware. // -//- // -//- Copyright (c) 2015 - 2020, Buildbotics LLC, All rights reserved. // -//- // -//- This Source describes Open Hardware and is licensed under the // -//- CERN-OHL-S v2. // -//- // -//- You may redistribute and modify this Source and make products // -//- using it under the terms of the CERN-OHL-S v2 (https:/cern.ch/cern-ohl). // -//- This Source is distributed WITHOUT ANY EXPRESS OR IMPLIED // -//- WARRANTY, INCLUDING OF MERCHANTABILITY, SATISFACTORY QUALITY AND FITNESS // -//- FOR A PARTICULAR PURPOSE. Please see the CERN-OHL-S v2 for applicable // -//- conditions. // -//- // -//- Source location: https://github.com/buildbotics // -//- // -//- As per CERN-OHL-S v2 section 4, should You produce hardware based on // -//- these sources, You must maintain the Source Location clearly visible on // -//- the external case of the CNC Controller or other product you make using // -//- this Source. // -//- // -//- For more information, email info@buildbotics.com // -//- // -//-///////////////////////////////////////////////////////////////////////////// - -script#help-view-template(type="text/x-template") - #help - h2 User Manual - p - | You can find a detailed user manual at - | - a(href="http://buildbotics.com/docs", target="_blank") - | buildbotics.com/docs - |. - - h2 Discussion Forum - p - | If you're having trouble or just want to chat with other Buildbotics - | CNC controller owners, head over to the Buildbotics forum at - | - a(href="http://forum.buildbotics.com", target="_blank") - | forum.buildbotics.com - |. Register on the site and post a message. We'll be happy to help. - - h2 CAD/CAM Software - p - a(href="http://wikipedia.com/wiki/Computer-aided_manufacturing", - target="_blank") CAM - | - | software can be used to create GCode - | automatically from - | - a(href="http://wikipedia.com/wiki/Computer-aided_design", - target="_blank") CAD - | - | models. Here are a few CAD/CAM resources: - ul - li: a(href="http://camotics.org/", target="_blank") - | CAMotics - Open-Source CNC Simulator - li: a(href="http://librecad.org/", target="_blank") - | LibreCAD - Open-Source 2D CAD - li: a(href="https://www.freecadweb.org/", target="_blank") - | FreeCAD - Open-Source 3D CAD - li: a(href="http://www.openscad.org/", target="_blank") - | OpenSCAD - Open-Source 3D CAD for programmers - li: a(href="http://wiki.linuxcnc.org/cgi-bin/wiki.pl?Cam", - target="_blank") LinuxCNC CAM resources diff --git a/src/pug/templates/io-view.pug b/src/pug/templates/io-view.pug deleted file mode 100644 index 705aa2c..0000000 --- a/src/pug/templates/io-view.pug +++ /dev/null @@ -1,49 +0,0 @@ -//-///////////////////////////////////////////////////////////////////////////// -//- // -//- This file is part of the Buildbotics firmware. // -//- // -//- Copyright (c) 2015 - 2020, Buildbotics LLC, All rights reserved. // -//- // -//- This Source describes Open Hardware and is licensed under the // -//- CERN-OHL-S v2. // -//- // -//- You may redistribute and modify this Source and make products // -//- using it under the terms of the CERN-OHL-S v2 (https:/cern.ch/cern-ohl). // -//- This Source is distributed WITHOUT ANY EXPRESS OR IMPLIED // -//- WARRANTY, INCLUDING OF MERCHANTABILITY, SATISFACTORY QUALITY AND FITNESS // -//- FOR A PARTICULAR PURPOSE. Please see the CERN-OHL-S v2 for applicable // -//- conditions. // -//- // -//- Source location: https://github.com/buildbotics // -//- // -//- As per CERN-OHL-S v2 section 4, should You produce hardware based on // -//- these sources, You must maintain the Source Location clearly visible on // -//- the external case of the CNC Controller or other product you make using // -//- this Source. // -//- // -//- For more information, email info@buildbotics.com // -//- // -//-///////////////////////////////////////////////////////////////////////////// - -script#io-view-template(type="text/x-template") - #io - h1 I/O Configuration - - .pure-form.pure-form-aligned - fieldset - h2 Switches - templated-input(v-for="templ in template.switches", :name="$key", - :model.sync="config.switches[$key]", :template="templ") - - label.extra(slot="extra", v-if="templ.pin") - | Pin {{templ.pin}} - io-indicator(:name="$key", :state="state") - - fieldset - h2 Outputs - templated-input(v-for="templ in template.outputs", :name="$key", - :model.sync="config.outputs[$key]", :template="templ") - - label.extra(slot="extra") - | Pin {{templ.pin}} - io-indicator(:name="$key", :state="state") diff --git a/src/pug/templates/license-view.pug b/src/pug/templates/license-view.pug deleted file mode 100644 index 7b49ec2..0000000 --- a/src/pug/templates/license-view.pug +++ /dev/null @@ -1,57 +0,0 @@ -//-///////////////////////////////////////////////////////////////////////////// -//- // -//- This file is part of the Buildbotics firmware. // -//- // -//- Copyright (c) 2015 - 2020, Buildbotics LLC, All rights reserved. // -//- // -//- This Source describes Open Hardware and is licensed under the // -//- CERN-OHL-S v2. // -//- // -//- You may redistribute and modify this Source and make products // -//- using it under the terms of the CERN-OHL-S v2 (https:/cern.ch/cern-ohl). // -//- This Source is distributed WITHOUT ANY EXPRESS OR IMPLIED // -//- WARRANTY, INCLUDING OF MERCHANTABILITY, SATISFACTORY QUALITY AND FITNESS // -//- FOR A PARTICULAR PURPOSE. Please see the CERN-OHL-S v2 for applicable // -//- conditions. // -//- // -//- Source location: https://github.com/buildbotics // -//- // -//- As per CERN-OHL-S v2 section 4, should You produce hardware based on // -//- these sources, You must maintain the Source Location clearly visible on // -//- the external case of the CNC Controller or other product you make using // -//- this Source. // -//- // -//- For more information, email info@buildbotics.com // -//- // -//-///////////////////////////////////////////////////////////////////////////// - -script#license-view-template(type="text/x-template") - #license - h2 License - - p. - This is Open Hardware licensed under the CERN-OHL-S v2. Unless - otherwise noted, all sources are copyright 2015 - 2020, - Buildbotics LLC. - - p. - You may redistribute and modify the Source and make products - using it under the terms of the CERN-OHL-S v2 ( - #[a(href="https:/cern.ch/cern-ohl") https:/cern.ch/cern-ohl]). - The Source is distributed WITHOUT ANY EXPRESS OR IMPLIED - WARRANTY, INCLUDING OF MERCHANTABILITY, SATISFACTORY QUALITY AND FITNESS - FOR A PARTICULAR PURPOSE. Please see the CERN-OHL-S v2 for applicable - - p. - The Source can be found at - #[a(href="//github.com/buildbotics") github.com/buildbotics]. - - p. - As per CERN-OHL-S v2 section 4, should You produce hardware based on - the Source, You must maintain the Source Location clearly visible on - the external case of the CNC Controller or other product you make using - the Source. - - p. - For information regarding this software, email - #[a(href="mailto:info@buildbotics.com") info@buildbotics.com]. diff --git a/src/pug/templates/loading-message.pug b/src/pug/templates/loading-message.pug new file mode 100644 index 0000000..ff3cd22 --- /dev/null +++ b/src/pug/templates/loading-message.pug @@ -0,0 +1,35 @@ +//-///////////////////////////////////////////////////////////////////////////// +//- // +//- This file is part of the Buildbotics firmware. // +//- // +//- Copyright (c) 2015 - 2020, Buildbotics LLC, All rights reserved. // +//- // +//- This Source describes Open Hardware and is licensed under the // +//- CERN-OHL-S v2. // +//- // +//- You may redistribute and modify this Source and make products // +//- using it under the terms of the CERN-OHL-S v2 (https:/cern.ch/cern-ohl). // +//- This Source is distributed WITHOUT ANY EXPRESS OR IMPLIED // +//- WARRANTY, INCLUDING OF MERCHANTABILITY, SATISFACTORY QUALITY AND FITNESS // +//- FOR A PARTICULAR PURPOSE. Please see the CERN-OHL-S v2 for applicable // +//- conditions. // +//- // +//- Source location: https://github.com/buildbotics // +//- // +//- As per CERN-OHL-S v2 section 4, should You produce hardware based on // +//- these sources, You must maintain the Source Location clearly visible on // +//- the external case of the CNC Controller or other product you make using // +//- this Source. // +//- // +//- For more information, email info@buildbotics.com // +//- // +//-///////////////////////////////////////////////////////////////////////////// + +script#loading-message-template(type="text/x-template") + .loading-message + slot(name="header"): h3 Loading... + slot(name="body"): p Please wait. + + .progress(v-if="progress != undefined") + label {{progress | percent}} + .bar(:style="'width:' + (progress * 100) + '%'") diff --git a/src/pug/templates/message.pug b/src/pug/templates/message.pug index 8ce5dc8..18ad84b 100644 --- a/src/pug/templates/message.pug +++ b/src/pug/templates/message.pug @@ -27,8 +27,8 @@ script#message-template(type="text/x-template") .modal-mask(v-show="show", transition="modal") - .modal-wrapper - .modal-container + .modal-wrapper(@click="$emit('click-away')", v-el:wrapper) + .modal-container(@click.stop="") .modal-header slot(name="header") default header @@ -37,4 +37,4 @@ script#message-template(type="text/x-template") .modal-footer slot(name="footer") - button.pure-button.button-success(@click="show = false") OK + div: button.pure-button(@click="show = false") OK diff --git a/src/pug/templates/modbus-reg-view.pug b/src/pug/templates/modbus-reg-view.pug deleted file mode 100644 index 1091d1a..0000000 --- a/src/pug/templates/modbus-reg-view.pug +++ /dev/null @@ -1,45 +0,0 @@ -//-///////////////////////////////////////////////////////////////////////////// -//- // -//- This file is part of the Buildbotics firmware. // -//- // -//- Copyright (c) 2015 - 2020, Buildbotics LLC, All rights reserved. // -//- // -//- This Source describes Open Hardware and is licensed under the // -//- CERN-OHL-S v2. // -//- // -//- You may redistribute and modify this Source and make products // -//- using it under the terms of the CERN-OHL-S v2 (https:/cern.ch/cern-ohl). // -//- This Source is distributed WITHOUT ANY EXPRESS OR IMPLIED // -//- WARRANTY, INCLUDING OF MERCHANTABILITY, SATISFACTORY QUALITY AND FITNESS // -//- FOR A PARTICULAR PURPOSE. Please see the CERN-OHL-S v2 for applicable // -//- conditions. // -//- // -//- Source location: https://github.com/buildbotics // -//- // -//- As per CERN-OHL-S v2 section 4, should You produce hardware based on // -//- these sources, You must maintain the Source Location clearly visible on // -//- the external case of the CNC Controller or other product you make using // -//- this Source. // -//- // -//- For more information, email info@buildbotics.com // -//- // -//-///////////////////////////////////////////////////////////////////////////// - -script#modbus-reg-view-template(type="text/x-template") - tr.modbus-reg - td.reg-index {{index}} - td.reg-type - select(v-model="model['reg-type']", @change="change") - option(v-for="opt in template['reg-type']['values']", :value="opt") - | {{opt}} - - td.reg-addr - input(v-model="model['reg-addr']", @change="change", type="text", - :min="template['reg-addr'].min", :max="template['reg-addr'].max", - pattern="[0-9]*", :disabled="model['reg-type'] == 'disabled'", - number) - - td.reg-value - input(v-model="model['reg-value']", @change="change", type="text", - :min="template['reg-value'].min", :max="template['reg-value'].max", - pattern="[0-9]*", :disabled="!has_user_value", number) diff --git a/src/pug/templates/modbus-reg.pug b/src/pug/templates/modbus-reg.pug new file mode 100644 index 0000000..f121e7d --- /dev/null +++ b/src/pug/templates/modbus-reg.pug @@ -0,0 +1,45 @@ +//-///////////////////////////////////////////////////////////////////////////// +//- // +//- This file is part of the Buildbotics firmware. // +//- // +//- Copyright (c) 2015 - 2020, Buildbotics LLC, All rights reserved. // +//- // +//- This Source describes Open Hardware and is licensed under the // +//- CERN-OHL-S v2. // +//- // +//- You may redistribute and modify this Source and make products // +//- using it under the terms of the CERN-OHL-S v2 (https:/cern.ch/cern-ohl). // +//- This Source is distributed WITHOUT ANY EXPRESS OR IMPLIED // +//- WARRANTY, INCLUDING OF MERCHANTABILITY, SATISFACTORY QUALITY AND FITNESS // +//- FOR A PARTICULAR PURPOSE. Please see the CERN-OHL-S v2 for applicable // +//- conditions. // +//- // +//- Source location: https://github.com/buildbotics // +//- // +//- As per CERN-OHL-S v2 section 4, should You produce hardware based on // +//- these sources, You must maintain the Source Location clearly visible on // +//- the external case of the CNC Controller or other product you make using // +//- this Source. // +//- // +//- For more information, email info@buildbotics.com // +//- // +//-///////////////////////////////////////////////////////////////////////////// + +script#modbus-reg-template(type="text/x-template") + tr.modbus-reg + td.reg-index {{index}} + td.reg-type + select(v-model="model['reg-type']", @change="change") + option(v-for="opt in template['reg-type']['values']", :value="opt") + | {{opt}} + + td.reg-addr + input(v-model="model['reg-addr']", @change="change", type="text", + :min="template['reg-addr'].min", :max="template['reg-addr'].max", + pattern="[0-9]*", :disabled="model['reg-type'] == 'disabled'", + number) + + td.reg-value + input(v-model="model['reg-value']", @change="change", type="text", + :min="template['reg-value'].min", :max="template['reg-value'].max", + pattern="[0-9]*", :disabled="!has_user_value", number) diff --git a/src/pug/templates/motor-view.pug b/src/pug/templates/motor-view.pug deleted file mode 100644 index 320a7c5..0000000 --- a/src/pug/templates/motor-view.pug +++ /dev/null @@ -1,72 +0,0 @@ -//-///////////////////////////////////////////////////////////////////////////// -//- // -//- This file is part of the Buildbotics firmware. // -//- // -//- Copyright (c) 2015 - 2020, Buildbotics LLC, All rights reserved. // -//- // -//- This Source describes Open Hardware and is licensed under the // -//- CERN-OHL-S v2. // -//- // -//- You may redistribute and modify this Source and make products // -//- using it under the terms of the CERN-OHL-S v2 (https:/cern.ch/cern-ohl). // -//- This Source is distributed WITHOUT ANY EXPRESS OR IMPLIED // -//- WARRANTY, INCLUDING OF MERCHANTABILITY, SATISFACTORY QUALITY AND FITNESS // -//- FOR A PARTICULAR PURPOSE. Please see the CERN-OHL-S v2 for applicable // -//- conditions. // -//- // -//- Source location: https://github.com/buildbotics // -//- // -//- As per CERN-OHL-S v2 section 4, should You produce hardware based on // -//- these sources, You must maintain the Source Location clearly visible on // -//- the external case of the CNC Controller or other product you make using // -//- this Source. // -//- // -//- For more information, email info@buildbotics.com // -//- // -//-///////////////////////////////////////////////////////////////////////////// - -script#motor-view-template(type="text/x-template") - .motor(:class="{slave: is_slave}") - h1 Motor {{index}} Configuration - - .pure-form.pure-form-aligned - fieldset(v-for="category in template.motors.template", :class="$key") - h2 {{$key}} - - templated-input(v-for="templ in category", v-if="show($key, templ)", - :name="$key", :model.sync="motor[$key]", :template="templ") - - label.extra(v-if="$key == 'microsteps'", slot="extra", - title="Microsteps per second") - | ({{ustepPerSec / 1000 | fixed 1}}k µstep/sec) - - label.extra(v-if="$key == 'max-velocity'", slot="extra", - title="Revolutions Per Minute") ({{rpm | fixed 0}} RPM) - - label.extra(v-if="$key == 'max-accel' && metric", slot="extra", - title="G-force") ({{gForce | fixed 3}} g) - - label.extra(v-if="$key == 'max-jerk' && metric", slot="extra", - title="G-force per minute") ({{gForcePerMin | fixed 2}} g/min) - - label.extra(v-if="$key == 'step-angle'", slot="extra", - title="Steps per revolution") ({{stepsPerRev | fixed 0}} steps/rev) - - label.extra(v-if="$key == 'travel-per-rev' && metric", slot="extra", - title="Micrometers per step") ({{umPerStep | fixed 1}} µm/step) - - label.extra(v-if="$key == 'travel-per-rev' && !metric", slot="extra", - title="Thousandths of an inch per step") - | ({{milPerStep | fixed 2}} mil/step) - - label.extra(v-if="$key == 'min-switch' || $key == 'max-switch'", - slot="extra") - | Pin {{templ.pins[index]}} - io-indicator(:name="$key + '-' + index", :state="state") - - label.extra(v-if="$key == 'search-velocity'", slot="extra", - title="Revolutions Per Minute") ({{stallRPM | fixed 0}} RPM) - - label.extra(v-if="$key == 'stall-microstep'", slot="extra", - title="Microsteps per second") - | ({{stallUStepPerSec / 1000 | fixed 1}}k µstep/sec) diff --git a/src/pug/templates/path-viewer.pug b/src/pug/templates/path-viewer.pug index 8d169f9..56f5037 100644 --- a/src/pug/templates/path-viewer.pug +++ b/src/pug/templates/path-viewer.pug @@ -26,32 +26,7 @@ //-///////////////////////////////////////////////////////////////////////////// script#path-viewer-template(type="text/x-template") - .path-viewer(v-show="enabled", :class="{small: small}") - .path-viewer-toolbar - .tool-button(title="Toggle path view size.", - @click="small = !small", :class="{active: !small}") - .fa.fa-arrows-alt - - .tool-button(@click="showTool = !showTool", :class="{active: showTool}", - title="Show/hide tool.") - img(src="images/tool.png") - - .tool-button(@click="showBBox = !showBBox", :class="{active: showBBox}", - title="Show/hide bounding box.") - img(src="images/bbox.png") - - .tool-button(@click="showAxes = !showAxes", :class="{active: showAxes}", - title="Show/hide axes.") - img(src="images/axes.png") - - .tool-button(@click="showIntensity = !showIntensity", - :class="{active: showIntensity}", title="Show/hide LASER intensity.") - img(src="images/intensity.png") - - each view in "isometric top front".split(" ") - .tool-button(@click=`snap('${view}')`, title=`Snap to ${view} view.`) - img(src=`images/${view}.png`) - + .path-viewer(v-show="enabled") .path-viewer-content table.path-viewer-messages( diff --git a/src/pug/templates/settings-admin.pug b/src/pug/templates/settings-admin.pug new file mode 100644 index 0000000..7e54174 --- /dev/null +++ b/src/pug/templates/settings-admin.pug @@ -0,0 +1,97 @@ +//-///////////////////////////////////////////////////////////////////////////// +//- // +//- This file is part of the Buildbotics firmware. // +//- // +//- Copyright (c) 2015 - 2020, Buildbotics LLC, All rights reserved. // +//- // +//- This Source describes Open Hardware and is licensed under the // +//- CERN-OHL-S v2. // +//- // +//- You may redistribute and modify this Source and make products // +//- using it under the terms of the CERN-OHL-S v2 (https:/cern.ch/cern-ohl). // +//- This Source is distributed WITHOUT ANY EXPRESS OR IMPLIED // +//- WARRANTY, INCLUDING OF MERCHANTABILITY, SATISFACTORY QUALITY AND FITNESS // +//- FOR A PARTICULAR PURPOSE. Please see the CERN-OHL-S v2 for applicable // +//- conditions. // +//- // +//- Source location: https://github.com/buildbotics // +//- // +//- As per CERN-OHL-S v2 section 4, should You produce hardware based on // +//- these sources, You must maintain the Source Location clearly visible on // +//- the external case of the CNC Controller or other product you make using // +//- this Source. // +//- // +//- For more information, email info@buildbotics.com // +//- // +//-///////////////////////////////////////////////////////////////////////////// + +script#settings-admin-template(type="text/x-template") + #settings-admin + h1 Admin + + h2 Configuration + button.pure-button.pure-button-primary(@click="backup") Backup + + label.pure-button.pure-button-primary(@click="restore_config") Restore + form.restore-config.file-upload + input(type="file", accept=".json", @change="restore") + + button.pure-button.pure-button-primary(@click="reset") Reset + + h2 Firmware + button.pure-button.pure-button-primary(@click="check") Check + button.pure-button.pure-button-primary(@click="upgrade") Upgrade + label.pure-button.pure-button-primary(@click="upload_firmware") Upload + form.upload-firmware.file-upload + input(type="file", accept=".bz2", @change="upload") + + p + input(type="checkbox", v-model="autoCheckUpgrade", + @change="change_auto_check_upgrade") + label(for="auto-check-upgrade")   Automatically check for upgrades + + h2 Debugging + a(href="/api/log", target="_blank") + button.pure-button.pure-button-primary View Log + a(href="/api/bugreport", download) + button.pure-button.pure-button-primary Bug Report + + + message(:show.sync="show.upgrade") + h3(slot="header") Upgrade Firmware? + div(slot="body") + p + | Are you sure you want to upgrade the firmware to version + | {{latestVersion}}? + + p.pure-control-group + label(for="pass") Password + input(name="pass", v-model="password", type="password", + @keyup.enter="upgrade_confirmed") + + div(slot="footer") + button.pure-button(@click="show.upgrade = false") Cancel + button.pure-button.pure-button-primary(@click="upgrade_confirmed") + | Upgrade + + message(:show.sync="show.upload") + h3(slot="header") Upload Firmware + div(slot="body") + p Enter password to upload firmware #[em {{firmwareName}}]? + + p.pure-control-group + label(for="pass") Password + input(name="pass", v-model="password", type="password", + @keyup.enter="upload_confirmed") + + div(slot="footer") + button.pure-button(@click="show.upload = false") Cancel + button.pure-button.pure-button-primary(@click="upload_confirmed") + | Upload + + message(:show.sync="show.upgrading", click_away_close="false") + h3(slot="header") Firmware upgrading + div(slot="body") + h3 Please wait... + p Loss of power during an upgrade may damage the controller. + div(slot="footer") diff --git a/src/pug/templates/settings-general.pug b/src/pug/templates/settings-general.pug new file mode 100644 index 0000000..cbe58ce --- /dev/null +++ b/src/pug/templates/settings-general.pug @@ -0,0 +1,105 @@ +//-///////////////////////////////////////////////////////////////////////////// +//- // +//- This file is part of the Buildbotics firmware. // +//- // +//- Copyright (c) 2015 - 2020, Buildbotics LLC, All rights reserved. // +//- // +//- This Source describes Open Hardware and is licensed under the // +//- CERN-OHL-S v2. // +//- // +//- You may redistribute and modify this Source and make products // +//- using it under the terms of the CERN-OHL-S v2 (https:/cern.ch/cern-ohl). // +//- This Source is distributed WITHOUT ANY EXPRESS OR IMPLIED // +//- WARRANTY, INCLUDING OF MERCHANTABILITY, SATISFACTORY QUALITY AND FITNESS // +//- FOR A PARTICULAR PURPOSE. Please see the CERN-OHL-S v2 for applicable // +//- conditions. // +//- // +//- Source location: https://github.com/buildbotics // +//- // +//- As per CERN-OHL-S v2 section 4, should You produce hardware based on // +//- these sources, You must maintain the Source Location clearly visible on // +//- the external case of the CNC Controller or other product you make using // +//- this Source. // +//- // +//- For more information, email info@buildbotics.com // +//- // +//-///////////////////////////////////////////////////////////////////////////// + +//- All rights reserved. // +//- // +//- This file ("the software") is free software: you can redistribute it // +//- and/or modify it under the terms of the GNU General Public License, // +//- version 2 as published by the Free Software Foundation. You should // +//- have received a copy of the GNU General Public License, version 2 // +//- along with the software. If not, see . // +//- // +//- The software is distributed in the hope that it will be useful, but // +//- WITHOUT ANY WARRANTY; without even the implied warranty of // +//- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // +//- Lesser General Public License for more details. // +//- // +//- You should have received a copy of the GNU Lesser General Public // +//- License along with the software. If not, see // +//- . // +//- // +//- For information regarding this software email: // +//- "Joseph Coffland" // +//- // +//-///////////////////////////////////////////////////////////////////////////// + +script#settings-general-template(type="text/x-template") + #settings-general + h1 General Configuration + + .pure-form.pure-form-aligned + fieldset + h2 Units + templated-input(name="units", :model.sync="config.settings.units", + :template="template.settings.units") + + p + | Note, #[tt units] sets both the machine default units and the + | units used in motor configuration. GCode #[tt program-start], + | set below, may also change the default machine units. + + fieldset + h2 GCode + templated-input(v-for="templ in template.gcode", :name="$key", + :model.sync="config.gcode[$key]", :template="templ") + + fieldset + h2 Path Accuracy + templated-input(name="max-deviation", + :model.sync="config.settings['max-deviation']", + :template="template.settings['max-deviation']") + + p. + Lower #[tt max-deviation] to follow the programmed path more precisely + but at a slower speed. + + p. + In order to improve traversal speed, the path planner may merge + consecutive moves or round off sharp corners if doing so would deviate + from the program path by less than #[tt max-deviation]. + + - var base = '//linuxcnc.org/docs/html/gcode/g-code.html' + p. + GCode commands + #[a(href=base + "#gcode:g61-g61.1", target="_blank") G61, G61.1] and + #[a(href=base + "#gcode:g64", target="_blank") G64] also affect path + planning accuracy. + + p. + This also affects the maimum error when interpolating + #[a(href=base + "#gcode:g2-g3", target="_blank") G2 and G3] arcs. + + h2 Cornering Speed (Advanced) + templated-input(name="junction-accel", + :model.sync="config.settings['junction-accel']", + :template="template.settings['junction-accel']") + + p. + Junction acceleration limits the cornering speed the planner will + allow. Increasing this value will allow for faster traversal of + corners but may cause the planner to violate axis jerk limits and + stall the motors. Use with caution. diff --git a/src/pug/templates/settings-io.pug b/src/pug/templates/settings-io.pug new file mode 100644 index 0000000..344f55e --- /dev/null +++ b/src/pug/templates/settings-io.pug @@ -0,0 +1,49 @@ +//-///////////////////////////////////////////////////////////////////////////// +//- // +//- This file is part of the Buildbotics firmware. // +//- // +//- Copyright (c) 2015 - 2020, Buildbotics LLC, All rights reserved. // +//- // +//- This Source describes Open Hardware and is licensed under the // +//- CERN-OHL-S v2. // +//- // +//- You may redistribute and modify this Source and make products // +//- using it under the terms of the CERN-OHL-S v2 (https:/cern.ch/cern-ohl). // +//- This Source is distributed WITHOUT ANY EXPRESS OR IMPLIED // +//- WARRANTY, INCLUDING OF MERCHANTABILITY, SATISFACTORY QUALITY AND FITNESS // +//- FOR A PARTICULAR PURPOSE. Please see the CERN-OHL-S v2 for applicable // +//- conditions. // +//- // +//- Source location: https://github.com/buildbotics // +//- // +//- As per CERN-OHL-S v2 section 4, should You produce hardware based on // +//- these sources, You must maintain the Source Location clearly visible on // +//- the external case of the CNC Controller or other product you make using // +//- this Source. // +//- // +//- For more information, email info@buildbotics.com // +//- // +//-///////////////////////////////////////////////////////////////////////////// + +script#settings-io-template(type="text/x-template") + #io + h1 I/O Configuration + + .pure-form.pure-form-aligned + fieldset + h2 Switches + templated-input(v-for="templ in template.switches", :name="$key", + :model.sync="config.switches[$key]", :template="templ") + + label.extra(slot="extra", v-if="templ.pin") + | Pin {{templ.pin}} + io-indicator(:name="$key", :state="state") + + fieldset + h2 Outputs + templated-input(v-for="templ in template.outputs", :name="$key", + :model.sync="config.outputs[$key]", :template="templ") + + label.extra(slot="extra") + | Pin {{templ.pin}} + io-indicator(:name="$key", :state="state") diff --git a/src/pug/templates/settings-motor.pug b/src/pug/templates/settings-motor.pug new file mode 100644 index 0000000..b97450e --- /dev/null +++ b/src/pug/templates/settings-motor.pug @@ -0,0 +1,72 @@ +//-///////////////////////////////////////////////////////////////////////////// +//- // +//- This file is part of the Buildbotics firmware. // +//- // +//- Copyright (c) 2015 - 2020, Buildbotics LLC, All rights reserved. // +//- // +//- This Source describes Open Hardware and is licensed under the // +//- CERN-OHL-S v2. // +//- // +//- You may redistribute and modify this Source and make products // +//- using it under the terms of the CERN-OHL-S v2 (https:/cern.ch/cern-ohl). // +//- This Source is distributed WITHOUT ANY EXPRESS OR IMPLIED // +//- WARRANTY, INCLUDING OF MERCHANTABILITY, SATISFACTORY QUALITY AND FITNESS // +//- FOR A PARTICULAR PURPOSE. Please see the CERN-OHL-S v2 for applicable // +//- conditions. // +//- // +//- Source location: https://github.com/buildbotics // +//- // +//- As per CERN-OHL-S v2 section 4, should You produce hardware based on // +//- these sources, You must maintain the Source Location clearly visible on // +//- the external case of the CNC Controller or other product you make using // +//- this Source. // +//- // +//- For more information, email info@buildbotics.com // +//- // +//-///////////////////////////////////////////////////////////////////////////// + +script#settings-motor-template(type="text/x-template") + .motor(:class="{slave: is_slave}") + h1 Motor {{index}} Configuration + + .pure-form.pure-form-aligned + fieldset(v-for="category in template.motors.template", :class="$key") + h2 {{$key}} + + templated-input(v-for="templ in category", v-if="show($key, templ)", + :name="$key", :model.sync="motor[$key]", :template="templ") + + label.extra(v-if="$key == 'microsteps'", slot="extra", + title="Microsteps per second") + | ({{ustepPerSec / 1000 | fixed 1}}k µstep/sec) + + label.extra(v-if="$key == 'max-velocity'", slot="extra", + title="Revolutions Per Minute") ({{rpm | fixed 0}} RPM) + + label.extra(v-if="$key == 'max-accel' && metric", slot="extra", + title="G-force") ({{gForce | fixed 3}} g) + + label.extra(v-if="$key == 'max-jerk' && metric", slot="extra", + title="G-force per minute") ({{gForcePerMin | fixed 2}} g/min) + + label.extra(v-if="$key == 'step-angle'", slot="extra", + title="Steps per revolution") ({{stepsPerRev | fixed 0}} steps/rev) + + label.extra(v-if="$key == 'travel-per-rev' && metric", slot="extra", + title="Micrometers per step") ({{umPerStep | fixed 1}} µm/step) + + label.extra(v-if="$key == 'travel-per-rev' && !metric", slot="extra", + title="Thousandths of an inch per step") + | ({{milPerStep | fixed 2}} mil/step) + + label.extra(v-if="$key == 'min-switch' || $key == 'max-switch'", + slot="extra") + | Pin {{templ.pins[index]}} + io-indicator(:name="$key + '-' + index", :state="state") + + label.extra(v-if="$key == 'search-velocity'", slot="extra", + title="Revolutions Per Minute") ({{stallRPM | fixed 0}} RPM) + + label.extra(v-if="$key == 'stall-microstep'", slot="extra", + title="Microsteps per second") + | ({{stallUStepPerSec / 1000 | fixed 1}}k µstep/sec) diff --git a/src/pug/templates/settings-network.pug b/src/pug/templates/settings-network.pug new file mode 100644 index 0000000..8c095b0 --- /dev/null +++ b/src/pug/templates/settings-network.pug @@ -0,0 +1,128 @@ +//-///////////////////////////////////////////////////////////////////////////// +//- // +//- This file is part of the Buildbotics firmware. // +//- // +//- Copyright (c) 2015 - 2020, Buildbotics LLC, All rights reserved. // +//- // +//- This Source describes Open Hardware and is licensed under the // +//- CERN-OHL-S v2. // +//- // +//- You may redistribute and modify this Source and make products // +//- using it under the terms of the CERN-OHL-S v2 (https:/cern.ch/cern-ohl). // +//- This Source is distributed WITHOUT ANY EXPRESS OR IMPLIED // +//- WARRANTY, INCLUDING OF MERCHANTABILITY, SATISFACTORY QUALITY AND FITNESS // +//- FOR A PARTICULAR PURPOSE. Please see the CERN-OHL-S v2 for applicable // +//- conditions. // +//- // +//- Source location: https://github.com/buildbotics // +//- // +//- As per CERN-OHL-S v2 section 4, should You produce hardware based on // +//- these sources, You must maintain the Source Location clearly visible on // +//- the external case of the CNC Controller or other product you make using // +//- this Source. // +//- // +//- For more information, email info@buildbotics.com // +//- // +//-///////////////////////////////////////////////////////////////////////////// + +script#settings-network-template(type="text/x-template") + #settings-network + h1 Network Configuration + h2 Hostname + .pure-form.pure-form-aligned + .pure-control-group + label(for="hostname") Hostname + input(name="hostname", v-model="hostname", @keyup.enter="set_hostname") + button.pure-button.pure-button-primary(@click="set_hostname") Set + + message(:show.sync="hostnameSet") + h3(slot="header") Hostname Set + div(slot="body") + p Hostname was successfuly set to #[strong {{hostname}}]. + p Rebooting to apply changes. + p Redirecting to new hostname in {{redirectTimeout}} seconds. + div(slot="footer") + + h2 Remote SSH User + .pure-form.pure-form-aligned + .pure-control-group + label(for="username") Username + input(name="username", v-model="username", @keyup.enter="set_username") + button.pure-button.pure-button-primary(@click="set_username") Set + + .pure-form.pure-form-aligned + .pure-control-group + label(for="current") Current Password + input(name="current", v-model="current", type="password") + .pure-control-group + label(for="pass1") New Password + input(name="pass1", v-model="password", type="password") + .pure-control-group + label(for="pass2") New Password + input(name="pass2", v-model="password2", type="password") + button.pure-button.pure-button-primary(@click="set_password") Set + + h2 Wifi Setup + .pure-form.pure-form-aligned + .pure-control-group + label(for="wifi_mode") Mode + select(name="wifi_mode", v-model="wifi_mode", + title="Select client or access point mode") + option(value="disabled") Disabled + option(value="client") Client + option(value="ap") Access Point + button.pure-button.pure-button-primary(@click="wifiConfirm = true", + v-if="wifi_mode == 'disabled'") Set + + .pure-control-group(v-if="wifi_mode != 'disabled'", + title="Use the intenral WiFi. Disable to use a USB WiFi dongle") + label(for="internal") Internal WiFi + input(type="checkbox", v-model="wifi_internal") + + .pure-control-group(v-if="wifi_mode == 'ap'") + label(for="wifi_ch") Channel + select(name="wifi_ch", v-model="wifi_ch") + each ch in [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11] + option(value=ch)= ch + + .pure-control-group(v-if="wifi_mode != 'disabled'") + label(for="ssid") Network (SSID) + input(name="ssid", v-model="wifi_ssid") + + .pure-control-group(v-if="wifi_mode != 'disabled'") + label(for="wifi_pass") Password + input(name="wifi_pass", v-model="wifi_pass", type="password") + button.pure-button.pure-button-primary(@click="wifiConfirm = true") Set + + p(v-if="wifi_mode != 'disabled'"). + WARNING: WiFi may be unreliable in an electrically noisy environment + such as a machine shop. + + message.wifi-confirm(:show.sync="wifiConfirm") + h3(slot="header") Configure Wifi and reboot? + div(slot="body") + p. + After configuring the Wifi settings the controller will automatically + reboot. + table + tr + th Mode + td  {{wifi_mode}} + tr(v-if="wifi_mode == 'ap'") + th Channel + td  {{wifi_ch}} + tr(v-if="wifi_mode != 'disabled'") + th SSID + td  {{wifi_ssid}} + tr(v-if="wifi_mode != 'disabled'") + th Auth + td  {{wifi_pass ? 'WPA2' : 'Open'}} + + div(slot="footer") + button.pure-button(@click="wifiConfirm = false") Cancel + button.pure-button.button-success(@click="config_wifi") OK + + message(:show.sync="rebooting") + h3(slot="header") Rebooting + p(slot="body") Please wait... + div(slot="footer") diff --git a/src/pug/templates/settings-tool.pug b/src/pug/templates/settings-tool.pug new file mode 100644 index 0000000..6c69018 --- /dev/null +++ b/src/pug/templates/settings-tool.pug @@ -0,0 +1,524 @@ +//-///////////////////////////////////////////////////////////////////////////// +//- // +//- This file is part of the Buildbotics firmware. // +//- // +//- Copyright (c) 2015 - 2020, Buildbotics LLC, All rights reserved. // +//- // +//- This Source describes Open Hardware and is licensed under the // +//- CERN-OHL-S v2. // +//- // +//- You may redistribute and modify this Source and make products // +//- using it under the terms of the CERN-OHL-S v2 (https:/cern.ch/cern-ohl). // +//- This Source is distributed WITHOUT ANY EXPRESS OR IMPLIED // +//- WARRANTY, INCLUDING OF MERCHANTABILITY, SATISFACTORY QUALITY AND FITNESS // +//- FOR A PARTICULAR PURPOSE. Please see the CERN-OHL-S v2 for applicable // +//- conditions. // +//- // +//- Source location: https://github.com/buildbotics // +//- // +//- As per CERN-OHL-S v2 section 4, should You produce hardware based on // +//- these sources, You must maintain the Source Location clearly visible on // +//- the external case of the CNC Controller or other product you make using // +//- this Source. // +//- // +//- For more information, email info@buildbotics.com // +//- // +//-///////////////////////////////////////////////////////////////////////////// + +script#settings-tool-template(type="text/x-template") + #tool + h1 Tool Configuration + + .pure-form.pure-form-aligned + fieldset + templated-input(v-for="templ in template.tool", :name="$key", + :model.sync="config.tool[$key]", :template="templ", + v-if="tool_type != 'DISABLED' || $key == 'tool-type'") + + label.extra(slot="extra", + v-if="$key == 'tool-enable-mode' || $key == 'tool-direction-mode'") + | Pin {{templ.pin}} + io-indicator(:name="$key", :state="state") + + fieldset(v-if="tool_type == 'PWM SPINDLE'") + h2 PWM Spindle + templated-input(v-for="templ in template['pwm-spindle']", + :name="$key", :model.sync="config['pwm-spindle'][$key]", + :template="templ") + + fieldset(v-if="is_modbus") + h2 Modbus Configuration + templated-input(v-for="templ in template['modbus-spindle']", + :name="$key", :model.sync="config['modbus-spindle'][$key]", + :template="templ", v-if="show_modbus_field($key)") + + h2 Modbus Status + .pure-control-group(title="VFD connection status") + label connection + tt {{modbus_status}} + .pure-control-group(title="Numerical status reported by VFD") + label status + tt {{state.ss || 0}} + .pure-control-group(title="Speed reported by VFD") + label speed + tt {{state.s | fixed}} + label.units RPM + + fieldset.modbus-program( + v-if="is_modbus && this.tool_type != 'HUANYANG VFD'") + h2 Active Modbus Program + p(v-if="$root.modified") + | (Click #[tt(class="save") Save] to activate the selected + | #[b tool-type].) + table.modbus-regs.fixed-regs + tr + th Index + th Command + th Address + th Value + th Failures + + tr(v-for="(index, reg) in regs_tmpl.index", v-if="state[reg + 'vt']", + :class="{warn: get_reg_fails(reg)}") + td.reg-index {{index}} + td.reg-type {{get_reg_type(reg)}} + td.reg-addr {{get_reg_addr(reg)}} + td.reg-value {{get_reg_value(reg)}} + td.reg-fails {{get_reg_fails(reg)}} + + button.pure-button-secondary(@click="customize") Customize + button.pure-button-secondary(@click="clear", + v-if="tool_type == 'CUSTOM MODBUS VFD'") Clear + button.pure-button-secondary(@click="reset_failures") Reset Failures + + fieldset(v-if="tool_type == 'CUSTOM MODBUS VFD'") + h2 Edit Modbus Program + table.modbus-regs + tr + th Index + th Command + th Address + th Value + + tr(v-for="(index, reg) in config['modbus-spindle'].regs", + is="modbus-reg", :index="index", :model.sync="reg", + :template="template['modbus-spindle'].regs.template", + v-if="!index || reg['reg-type'] != 'disabled' || " + + "config['modbus-spindle'].regs[index - 1]['reg-type'] != " + + "'disabled'") + + .notes(v-if="tool_type == 'HUANYANG VFD'") + h2 Notes + p Set the following using the VFD's front panel. + table.modbus-regs.fixed-regs + tr + th Address + th Value + td Meaning + th Description + tr + td.reg-addr PD000 + td.reg-value 0 + td Unlock + td Unlock parameters + tr + td.reg-addr PD001 + td.reg-value 2 + td RS485 + td Command source + tr + td.reg-addr PD002 + td.reg-value 2 + td RS485 + td Speed/frequency source + tr + td.reg-addr PD163 + td.reg-value 1 + td Modbus ID + td Must match #[tt bus-id] above. + tr + td.reg-addr PD164 + td.reg-value 1 + td 9600 baud + td Must match #[tt baud] above. + tr + td.reg-addr PD165 + td.reg-value 3 + td 8 bit, no parity, RTU mode + td Must match #[tt parity] above. + + p + | Other settings according to the + | + a(href="https://buildbotics.com/upload/vfd/Huanyang-VFD-manual.pdf", + target="_blank") Huanyang VFD manual + | + | and spindle type. + + .notes(v-if="tool_type.startsWith('NOWFOREVER VFD')") + h2 Notes + p Set the following using the VFD's front panel. + table.modbus-regs.fixed-regs + tr + th Address + th Value + th Meaning + th Description + tr + td.reg-addr P0-000 + td.reg-value 2 + td Modbus communication + td Command source + tr + td.reg-addr P0-001 + td.reg-value 0 + td Main frequence X + td Select frequency source + tr + td.reg-addr P0-002 + td.reg-value 6 + td Modbus communication + td Main frequency X + tr + td.reg-addr P0-055 + td.reg-value 1 + td Modbus ID + td Must match #[tt bus-id] above + tr + td.reg-addr P0-056 + td.reg-value 2 + td 9600 baud + td Must match #[tt baud] above + tr + td.reg-addr P0-057 + td.reg-value 0 + td 1 start, 8 data, no parity, 1 stop + td Must match #[tt parity] above + + .notes(v-if="tool_type.startsWith('DELTA VFD015M21A')") + h2 Notes + p Set the following using the VFD's front panel. + table.modbus-regs.fixed-regs + tr + th Address + th Value + th Meaning + th Description + tr + td.reg-addr Pr.00 + td.reg-value 3 + td RS-485 + td Source of frequency command + tr + td.reg-addr Pr.01 + td.reg-value 3 + td RS-485 with STOP + td Source of operation command + tr + td.reg-addr Pr.88 + td.reg-value 1 + td Modbus ID + td Must match #[tt bus-id] above + tr + td.reg-addr Pr.89 + td.reg-value 1 + td 9600 baud + td Must match #[tt baud] above + tr + td.reg-addr Pr.92 + td.reg-value 3 + td 8 bit, no parity, RTU mode + td Must match #[tt parity] above + tr + td.reg-addr Pr.157 + td.reg-value 1 + td Modbus mode + td Communication mode + + p + | Other settings according to the + | + a(href="https://buildbotics.com/upload/vfd/Delta_VFD015M21A.pdf", + target="_blank") Delta VFD015M21A VFD manual + | + | and spindle type. + + .notes(v-if="tool_type.startsWith('YL600')") + h2 Notes + p Set the following using the VFD's front panel. + table.modbus-regs.fixed-regs + tr + th Address + th Value + th Meaning + th Description + tr + td.reg-addr P00.01 + td.reg-value 3 + td Modbus RS-485 + td Start / stop command source + tr + td.reg-addr P03.00 + td.reg-value 3 + td 9600 baud + td Must match #[tt baud] above + tr + td.reg-addr P03.01 + td.reg-value 1 + td Modbus ID + td Must match #[tt bus-id] above + tr + td.reg-addr P03.02 + td.reg-value 5 + td 8 bit, no parity, 2 stop + td Must match #[tt parity] above + tr + td.reg-addr P03.04 + td.reg-value 500 + td RS-485 max delay + td Time in milliseconds + tr + td.reg-addr P07.15 + td.reg-value 5 + td RS-485 + td Frequency source + + p + | Other settings according to the + | + a(href="https://buildbotics.com/upload/vfd/YL620-A.pdf", + target="_blank") YL600 VFD manual + | + | and spindle type. + + .notes(v-if="tool_type.startsWith('SUNFAR')") + h2 Notes + p Set the following using the VFD's front panel. + table.modbus-regs.fixed-regs + tr + th Address + th Value + th Meaning + th Description + tr + td.reg-addr F0.0 + td.reg-value 2 + td Serial communication + td Frequency source + tr + td.reg-addr F0.2 + td.reg-value 1002 + td Serial communication + td Control source + tr + td.reg-addr F4.0 + td.reg-value 0104 + td Modbus, no parity, 9600 baud + td Must match #[tt parity] and #[tt baud] above + tr + td.reg-addr F4.1 + td.reg-value 1 + td Bus ID + td Must match #[tt bus-id] above + tr + td.reg-addr F4.4 + td.reg-value 3 + td Seconds + td Communication timeout + + p + | Other settings according to the + | + a(href="https://buildbotics.com/upload/vfd/Sunfar-E300.pdf", + target="_blank") Sunfar E300 VFD manual + | + | and spindle type. + + .notes(v-if="tool_type.startsWith('OMRON')") + h2 Notes + p Set the following using the VFD's front panel. + table.modbus-regs.fixed-regs + tr + th Address + th Value + th Meaning + th Description + tr + td.reg-addr C071 + td.reg-value 5 + td 9600 BAUD + td Must match #[tt baud] above + tr + td.reg-addr C072 + td.reg-value 1 + td Bus ID 1 + td Must match #[tt bus-id] above + tr + td.reg-addr C074 + td.reg-value 0 + td No parity + td Must match #[tt parity] above + tr + td.reg-addr C075 + td.reg-value 2 + td 2 stop bits + td Serial stop bits + tr + td.reg-addr C076 + td.reg-value 4 + td Deceleration stop + td Communication error action + tr + td.reg-addr C077 + td.reg-value 500 + td 0.5 seconds + td Communication error timeout + tr + td.reg-addr C078 + td.reg-value 1 + td 1 milisecond + td Communication wait time + tr + td.reg-addr C096 + td.reg-value 0 + td Modbus-RTU + td Communication mode + tr + td.reg-addr P200 + td.reg-value 0 + td Standard + td Modbus mapping + tr + td.reg-addr P400 + td.reg-value 0 + td Big endian + td Communication byte order + + p + | Other settings according to the + | + a(href="https://buildbotics.com/upload/vfd/omron_i570_mx2.pdf", + target="_blank") OMRON MX2 VFD manual + | + | and spindle type. The VFD must be rebooted after changing + | the above settings. + + .notes(v-if="tool_type.startsWith('V70')") + h2 Notes + p Set the following using the VFD's front panel. + table.modbus-regs.fixed-regs + tr + th Address + th Value + th Meaning + th Description + tr + td.reg-addr F001 + td.reg-value 2 + td Communication port + td Control mode + tr + td.reg-addr F002 + td.reg-value 2 + td Communication port + td Frequency setting selection + tr + td.reg-addr F163 + td.reg-value 1 + td Slave address + td Must match #[tt bus-id] above + tr + td.reg-addr F164 + td.reg-value 1 + td 9600 BAUD + td Must match #[tt baud] above + tr + td.reg-addr F165 + td.reg-value 3 + td 8 data, no parity, 1 stop, RTU + td Must match #[tt parity] above + p + | Other settings according to the + | + a(href="https://buildbotics.com/upload/vfd/stepperonline-v70.pdf", + target="_blank") Stepper Online V70 VFD manual + + .notes(v-if="tool_type.startsWith('WJ200')") + h2 Notes + p Set the following using the VFD's front panel. + table.modbus-regs.fixed-regs + tr + th Address + th Value + th Meaning + th Description + tr + td.reg-addr A001 + td.reg-value 3 + td Modbus + td Frequency source + tr + td.reg-addr A002 + td.reg-value 3 + td Modbus + td Run source + tr + td.reg-addr C071 + td.reg-value 5 + td 9600 BAUD rate + td Must match #[tt baud] above + tr + td.reg-addr C072 + td.reg-value 1 + td Slave address + td Must match #[tt bus-id] above + tr + td.reg-addr C074 + td.reg-value 0 + td no parity + td Must match #[tt parity] above + tr + td.reg-addr C075 + td.reg-value 2 + td 2 stop bits + td Communication stop bits + p + | Other settings according to the + | + a(href="https://buildbotics.com/upload/vfd/wj200.pdf", + target="_blank") WJ200 VFD manual + + .notes(v-if="tool_type.startsWith('DMM DYN4')") + h2 Notes + p Set the following using the VFD's front panel. + table.modbus-regs.fixed-regs + tr + th Address + th Value + th Meaning + th Description + tr + td.reg-addr 40001 + td.reg-value 1 + td Drive ID + td Must match #[tt bus-id] above + tr + td.reg-addr 40002 + td.reg-value 0 + td RS232, relative mode, enable + td Drive config + tr + td.reg-addr 40035 + td.reg-value 0 + td 8-bit data, 1 start, no parity, two stop + td Communication format + tr + td.reg-addr 40036 + td.reg-value 1 + td 9600 BAUD rate + td Must match #[tt baud] above + p + | Other settings according to the + | + a(href="https://buildbotics.com/upload/vfd/dmm_dyn4.pdf", + target="_blank") DMM DYN4 VFD manual diff --git a/src/pug/templates/settings-view.pug b/src/pug/templates/settings-view.pug deleted file mode 100644 index 7d806ba..0000000 --- a/src/pug/templates/settings-view.pug +++ /dev/null @@ -1,105 +0,0 @@ -//-///////////////////////////////////////////////////////////////////////////// -//- // -//- This file is part of the Buildbotics firmware. // -//- // -//- Copyright (c) 2015 - 2020, Buildbotics LLC, All rights reserved. // -//- // -//- This Source describes Open Hardware and is licensed under the // -//- CERN-OHL-S v2. // -//- // -//- You may redistribute and modify this Source and make products // -//- using it under the terms of the CERN-OHL-S v2 (https:/cern.ch/cern-ohl). // -//- This Source is distributed WITHOUT ANY EXPRESS OR IMPLIED // -//- WARRANTY, INCLUDING OF MERCHANTABILITY, SATISFACTORY QUALITY AND FITNESS // -//- FOR A PARTICULAR PURPOSE. Please see the CERN-OHL-S v2 for applicable // -//- conditions. // -//- // -//- Source location: https://github.com/buildbotics // -//- // -//- As per CERN-OHL-S v2 section 4, should You produce hardware based on // -//- these sources, You must maintain the Source Location clearly visible on // -//- the external case of the CNC Controller or other product you make using // -//- this Source. // -//- // -//- For more information, email info@buildbotics.com // -//- // -//-///////////////////////////////////////////////////////////////////////////// - -//- All rights reserved. // -//- // -//- This file ("the software") is free software: you can redistribute it // -//- and/or modify it under the terms of the GNU General Public License, // -//- version 2 as published by the Free Software Foundation. You should // -//- have received a copy of the GNU General Public License, version 2 // -//- along with the software. If not, see . // -//- // -//- The software is distributed in the hope that it will be useful, but // -//- WITHOUT ANY WARRANTY; without even the implied warranty of // -//- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // -//- Lesser General Public License for more details. // -//- // -//- You should have received a copy of the GNU Lesser General Public // -//- License along with the software. If not, see // -//- . // -//- // -//- For information regarding this software email: // -//- "Joseph Coffland" // -//- // -//-///////////////////////////////////////////////////////////////////////////// - -script#settings-view-template(type="text/x-template") - #settings - h1 Settings - - .pure-form.pure-form-aligned - fieldset - h2 Units - templated-input(name="units", :model.sync="config.settings.units", - :template="template.settings.units") - - p - | Note, #[tt units] sets both the machine default units and the - | units used in motor configuration. GCode #[tt program-start], - | set below, may also change the default machine units. - - fieldset - h2 GCode - templated-input(v-for="templ in template.gcode", :name="$key", - :model.sync="config.gcode[$key]", :template="templ") - - fieldset - h2 Path Accuracy - templated-input(name="max-deviation", - :model.sync="config.settings['max-deviation']", - :template="template.settings['max-deviation']") - - p. - Lower #[tt max-deviation] to follow the programmed path more precisely - but at a slower speed. - - p. - In order to improve traversal speed, the path planner may merge - consecutive moves or round off sharp corners if doing so would deviate - from the program path by less than #[tt max-deviation]. - - - var base = '//linuxcnc.org/docs/html/gcode/g-code.html' - p. - GCode commands - #[a(href=base + "#gcode:g61-g61.1", target="_blank") G61, G61.1] and - #[a(href=base + "#gcode:g64", target="_blank") G64] also affect path - planning accuracy. - - p. - This also affects the maimum error when interpolating - #[a(href=base + "#gcode:g2-g3", target="_blank") G2 and G3] arcs. - - h2 Cornering Speed (Advanced) - templated-input(name="junction-accel", - :model.sync="config.settings['junction-accel']", - :template="template.settings['junction-accel']") - - p. - Junction acceleration limits the cornering speed the planner will - allow. Increasing this value will allow for faster traversal of - corners but may cause the planner to violate axis jerk limits and - stall the motors. Use with caution. diff --git a/src/pug/templates/tool-view.pug b/src/pug/templates/tool-view.pug deleted file mode 100644 index 2139237..0000000 --- a/src/pug/templates/tool-view.pug +++ /dev/null @@ -1,524 +0,0 @@ -//-///////////////////////////////////////////////////////////////////////////// -//- // -//- This file is part of the Buildbotics firmware. // -//- // -//- Copyright (c) 2015 - 2020, Buildbotics LLC, All rights reserved. // -//- // -//- This Source describes Open Hardware and is licensed under the // -//- CERN-OHL-S v2. // -//- // -//- You may redistribute and modify this Source and make products // -//- using it under the terms of the CERN-OHL-S v2 (https:/cern.ch/cern-ohl). // -//- This Source is distributed WITHOUT ANY EXPRESS OR IMPLIED // -//- WARRANTY, INCLUDING OF MERCHANTABILITY, SATISFACTORY QUALITY AND FITNESS // -//- FOR A PARTICULAR PURPOSE. Please see the CERN-OHL-S v2 for applicable // -//- conditions. // -//- // -//- Source location: https://github.com/buildbotics // -//- // -//- As per CERN-OHL-S v2 section 4, should You produce hardware based on // -//- these sources, You must maintain the Source Location clearly visible on // -//- the external case of the CNC Controller or other product you make using // -//- this Source. // -//- // -//- For more information, email info@buildbotics.com // -//- // -//-///////////////////////////////////////////////////////////////////////////// - -script#tool-view-template(type="text/x-template") - #tool - h1 Tool Configuration - - .pure-form.pure-form-aligned - fieldset - templated-input(v-for="templ in template.tool", :name="$key", - :model.sync="config.tool[$key]", :template="templ", - v-if="tool_type != 'DISABLED' || $key == 'tool-type'") - - label.extra(slot="extra", - v-if="$key == 'tool-enable-mode' || $key == 'tool-direction-mode'") - | Pin {{templ.pin}} - io-indicator(:name="$key", :state="state") - - fieldset(v-if="tool_type == 'PWM SPINDLE'") - h2 PWM Spindle - templated-input(v-for="templ in template['pwm-spindle']", - :name="$key", :model.sync="config['pwm-spindle'][$key]", - :template="templ") - - fieldset(v-if="is_modbus") - h2 Modbus Configuration - templated-input(v-for="templ in template['modbus-spindle']", - :name="$key", :model.sync="config['modbus-spindle'][$key]", - :template="templ", v-if="show_modbus_field($key)") - - h2 Modbus Status - .pure-control-group(title="VFD connection status") - label connection - tt {{modbus_status}} - .pure-control-group(title="Numerical status reported by VFD") - label status - tt {{state.ss || 0}} - .pure-control-group(title="Speed reported by VFD") - label speed - tt {{state.s | fixed}} - label.units RPM - - fieldset.modbus-program( - v-if="is_modbus && this.tool_type != 'HUANYANG VFD'") - h2 Active Modbus Program - p(v-if="$root.modified") - | (Click #[tt(class="save") Save] to activate the selected - | #[b tool-type].) - table.modbus-regs.fixed-regs - tr - th Index - th Command - th Address - th Value - th Failures - - tr(v-for="(index, reg) in regs_tmpl.index", v-if="state[reg + 'vt']", - :class="{warn: get_reg_fails(reg)}") - td.reg-index {{index}} - td.reg-type {{get_reg_type(reg)}} - td.reg-addr {{get_reg_addr(reg)}} - td.reg-value {{get_reg_value(reg)}} - td.reg-fails {{get_reg_fails(reg)}} - - button.pure-button-secondary(@click="customize") Customize - button.pure-button-secondary(@click="clear", - v-if="tool_type == 'CUSTOM MODBUS VFD'") Clear - button.pure-button-secondary(@click="reset_failures") Reset Failures - - fieldset(v-if="tool_type == 'CUSTOM MODBUS VFD'") - h2 Edit Modbus Program - table.modbus-regs - tr - th Index - th Command - th Address - th Value - - tr(v-for="(index, reg) in config['modbus-spindle'].regs", - is="modbus-reg", :index="index", :model.sync="reg", - :template="template['modbus-spindle'].regs.template", - v-if="!index || reg['reg-type'] != 'disabled' || " + - "config['modbus-spindle'].regs[index - 1]['reg-type'] != " + - "'disabled'") - - .notes(v-if="tool_type == 'HUANYANG VFD'") - h2 Notes - p Set the following using the VFD's front panel. - table.modbus-regs.fixed-regs - tr - th Address - th Value - td Meaning - th Description - tr - td.reg-addr PD000 - td.reg-value 0 - td Unlock - td Unlock parameters - tr - td.reg-addr PD001 - td.reg-value 2 - td RS485 - td Command source - tr - td.reg-addr PD002 - td.reg-value 2 - td RS485 - td Speed/frequency source - tr - td.reg-addr PD163 - td.reg-value 1 - td Modbus ID - td Must match #[tt bus-id] above. - tr - td.reg-addr PD164 - td.reg-value 1 - td 9600 baud - td Must match #[tt baud] above. - tr - td.reg-addr PD165 - td.reg-value 3 - td 8 bit, no parity, RTU mode - td Must match #[tt parity] above. - - p - | Other settings according to the - | - a(href="https://buildbotics.com/upload/vfd/Huanyang-VFD-manual.pdf", - target="_blank") Huanyang VFD manual - | - | and spindle type. - - .notes(v-if="tool_type.startsWith('NOWFOREVER VFD')") - h2 Notes - p Set the following using the VFD's front panel. - table.modbus-regs.fixed-regs - tr - th Address - th Value - th Meaning - th Description - tr - td.reg-addr P0-000 - td.reg-value 2 - td Modbus communication - td Command source - tr - td.reg-addr P0-001 - td.reg-value 0 - td Main frequence X - td Select frequency source - tr - td.reg-addr P0-002 - td.reg-value 6 - td Modbus communication - td Main frequency X - tr - td.reg-addr P0-055 - td.reg-value 1 - td Modbus ID - td Must match #[tt bus-id] above - tr - td.reg-addr P0-056 - td.reg-value 2 - td 9600 baud - td Must match #[tt baud] above - tr - td.reg-addr P0-057 - td.reg-value 0 - td 1 start, 8 data, no parity, 1 stop - td Must match #[tt parity] above - - .notes(v-if="tool_type.startsWith('DELTA VFD015M21A')") - h2 Notes - p Set the following using the VFD's front panel. - table.modbus-regs.fixed-regs - tr - th Address - th Value - th Meaning - th Description - tr - td.reg-addr Pr.00 - td.reg-value 3 - td RS-485 - td Source of frequency command - tr - td.reg-addr Pr.01 - td.reg-value 3 - td RS-485 with STOP - td Source of operation command - tr - td.reg-addr Pr.88 - td.reg-value 1 - td Modbus ID - td Must match #[tt bus-id] above - tr - td.reg-addr Pr.89 - td.reg-value 1 - td 9600 baud - td Must match #[tt baud] above - tr - td.reg-addr Pr.92 - td.reg-value 3 - td 8 bit, no parity, RTU mode - td Must match #[tt parity] above - tr - td.reg-addr Pr.157 - td.reg-value 1 - td Modbus mode - td Communication mode - - p - | Other settings according to the - | - a(href="https://buildbotics.com/upload/vfd/Delta_VFD015M21A.pdf", - target="_blank") Delta VFD015M21A VFD manual - | - | and spindle type. - - .notes(v-if="tool_type.startsWith('YL600')") - h2 Notes - p Set the following using the VFD's front panel. - table.modbus-regs.fixed-regs - tr - th Address - th Value - th Meaning - th Description - tr - td.reg-addr P00.01 - td.reg-value 3 - td Modbus RS-485 - td Start / stop command source - tr - td.reg-addr P03.00 - td.reg-value 3 - td 9600 baud - td Must match #[tt baud] above - tr - td.reg-addr P03.01 - td.reg-value 1 - td Modbus ID - td Must match #[tt bus-id] above - tr - td.reg-addr P03.02 - td.reg-value 5 - td 8 bit, no parity, 2 stop - td Must match #[tt parity] above - tr - td.reg-addr P03.04 - td.reg-value 500 - td RS-485 max delay - td Time in milliseconds - tr - td.reg-addr P07.15 - td.reg-value 5 - td RS-485 - td Frequency source - - p - | Other settings according to the - | - a(href="https://buildbotics.com/upload/vfd/YL620-A.pdf", - target="_blank") YL600 VFD manual - | - | and spindle type. - - .notes(v-if="tool_type.startsWith('SUNFAR')") - h2 Notes - p Set the following using the VFD's front panel. - table.modbus-regs.fixed-regs - tr - th Address - th Value - th Meaning - th Description - tr - td.reg-addr F0.0 - td.reg-value 2 - td Serial communication - td Frequency source - tr - td.reg-addr F0.2 - td.reg-value 1002 - td Serial communication - td Control source - tr - td.reg-addr F4.0 - td.reg-value 0104 - td Modbus, no parity, 9600 baud - td Must match #[tt parity] and #[tt baud] above - tr - td.reg-addr F4.1 - td.reg-value 1 - td Bus ID - td Must match #[tt bus-id] above - tr - td.reg-addr F4.4 - td.reg-value 3 - td Seconds - td Communication timeout - - p - | Other settings according to the - | - a(href="https://buildbotics.com/upload/vfd/Sunfar-E300.pdf", - target="_blank") Sunfar E300 VFD manual - | - | and spindle type. - - .notes(v-if="tool_type.startsWith('OMRON')") - h2 Notes - p Set the following using the VFD's front panel. - table.modbus-regs.fixed-regs - tr - th Address - th Value - th Meaning - th Description - tr - td.reg-addr C071 - td.reg-value 5 - td 9600 BAUD - td Must match #[tt baud] above - tr - td.reg-addr C072 - td.reg-value 1 - td Bus ID 1 - td Must match #[tt bus-id] above - tr - td.reg-addr C074 - td.reg-value 0 - td No parity - td Must match #[tt parity] above - tr - td.reg-addr C075 - td.reg-value 2 - td 2 stop bits - td Serial stop bits - tr - td.reg-addr C076 - td.reg-value 4 - td Deceleration stop - td Communication error action - tr - td.reg-addr C077 - td.reg-value 500 - td 0.5 seconds - td Communication error timeout - tr - td.reg-addr C078 - td.reg-value 1 - td 1 milisecond - td Communication wait time - tr - td.reg-addr C096 - td.reg-value 0 - td Modbus-RTU - td Communication mode - tr - td.reg-addr P200 - td.reg-value 0 - td Standard - td Modbus mapping - tr - td.reg-addr P400 - td.reg-value 0 - td Big endian - td Communication byte order - - p - | Other settings according to the - | - a(href="https://buildbotics.com/upload/vfd/omron_i570_mx2.pdf", - target="_blank") OMRON MX2 VFD manual - | - | and spindle type. The VFD must be rebooted after changing - | the above settings. - - .notes(v-if="tool_type.startsWith('V70')") - h2 Notes - p Set the following using the VFD's front panel. - table.modbus-regs.fixed-regs - tr - th Address - th Value - th Meaning - th Description - tr - td.reg-addr F001 - td.reg-value 2 - td Communication port - td Control mode - tr - td.reg-addr F002 - td.reg-value 2 - td Communication port - td Frequency setting selection - tr - td.reg-addr F163 - td.reg-value 1 - td Slave address - td Must match #[tt bus-id] above - tr - td.reg-addr F164 - td.reg-value 1 - td 9600 BAUD - td Must match #[tt baud] above - tr - td.reg-addr F165 - td.reg-value 3 - td 8 data, no parity, 1 stop, RTU - td Must match #[tt parity] above - p - | Other settings according to the - | - a(href="https://buildbotics.com/upload/vfd/stepperonline-v70.pdf", - target="_blank") Stepper Online V70 VFD manual - - .notes(v-if="tool_type.startsWith('WJ200')") - h2 Notes - p Set the following using the VFD's front panel. - table.modbus-regs.fixed-regs - tr - th Address - th Value - th Meaning - th Description - tr - td.reg-addr A001 - td.reg-value 3 - td Modbus - td Frequency source - tr - td.reg-addr A002 - td.reg-value 3 - td Modbus - td Run source - tr - td.reg-addr C071 - td.reg-value 5 - td 9600 BAUD rate - td Must match #[tt baud] above - tr - td.reg-addr C072 - td.reg-value 1 - td Slave address - td Must match #[tt bus-id] above - tr - td.reg-addr C074 - td.reg-value 0 - td no parity - td Must match #[tt parity] above - tr - td.reg-addr C075 - td.reg-value 2 - td 2 stop bits - td Communication stop bits - p - | Other settings according to the - | - a(href="https://buildbotics.com/upload/vfd/wj200.pdf", - target="_blank") WJ200 VFD manual - - .notes(v-if="tool_type.startsWith('DMM DYN4')") - h2 Notes - p Set the following using the VFD's front panel. - table.modbus-regs.fixed-regs - tr - th Address - th Value - th Meaning - th Description - tr - td.reg-addr 40001 - td.reg-value 1 - td Drive ID - td Must match #[tt bus-id] above - tr - td.reg-addr 40002 - td.reg-value 0 - td RS232, relative mode, enable - td Drive config - tr - td.reg-addr 40035 - td.reg-value 0 - td 8-bit data, 1 start, no parity, two stop - td Communication format - tr - td.reg-addr 40036 - td.reg-value 1 - td 9600 BAUD rate - td Must match #[tt baud] above - p - | Other settings according to the - | - a(href="https://buildbotics.com/upload/vfd/dmm_dyn4.pdf", - target="_blank") DMM DYN4 VFD manual diff --git a/src/pug/templates/video.pug b/src/pug/templates/video.pug new file mode 100644 index 0000000..3d76433 --- /dev/null +++ b/src/pug/templates/video.pug @@ -0,0 +1,35 @@ +//-///////////////////////////////////////////////////////////////////////////// +//- // +//- This file is part of the Buildbotics firmware. // +//- // +//- Copyright (c) 2015 - 2020, Buildbotics LLC, All rights reserved. // +//- // +//- This Source describes Open Hardware and is licensed under the // +//- CERN-OHL-S v2. // +//- // +//- You may redistribute and modify this Source and make products // +//- using it under the terms of the CERN-OHL-S v2 (https:/cern.ch/cern-ohl). // +//- This Source is distributed WITHOUT ANY EXPRESS OR IMPLIED // +//- WARRANTY, INCLUDING OF MERCHANTABILITY, SATISFACTORY QUALITY AND FITNESS // +//- FOR A PARTICULAR PURPOSE. Please see the CERN-OHL-S v2 for applicable // +//- conditions. // +//- // +//- Source location: https://github.com/buildbotics // +//- // +//- As per CERN-OHL-S v2 section 4, should You produce hardware based on // +//- these sources, You must maintain the Source Location clearly visible on // +//- the external case of the CNC Controller or other product you make using // +//- this Source. // +//- // +//- For more information, email info@buildbotics.com // +//- // +//-///////////////////////////////////////////////////////////////////////////// + +script#video-template(type="text/x-template") + .video(title="Plug camera into USB.", v-el:video) + .video-content + .crosshair(v-if="$root.crosshair") + .vertical + .horizontal + .box + img(src="/api/video", v-el:img, @click="reload") diff --git a/src/pug/templates/view-camera.pug b/src/pug/templates/view-camera.pug new file mode 100644 index 0000000..2b8b784 --- /dev/null +++ b/src/pug/templates/view-camera.pug @@ -0,0 +1,39 @@ +//-///////////////////////////////////////////////////////////////////////////// +//- // +//- This file is part of the Buildbotics firmware. // +//- // +//- Copyright (c) 2015 - 2020, Buildbotics LLC, All rights reserved. // +//- // +//- This Source describes Open Hardware and is licensed under the // +//- CERN-OHL-S v2. // +//- // +//- You may redistribute and modify this Source and make products // +//- using it under the terms of the CERN-OHL-S v2 (https:/cern.ch/cern-ohl). // +//- This Source is distributed WITHOUT ANY EXPRESS OR IMPLIED // +//- WARRANTY, INCLUDING OF MERCHANTABILITY, SATISFACTORY QUALITY AND FITNESS // +//- FOR A PARTICULAR PURPOSE. Please see the CERN-OHL-S v2 for applicable // +//- conditions. // +//- // +//- Source location: https://github.com/buildbotics // +//- // +//- As per CERN-OHL-S v2 section 4, should You produce hardware based on // +//- these sources, You must maintain the Source Location clearly visible on // +//- the external case of the CNC Controller or other product you make using // +//- this Source. // +//- // +//- For more information, email info@buildbotics.com // +//- // +//-///////////////////////////////////////////////////////////////////////////// + +script#view-camera-template(type="text/x-template") + div + nav.navbar + nav-item + | Settings + .fa.fa-caret-down + nav-menu + nav-item(@click="$root.crosshair = !$root.crosshair") + .fa(:class="$root.crosshair ? 'fa-check' : ''") + span Show Crosshair + + video diff --git a/src/pug/templates/view-cheat-sheet.pug b/src/pug/templates/view-cheat-sheet.pug new file mode 100644 index 0000000..9f851a3 --- /dev/null +++ b/src/pug/templates/view-cheat-sheet.pug @@ -0,0 +1,597 @@ +//-///////////////////////////////////////////////////////////////////////////// +//- // +//- This file is part of the Buildbotics firmware. // +//- // +//- Copyright (c) 2015 - 2020, Buildbotics LLC, All rights reserved. // +//- // +//- This Source describes Open Hardware and is licensed under the // +//- CERN-OHL-S v2. // +//- // +//- You may redistribute and modify this Source and make products // +//- using it under the terms of the CERN-OHL-S v2 (https:/cern.ch/cern-ohl). // +//- This Source is distributed WITHOUT ANY EXPRESS OR IMPLIED // +//- WARRANTY, INCLUDING OF MERCHANTABILITY, SATISFACTORY QUALITY AND FITNESS // +//- FOR A PARTICULAR PURPOSE. Please see the CERN-OHL-S v2 for applicable // +//- conditions. // +//- // +//- Source location: https://github.com/buildbotics // +//- // +//- As per CERN-OHL-S v2 section 4, should You produce hardware based on // +//- these sources, You must maintain the Source Location clearly visible on // +//- the external case of the CNC Controller or other product you make using // +//- this Source. // +//- // +//- For more information, email info@buildbotics.com // +//- // +//-///////////////////////////////////////////////////////////////////////////// + +script#view-cheat-sheet-template(type="text/x-template") + // Modified from http://linuxcnc.org/docs/html/gcode.html + - var base = 'http://linuxcnc.org/docs/html/gcode'; + - var camotics_base = 'https://camotics.org/gcode.html'; + + .cheat-sheet + h2 GCode Cheat Sheet + + table + tr + th Code + th Parameters + th Description + + tr.spacer-row: th + tr.header-row + th(colspan='3') Motion + tr + td + a(href=`${base}/g-code.html#gcode:g0`) G0 + td + td Rapid Move + tr + td + a(target="_blank", href=`${base}/g-code.html#gcode:g1`) G1 + td + td Linear Move + tr + td + a(target="_blank", href=`${base}/g-code.html#gcode:g2-g3`) G2, G3 + td I J K or R, P + td Arc Move + tr + td + a(target="_blank", href=`${base}/g-code.html#gcode:g4`) G4 + td P + td Dwell + tr.unimplemented(v-if="showUnimplemented") + td + a(target="_blank", href=`${base}/g-code.html#gcode:g5`) G5 + td I J P Q + td Cubic Spline + tr.unimplemented(v-if="showUnimplemented") + td + a(target="_blank", href=`${base}/g-code.html#gcode:g5.1`) G5.1 + td I J + td Quadratic Spline + tr.unimplemented(v-if="showUnimplemented") + td + a(target="_blank", href=`${base}/g-code.html#gcode:g5.2-g5.3`) G5.2 + td P L + td NURBS + tr.unimplemented(v-if="showUnimplemented") + td + a(target="_blank", href=`${base}/g-code.html#gcode:g33.1`) G33.1 + td K + td Rigid Tapping + + tr.spacer-row: th + tr.header-row + th(colspan='3') Homing & Probing + tr + td + a(target="_blank", href=`${camotics_base}#gcodes-g28_2-28_3`) + | G28.2, G28.3 + td + td (Un)set Axis Homed State + tr + td + a(target="_blank", href=`${base}/g-code.html#gcode:g38`) G38.2 - G38.5 + td + td Straight Probe + tr + td + a(target="_blank", href=`${camotics_base}#gcodes-g38_6-38_9`) + | G38.6 - G38.9 + td + td Seek Switch + + tr.spacer-row: th + tr.header-row + th(colspan='3') Tool Control + tr + td + a(href=`${base}/other-code.html#sec:select-tool`) T + td + td Select Tool + tr + td + a(target="_blank", href=`${base}/m-code.html#mcode:m6`) M6 + td T + td Tool Change + tr.unimplemented(v-if="showUnimplemented") + td + a(target="_blank", href=`${base}/m-code.html#mcode:m61`) M61 + td Q + td Set Current Tool + tr + td + a(target="_blank", href=`${base}/g-code.html#gcode:g10-l1`) G10 L1 + td P Q R + td Set Tool Table + tr + td + a(target="_blank", href=`${base}/g-code.html#gcode:g10-l10`) G10 L10 + td P + td Set Tool Table + tr + td + a(target="_blank", href=`${base}/g-code.html#gcode:g10-l11`) G10 L11 + td P + td Set Tool Table + tr + td + a(target="_blank", href=`${base}/g-code.html#gcode:g43`) G43 + td H + td Tool Length Offset + tr + td + a(target="_blank", href=`${base}/g-code.html#gcode:g43.1`) G43.1 + td + td Dynamic Tool Length Offset + tr + td + a(target="_blank", href=`${base}/g-code.html#gcode:g43.2`) G43.2 + td H + td Apply additional Tool Length Offset + tr + td + a(target="_blank", href=`${base}/g-code.html#gcode:g49`) G49 + td + td Cancel Tool Length Compensation + + tr.spacer-row: th + tr.header-row + th(colspan='3') Feed Control + tr + td + a(href=`${base}/other-code.html#sec:set-feed-rate`) F + td + td Set Feed Rate + tr.unimplemented(v-if="showUnimplemented") + td + a(target="_blank", href=`${base}/g-code.html#gcode:g93-g94-g95`) + | G93, G94, G95 + td + td Feed Rate Mode + tr.unimplemented(v-if="showUnimplemented") + td + a(target="_blank", href=`${base}/m-code.html#mcode:m52`) M52 + td P0 (off) or P1 (on) + td Adaptive Feed Control + tr.unimplemented(v-if="showUnimplemented") + td + a(target="_blank", href=`${base}/m-code.html#mcode:m53`) M53 + td P0 (off) or P1 (on) + td Feed Stop Control + + tr.spacer-row: th + tr.header-row + th(colspan='3') Spindle Control + tr + td + a(href=`${base}/other-code.html#sec:set-spindle-speed`) S + td + td Set Spindle Speed + tr + td + a(target="_blank", href=`${base}/m-code.html#mcode:m3-m4-m5`) + | M3, M4, M5 + td S + td Spindle Control + tr.unimplemented(v-if="showUnimplemented") + td + a(target="_blank", href=`${base}/m-code.html#mcode:m19`) M19 + td + td Orient Spindle + tr.unimplemented(v-if="showUnimplemented") + td + a(target="_blank", href=`${base}/g-code.html#gcode:g96-g97`) G96, G97 + td S D + td Spindle Control Mode + tr.unimplemented(v-if="showUnimplemented") + td + a(target="_blank", href=`${base}/g-code.html#gcode:g33`) G33 + td K + td Spindle Synchronized Motion + + tr.spacer-row: th + tr.header-row + th(colspan='3') Coolant + tr + td + a(target="_blank", href=`${base}/m-code.html#mcode:m7-m8-m9`) + | M7, M8, M9 + td + td Coolant Control + tr + td + a(target="_blank", href=`${camotics_base}#mcodes-m7_1-m8_1`) + | M7.1, M8.1 + td + td Disable Coolant + + tr.spacer-row: th + tr.header-row + th(colspan='3') Stopping + tr + td + a(target="_blank", href=`${base}/m-code.html#mcode:m0-m1`) M0, M1 + td + td Program Pause + tr + td + a(target="_blank", href=`${base}/m-code.html#mcode:m2-m30`) M2, M30 + td + td Program End + tr.unimplemented(v-if="showUnimplemented") + td + a(target="_blank", href=`${base}/m-code.html#mcode:m60`) M60 + td + td Pallet Change Pause + + tr.spacer-row: th + tr.header-row + th(colspan='3') Units + tr + td + a(target="_blank", href=`${base}/g-code.html#gcode:g20-g21`) G20, G21 + td + td Units (inch, mm) + + tr.spacer-row: th + tr.header-row + th(colspan='3') Distance Mode + tr + td + a(target="_blank", href=`${base}/g-code.html#gcode:g90-g91`) G90, G91 + td + td Distance Mode + tr + td + a(target="_blank", href=`${base}/g-code.html#gcode:g90.1-g91.1`) + | G90.1, G91.1 + td + td Arc Distance Mode + tr.unimplemented(v-if="showUnimplemented") + td + a(target="_blank", href=`${base}/g-code.html#gcode:g7`) G7 + td + td Lathe Diameter Mode + tr.unimplemented(v-if="showUnimplemented") + td + a(target="_blank", href=`${base}/g-code.html#gcode:g8`) G8 + td + td Lathe Radius Mode + + tr.spacer-row.unimplemented(v-if="showUnimplemented"): th + tr.header-row.unimplemented(v-if="showUnimplemented") + th(colspan='3') Cutter Radius Compensation + tr.unimplemented(v-if="showUnimplemented") + td + a(target="_blank", href=`${base}/g-code.html#gcode:g40`) G40 + td + td Compensation Off + tr.unimplemented(v-if="showUnimplemented") + td + a(target="_blank", href=`${base}/g-code.html#gcode:g41-g42`) G41,G42 + td D + td Cutter Compensation + tr.unimplemented(v-if="showUnimplemented") + td + a(target="_blank", href=`${base}/g-code.html#gcode:g41.1-g42.1`) + | G41.1, G42.1 + td D L + td Dynamic Cutter Compensation + + tr.spacer-row: th + tr.header-row + th(colspan='3') Path Control Mode + tr + td + a(target="_blank", href=`${base}/g-code.html#gcode:g61-g61.1`) + | G61 G61.1 + td + td Exact Path Mode + tr + td + a(target="_blank", href=`${base}/g-code.html#gcode:g64`) G64 + td P Q + td Path Blending (Partial support) + + tr.spacer-row.unimplemented(v-if="showUnimplemented"): th + tr.header-row.unimplemented(v-if="showUnimplemented") + th(colspan='3') Overrides + tr.unimplemented(v-if="showUnimplemented") + td + a(target="_blank", href=`${base}/m-code.html#mcode:m48-m49`) M48, M49 + td + td Speed and Feed Override Control + tr.unimplemented(v-if="showUnimplemented") + td + a(target="_blank", href=`${base}/m-code.html#mcode:m50`) M50 + td P0 (off) or P1 (on) + td Feed Override Control + tr.unimplemented(v-if="showUnimplemented") + td + a(target="_blank", href=`${base}/m-code.html#mcode:m51`) M51 + td P0 (off) or P1 (on) + td Spindle Speed Override Control + + tr.spacer-row: th + tr.header-row + th(colspan='3') Coordinate Systems, Offsets & Planes + tr + td + a(target="_blank", href=`${base}/g-code.html#gcode:g54-g59.3`) + | G54-G59.3 + td + td Select Coordinate System + tr + td + a(target="_blank", href=`${base}/g-code.html#gcode:g10-l2`) G10 L2 + td P R + td Set Coordinate System + tr + td + a(target="_blank", href=`${base}/g-code.html#gcode:g10-l20`) G10 L20 + td P + td Set Coordinate System + tr + td + a(target="_blank", href=`${base}/g-code.html#gcode:g52`) G52 + td + td Local Coordinate System Offset + tr + td + a(target="_blank", href=`${base}/g-code.html#gcode:g53`) G53 + td + td Move in Machine Coordinates + tr + td + a(target="_blank", href=`${base}/g-code.html#gcode:g92`) G92 + td + td Coordinate System Offset + tr + td + a(target="_blank", href=`${base}/g-code.html#gcode:g92.1-g92.2`) + | G92.1, G92.2 + td + td Reset G92 Offsets + tr + td + a(target="_blank", href=`${base}/g-code.html#gcode:g92.3`) G92.3 + td + td Restore G92 Offsets + tr + td + a(target="_blank", href=`${base}/g-code.html#gcode:g28-g28.1`) + | G28, G28.1 + td + td Go/Set Predefined Position + tr + td + a(target="_blank", href=`${base}/g-code.html#gcode:g30-g30.1`) + | G30, G30.1 + td + td Go/Set Predefined Position + tr + td + a(target="_blank", href=`${base}/g-code.html#gcode:g17-g19.1`) + | G17 - G19.1 + td + td Plane Select + + tr.spacer-row: th + tr.header-row + th(colspan='3') Flow-control Codes + tr + td + a(target="_blank", href=`${base}/o-code.html#ocode:subroutines`) + | o sub/endsub/call + td + td Subroutines, sub/endsub call + tr + td + a(target="_blank", href=`${base}/o-code.html#ocode:looping`) o while + td + td Looping, while/endwhile do/while + tr + td + a(target="_blank", href=`${base}/o-code.html#ocode:conditional`) o if + td + td Conditional, if/else/endif + tr + td + a(target="_blank", href=`${base}/o-code.html#ocode:repeat`) o repeat + td + td Repeat a loop of code + tr + td + a(target="_blank", href=`${base}/o-code.html#ocode:indirection`) [] + td + td Indirection + tr + td + a(target="_blank", href=`${base}/o-code.html#ocode:calling-files`) + | o call + td + td Call named or numbered file + + tr.spacer-row: th + tr.header-row + th(colspan='3') Modal State + tr + td + a(target="_blank", href=`${base}/m-code.html#mcode:m70`) M70 + td + td Save modal state + tr + td + a(target="_blank", href=`${base}/m-code.html#mcode:m71`) M71 + td + td Invalidate stored state + tr + td + a(target="_blank", href=`${base}/m-code.html#mcode:m72`) M72 + td + td Restore modal state + tr + td + a(target="_blank", href=`${base}/m-code.html#mcode:m73`) M73 + td + td Save/restore modal state + + tr.spacer-row.unimplemented(v-if="showUnimplemented"): th + tr.header-row.unimplemented(v-if="showUnimplemented") + th(colspan='3') Input/Output + tr.unimplemented(v-if="showUnimplemented") + td + a(target="_blank", href=`${base}/m-code.html#mcode:m62-m65`) M62 - M65 + td P + td Digital Output Control + tr.unimplemented(v-if="showUnimplemented") + td + a(target="_blank", href=`${base}/m-code.html#mcode:m66`) M66 + td P E L Q + td Wait on Input + tr.unimplemented(v-if="showUnimplemented") + td + a(target="_blank", href=`${base}/m-code.html#mcode:m67`) M67 + td T + td Analog Output,Synchronized + tr.unimplemented(v-if="showUnimplemented") + td + a(target="_blank", href=`${base}/m-code.html#mcode:m68`) M68 + td T + td Analog Output, Immediate + + tr.spacer-row.unimplemented(v-if="showUnimplemented"): th + tr.header-row.unimplemented(v-if="showUnimplemented") + th(colspan='3') User Defined Commands + tr.unimplemented(v-if="showUnimplemented") + td + a(target="_blank", href=`${base}/m-code.html#mcode:m100-m199`) + | M101 - M199 + td P Q + td User Defined Commands + + tr.spacer-row: th + tr.header-row + th(colspan='3') Canned cycles + tr + td + a(target="_blank", href=`${base}/g-code.html#gcode:g80`) G80 + td + td Cancel Canned Cycle + tr + td + a(target="_blank", href=`${base}/g-code.html#gcode:g81`) G81 + td R L (P) + td Drilling Cycle + tr + td + a(target="_blank", href=`${base}/g-code.html#gcode:g82`) G82 + td R L (P) + td Drilling Cycle, Dwell + tr.unimplemented(v-if="showUnimplemented") + td + a(target="_blank", href=`${base}/g-code.html#gcode:g83`) G83 + td R L Q + td Drilling Cycle, Peck + tr + td + a(target="_blank", href=`${base}/g-code.html#gcode:g73`) G73 + td R L Q + td Drilling Cycle, Chip Breaking + tr + td + a(target="_blank", href=`${base}/g-code.html#gcode:g85`) G85 + td R L (P) + td Boring Cycle, Feed Out + tr + td + a(target="_blank", href=`${base}/g-code.html#gcode:g89`) G89 + td R L (P) + td Boring Cycle, Dwell, Feed Out + tr.unimplemented(v-if="showUnimplemented") + td + a(target="_blank", href=`${base}/g-code.html#gcode:g76`) G76 + td P Z I J R K Q H L E + td Threading Cycle + tr.unimplemented(v-if="showUnimplemented") + td + a(target="_blank", href=`${base}/g-code.html#gcode:g98-g99`) G98, G99 + td + td Canned Cycle Return Level + + tr.spacer-row: th + tr.header-row + th(colspan='3') Comments & Messages + tr + td + a(target="_blank", href=`${base}/overview.html#gcode:comments`) ; (…) + td + td Comments + tr + td + a(target="_blank", href=`${base}/overview.html#gcode:messages`) + | (MSG,…) + td + td Messages + tr + td + a(target="_blank", href=`${base}/overview.html#gcode:debug`) (DEBUG,…) + td + td Debug Messages + tr.unimplemented(v-if="showUnimplemented") + td + a(target="_blank", href=`${base}/overview.html#gcode:print`) (PRINT,…) + td + td Print Messages + tr + td + a(target="_blank", href=`${base}/overview.html#_logging`) (LOG,…) + td + td Logging Messages + + div + input(type="checkbox", v-model="showUnimplemented") + label Show unsupported codes + + h2 Further GCode Programming Documentation + + p + | The Buildbotics controller implements a subset of LinuxCNC GCode. + | Supported commands are listed above. You can find further help with + | #[a(href="http://wikipedia.com/wiki/G-code", target="_blank") GCode] + | programming on the LinuxCNC website: + + ul + li: a(href="http://linuxcnc.org/docs/html/gcode/overview.html", + target="_blank") + | G Code overview + li: a(href="http://linuxcnc.org/docs/html/gcode/g-code.html", + target="_blank") + | G Code reference + li: a(href="http://linuxcnc.org/docs/html/gcode/m-code.html", + target="_blank") + | M Code reference diff --git a/src/pug/templates/view-control.pug b/src/pug/templates/view-control.pug new file mode 100644 index 0000000..f54c196 --- /dev/null +++ b/src/pug/templates/view-control.pug @@ -0,0 +1,313 @@ +//-///////////////////////////////////////////////////////////////////////////// +//- // +//- This file is part of the Buildbotics firmware. // +//- // +//- Copyright (c) 2015 - 2020, Buildbotics LLC, All rights reserved. // +//- // +//- This Source describes Open Hardware and is licensed under the // +//- CERN-OHL-S v2. // +//- // +//- You may redistribute and modify this Source and make products // +//- using it under the terms of the CERN-OHL-S v2 (https:/cern.ch/cern-ohl). // +//- This Source is distributed WITHOUT ANY EXPRESS OR IMPLIED // +//- WARRANTY, INCLUDING OF MERCHANTABILITY, SATISFACTORY QUALITY AND FITNESS // +//- FOR A PARTICULAR PURPOSE. Please see the CERN-OHL-S v2 for applicable // +//- conditions. // +//- // +//- Source location: https://github.com/buildbotics // +//- // +//- As per CERN-OHL-S v2 section 4, should You produce hardware based on // +//- these sources, You must maintain the Source Location clearly visible on // +//- the external case of the CNC Controller or other product you make using // +//- this Source. // +//- // +//- For more information, email info@buildbotics.com // +//- // +//-///////////////////////////////////////////////////////////////////////////// + +script#view-control-template(type="text/x-template") + #control + table.axes + tr(:class="axes.klass") + th.name Axis + th.position Position + th.absolute Absolute + th.offset Offset + th.state State + th.actions + button.pure-button(:disabled="!can_set_axis", + title="Zero all axis offsets.", @click="zero()") ∅ + + button.pure-button(title="Home all axes.", @click="home()", + :disabled="!is_idle") + .fa.fa-home + + each axis in 'xyzabc' + tr.axis(:class=`${axis}.klass`, v-if=`${axis}.enabled`, + :title=`${axis}.title`) + th.name= axis + td.position: unit-value(:value=`${axis}.pos`, precision=4) + td.absolute: unit-value(:value=`${axis}.abs`, precision=3) + td.offset: unit-value(:value=`${axis}.off`, precision=3) + td.state + .fa(:class=`'fa-' + ${axis}.icon`) + | {{#{axis}.state}} + + th.actions + button.pure-button(:disabled="!can_set_axis", + title=`Set {{'${axis}' | upper}} axis position.`, + @click=`show_set_position('${axis}')`) + .fa.fa-cog + + button.pure-button(:disabled="!can_set_axis", + title=`Zero {{'${axis}' | upper}} axis offset.`, + @click=`zero('${axis}')`) ∅ + + button.pure-button(:disabled="!is_idle", @click=`home('${axis}')`, + title=`Home {{'${axis}' | upper}} axis.`) + .fa.fa-home + + message(:show.sync=`position_msg['${axis}']`) + h3(slot="header") Set {{'#{axis}' | upper}} axis position + + div(slot="body") + .pure-form + .pure-control-group + label Position + input(v-model="axis_position", + @keyup.enter=`set_position('${axis}', axis_position)`) + p + + div(slot="footer") + button.pure-button(@click=`position_msg['${axis}'] = false`) + | Cancel + + button.pure-button(v-if=`${axis}.homed`, + @click=`unhome('${axis}')`) Unhome + + button.pure-button.button-success( + @click=`set_position('${axis}', axis_position)`) Set + + + message(:show.sync=`manual_home['${axis}']`) + h3(slot="header") Manually home {{'#{axis}' | upper}} axis + + div(slot="body") + p Set axis absolute position. + + .pure-form + .pure-control-group + label Absolute + input(v-model="axis_position", + @keyup.enter=`set_home('${axis}', axis_position)`) + + p + + div(slot="footer") + button.pure-button(@click=`manual_home['${axis}'] = false`) + | Cancel + + button.pure-button.button-success( + title=`Home {{'${axis}' | upper}} axis.`, + @click=`set_home('${axis}', axis_position)`) Set + + table.info + tr + th State + td(:class="{attention: highlight_state}") {{mach_state}} + + tr + th Message + td.message(:class="{attention: highlight_state}") + | {{message.replace(/^#/, '')}} + + tr(title="Active machine units") + th Units + td.mach_units {{mach_units}} + + tr(title="Active tool") + th Tool + td {{state.tool || 0}} + + table.info + tr( + title="Current velocity in {{metric ? 'meters' : 'inches'}} per minute") + th Velocity + td + unit-value(:value="state.v", precision="2", unit="", iunit="", + scale="0.0254") + | {{metric ? ' m/min' : ' IPM'}} + + tr(title="Programmed feed rate.") + th Feed + td + unit-value(:value="state.feed", precision="2", unit="", iunit="") + | {{metric ? ' mm/min' : ' IPM'}} + + tr(title="Programed and actual speed.") + th Speed + td + | {{state.speed || 0 | fixed 0}} + span(v-if="!isNaN(state.s)")  ({{state.s | fixed 0}}) + = ' RPM' + + tr(title="Load switch states.") + th Loads + td + span(:class="state['1oa'] ? 'load-on' : ''") + | 1:{{state['1oa'] ? 'On' : 'Off'}} + |   + span(:class="state['2oa'] ? 'load-on' : ''") + | 2:{{state['2oa'] ? 'On' : 'Off'}} + + table.info + tr + th Remaining + td(title="Total run time (days:hours:mins:secs)"). + #[span(v-if="remaining") {{remaining | time}} of] + {{total_time | time}} + tr + th ETA + td.eta {{eta}} + tr + th Line + td + | {{0 <= state.line ? state.line : 0 | number}} + span(v-if="state.lines") + |  of {{state.lines | number}} + tr + th {{this.simulating ? 'Simulating' : 'Progress'}} + td.progress + label {{(progress || 0) | percent}} + .bar(:style="'width:' + (progress || 0) * 100 + '%'") + + .override(title="Feed rate override.") + label Feed + input(type="range", min="0", max="2", step="0.01", + v-model="feed_override", @change="override_feed") + span.percent {{feed_override | percent 0}} + + .override(title="Spindle speed override.") + label Speed + input(type="range", min="0", max="2", step="0.01", + v-model="speed_override", @change="override_speed") + span.percent {{speed_override | percent 0}} + + .tabs + input#tab1(type="radio", name="tabs" checked, @click="tab = 'auto'") + label(for="tab1", title="Run GCode programs") Auto + + input#tab2(type="radio", name="tabs", @click="tab = 'mdi'") + label(for="tab2", title="Manual GCode entry") MDI + + input#tab3(type="radio", name="tabs", @click="tab = 'jog'") + label(for="tab3", "Jog the axes manually") Jog + + input#tab4(type="radio", name="tabs", @click="tab = 'messages'") + label(for="tab4") Messages + + input#tab5(type="radio", name="tabs", @click="tab = 'indicators'") + label(for="tab5") Indicators + + section#content1.tab-content.pure-form + .toolbar.pure-control-group + button.pure-button(:class="{'attention': is_holding}", + title="{{is_running ? 'Pause' : 'Start'}} program.", + @click="start_pause", :disabled="!state.queued"). + #[.fa(:class="is_running ? 'fa-pause' : 'fa-play'")] + {{is_running ? 'Pause' : 'Run'}} + + button.pure-button(title="Stop program.", @click="stop"). + #[.fa.fa-stop] Stop + + + button.pure-button(title="Pause program at next optional stop (M1).", + @click="optional_pause", v-if="false"). + #[.fa.fa-stop-circle-o] Optional Pause + + button.pure-button(title="Execute one program step.", @click="step", + :disabled="(!is_ready && !is_holding) || !state.queued", + v-if="false"). + #[.fa.fa-step-forward] Step + + button.pure-button(title="Select a program.", @click="open", + :disabled="!is_ready"). + #[.fa.fa-folder-open] Open + + button.pure-button(title="Edit program.", @click="edit", + :disabled="!state.queued"). + #[.fa.fa-pencil] Edit + + button.pure-button(title="Open 3D view.", @click="view", + :disabled="!state.queued"). + #[.fa.fa-eye] View + + .filename {{filename}} + + textarea.gcode-view(v-el:gcode-view) + + section#content2.tab-content + .mdi.pure-form(title="Manual GCode entry.") + button.pure-button(:disabled="!can_mdi", + :class="{'attention': is_holding}", + title="{{is_running ? 'Pause' : 'Start'}} command.", + @click="mdi_start_pause") + .fa(:class="is_running ? 'fa-pause' : 'fa-play'") + + button.pure-button(title="Stop command.", @click="stop") + .fa.fa-stop + + input(v-model="mdi", :disabled="!can_mdi", @keyup.enter="submit_mdi") + + .history(:class="{placeholder: !history}") + span(v-if="!history.length") MDI history displays here. + ul + li(v-for="item in history", @click="load_history($index)", + track-by="$index") + | {{item}} + + section#content3.tab-content + .jog + axis-control(axes="XY", :colors="['red', 'green']", + :enabled="[x.enabled, y.enabled]", + v-if="x.enabled || y.enabled", :adjust="jog_adjust", + :step="jog_step") + + axis-control(axes="AZ", :colors="['orange', 'blue']", + :enabled="[a.enabled, z.enabled]", + v-if="a.enabled || z.enabled", :adjust="jog_adjust", + :step="jog_step") + + axis-control(axes="BC", :colors="['cyan', 'purple']", + :enabled="[b.enabled, c.enabled]", + v-if="b.enabled || c.enabled", :adjust="jog_adjust", + :step="jog_step") + + .jog-settings + .jog-adjust + | Fine adjust + input(type="range", v-model="jog_adjust", min=0, max=2, step=1, + list="jog-adjust-ticks") + datalist#jog-adjust-ticks + option(value="0") + option(value="1") + option(value="2") + + .jog-mode + | Step mode + input(type="checkbox", v-model="jog_step") + + .jog-instructions(v-if="jog_step") + p Left click the axes above to jog by the specified amount. + + .jog-instructions(v-else) + p. + Left click the axes above holding down the mouse button to jog the + machine. + p Jogging speed is set by the ring that is clicked. + + section#content4.tab-content + console + + section#content5.tab-content + indicators(:state="state", :template="template") diff --git a/src/pug/templates/view-editor.pug b/src/pug/templates/view-editor.pug new file mode 100644 index 0000000..e71cd55 --- /dev/null +++ b/src/pug/templates/view-editor.pug @@ -0,0 +1,101 @@ +//-///////////////////////////////////////////////////////////////////////////// +//- // +//- This file is part of the Buildbotics firmware. // +//- // +//- Copyright (c) 2015 - 2020, Buildbotics LLC, All rights reserved. // +//- // +//- This Source describes Open Hardware and is licensed under the // +//- CERN-OHL-S v2. // +//- // +//- You may redistribute and modify this Source and make products // +//- using it under the terms of the CERN-OHL-S v2 (https:/cern.ch/cern-ohl). // +//- This Source is distributed WITHOUT ANY EXPRESS OR IMPLIED // +//- WARRANTY, INCLUDING OF MERCHANTABILITY, SATISFACTORY QUALITY AND FITNESS // +//- FOR A PARTICULAR PURPOSE. Please see the CERN-OHL-S v2 for applicable // +//- conditions. // +//- // +//- Source location: https://github.com/buildbotics // +//- // +//- As per CERN-OHL-S v2 section 4, should You produce hardware based on // +//- these sources, You must maintain the Source Location clearly visible on // +//- the external case of the CNC Controller or other product you make using // +//- this Source. // +//- // +//- For more information, email info@buildbotics.com // +//- // +//-///////////////////////////////////////////////////////////////////////////// + +script#view-editor-template(type="text/x-template") + div + nav.navbar + nav-item + | File + .fa.fa-caret-down + + nav-menu + nav-item(@click="new_file()") + .fa.fa-file + span New + + nav-item(@click="open()") + .fa.fa-folder-open + span Open + + nav-item(@click="save()", :disabled="!dirty") + .fa.fa-save + span Save + + nav-item(@click="save_as()") + .fa.fa-save + span Save As + + nav-item(@click="revert()", :disabled="!dirty") + .fa.fa-undo + span Revert + + nav-item(@click="download()") + .fa.fa-download + span Download + a(v-el:download, style="display:none", :download="basename") + + nav-item(@click="view()") + .fa.fa-eye + span View + + nav-item(@click="$root.run(path)", :disabled="state.xx != 'READY'") + .fa.fa-play + span Run + + nav-item + | Edit + .fa.fa-caret-down + nav-menu + nav-item(@click="undo()", :disabled="!canUndo") + .fa.fa-undo + span Undo + span Ctrl-Z + + nav-item(@click="redo()", :disabled="!canRedo") + .fa.fa-repeat + span Redo + span Ctrl-Y + + nav-item(@click="copy()") + .fa.fa-clone + span Copy + span Ctrl-C + + nav-item(@click="cut()") + .fa.fa-scissors + span Cut + span Ctrl-X + + nav-item(@click="paste()") + .fa.fa-clipboard + span Paste + span Ctrl-V + + .filename {{filename}} + + loading-message(v-if="loading") + textarea(v-el:textarea) diff --git a/src/pug/templates/view-files.pug b/src/pug/templates/view-files.pug new file mode 100644 index 0000000..8ed9d48 --- /dev/null +++ b/src/pug/templates/view-files.pug @@ -0,0 +1,66 @@ +//-///////////////////////////////////////////////////////////////////////////// +//- // +//- This file is part of the Buildbotics firmware. // +//- // +//- Copyright (c) 2015 - 2020, Buildbotics LLC, All rights reserved. // +//- // +//- This Source describes Open Hardware and is licensed under the // +//- CERN-OHL-S v2. // +//- // +//- You may redistribute and modify this Source and make products // +//- using it under the terms of the CERN-OHL-S v2 (https:/cern.ch/cern-ohl). // +//- This Source is distributed WITHOUT ANY EXPRESS OR IMPLIED // +//- WARRANTY, INCLUDING OF MERCHANTABILITY, SATISFACTORY QUALITY AND FITNESS // +//- FOR A PARTICULAR PURPOSE. Please see the CERN-OHL-S v2 for applicable // +//- conditions. // +//- // +//- Source location: https://github.com/buildbotics // +//- // +//- As per CERN-OHL-S v2 section 4, should You produce hardware based on // +//- these sources, You must maintain the Source Location clearly visible on // +//- the external case of the CNC Controller or other product you make using // +//- this Source. // +//- // +//- For more information, email info@buildbotics.com // +//- // +//-///////////////////////////////////////////////////////////////////////////// + +script#view-files-template(type="text/x-template") + div + nav.navbar + nav-item + | File + .fa.fa-caret-down + nav-menu + nav-item(@click="upload") + .fa.fa-upload + span Upload File + + nav-item(@click="new_folder") + .fa.fa-plus + span New Folder + + nav-item + | Selection + .fa.fa-caret-down + nav-menu + nav-item(@click="edit", :disabled="!selected || is_dir") + .fa.fa-pencil + span Edit + + nav-item(@click="view", :disabled="!selected || is_dir") + .fa.fa-eye + span View + + nav-item(@click="download", :disabled="!selected || is_dir") + .fa.fa-download + span Download + + nav-item(@click="delete", :disabled="!selected") + .fa.fa-trash + span Delete + + a(v-el:download, :href="'/api/fs/' + selected", style="display:none", + download, target="_blank") + files(v-ref:files, @selected="set_selected", @activate="download", + :locations="state.locations") diff --git a/src/pug/templates/view-help.pug b/src/pug/templates/view-help.pug new file mode 100644 index 0000000..f6fae97 --- /dev/null +++ b/src/pug/templates/view-help.pug @@ -0,0 +1,69 @@ +//-///////////////////////////////////////////////////////////////////////////// +//- // +//- This file is part of the Buildbotics firmware. // +//- // +//- Copyright (c) 2015 - 2020, Buildbotics LLC, All rights reserved. // +//- // +//- This Source describes Open Hardware and is licensed under the // +//- CERN-OHL-S v2. // +//- // +//- You may redistribute and modify this Source and make products // +//- using it under the terms of the CERN-OHL-S v2 (https:/cern.ch/cern-ohl). // +//- This Source is distributed WITHOUT ANY EXPRESS OR IMPLIED // +//- WARRANTY, INCLUDING OF MERCHANTABILITY, SATISFACTORY QUALITY AND FITNESS // +//- FOR A PARTICULAR PURPOSE. Please see the CERN-OHL-S v2 for applicable // +//- conditions. // +//- // +//- Source location: https://github.com/buildbotics // +//- // +//- As per CERN-OHL-S v2 section 4, should You produce hardware based on // +//- these sources, You must maintain the Source Location clearly visible on // +//- the external case of the CNC Controller or other product you make using // +//- this Source. // +//- // +//- For more information, email info@buildbotics.com // +//- // +//-///////////////////////////////////////////////////////////////////////////// + +script#view-help-template(type="text/x-template") + #help + h2 User Manual + p + | You can find a detailed user manual at + | + a(href="http://buildbotics.com/docs", target="_blank") + | buildbotics.com/docs + |. + + h2 Discussion Forum + p + | If you're having trouble or just want to chat with other Buildbotics + | CNC controller owners, head over to the Buildbotics forum at + | + a(href="http://forum.buildbotics.com", target="_blank") + | forum.buildbotics.com + |. Register on the site and post a message. We'll be happy to help. + + h2 CAD/CAM Software + p + a(href="http://wikipedia.com/wiki/Computer-aided_manufacturing", + target="_blank") CAM + | + | software can be used to create GCode + | automatically from + | + a(href="http://wikipedia.com/wiki/Computer-aided_design", + target="_blank") CAD + | + | models. Here are a few CAD/CAM resources: + ul + li: a(href="http://camotics.org/", target="_blank") + | CAMotics - Open-Source CNC Simulator + li: a(href="http://librecad.org/", target="_blank") + | LibreCAD - Open-Source 2D CAD + li: a(href="https://www.freecadweb.org/", target="_blank") + | FreeCAD - Open-Source 3D CAD + li: a(href="http://www.openscad.org/", target="_blank") + | OpenSCAD - Open-Source 3D CAD for programmers + li: a(href="http://wiki.linuxcnc.org/cgi-bin/wiki.pl?Cam", + target="_blank") LinuxCNC CAM resources diff --git a/src/pug/templates/view-license.pug b/src/pug/templates/view-license.pug new file mode 100644 index 0000000..6fd1acb --- /dev/null +++ b/src/pug/templates/view-license.pug @@ -0,0 +1,57 @@ +//-///////////////////////////////////////////////////////////////////////////// +//- // +//- This file is part of the Buildbotics firmware. // +//- // +//- Copyright (c) 2015 - 2020, Buildbotics LLC, All rights reserved. // +//- // +//- This Source describes Open Hardware and is licensed under the // +//- CERN-OHL-S v2. // +//- // +//- You may redistribute and modify this Source and make products // +//- using it under the terms of the CERN-OHL-S v2 (https:/cern.ch/cern-ohl). // +//- This Source is distributed WITHOUT ANY EXPRESS OR IMPLIED // +//- WARRANTY, INCLUDING OF MERCHANTABILITY, SATISFACTORY QUALITY AND FITNESS // +//- FOR A PARTICULAR PURPOSE. Please see the CERN-OHL-S v2 for applicable // +//- conditions. // +//- // +//- Source location: https://github.com/buildbotics // +//- // +//- As per CERN-OHL-S v2 section 4, should You produce hardware based on // +//- these sources, You must maintain the Source Location clearly visible on // +//- the external case of the CNC Controller or other product you make using // +//- this Source. // +//- // +//- For more information, email info@buildbotics.com // +//- // +//-///////////////////////////////////////////////////////////////////////////// + +script#view-license-template(type="text/x-template") + #license + h2 License + + p. + This is Open Hardware licensed under the CERN-OHL-S v2. Unless + otherwise noted, all sources are copyright 2015 - 2021, + Buildbotics LLC. + + p. + You may redistribute and modify the Source and make products + using it under the terms of the CERN-OHL-S v2 ( + #[a(href="https:/cern.ch/cern-ohl") https:/cern.ch/cern-ohl]). + The Source is distributed WITHOUT ANY EXPRESS OR IMPLIED + WARRANTY, INCLUDING OF MERCHANTABILITY, SATISFACTORY QUALITY AND FITNESS + FOR A PARTICULAR PURPOSE. Please see the CERN-OHL-S v2 for applicable + + p. + The Source can be found at + #[a(href="//github.com/buildbotics") github.com/buildbotics]. + + p. + As per CERN-OHL-S v2 section 4, should You produce hardware based on + the Source, You must maintain the Source Location clearly visible on + the external case of the CNC Controller or other product you make using + the Source. + + p. + For information regarding this software, email + #[a(href="mailto:info@buildbotics.com") info@buildbotics.com]. diff --git a/src/pug/templates/view-settings.pug b/src/pug/templates/view-settings.pug new file mode 100644 index 0000000..98cdd53 --- /dev/null +++ b/src/pug/templates/view-settings.pug @@ -0,0 +1,72 @@ +//-///////////////////////////////////////////////////////////////////////////// +//- // +//- This file is part of the Buildbotics firmware. // +//- // +//- Copyright (c) 2015 - 2020, Buildbotics LLC, All rights reserved. // +//- // +//- This Source describes Open Hardware and is licensed under the // +//- CERN-OHL-S v2. // +//- // +//- You may redistribute and modify this Source and make products // +//- using it under the terms of the CERN-OHL-S v2 (https:/cern.ch/cern-ohl). // +//- This Source is distributed WITHOUT ANY EXPRESS OR IMPLIED // +//- WARRANTY, INCLUDING OF MERCHANTABILITY, SATISFACTORY QUALITY AND FITNESS // +//- FOR A PARTICULAR PURPOSE. Please see the CERN-OHL-S v2 for applicable // +//- conditions. // +//- // +//- Source location: https://github.com/buildbotics // +//- // +//- As per CERN-OHL-S v2 section 4, should You produce hardware based on // +//- these sources, You must maintain the Source Location clearly visible on // +//- the external case of the CNC Controller or other product you make using // +//- this Source. // +//- // +//- For more information, email info@buildbotics.com // +//- // +//-///////////////////////////////////////////////////////////////////////////// + +//- All rights reserved. // +//- // +//- This file ("the software") is free software: you can redistribute it // +//- and/or modify it under the terms of the GNU General Public License, // +//- version 2 as published by the Free Software Foundation. You should // +//- have received a copy of the GNU General Public License, version 2 // +//- along with the software. If not, see . // +//- // +//- The software is distributed in the hope that it will be useful, but // +//- WITHOUT ANY WARRANTY; without even the implied warranty of // +//- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // +//- Lesser General Public License for more details. // +//- // +//- You should have received a copy of the GNU Lesser General Public // +//- License along with the software. If not, see // +//- . // +//- // +//- For information regarding this software email: // +//- "Joseph Coffland" // +//- // +//-///////////////////////////////////////////////////////////////////////////// + +script#view-settings-template(type="text/x-template") + div + nav.navbar + a.nav-item(href="#settings:general") General + + nav-item + | Motors + .fa.fa-caret-down + + nav-menu + a.nav-item(v-for="motor in [0, 1, 2, 3]", + :href="'#settings:motor:' + motor") Motor {{motor}} + + a.nav-item(href="#settings:tool") Tool + a.nav-item(href="#settings:io") I/O + a.nav-item(href="#settings:network") Network + a.nav-item(href="#settings:admin") Admin + + button.save.pure-button.button-success(:disabled="!modified", + @click="save") Save + + .settings-view(v-if="view", :is="'settings-' + view", :index="index", + :config="config", :template="template", :state="state", keep-alive) diff --git a/src/pug/templates/view-viewer.pug b/src/pug/templates/view-viewer.pug new file mode 100644 index 0000000..eab578b --- /dev/null +++ b/src/pug/templates/view-viewer.pug @@ -0,0 +1,94 @@ +//-///////////////////////////////////////////////////////////////////////////// +//- // +//- This file is part of the Buildbotics firmware. // +//- // +//- Copyright (c) 2015 - 2020, Buildbotics LLC, All rights reserved. // +//- // +//- This Source describes Open Hardware and is licensed under the // +//- CERN-OHL-S v2. // +//- // +//- You may redistribute and modify this Source and make products // +//- using it under the terms of the CERN-OHL-S v2 (https:/cern.ch/cern-ohl). // +//- This Source is distributed WITHOUT ANY EXPRESS OR IMPLIED // +//- WARRANTY, INCLUDING OF MERCHANTABILITY, SATISFACTORY QUALITY AND FITNESS // +//- FOR A PARTICULAR PURPOSE. Please see the CERN-OHL-S v2 for applicable // +//- conditions. // +//- // +//- Source location: https://github.com/buildbotics // +//- // +//- As per CERN-OHL-S v2 section 4, should You produce hardware based on // +//- these sources, You must maintain the Source Location clearly visible on // +//- the external case of the CNC Controller or other product you make using // +//- this Source. // +//- // +//- For more information, email info@buildbotics.com // +//- // +//-///////////////////////////////////////////////////////////////////////////// + +script#view-viewer-template(type="text/x-template") + #viewer + nav.navbar + nav-item + | File + .fa.fa-caret-down + + nav-menu + nav-item(@click="open()", title="Open a new program.") + .fa.fa-folder-open + span Open + + nav-item(@click="$root.edit(path)", + title="Open the current program in the editor.") + .fa.fa-pencil + span Edit + + nav-item(@click="$root.run(path)", :disabled="state.xx != 'READY'", + title="Start the current program.") + .fa.fa-play + span Run + + nav-item + | View + .fa.fa-caret-down + nav-menu + nav-item(@click="toggle('tool')") + .fa(:class="show.tool ? 'fa-check' : ''") + span Show Tool + + nav-item(@click="toggle('axes')") + .fa(:class="show.axes ? 'fa-check' : ''") + span Show Axes + + nav-item(@click="toggle('grid')") + .fa(:class="show.grid ? 'fa-check' : ''") + span Show Grid + + nav-item(@click="toggle('dims')") + .fa(:class="show.dims ? 'fa-check' : ''") + span Show Bounds + + nav-item(@click="toggle('intensity')") + .fa(:class="show.intensity ? 'fa-check' : ''") + span LASER Raster + + nav-item + | Snap + .fa.fa-caret-down + nav-menu + nav-item.snap(v-for="name in snaps" @click="snap(name)") + img(:src="'images/' + name + '.png'") + span {{name}} + + nav-item(@click="$refs.helpDialog.open()") Help + + .filename {{filename}} + + loading-message(v-if="loading", :progress="progress") + p(slot="body"). + Simulating program to check for errors, calculate timing and generate + 3D view. Please wait... + + viewer-help-dialog(v-ref:help-dialog) + + path-viewer(v-ref:viewer, :toolpath="toolpath", :state="state", + :config="config") diff --git a/src/pug/templates/viewer-help-dialog.pug b/src/pug/templates/viewer-help-dialog.pug new file mode 100644 index 0000000..661baf7 --- /dev/null +++ b/src/pug/templates/viewer-help-dialog.pug @@ -0,0 +1,65 @@ +//-///////////////////////////////////////////////////////////////////////////// +//- // +//- This file is part of the Buildbotics firmware. // +//- // +//- Copyright (c) 2015 - 2020, Buildbotics LLC, All rights reserved. // +//- // +//- This Source describes Open Hardware and is licensed under the // +//- CERN-OHL-S v2. // +//- // +//- You may redistribute and modify this Source and make products // +//- using it under the terms of the CERN-OHL-S v2 (https:/cern.ch/cern-ohl). // +//- This Source is distributed WITHOUT ANY EXPRESS OR IMPLIED // +//- WARRANTY, INCLUDING OF MERCHANTABILITY, SATISFACTORY QUALITY AND FITNESS // +//- FOR A PARTICULAR PURPOSE. Please see the CERN-OHL-S v2 for applicable // +//- conditions. // +//- // +//- Source location: https://github.com/buildbotics // +//- // +//- As per CERN-OHL-S v2 section 4, should You produce hardware based on // +//- these sources, You must maintain the Source Location clearly visible on // +//- the external case of the CNC Controller or other product you make using // +//- this Source. // +//- // +//- For more information, email info@buildbotics.com // +//- // +//-///////////////////////////////////////////////////////////////////////////// + +script#viewer-help-dialog-template(type="text/x-template") + .viewer-help-dialog + message(:show.sync="show") + h3(slot="header") 3D Viewer Help + + div(slot="body") + h2 Mouse Controls + table + tr + th Left Mouse + td Hold and drag to rotate + tr + th Middle Mouse + td Hold and drag to zoom + tr + th Right Mouse + td Hold and drag to pan + tr + th Mouse Wheel + td Zoom in and out + + h2 Dimensions + p. + Dimensions are displayed in the currently selected units which + can be changed on the #[a(href="#settings:general") SETTINGS page]. + + h2 Grid + p. + The grid lies along on the X/Y plane. The spacing is 10mm when + metric units are selected and 1in for imperial units. + + h2 LASER Raster + p. + When enabled, the #[em LASER Raster] setting colors #[tt G0] moves + according to the current GCode #[tt S] value or speed setting. Many + LASERS use #[tt S] to set LASER intensity. This allows you to + visualize what a LASER rastering program will burn onto the + workpiece. diff --git a/src/py/bbctrl/Camera.py b/src/py/bbctrl/Camera.py index ceb8f3f..76cfb51 100644 --- a/src/py/bbctrl/Camera.py +++ b/src/py/bbctrl/Camera.py @@ -342,7 +342,7 @@ class Camera(object): except Exception as e: if isinstance(e, BlockingIOError): return - self.log.warning('Failed to read from camera.') + self.log.info('Failed to read from camera. Unplugged?') self.ioloop.remove_handler(fd) self.close() @@ -476,7 +476,7 @@ class VideoHandler(web.RequestHandler): self.set_header('Connection', 'close') self.set_header('Content-Type', 'multipart/x-mixed-replace;boundary=' + self.boundary) - self.set_header('Expires', 'Mon, 3 Jan 2000 12:34:56 GMT') + self.set_header('Expires', 'Tue, 01 Jan 1980 1:00:00 GMT') self.set_header('Pragma', 'no-cache') if self.camera is None: self.write_img('offline') diff --git a/src/py/bbctrl/Config.py b/src/py/bbctrl/Config.py index 0ff1019..35a447f 100644 --- a/src/py/bbctrl/Config.py +++ b/src/py/bbctrl/Config.py @@ -181,14 +181,14 @@ class Config(object): os.sync() - self.ctrl.preplanner.invalidate_all() + self.ctrl.events.emit('invalidate-all') self.log.info('Saved') def reset(self): if os.path.exists('config.json'): os.unlink('config.json') self.reload() - self.ctrl.preplanner.invalidate_all() + self.ctrl.events.emit('invalidate-all') def _encode(self, name, index, config, tmpl, with_defaults): diff --git a/src/py/bbctrl/Ctrl.py b/src/py/bbctrl/Ctrl.py index e643f79..5597610 100644 --- a/src/py/bbctrl/Ctrl.py +++ b/src/py/bbctrl/Ctrl.py @@ -37,14 +37,18 @@ class Ctrl(object): self.id = id self.timeout = None # Used in demo mode - if id and not os.path.exists(id): os.mkdir(id) + if id: + if not os.path.exists(id): os.mkdir(id) + self.root = './' + id + else: self.root = '.' # Start log if args.demo: log_path = self.get_path(filename = 'bbctrl.log') else: log_path = args.log self.log = bbctrl.log.Log(args, self.ioloop, log_path) - self.state = bbctrl.State(self) + self.events = bbctrl.Events(self) + self.state = bbctrl.State(self) self.config = bbctrl.Config(self) self.log.get('Ctrl').info('Starting %s' % self.id) @@ -57,6 +61,7 @@ class Ctrl(object): self.lcd = bbctrl.LCD(self) self.mach = bbctrl.Mach(self, self.avr) self.preplanner = bbctrl.Preplanner(self) + self.fs = bbctrl.FileSystem(self) if not args.demo: self.jog = bbctrl.Jog(self) self.pwr = bbctrl.Pwr(self) @@ -65,8 +70,6 @@ class Ctrl(object): self.lcd.add_new_page(bbctrl.MainLCDPage(self)) self.lcd.add_new_page(bbctrl.IPLCDPage(self.lcd)) - os.environ['GCODE_SCRIPT_PATH'] = self.get_upload() - except Exception: self.log.get('Ctrl').exception() @@ -85,15 +88,10 @@ class Ctrl(object): def get_path(self, dir = None, filename = None): - path = './' + self.id if self.id else '.' - path = path if dir is None else (path + '/' + dir) + path = self.root if dir is None else (self.root + '/' + dir) return path if filename is None else (path + '/' + filename) - def get_upload(self, filename = None): - return self.get_path('upload', filename) - - def get_plan(self, filename = None): return self.get_path('plans', filename) diff --git a/src/py/bbctrl/Events.py b/src/py/bbctrl/Events.py new file mode 100644 index 0000000..b9582c3 --- /dev/null +++ b/src/py/bbctrl/Events.py @@ -0,0 +1,54 @@ +################################################################################ +# # +# This file is part of the Buildbotics firmware. # +# # +# Copyright (c) 2015 - 2020, Buildbotics LLC, All rights reserved. # +# # +# This Source describes Open Hardware and is licensed under the # +# CERN-OHL-S v2. # +# # +# You may redistribute and modify this Source and make products # +# using it under the terms of the CERN-OHL-S v2 (https:/cern.ch/cern-ohl). # +# This Source is distributed WITHOUT ANY EXPRESS OR IMPLIED # +# WARRANTY, INCLUDING OF MERCHANTABILITY, SATISFACTORY QUALITY AND FITNESS # +# FOR A PARTICULAR PURPOSE. Please see the CERN-OHL-S v2 for applicable # +# conditions. # +# # +# Source location: https://github.com/buildbotics # +# # +# As per CERN-OHL-S v2 section 4, should You produce hardware based on # +# these sources, You must maintain the Source Location clearly visible on # +# the external case of the CNC Controller or other product you make using # +# this Source. # +# # +# For more information, email info@buildbotics.com # +# # +################################################################################ + +import bbctrl + + +class Events(object): + def __init__(self, ctrl): + self.ctrl = ctrl + self.listeners = {} + self.log = ctrl.log.get('Events') + + + def on(self, event, listener): + if not event in self.listeners: self.listeners[event] = [] + self.listeners[event].append(listener) + + + def off(self, event, listener): + if event in self.listeners: + self.listeners[event].remove(listener) + + + def emit(self, event, *args, **kwargs): + if event in self.listeners: + for listener in self.listeners[event]: + try: + listener(*args, **kwargs) + except Exception as e: + self.log.exception() diff --git a/src/py/bbctrl/FileHandler.py b/src/py/bbctrl/FileHandler.py deleted file mode 100644 index 22d3736..0000000 --- a/src/py/bbctrl/FileHandler.py +++ /dev/null @@ -1,85 +0,0 @@ -################################################################################ -# # -# This file is part of the Buildbotics firmware. # -# # -# Copyright (c) 2015 - 2020, Buildbotics LLC, All rights reserved. # -# # -# This Source describes Open Hardware and is licensed under the # -# CERN-OHL-S v2. # -# # -# You may redistribute and modify this Source and make products # -# using it under the terms of the CERN-OHL-S v2 (https:/cern.ch/cern-ohl). # -# This Source is distributed WITHOUT ANY EXPRESS OR IMPLIED # -# WARRANTY, INCLUDING OF MERCHANTABILITY, SATISFACTORY QUALITY AND FITNESS # -# FOR A PARTICULAR PURPOSE. Please see the CERN-OHL-S v2 for applicable # -# conditions. # -# # -# Source location: https://github.com/buildbotics # -# # -# As per CERN-OHL-S v2 section 4, should You produce hardware based on # -# these sources, You must maintain the Source Location clearly visible on # -# the external case of the CNC Controller or other product you make using # -# this Source. # -# # -# For more information, email info@buildbotics.com # -# # -################################################################################ - -import os -import bbctrl -import glob -import html -from tornado import gen -from tornado.web import HTTPError - - -def safe_remove(path): - try: - os.unlink(path) - except OSError: pass - - -class FileHandler(bbctrl.APIHandler): - def prepare(self): pass - - - def delete_ok(self, filename): - if not filename: - # Delete everything - for path in glob.glob(self.get_upload('*')): safe_remove(path) - self.get_ctrl().preplanner.delete_all_plans() - self.get_ctrl().state.clear_files() - - else: - # Delete a single file - filename = os.path.basename(filename) - safe_remove(self.get_upload(filename)) - self.get_ctrl().preplanner.delete_plans(filename) - self.get_ctrl().state.remove_file(filename) - - - def put_ok(self, *args): - gcode = self.request.files['gcode'][0] - filename = os.path.basename(gcode['filename'].replace('\\', '/')) - filename = filename.replace('#', '-').replace('?', '-') - - if not os.path.exists(self.get_upload()): os.mkdir(self.get_upload()) - - with open(self.get_upload(filename).encode('utf8'), 'wb') as f: - f.write(gcode['body']) - os.sync() - - self.get_ctrl().preplanner.invalidate(filename) - self.get_ctrl().state.add_file(filename) - self.get_log('FileHandler').info('GCode received: ' + filename) - - - @gen.coroutine - def get(self, filename): - if not filename: raise HTTPError(400, 'Missing filename') - filename = os.path.basename(filename) - - with open(self.get_upload(filename).encode('utf8'), 'r') as f: - self.write(f.read()) - - self.get_ctrl().state.select_file(filename) diff --git a/src/py/bbctrl/FileSystem.py b/src/py/bbctrl/FileSystem.py new file mode 100644 index 0000000..4f1ef0f --- /dev/null +++ b/src/py/bbctrl/FileSystem.py @@ -0,0 +1,190 @@ +################################################################################ +# # +# This file is part of the Buildbotics firmware. # +# # +# Copyright (c) 2015 - 2020, Buildbotics LLC, All rights reserved. # +# # +# This Source describes Open Hardware and is licensed under the # +# CERN-OHL-S v2. # +# # +# You may redistribute and modify this Source and make products # +# using it under the terms of the CERN-OHL-S v2 (https:/cern.ch/cern-ohl). # +# This Source is distributed WITHOUT ANY EXPRESS OR IMPLIED # +# WARRANTY, INCLUDING OF MERCHANTABILITY, SATISFACTORY QUALITY AND FITNESS # +# FOR A PARTICULAR PURPOSE. Please see the CERN-OHL-S v2 for applicable # +# conditions. # +# # +# Source location: https://github.com/buildbotics # +# # +# As per CERN-OHL-S v2 section 4, should You produce hardware based on # +# these sources, You must maintain the Source Location clearly visible on # +# the external case of the CNC Controller or other product you make using # +# this Source. # +# # +# For more information, email info@buildbotics.com # +# # +################################################################################ + +import os +import shutil +import bbctrl + + +class FileSystem: + def __init__(self, ctrl): + self.ctrl = ctrl + self.log = ctrl.log.get('FileSystem') + self.locations = ['Home'] + + upload = self.ctrl.root + '/upload' + os.environ['GCODE_SCRIPT_PATH'] = upload + + if not os.path.exists(upload): + os.mkdir(upload) + from shutil import copy + copy(bbctrl.get_resource('http/buildbotics.nc'), upload) + + ctrl.events.on('invalidate', self.invalidate) + ctrl.events.on('invalidate-all', self.invalidate_all) + self.usb_update() + self.queue_next_file() + + + def queue_next_file(self): + upload = self.ctrl.root + '/upload' + + files = [] + for path in os.listdir(upload): + if os.path.isfile(upload + '/' + path): + files.append(path) + + files.sort() + + if len(files): self.queue_file('Home/' + files[0]) + else: self.queue_file('') + + + def realpath(self, path): + path = os.path.normpath(path) + parts = path.split('/', 1) + + if not len(parts): return '' + path = parts[1] if len(parts) == 2 else '' + + if parts[0] == 'Home': return self.ctrl.root + '/upload/' + path + + usb = '/media/' + parts[0] + if os.path.exists(usb): return usb + '/' + path + + return '' + + + def exists(self, path): return os.path.exists(self.realpath(path)) + def isfile(self, path): return os.path.isfile(self.realpath(path)) + + + def invalidate(self, path): + if path == self.ctrl.state.get('queued', ''): + self.ctrl.ioloop.add_callback(self.requeue) + + + def invalidate_all(self): + self.ctrl.ioloop.add_callback(self.requeue) + + + def requeue(self): + self.queue_file(self.ctrl.state.get('queued', '')) + + + def set_bounds(self, bounds): + import json + self.log.info('bounds %s' % json.dumps(bounds)) + + for axis in 'xyzabc': + for name in ('min', 'max'): + value = bounds[name][axis] if axis in bounds[name] else 0 + self.ctrl.state.set('queued_%s_%s' % (name, axis), value) + + + def clear_bounds(self): + for axis in 'xyzabc': + for name in ('min', 'max'): + self.ctrl.state.set('queued_%s_%s' % (name, axis), 0) + + + def queue_file(self, path): + realpath = self.realpath(path) + + if os.path.exists(realpath): modified = os.path.getmtime(realpath) + else: path, modified = '', 0 + + state = self.ctrl.state + state.set('queued', path) + state.set('queued_modified', modified) + state.set('queued_time', 0) + state.set('queued_messages', []) + state.set('line', 0) + self.clear_bounds() + + if not modified: return + + + def check_progress(): + if state.get('queued', '') != path: return + progress = self.ctrl.preplanner.get_plan_progress(path) + state.set('queued_progress', progress) + if progress < 1: self.ctrl.ioloop.call_later(1, check_progress) + + check_progress() + + + def set_state(future): + meta = future.result()[0] + + self.set_bounds(meta['bounds']) + state.set('queued_time', meta['time']) + state.set('queued_messages', meta['messages']) + + future = self.ctrl.preplanner.get_plan(path) + self.ctrl.ioloop.add_future(future, set_state) + + + def delete(self, path): + realpath = self.realpath(path) + + try: + if os.path.isdir(realpath): shutil.rmtree(realpath, True) + else: os.unlink(realpath) + except OSError: pass + + self.log.info('Deleted ' + path) + self.ctrl.events.emit('invalidate', path) + + + def mkdir(self, path): + realpath = self.realpath(path) + + if not os.path.exists(realpath): + os.makedirs(realpath) + os.sync() + + + def write(self, path, data): + realpath = self.realpath(path) + + with open(realpath.encode('utf8'), 'wb') as f: + f.write(data) + + self.log.info('Wrote ' + path) + self.ctrl.events.emit('invalidate', path) + os.sync() + + + def usb_update(self): + self.locations = ['Home'] + + for name in os.listdir('/media'): + if os.path.isdir('/media/' + name): + self.locations.append(name) + + self.ctrl.state.set('locations', self.locations) diff --git a/src/py/bbctrl/FileSystemHandler.py b/src/py/bbctrl/FileSystemHandler.py new file mode 100644 index 0000000..a85baa8 --- /dev/null +++ b/src/py/bbctrl/FileSystemHandler.py @@ -0,0 +1,94 @@ +################################################################################ +# # +# This file is part of the Buildbotics firmware. # +# # +# Copyright (c) 2015 - 2020, Buildbotics LLC, All rights reserved. # +# # +# This Source describes Open Hardware and is licensed under the # +# CERN-OHL-S v2. # +# # +# You may redistribute and modify this Source and make products # +# using it under the terms of the CERN-OHL-S v2 (https:/cern.ch/cern-ohl). # +# This Source is distributed WITHOUT ANY EXPRESS OR IMPLIED # +# WARRANTY, INCLUDING OF MERCHANTABILITY, SATISFACTORY QUALITY AND FITNESS # +# FOR A PARTICULAR PURPOSE. Please see the CERN-OHL-S v2 for applicable # +# conditions. # +# # +# Source location: https://github.com/buildbotics # +# # +# As per CERN-OHL-S v2 section 4, should You produce hardware based on # +# these sources, You must maintain the Source Location clearly visible on # +# the external case of the CNC Controller or other product you make using # +# this Source. # +# # +# For more information, email info@buildbotics.com # +# # +################################################################################ + +import os +import stat +import json +import bbctrl +from datetime import datetime +from tornado import gen +from tornado.web import HTTPError + + +def clean_path(path): + if path is None: return '' + + path = os.path.normpath(path) + if path.startswith('..'): raise HTTPError(400, 'Invalid path') + return path.lstrip('./').replace('#', '-').replace('?', '-') + + +def timestamp_to_iso8601(ts): + return datetime.fromtimestamp(ts).replace(microsecond = 0).isoformat() + 'Z' + + +class FileSystemHandler(bbctrl.RequestHandler): + def get_fs(self): return self.get_ctrl().fs + def delete(self, path): self.get_fs().delete(clean_path(path)) + + + def put(self, path): + path = clean_path(path) + + if 'file' in self.request.files: + self.get_fs().mkdir(os.path.dirname(path)) + file = self.request.files['file'][0] + self.get_fs().write(path, file['body']) + + else: self.get_fs().mkdir(path) + + + @gen.coroutine + def get(self, path): + path = clean_path(path) + if path == '': path = 'Home' + realpath = self.get_fs().realpath(path) + + if not os.path.exists(realpath): raise HTTPError(404, 'File not found') + elif os.path.isdir(realpath): + files = [] + + if os.path.exists(realpath): + for name in os.listdir(realpath): + s = os.stat(realpath + '/' + name) + + d = dict(name = name) + d['created'] = timestamp_to_iso8601(s.st_ctime) + d['modified'] = timestamp_to_iso8601(s.st_mtime) + d['size'] = s.st_size + d['dir'] = stat.S_ISDIR(s.st_mode) + + files.append(d) + + d = dict(path = path, files = files) + + self.set_header('Content-Type', 'application/json') + self.write(json.dumps(d, separators = (',', ':'))) + + else: + with open(realpath.encode('utf8'), 'r') as f: + self.write(f.read()) diff --git a/src/py/bbctrl/IOLoop.py b/src/py/bbctrl/IOLoop.py index e03f5b9..b87442d 100644 --- a/src/py/bbctrl/IOLoop.py +++ b/src/py/bbctrl/IOLoop.py @@ -45,7 +45,7 @@ class CB(object): class IOLoop(object): - READ = tornado.ioloop.IOLoop.READ + READ = tornado.ioloop.IOLoop.READ WRITE = tornado.ioloop.IOLoop.WRITE ERROR = tornado.ioloop.IOLoop.ERROR @@ -91,3 +91,7 @@ class IOLoop(object): def add_callback(self, cb, *args, **kwargs): self.ioloop.add_callback(cb, *args, **kwargs) + + + def add_future(self, future, cb): + self.ioloop.add_future(future, cb) diff --git a/src/py/bbctrl/Mach.py b/src/py/bbctrl/Mach.py index 601e7f1..081473f 100644 --- a/src/py/bbctrl/Mach.py +++ b/src/py/bbctrl/Mach.py @@ -295,10 +295,10 @@ class Mach(Comm): def start(self): - filename = self.ctrl.state.get('selected', '') - if not filename: return + path = self.ctrl.state.get('queued', '') + if not path: return self._begin_cycle('running') - self.planner.load(filename) + self.planner.load(path) super().resume() diff --git a/src/py/bbctrl/MonitorTemp.py b/src/py/bbctrl/MonitorTemp.py index f2987f6..21b9746 100644 --- a/src/py/bbctrl/MonitorTemp.py +++ b/src/py/bbctrl/MonitorTemp.py @@ -104,6 +104,7 @@ class MonitorTemp(object): self.update_camera(temp) self.log_warnings(temp) + except SystemExit: pass except: self.log.exception() self.ioloop.call_later(5, self.callback) diff --git a/src/py/bbctrl/Planner.py b/src/py/bbctrl/Planner.py index 863ad4b..3898ff6 100644 --- a/src/py/bbctrl/Planner.py +++ b/src/py/bbctrl/Planner.py @@ -359,7 +359,7 @@ class Planner(): def load(self, path): self.where = path - path = self.ctrl.get_path('upload', path) + path = self.ctrl.fs.realpath(path) self.log.info('GCode:' + path) self._log_time('Program Start: ') self._sync_position() diff --git a/src/py/bbctrl/Preplanner.py b/src/py/bbctrl/Preplanner.py index 2204649..25bc464 100644 --- a/src/py/bbctrl/Preplanner.py +++ b/src/py/bbctrl/Preplanner.py @@ -63,7 +63,7 @@ def safe_remove(path): class Plan(object): - def __init__(self, preplanner, ctrl, filename): + def __init__(self, preplanner, ctrl, path): self.preplanner = preplanner # Copy planner state @@ -75,9 +75,8 @@ class Plan(object): self.cancel = False self.pid = None - root = ctrl.get_path() - self.gcode = '%s/upload/%s' % (root, filename) - self.base = '%s/plans/%s' % (root, filename) + self.gcode = ctrl.fs.realpath(path) + self.base = '%s/plans/%s' % (ctrl.root, os.path.basename(path)) self.hid = plan_hash(self.gcode, self.config) fbase = '%s.%s.' % (self.base, self.hid) self.files = [ @@ -98,25 +97,6 @@ class Plan(object): except: pass - def delete(self): - files = glob.glob(self.base + '.*') - for path in files: safe_remove(path) - - - def clean(self, max = 2): - plans = glob.glob(self.base + '.*.json') - if len(plans) <= max: return - - # Delete oldest plans - plans = [(os.path.getmtime(path), path) for path in plans] - plans.sort() - - for mtime, path in plans[:len(plans) - max]: - safe_remove(path) - safe_remove(path[:-4] + 'positions.gz') - safe_remove(path[:-4] + 'speeds.gz') - - def _exists(self): for path in self.files: if not os.path.exists(path): return False @@ -144,8 +124,6 @@ class Plan(object): @gen.coroutine def _exec(self): - self.clean() # Clean up old plans - with tempfile.TemporaryDirectory() as tmpdir: cmd = ( '/usr/bin/env', 'python3', @@ -187,6 +165,7 @@ class Plan(object): os.rename(tmpdir + '/meta.json', self.files[0]) os.rename(tmpdir + '/positions.gz', self.files[1]) os.rename(tmpdir + '/speeds.gz', self.files[2]) + self.preplanner.clean() os.sync() @@ -196,6 +175,7 @@ class Plan(object): if self._exists(): data = self._read() if data is not None: + self.progress = 1 self.future.set_result(data) return @@ -221,6 +201,23 @@ class Preplanner(object): self.started = Future() self.plans = {} + ctrl.events.on('invalidate-all', self.invalidate_all) + ctrl.events.on('invalidate', self.invalidate) + + + def clean(self, max = 100): + plans = glob.glob('%s/plans/*.json' % self.ctrl.root) + if len(plans) <= max: return + + # Delete oldest plans + plans = [(os.path.getmtime(path), path) for path in plans] + plans.sort() + + for mtime, path in plans[:len(plans) - max]: + safe_remove(path) + safe_remove(path[:-4] + 'positions.gz') + safe_remove(path[:-4] + 'speeds.gz') + def start(self): if not self.started.done(): @@ -228,44 +225,35 @@ class Preplanner(object): self.started.set_result(True) - def invalidate(self, filename): - if filename in self.plans: - self.plans[filename].terminate() - del self.plans[filename] + def invalidate(self, path): + if path in self.plans: + self.plans[path].terminate() + del self.plans[path] def invalidate_all(self): - for filename, plan in self.plans.items(): + for path, plan in self.plans.items(): plan.terminate() self.plans = {} - def delete_all_plans(self): - files = glob.glob(self.ctrl.get_plan('*')) - for path in files: safe_remove(path) - self.invalidate_all() - - - def delete_plans(self, filename): - if filename in self.plans: - self.plans[filename].delete() - self.invalidate(filename) - @gen.coroutine - def get_plan(self, filename): - if filename is None: raise Exception('Filename cannot be None') + def get_plan(self, path): + if path is None: raise Exception('Path cannot be None') # Wait until state is fully initialized yield self.started - if filename in self.plans: plan = self.plans[filename] + if not self.ctrl.fs.isfile(path): raise Exception('File not found') + + if path in self.plans: plan = self.plans[path] else: - plan = Plan(self, self.ctrl, filename) - self.plans[filename] = plan + plan = Plan(self, self.ctrl, path) + self.plans[path] = plan data = yield plan.future return data - def get_plan_progress(self, filename): - return self.plans[filename].progress if filename in self.plans else 0 + def get_plan_progress(self, path): + return self.plans[path].progress if path in self.plans else 0 diff --git a/src/py/bbctrl/RequestHandler.py b/src/py/bbctrl/RequestHandler.py index 6c08f53..59c18f3 100644 --- a/src/py/bbctrl/RequestHandler.py +++ b/src/py/bbctrl/RequestHandler.py @@ -38,16 +38,16 @@ class RequestHandler(tornado.web.RequestHandler): self.app = app - def get_ctrl(self): return self.app.get_ctrl(self.get_cookie('client-id')) - def get_log(self, name = 'API'): return self.get_ctrl().log.get(name) + def get_ctrl(self): + return self.app.get_ctrl(self.get_cookie('bbctrl-client-id')) - def get_path(self, path = None, filename = None): - return self.get_ctrl().get_path(path, filename) + def get_log(self, name = 'API'): return self.get_ctrl().log.get(name) + def get_events(self): return self.get_ctrl().events - def get_upload(self, filename = None): - return self.get_ctrl().get_upload(filename) + def emit(self, event, *args, **kwargs): + self.get_events().emit(event, *args, **kwargs) # Override exception logging diff --git a/src/py/bbctrl/State.py b/src/py/bbctrl/State.py index 39b77a1..364eab2 100644 --- a/src/py/bbctrl/State.py +++ b/src/py/bbctrl/State.py @@ -77,7 +77,6 @@ class State(object): self.set_callback('timestamp', lambda name: time.time()) self.reset() - self.load_files() def init(self): @@ -97,66 +96,6 @@ class State(object): self.set('offset_' + axis, 0) - def load_files(self): - self.files = [] - - upload = self.ctrl.get_upload() - - if not os.path.exists(upload): - os.mkdir(upload) - from shutil import copy - copy(bbctrl.get_resource('http/buildbotics.nc'), upload) - - for path in os.listdir(upload): - if os.path.isfile(upload + '/' + path): - self.files.append(path) - - self.files.sort() - self.set('files', self.files) - - if len(self.files): self.select_file(self.files[0]) - else: self.select_file('') - - - def clear_files(self): - self.select_file('') - self.files = [] - self.changes['files'] = self.files - - - def add_file(self, filename): - if not filename in self.files: - self.files.append(filename) - self.files.sort() - self.changes['files'] = self.files - - self.select_file(filename) - - - def remove_file(self, filename): - if filename in self.files: - self.files.remove(filename) - self.changes['files'] = self.files - - if self.get('selected', filename) == filename: - if len(self.files): self.select_file(self.files[0]) - else: self.select_file('') - - - def select_file(self, filename): - self.set('selected', filename) - time = os.path.getmtime(self.ctrl.get_upload(filename)) - self.set('selected_time', time) - - - def set_bounds(self, bounds): - for axis in 'xyzabc': - for name in ('min', 'max'): - var = '%s_%s' % (axis, name) - value = bounds[name][axis] if axis in bounds[name] else 0 - self.set(var, value) - - def ack_message(self, id): self.log.info('Message %d acknowledged' % id) msgs = self.vars['messages'] diff --git a/src/py/bbctrl/Web.py b/src/py/bbctrl/Web.py index 2674783..8de58b3 100644 --- a/src/py/bbctrl/Web.py +++ b/src/py/bbctrl/Web.py @@ -84,6 +84,13 @@ class RebootHandler(bbctrl.APIHandler): subprocess.Popen('reboot') +class StateHandler(bbctrl.APIHandler): + def get(self, path): + if path is None or path == '' or path == '/': + self.write_json(self.get_ctrl().state.snapshot()) + else: self.write_json(self.get_ctrl().state.get(path[1:])) + + class LogHandler(bbctrl.RequestHandler): def get(self): with open(self.get_ctrl().log.get_path(), 'r') as f: @@ -124,7 +131,7 @@ class BugReportHandler(bbctrl.RequestHandler): check_add_basename('%s.%d' % (path, i)) check_add_basename('/var/log/syslog') check_add('config.json') - check_add(ctrl.get_upload(ctrl.state.get('selected', ''))) + check_add(ctrl.fs.realpath(ctrl.state.get('queued', ''))) return files @@ -302,21 +309,41 @@ class UpgradeHandler(bbctrl.APIHandler): subprocess.Popen(['/usr/local/bin/upgrade-bbctrl']) +class QueueHandler(bbctrl.APIHandler): + def put_ok(self, path): + path = os.path.normpath(path) + if path.startswith('..'): raise HTTPError(400, 'Invalid path') + path = path.lstrip('./') + + realpath = self.get_ctrl().fs.realpath(path) + if not os.path.exists(realpath): raise HTTPError(404, 'File not found') + self.get_ctrl().fs.queue_file(path) + + +class USBUpdateHandler(bbctrl.APIHandler): + def put_ok(self): self.get_ctrl().fs.usb_update() + + +class USBEjectHandler(bbctrl.APIHandler): + def put_ok(self, path): + subprocess.Popen(['/usr/local/bin/eject-usb', '/media/' + path]) + + class PathHandler(bbctrl.APIHandler): @gen.coroutine - def get(self, filename, dataType, *args): - if not os.path.exists(self.get_upload(filename)): + def get(self, dataType, path, *args): + if not os.path.exists(self.get_ctrl().fs.realpath(path)): raise HTTPError(404, 'File not found') preplanner = self.get_ctrl().preplanner - future = preplanner.get_plan(filename) + future = preplanner.get_plan(path) try: delta = datetime.timedelta(seconds = 1) data = yield gen.with_timeout(delta, future) except gen.TimeoutError: - progress = preplanner.get_plan_progress(filename) + progress = preplanner.get_plan_progress(path) self.write_json(dict(progress = progress)) return @@ -324,14 +351,13 @@ class PathHandler(bbctrl.APIHandler): if data is None: return meta, positions, speeds = data - if dataType == '/positions': data = positions - elif dataType == '/speeds': data = speeds + if dataType == 'positions': data = positions + elif dataType == 'speeds': data = speeds else: - self.get_ctrl().state.set_bounds(meta['bounds']) self.write_json(meta) return - filename = filename + '-' + dataType[1:] + '.gz' + filename = os.path.basename(path) + '-' + dataType + '.gz' self.set_header('Content-Disposition', 'filename="%s"' % filename) self.set_header('Content-Type', 'application/octet-stream') self.set_header('Content-Encoding', 'gzip') @@ -422,7 +448,7 @@ class JogHandler(bbctrl.APIHandler): # Handle possible out of order jog command processing if 'ts' in self.json: ts = self.json['ts'] - id = self.get_cookie('client-id') + id = self.get_cookie('bbctrl-client-id') if not hasattr(self.app, 'last_jog'): self.app.last_jog = {} @@ -498,7 +524,7 @@ class SockJSConnection(ClientConnection, sockjs.tornado.SockJSConnection): def on_open(self, info): - cookie = info.get_cookie('client-id') + cookie = info.get_cookie('bbctrl-client-id') if cookie is None: self.send(dict(sid = '')) # Trigger client reset else: id = cookie.value @@ -535,6 +561,7 @@ class Web(tornado.web.Application): handlers = [ (r'/websocket', WSConnection), + (r'/api/state(/.*)?', StateHandler), (r'/api/log', LogHandler), (r'/api/message/(\d+)/ack', MessageAckHandler), (r'/api/bugreport', BugReportHandler), @@ -549,8 +576,13 @@ class Web(tornado.web.Application): (r'/api/config/reset', ConfigResetHandler), (r'/api/firmware/update', FirmwareUpdateHandler), (r'/api/upgrade', UpgradeHandler), - (r'/api/file(/[^/]+)?', bbctrl.FileHandler), - (r'/api/path/([^/]+)((/positions)|(/speeds))?', PathHandler), + (r'/api/queue/(.*)', QueueHandler), + (r'/api/usb/update', USBUpdateHandler), + (r'/api/usb/eject/(.*)', USBEjectHandler), + (r'/api/fs/(.*)', bbctrl.FileSystemHandler), + (r'/api/(path)/(.*)', PathHandler), + (r'/api/(positions)/(.*)', PathHandler), + (r'/api/(speeds)/(.*)', PathHandler), (r'/api/home(/[xyzabcXYZABC]((/set)|(/clear))?)?', HomeHandler), (r'/api/start', StartHandler), (r'/api/estop', EStopHandler), @@ -618,5 +650,6 @@ class Web(tornado.web.Application): # Override default logger def log_request(self, handler): - log = self.get_ctrl(handler.get_cookie('client-id')).log.get('Web') + ctrl = self.get_ctrl(handler.get_cookie('bbctrl-client-id')) + log = ctrl.log.get('Web') log.info("%d %s", handler.get_status(), handler._request_summary()) diff --git a/src/py/bbctrl/__init__.py b/src/py/bbctrl/__init__.py index 1832fb4..15b19c3 100644 --- a/src/py/bbctrl/__init__.py +++ b/src/py/bbctrl/__init__.py @@ -38,7 +38,8 @@ from pkg_resources import Requirement, resource_filename from bbctrl.RequestHandler import RequestHandler from bbctrl.APIHandler import APIHandler -from bbctrl.FileHandler import FileHandler +from bbctrl.FileSystemHandler import FileSystemHandler +from bbctrl.FileSystem import FileSystem from bbctrl.Config import Config from bbctrl.LCD import LCD, LCDPage from bbctrl.Mach import Mach @@ -58,6 +59,7 @@ from bbctrl.Camera import Camera, VideoHandler from bbctrl.AVR import AVR from bbctrl.AVREmu import AVREmu from bbctrl.IOLoop import IOLoop +from bbctrl.Events import Events from bbctrl.MonitorTemp import MonitorTemp import bbctrl.Cmd as Cmd import bbctrl.v4l2 as v4l2 diff --git a/src/resources/images/angled.png b/src/resources/images/angled.png new file mode 100644 index 0000000..760e276 Binary files /dev/null and b/src/resources/images/angled.png differ diff --git a/src/resources/images/back.png b/src/resources/images/back.png new file mode 100644 index 0000000..61579b2 Binary files /dev/null and b/src/resources/images/back.png differ diff --git a/src/resources/images/bottom.png b/src/resources/images/bottom.png new file mode 100644 index 0000000..42f267d Binary files /dev/null and b/src/resources/images/bottom.png differ diff --git a/src/resources/images/isometric.png b/src/resources/images/isometric.png deleted file mode 100644 index 760e276..0000000 Binary files a/src/resources/images/isometric.png and /dev/null differ diff --git a/src/resources/images/left.png b/src/resources/images/left.png new file mode 100644 index 0000000..d9646ce Binary files /dev/null and b/src/resources/images/left.png differ diff --git a/src/resources/images/right.png b/src/resources/images/right.png new file mode 100644 index 0000000..9ffa49f Binary files /dev/null and b/src/resources/images/right.png differ diff --git a/src/static/css/clusterize.css b/src/static/css/clusterize.css deleted file mode 100644 index dc7f878..0000000 --- a/src/static/css/clusterize.css +++ /dev/null @@ -1,38 +0,0 @@ -/* max-height - the only parameter in this file that needs to be edited. - * Change it to suit your needs. The rest is recommended to leave as is. - */ -.clusterize-scroll{ - max-height: 200px; - overflow: auto; -} - -/** - * Avoid vertical margins for extra tags - * Necessary for correct calculations when rows have nonzero vertical margins - */ -.clusterize-extra-row{ - margin-top: 0 !important; - margin-bottom: 0 !important; -} - -/* By default extra tag .clusterize-keep-parity added to keep parity of rows. - * Useful when used :nth-child(even/odd) - */ -.clusterize-extra-row.clusterize-keep-parity{ - display: none; -} - -/* During initialization clusterize adds tabindex to force the browser to keep focus - * on the scrolling list, see issue #11 - * Outline removes default browser's borders for focused elements. - */ -.clusterize-content{ - outline: 0; - counter-reset: clusterize-counter; -} - -/* Centering message that appears when no data provided - */ -.clusterize-no-data td{ - text-align: center; -} \ No newline at end of file diff --git a/src/static/css/codemirror.css b/src/static/css/codemirror.css new file mode 100644 index 0000000..bc910fb --- /dev/null +++ b/src/static/css/codemirror.css @@ -0,0 +1,349 @@ +/* BASICS */ + +.CodeMirror { + /* Set height, width, borders, and global font properties here */ + font-family: monospace; + height: 300px; + color: black; + direction: ltr; +} + +/* PADDING */ + +.CodeMirror-lines { + padding: 4px 0; /* Vertical padding around content */ +} +.CodeMirror pre.CodeMirror-line, +.CodeMirror pre.CodeMirror-line-like { + padding: 0 4px; /* Horizontal padding of content */ +} + +.CodeMirror-scrollbar-filler, .CodeMirror-gutter-filler { + background-color: white; /* The little square between H and V scrollbars */ +} + +/* GUTTER */ + +.CodeMirror-gutters { + border-right: 1px solid #ddd; + background-color: #f7f7f7; + white-space: nowrap; +} +.CodeMirror-linenumbers {} +.CodeMirror-linenumber { + padding: 0 3px 0 5px; + min-width: 20px; + text-align: right; + color: #999; + white-space: nowrap; +} + +.CodeMirror-guttermarker { color: black; } +.CodeMirror-guttermarker-subtle { color: #999; } + +/* CURSOR */ + +.CodeMirror-cursor { + border-left: 1px solid black; + border-right: none; + width: 0; +} +/* Shown when moving in bi-directional text */ +.CodeMirror div.CodeMirror-secondarycursor { + border-left: 1px solid silver; +} +.cm-fat-cursor .CodeMirror-cursor { + width: auto; + border: 0 !important; + background: #7e7; +} +.cm-fat-cursor div.CodeMirror-cursors { + z-index: 1; +} +.cm-fat-cursor-mark { + background-color: rgba(20, 255, 20, 0.5); + -webkit-animation: blink 1.06s steps(1) infinite; + -moz-animation: blink 1.06s steps(1) infinite; + animation: blink 1.06s steps(1) infinite; +} +.cm-animate-fat-cursor { + width: auto; + border: 0; + -webkit-animation: blink 1.06s steps(1) infinite; + -moz-animation: blink 1.06s steps(1) infinite; + animation: blink 1.06s steps(1) infinite; + background-color: #7e7; +} +@-moz-keyframes blink { + 0% {} + 50% { background-color: transparent; } + 100% {} +} +@-webkit-keyframes blink { + 0% {} + 50% { background-color: transparent; } + 100% {} +} +@keyframes blink { + 0% {} + 50% { background-color: transparent; } + 100% {} +} + +/* Can style cursor different in overwrite (non-insert) mode */ +.CodeMirror-overwrite .CodeMirror-cursor {} + +.cm-tab { display: inline-block; text-decoration: inherit; } + +.CodeMirror-rulers { + position: absolute; + left: 0; right: 0; top: -50px; bottom: 0; + overflow: hidden; +} +.CodeMirror-ruler { + border-left: 1px solid #ccc; + top: 0; bottom: 0; + position: absolute; +} + +/* DEFAULT THEME */ + +.cm-s-default .cm-header {color: blue;} +.cm-s-default .cm-quote {color: #090;} +.cm-negative {color: #d44;} +.cm-positive {color: #292;} +.cm-header, .cm-strong {font-weight: bold;} +.cm-em {font-style: italic;} +.cm-link {text-decoration: underline;} +.cm-strikethrough {text-decoration: line-through;} + +.cm-s-default .cm-keyword {color: #708;} +.cm-s-default .cm-atom {color: #219;} +.cm-s-default .cm-number {color: #164;} +.cm-s-default .cm-def {color: #00f;} +.cm-s-default .cm-variable, +.cm-s-default .cm-punctuation, +.cm-s-default .cm-property, +.cm-s-default .cm-operator {} +.cm-s-default .cm-variable-2 {color: #05a;} +.cm-s-default .cm-variable-3, .cm-s-default .cm-type {color: #085;} +.cm-s-default .cm-comment {color: #a50;} +.cm-s-default .cm-string {color: #a11;} +.cm-s-default .cm-string-2 {color: #f50;} +.cm-s-default .cm-meta {color: #555;} +.cm-s-default .cm-qualifier {color: #555;} +.cm-s-default .cm-builtin {color: #30a;} +.cm-s-default .cm-bracket {color: #997;} +.cm-s-default .cm-tag {color: #170;} +.cm-s-default .cm-attribute {color: #00c;} +.cm-s-default .cm-hr {color: #999;} +.cm-s-default .cm-link {color: #00c;} + +.cm-s-default .cm-error {color: #f00;} +.cm-invalidchar {color: #f00;} + +.CodeMirror-composing { border-bottom: 2px solid; } + +/* Default styles for common addons */ + +div.CodeMirror span.CodeMirror-matchingbracket {color: #0b0;} +div.CodeMirror span.CodeMirror-nonmatchingbracket {color: #a22;} +.CodeMirror-matchingtag { background: rgba(255, 150, 0, .3); } +.CodeMirror-activeline-background {background: #e8f2ff;} + +/* STOP */ + +/* The rest of this file contains styles related to the mechanics of + the editor. You probably shouldn't touch them. */ + +.CodeMirror { + position: relative; + overflow: hidden; + background: white; +} + +.CodeMirror-scroll { + overflow: scroll !important; /* Things will break if this is overridden */ + /* 30px is the magic margin used to hide the element's real scrollbars */ + /* See overflow: hidden in .CodeMirror */ + margin-bottom: -30px; margin-right: -30px; + padding-bottom: 30px; + height: 100%; + outline: none; /* Prevent dragging from highlighting the element */ + position: relative; +} +.CodeMirror-sizer { + position: relative; + border-right: 30px solid transparent; +} + +/* The fake, visible scrollbars. Used to force redraw during scrolling + before actual scrolling happens, thus preventing shaking and + flickering artifacts. */ +.CodeMirror-vscrollbar, .CodeMirror-hscrollbar, .CodeMirror-scrollbar-filler, .CodeMirror-gutter-filler { + position: absolute; + z-index: 6; + display: none; +} +.CodeMirror-vscrollbar { + right: 0; top: 0; + overflow-x: hidden; + overflow-y: scroll; +} +.CodeMirror-hscrollbar { + bottom: 0; left: 0; + overflow-y: hidden; + overflow-x: scroll; +} +.CodeMirror-scrollbar-filler { + right: 0; bottom: 0; +} +.CodeMirror-gutter-filler { + left: 0; bottom: 0; +} + +.CodeMirror-gutters { + position: absolute; left: 0; top: 0; + min-height: 100%; + z-index: 3; +} +.CodeMirror-gutter { + white-space: normal; + height: 100%; + display: inline-block; + vertical-align: top; + margin-bottom: -30px; +} +.CodeMirror-gutter-wrapper { + position: absolute; + z-index: 4; + background: none !important; + border: none !important; +} +.CodeMirror-gutter-background { + position: absolute; + top: 0; bottom: 0; + z-index: 4; +} +.CodeMirror-gutter-elt { + position: absolute; + cursor: default; + z-index: 4; +} +.CodeMirror-gutter-wrapper ::selection { background-color: transparent } +.CodeMirror-gutter-wrapper ::-moz-selection { background-color: transparent } + +.CodeMirror-lines { + cursor: text; + min-height: 1px; /* prevents collapsing before first draw */ +} +.CodeMirror pre.CodeMirror-line, +.CodeMirror pre.CodeMirror-line-like { + /* Reset some styles that the rest of the page might have set */ + -moz-border-radius: 0; -webkit-border-radius: 0; border-radius: 0; + border-width: 0; + background: transparent; + font-family: inherit; + font-size: inherit; + margin: 0; + white-space: pre; + word-wrap: normal; + line-height: inherit; + color: inherit; + z-index: 2; + position: relative; + overflow: visible; + -webkit-tap-highlight-color: transparent; + -webkit-font-variant-ligatures: contextual; + font-variant-ligatures: contextual; +} +.CodeMirror-wrap pre.CodeMirror-line, +.CodeMirror-wrap pre.CodeMirror-line-like { + word-wrap: break-word; + white-space: pre-wrap; + word-break: normal; +} + +.CodeMirror-linebackground { + position: absolute; + left: 0; right: 0; top: 0; bottom: 0; + z-index: 0; +} + +.CodeMirror-linewidget { + position: relative; + z-index: 2; + padding: 0.1px; /* Force widget margins to stay inside of the container */ +} + +.CodeMirror-widget {} + +.CodeMirror-rtl pre { direction: rtl; } + +.CodeMirror-code { + outline: none; +} + +/* Force content-box sizing for the elements where we expect it */ +.CodeMirror-scroll, +.CodeMirror-sizer, +.CodeMirror-gutter, +.CodeMirror-gutters, +.CodeMirror-linenumber { + -moz-box-sizing: content-box; + box-sizing: content-box; +} + +.CodeMirror-measure { + position: absolute; + width: 100%; + height: 0; + overflow: hidden; + visibility: hidden; +} + +.CodeMirror-cursor { + position: absolute; + pointer-events: none; +} +.CodeMirror-measure pre { position: static; } + +div.CodeMirror-cursors { + visibility: hidden; + position: relative; + z-index: 3; +} +div.CodeMirror-dragcursors { + visibility: visible; +} + +.CodeMirror-focused div.CodeMirror-cursors { + visibility: visible; +} + +.CodeMirror-selected { background: #d9d9d9; } +.CodeMirror-focused .CodeMirror-selected { background: #d7d4f0; } +.CodeMirror-crosshair { cursor: crosshair; } +.CodeMirror-line::selection, .CodeMirror-line > span::selection, .CodeMirror-line > span > span::selection { background: #d7d4f0; } +.CodeMirror-line::-moz-selection, .CodeMirror-line > span::-moz-selection, .CodeMirror-line > span > span::-moz-selection { background: #d7d4f0; } + +.cm-searching { + background-color: #ffa; + background-color: rgba(255, 255, 0, .4); +} + +/* Used to force a border model for a node */ +.cm-force-border { padding-right: .1px; } + +@media print { + /* Hide the cursor when printing */ + .CodeMirror div.CodeMirror-cursors { + visibility: hidden; + } +} + +/* See issue #2901 */ +.cm-tab-wrap-hack:after { content: ''; } + +/* Help users use markselection to safely style text background */ +span.CodeMirror-selectedtext { background: none; } diff --git a/src/static/js/clusterize.min.js b/src/static/js/clusterize.min.js deleted file mode 100644 index a97f921..0000000 --- a/src/static/js/clusterize.min.js +++ /dev/null @@ -1,17 +0,0 @@ -/* Clusterize.js - v0.18.1 - 2018-01-02 - http://NeXTs.github.com/Clusterize.js/ - Copyright (c) 2015 Denis Lukov; Licensed GPLv3 */ - -;(function(q,n){"undefined"!=typeof module?module.exports=n():"function"==typeof define&&"object"==typeof define.amd?define(n):this[q]=n()})("Clusterize",function(){function q(b,a,c){return a.addEventListener?a.addEventListener(b,c,!1):a.attachEvent("on"+b,c)}function n(b,a,c){return a.removeEventListener?a.removeEventListener(b,c,!1):a.detachEvent("on"+b,c)}function r(b){return"[object Array]"===Object.prototype.toString.call(b)}function m(b,a){return window.getComputedStyle?window.getComputedStyle(a)[b]: -a.currentStyle[b]}var l=function(){for(var b=3,a=document.createElement("b"),c=a.all||[];a.innerHTML="\x3c!--[if gt IE "+ ++b+"]>=l&&!c.tag&&(c.tag=b[0].match(/<([^>\s/]*)/)[1].toLowerCase()),1>=this.content_elem.children.length&&(a.data=this.html(b[0]+b[0]+b[0])),c.tag||(c.tag=this.content_elem.children[0].tagName.toLowerCase()), -this.getRowsHeight(b))},getRowsHeight:function(b){var a=this.options,c=a.item_height;a.cluster_height=0;if(b.length&&(b=this.content_elem.children,b.length)){var d=b[Math.floor(b.length/2)];a.item_height=d.offsetHeight;"tr"==a.tag&&"collapse"!=m("borderCollapse",this.content_elem)&&(a.item_height+=parseInt(m("borderSpacing",this.content_elem),10)||0);"tr"!=a.tag&&(b=parseInt(m("marginTop",d),10)||0,d=parseInt(m("marginBottom",d),10)||0,a.item_height+=Math.max(b,d));a.block_height=a.item_height*a.rows_in_block; -a.rows_in_cluster=a.blocks_in_cluster*a.rows_in_block;a.cluster_height=a.blocks_in_cluster*a.block_height;return c!=a.item_height}},getClusterNum:function(){this.options.scroll_top=this.scroll_elem.scrollTop;return Math.floor(this.options.scroll_top/(this.options.cluster_height-this.options.block_height))||0},generateEmptyRow:function(){var b=this.options;if(!b.tag||!b.show_no_data_row)return[];var a=document.createElement(b.tag),c=document.createTextNode(b.no_data_text);a.className=b.no_data_class; -if("tr"==b.tag){var d=document.createElement("td");d.colSpan=100;d.appendChild(c)}a.appendChild(d||c);return[a.outerHTML]},generate:function(b,a){var c=this.options,d=b.length;if(de&&g++;f=l&&"tr"==this.options.tag){var c=document.createElement("div");for(c.innerHTML=""+b+"
    ";b=a.lastChild;)a.removeChild(b);for(c=this.getChildNodes(c.firstChild.firstChild);c.length;)a.appendChild(c.shift())}else a.innerHTML=b},getChildNodes:function(b){b=b.children;for(var a=[],c=0,d=b.length;c= 15) { presto = false; webkit = true; } + // Some browsers use the wrong event properties to signal cmd/ctrl on OS X + var flipCtrlCmd = mac && (qtwebkit || presto && (presto_version == null || presto_version < 12.11)); + var captureRightClick = gecko || (ie && ie_version >= 9); + + function classTest(cls) { return new RegExp("(^|\\s)" + cls + "(?:$|\\s)\\s*") } + + var rmClass = function(node, cls) { + var current = node.className; + var match = classTest(cls).exec(current); + if (match) { + var after = current.slice(match.index + match[0].length); + node.className = current.slice(0, match.index) + (after ? match[1] + after : ""); + } + }; + + function removeChildren(e) { + for (var count = e.childNodes.length; count > 0; --count) + { e.removeChild(e.firstChild); } + return e + } + + function removeChildrenAndAdd(parent, e) { + return removeChildren(parent).appendChild(e) + } + + function elt(tag, content, className, style) { + var e = document.createElement(tag); + if (className) { e.className = className; } + if (style) { e.style.cssText = style; } + if (typeof content == "string") { e.appendChild(document.createTextNode(content)); } + else if (content) { for (var i = 0; i < content.length; ++i) { e.appendChild(content[i]); } } + return e + } + // wrapper for elt, which removes the elt from the accessibility tree + function eltP(tag, content, className, style) { + var e = elt(tag, content, className, style); + e.setAttribute("role", "presentation"); + return e + } + + var range; + if (document.createRange) { range = function(node, start, end, endNode) { + var r = document.createRange(); + r.setEnd(endNode || node, end); + r.setStart(node, start); + return r + }; } + else { range = function(node, start, end) { + var r = document.body.createTextRange(); + try { r.moveToElementText(node.parentNode); } + catch(e) { return r } + r.collapse(true); + r.moveEnd("character", end); + r.moveStart("character", start); + return r + }; } + + function contains(parent, child) { + if (child.nodeType == 3) // Android browser always returns false when child is a textnode + { child = child.parentNode; } + if (parent.contains) + { return parent.contains(child) } + do { + if (child.nodeType == 11) { child = child.host; } + if (child == parent) { return true } + } while (child = child.parentNode) + } + + function activeElt() { + // IE and Edge may throw an "Unspecified Error" when accessing document.activeElement. + // IE < 10 will throw when accessed while the page is loading or in an iframe. + // IE > 9 and Edge will throw when accessed in an iframe if document.body is unavailable. + var activeElement; + try { + activeElement = document.activeElement; + } catch(e) { + activeElement = document.body || null; + } + while (activeElement && activeElement.shadowRoot && activeElement.shadowRoot.activeElement) + { activeElement = activeElement.shadowRoot.activeElement; } + return activeElement + } + + function addClass(node, cls) { + var current = node.className; + if (!classTest(cls).test(current)) { node.className += (current ? " " : "") + cls; } + } + function joinClasses(a, b) { + var as = a.split(" "); + for (var i = 0; i < as.length; i++) + { if (as[i] && !classTest(as[i]).test(b)) { b += " " + as[i]; } } + return b + } + + var selectInput = function(node) { node.select(); }; + if (ios) // Mobile Safari apparently has a bug where select() is broken. + { selectInput = function(node) { node.selectionStart = 0; node.selectionEnd = node.value.length; }; } + else if (ie) // Suppress mysterious IE10 errors + { selectInput = function(node) { try { node.select(); } catch(_e) {} }; } + + function bind(f) { + var args = Array.prototype.slice.call(arguments, 1); + return function(){return f.apply(null, args)} + } + + function copyObj(obj, target, overwrite) { + if (!target) { target = {}; } + for (var prop in obj) + { if (obj.hasOwnProperty(prop) && (overwrite !== false || !target.hasOwnProperty(prop))) + { target[prop] = obj[prop]; } } + return target + } + + // Counts the column offset in a string, taking tabs into account. + // Used mostly to find indentation. + function countColumn(string, end, tabSize, startIndex, startValue) { + if (end == null) { + end = string.search(/[^\s\u00a0]/); + if (end == -1) { end = string.length; } + } + for (var i = startIndex || 0, n = startValue || 0;;) { + var nextTab = string.indexOf("\t", i); + if (nextTab < 0 || nextTab >= end) + { return n + (end - i) } + n += nextTab - i; + n += tabSize - (n % tabSize); + i = nextTab + 1; + } + } + + var Delayed = function() { + this.id = null; + this.f = null; + this.time = 0; + this.handler = bind(this.onTimeout, this); + }; + Delayed.prototype.onTimeout = function (self) { + self.id = 0; + if (self.time <= +new Date) { + self.f(); + } else { + setTimeout(self.handler, self.time - +new Date); + } + }; + Delayed.prototype.set = function (ms, f) { + this.f = f; + var time = +new Date + ms; + if (!this.id || time < this.time) { + clearTimeout(this.id); + this.id = setTimeout(this.handler, ms); + this.time = time; + } + }; + + function indexOf(array, elt) { + for (var i = 0; i < array.length; ++i) + { if (array[i] == elt) { return i } } + return -1 + } + + // Number of pixels added to scroller and sizer to hide scrollbar + var scrollerGap = 30; + + // Returned or thrown by various protocols to signal 'I'm not + // handling this'. + var Pass = {toString: function(){return "CodeMirror.Pass"}}; + + // Reused option objects for setSelection & friends + var sel_dontScroll = {scroll: false}, sel_mouse = {origin: "*mouse"}, sel_move = {origin: "+move"}; + + // The inverse of countColumn -- find the offset that corresponds to + // a particular column. + function findColumn(string, goal, tabSize) { + for (var pos = 0, col = 0;;) { + var nextTab = string.indexOf("\t", pos); + if (nextTab == -1) { nextTab = string.length; } + var skipped = nextTab - pos; + if (nextTab == string.length || col + skipped >= goal) + { return pos + Math.min(skipped, goal - col) } + col += nextTab - pos; + col += tabSize - (col % tabSize); + pos = nextTab + 1; + if (col >= goal) { return pos } + } + } + + var spaceStrs = [""]; + function spaceStr(n) { + while (spaceStrs.length <= n) + { spaceStrs.push(lst(spaceStrs) + " "); } + return spaceStrs[n] + } + + function lst(arr) { return arr[arr.length-1] } + + function map(array, f) { + var out = []; + for (var i = 0; i < array.length; i++) { out[i] = f(array[i], i); } + return out + } + + function insertSorted(array, value, score) { + var pos = 0, priority = score(value); + while (pos < array.length && score(array[pos]) <= priority) { pos++; } + array.splice(pos, 0, value); + } + + function nothing() {} + + function createObj(base, props) { + var inst; + if (Object.create) { + inst = Object.create(base); + } else { + nothing.prototype = base; + inst = new nothing(); + } + if (props) { copyObj(props, inst); } + return inst + } + + var nonASCIISingleCaseWordChar = /[\u00df\u0587\u0590-\u05f4\u0600-\u06ff\u3040-\u309f\u30a0-\u30ff\u3400-\u4db5\u4e00-\u9fcc\uac00-\ud7af]/; + function isWordCharBasic(ch) { + return /\w/.test(ch) || ch > "\x80" && + (ch.toUpperCase() != ch.toLowerCase() || nonASCIISingleCaseWordChar.test(ch)) + } + function isWordChar(ch, helper) { + if (!helper) { return isWordCharBasic(ch) } + if (helper.source.indexOf("\\w") > -1 && isWordCharBasic(ch)) { return true } + return helper.test(ch) + } + + function isEmpty(obj) { + for (var n in obj) { if (obj.hasOwnProperty(n) && obj[n]) { return false } } + return true + } + + // Extending unicode characters. A series of a non-extending char + + // any number of extending chars is treated as a single unit as far + // as editing and measuring is concerned. This is not fully correct, + // since some scripts/fonts/browsers also treat other configurations + // of code points as a group. + var extendingChars = /[\u0300-\u036f\u0483-\u0489\u0591-\u05bd\u05bf\u05c1\u05c2\u05c4\u05c5\u05c7\u0610-\u061a\u064b-\u065e\u0670\u06d6-\u06dc\u06de-\u06e4\u06e7\u06e8\u06ea-\u06ed\u0711\u0730-\u074a\u07a6-\u07b0\u07eb-\u07f3\u0816-\u0819\u081b-\u0823\u0825-\u0827\u0829-\u082d\u0900-\u0902\u093c\u0941-\u0948\u094d\u0951-\u0955\u0962\u0963\u0981\u09bc\u09be\u09c1-\u09c4\u09cd\u09d7\u09e2\u09e3\u0a01\u0a02\u0a3c\u0a41\u0a42\u0a47\u0a48\u0a4b-\u0a4d\u0a51\u0a70\u0a71\u0a75\u0a81\u0a82\u0abc\u0ac1-\u0ac5\u0ac7\u0ac8\u0acd\u0ae2\u0ae3\u0b01\u0b3c\u0b3e\u0b3f\u0b41-\u0b44\u0b4d\u0b56\u0b57\u0b62\u0b63\u0b82\u0bbe\u0bc0\u0bcd\u0bd7\u0c3e-\u0c40\u0c46-\u0c48\u0c4a-\u0c4d\u0c55\u0c56\u0c62\u0c63\u0cbc\u0cbf\u0cc2\u0cc6\u0ccc\u0ccd\u0cd5\u0cd6\u0ce2\u0ce3\u0d3e\u0d41-\u0d44\u0d4d\u0d57\u0d62\u0d63\u0dca\u0dcf\u0dd2-\u0dd4\u0dd6\u0ddf\u0e31\u0e34-\u0e3a\u0e47-\u0e4e\u0eb1\u0eb4-\u0eb9\u0ebb\u0ebc\u0ec8-\u0ecd\u0f18\u0f19\u0f35\u0f37\u0f39\u0f71-\u0f7e\u0f80-\u0f84\u0f86\u0f87\u0f90-\u0f97\u0f99-\u0fbc\u0fc6\u102d-\u1030\u1032-\u1037\u1039\u103a\u103d\u103e\u1058\u1059\u105e-\u1060\u1071-\u1074\u1082\u1085\u1086\u108d\u109d\u135f\u1712-\u1714\u1732-\u1734\u1752\u1753\u1772\u1773\u17b7-\u17bd\u17c6\u17c9-\u17d3\u17dd\u180b-\u180d\u18a9\u1920-\u1922\u1927\u1928\u1932\u1939-\u193b\u1a17\u1a18\u1a56\u1a58-\u1a5e\u1a60\u1a62\u1a65-\u1a6c\u1a73-\u1a7c\u1a7f\u1b00-\u1b03\u1b34\u1b36-\u1b3a\u1b3c\u1b42\u1b6b-\u1b73\u1b80\u1b81\u1ba2-\u1ba5\u1ba8\u1ba9\u1c2c-\u1c33\u1c36\u1c37\u1cd0-\u1cd2\u1cd4-\u1ce0\u1ce2-\u1ce8\u1ced\u1dc0-\u1de6\u1dfd-\u1dff\u200c\u200d\u20d0-\u20f0\u2cef-\u2cf1\u2de0-\u2dff\u302a-\u302f\u3099\u309a\ua66f-\ua672\ua67c\ua67d\ua6f0\ua6f1\ua802\ua806\ua80b\ua825\ua826\ua8c4\ua8e0-\ua8f1\ua926-\ua92d\ua947-\ua951\ua980-\ua982\ua9b3\ua9b6-\ua9b9\ua9bc\uaa29-\uaa2e\uaa31\uaa32\uaa35\uaa36\uaa43\uaa4c\uaab0\uaab2-\uaab4\uaab7\uaab8\uaabe\uaabf\uaac1\uabe5\uabe8\uabed\udc00-\udfff\ufb1e\ufe00-\ufe0f\ufe20-\ufe26\uff9e\uff9f]/; + function isExtendingChar(ch) { return ch.charCodeAt(0) >= 768 && extendingChars.test(ch) } + + // Returns a number from the range [`0`; `str.length`] unless `pos` is outside that range. + function skipExtendingChars(str, pos, dir) { + while ((dir < 0 ? pos > 0 : pos < str.length) && isExtendingChar(str.charAt(pos))) { pos += dir; } + return pos + } + + // Returns the value from the range [`from`; `to`] that satisfies + // `pred` and is closest to `from`. Assumes that at least `to` + // satisfies `pred`. Supports `from` being greater than `to`. + function findFirst(pred, from, to) { + // At any point we are certain `to` satisfies `pred`, don't know + // whether `from` does. + var dir = from > to ? -1 : 1; + for (;;) { + if (from == to) { return from } + var midF = (from + to) / 2, mid = dir < 0 ? Math.ceil(midF) : Math.floor(midF); + if (mid == from) { return pred(mid) ? from : to } + if (pred(mid)) { to = mid; } + else { from = mid + dir; } + } + } + + // BIDI HELPERS + + function iterateBidiSections(order, from, to, f) { + if (!order) { return f(from, to, "ltr", 0) } + var found = false; + for (var i = 0; i < order.length; ++i) { + var part = order[i]; + if (part.from < to && part.to > from || from == to && part.to == from) { + f(Math.max(part.from, from), Math.min(part.to, to), part.level == 1 ? "rtl" : "ltr", i); + found = true; + } + } + if (!found) { f(from, to, "ltr"); } + } + + var bidiOther = null; + function getBidiPartAt(order, ch, sticky) { + var found; + bidiOther = null; + for (var i = 0; i < order.length; ++i) { + var cur = order[i]; + if (cur.from < ch && cur.to > ch) { return i } + if (cur.to == ch) { + if (cur.from != cur.to && sticky == "before") { found = i; } + else { bidiOther = i; } + } + if (cur.from == ch) { + if (cur.from != cur.to && sticky != "before") { found = i; } + else { bidiOther = i; } + } + } + return found != null ? found : bidiOther + } + + // Bidirectional ordering algorithm + // See http://unicode.org/reports/tr9/tr9-13.html for the algorithm + // that this (partially) implements. + + // One-char codes used for character types: + // L (L): Left-to-Right + // R (R): Right-to-Left + // r (AL): Right-to-Left Arabic + // 1 (EN): European Number + // + (ES): European Number Separator + // % (ET): European Number Terminator + // n (AN): Arabic Number + // , (CS): Common Number Separator + // m (NSM): Non-Spacing Mark + // b (BN): Boundary Neutral + // s (B): Paragraph Separator + // t (S): Segment Separator + // w (WS): Whitespace + // N (ON): Other Neutrals + + // Returns null if characters are ordered as they appear + // (left-to-right), or an array of sections ({from, to, level} + // objects) in the order in which they occur visually. + var bidiOrdering = (function() { + // Character types for codepoints 0 to 0xff + var lowTypes = "bbbbbbbbbtstwsbbbbbbbbbbbbbbssstwNN%%%NNNNNN,N,N1111111111NNNNNNNLLLLLLLLLLLLLLLLLLLLLLLLLLNNNNNNLLLLLLLLLLLLLLLLLLLLLLLLLLNNNNbbbbbbsbbbbbbbbbbbbbbbbbbbbbbbbbb,N%%%%NNNNLNNNNN%%11NLNNN1LNNNNNLLLLLLLLLLLLLLLLLLLLLLLNLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLN"; + // Character types for codepoints 0x600 to 0x6f9 + var arabicTypes = "nnnnnnNNr%%r,rNNmmmmmmmmmmmrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrmmmmmmmmmmmmmmmmmmmmmnnnnnnnnnn%nnrrrmrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrmmmmmmmnNmmmmmmrrmmNmmmmrr1111111111"; + function charType(code) { + if (code <= 0xf7) { return lowTypes.charAt(code) } + else if (0x590 <= code && code <= 0x5f4) { return "R" } + else if (0x600 <= code && code <= 0x6f9) { return arabicTypes.charAt(code - 0x600) } + else if (0x6ee <= code && code <= 0x8ac) { return "r" } + else if (0x2000 <= code && code <= 0x200b) { return "w" } + else if (code == 0x200c) { return "b" } + else { return "L" } + } + + var bidiRE = /[\u0590-\u05f4\u0600-\u06ff\u0700-\u08ac]/; + var isNeutral = /[stwN]/, isStrong = /[LRr]/, countsAsLeft = /[Lb1n]/, countsAsNum = /[1n]/; + + function BidiSpan(level, from, to) { + this.level = level; + this.from = from; this.to = to; + } + + return function(str, direction) { + var outerType = direction == "ltr" ? "L" : "R"; + + if (str.length == 0 || direction == "ltr" && !bidiRE.test(str)) { return false } + var len = str.length, types = []; + for (var i = 0; i < len; ++i) + { types.push(charType(str.charCodeAt(i))); } + + // W1. Examine each non-spacing mark (NSM) in the level run, and + // change the type of the NSM to the type of the previous + // character. If the NSM is at the start of the level run, it will + // get the type of sor. + for (var i$1 = 0, prev = outerType; i$1 < len; ++i$1) { + var type = types[i$1]; + if (type == "m") { types[i$1] = prev; } + else { prev = type; } + } + + // W2. Search backwards from each instance of a European number + // until the first strong type (R, L, AL, or sor) is found. If an + // AL is found, change the type of the European number to Arabic + // number. + // W3. Change all ALs to R. + for (var i$2 = 0, cur = outerType; i$2 < len; ++i$2) { + var type$1 = types[i$2]; + if (type$1 == "1" && cur == "r") { types[i$2] = "n"; } + else if (isStrong.test(type$1)) { cur = type$1; if (type$1 == "r") { types[i$2] = "R"; } } + } + + // W4. A single European separator between two European numbers + // changes to a European number. A single common separator between + // two numbers of the same type changes to that type. + for (var i$3 = 1, prev$1 = types[0]; i$3 < len - 1; ++i$3) { + var type$2 = types[i$3]; + if (type$2 == "+" && prev$1 == "1" && types[i$3+1] == "1") { types[i$3] = "1"; } + else if (type$2 == "," && prev$1 == types[i$3+1] && + (prev$1 == "1" || prev$1 == "n")) { types[i$3] = prev$1; } + prev$1 = type$2; + } + + // W5. A sequence of European terminators adjacent to European + // numbers changes to all European numbers. + // W6. Otherwise, separators and terminators change to Other + // Neutral. + for (var i$4 = 0; i$4 < len; ++i$4) { + var type$3 = types[i$4]; + if (type$3 == ",") { types[i$4] = "N"; } + else if (type$3 == "%") { + var end = (void 0); + for (end = i$4 + 1; end < len && types[end] == "%"; ++end) {} + var replace = (i$4 && types[i$4-1] == "!") || (end < len && types[end] == "1") ? "1" : "N"; + for (var j = i$4; j < end; ++j) { types[j] = replace; } + i$4 = end - 1; + } + } + + // W7. Search backwards from each instance of a European number + // until the first strong type (R, L, or sor) is found. If an L is + // found, then change the type of the European number to L. + for (var i$5 = 0, cur$1 = outerType; i$5 < len; ++i$5) { + var type$4 = types[i$5]; + if (cur$1 == "L" && type$4 == "1") { types[i$5] = "L"; } + else if (isStrong.test(type$4)) { cur$1 = type$4; } + } + + // N1. A sequence of neutrals takes the direction of the + // surrounding strong text if the text on both sides has the same + // direction. European and Arabic numbers act as if they were R in + // terms of their influence on neutrals. Start-of-level-run (sor) + // and end-of-level-run (eor) are used at level run boundaries. + // N2. Any remaining neutrals take the embedding direction. + for (var i$6 = 0; i$6 < len; ++i$6) { + if (isNeutral.test(types[i$6])) { + var end$1 = (void 0); + for (end$1 = i$6 + 1; end$1 < len && isNeutral.test(types[end$1]); ++end$1) {} + var before = (i$6 ? types[i$6-1] : outerType) == "L"; + var after = (end$1 < len ? types[end$1] : outerType) == "L"; + var replace$1 = before == after ? (before ? "L" : "R") : outerType; + for (var j$1 = i$6; j$1 < end$1; ++j$1) { types[j$1] = replace$1; } + i$6 = end$1 - 1; + } + } + + // Here we depart from the documented algorithm, in order to avoid + // building up an actual levels array. Since there are only three + // levels (0, 1, 2) in an implementation that doesn't take + // explicit embedding into account, we can build up the order on + // the fly, without following the level-based algorithm. + var order = [], m; + for (var i$7 = 0; i$7 < len;) { + if (countsAsLeft.test(types[i$7])) { + var start = i$7; + for (++i$7; i$7 < len && countsAsLeft.test(types[i$7]); ++i$7) {} + order.push(new BidiSpan(0, start, i$7)); + } else { + var pos = i$7, at = order.length, isRTL = direction == "rtl" ? 1 : 0; + for (++i$7; i$7 < len && types[i$7] != "L"; ++i$7) {} + for (var j$2 = pos; j$2 < i$7;) { + if (countsAsNum.test(types[j$2])) { + if (pos < j$2) { order.splice(at, 0, new BidiSpan(1, pos, j$2)); at += isRTL; } + var nstart = j$2; + for (++j$2; j$2 < i$7 && countsAsNum.test(types[j$2]); ++j$2) {} + order.splice(at, 0, new BidiSpan(2, nstart, j$2)); + at += isRTL; + pos = j$2; + } else { ++j$2; } + } + if (pos < i$7) { order.splice(at, 0, new BidiSpan(1, pos, i$7)); } + } + } + if (direction == "ltr") { + if (order[0].level == 1 && (m = str.match(/^\s+/))) { + order[0].from = m[0].length; + order.unshift(new BidiSpan(0, 0, m[0].length)); + } + if (lst(order).level == 1 && (m = str.match(/\s+$/))) { + lst(order).to -= m[0].length; + order.push(new BidiSpan(0, len - m[0].length, len)); + } + } + + return direction == "rtl" ? order.reverse() : order + } + })(); + + // Get the bidi ordering for the given line (and cache it). Returns + // false for lines that are fully left-to-right, and an array of + // BidiSpan objects otherwise. + function getOrder(line, direction) { + var order = line.order; + if (order == null) { order = line.order = bidiOrdering(line.text, direction); } + return order + } + + // EVENT HANDLING + + // Lightweight event framework. on/off also work on DOM nodes, + // registering native DOM handlers. + + var noHandlers = []; + + var on = function(emitter, type, f) { + if (emitter.addEventListener) { + emitter.addEventListener(type, f, false); + } else if (emitter.attachEvent) { + emitter.attachEvent("on" + type, f); + } else { + var map$$1 = emitter._handlers || (emitter._handlers = {}); + map$$1[type] = (map$$1[type] || noHandlers).concat(f); + } + }; + + function getHandlers(emitter, type) { + return emitter._handlers && emitter._handlers[type] || noHandlers + } + + function off(emitter, type, f) { + if (emitter.removeEventListener) { + emitter.removeEventListener(type, f, false); + } else if (emitter.detachEvent) { + emitter.detachEvent("on" + type, f); + } else { + var map$$1 = emitter._handlers, arr = map$$1 && map$$1[type]; + if (arr) { + var index = indexOf(arr, f); + if (index > -1) + { map$$1[type] = arr.slice(0, index).concat(arr.slice(index + 1)); } + } + } + } + + function signal(emitter, type /*, values...*/) { + var handlers = getHandlers(emitter, type); + if (!handlers.length) { return } + var args = Array.prototype.slice.call(arguments, 2); + for (var i = 0; i < handlers.length; ++i) { handlers[i].apply(null, args); } + } + + // The DOM events that CodeMirror handles can be overridden by + // registering a (non-DOM) handler on the editor for the event name, + // and preventDefault-ing the event in that handler. + function signalDOMEvent(cm, e, override) { + if (typeof e == "string") + { e = {type: e, preventDefault: function() { this.defaultPrevented = true; }}; } + signal(cm, override || e.type, cm, e); + return e_defaultPrevented(e) || e.codemirrorIgnore + } + + function signalCursorActivity(cm) { + var arr = cm._handlers && cm._handlers.cursorActivity; + if (!arr) { return } + var set = cm.curOp.cursorActivityHandlers || (cm.curOp.cursorActivityHandlers = []); + for (var i = 0; i < arr.length; ++i) { if (indexOf(set, arr[i]) == -1) + { set.push(arr[i]); } } + } + + function hasHandler(emitter, type) { + return getHandlers(emitter, type).length > 0 + } + + // Add on and off methods to a constructor's prototype, to make + // registering events on such objects more convenient. + function eventMixin(ctor) { + ctor.prototype.on = function(type, f) {on(this, type, f);}; + ctor.prototype.off = function(type, f) {off(this, type, f);}; + } + + // Due to the fact that we still support jurassic IE versions, some + // compatibility wrappers are needed. + + function e_preventDefault(e) { + if (e.preventDefault) { e.preventDefault(); } + else { e.returnValue = false; } + } + function e_stopPropagation(e) { + if (e.stopPropagation) { e.stopPropagation(); } + else { e.cancelBubble = true; } + } + function e_defaultPrevented(e) { + return e.defaultPrevented != null ? e.defaultPrevented : e.returnValue == false + } + function e_stop(e) {e_preventDefault(e); e_stopPropagation(e);} + + function e_target(e) {return e.target || e.srcElement} + function e_button(e) { + var b = e.which; + if (b == null) { + if (e.button & 1) { b = 1; } + else if (e.button & 2) { b = 3; } + else if (e.button & 4) { b = 2; } + } + if (mac && e.ctrlKey && b == 1) { b = 3; } + return b + } + + // Detect drag-and-drop + var dragAndDrop = function() { + // There is *some* kind of drag-and-drop support in IE6-8, but I + // couldn't get it to work yet. + if (ie && ie_version < 9) { return false } + var div = elt('div'); + return "draggable" in div || "dragDrop" in div + }(); + + var zwspSupported; + function zeroWidthElement(measure) { + if (zwspSupported == null) { + var test = elt("span", "\u200b"); + removeChildrenAndAdd(measure, elt("span", [test, document.createTextNode("x")])); + if (measure.firstChild.offsetHeight != 0) + { zwspSupported = test.offsetWidth <= 1 && test.offsetHeight > 2 && !(ie && ie_version < 8); } + } + var node = zwspSupported ? elt("span", "\u200b") : + elt("span", "\u00a0", null, "display: inline-block; width: 1px; margin-right: -1px"); + node.setAttribute("cm-text", ""); + return node + } + + // Feature-detect IE's crummy client rect reporting for bidi text + var badBidiRects; + function hasBadBidiRects(measure) { + if (badBidiRects != null) { return badBidiRects } + var txt = removeChildrenAndAdd(measure, document.createTextNode("A\u062eA")); + var r0 = range(txt, 0, 1).getBoundingClientRect(); + var r1 = range(txt, 1, 2).getBoundingClientRect(); + removeChildren(measure); + if (!r0 || r0.left == r0.right) { return false } // Safari returns null in some cases (#2780) + return badBidiRects = (r1.right - r0.right < 3) + } + + // See if "".split is the broken IE version, if so, provide an + // alternative way to split lines. + var splitLinesAuto = "\n\nb".split(/\n/).length != 3 ? function (string) { + var pos = 0, result = [], l = string.length; + while (pos <= l) { + var nl = string.indexOf("\n", pos); + if (nl == -1) { nl = string.length; } + var line = string.slice(pos, string.charAt(nl - 1) == "\r" ? nl - 1 : nl); + var rt = line.indexOf("\r"); + if (rt != -1) { + result.push(line.slice(0, rt)); + pos += rt + 1; + } else { + result.push(line); + pos = nl + 1; + } + } + return result + } : function (string) { return string.split(/\r\n?|\n/); }; + + var hasSelection = window.getSelection ? function (te) { + try { return te.selectionStart != te.selectionEnd } + catch(e) { return false } + } : function (te) { + var range$$1; + try {range$$1 = te.ownerDocument.selection.createRange();} + catch(e) {} + if (!range$$1 || range$$1.parentElement() != te) { return false } + return range$$1.compareEndPoints("StartToEnd", range$$1) != 0 + }; + + var hasCopyEvent = (function () { + var e = elt("div"); + if ("oncopy" in e) { return true } + e.setAttribute("oncopy", "return;"); + return typeof e.oncopy == "function" + })(); + + var badZoomedRects = null; + function hasBadZoomedRects(measure) { + if (badZoomedRects != null) { return badZoomedRects } + var node = removeChildrenAndAdd(measure, elt("span", "x")); + var normal = node.getBoundingClientRect(); + var fromRange = range(node, 0, 1).getBoundingClientRect(); + return badZoomedRects = Math.abs(normal.left - fromRange.left) > 1 + } + + // Known modes, by name and by MIME + var modes = {}, mimeModes = {}; + + // Extra arguments are stored as the mode's dependencies, which is + // used by (legacy) mechanisms like loadmode.js to automatically + // load a mode. (Preferred mechanism is the require/define calls.) + function defineMode(name, mode) { + if (arguments.length > 2) + { mode.dependencies = Array.prototype.slice.call(arguments, 2); } + modes[name] = mode; + } + + function defineMIME(mime, spec) { + mimeModes[mime] = spec; + } + + // Given a MIME type, a {name, ...options} config object, or a name + // string, return a mode config object. + function resolveMode(spec) { + if (typeof spec == "string" && mimeModes.hasOwnProperty(spec)) { + spec = mimeModes[spec]; + } else if (spec && typeof spec.name == "string" && mimeModes.hasOwnProperty(spec.name)) { + var found = mimeModes[spec.name]; + if (typeof found == "string") { found = {name: found}; } + spec = createObj(found, spec); + spec.name = found.name; + } else if (typeof spec == "string" && /^[\w\-]+\/[\w\-]+\+xml$/.test(spec)) { + return resolveMode("application/xml") + } else if (typeof spec == "string" && /^[\w\-]+\/[\w\-]+\+json$/.test(spec)) { + return resolveMode("application/json") + } + if (typeof spec == "string") { return {name: spec} } + else { return spec || {name: "null"} } + } + + // Given a mode spec (anything that resolveMode accepts), find and + // initialize an actual mode object. + function getMode(options, spec) { + spec = resolveMode(spec); + var mfactory = modes[spec.name]; + if (!mfactory) { return getMode(options, "text/plain") } + var modeObj = mfactory(options, spec); + if (modeExtensions.hasOwnProperty(spec.name)) { + var exts = modeExtensions[spec.name]; + for (var prop in exts) { + if (!exts.hasOwnProperty(prop)) { continue } + if (modeObj.hasOwnProperty(prop)) { modeObj["_" + prop] = modeObj[prop]; } + modeObj[prop] = exts[prop]; + } + } + modeObj.name = spec.name; + if (spec.helperType) { modeObj.helperType = spec.helperType; } + if (spec.modeProps) { for (var prop$1 in spec.modeProps) + { modeObj[prop$1] = spec.modeProps[prop$1]; } } + + return modeObj + } + + // This can be used to attach properties to mode objects from + // outside the actual mode definition. + var modeExtensions = {}; + function extendMode(mode, properties) { + var exts = modeExtensions.hasOwnProperty(mode) ? modeExtensions[mode] : (modeExtensions[mode] = {}); + copyObj(properties, exts); + } + + function copyState(mode, state) { + if (state === true) { return state } + if (mode.copyState) { return mode.copyState(state) } + var nstate = {}; + for (var n in state) { + var val = state[n]; + if (val instanceof Array) { val = val.concat([]); } + nstate[n] = val; + } + return nstate + } + + // Given a mode and a state (for that mode), find the inner mode and + // state at the position that the state refers to. + function innerMode(mode, state) { + var info; + while (mode.innerMode) { + info = mode.innerMode(state); + if (!info || info.mode == mode) { break } + state = info.state; + mode = info.mode; + } + return info || {mode: mode, state: state} + } + + function startState(mode, a1, a2) { + return mode.startState ? mode.startState(a1, a2) : true + } + + // STRING STREAM + + // Fed to the mode parsers, provides helper functions to make + // parsers more succinct. + + var StringStream = function(string, tabSize, lineOracle) { + this.pos = this.start = 0; + this.string = string; + this.tabSize = tabSize || 8; + this.lastColumnPos = this.lastColumnValue = 0; + this.lineStart = 0; + this.lineOracle = lineOracle; + }; + + StringStream.prototype.eol = function () {return this.pos >= this.string.length}; + StringStream.prototype.sol = function () {return this.pos == this.lineStart}; + StringStream.prototype.peek = function () {return this.string.charAt(this.pos) || undefined}; + StringStream.prototype.next = function () { + if (this.pos < this.string.length) + { return this.string.charAt(this.pos++) } + }; + StringStream.prototype.eat = function (match) { + var ch = this.string.charAt(this.pos); + var ok; + if (typeof match == "string") { ok = ch == match; } + else { ok = ch && (match.test ? match.test(ch) : match(ch)); } + if (ok) {++this.pos; return ch} + }; + StringStream.prototype.eatWhile = function (match) { + var start = this.pos; + while (this.eat(match)){} + return this.pos > start + }; + StringStream.prototype.eatSpace = function () { + var this$1 = this; + + var start = this.pos; + while (/[\s\u00a0]/.test(this.string.charAt(this.pos))) { ++this$1.pos; } + return this.pos > start + }; + StringStream.prototype.skipToEnd = function () {this.pos = this.string.length;}; + StringStream.prototype.skipTo = function (ch) { + var found = this.string.indexOf(ch, this.pos); + if (found > -1) {this.pos = found; return true} + }; + StringStream.prototype.backUp = function (n) {this.pos -= n;}; + StringStream.prototype.column = function () { + if (this.lastColumnPos < this.start) { + this.lastColumnValue = countColumn(this.string, this.start, this.tabSize, this.lastColumnPos, this.lastColumnValue); + this.lastColumnPos = this.start; + } + return this.lastColumnValue - (this.lineStart ? countColumn(this.string, this.lineStart, this.tabSize) : 0) + }; + StringStream.prototype.indentation = function () { + return countColumn(this.string, null, this.tabSize) - + (this.lineStart ? countColumn(this.string, this.lineStart, this.tabSize) : 0) + }; + StringStream.prototype.match = function (pattern, consume, caseInsensitive) { + if (typeof pattern == "string") { + var cased = function (str) { return caseInsensitive ? str.toLowerCase() : str; }; + var substr = this.string.substr(this.pos, pattern.length); + if (cased(substr) == cased(pattern)) { + if (consume !== false) { this.pos += pattern.length; } + return true + } + } else { + var match = this.string.slice(this.pos).match(pattern); + if (match && match.index > 0) { return null } + if (match && consume !== false) { this.pos += match[0].length; } + return match + } + }; + StringStream.prototype.current = function (){return this.string.slice(this.start, this.pos)}; + StringStream.prototype.hideFirstChars = function (n, inner) { + this.lineStart += n; + try { return inner() } + finally { this.lineStart -= n; } + }; + StringStream.prototype.lookAhead = function (n) { + var oracle = this.lineOracle; + return oracle && oracle.lookAhead(n) + }; + StringStream.prototype.baseToken = function () { + var oracle = this.lineOracle; + return oracle && oracle.baseToken(this.pos) + }; + + // Find the line object corresponding to the given line number. + function getLine(doc, n) { + n -= doc.first; + if (n < 0 || n >= doc.size) { throw new Error("There is no line " + (n + doc.first) + " in the document.") } + var chunk = doc; + while (!chunk.lines) { + for (var i = 0;; ++i) { + var child = chunk.children[i], sz = child.chunkSize(); + if (n < sz) { chunk = child; break } + n -= sz; + } + } + return chunk.lines[n] + } + + // Get the part of a document between two positions, as an array of + // strings. + function getBetween(doc, start, end) { + var out = [], n = start.line; + doc.iter(start.line, end.line + 1, function (line) { + var text = line.text; + if (n == end.line) { text = text.slice(0, end.ch); } + if (n == start.line) { text = text.slice(start.ch); } + out.push(text); + ++n; + }); + return out + } + // Get the lines between from and to, as array of strings. + function getLines(doc, from, to) { + var out = []; + doc.iter(from, to, function (line) { out.push(line.text); }); // iter aborts when callback returns truthy value + return out + } + + // Update the height of a line, propagating the height change + // upwards to parent nodes. + function updateLineHeight(line, height) { + var diff = height - line.height; + if (diff) { for (var n = line; n; n = n.parent) { n.height += diff; } } + } + + // Given a line object, find its line number by walking up through + // its parent links. + function lineNo(line) { + if (line.parent == null) { return null } + var cur = line.parent, no = indexOf(cur.lines, line); + for (var chunk = cur.parent; chunk; cur = chunk, chunk = chunk.parent) { + for (var i = 0;; ++i) { + if (chunk.children[i] == cur) { break } + no += chunk.children[i].chunkSize(); + } + } + return no + cur.first + } + + // Find the line at the given vertical position, using the height + // information in the document tree. + function lineAtHeight(chunk, h) { + var n = chunk.first; + outer: do { + for (var i$1 = 0; i$1 < chunk.children.length; ++i$1) { + var child = chunk.children[i$1], ch = child.height; + if (h < ch) { chunk = child; continue outer } + h -= ch; + n += child.chunkSize(); + } + return n + } while (!chunk.lines) + var i = 0; + for (; i < chunk.lines.length; ++i) { + var line = chunk.lines[i], lh = line.height; + if (h < lh) { break } + h -= lh; + } + return n + i + } + + function isLine(doc, l) {return l >= doc.first && l < doc.first + doc.size} + + function lineNumberFor(options, i) { + return String(options.lineNumberFormatter(i + options.firstLineNumber)) + } + + // A Pos instance represents a position within the text. + function Pos(line, ch, sticky) { + if ( sticky === void 0 ) sticky = null; + + if (!(this instanceof Pos)) { return new Pos(line, ch, sticky) } + this.line = line; + this.ch = ch; + this.sticky = sticky; + } + + // Compare two positions, return 0 if they are the same, a negative + // number when a is less, and a positive number otherwise. + function cmp(a, b) { return a.line - b.line || a.ch - b.ch } + + function equalCursorPos(a, b) { return a.sticky == b.sticky && cmp(a, b) == 0 } + + function copyPos(x) {return Pos(x.line, x.ch)} + function maxPos(a, b) { return cmp(a, b) < 0 ? b : a } + function minPos(a, b) { return cmp(a, b) < 0 ? a : b } + + // Most of the external API clips given positions to make sure they + // actually exist within the document. + function clipLine(doc, n) {return Math.max(doc.first, Math.min(n, doc.first + doc.size - 1))} + function clipPos(doc, pos) { + if (pos.line < doc.first) { return Pos(doc.first, 0) } + var last = doc.first + doc.size - 1; + if (pos.line > last) { return Pos(last, getLine(doc, last).text.length) } + return clipToLen(pos, getLine(doc, pos.line).text.length) + } + function clipToLen(pos, linelen) { + var ch = pos.ch; + if (ch == null || ch > linelen) { return Pos(pos.line, linelen) } + else if (ch < 0) { return Pos(pos.line, 0) } + else { return pos } + } + function clipPosArray(doc, array) { + var out = []; + for (var i = 0; i < array.length; i++) { out[i] = clipPos(doc, array[i]); } + return out + } + + var SavedContext = function(state, lookAhead) { + this.state = state; + this.lookAhead = lookAhead; + }; + + var Context = function(doc, state, line, lookAhead) { + this.state = state; + this.doc = doc; + this.line = line; + this.maxLookAhead = lookAhead || 0; + this.baseTokens = null; + this.baseTokenPos = 1; + }; + + Context.prototype.lookAhead = function (n) { + var line = this.doc.getLine(this.line + n); + if (line != null && n > this.maxLookAhead) { this.maxLookAhead = n; } + return line + }; + + Context.prototype.baseToken = function (n) { + var this$1 = this; + + if (!this.baseTokens) { return null } + while (this.baseTokens[this.baseTokenPos] <= n) + { this$1.baseTokenPos += 2; } + var type = this.baseTokens[this.baseTokenPos + 1]; + return {type: type && type.replace(/( |^)overlay .*/, ""), + size: this.baseTokens[this.baseTokenPos] - n} + }; + + Context.prototype.nextLine = function () { + this.line++; + if (this.maxLookAhead > 0) { this.maxLookAhead--; } + }; + + Context.fromSaved = function (doc, saved, line) { + if (saved instanceof SavedContext) + { return new Context(doc, copyState(doc.mode, saved.state), line, saved.lookAhead) } + else + { return new Context(doc, copyState(doc.mode, saved), line) } + }; + + Context.prototype.save = function (copy) { + var state = copy !== false ? copyState(this.doc.mode, this.state) : this.state; + return this.maxLookAhead > 0 ? new SavedContext(state, this.maxLookAhead) : state + }; + + + // Compute a style array (an array starting with a mode generation + // -- for invalidation -- followed by pairs of end positions and + // style strings), which is used to highlight the tokens on the + // line. + function highlightLine(cm, line, context, forceToEnd) { + // A styles array always starts with a number identifying the + // mode/overlays that it is based on (for easy invalidation). + var st = [cm.state.modeGen], lineClasses = {}; + // Compute the base array of styles + runMode(cm, line.text, cm.doc.mode, context, function (end, style) { return st.push(end, style); }, + lineClasses, forceToEnd); + var state = context.state; + + // Run overlays, adjust style array. + var loop = function ( o ) { + context.baseTokens = st; + var overlay = cm.state.overlays[o], i = 1, at = 0; + context.state = true; + runMode(cm, line.text, overlay.mode, context, function (end, style) { + var start = i; + // Ensure there's a token end at the current position, and that i points at it + while (at < end) { + var i_end = st[i]; + if (i_end > end) + { st.splice(i, 1, end, st[i+1], i_end); } + i += 2; + at = Math.min(end, i_end); + } + if (!style) { return } + if (overlay.opaque) { + st.splice(start, i - start, end, "overlay " + style); + i = start + 2; + } else { + for (; start < i; start += 2) { + var cur = st[start+1]; + st[start+1] = (cur ? cur + " " : "") + "overlay " + style; + } + } + }, lineClasses); + context.state = state; + context.baseTokens = null; + context.baseTokenPos = 1; + }; + + for (var o = 0; o < cm.state.overlays.length; ++o) loop( o ); + + return {styles: st, classes: lineClasses.bgClass || lineClasses.textClass ? lineClasses : null} + } + + function getLineStyles(cm, line, updateFrontier) { + if (!line.styles || line.styles[0] != cm.state.modeGen) { + var context = getContextBefore(cm, lineNo(line)); + var resetState = line.text.length > cm.options.maxHighlightLength && copyState(cm.doc.mode, context.state); + var result = highlightLine(cm, line, context); + if (resetState) { context.state = resetState; } + line.stateAfter = context.save(!resetState); + line.styles = result.styles; + if (result.classes) { line.styleClasses = result.classes; } + else if (line.styleClasses) { line.styleClasses = null; } + if (updateFrontier === cm.doc.highlightFrontier) + { cm.doc.modeFrontier = Math.max(cm.doc.modeFrontier, ++cm.doc.highlightFrontier); } + } + return line.styles + } + + function getContextBefore(cm, n, precise) { + var doc = cm.doc, display = cm.display; + if (!doc.mode.startState) { return new Context(doc, true, n) } + var start = findStartLine(cm, n, precise); + var saved = start > doc.first && getLine(doc, start - 1).stateAfter; + var context = saved ? Context.fromSaved(doc, saved, start) : new Context(doc, startState(doc.mode), start); + + doc.iter(start, n, function (line) { + processLine(cm, line.text, context); + var pos = context.line; + line.stateAfter = pos == n - 1 || pos % 5 == 0 || pos >= display.viewFrom && pos < display.viewTo ? context.save() : null; + context.nextLine(); + }); + if (precise) { doc.modeFrontier = context.line; } + return context + } + + // Lightweight form of highlight -- proceed over this line and + // update state, but don't save a style array. Used for lines that + // aren't currently visible. + function processLine(cm, text, context, startAt) { + var mode = cm.doc.mode; + var stream = new StringStream(text, cm.options.tabSize, context); + stream.start = stream.pos = startAt || 0; + if (text == "") { callBlankLine(mode, context.state); } + while (!stream.eol()) { + readToken(mode, stream, context.state); + stream.start = stream.pos; + } + } + + function callBlankLine(mode, state) { + if (mode.blankLine) { return mode.blankLine(state) } + if (!mode.innerMode) { return } + var inner = innerMode(mode, state); + if (inner.mode.blankLine) { return inner.mode.blankLine(inner.state) } + } + + function readToken(mode, stream, state, inner) { + for (var i = 0; i < 10; i++) { + if (inner) { inner[0] = innerMode(mode, state).mode; } + var style = mode.token(stream, state); + if (stream.pos > stream.start) { return style } + } + throw new Error("Mode " + mode.name + " failed to advance stream.") + } + + var Token = function(stream, type, state) { + this.start = stream.start; this.end = stream.pos; + this.string = stream.current(); + this.type = type || null; + this.state = state; + }; + + // Utility for getTokenAt and getLineTokens + function takeToken(cm, pos, precise, asArray) { + var doc = cm.doc, mode = doc.mode, style; + pos = clipPos(doc, pos); + var line = getLine(doc, pos.line), context = getContextBefore(cm, pos.line, precise); + var stream = new StringStream(line.text, cm.options.tabSize, context), tokens; + if (asArray) { tokens = []; } + while ((asArray || stream.pos < pos.ch) && !stream.eol()) { + stream.start = stream.pos; + style = readToken(mode, stream, context.state); + if (asArray) { tokens.push(new Token(stream, style, copyState(doc.mode, context.state))); } + } + return asArray ? tokens : new Token(stream, style, context.state) + } + + function extractLineClasses(type, output) { + if (type) { for (;;) { + var lineClass = type.match(/(?:^|\s+)line-(background-)?(\S+)/); + if (!lineClass) { break } + type = type.slice(0, lineClass.index) + type.slice(lineClass.index + lineClass[0].length); + var prop = lineClass[1] ? "bgClass" : "textClass"; + if (output[prop] == null) + { output[prop] = lineClass[2]; } + else if (!(new RegExp("(?:^|\s)" + lineClass[2] + "(?:$|\s)")).test(output[prop])) + { output[prop] += " " + lineClass[2]; } + } } + return type + } + + // Run the given mode's parser over a line, calling f for each token. + function runMode(cm, text, mode, context, f, lineClasses, forceToEnd) { + var flattenSpans = mode.flattenSpans; + if (flattenSpans == null) { flattenSpans = cm.options.flattenSpans; } + var curStart = 0, curStyle = null; + var stream = new StringStream(text, cm.options.tabSize, context), style; + var inner = cm.options.addModeClass && [null]; + if (text == "") { extractLineClasses(callBlankLine(mode, context.state), lineClasses); } + while (!stream.eol()) { + if (stream.pos > cm.options.maxHighlightLength) { + flattenSpans = false; + if (forceToEnd) { processLine(cm, text, context, stream.pos); } + stream.pos = text.length; + style = null; + } else { + style = extractLineClasses(readToken(mode, stream, context.state, inner), lineClasses); + } + if (inner) { + var mName = inner[0].name; + if (mName) { style = "m-" + (style ? mName + " " + style : mName); } + } + if (!flattenSpans || curStyle != style) { + while (curStart < stream.start) { + curStart = Math.min(stream.start, curStart + 5000); + f(curStart, curStyle); + } + curStyle = style; + } + stream.start = stream.pos; + } + while (curStart < stream.pos) { + // Webkit seems to refuse to render text nodes longer than 57444 + // characters, and returns inaccurate measurements in nodes + // starting around 5000 chars. + var pos = Math.min(stream.pos, curStart + 5000); + f(pos, curStyle); + curStart = pos; + } + } + + // Finds the line to start with when starting a parse. Tries to + // find a line with a stateAfter, so that it can start with a + // valid state. If that fails, it returns the line with the + // smallest indentation, which tends to need the least context to + // parse correctly. + function findStartLine(cm, n, precise) { + var minindent, minline, doc = cm.doc; + var lim = precise ? -1 : n - (cm.doc.mode.innerMode ? 1000 : 100); + for (var search = n; search > lim; --search) { + if (search <= doc.first) { return doc.first } + var line = getLine(doc, search - 1), after = line.stateAfter; + if (after && (!precise || search + (after instanceof SavedContext ? after.lookAhead : 0) <= doc.modeFrontier)) + { return search } + var indented = countColumn(line.text, null, cm.options.tabSize); + if (minline == null || minindent > indented) { + minline = search - 1; + minindent = indented; + } + } + return minline + } + + function retreatFrontier(doc, n) { + doc.modeFrontier = Math.min(doc.modeFrontier, n); + if (doc.highlightFrontier < n - 10) { return } + var start = doc.first; + for (var line = n - 1; line > start; line--) { + var saved = getLine(doc, line).stateAfter; + // change is on 3 + // state on line 1 looked ahead 2 -- so saw 3 + // test 1 + 2 < 3 should cover this + if (saved && (!(saved instanceof SavedContext) || line + saved.lookAhead < n)) { + start = line + 1; + break + } + } + doc.highlightFrontier = Math.min(doc.highlightFrontier, start); + } + + // Optimize some code when these features are not used. + var sawReadOnlySpans = false, sawCollapsedSpans = false; + + function seeReadOnlySpans() { + sawReadOnlySpans = true; + } + + function seeCollapsedSpans() { + sawCollapsedSpans = true; + } + + // TEXTMARKER SPANS + + function MarkedSpan(marker, from, to) { + this.marker = marker; + this.from = from; this.to = to; + } + + // Search an array of spans for a span matching the given marker. + function getMarkedSpanFor(spans, marker) { + if (spans) { for (var i = 0; i < spans.length; ++i) { + var span = spans[i]; + if (span.marker == marker) { return span } + } } + } + // Remove a span from an array, returning undefined if no spans are + // left (we don't store arrays for lines without spans). + function removeMarkedSpan(spans, span) { + var r; + for (var i = 0; i < spans.length; ++i) + { if (spans[i] != span) { (r || (r = [])).push(spans[i]); } } + return r + } + // Add a span to a line. + function addMarkedSpan(line, span) { + line.markedSpans = line.markedSpans ? line.markedSpans.concat([span]) : [span]; + span.marker.attachLine(line); + } + + // Used for the algorithm that adjusts markers for a change in the + // document. These functions cut an array of spans at a given + // character position, returning an array of remaining chunks (or + // undefined if nothing remains). + function markedSpansBefore(old, startCh, isInsert) { + var nw; + if (old) { for (var i = 0; i < old.length; ++i) { + var span = old[i], marker = span.marker; + var startsBefore = span.from == null || (marker.inclusiveLeft ? span.from <= startCh : span.from < startCh); + if (startsBefore || span.from == startCh && marker.type == "bookmark" && (!isInsert || !span.marker.insertLeft)) { + var endsAfter = span.to == null || (marker.inclusiveRight ? span.to >= startCh : span.to > startCh) + ;(nw || (nw = [])).push(new MarkedSpan(marker, span.from, endsAfter ? null : span.to)); + } + } } + return nw + } + function markedSpansAfter(old, endCh, isInsert) { + var nw; + if (old) { for (var i = 0; i < old.length; ++i) { + var span = old[i], marker = span.marker; + var endsAfter = span.to == null || (marker.inclusiveRight ? span.to >= endCh : span.to > endCh); + if (endsAfter || span.from == endCh && marker.type == "bookmark" && (!isInsert || span.marker.insertLeft)) { + var startsBefore = span.from == null || (marker.inclusiveLeft ? span.from <= endCh : span.from < endCh) + ;(nw || (nw = [])).push(new MarkedSpan(marker, startsBefore ? null : span.from - endCh, + span.to == null ? null : span.to - endCh)); + } + } } + return nw + } + + // Given a change object, compute the new set of marker spans that + // cover the line in which the change took place. Removes spans + // entirely within the change, reconnects spans belonging to the + // same marker that appear on both sides of the change, and cuts off + // spans partially within the change. Returns an array of span + // arrays with one element for each line in (after) the change. + function stretchSpansOverChange(doc, change) { + if (change.full) { return null } + var oldFirst = isLine(doc, change.from.line) && getLine(doc, change.from.line).markedSpans; + var oldLast = isLine(doc, change.to.line) && getLine(doc, change.to.line).markedSpans; + if (!oldFirst && !oldLast) { return null } + + var startCh = change.from.ch, endCh = change.to.ch, isInsert = cmp(change.from, change.to) == 0; + // Get the spans that 'stick out' on both sides + var first = markedSpansBefore(oldFirst, startCh, isInsert); + var last = markedSpansAfter(oldLast, endCh, isInsert); + + // Next, merge those two ends + var sameLine = change.text.length == 1, offset = lst(change.text).length + (sameLine ? startCh : 0); + if (first) { + // Fix up .to properties of first + for (var i = 0; i < first.length; ++i) { + var span = first[i]; + if (span.to == null) { + var found = getMarkedSpanFor(last, span.marker); + if (!found) { span.to = startCh; } + else if (sameLine) { span.to = found.to == null ? null : found.to + offset; } + } + } + } + if (last) { + // Fix up .from in last (or move them into first in case of sameLine) + for (var i$1 = 0; i$1 < last.length; ++i$1) { + var span$1 = last[i$1]; + if (span$1.to != null) { span$1.to += offset; } + if (span$1.from == null) { + var found$1 = getMarkedSpanFor(first, span$1.marker); + if (!found$1) { + span$1.from = offset; + if (sameLine) { (first || (first = [])).push(span$1); } + } + } else { + span$1.from += offset; + if (sameLine) { (first || (first = [])).push(span$1); } + } + } + } + // Make sure we didn't create any zero-length spans + if (first) { first = clearEmptySpans(first); } + if (last && last != first) { last = clearEmptySpans(last); } + + var newMarkers = [first]; + if (!sameLine) { + // Fill gap with whole-line-spans + var gap = change.text.length - 2, gapMarkers; + if (gap > 0 && first) + { for (var i$2 = 0; i$2 < first.length; ++i$2) + { if (first[i$2].to == null) + { (gapMarkers || (gapMarkers = [])).push(new MarkedSpan(first[i$2].marker, null, null)); } } } + for (var i$3 = 0; i$3 < gap; ++i$3) + { newMarkers.push(gapMarkers); } + newMarkers.push(last); + } + return newMarkers + } + + // Remove spans that are empty and don't have a clearWhenEmpty + // option of false. + function clearEmptySpans(spans) { + for (var i = 0; i < spans.length; ++i) { + var span = spans[i]; + if (span.from != null && span.from == span.to && span.marker.clearWhenEmpty !== false) + { spans.splice(i--, 1); } + } + if (!spans.length) { return null } + return spans + } + + // Used to 'clip' out readOnly ranges when making a change. + function removeReadOnlyRanges(doc, from, to) { + var markers = null; + doc.iter(from.line, to.line + 1, function (line) { + if (line.markedSpans) { for (var i = 0; i < line.markedSpans.length; ++i) { + var mark = line.markedSpans[i].marker; + if (mark.readOnly && (!markers || indexOf(markers, mark) == -1)) + { (markers || (markers = [])).push(mark); } + } } + }); + if (!markers) { return null } + var parts = [{from: from, to: to}]; + for (var i = 0; i < markers.length; ++i) { + var mk = markers[i], m = mk.find(0); + for (var j = 0; j < parts.length; ++j) { + var p = parts[j]; + if (cmp(p.to, m.from) < 0 || cmp(p.from, m.to) > 0) { continue } + var newParts = [j, 1], dfrom = cmp(p.from, m.from), dto = cmp(p.to, m.to); + if (dfrom < 0 || !mk.inclusiveLeft && !dfrom) + { newParts.push({from: p.from, to: m.from}); } + if (dto > 0 || !mk.inclusiveRight && !dto) + { newParts.push({from: m.to, to: p.to}); } + parts.splice.apply(parts, newParts); + j += newParts.length - 3; + } + } + return parts + } + + // Connect or disconnect spans from a line. + function detachMarkedSpans(line) { + var spans = line.markedSpans; + if (!spans) { return } + for (var i = 0; i < spans.length; ++i) + { spans[i].marker.detachLine(line); } + line.markedSpans = null; + } + function attachMarkedSpans(line, spans) { + if (!spans) { return } + for (var i = 0; i < spans.length; ++i) + { spans[i].marker.attachLine(line); } + line.markedSpans = spans; + } + + // Helpers used when computing which overlapping collapsed span + // counts as the larger one. + function extraLeft(marker) { return marker.inclusiveLeft ? -1 : 0 } + function extraRight(marker) { return marker.inclusiveRight ? 1 : 0 } + + // Returns a number indicating which of two overlapping collapsed + // spans is larger (and thus includes the other). Falls back to + // comparing ids when the spans cover exactly the same range. + function compareCollapsedMarkers(a, b) { + var lenDiff = a.lines.length - b.lines.length; + if (lenDiff != 0) { return lenDiff } + var aPos = a.find(), bPos = b.find(); + var fromCmp = cmp(aPos.from, bPos.from) || extraLeft(a) - extraLeft(b); + if (fromCmp) { return -fromCmp } + var toCmp = cmp(aPos.to, bPos.to) || extraRight(a) - extraRight(b); + if (toCmp) { return toCmp } + return b.id - a.id + } + + // Find out whether a line ends or starts in a collapsed span. If + // so, return the marker for that span. + function collapsedSpanAtSide(line, start) { + var sps = sawCollapsedSpans && line.markedSpans, found; + if (sps) { for (var sp = (void 0), i = 0; i < sps.length; ++i) { + sp = sps[i]; + if (sp.marker.collapsed && (start ? sp.from : sp.to) == null && + (!found || compareCollapsedMarkers(found, sp.marker) < 0)) + { found = sp.marker; } + } } + return found + } + function collapsedSpanAtStart(line) { return collapsedSpanAtSide(line, true) } + function collapsedSpanAtEnd(line) { return collapsedSpanAtSide(line, false) } + + function collapsedSpanAround(line, ch) { + var sps = sawCollapsedSpans && line.markedSpans, found; + if (sps) { for (var i = 0; i < sps.length; ++i) { + var sp = sps[i]; + if (sp.marker.collapsed && (sp.from == null || sp.from < ch) && (sp.to == null || sp.to > ch) && + (!found || compareCollapsedMarkers(found, sp.marker) < 0)) { found = sp.marker; } + } } + return found + } + + // Test whether there exists a collapsed span that partially + // overlaps (covers the start or end, but not both) of a new span. + // Such overlap is not allowed. + function conflictingCollapsedRange(doc, lineNo$$1, from, to, marker) { + var line = getLine(doc, lineNo$$1); + var sps = sawCollapsedSpans && line.markedSpans; + if (sps) { for (var i = 0; i < sps.length; ++i) { + var sp = sps[i]; + if (!sp.marker.collapsed) { continue } + var found = sp.marker.find(0); + var fromCmp = cmp(found.from, from) || extraLeft(sp.marker) - extraLeft(marker); + var toCmp = cmp(found.to, to) || extraRight(sp.marker) - extraRight(marker); + if (fromCmp >= 0 && toCmp <= 0 || fromCmp <= 0 && toCmp >= 0) { continue } + if (fromCmp <= 0 && (sp.marker.inclusiveRight && marker.inclusiveLeft ? cmp(found.to, from) >= 0 : cmp(found.to, from) > 0) || + fromCmp >= 0 && (sp.marker.inclusiveRight && marker.inclusiveLeft ? cmp(found.from, to) <= 0 : cmp(found.from, to) < 0)) + { return true } + } } + } + + // A visual line is a line as drawn on the screen. Folding, for + // example, can cause multiple logical lines to appear on the same + // visual line. This finds the start of the visual line that the + // given line is part of (usually that is the line itself). + function visualLine(line) { + var merged; + while (merged = collapsedSpanAtStart(line)) + { line = merged.find(-1, true).line; } + return line + } + + function visualLineEnd(line) { + var merged; + while (merged = collapsedSpanAtEnd(line)) + { line = merged.find(1, true).line; } + return line + } + + // Returns an array of logical lines that continue the visual line + // started by the argument, or undefined if there are no such lines. + function visualLineContinued(line) { + var merged, lines; + while (merged = collapsedSpanAtEnd(line)) { + line = merged.find(1, true).line + ;(lines || (lines = [])).push(line); + } + return lines + } + + // Get the line number of the start of the visual line that the + // given line number is part of. + function visualLineNo(doc, lineN) { + var line = getLine(doc, lineN), vis = visualLine(line); + if (line == vis) { return lineN } + return lineNo(vis) + } + + // Get the line number of the start of the next visual line after + // the given line. + function visualLineEndNo(doc, lineN) { + if (lineN > doc.lastLine()) { return lineN } + var line = getLine(doc, lineN), merged; + if (!lineIsHidden(doc, line)) { return lineN } + while (merged = collapsedSpanAtEnd(line)) + { line = merged.find(1, true).line; } + return lineNo(line) + 1 + } + + // Compute whether a line is hidden. Lines count as hidden when they + // are part of a visual line that starts with another line, or when + // they are entirely covered by collapsed, non-widget span. + function lineIsHidden(doc, line) { + var sps = sawCollapsedSpans && line.markedSpans; + if (sps) { for (var sp = (void 0), i = 0; i < sps.length; ++i) { + sp = sps[i]; + if (!sp.marker.collapsed) { continue } + if (sp.from == null) { return true } + if (sp.marker.widgetNode) { continue } + if (sp.from == 0 && sp.marker.inclusiveLeft && lineIsHiddenInner(doc, line, sp)) + { return true } + } } + } + function lineIsHiddenInner(doc, line, span) { + if (span.to == null) { + var end = span.marker.find(1, true); + return lineIsHiddenInner(doc, end.line, getMarkedSpanFor(end.line.markedSpans, span.marker)) + } + if (span.marker.inclusiveRight && span.to == line.text.length) + { return true } + for (var sp = (void 0), i = 0; i < line.markedSpans.length; ++i) { + sp = line.markedSpans[i]; + if (sp.marker.collapsed && !sp.marker.widgetNode && sp.from == span.to && + (sp.to == null || sp.to != span.from) && + (sp.marker.inclusiveLeft || span.marker.inclusiveRight) && + lineIsHiddenInner(doc, line, sp)) { return true } + } + } + + // Find the height above the given line. + function heightAtLine(lineObj) { + lineObj = visualLine(lineObj); + + var h = 0, chunk = lineObj.parent; + for (var i = 0; i < chunk.lines.length; ++i) { + var line = chunk.lines[i]; + if (line == lineObj) { break } + else { h += line.height; } + } + for (var p = chunk.parent; p; chunk = p, p = chunk.parent) { + for (var i$1 = 0; i$1 < p.children.length; ++i$1) { + var cur = p.children[i$1]; + if (cur == chunk) { break } + else { h += cur.height; } + } + } + return h + } + + // Compute the character length of a line, taking into account + // collapsed ranges (see markText) that might hide parts, and join + // other lines onto it. + function lineLength(line) { + if (line.height == 0) { return 0 } + var len = line.text.length, merged, cur = line; + while (merged = collapsedSpanAtStart(cur)) { + var found = merged.find(0, true); + cur = found.from.line; + len += found.from.ch - found.to.ch; + } + cur = line; + while (merged = collapsedSpanAtEnd(cur)) { + var found$1 = merged.find(0, true); + len -= cur.text.length - found$1.from.ch; + cur = found$1.to.line; + len += cur.text.length - found$1.to.ch; + } + return len + } + + // Find the longest line in the document. + function findMaxLine(cm) { + var d = cm.display, doc = cm.doc; + d.maxLine = getLine(doc, doc.first); + d.maxLineLength = lineLength(d.maxLine); + d.maxLineChanged = true; + doc.iter(function (line) { + var len = lineLength(line); + if (len > d.maxLineLength) { + d.maxLineLength = len; + d.maxLine = line; + } + }); + } + + // LINE DATA STRUCTURE + + // Line objects. These hold state related to a line, including + // highlighting info (the styles array). + var Line = function(text, markedSpans, estimateHeight) { + this.text = text; + attachMarkedSpans(this, markedSpans); + this.height = estimateHeight ? estimateHeight(this) : 1; + }; + + Line.prototype.lineNo = function () { return lineNo(this) }; + eventMixin(Line); + + // Change the content (text, markers) of a line. Automatically + // invalidates cached information and tries to re-estimate the + // line's height. + function updateLine(line, text, markedSpans, estimateHeight) { + line.text = text; + if (line.stateAfter) { line.stateAfter = null; } + if (line.styles) { line.styles = null; } + if (line.order != null) { line.order = null; } + detachMarkedSpans(line); + attachMarkedSpans(line, markedSpans); + var estHeight = estimateHeight ? estimateHeight(line) : 1; + if (estHeight != line.height) { updateLineHeight(line, estHeight); } + } + + // Detach a line from the document tree and its markers. + function cleanUpLine(line) { + line.parent = null; + detachMarkedSpans(line); + } + + // Convert a style as returned by a mode (either null, or a string + // containing one or more styles) to a CSS style. This is cached, + // and also looks for line-wide styles. + var styleToClassCache = {}, styleToClassCacheWithMode = {}; + function interpretTokenStyle(style, options) { + if (!style || /^\s*$/.test(style)) { return null } + var cache = options.addModeClass ? styleToClassCacheWithMode : styleToClassCache; + return cache[style] || + (cache[style] = style.replace(/\S+/g, "cm-$&")) + } + + // Render the DOM representation of the text of a line. Also builds + // up a 'line map', which points at the DOM nodes that represent + // specific stretches of text, and is used by the measuring code. + // The returned object contains the DOM node, this map, and + // information about line-wide styles that were set by the mode. + function buildLineContent(cm, lineView) { + // The padding-right forces the element to have a 'border', which + // is needed on Webkit to be able to get line-level bounding + // rectangles for it (in measureChar). + var content = eltP("span", null, null, webkit ? "padding-right: .1px" : null); + var builder = {pre: eltP("pre", [content], "CodeMirror-line"), content: content, + col: 0, pos: 0, cm: cm, + trailingSpace: false, + splitSpaces: cm.getOption("lineWrapping")}; + lineView.measure = {}; + + // Iterate over the logical lines that make up this visual line. + for (var i = 0; i <= (lineView.rest ? lineView.rest.length : 0); i++) { + var line = i ? lineView.rest[i - 1] : lineView.line, order = (void 0); + builder.pos = 0; + builder.addToken = buildToken; + // Optionally wire in some hacks into the token-rendering + // algorithm, to deal with browser quirks. + if (hasBadBidiRects(cm.display.measure) && (order = getOrder(line, cm.doc.direction))) + { builder.addToken = buildTokenBadBidi(builder.addToken, order); } + builder.map = []; + var allowFrontierUpdate = lineView != cm.display.externalMeasured && lineNo(line); + insertLineContent(line, builder, getLineStyles(cm, line, allowFrontierUpdate)); + if (line.styleClasses) { + if (line.styleClasses.bgClass) + { builder.bgClass = joinClasses(line.styleClasses.bgClass, builder.bgClass || ""); } + if (line.styleClasses.textClass) + { builder.textClass = joinClasses(line.styleClasses.textClass, builder.textClass || ""); } + } + + // Ensure at least a single node is present, for measuring. + if (builder.map.length == 0) + { builder.map.push(0, 0, builder.content.appendChild(zeroWidthElement(cm.display.measure))); } + + // Store the map and a cache object for the current logical line + if (i == 0) { + lineView.measure.map = builder.map; + lineView.measure.cache = {}; + } else { + (lineView.measure.maps || (lineView.measure.maps = [])).push(builder.map) + ;(lineView.measure.caches || (lineView.measure.caches = [])).push({}); + } + } + + // See issue #2901 + if (webkit) { + var last = builder.content.lastChild; + if (/\bcm-tab\b/.test(last.className) || (last.querySelector && last.querySelector(".cm-tab"))) + { builder.content.className = "cm-tab-wrap-hack"; } + } + + signal(cm, "renderLine", cm, lineView.line, builder.pre); + if (builder.pre.className) + { builder.textClass = joinClasses(builder.pre.className, builder.textClass || ""); } + + return builder + } + + function defaultSpecialCharPlaceholder(ch) { + var token = elt("span", "\u2022", "cm-invalidchar"); + token.title = "\\u" + ch.charCodeAt(0).toString(16); + token.setAttribute("aria-label", token.title); + return token + } + + // Build up the DOM representation for a single token, and add it to + // the line map. Takes care to render special characters separately. + function buildToken(builder, text, style, startStyle, endStyle, css, attributes) { + if (!text) { return } + var displayText = builder.splitSpaces ? splitSpaces(text, builder.trailingSpace) : text; + var special = builder.cm.state.specialChars, mustWrap = false; + var content; + if (!special.test(text)) { + builder.col += text.length; + content = document.createTextNode(displayText); + builder.map.push(builder.pos, builder.pos + text.length, content); + if (ie && ie_version < 9) { mustWrap = true; } + builder.pos += text.length; + } else { + content = document.createDocumentFragment(); + var pos = 0; + while (true) { + special.lastIndex = pos; + var m = special.exec(text); + var skipped = m ? m.index - pos : text.length - pos; + if (skipped) { + var txt = document.createTextNode(displayText.slice(pos, pos + skipped)); + if (ie && ie_version < 9) { content.appendChild(elt("span", [txt])); } + else { content.appendChild(txt); } + builder.map.push(builder.pos, builder.pos + skipped, txt); + builder.col += skipped; + builder.pos += skipped; + } + if (!m) { break } + pos += skipped + 1; + var txt$1 = (void 0); + if (m[0] == "\t") { + var tabSize = builder.cm.options.tabSize, tabWidth = tabSize - builder.col % tabSize; + txt$1 = content.appendChild(elt("span", spaceStr(tabWidth), "cm-tab")); + txt$1.setAttribute("role", "presentation"); + txt$1.setAttribute("cm-text", "\t"); + builder.col += tabWidth; + } else if (m[0] == "\r" || m[0] == "\n") { + txt$1 = content.appendChild(elt("span", m[0] == "\r" ? "\u240d" : "\u2424", "cm-invalidchar")); + txt$1.setAttribute("cm-text", m[0]); + builder.col += 1; + } else { + txt$1 = builder.cm.options.specialCharPlaceholder(m[0]); + txt$1.setAttribute("cm-text", m[0]); + if (ie && ie_version < 9) { content.appendChild(elt("span", [txt$1])); } + else { content.appendChild(txt$1); } + builder.col += 1; + } + builder.map.push(builder.pos, builder.pos + 1, txt$1); + builder.pos++; + } + } + builder.trailingSpace = displayText.charCodeAt(text.length - 1) == 32; + if (style || startStyle || endStyle || mustWrap || css) { + var fullStyle = style || ""; + if (startStyle) { fullStyle += startStyle; } + if (endStyle) { fullStyle += endStyle; } + var token = elt("span", [content], fullStyle, css); + if (attributes) { + for (var attr in attributes) { if (attributes.hasOwnProperty(attr) && attr != "style" && attr != "class") + { token.setAttribute(attr, attributes[attr]); } } + } + return builder.content.appendChild(token) + } + builder.content.appendChild(content); + } + + // Change some spaces to NBSP to prevent the browser from collapsing + // trailing spaces at the end of a line when rendering text (issue #1362). + function splitSpaces(text, trailingBefore) { + if (text.length > 1 && !/ /.test(text)) { return text } + var spaceBefore = trailingBefore, result = ""; + for (var i = 0; i < text.length; i++) { + var ch = text.charAt(i); + if (ch == " " && spaceBefore && (i == text.length - 1 || text.charCodeAt(i + 1) == 32)) + { ch = "\u00a0"; } + result += ch; + spaceBefore = ch == " "; + } + return result + } + + // Work around nonsense dimensions being reported for stretches of + // right-to-left text. + function buildTokenBadBidi(inner, order) { + return function (builder, text, style, startStyle, endStyle, css, attributes) { + style = style ? style + " cm-force-border" : "cm-force-border"; + var start = builder.pos, end = start + text.length; + for (;;) { + // Find the part that overlaps with the start of this text + var part = (void 0); + for (var i = 0; i < order.length; i++) { + part = order[i]; + if (part.to > start && part.from <= start) { break } + } + if (part.to >= end) { return inner(builder, text, style, startStyle, endStyle, css, attributes) } + inner(builder, text.slice(0, part.to - start), style, startStyle, null, css, attributes); + startStyle = null; + text = text.slice(part.to - start); + start = part.to; + } + } + } + + function buildCollapsedSpan(builder, size, marker, ignoreWidget) { + var widget = !ignoreWidget && marker.widgetNode; + if (widget) { builder.map.push(builder.pos, builder.pos + size, widget); } + if (!ignoreWidget && builder.cm.display.input.needsContentAttribute) { + if (!widget) + { widget = builder.content.appendChild(document.createElement("span")); } + widget.setAttribute("cm-marker", marker.id); + } + if (widget) { + builder.cm.display.input.setUneditable(widget); + builder.content.appendChild(widget); + } + builder.pos += size; + builder.trailingSpace = false; + } + + // Outputs a number of spans to make up a line, taking highlighting + // and marked text into account. + function insertLineContent(line, builder, styles) { + var spans = line.markedSpans, allText = line.text, at = 0; + if (!spans) { + for (var i$1 = 1; i$1 < styles.length; i$1+=2) + { builder.addToken(builder, allText.slice(at, at = styles[i$1]), interpretTokenStyle(styles[i$1+1], builder.cm.options)); } + return + } + + var len = allText.length, pos = 0, i = 1, text = "", style, css; + var nextChange = 0, spanStyle, spanEndStyle, spanStartStyle, collapsed, attributes; + for (;;) { + if (nextChange == pos) { // Update current marker set + spanStyle = spanEndStyle = spanStartStyle = css = ""; + attributes = null; + collapsed = null; nextChange = Infinity; + var foundBookmarks = [], endStyles = (void 0); + for (var j = 0; j < spans.length; ++j) { + var sp = spans[j], m = sp.marker; + if (m.type == "bookmark" && sp.from == pos && m.widgetNode) { + foundBookmarks.push(m); + } else if (sp.from <= pos && (sp.to == null || sp.to > pos || m.collapsed && sp.to == pos && sp.from == pos)) { + if (sp.to != null && sp.to != pos && nextChange > sp.to) { + nextChange = sp.to; + spanEndStyle = ""; + } + if (m.className) { spanStyle += " " + m.className; } + if (m.css) { css = (css ? css + ";" : "") + m.css; } + if (m.startStyle && sp.from == pos) { spanStartStyle += " " + m.startStyle; } + if (m.endStyle && sp.to == nextChange) { (endStyles || (endStyles = [])).push(m.endStyle, sp.to); } + // support for the old title property + // https://github.com/codemirror/CodeMirror/pull/5673 + if (m.title) { (attributes || (attributes = {})).title = m.title; } + if (m.attributes) { + for (var attr in m.attributes) + { (attributes || (attributes = {}))[attr] = m.attributes[attr]; } + } + if (m.collapsed && (!collapsed || compareCollapsedMarkers(collapsed.marker, m) < 0)) + { collapsed = sp; } + } else if (sp.from > pos && nextChange > sp.from) { + nextChange = sp.from; + } + } + if (endStyles) { for (var j$1 = 0; j$1 < endStyles.length; j$1 += 2) + { if (endStyles[j$1 + 1] == nextChange) { spanEndStyle += " " + endStyles[j$1]; } } } + + if (!collapsed || collapsed.from == pos) { for (var j$2 = 0; j$2 < foundBookmarks.length; ++j$2) + { buildCollapsedSpan(builder, 0, foundBookmarks[j$2]); } } + if (collapsed && (collapsed.from || 0) == pos) { + buildCollapsedSpan(builder, (collapsed.to == null ? len + 1 : collapsed.to) - pos, + collapsed.marker, collapsed.from == null); + if (collapsed.to == null) { return } + if (collapsed.to == pos) { collapsed = false; } + } + } + if (pos >= len) { break } + + var upto = Math.min(len, nextChange); + while (true) { + if (text) { + var end = pos + text.length; + if (!collapsed) { + var tokenText = end > upto ? text.slice(0, upto - pos) : text; + builder.addToken(builder, tokenText, style ? style + spanStyle : spanStyle, + spanStartStyle, pos + tokenText.length == nextChange ? spanEndStyle : "", css, attributes); + } + if (end >= upto) {text = text.slice(upto - pos); pos = upto; break} + pos = end; + spanStartStyle = ""; + } + text = allText.slice(at, at = styles[i++]); + style = interpretTokenStyle(styles[i++], builder.cm.options); + } + } + } + + + // These objects are used to represent the visible (currently drawn) + // part of the document. A LineView may correspond to multiple + // logical lines, if those are connected by collapsed ranges. + function LineView(doc, line, lineN) { + // The starting line + this.line = line; + // Continuing lines, if any + this.rest = visualLineContinued(line); + // Number of logical lines in this visual line + this.size = this.rest ? lineNo(lst(this.rest)) - lineN + 1 : 1; + this.node = this.text = null; + this.hidden = lineIsHidden(doc, line); + } + + // Create a range of LineView objects for the given lines. + function buildViewArray(cm, from, to) { + var array = [], nextPos; + for (var pos = from; pos < to; pos = nextPos) { + var view = new LineView(cm.doc, getLine(cm.doc, pos), pos); + nextPos = pos + view.size; + array.push(view); + } + return array + } + + var operationGroup = null; + + function pushOperation(op) { + if (operationGroup) { + operationGroup.ops.push(op); + } else { + op.ownsGroup = operationGroup = { + ops: [op], + delayedCallbacks: [] + }; + } + } + + function fireCallbacksForOps(group) { + // Calls delayed callbacks and cursorActivity handlers until no + // new ones appear + var callbacks = group.delayedCallbacks, i = 0; + do { + for (; i < callbacks.length; i++) + { callbacks[i].call(null); } + for (var j = 0; j < group.ops.length; j++) { + var op = group.ops[j]; + if (op.cursorActivityHandlers) + { while (op.cursorActivityCalled < op.cursorActivityHandlers.length) + { op.cursorActivityHandlers[op.cursorActivityCalled++].call(null, op.cm); } } + } + } while (i < callbacks.length) + } + + function finishOperation(op, endCb) { + var group = op.ownsGroup; + if (!group) { return } + + try { fireCallbacksForOps(group); } + finally { + operationGroup = null; + endCb(group); + } + } + + var orphanDelayedCallbacks = null; + + // Often, we want to signal events at a point where we are in the + // middle of some work, but don't want the handler to start calling + // other methods on the editor, which might be in an inconsistent + // state or simply not expect any other events to happen. + // signalLater looks whether there are any handlers, and schedules + // them to be executed when the last operation ends, or, if no + // operation is active, when a timeout fires. + function signalLater(emitter, type /*, values...*/) { + var arr = getHandlers(emitter, type); + if (!arr.length) { return } + var args = Array.prototype.slice.call(arguments, 2), list; + if (operationGroup) { + list = operationGroup.delayedCallbacks; + } else if (orphanDelayedCallbacks) { + list = orphanDelayedCallbacks; + } else { + list = orphanDelayedCallbacks = []; + setTimeout(fireOrphanDelayed, 0); + } + var loop = function ( i ) { + list.push(function () { return arr[i].apply(null, args); }); + }; + + for (var i = 0; i < arr.length; ++i) + loop( i ); + } + + function fireOrphanDelayed() { + var delayed = orphanDelayedCallbacks; + orphanDelayedCallbacks = null; + for (var i = 0; i < delayed.length; ++i) { delayed[i](); } + } + + // When an aspect of a line changes, a string is added to + // lineView.changes. This updates the relevant part of the line's + // DOM structure. + function updateLineForChanges(cm, lineView, lineN, dims) { + for (var j = 0; j < lineView.changes.length; j++) { + var type = lineView.changes[j]; + if (type == "text") { updateLineText(cm, lineView); } + else if (type == "gutter") { updateLineGutter(cm, lineView, lineN, dims); } + else if (type == "class") { updateLineClasses(cm, lineView); } + else if (type == "widget") { updateLineWidgets(cm, lineView, dims); } + } + lineView.changes = null; + } + + // Lines with gutter elements, widgets or a background class need to + // be wrapped, and have the extra elements added to the wrapper div + function ensureLineWrapped(lineView) { + if (lineView.node == lineView.text) { + lineView.node = elt("div", null, null, "position: relative"); + if (lineView.text.parentNode) + { lineView.text.parentNode.replaceChild(lineView.node, lineView.text); } + lineView.node.appendChild(lineView.text); + if (ie && ie_version < 8) { lineView.node.style.zIndex = 2; } + } + return lineView.node + } + + function updateLineBackground(cm, lineView) { + var cls = lineView.bgClass ? lineView.bgClass + " " + (lineView.line.bgClass || "") : lineView.line.bgClass; + if (cls) { cls += " CodeMirror-linebackground"; } + if (lineView.background) { + if (cls) { lineView.background.className = cls; } + else { lineView.background.parentNode.removeChild(lineView.background); lineView.background = null; } + } else if (cls) { + var wrap = ensureLineWrapped(lineView); + lineView.background = wrap.insertBefore(elt("div", null, cls), wrap.firstChild); + cm.display.input.setUneditable(lineView.background); + } + } + + // Wrapper around buildLineContent which will reuse the structure + // in display.externalMeasured when possible. + function getLineContent(cm, lineView) { + var ext = cm.display.externalMeasured; + if (ext && ext.line == lineView.line) { + cm.display.externalMeasured = null; + lineView.measure = ext.measure; + return ext.built + } + return buildLineContent(cm, lineView) + } + + // Redraw the line's text. Interacts with the background and text + // classes because the mode may output tokens that influence these + // classes. + function updateLineText(cm, lineView) { + var cls = lineView.text.className; + var built = getLineContent(cm, lineView); + if (lineView.text == lineView.node) { lineView.node = built.pre; } + lineView.text.parentNode.replaceChild(built.pre, lineView.text); + lineView.text = built.pre; + if (built.bgClass != lineView.bgClass || built.textClass != lineView.textClass) { + lineView.bgClass = built.bgClass; + lineView.textClass = built.textClass; + updateLineClasses(cm, lineView); + } else if (cls) { + lineView.text.className = cls; + } + } + + function updateLineClasses(cm, lineView) { + updateLineBackground(cm, lineView); + if (lineView.line.wrapClass) + { ensureLineWrapped(lineView).className = lineView.line.wrapClass; } + else if (lineView.node != lineView.text) + { lineView.node.className = ""; } + var textClass = lineView.textClass ? lineView.textClass + " " + (lineView.line.textClass || "") : lineView.line.textClass; + lineView.text.className = textClass || ""; + } + + function updateLineGutter(cm, lineView, lineN, dims) { + if (lineView.gutter) { + lineView.node.removeChild(lineView.gutter); + lineView.gutter = null; + } + if (lineView.gutterBackground) { + lineView.node.removeChild(lineView.gutterBackground); + lineView.gutterBackground = null; + } + if (lineView.line.gutterClass) { + var wrap = ensureLineWrapped(lineView); + lineView.gutterBackground = elt("div", null, "CodeMirror-gutter-background " + lineView.line.gutterClass, + ("left: " + (cm.options.fixedGutter ? dims.fixedPos : -dims.gutterTotalWidth) + "px; width: " + (dims.gutterTotalWidth) + "px")); + cm.display.input.setUneditable(lineView.gutterBackground); + wrap.insertBefore(lineView.gutterBackground, lineView.text); + } + var markers = lineView.line.gutterMarkers; + if (cm.options.lineNumbers || markers) { + var wrap$1 = ensureLineWrapped(lineView); + var gutterWrap = lineView.gutter = elt("div", null, "CodeMirror-gutter-wrapper", ("left: " + (cm.options.fixedGutter ? dims.fixedPos : -dims.gutterTotalWidth) + "px")); + cm.display.input.setUneditable(gutterWrap); + wrap$1.insertBefore(gutterWrap, lineView.text); + if (lineView.line.gutterClass) + { gutterWrap.className += " " + lineView.line.gutterClass; } + if (cm.options.lineNumbers && (!markers || !markers["CodeMirror-linenumbers"])) + { lineView.lineNumber = gutterWrap.appendChild( + elt("div", lineNumberFor(cm.options, lineN), + "CodeMirror-linenumber CodeMirror-gutter-elt", + ("left: " + (dims.gutterLeft["CodeMirror-linenumbers"]) + "px; width: " + (cm.display.lineNumInnerWidth) + "px"))); } + if (markers) { for (var k = 0; k < cm.display.gutterSpecs.length; ++k) { + var id = cm.display.gutterSpecs[k].className, found = markers.hasOwnProperty(id) && markers[id]; + if (found) + { gutterWrap.appendChild(elt("div", [found], "CodeMirror-gutter-elt", + ("left: " + (dims.gutterLeft[id]) + "px; width: " + (dims.gutterWidth[id]) + "px"))); } + } } + } + } + + function updateLineWidgets(cm, lineView, dims) { + if (lineView.alignable) { lineView.alignable = null; } + var isWidget = classTest("CodeMirror-linewidget"); + for (var node = lineView.node.firstChild, next = (void 0); node; node = next) { + next = node.nextSibling; + if (isWidget.test(node.className)) { lineView.node.removeChild(node); } + } + insertLineWidgets(cm, lineView, dims); + } + + // Build a line's DOM representation from scratch + function buildLineElement(cm, lineView, lineN, dims) { + var built = getLineContent(cm, lineView); + lineView.text = lineView.node = built.pre; + if (built.bgClass) { lineView.bgClass = built.bgClass; } + if (built.textClass) { lineView.textClass = built.textClass; } + + updateLineClasses(cm, lineView); + updateLineGutter(cm, lineView, lineN, dims); + insertLineWidgets(cm, lineView, dims); + return lineView.node + } + + // A lineView may contain multiple logical lines (when merged by + // collapsed spans). The widgets for all of them need to be drawn. + function insertLineWidgets(cm, lineView, dims) { + insertLineWidgetsFor(cm, lineView.line, lineView, dims, true); + if (lineView.rest) { for (var i = 0; i < lineView.rest.length; i++) + { insertLineWidgetsFor(cm, lineView.rest[i], lineView, dims, false); } } + } + + function insertLineWidgetsFor(cm, line, lineView, dims, allowAbove) { + if (!line.widgets) { return } + var wrap = ensureLineWrapped(lineView); + for (var i = 0, ws = line.widgets; i < ws.length; ++i) { + var widget = ws[i], node = elt("div", [widget.node], "CodeMirror-linewidget" + (widget.className ? " " + widget.className : "")); + if (!widget.handleMouseEvents) { node.setAttribute("cm-ignore-events", "true"); } + positionLineWidget(widget, node, lineView, dims); + cm.display.input.setUneditable(node); + if (allowAbove && widget.above) + { wrap.insertBefore(node, lineView.gutter || lineView.text); } + else + { wrap.appendChild(node); } + signalLater(widget, "redraw"); + } + } + + function positionLineWidget(widget, node, lineView, dims) { + if (widget.noHScroll) { + (lineView.alignable || (lineView.alignable = [])).push(node); + var width = dims.wrapperWidth; + node.style.left = dims.fixedPos + "px"; + if (!widget.coverGutter) { + width -= dims.gutterTotalWidth; + node.style.paddingLeft = dims.gutterTotalWidth + "px"; + } + node.style.width = width + "px"; + } + if (widget.coverGutter) { + node.style.zIndex = 5; + node.style.position = "relative"; + if (!widget.noHScroll) { node.style.marginLeft = -dims.gutterTotalWidth + "px"; } + } + } + + function widgetHeight(widget) { + if (widget.height != null) { return widget.height } + var cm = widget.doc.cm; + if (!cm) { return 0 } + if (!contains(document.body, widget.node)) { + var parentStyle = "position: relative;"; + if (widget.coverGutter) + { parentStyle += "margin-left: -" + cm.display.gutters.offsetWidth + "px;"; } + if (widget.noHScroll) + { parentStyle += "width: " + cm.display.wrapper.clientWidth + "px;"; } + removeChildrenAndAdd(cm.display.measure, elt("div", [widget.node], null, parentStyle)); + } + return widget.height = widget.node.parentNode.offsetHeight + } + + // Return true when the given mouse event happened in a widget + function eventInWidget(display, e) { + for (var n = e_target(e); n != display.wrapper; n = n.parentNode) { + if (!n || (n.nodeType == 1 && n.getAttribute("cm-ignore-events") == "true") || + (n.parentNode == display.sizer && n != display.mover)) + { return true } + } + } + + // POSITION MEASUREMENT + + function paddingTop(display) {return display.lineSpace.offsetTop} + function paddingVert(display) {return display.mover.offsetHeight - display.lineSpace.offsetHeight} + function paddingH(display) { + if (display.cachedPaddingH) { return display.cachedPaddingH } + var e = removeChildrenAndAdd(display.measure, elt("pre", "x", "CodeMirror-line-like")); + var style = window.getComputedStyle ? window.getComputedStyle(e) : e.currentStyle; + var data = {left: parseInt(style.paddingLeft), right: parseInt(style.paddingRight)}; + if (!isNaN(data.left) && !isNaN(data.right)) { display.cachedPaddingH = data; } + return data + } + + function scrollGap(cm) { return scrollerGap - cm.display.nativeBarWidth } + function displayWidth(cm) { + return cm.display.scroller.clientWidth - scrollGap(cm) - cm.display.barWidth + } + function displayHeight(cm) { + return cm.display.scroller.clientHeight - scrollGap(cm) - cm.display.barHeight + } + + // Ensure the lineView.wrapping.heights array is populated. This is + // an array of bottom offsets for the lines that make up a drawn + // line. When lineWrapping is on, there might be more than one + // height. + function ensureLineHeights(cm, lineView, rect) { + var wrapping = cm.options.lineWrapping; + var curWidth = wrapping && displayWidth(cm); + if (!lineView.measure.heights || wrapping && lineView.measure.width != curWidth) { + var heights = lineView.measure.heights = []; + if (wrapping) { + lineView.measure.width = curWidth; + var rects = lineView.text.firstChild.getClientRects(); + for (var i = 0; i < rects.length - 1; i++) { + var cur = rects[i], next = rects[i + 1]; + if (Math.abs(cur.bottom - next.bottom) > 2) + { heights.push((cur.bottom + next.top) / 2 - rect.top); } + } + } + heights.push(rect.bottom - rect.top); + } + } + + // Find a line map (mapping character offsets to text nodes) and a + // measurement cache for the given line number. (A line view might + // contain multiple lines when collapsed ranges are present.) + function mapFromLineView(lineView, line, lineN) { + if (lineView.line == line) + { return {map: lineView.measure.map, cache: lineView.measure.cache} } + for (var i = 0; i < lineView.rest.length; i++) + { if (lineView.rest[i] == line) + { return {map: lineView.measure.maps[i], cache: lineView.measure.caches[i]} } } + for (var i$1 = 0; i$1 < lineView.rest.length; i$1++) + { if (lineNo(lineView.rest[i$1]) > lineN) + { return {map: lineView.measure.maps[i$1], cache: lineView.measure.caches[i$1], before: true} } } + } + + // Render a line into the hidden node display.externalMeasured. Used + // when measurement is needed for a line that's not in the viewport. + function updateExternalMeasurement(cm, line) { + line = visualLine(line); + var lineN = lineNo(line); + var view = cm.display.externalMeasured = new LineView(cm.doc, line, lineN); + view.lineN = lineN; + var built = view.built = buildLineContent(cm, view); + view.text = built.pre; + removeChildrenAndAdd(cm.display.lineMeasure, built.pre); + return view + } + + // Get a {top, bottom, left, right} box (in line-local coordinates) + // for a given character. + function measureChar(cm, line, ch, bias) { + return measureCharPrepared(cm, prepareMeasureForLine(cm, line), ch, bias) + } + + // Find a line view that corresponds to the given line number. + function findViewForLine(cm, lineN) { + if (lineN >= cm.display.viewFrom && lineN < cm.display.viewTo) + { return cm.display.view[findViewIndex(cm, lineN)] } + var ext = cm.display.externalMeasured; + if (ext && lineN >= ext.lineN && lineN < ext.lineN + ext.size) + { return ext } + } + + // Measurement can be split in two steps, the set-up work that + // applies to the whole line, and the measurement of the actual + // character. Functions like coordsChar, that need to do a lot of + // measurements in a row, can thus ensure that the set-up work is + // only done once. + function prepareMeasureForLine(cm, line) { + var lineN = lineNo(line); + var view = findViewForLine(cm, lineN); + if (view && !view.text) { + view = null; + } else if (view && view.changes) { + updateLineForChanges(cm, view, lineN, getDimensions(cm)); + cm.curOp.forceUpdate = true; + } + if (!view) + { view = updateExternalMeasurement(cm, line); } + + var info = mapFromLineView(view, line, lineN); + return { + line: line, view: view, rect: null, + map: info.map, cache: info.cache, before: info.before, + hasHeights: false + } + } + + // Given a prepared measurement object, measures the position of an + // actual character (or fetches it from the cache). + function measureCharPrepared(cm, prepared, ch, bias, varHeight) { + if (prepared.before) { ch = -1; } + var key = ch + (bias || ""), found; + if (prepared.cache.hasOwnProperty(key)) { + found = prepared.cache[key]; + } else { + if (!prepared.rect) + { prepared.rect = prepared.view.text.getBoundingClientRect(); } + if (!prepared.hasHeights) { + ensureLineHeights(cm, prepared.view, prepared.rect); + prepared.hasHeights = true; + } + found = measureCharInner(cm, prepared, ch, bias); + if (!found.bogus) { prepared.cache[key] = found; } + } + return {left: found.left, right: found.right, + top: varHeight ? found.rtop : found.top, + bottom: varHeight ? found.rbottom : found.bottom} + } + + var nullRect = {left: 0, right: 0, top: 0, bottom: 0}; + + function nodeAndOffsetInLineMap(map$$1, ch, bias) { + var node, start, end, collapse, mStart, mEnd; + // First, search the line map for the text node corresponding to, + // or closest to, the target character. + for (var i = 0; i < map$$1.length; i += 3) { + mStart = map$$1[i]; + mEnd = map$$1[i + 1]; + if (ch < mStart) { + start = 0; end = 1; + collapse = "left"; + } else if (ch < mEnd) { + start = ch - mStart; + end = start + 1; + } else if (i == map$$1.length - 3 || ch == mEnd && map$$1[i + 3] > ch) { + end = mEnd - mStart; + start = end - 1; + if (ch >= mEnd) { collapse = "right"; } + } + if (start != null) { + node = map$$1[i + 2]; + if (mStart == mEnd && bias == (node.insertLeft ? "left" : "right")) + { collapse = bias; } + if (bias == "left" && start == 0) + { while (i && map$$1[i - 2] == map$$1[i - 3] && map$$1[i - 1].insertLeft) { + node = map$$1[(i -= 3) + 2]; + collapse = "left"; + } } + if (bias == "right" && start == mEnd - mStart) + { while (i < map$$1.length - 3 && map$$1[i + 3] == map$$1[i + 4] && !map$$1[i + 5].insertLeft) { + node = map$$1[(i += 3) + 2]; + collapse = "right"; + } } + break + } + } + return {node: node, start: start, end: end, collapse: collapse, coverStart: mStart, coverEnd: mEnd} + } + + function getUsefulRect(rects, bias) { + var rect = nullRect; + if (bias == "left") { for (var i = 0; i < rects.length; i++) { + if ((rect = rects[i]).left != rect.right) { break } + } } else { for (var i$1 = rects.length - 1; i$1 >= 0; i$1--) { + if ((rect = rects[i$1]).left != rect.right) { break } + } } + return rect + } + + function measureCharInner(cm, prepared, ch, bias) { + var place = nodeAndOffsetInLineMap(prepared.map, ch, bias); + var node = place.node, start = place.start, end = place.end, collapse = place.collapse; + + var rect; + if (node.nodeType == 3) { // If it is a text node, use a range to retrieve the coordinates. + for (var i$1 = 0; i$1 < 4; i$1++) { // Retry a maximum of 4 times when nonsense rectangles are returned + while (start && isExtendingChar(prepared.line.text.charAt(place.coverStart + start))) { --start; } + while (place.coverStart + end < place.coverEnd && isExtendingChar(prepared.line.text.charAt(place.coverStart + end))) { ++end; } + if (ie && ie_version < 9 && start == 0 && end == place.coverEnd - place.coverStart) + { rect = node.parentNode.getBoundingClientRect(); } + else + { rect = getUsefulRect(range(node, start, end).getClientRects(), bias); } + if (rect.left || rect.right || start == 0) { break } + end = start; + start = start - 1; + collapse = "right"; + } + if (ie && ie_version < 11) { rect = maybeUpdateRectForZooming(cm.display.measure, rect); } + } else { // If it is a widget, simply get the box for the whole widget. + if (start > 0) { collapse = bias = "right"; } + var rects; + if (cm.options.lineWrapping && (rects = node.getClientRects()).length > 1) + { rect = rects[bias == "right" ? rects.length - 1 : 0]; } + else + { rect = node.getBoundingClientRect(); } + } + if (ie && ie_version < 9 && !start && (!rect || !rect.left && !rect.right)) { + var rSpan = node.parentNode.getClientRects()[0]; + if (rSpan) + { rect = {left: rSpan.left, right: rSpan.left + charWidth(cm.display), top: rSpan.top, bottom: rSpan.bottom}; } + else + { rect = nullRect; } + } + + var rtop = rect.top - prepared.rect.top, rbot = rect.bottom - prepared.rect.top; + var mid = (rtop + rbot) / 2; + var heights = prepared.view.measure.heights; + var i = 0; + for (; i < heights.length - 1; i++) + { if (mid < heights[i]) { break } } + var top = i ? heights[i - 1] : 0, bot = heights[i]; + var result = {left: (collapse == "right" ? rect.right : rect.left) - prepared.rect.left, + right: (collapse == "left" ? rect.left : rect.right) - prepared.rect.left, + top: top, bottom: bot}; + if (!rect.left && !rect.right) { result.bogus = true; } + if (!cm.options.singleCursorHeightPerLine) { result.rtop = rtop; result.rbottom = rbot; } + + return result + } + + // Work around problem with bounding client rects on ranges being + // returned incorrectly when zoomed on IE10 and below. + function maybeUpdateRectForZooming(measure, rect) { + if (!window.screen || screen.logicalXDPI == null || + screen.logicalXDPI == screen.deviceXDPI || !hasBadZoomedRects(measure)) + { return rect } + var scaleX = screen.logicalXDPI / screen.deviceXDPI; + var scaleY = screen.logicalYDPI / screen.deviceYDPI; + return {left: rect.left * scaleX, right: rect.right * scaleX, + top: rect.top * scaleY, bottom: rect.bottom * scaleY} + } + + function clearLineMeasurementCacheFor(lineView) { + if (lineView.measure) { + lineView.measure.cache = {}; + lineView.measure.heights = null; + if (lineView.rest) { for (var i = 0; i < lineView.rest.length; i++) + { lineView.measure.caches[i] = {}; } } + } + } + + function clearLineMeasurementCache(cm) { + cm.display.externalMeasure = null; + removeChildren(cm.display.lineMeasure); + for (var i = 0; i < cm.display.view.length; i++) + { clearLineMeasurementCacheFor(cm.display.view[i]); } + } + + function clearCaches(cm) { + clearLineMeasurementCache(cm); + cm.display.cachedCharWidth = cm.display.cachedTextHeight = cm.display.cachedPaddingH = null; + if (!cm.options.lineWrapping) { cm.display.maxLineChanged = true; } + cm.display.lineNumChars = null; + } + + function pageScrollX() { + // Work around https://bugs.chromium.org/p/chromium/issues/detail?id=489206 + // which causes page_Offset and bounding client rects to use + // different reference viewports and invalidate our calculations. + if (chrome && android) { return -(document.body.getBoundingClientRect().left - parseInt(getComputedStyle(document.body).marginLeft)) } + return window.pageXOffset || (document.documentElement || document.body).scrollLeft + } + function pageScrollY() { + if (chrome && android) { return -(document.body.getBoundingClientRect().top - parseInt(getComputedStyle(document.body).marginTop)) } + return window.pageYOffset || (document.documentElement || document.body).scrollTop + } + + function widgetTopHeight(lineObj) { + var height = 0; + if (lineObj.widgets) { for (var i = 0; i < lineObj.widgets.length; ++i) { if (lineObj.widgets[i].above) + { height += widgetHeight(lineObj.widgets[i]); } } } + return height + } + + // Converts a {top, bottom, left, right} box from line-local + // coordinates into another coordinate system. Context may be one of + // "line", "div" (display.lineDiv), "local"./null (editor), "window", + // or "page". + function intoCoordSystem(cm, lineObj, rect, context, includeWidgets) { + if (!includeWidgets) { + var height = widgetTopHeight(lineObj); + rect.top += height; rect.bottom += height; + } + if (context == "line") { return rect } + if (!context) { context = "local"; } + var yOff = heightAtLine(lineObj); + if (context == "local") { yOff += paddingTop(cm.display); } + else { yOff -= cm.display.viewOffset; } + if (context == "page" || context == "window") { + var lOff = cm.display.lineSpace.getBoundingClientRect(); + yOff += lOff.top + (context == "window" ? 0 : pageScrollY()); + var xOff = lOff.left + (context == "window" ? 0 : pageScrollX()); + rect.left += xOff; rect.right += xOff; + } + rect.top += yOff; rect.bottom += yOff; + return rect + } + + // Coverts a box from "div" coords to another coordinate system. + // Context may be "window", "page", "div", or "local"./null. + function fromCoordSystem(cm, coords, context) { + if (context == "div") { return coords } + var left = coords.left, top = coords.top; + // First move into "page" coordinate system + if (context == "page") { + left -= pageScrollX(); + top -= pageScrollY(); + } else if (context == "local" || !context) { + var localBox = cm.display.sizer.getBoundingClientRect(); + left += localBox.left; + top += localBox.top; + } + + var lineSpaceBox = cm.display.lineSpace.getBoundingClientRect(); + return {left: left - lineSpaceBox.left, top: top - lineSpaceBox.top} + } + + function charCoords(cm, pos, context, lineObj, bias) { + if (!lineObj) { lineObj = getLine(cm.doc, pos.line); } + return intoCoordSystem(cm, lineObj, measureChar(cm, lineObj, pos.ch, bias), context) + } + + // Returns a box for a given cursor position, which may have an + // 'other' property containing the position of the secondary cursor + // on a bidi boundary. + // A cursor Pos(line, char, "before") is on the same visual line as `char - 1` + // and after `char - 1` in writing order of `char - 1` + // A cursor Pos(line, char, "after") is on the same visual line as `char` + // and before `char` in writing order of `char` + // Examples (upper-case letters are RTL, lower-case are LTR): + // Pos(0, 1, ...) + // before after + // ab a|b a|b + // aB a|B aB| + // Ab |Ab A|b + // AB B|A B|A + // Every position after the last character on a line is considered to stick + // to the last character on the line. + function cursorCoords(cm, pos, context, lineObj, preparedMeasure, varHeight) { + lineObj = lineObj || getLine(cm.doc, pos.line); + if (!preparedMeasure) { preparedMeasure = prepareMeasureForLine(cm, lineObj); } + function get(ch, right) { + var m = measureCharPrepared(cm, preparedMeasure, ch, right ? "right" : "left", varHeight); + if (right) { m.left = m.right; } else { m.right = m.left; } + return intoCoordSystem(cm, lineObj, m, context) + } + var order = getOrder(lineObj, cm.doc.direction), ch = pos.ch, sticky = pos.sticky; + if (ch >= lineObj.text.length) { + ch = lineObj.text.length; + sticky = "before"; + } else if (ch <= 0) { + ch = 0; + sticky = "after"; + } + if (!order) { return get(sticky == "before" ? ch - 1 : ch, sticky == "before") } + + function getBidi(ch, partPos, invert) { + var part = order[partPos], right = part.level == 1; + return get(invert ? ch - 1 : ch, right != invert) + } + var partPos = getBidiPartAt(order, ch, sticky); + var other = bidiOther; + var val = getBidi(ch, partPos, sticky == "before"); + if (other != null) { val.other = getBidi(ch, other, sticky != "before"); } + return val + } + + // Used to cheaply estimate the coordinates for a position. Used for + // intermediate scroll updates. + function estimateCoords(cm, pos) { + var left = 0; + pos = clipPos(cm.doc, pos); + if (!cm.options.lineWrapping) { left = charWidth(cm.display) * pos.ch; } + var lineObj = getLine(cm.doc, pos.line); + var top = heightAtLine(lineObj) + paddingTop(cm.display); + return {left: left, right: left, top: top, bottom: top + lineObj.height} + } + + // Positions returned by coordsChar contain some extra information. + // xRel is the relative x position of the input coordinates compared + // to the found position (so xRel > 0 means the coordinates are to + // the right of the character position, for example). When outside + // is true, that means the coordinates lie outside the line's + // vertical range. + function PosWithInfo(line, ch, sticky, outside, xRel) { + var pos = Pos(line, ch, sticky); + pos.xRel = xRel; + if (outside) { pos.outside = outside; } + return pos + } + + // Compute the character position closest to the given coordinates. + // Input must be lineSpace-local ("div" coordinate system). + function coordsChar(cm, x, y) { + var doc = cm.doc; + y += cm.display.viewOffset; + if (y < 0) { return PosWithInfo(doc.first, 0, null, -1, -1) } + var lineN = lineAtHeight(doc, y), last = doc.first + doc.size - 1; + if (lineN > last) + { return PosWithInfo(doc.first + doc.size - 1, getLine(doc, last).text.length, null, 1, 1) } + if (x < 0) { x = 0; } + + var lineObj = getLine(doc, lineN); + for (;;) { + var found = coordsCharInner(cm, lineObj, lineN, x, y); + var collapsed = collapsedSpanAround(lineObj, found.ch + (found.xRel > 0 || found.outside > 0 ? 1 : 0)); + if (!collapsed) { return found } + var rangeEnd = collapsed.find(1); + if (rangeEnd.line == lineN) { return rangeEnd } + lineObj = getLine(doc, lineN = rangeEnd.line); + } + } + + function wrappedLineExtent(cm, lineObj, preparedMeasure, y) { + y -= widgetTopHeight(lineObj); + var end = lineObj.text.length; + var begin = findFirst(function (ch) { return measureCharPrepared(cm, preparedMeasure, ch - 1).bottom <= y; }, end, 0); + end = findFirst(function (ch) { return measureCharPrepared(cm, preparedMeasure, ch).top > y; }, begin, end); + return {begin: begin, end: end} + } + + function wrappedLineExtentChar(cm, lineObj, preparedMeasure, target) { + if (!preparedMeasure) { preparedMeasure = prepareMeasureForLine(cm, lineObj); } + var targetTop = intoCoordSystem(cm, lineObj, measureCharPrepared(cm, preparedMeasure, target), "line").top; + return wrappedLineExtent(cm, lineObj, preparedMeasure, targetTop) + } + + // Returns true if the given side of a box is after the given + // coordinates, in top-to-bottom, left-to-right order. + function boxIsAfter(box, x, y, left) { + return box.bottom <= y ? false : box.top > y ? true : (left ? box.left : box.right) > x + } + + function coordsCharInner(cm, lineObj, lineNo$$1, x, y) { + // Move y into line-local coordinate space + y -= heightAtLine(lineObj); + var preparedMeasure = prepareMeasureForLine(cm, lineObj); + // When directly calling `measureCharPrepared`, we have to adjust + // for the widgets at this line. + var widgetHeight$$1 = widgetTopHeight(lineObj); + var begin = 0, end = lineObj.text.length, ltr = true; + + var order = getOrder(lineObj, cm.doc.direction); + // If the line isn't plain left-to-right text, first figure out + // which bidi section the coordinates fall into. + if (order) { + var part = (cm.options.lineWrapping ? coordsBidiPartWrapped : coordsBidiPart) + (cm, lineObj, lineNo$$1, preparedMeasure, order, x, y); + ltr = part.level != 1; + // The awkward -1 offsets are needed because findFirst (called + // on these below) will treat its first bound as inclusive, + // second as exclusive, but we want to actually address the + // characters in the part's range + begin = ltr ? part.from : part.to - 1; + end = ltr ? part.to : part.from - 1; + } + + // A binary search to find the first character whose bounding box + // starts after the coordinates. If we run across any whose box wrap + // the coordinates, store that. + var chAround = null, boxAround = null; + var ch = findFirst(function (ch) { + var box = measureCharPrepared(cm, preparedMeasure, ch); + box.top += widgetHeight$$1; box.bottom += widgetHeight$$1; + if (!boxIsAfter(box, x, y, false)) { return false } + if (box.top <= y && box.left <= x) { + chAround = ch; + boxAround = box; + } + return true + }, begin, end); + + var baseX, sticky, outside = false; + // If a box around the coordinates was found, use that + if (boxAround) { + // Distinguish coordinates nearer to the left or right side of the box + var atLeft = x - boxAround.left < boxAround.right - x, atStart = atLeft == ltr; + ch = chAround + (atStart ? 0 : 1); + sticky = atStart ? "after" : "before"; + baseX = atLeft ? boxAround.left : boxAround.right; + } else { + // (Adjust for extended bound, if necessary.) + if (!ltr && (ch == end || ch == begin)) { ch++; } + // To determine which side to associate with, get the box to the + // left of the character and compare it's vertical position to the + // coordinates + sticky = ch == 0 ? "after" : ch == lineObj.text.length ? "before" : + (measureCharPrepared(cm, preparedMeasure, ch - (ltr ? 1 : 0)).bottom + widgetHeight$$1 <= y) == ltr ? + "after" : "before"; + // Now get accurate coordinates for this place, in order to get a + // base X position + var coords = cursorCoords(cm, Pos(lineNo$$1, ch, sticky), "line", lineObj, preparedMeasure); + baseX = coords.left; + outside = y < coords.top ? -1 : y >= coords.bottom ? 1 : 0; + } + + ch = skipExtendingChars(lineObj.text, ch, 1); + return PosWithInfo(lineNo$$1, ch, sticky, outside, x - baseX) + } + + function coordsBidiPart(cm, lineObj, lineNo$$1, preparedMeasure, order, x, y) { + // Bidi parts are sorted left-to-right, and in a non-line-wrapping + // situation, we can take this ordering to correspond to the visual + // ordering. This finds the first part whose end is after the given + // coordinates. + var index = findFirst(function (i) { + var part = order[i], ltr = part.level != 1; + return boxIsAfter(cursorCoords(cm, Pos(lineNo$$1, ltr ? part.to : part.from, ltr ? "before" : "after"), + "line", lineObj, preparedMeasure), x, y, true) + }, 0, order.length - 1); + var part = order[index]; + // If this isn't the first part, the part's start is also after + // the coordinates, and the coordinates aren't on the same line as + // that start, move one part back. + if (index > 0) { + var ltr = part.level != 1; + var start = cursorCoords(cm, Pos(lineNo$$1, ltr ? part.from : part.to, ltr ? "after" : "before"), + "line", lineObj, preparedMeasure); + if (boxIsAfter(start, x, y, true) && start.top > y) + { part = order[index - 1]; } + } + return part + } + + function coordsBidiPartWrapped(cm, lineObj, _lineNo, preparedMeasure, order, x, y) { + // In a wrapped line, rtl text on wrapping boundaries can do things + // that don't correspond to the ordering in our `order` array at + // all, so a binary search doesn't work, and we want to return a + // part that only spans one line so that the binary search in + // coordsCharInner is safe. As such, we first find the extent of the + // wrapped line, and then do a flat search in which we discard any + // spans that aren't on the line. + var ref = wrappedLineExtent(cm, lineObj, preparedMeasure, y); + var begin = ref.begin; + var end = ref.end; + if (/\s/.test(lineObj.text.charAt(end - 1))) { end--; } + var part = null, closestDist = null; + for (var i = 0; i < order.length; i++) { + var p = order[i]; + if (p.from >= end || p.to <= begin) { continue } + var ltr = p.level != 1; + var endX = measureCharPrepared(cm, preparedMeasure, ltr ? Math.min(end, p.to) - 1 : Math.max(begin, p.from)).right; + // Weigh against spans ending before this, so that they are only + // picked if nothing ends after + var dist = endX < x ? x - endX + 1e9 : endX - x; + if (!part || closestDist > dist) { + part = p; + closestDist = dist; + } + } + if (!part) { part = order[order.length - 1]; } + // Clip the part to the wrapped line. + if (part.from < begin) { part = {from: begin, to: part.to, level: part.level}; } + if (part.to > end) { part = {from: part.from, to: end, level: part.level}; } + return part + } + + var measureText; + // Compute the default text height. + function textHeight(display) { + if (display.cachedTextHeight != null) { return display.cachedTextHeight } + if (measureText == null) { + measureText = elt("pre", null, "CodeMirror-line-like"); + // Measure a bunch of lines, for browsers that compute + // fractional heights. + for (var i = 0; i < 49; ++i) { + measureText.appendChild(document.createTextNode("x")); + measureText.appendChild(elt("br")); + } + measureText.appendChild(document.createTextNode("x")); + } + removeChildrenAndAdd(display.measure, measureText); + var height = measureText.offsetHeight / 50; + if (height > 3) { display.cachedTextHeight = height; } + removeChildren(display.measure); + return height || 1 + } + + // Compute the default character width. + function charWidth(display) { + if (display.cachedCharWidth != null) { return display.cachedCharWidth } + var anchor = elt("span", "xxxxxxxxxx"); + var pre = elt("pre", [anchor], "CodeMirror-line-like"); + removeChildrenAndAdd(display.measure, pre); + var rect = anchor.getBoundingClientRect(), width = (rect.right - rect.left) / 10; + if (width > 2) { display.cachedCharWidth = width; } + return width || 10 + } + + // Do a bulk-read of the DOM positions and sizes needed to draw the + // view, so that we don't interleave reading and writing to the DOM. + function getDimensions(cm) { + var d = cm.display, left = {}, width = {}; + var gutterLeft = d.gutters.clientLeft; + for (var n = d.gutters.firstChild, i = 0; n; n = n.nextSibling, ++i) { + var id = cm.display.gutterSpecs[i].className; + left[id] = n.offsetLeft + n.clientLeft + gutterLeft; + width[id] = n.clientWidth; + } + return {fixedPos: compensateForHScroll(d), + gutterTotalWidth: d.gutters.offsetWidth, + gutterLeft: left, + gutterWidth: width, + wrapperWidth: d.wrapper.clientWidth} + } + + // Computes display.scroller.scrollLeft + display.gutters.offsetWidth, + // but using getBoundingClientRect to get a sub-pixel-accurate + // result. + function compensateForHScroll(display) { + return display.scroller.getBoundingClientRect().left - display.sizer.getBoundingClientRect().left + } + + // Returns a function that estimates the height of a line, to use as + // first approximation until the line becomes visible (and is thus + // properly measurable). + function estimateHeight(cm) { + var th = textHeight(cm.display), wrapping = cm.options.lineWrapping; + var perLine = wrapping && Math.max(5, cm.display.scroller.clientWidth / charWidth(cm.display) - 3); + return function (line) { + if (lineIsHidden(cm.doc, line)) { return 0 } + + var widgetsHeight = 0; + if (line.widgets) { for (var i = 0; i < line.widgets.length; i++) { + if (line.widgets[i].height) { widgetsHeight += line.widgets[i].height; } + } } + + if (wrapping) + { return widgetsHeight + (Math.ceil(line.text.length / perLine) || 1) * th } + else + { return widgetsHeight + th } + } + } + + function estimateLineHeights(cm) { + var doc = cm.doc, est = estimateHeight(cm); + doc.iter(function (line) { + var estHeight = est(line); + if (estHeight != line.height) { updateLineHeight(line, estHeight); } + }); + } + + // Given a mouse event, find the corresponding position. If liberal + // is false, it checks whether a gutter or scrollbar was clicked, + // and returns null if it was. forRect is used by rectangular + // selections, and tries to estimate a character position even for + // coordinates beyond the right of the text. + function posFromMouse(cm, e, liberal, forRect) { + var display = cm.display; + if (!liberal && e_target(e).getAttribute("cm-not-content") == "true") { return null } + + var x, y, space = display.lineSpace.getBoundingClientRect(); + // Fails unpredictably on IE[67] when mouse is dragged around quickly. + try { x = e.clientX - space.left; y = e.clientY - space.top; } + catch (e) { return null } + var coords = coordsChar(cm, x, y), line; + if (forRect && coords.xRel > 0 && (line = getLine(cm.doc, coords.line).text).length == coords.ch) { + var colDiff = countColumn(line, line.length, cm.options.tabSize) - line.length; + coords = Pos(coords.line, Math.max(0, Math.round((x - paddingH(cm.display).left) / charWidth(cm.display)) - colDiff)); + } + return coords + } + + // Find the view element corresponding to a given line. Return null + // when the line isn't visible. + function findViewIndex(cm, n) { + if (n >= cm.display.viewTo) { return null } + n -= cm.display.viewFrom; + if (n < 0) { return null } + var view = cm.display.view; + for (var i = 0; i < view.length; i++) { + n -= view[i].size; + if (n < 0) { return i } + } + } + + // Updates the display.view data structure for a given change to the + // document. From and to are in pre-change coordinates. Lendiff is + // the amount of lines added or subtracted by the change. This is + // used for changes that span multiple lines, or change the way + // lines are divided into visual lines. regLineChange (below) + // registers single-line changes. + function regChange(cm, from, to, lendiff) { + if (from == null) { from = cm.doc.first; } + if (to == null) { to = cm.doc.first + cm.doc.size; } + if (!lendiff) { lendiff = 0; } + + var display = cm.display; + if (lendiff && to < display.viewTo && + (display.updateLineNumbers == null || display.updateLineNumbers > from)) + { display.updateLineNumbers = from; } + + cm.curOp.viewChanged = true; + + if (from >= display.viewTo) { // Change after + if (sawCollapsedSpans && visualLineNo(cm.doc, from) < display.viewTo) + { resetView(cm); } + } else if (to <= display.viewFrom) { // Change before + if (sawCollapsedSpans && visualLineEndNo(cm.doc, to + lendiff) > display.viewFrom) { + resetView(cm); + } else { + display.viewFrom += lendiff; + display.viewTo += lendiff; + } + } else if (from <= display.viewFrom && to >= display.viewTo) { // Full overlap + resetView(cm); + } else if (from <= display.viewFrom) { // Top overlap + var cut = viewCuttingPoint(cm, to, to + lendiff, 1); + if (cut) { + display.view = display.view.slice(cut.index); + display.viewFrom = cut.lineN; + display.viewTo += lendiff; + } else { + resetView(cm); + } + } else if (to >= display.viewTo) { // Bottom overlap + var cut$1 = viewCuttingPoint(cm, from, from, -1); + if (cut$1) { + display.view = display.view.slice(0, cut$1.index); + display.viewTo = cut$1.lineN; + } else { + resetView(cm); + } + } else { // Gap in the middle + var cutTop = viewCuttingPoint(cm, from, from, -1); + var cutBot = viewCuttingPoint(cm, to, to + lendiff, 1); + if (cutTop && cutBot) { + display.view = display.view.slice(0, cutTop.index) + .concat(buildViewArray(cm, cutTop.lineN, cutBot.lineN)) + .concat(display.view.slice(cutBot.index)); + display.viewTo += lendiff; + } else { + resetView(cm); + } + } + + var ext = display.externalMeasured; + if (ext) { + if (to < ext.lineN) + { ext.lineN += lendiff; } + else if (from < ext.lineN + ext.size) + { display.externalMeasured = null; } + } + } + + // Register a change to a single line. Type must be one of "text", + // "gutter", "class", "widget" + function regLineChange(cm, line, type) { + cm.curOp.viewChanged = true; + var display = cm.display, ext = cm.display.externalMeasured; + if (ext && line >= ext.lineN && line < ext.lineN + ext.size) + { display.externalMeasured = null; } + + if (line < display.viewFrom || line >= display.viewTo) { return } + var lineView = display.view[findViewIndex(cm, line)]; + if (lineView.node == null) { return } + var arr = lineView.changes || (lineView.changes = []); + if (indexOf(arr, type) == -1) { arr.push(type); } + } + + // Clear the view. + function resetView(cm) { + cm.display.viewFrom = cm.display.viewTo = cm.doc.first; + cm.display.view = []; + cm.display.viewOffset = 0; + } + + function viewCuttingPoint(cm, oldN, newN, dir) { + var index = findViewIndex(cm, oldN), diff, view = cm.display.view; + if (!sawCollapsedSpans || newN == cm.doc.first + cm.doc.size) + { return {index: index, lineN: newN} } + var n = cm.display.viewFrom; + for (var i = 0; i < index; i++) + { n += view[i].size; } + if (n != oldN) { + if (dir > 0) { + if (index == view.length - 1) { return null } + diff = (n + view[index].size) - oldN; + index++; + } else { + diff = n - oldN; + } + oldN += diff; newN += diff; + } + while (visualLineNo(cm.doc, newN) != newN) { + if (index == (dir < 0 ? 0 : view.length - 1)) { return null } + newN += dir * view[index - (dir < 0 ? 1 : 0)].size; + index += dir; + } + return {index: index, lineN: newN} + } + + // Force the view to cover a given range, adding empty view element + // or clipping off existing ones as needed. + function adjustView(cm, from, to) { + var display = cm.display, view = display.view; + if (view.length == 0 || from >= display.viewTo || to <= display.viewFrom) { + display.view = buildViewArray(cm, from, to); + display.viewFrom = from; + } else { + if (display.viewFrom > from) + { display.view = buildViewArray(cm, from, display.viewFrom).concat(display.view); } + else if (display.viewFrom < from) + { display.view = display.view.slice(findViewIndex(cm, from)); } + display.viewFrom = from; + if (display.viewTo < to) + { display.view = display.view.concat(buildViewArray(cm, display.viewTo, to)); } + else if (display.viewTo > to) + { display.view = display.view.slice(0, findViewIndex(cm, to)); } + } + display.viewTo = to; + } + + // Count the number of lines in the view whose DOM representation is + // out of date (or nonexistent). + function countDirtyView(cm) { + var view = cm.display.view, dirty = 0; + for (var i = 0; i < view.length; i++) { + var lineView = view[i]; + if (!lineView.hidden && (!lineView.node || lineView.changes)) { ++dirty; } + } + return dirty + } + + function updateSelection(cm) { + cm.display.input.showSelection(cm.display.input.prepareSelection()); + } + + function prepareSelection(cm, primary) { + if ( primary === void 0 ) primary = true; + + var doc = cm.doc, result = {}; + var curFragment = result.cursors = document.createDocumentFragment(); + var selFragment = result.selection = document.createDocumentFragment(); + + for (var i = 0; i < doc.sel.ranges.length; i++) { + if (!primary && i == doc.sel.primIndex) { continue } + var range$$1 = doc.sel.ranges[i]; + if (range$$1.from().line >= cm.display.viewTo || range$$1.to().line < cm.display.viewFrom) { continue } + var collapsed = range$$1.empty(); + if (collapsed || cm.options.showCursorWhenSelecting) + { drawSelectionCursor(cm, range$$1.head, curFragment); } + if (!collapsed) + { drawSelectionRange(cm, range$$1, selFragment); } + } + return result + } + + // Draws a cursor for the given range + function drawSelectionCursor(cm, head, output) { + var pos = cursorCoords(cm, head, "div", null, null, !cm.options.singleCursorHeightPerLine); + + var cursor = output.appendChild(elt("div", "\u00a0", "CodeMirror-cursor")); + cursor.style.left = pos.left + "px"; + cursor.style.top = pos.top + "px"; + cursor.style.height = Math.max(0, pos.bottom - pos.top) * cm.options.cursorHeight + "px"; + + if (pos.other) { + // Secondary cursor, shown when on a 'jump' in bi-directional text + var otherCursor = output.appendChild(elt("div", "\u00a0", "CodeMirror-cursor CodeMirror-secondarycursor")); + otherCursor.style.display = ""; + otherCursor.style.left = pos.other.left + "px"; + otherCursor.style.top = pos.other.top + "px"; + otherCursor.style.height = (pos.other.bottom - pos.other.top) * .85 + "px"; + } + } + + function cmpCoords(a, b) { return a.top - b.top || a.left - b.left } + + // Draws the given range as a highlighted selection + function drawSelectionRange(cm, range$$1, output) { + var display = cm.display, doc = cm.doc; + var fragment = document.createDocumentFragment(); + var padding = paddingH(cm.display), leftSide = padding.left; + var rightSide = Math.max(display.sizerWidth, displayWidth(cm) - display.sizer.offsetLeft) - padding.right; + var docLTR = doc.direction == "ltr"; + + function add(left, top, width, bottom) { + if (top < 0) { top = 0; } + top = Math.round(top); + bottom = Math.round(bottom); + fragment.appendChild(elt("div", null, "CodeMirror-selected", ("position: absolute; left: " + left + "px;\n top: " + top + "px; width: " + (width == null ? rightSide - left : width) + "px;\n height: " + (bottom - top) + "px"))); + } + + function drawForLine(line, fromArg, toArg) { + var lineObj = getLine(doc, line); + var lineLen = lineObj.text.length; + var start, end; + function coords(ch, bias) { + return charCoords(cm, Pos(line, ch), "div", lineObj, bias) + } + + function wrapX(pos, dir, side) { + var extent = wrappedLineExtentChar(cm, lineObj, null, pos); + var prop = (dir == "ltr") == (side == "after") ? "left" : "right"; + var ch = side == "after" ? extent.begin : extent.end - (/\s/.test(lineObj.text.charAt(extent.end - 1)) ? 2 : 1); + return coords(ch, prop)[prop] + } + + var order = getOrder(lineObj, doc.direction); + iterateBidiSections(order, fromArg || 0, toArg == null ? lineLen : toArg, function (from, to, dir, i) { + var ltr = dir == "ltr"; + var fromPos = coords(from, ltr ? "left" : "right"); + var toPos = coords(to - 1, ltr ? "right" : "left"); + + var openStart = fromArg == null && from == 0, openEnd = toArg == null && to == lineLen; + var first = i == 0, last = !order || i == order.length - 1; + if (toPos.top - fromPos.top <= 3) { // Single line + var openLeft = (docLTR ? openStart : openEnd) && first; + var openRight = (docLTR ? openEnd : openStart) && last; + var left = openLeft ? leftSide : (ltr ? fromPos : toPos).left; + var right = openRight ? rightSide : (ltr ? toPos : fromPos).right; + add(left, fromPos.top, right - left, fromPos.bottom); + } else { // Multiple lines + var topLeft, topRight, botLeft, botRight; + if (ltr) { + topLeft = docLTR && openStart && first ? leftSide : fromPos.left; + topRight = docLTR ? rightSide : wrapX(from, dir, "before"); + botLeft = docLTR ? leftSide : wrapX(to, dir, "after"); + botRight = docLTR && openEnd && last ? rightSide : toPos.right; + } else { + topLeft = !docLTR ? leftSide : wrapX(from, dir, "before"); + topRight = !docLTR && openStart && first ? rightSide : fromPos.right; + botLeft = !docLTR && openEnd && last ? leftSide : toPos.left; + botRight = !docLTR ? rightSide : wrapX(to, dir, "after"); + } + add(topLeft, fromPos.top, topRight - topLeft, fromPos.bottom); + if (fromPos.bottom < toPos.top) { add(leftSide, fromPos.bottom, null, toPos.top); } + add(botLeft, toPos.top, botRight - botLeft, toPos.bottom); + } + + if (!start || cmpCoords(fromPos, start) < 0) { start = fromPos; } + if (cmpCoords(toPos, start) < 0) { start = toPos; } + if (!end || cmpCoords(fromPos, end) < 0) { end = fromPos; } + if (cmpCoords(toPos, end) < 0) { end = toPos; } + }); + return {start: start, end: end} + } + + var sFrom = range$$1.from(), sTo = range$$1.to(); + if (sFrom.line == sTo.line) { + drawForLine(sFrom.line, sFrom.ch, sTo.ch); + } else { + var fromLine = getLine(doc, sFrom.line), toLine = getLine(doc, sTo.line); + var singleVLine = visualLine(fromLine) == visualLine(toLine); + var leftEnd = drawForLine(sFrom.line, sFrom.ch, singleVLine ? fromLine.text.length + 1 : null).end; + var rightStart = drawForLine(sTo.line, singleVLine ? 0 : null, sTo.ch).start; + if (singleVLine) { + if (leftEnd.top < rightStart.top - 2) { + add(leftEnd.right, leftEnd.top, null, leftEnd.bottom); + add(leftSide, rightStart.top, rightStart.left, rightStart.bottom); + } else { + add(leftEnd.right, leftEnd.top, rightStart.left - leftEnd.right, leftEnd.bottom); + } + } + if (leftEnd.bottom < rightStart.top) + { add(leftSide, leftEnd.bottom, null, rightStart.top); } + } + + output.appendChild(fragment); + } + + // Cursor-blinking + function restartBlink(cm) { + if (!cm.state.focused) { return } + var display = cm.display; + clearInterval(display.blinker); + var on = true; + display.cursorDiv.style.visibility = ""; + if (cm.options.cursorBlinkRate > 0) + { display.blinker = setInterval(function () { return display.cursorDiv.style.visibility = (on = !on) ? "" : "hidden"; }, + cm.options.cursorBlinkRate); } + else if (cm.options.cursorBlinkRate < 0) + { display.cursorDiv.style.visibility = "hidden"; } + } + + function ensureFocus(cm) { + if (!cm.state.focused) { cm.display.input.focus(); onFocus(cm); } + } + + function delayBlurEvent(cm) { + cm.state.delayingBlurEvent = true; + setTimeout(function () { if (cm.state.delayingBlurEvent) { + cm.state.delayingBlurEvent = false; + onBlur(cm); + } }, 100); + } + + function onFocus(cm, e) { + if (cm.state.delayingBlurEvent) { cm.state.delayingBlurEvent = false; } + + if (cm.options.readOnly == "nocursor") { return } + if (!cm.state.focused) { + signal(cm, "focus", cm, e); + cm.state.focused = true; + addClass(cm.display.wrapper, "CodeMirror-focused"); + // This test prevents this from firing when a context + // menu is closed (since the input reset would kill the + // select-all detection hack) + if (!cm.curOp && cm.display.selForContextMenu != cm.doc.sel) { + cm.display.input.reset(); + if (webkit) { setTimeout(function () { return cm.display.input.reset(true); }, 20); } // Issue #1730 + } + cm.display.input.receivedFocus(); + } + restartBlink(cm); + } + function onBlur(cm, e) { + if (cm.state.delayingBlurEvent) { return } + + if (cm.state.focused) { + signal(cm, "blur", cm, e); + cm.state.focused = false; + rmClass(cm.display.wrapper, "CodeMirror-focused"); + } + clearInterval(cm.display.blinker); + setTimeout(function () { if (!cm.state.focused) { cm.display.shift = false; } }, 150); + } + + // Read the actual heights of the rendered lines, and update their + // stored heights to match. + function updateHeightsInViewport(cm) { + var display = cm.display; + var prevBottom = display.lineDiv.offsetTop; + for (var i = 0; i < display.view.length; i++) { + var cur = display.view[i], wrapping = cm.options.lineWrapping; + var height = (void 0), width = 0; + if (cur.hidden) { continue } + if (ie && ie_version < 8) { + var bot = cur.node.offsetTop + cur.node.offsetHeight; + height = bot - prevBottom; + prevBottom = bot; + } else { + var box = cur.node.getBoundingClientRect(); + height = box.bottom - box.top; + // Check that lines don't extend past the right of the current + // editor width + if (!wrapping && cur.text.firstChild) + { width = cur.text.firstChild.getBoundingClientRect().right - box.left - 1; } + } + var diff = cur.line.height - height; + if (diff > .005 || diff < -.005) { + updateLineHeight(cur.line, height); + updateWidgetHeight(cur.line); + if (cur.rest) { for (var j = 0; j < cur.rest.length; j++) + { updateWidgetHeight(cur.rest[j]); } } + } + if (width > cm.display.sizerWidth) { + var chWidth = Math.ceil(width / charWidth(cm.display)); + if (chWidth > cm.display.maxLineLength) { + cm.display.maxLineLength = chWidth; + cm.display.maxLine = cur.line; + cm.display.maxLineChanged = true; + } + } + } + } + + // Read and store the height of line widgets associated with the + // given line. + function updateWidgetHeight(line) { + if (line.widgets) { for (var i = 0; i < line.widgets.length; ++i) { + var w = line.widgets[i], parent = w.node.parentNode; + if (parent) { w.height = parent.offsetHeight; } + } } + } + + // Compute the lines that are visible in a given viewport (defaults + // the the current scroll position). viewport may contain top, + // height, and ensure (see op.scrollToPos) properties. + function visibleLines(display, doc, viewport) { + var top = viewport && viewport.top != null ? Math.max(0, viewport.top) : display.scroller.scrollTop; + top = Math.floor(top - paddingTop(display)); + var bottom = viewport && viewport.bottom != null ? viewport.bottom : top + display.wrapper.clientHeight; + + var from = lineAtHeight(doc, top), to = lineAtHeight(doc, bottom); + // Ensure is a {from: {line, ch}, to: {line, ch}} object, and + // forces those lines into the viewport (if possible). + if (viewport && viewport.ensure) { + var ensureFrom = viewport.ensure.from.line, ensureTo = viewport.ensure.to.line; + if (ensureFrom < from) { + from = ensureFrom; + to = lineAtHeight(doc, heightAtLine(getLine(doc, ensureFrom)) + display.wrapper.clientHeight); + } else if (Math.min(ensureTo, doc.lastLine()) >= to) { + from = lineAtHeight(doc, heightAtLine(getLine(doc, ensureTo)) - display.wrapper.clientHeight); + to = ensureTo; + } + } + return {from: from, to: Math.max(to, from + 1)} + } + + // SCROLLING THINGS INTO VIEW + + // If an editor sits on the top or bottom of the window, partially + // scrolled out of view, this ensures that the cursor is visible. + function maybeScrollWindow(cm, rect) { + if (signalDOMEvent(cm, "scrollCursorIntoView")) { return } + + var display = cm.display, box = display.sizer.getBoundingClientRect(), doScroll = null; + if (rect.top + box.top < 0) { doScroll = true; } + else if (rect.bottom + box.top > (window.innerHeight || document.documentElement.clientHeight)) { doScroll = false; } + if (doScroll != null && !phantom) { + var scrollNode = elt("div", "\u200b", null, ("position: absolute;\n top: " + (rect.top - display.viewOffset - paddingTop(cm.display)) + "px;\n height: " + (rect.bottom - rect.top + scrollGap(cm) + display.barHeight) + "px;\n left: " + (rect.left) + "px; width: " + (Math.max(2, rect.right - rect.left)) + "px;")); + cm.display.lineSpace.appendChild(scrollNode); + scrollNode.scrollIntoView(doScroll); + cm.display.lineSpace.removeChild(scrollNode); + } + } + + // Scroll a given position into view (immediately), verifying that + // it actually became visible (as line heights are accurately + // measured, the position of something may 'drift' during drawing). + function scrollPosIntoView(cm, pos, end, margin) { + if (margin == null) { margin = 0; } + var rect; + if (!cm.options.lineWrapping && pos == end) { + // Set pos and end to the cursor positions around the character pos sticks to + // If pos.sticky == "before", that is around pos.ch - 1, otherwise around pos.ch + // If pos == Pos(_, 0, "before"), pos and end are unchanged + pos = pos.ch ? Pos(pos.line, pos.sticky == "before" ? pos.ch - 1 : pos.ch, "after") : pos; + end = pos.sticky == "before" ? Pos(pos.line, pos.ch + 1, "before") : pos; + } + for (var limit = 0; limit < 5; limit++) { + var changed = false; + var coords = cursorCoords(cm, pos); + var endCoords = !end || end == pos ? coords : cursorCoords(cm, end); + rect = {left: Math.min(coords.left, endCoords.left), + top: Math.min(coords.top, endCoords.top) - margin, + right: Math.max(coords.left, endCoords.left), + bottom: Math.max(coords.bottom, endCoords.bottom) + margin}; + var scrollPos = calculateScrollPos(cm, rect); + var startTop = cm.doc.scrollTop, startLeft = cm.doc.scrollLeft; + if (scrollPos.scrollTop != null) { + updateScrollTop(cm, scrollPos.scrollTop); + if (Math.abs(cm.doc.scrollTop - startTop) > 1) { changed = true; } + } + if (scrollPos.scrollLeft != null) { + setScrollLeft(cm, scrollPos.scrollLeft); + if (Math.abs(cm.doc.scrollLeft - startLeft) > 1) { changed = true; } + } + if (!changed) { break } + } + return rect + } + + // Scroll a given set of coordinates into view (immediately). + function scrollIntoView(cm, rect) { + var scrollPos = calculateScrollPos(cm, rect); + if (scrollPos.scrollTop != null) { updateScrollTop(cm, scrollPos.scrollTop); } + if (scrollPos.scrollLeft != null) { setScrollLeft(cm, scrollPos.scrollLeft); } + } + + // Calculate a new scroll position needed to scroll the given + // rectangle into view. Returns an object with scrollTop and + // scrollLeft properties. When these are undefined, the + // vertical/horizontal position does not need to be adjusted. + function calculateScrollPos(cm, rect) { + var display = cm.display, snapMargin = textHeight(cm.display); + if (rect.top < 0) { rect.top = 0; } + var screentop = cm.curOp && cm.curOp.scrollTop != null ? cm.curOp.scrollTop : display.scroller.scrollTop; + var screen = displayHeight(cm), result = {}; + if (rect.bottom - rect.top > screen) { rect.bottom = rect.top + screen; } + var docBottom = cm.doc.height + paddingVert(display); + var atTop = rect.top < snapMargin, atBottom = rect.bottom > docBottom - snapMargin; + if (rect.top < screentop) { + result.scrollTop = atTop ? 0 : rect.top; + } else if (rect.bottom > screentop + screen) { + var newTop = Math.min(rect.top, (atBottom ? docBottom : rect.bottom) - screen); + if (newTop != screentop) { result.scrollTop = newTop; } + } + + var screenleft = cm.curOp && cm.curOp.scrollLeft != null ? cm.curOp.scrollLeft : display.scroller.scrollLeft; + var screenw = displayWidth(cm) - (cm.options.fixedGutter ? display.gutters.offsetWidth : 0); + var tooWide = rect.right - rect.left > screenw; + if (tooWide) { rect.right = rect.left + screenw; } + if (rect.left < 10) + { result.scrollLeft = 0; } + else if (rect.left < screenleft) + { result.scrollLeft = Math.max(0, rect.left - (tooWide ? 0 : 10)); } + else if (rect.right > screenw + screenleft - 3) + { result.scrollLeft = rect.right + (tooWide ? 0 : 10) - screenw; } + return result + } + + // Store a relative adjustment to the scroll position in the current + // operation (to be applied when the operation finishes). + function addToScrollTop(cm, top) { + if (top == null) { return } + resolveScrollToPos(cm); + cm.curOp.scrollTop = (cm.curOp.scrollTop == null ? cm.doc.scrollTop : cm.curOp.scrollTop) + top; + } + + // Make sure that at the end of the operation the current cursor is + // shown. + function ensureCursorVisible(cm) { + resolveScrollToPos(cm); + var cur = cm.getCursor(); + cm.curOp.scrollToPos = {from: cur, to: cur, margin: cm.options.cursorScrollMargin}; + } + + function scrollToCoords(cm, x, y) { + if (x != null || y != null) { resolveScrollToPos(cm); } + if (x != null) { cm.curOp.scrollLeft = x; } + if (y != null) { cm.curOp.scrollTop = y; } + } + + function scrollToRange(cm, range$$1) { + resolveScrollToPos(cm); + cm.curOp.scrollToPos = range$$1; + } + + // When an operation has its scrollToPos property set, and another + // scroll action is applied before the end of the operation, this + // 'simulates' scrolling that position into view in a cheap way, so + // that the effect of intermediate scroll commands is not ignored. + function resolveScrollToPos(cm) { + var range$$1 = cm.curOp.scrollToPos; + if (range$$1) { + cm.curOp.scrollToPos = null; + var from = estimateCoords(cm, range$$1.from), to = estimateCoords(cm, range$$1.to); + scrollToCoordsRange(cm, from, to, range$$1.margin); + } + } + + function scrollToCoordsRange(cm, from, to, margin) { + var sPos = calculateScrollPos(cm, { + left: Math.min(from.left, to.left), + top: Math.min(from.top, to.top) - margin, + right: Math.max(from.right, to.right), + bottom: Math.max(from.bottom, to.bottom) + margin + }); + scrollToCoords(cm, sPos.scrollLeft, sPos.scrollTop); + } + + // Sync the scrollable area and scrollbars, ensure the viewport + // covers the visible area. + function updateScrollTop(cm, val) { + if (Math.abs(cm.doc.scrollTop - val) < 2) { return } + if (!gecko) { updateDisplaySimple(cm, {top: val}); } + setScrollTop(cm, val, true); + if (gecko) { updateDisplaySimple(cm); } + startWorker(cm, 100); + } + + function setScrollTop(cm, val, forceScroll) { + val = Math.max(0, Math.min(cm.display.scroller.scrollHeight - cm.display.scroller.clientHeight, val)); + if (cm.display.scroller.scrollTop == val && !forceScroll) { return } + cm.doc.scrollTop = val; + cm.display.scrollbars.setScrollTop(val); + if (cm.display.scroller.scrollTop != val) { cm.display.scroller.scrollTop = val; } + } + + // Sync scroller and scrollbar, ensure the gutter elements are + // aligned. + function setScrollLeft(cm, val, isScroller, forceScroll) { + val = Math.max(0, Math.min(val, cm.display.scroller.scrollWidth - cm.display.scroller.clientWidth)); + if ((isScroller ? val == cm.doc.scrollLeft : Math.abs(cm.doc.scrollLeft - val) < 2) && !forceScroll) { return } + cm.doc.scrollLeft = val; + alignHorizontally(cm); + if (cm.display.scroller.scrollLeft != val) { cm.display.scroller.scrollLeft = val; } + cm.display.scrollbars.setScrollLeft(val); + } + + // SCROLLBARS + + // Prepare DOM reads needed to update the scrollbars. Done in one + // shot to minimize update/measure roundtrips. + function measureForScrollbars(cm) { + var d = cm.display, gutterW = d.gutters.offsetWidth; + var docH = Math.round(cm.doc.height + paddingVert(cm.display)); + return { + clientHeight: d.scroller.clientHeight, + viewHeight: d.wrapper.clientHeight, + scrollWidth: d.scroller.scrollWidth, clientWidth: d.scroller.clientWidth, + viewWidth: d.wrapper.clientWidth, + barLeft: cm.options.fixedGutter ? gutterW : 0, + docHeight: docH, + scrollHeight: docH + scrollGap(cm) + d.barHeight, + nativeBarWidth: d.nativeBarWidth, + gutterWidth: gutterW + } + } + + var NativeScrollbars = function(place, scroll, cm) { + this.cm = cm; + var vert = this.vert = elt("div", [elt("div", null, null, "min-width: 1px")], "CodeMirror-vscrollbar"); + var horiz = this.horiz = elt("div", [elt("div", null, null, "height: 100%; min-height: 1px")], "CodeMirror-hscrollbar"); + vert.tabIndex = horiz.tabIndex = -1; + place(vert); place(horiz); + + on(vert, "scroll", function () { + if (vert.clientHeight) { scroll(vert.scrollTop, "vertical"); } + }); + on(horiz, "scroll", function () { + if (horiz.clientWidth) { scroll(horiz.scrollLeft, "horizontal"); } + }); + + this.checkedZeroWidth = false; + // Need to set a minimum width to see the scrollbar on IE7 (but must not set it on IE8). + if (ie && ie_version < 8) { this.horiz.style.minHeight = this.vert.style.minWidth = "18px"; } + }; + + NativeScrollbars.prototype.update = function (measure) { + var needsH = measure.scrollWidth > measure.clientWidth + 1; + var needsV = measure.scrollHeight > measure.clientHeight + 1; + var sWidth = measure.nativeBarWidth; + + if (needsV) { + this.vert.style.display = "block"; + this.vert.style.bottom = needsH ? sWidth + "px" : "0"; + var totalHeight = measure.viewHeight - (needsH ? sWidth : 0); + // A bug in IE8 can cause this value to be negative, so guard it. + this.vert.firstChild.style.height = + Math.max(0, measure.scrollHeight - measure.clientHeight + totalHeight) + "px"; + } else { + this.vert.style.display = ""; + this.vert.firstChild.style.height = "0"; + } + + if (needsH) { + this.horiz.style.display = "block"; + this.horiz.style.right = needsV ? sWidth + "px" : "0"; + this.horiz.style.left = measure.barLeft + "px"; + var totalWidth = measure.viewWidth - measure.barLeft - (needsV ? sWidth : 0); + this.horiz.firstChild.style.width = + Math.max(0, measure.scrollWidth - measure.clientWidth + totalWidth) + "px"; + } else { + this.horiz.style.display = ""; + this.horiz.firstChild.style.width = "0"; + } + + if (!this.checkedZeroWidth && measure.clientHeight > 0) { + if (sWidth == 0) { this.zeroWidthHack(); } + this.checkedZeroWidth = true; + } + + return {right: needsV ? sWidth : 0, bottom: needsH ? sWidth : 0} + }; + + NativeScrollbars.prototype.setScrollLeft = function (pos) { + if (this.horiz.scrollLeft != pos) { this.horiz.scrollLeft = pos; } + if (this.disableHoriz) { this.enableZeroWidthBar(this.horiz, this.disableHoriz, "horiz"); } + }; + + NativeScrollbars.prototype.setScrollTop = function (pos) { + if (this.vert.scrollTop != pos) { this.vert.scrollTop = pos; } + if (this.disableVert) { this.enableZeroWidthBar(this.vert, this.disableVert, "vert"); } + }; + + NativeScrollbars.prototype.zeroWidthHack = function () { + var w = mac && !mac_geMountainLion ? "12px" : "18px"; + this.horiz.style.height = this.vert.style.width = w; + this.horiz.style.pointerEvents = this.vert.style.pointerEvents = "none"; + this.disableHoriz = new Delayed; + this.disableVert = new Delayed; + }; + + NativeScrollbars.prototype.enableZeroWidthBar = function (bar, delay, type) { + bar.style.pointerEvents = "auto"; + function maybeDisable() { + // To find out whether the scrollbar is still visible, we + // check whether the element under the pixel in the bottom + // right corner of the scrollbar box is the scrollbar box + // itself (when the bar is still visible) or its filler child + // (when the bar is hidden). If it is still visible, we keep + // it enabled, if it's hidden, we disable pointer events. + var box = bar.getBoundingClientRect(); + var elt$$1 = type == "vert" ? document.elementFromPoint(box.right - 1, (box.top + box.bottom) / 2) + : document.elementFromPoint((box.right + box.left) / 2, box.bottom - 1); + if (elt$$1 != bar) { bar.style.pointerEvents = "none"; } + else { delay.set(1000, maybeDisable); } + } + delay.set(1000, maybeDisable); + }; + + NativeScrollbars.prototype.clear = function () { + var parent = this.horiz.parentNode; + parent.removeChild(this.horiz); + parent.removeChild(this.vert); + }; + + var NullScrollbars = function () {}; + + NullScrollbars.prototype.update = function () { return {bottom: 0, right: 0} }; + NullScrollbars.prototype.setScrollLeft = function () {}; + NullScrollbars.prototype.setScrollTop = function () {}; + NullScrollbars.prototype.clear = function () {}; + + function updateScrollbars(cm, measure) { + if (!measure) { measure = measureForScrollbars(cm); } + var startWidth = cm.display.barWidth, startHeight = cm.display.barHeight; + updateScrollbarsInner(cm, measure); + for (var i = 0; i < 4 && startWidth != cm.display.barWidth || startHeight != cm.display.barHeight; i++) { + if (startWidth != cm.display.barWidth && cm.options.lineWrapping) + { updateHeightsInViewport(cm); } + updateScrollbarsInner(cm, measureForScrollbars(cm)); + startWidth = cm.display.barWidth; startHeight = cm.display.barHeight; + } + } + + // Re-synchronize the fake scrollbars with the actual size of the + // content. + function updateScrollbarsInner(cm, measure) { + var d = cm.display; + var sizes = d.scrollbars.update(measure); + + d.sizer.style.paddingRight = (d.barWidth = sizes.right) + "px"; + d.sizer.style.paddingBottom = (d.barHeight = sizes.bottom) + "px"; + d.heightForcer.style.borderBottom = sizes.bottom + "px solid transparent"; + + if (sizes.right && sizes.bottom) { + d.scrollbarFiller.style.display = "block"; + d.scrollbarFiller.style.height = sizes.bottom + "px"; + d.scrollbarFiller.style.width = sizes.right + "px"; + } else { d.scrollbarFiller.style.display = ""; } + if (sizes.bottom && cm.options.coverGutterNextToScrollbar && cm.options.fixedGutter) { + d.gutterFiller.style.display = "block"; + d.gutterFiller.style.height = sizes.bottom + "px"; + d.gutterFiller.style.width = measure.gutterWidth + "px"; + } else { d.gutterFiller.style.display = ""; } + } + + var scrollbarModel = {"native": NativeScrollbars, "null": NullScrollbars}; + + function initScrollbars(cm) { + if (cm.display.scrollbars) { + cm.display.scrollbars.clear(); + if (cm.display.scrollbars.addClass) + { rmClass(cm.display.wrapper, cm.display.scrollbars.addClass); } + } + + cm.display.scrollbars = new scrollbarModel[cm.options.scrollbarStyle](function (node) { + cm.display.wrapper.insertBefore(node, cm.display.scrollbarFiller); + // Prevent clicks in the scrollbars from killing focus + on(node, "mousedown", function () { + if (cm.state.focused) { setTimeout(function () { return cm.display.input.focus(); }, 0); } + }); + node.setAttribute("cm-not-content", "true"); + }, function (pos, axis) { + if (axis == "horizontal") { setScrollLeft(cm, pos); } + else { updateScrollTop(cm, pos); } + }, cm); + if (cm.display.scrollbars.addClass) + { addClass(cm.display.wrapper, cm.display.scrollbars.addClass); } + } + + // Operations are used to wrap a series of changes to the editor + // state in such a way that each change won't have to update the + // cursor and display (which would be awkward, slow, and + // error-prone). Instead, display updates are batched and then all + // combined and executed at once. + + var nextOpId = 0; + // Start a new operation. + function startOperation(cm) { + cm.curOp = { + cm: cm, + viewChanged: false, // Flag that indicates that lines might need to be redrawn + startHeight: cm.doc.height, // Used to detect need to update scrollbar + forceUpdate: false, // Used to force a redraw + updateInput: 0, // Whether to reset the input textarea + typing: false, // Whether this reset should be careful to leave existing text (for compositing) + changeObjs: null, // Accumulated changes, for firing change events + cursorActivityHandlers: null, // Set of handlers to fire cursorActivity on + cursorActivityCalled: 0, // Tracks which cursorActivity handlers have been called already + selectionChanged: false, // Whether the selection needs to be redrawn + updateMaxLine: false, // Set when the widest line needs to be determined anew + scrollLeft: null, scrollTop: null, // Intermediate scroll position, not pushed to DOM yet + scrollToPos: null, // Used to scroll to a specific position + focus: false, + id: ++nextOpId // Unique ID + }; + pushOperation(cm.curOp); + } + + // Finish an operation, updating the display and signalling delayed events + function endOperation(cm) { + var op = cm.curOp; + if (op) { finishOperation(op, function (group) { + for (var i = 0; i < group.ops.length; i++) + { group.ops[i].cm.curOp = null; } + endOperations(group); + }); } + } + + // The DOM updates done when an operation finishes are batched so + // that the minimum number of relayouts are required. + function endOperations(group) { + var ops = group.ops; + for (var i = 0; i < ops.length; i++) // Read DOM + { endOperation_R1(ops[i]); } + for (var i$1 = 0; i$1 < ops.length; i$1++) // Write DOM (maybe) + { endOperation_W1(ops[i$1]); } + for (var i$2 = 0; i$2 < ops.length; i$2++) // Read DOM + { endOperation_R2(ops[i$2]); } + for (var i$3 = 0; i$3 < ops.length; i$3++) // Write DOM (maybe) + { endOperation_W2(ops[i$3]); } + for (var i$4 = 0; i$4 < ops.length; i$4++) // Read DOM + { endOperation_finish(ops[i$4]); } + } + + function endOperation_R1(op) { + var cm = op.cm, display = cm.display; + maybeClipScrollbars(cm); + if (op.updateMaxLine) { findMaxLine(cm); } + + op.mustUpdate = op.viewChanged || op.forceUpdate || op.scrollTop != null || + op.scrollToPos && (op.scrollToPos.from.line < display.viewFrom || + op.scrollToPos.to.line >= display.viewTo) || + display.maxLineChanged && cm.options.lineWrapping; + op.update = op.mustUpdate && + new DisplayUpdate(cm, op.mustUpdate && {top: op.scrollTop, ensure: op.scrollToPos}, op.forceUpdate); + } + + function endOperation_W1(op) { + op.updatedDisplay = op.mustUpdate && updateDisplayIfNeeded(op.cm, op.update); + } + + function endOperation_R2(op) { + var cm = op.cm, display = cm.display; + if (op.updatedDisplay) { updateHeightsInViewport(cm); } + + op.barMeasure = measureForScrollbars(cm); + + // If the max line changed since it was last measured, measure it, + // and ensure the document's width matches it. + // updateDisplay_W2 will use these properties to do the actual resizing + if (display.maxLineChanged && !cm.options.lineWrapping) { + op.adjustWidthTo = measureChar(cm, display.maxLine, display.maxLine.text.length).left + 3; + cm.display.sizerWidth = op.adjustWidthTo; + op.barMeasure.scrollWidth = + Math.max(display.scroller.clientWidth, display.sizer.offsetLeft + op.adjustWidthTo + scrollGap(cm) + cm.display.barWidth); + op.maxScrollLeft = Math.max(0, display.sizer.offsetLeft + op.adjustWidthTo - displayWidth(cm)); + } + + if (op.updatedDisplay || op.selectionChanged) + { op.preparedSelection = display.input.prepareSelection(); } + } + + function endOperation_W2(op) { + var cm = op.cm; + + if (op.adjustWidthTo != null) { + cm.display.sizer.style.minWidth = op.adjustWidthTo + "px"; + if (op.maxScrollLeft < cm.doc.scrollLeft) + { setScrollLeft(cm, Math.min(cm.display.scroller.scrollLeft, op.maxScrollLeft), true); } + cm.display.maxLineChanged = false; + } + + var takeFocus = op.focus && op.focus == activeElt(); + if (op.preparedSelection) + { cm.display.input.showSelection(op.preparedSelection, takeFocus); } + if (op.updatedDisplay || op.startHeight != cm.doc.height) + { updateScrollbars(cm, op.barMeasure); } + if (op.updatedDisplay) + { setDocumentHeight(cm, op.barMeasure); } + + if (op.selectionChanged) { restartBlink(cm); } + + if (cm.state.focused && op.updateInput) + { cm.display.input.reset(op.typing); } + if (takeFocus) { ensureFocus(op.cm); } + } + + function endOperation_finish(op) { + var cm = op.cm, display = cm.display, doc = cm.doc; + + if (op.updatedDisplay) { postUpdateDisplay(cm, op.update); } + + // Abort mouse wheel delta measurement, when scrolling explicitly + if (display.wheelStartX != null && (op.scrollTop != null || op.scrollLeft != null || op.scrollToPos)) + { display.wheelStartX = display.wheelStartY = null; } + + // Propagate the scroll position to the actual DOM scroller + if (op.scrollTop != null) { setScrollTop(cm, op.scrollTop, op.forceScroll); } + + if (op.scrollLeft != null) { setScrollLeft(cm, op.scrollLeft, true, true); } + // If we need to scroll a specific position into view, do so. + if (op.scrollToPos) { + var rect = scrollPosIntoView(cm, clipPos(doc, op.scrollToPos.from), + clipPos(doc, op.scrollToPos.to), op.scrollToPos.margin); + maybeScrollWindow(cm, rect); + } + + // Fire events for markers that are hidden/unidden by editing or + // undoing + var hidden = op.maybeHiddenMarkers, unhidden = op.maybeUnhiddenMarkers; + if (hidden) { for (var i = 0; i < hidden.length; ++i) + { if (!hidden[i].lines.length) { signal(hidden[i], "hide"); } } } + if (unhidden) { for (var i$1 = 0; i$1 < unhidden.length; ++i$1) + { if (unhidden[i$1].lines.length) { signal(unhidden[i$1], "unhide"); } } } + + if (display.wrapper.offsetHeight) + { doc.scrollTop = cm.display.scroller.scrollTop; } + + // Fire change events, and delayed event handlers + if (op.changeObjs) + { signal(cm, "changes", cm, op.changeObjs); } + if (op.update) + { op.update.finish(); } + } + + // Run the given function in an operation + function runInOp(cm, f) { + if (cm.curOp) { return f() } + startOperation(cm); + try { return f() } + finally { endOperation(cm); } + } + // Wraps a function in an operation. Returns the wrapped function. + function operation(cm, f) { + return function() { + if (cm.curOp) { return f.apply(cm, arguments) } + startOperation(cm); + try { return f.apply(cm, arguments) } + finally { endOperation(cm); } + } + } + // Used to add methods to editor and doc instances, wrapping them in + // operations. + function methodOp(f) { + return function() { + if (this.curOp) { return f.apply(this, arguments) } + startOperation(this); + try { return f.apply(this, arguments) } + finally { endOperation(this); } + } + } + function docMethodOp(f) { + return function() { + var cm = this.cm; + if (!cm || cm.curOp) { return f.apply(this, arguments) } + startOperation(cm); + try { return f.apply(this, arguments) } + finally { endOperation(cm); } + } + } + + // HIGHLIGHT WORKER + + function startWorker(cm, time) { + if (cm.doc.highlightFrontier < cm.display.viewTo) + { cm.state.highlight.set(time, bind(highlightWorker, cm)); } + } + + function highlightWorker(cm) { + var doc = cm.doc; + if (doc.highlightFrontier >= cm.display.viewTo) { return } + var end = +new Date + cm.options.workTime; + var context = getContextBefore(cm, doc.highlightFrontier); + var changedLines = []; + + doc.iter(context.line, Math.min(doc.first + doc.size, cm.display.viewTo + 500), function (line) { + if (context.line >= cm.display.viewFrom) { // Visible + var oldStyles = line.styles; + var resetState = line.text.length > cm.options.maxHighlightLength ? copyState(doc.mode, context.state) : null; + var highlighted = highlightLine(cm, line, context, true); + if (resetState) { context.state = resetState; } + line.styles = highlighted.styles; + var oldCls = line.styleClasses, newCls = highlighted.classes; + if (newCls) { line.styleClasses = newCls; } + else if (oldCls) { line.styleClasses = null; } + var ischange = !oldStyles || oldStyles.length != line.styles.length || + oldCls != newCls && (!oldCls || !newCls || oldCls.bgClass != newCls.bgClass || oldCls.textClass != newCls.textClass); + for (var i = 0; !ischange && i < oldStyles.length; ++i) { ischange = oldStyles[i] != line.styles[i]; } + if (ischange) { changedLines.push(context.line); } + line.stateAfter = context.save(); + context.nextLine(); + } else { + if (line.text.length <= cm.options.maxHighlightLength) + { processLine(cm, line.text, context); } + line.stateAfter = context.line % 5 == 0 ? context.save() : null; + context.nextLine(); + } + if (+new Date > end) { + startWorker(cm, cm.options.workDelay); + return true + } + }); + doc.highlightFrontier = context.line; + doc.modeFrontier = Math.max(doc.modeFrontier, context.line); + if (changedLines.length) { runInOp(cm, function () { + for (var i = 0; i < changedLines.length; i++) + { regLineChange(cm, changedLines[i], "text"); } + }); } + } + + // DISPLAY DRAWING + + var DisplayUpdate = function(cm, viewport, force) { + var display = cm.display; + + this.viewport = viewport; + // Store some values that we'll need later (but don't want to force a relayout for) + this.visible = visibleLines(display, cm.doc, viewport); + this.editorIsHidden = !display.wrapper.offsetWidth; + this.wrapperHeight = display.wrapper.clientHeight; + this.wrapperWidth = display.wrapper.clientWidth; + this.oldDisplayWidth = displayWidth(cm); + this.force = force; + this.dims = getDimensions(cm); + this.events = []; + }; + + DisplayUpdate.prototype.signal = function (emitter, type) { + if (hasHandler(emitter, type)) + { this.events.push(arguments); } + }; + DisplayUpdate.prototype.finish = function () { + var this$1 = this; + + for (var i = 0; i < this.events.length; i++) + { signal.apply(null, this$1.events[i]); } + }; + + function maybeClipScrollbars(cm) { + var display = cm.display; + if (!display.scrollbarsClipped && display.scroller.offsetWidth) { + display.nativeBarWidth = display.scroller.offsetWidth - display.scroller.clientWidth; + display.heightForcer.style.height = scrollGap(cm) + "px"; + display.sizer.style.marginBottom = -display.nativeBarWidth + "px"; + display.sizer.style.borderRightWidth = scrollGap(cm) + "px"; + display.scrollbarsClipped = true; + } + } + + function selectionSnapshot(cm) { + if (cm.hasFocus()) { return null } + var active = activeElt(); + if (!active || !contains(cm.display.lineDiv, active)) { return null } + var result = {activeElt: active}; + if (window.getSelection) { + var sel = window.getSelection(); + if (sel.anchorNode && sel.extend && contains(cm.display.lineDiv, sel.anchorNode)) { + result.anchorNode = sel.anchorNode; + result.anchorOffset = sel.anchorOffset; + result.focusNode = sel.focusNode; + result.focusOffset = sel.focusOffset; + } + } + return result + } + + function restoreSelection(snapshot) { + if (!snapshot || !snapshot.activeElt || snapshot.activeElt == activeElt()) { return } + snapshot.activeElt.focus(); + if (snapshot.anchorNode && contains(document.body, snapshot.anchorNode) && contains(document.body, snapshot.focusNode)) { + var sel = window.getSelection(), range$$1 = document.createRange(); + range$$1.setEnd(snapshot.anchorNode, snapshot.anchorOffset); + range$$1.collapse(false); + sel.removeAllRanges(); + sel.addRange(range$$1); + sel.extend(snapshot.focusNode, snapshot.focusOffset); + } + } + + // Does the actual updating of the line display. Bails out + // (returning false) when there is nothing to be done and forced is + // false. + function updateDisplayIfNeeded(cm, update) { + var display = cm.display, doc = cm.doc; + + if (update.editorIsHidden) { + resetView(cm); + return false + } + + // Bail out if the visible area is already rendered and nothing changed. + if (!update.force && + update.visible.from >= display.viewFrom && update.visible.to <= display.viewTo && + (display.updateLineNumbers == null || display.updateLineNumbers >= display.viewTo) && + display.renderedView == display.view && countDirtyView(cm) == 0) + { return false } + + if (maybeUpdateLineNumberWidth(cm)) { + resetView(cm); + update.dims = getDimensions(cm); + } + + // Compute a suitable new viewport (from & to) + var end = doc.first + doc.size; + var from = Math.max(update.visible.from - cm.options.viewportMargin, doc.first); + var to = Math.min(end, update.visible.to + cm.options.viewportMargin); + if (display.viewFrom < from && from - display.viewFrom < 20) { from = Math.max(doc.first, display.viewFrom); } + if (display.viewTo > to && display.viewTo - to < 20) { to = Math.min(end, display.viewTo); } + if (sawCollapsedSpans) { + from = visualLineNo(cm.doc, from); + to = visualLineEndNo(cm.doc, to); + } + + var different = from != display.viewFrom || to != display.viewTo || + display.lastWrapHeight != update.wrapperHeight || display.lastWrapWidth != update.wrapperWidth; + adjustView(cm, from, to); + + display.viewOffset = heightAtLine(getLine(cm.doc, display.viewFrom)); + // Position the mover div to align with the current scroll position + cm.display.mover.style.top = display.viewOffset + "px"; + + var toUpdate = countDirtyView(cm); + if (!different && toUpdate == 0 && !update.force && display.renderedView == display.view && + (display.updateLineNumbers == null || display.updateLineNumbers >= display.viewTo)) + { return false } + + // For big changes, we hide the enclosing element during the + // update, since that speeds up the operations on most browsers. + var selSnapshot = selectionSnapshot(cm); + if (toUpdate > 4) { display.lineDiv.style.display = "none"; } + patchDisplay(cm, display.updateLineNumbers, update.dims); + if (toUpdate > 4) { display.lineDiv.style.display = ""; } + display.renderedView = display.view; + // There might have been a widget with a focused element that got + // hidden or updated, if so re-focus it. + restoreSelection(selSnapshot); + + // Prevent selection and cursors from interfering with the scroll + // width and height. + removeChildren(display.cursorDiv); + removeChildren(display.selectionDiv); + display.gutters.style.height = display.sizer.style.minHeight = 0; + + if (different) { + display.lastWrapHeight = update.wrapperHeight; + display.lastWrapWidth = update.wrapperWidth; + startWorker(cm, 400); + } + + display.updateLineNumbers = null; + + return true + } + + function postUpdateDisplay(cm, update) { + var viewport = update.viewport; + + for (var first = true;; first = false) { + if (!first || !cm.options.lineWrapping || update.oldDisplayWidth == displayWidth(cm)) { + // Clip forced viewport to actual scrollable area. + if (viewport && viewport.top != null) + { viewport = {top: Math.min(cm.doc.height + paddingVert(cm.display) - displayHeight(cm), viewport.top)}; } + // Updated line heights might result in the drawn area not + // actually covering the viewport. Keep looping until it does. + update.visible = visibleLines(cm.display, cm.doc, viewport); + if (update.visible.from >= cm.display.viewFrom && update.visible.to <= cm.display.viewTo) + { break } + } + if (!updateDisplayIfNeeded(cm, update)) { break } + updateHeightsInViewport(cm); + var barMeasure = measureForScrollbars(cm); + updateSelection(cm); + updateScrollbars(cm, barMeasure); + setDocumentHeight(cm, barMeasure); + update.force = false; + } + + update.signal(cm, "update", cm); + if (cm.display.viewFrom != cm.display.reportedViewFrom || cm.display.viewTo != cm.display.reportedViewTo) { + update.signal(cm, "viewportChange", cm, cm.display.viewFrom, cm.display.viewTo); + cm.display.reportedViewFrom = cm.display.viewFrom; cm.display.reportedViewTo = cm.display.viewTo; + } + } + + function updateDisplaySimple(cm, viewport) { + var update = new DisplayUpdate(cm, viewport); + if (updateDisplayIfNeeded(cm, update)) { + updateHeightsInViewport(cm); + postUpdateDisplay(cm, update); + var barMeasure = measureForScrollbars(cm); + updateSelection(cm); + updateScrollbars(cm, barMeasure); + setDocumentHeight(cm, barMeasure); + update.finish(); + } + } + + // Sync the actual display DOM structure with display.view, removing + // nodes for lines that are no longer in view, and creating the ones + // that are not there yet, and updating the ones that are out of + // date. + function patchDisplay(cm, updateNumbersFrom, dims) { + var display = cm.display, lineNumbers = cm.options.lineNumbers; + var container = display.lineDiv, cur = container.firstChild; + + function rm(node) { + var next = node.nextSibling; + // Works around a throw-scroll bug in OS X Webkit + if (webkit && mac && cm.display.currentWheelTarget == node) + { node.style.display = "none"; } + else + { node.parentNode.removeChild(node); } + return next + } + + var view = display.view, lineN = display.viewFrom; + // Loop over the elements in the view, syncing cur (the DOM nodes + // in display.lineDiv) with the view as we go. + for (var i = 0; i < view.length; i++) { + var lineView = view[i]; + if (lineView.hidden) ; else if (!lineView.node || lineView.node.parentNode != container) { // Not drawn yet + var node = buildLineElement(cm, lineView, lineN, dims); + container.insertBefore(node, cur); + } else { // Already drawn + while (cur != lineView.node) { cur = rm(cur); } + var updateNumber = lineNumbers && updateNumbersFrom != null && + updateNumbersFrom <= lineN && lineView.lineNumber; + if (lineView.changes) { + if (indexOf(lineView.changes, "gutter") > -1) { updateNumber = false; } + updateLineForChanges(cm, lineView, lineN, dims); + } + if (updateNumber) { + removeChildren(lineView.lineNumber); + lineView.lineNumber.appendChild(document.createTextNode(lineNumberFor(cm.options, lineN))); + } + cur = lineView.node.nextSibling; + } + lineN += lineView.size; + } + while (cur) { cur = rm(cur); } + } + + function updateGutterSpace(display) { + var width = display.gutters.offsetWidth; + display.sizer.style.marginLeft = width + "px"; + } + + function setDocumentHeight(cm, measure) { + cm.display.sizer.style.minHeight = measure.docHeight + "px"; + cm.display.heightForcer.style.top = measure.docHeight + "px"; + cm.display.gutters.style.height = (measure.docHeight + cm.display.barHeight + scrollGap(cm)) + "px"; + } + + // Re-align line numbers and gutter marks to compensate for + // horizontal scrolling. + function alignHorizontally(cm) { + var display = cm.display, view = display.view; + if (!display.alignWidgets && (!display.gutters.firstChild || !cm.options.fixedGutter)) { return } + var comp = compensateForHScroll(display) - display.scroller.scrollLeft + cm.doc.scrollLeft; + var gutterW = display.gutters.offsetWidth, left = comp + "px"; + for (var i = 0; i < view.length; i++) { if (!view[i].hidden) { + if (cm.options.fixedGutter) { + if (view[i].gutter) + { view[i].gutter.style.left = left; } + if (view[i].gutterBackground) + { view[i].gutterBackground.style.left = left; } + } + var align = view[i].alignable; + if (align) { for (var j = 0; j < align.length; j++) + { align[j].style.left = left; } } + } } + if (cm.options.fixedGutter) + { display.gutters.style.left = (comp + gutterW) + "px"; } + } + + // Used to ensure that the line number gutter is still the right + // size for the current document size. Returns true when an update + // is needed. + function maybeUpdateLineNumberWidth(cm) { + if (!cm.options.lineNumbers) { return false } + var doc = cm.doc, last = lineNumberFor(cm.options, doc.first + doc.size - 1), display = cm.display; + if (last.length != display.lineNumChars) { + var test = display.measure.appendChild(elt("div", [elt("div", last)], + "CodeMirror-linenumber CodeMirror-gutter-elt")); + var innerW = test.firstChild.offsetWidth, padding = test.offsetWidth - innerW; + display.lineGutter.style.width = ""; + display.lineNumInnerWidth = Math.max(innerW, display.lineGutter.offsetWidth - padding) + 1; + display.lineNumWidth = display.lineNumInnerWidth + padding; + display.lineNumChars = display.lineNumInnerWidth ? last.length : -1; + display.lineGutter.style.width = display.lineNumWidth + "px"; + updateGutterSpace(cm.display); + return true + } + return false + } + + function getGutters(gutters, lineNumbers) { + var result = [], sawLineNumbers = false; + for (var i = 0; i < gutters.length; i++) { + var name = gutters[i], style = null; + if (typeof name != "string") { style = name.style; name = name.className; } + if (name == "CodeMirror-linenumbers") { + if (!lineNumbers) { continue } + else { sawLineNumbers = true; } + } + result.push({className: name, style: style}); + } + if (lineNumbers && !sawLineNumbers) { result.push({className: "CodeMirror-linenumbers", style: null}); } + return result + } + + // Rebuild the gutter elements, ensure the margin to the left of the + // code matches their width. + function renderGutters(display) { + var gutters = display.gutters, specs = display.gutterSpecs; + removeChildren(gutters); + display.lineGutter = null; + for (var i = 0; i < specs.length; ++i) { + var ref = specs[i]; + var className = ref.className; + var style = ref.style; + var gElt = gutters.appendChild(elt("div", null, "CodeMirror-gutter " + className)); + if (style) { gElt.style.cssText = style; } + if (className == "CodeMirror-linenumbers") { + display.lineGutter = gElt; + gElt.style.width = (display.lineNumWidth || 1) + "px"; + } + } + gutters.style.display = specs.length ? "" : "none"; + updateGutterSpace(display); + } + + function updateGutters(cm) { + renderGutters(cm.display); + regChange(cm); + alignHorizontally(cm); + } + + // The display handles the DOM integration, both for input reading + // and content drawing. It holds references to DOM nodes and + // display-related state. + + function Display(place, doc, input, options) { + var d = this; + this.input = input; + + // Covers bottom-right square when both scrollbars are present. + d.scrollbarFiller = elt("div", null, "CodeMirror-scrollbar-filler"); + d.scrollbarFiller.setAttribute("cm-not-content", "true"); + // Covers bottom of gutter when coverGutterNextToScrollbar is on + // and h scrollbar is present. + d.gutterFiller = elt("div", null, "CodeMirror-gutter-filler"); + d.gutterFiller.setAttribute("cm-not-content", "true"); + // Will contain the actual code, positioned to cover the viewport. + d.lineDiv = eltP("div", null, "CodeMirror-code"); + // Elements are added to these to represent selection and cursors. + d.selectionDiv = elt("div", null, null, "position: relative; z-index: 1"); + d.cursorDiv = elt("div", null, "CodeMirror-cursors"); + // A visibility: hidden element used to find the size of things. + d.measure = elt("div", null, "CodeMirror-measure"); + // When lines outside of the viewport are measured, they are drawn in this. + d.lineMeasure = elt("div", null, "CodeMirror-measure"); + // Wraps everything that needs to exist inside the vertically-padded coordinate system + d.lineSpace = eltP("div", [d.measure, d.lineMeasure, d.selectionDiv, d.cursorDiv, d.lineDiv], + null, "position: relative; outline: none"); + var lines = eltP("div", [d.lineSpace], "CodeMirror-lines"); + // Moved around its parent to cover visible view. + d.mover = elt("div", [lines], null, "position: relative"); + // Set to the height of the document, allowing scrolling. + d.sizer = elt("div", [d.mover], "CodeMirror-sizer"); + d.sizerWidth = null; + // Behavior of elts with overflow: auto and padding is + // inconsistent across browsers. This is used to ensure the + // scrollable area is big enough. + d.heightForcer = elt("div", null, null, "position: absolute; height: " + scrollerGap + "px; width: 1px;"); + // Will contain the gutters, if any. + d.gutters = elt("div", null, "CodeMirror-gutters"); + d.lineGutter = null; + // Actual scrollable element. + d.scroller = elt("div", [d.sizer, d.heightForcer, d.gutters], "CodeMirror-scroll"); + d.scroller.setAttribute("tabIndex", "-1"); + // The element in which the editor lives. + d.wrapper = elt("div", [d.scrollbarFiller, d.gutterFiller, d.scroller], "CodeMirror"); + + // Work around IE7 z-index bug (not perfect, hence IE7 not really being supported) + if (ie && ie_version < 8) { d.gutters.style.zIndex = -1; d.scroller.style.paddingRight = 0; } + if (!webkit && !(gecko && mobile)) { d.scroller.draggable = true; } + + if (place) { + if (place.appendChild) { place.appendChild(d.wrapper); } + else { place(d.wrapper); } + } + + // Current rendered range (may be bigger than the view window). + d.viewFrom = d.viewTo = doc.first; + d.reportedViewFrom = d.reportedViewTo = doc.first; + // Information about the rendered lines. + d.view = []; + d.renderedView = null; + // Holds info about a single rendered line when it was rendered + // for measurement, while not in view. + d.externalMeasured = null; + // Empty space (in pixels) above the view + d.viewOffset = 0; + d.lastWrapHeight = d.lastWrapWidth = 0; + d.updateLineNumbers = null; + + d.nativeBarWidth = d.barHeight = d.barWidth = 0; + d.scrollbarsClipped = false; + + // Used to only resize the line number gutter when necessary (when + // the amount of lines crosses a boundary that makes its width change) + d.lineNumWidth = d.lineNumInnerWidth = d.lineNumChars = null; + // Set to true when a non-horizontal-scrolling line widget is + // added. As an optimization, line widget aligning is skipped when + // this is false. + d.alignWidgets = false; + + d.cachedCharWidth = d.cachedTextHeight = d.cachedPaddingH = null; + + // Tracks the maximum line length so that the horizontal scrollbar + // can be kept static when scrolling. + d.maxLine = null; + d.maxLineLength = 0; + d.maxLineChanged = false; + + // Used for measuring wheel scrolling granularity + d.wheelDX = d.wheelDY = d.wheelStartX = d.wheelStartY = null; + + // True when shift is held down. + d.shift = false; + + // Used to track whether anything happened since the context menu + // was opened. + d.selForContextMenu = null; + + d.activeTouch = null; + + d.gutterSpecs = getGutters(options.gutters, options.lineNumbers); + renderGutters(d); + + input.init(d); + } + + // Since the delta values reported on mouse wheel events are + // unstandardized between browsers and even browser versions, and + // generally horribly unpredictable, this code starts by measuring + // the scroll effect that the first few mouse wheel events have, + // and, from that, detects the way it can convert deltas to pixel + // offsets afterwards. + // + // The reason we want to know the amount a wheel event will scroll + // is that it gives us a chance to update the display before the + // actual scrolling happens, reducing flickering. + + var wheelSamples = 0, wheelPixelsPerUnit = null; + // Fill in a browser-detected starting value on browsers where we + // know one. These don't have to be accurate -- the result of them + // being wrong would just be a slight flicker on the first wheel + // scroll (if it is large enough). + if (ie) { wheelPixelsPerUnit = -.53; } + else if (gecko) { wheelPixelsPerUnit = 15; } + else if (chrome) { wheelPixelsPerUnit = -.7; } + else if (safari) { wheelPixelsPerUnit = -1/3; } + + function wheelEventDelta(e) { + var dx = e.wheelDeltaX, dy = e.wheelDeltaY; + if (dx == null && e.detail && e.axis == e.HORIZONTAL_AXIS) { dx = e.detail; } + if (dy == null && e.detail && e.axis == e.VERTICAL_AXIS) { dy = e.detail; } + else if (dy == null) { dy = e.wheelDelta; } + return {x: dx, y: dy} + } + function wheelEventPixels(e) { + var delta = wheelEventDelta(e); + delta.x *= wheelPixelsPerUnit; + delta.y *= wheelPixelsPerUnit; + return delta + } + + function onScrollWheel(cm, e) { + var delta = wheelEventDelta(e), dx = delta.x, dy = delta.y; + + var display = cm.display, scroll = display.scroller; + // Quit if there's nothing to scroll here + var canScrollX = scroll.scrollWidth > scroll.clientWidth; + var canScrollY = scroll.scrollHeight > scroll.clientHeight; + if (!(dx && canScrollX || dy && canScrollY)) { return } + + // Webkit browsers on OS X abort momentum scrolls when the target + // of the scroll event is removed from the scrollable element. + // This hack (see related code in patchDisplay) makes sure the + // element is kept around. + if (dy && mac && webkit) { + outer: for (var cur = e.target, view = display.view; cur != scroll; cur = cur.parentNode) { + for (var i = 0; i < view.length; i++) { + if (view[i].node == cur) { + cm.display.currentWheelTarget = cur; + break outer + } + } + } + } + + // On some browsers, horizontal scrolling will cause redraws to + // happen before the gutter has been realigned, causing it to + // wriggle around in a most unseemly way. When we have an + // estimated pixels/delta value, we just handle horizontal + // scrolling entirely here. It'll be slightly off from native, but + // better than glitching out. + if (dx && !gecko && !presto && wheelPixelsPerUnit != null) { + if (dy && canScrollY) + { updateScrollTop(cm, Math.max(0, scroll.scrollTop + dy * wheelPixelsPerUnit)); } + setScrollLeft(cm, Math.max(0, scroll.scrollLeft + dx * wheelPixelsPerUnit)); + // Only prevent default scrolling if vertical scrolling is + // actually possible. Otherwise, it causes vertical scroll + // jitter on OSX trackpads when deltaX is small and deltaY + // is large (issue #3579) + if (!dy || (dy && canScrollY)) + { e_preventDefault(e); } + display.wheelStartX = null; // Abort measurement, if in progress + return + } + + // 'Project' the visible viewport to cover the area that is being + // scrolled into view (if we know enough to estimate it). + if (dy && wheelPixelsPerUnit != null) { + var pixels = dy * wheelPixelsPerUnit; + var top = cm.doc.scrollTop, bot = top + display.wrapper.clientHeight; + if (pixels < 0) { top = Math.max(0, top + pixels - 50); } + else { bot = Math.min(cm.doc.height, bot + pixels + 50); } + updateDisplaySimple(cm, {top: top, bottom: bot}); + } + + if (wheelSamples < 20) { + if (display.wheelStartX == null) { + display.wheelStartX = scroll.scrollLeft; display.wheelStartY = scroll.scrollTop; + display.wheelDX = dx; display.wheelDY = dy; + setTimeout(function () { + if (display.wheelStartX == null) { return } + var movedX = scroll.scrollLeft - display.wheelStartX; + var movedY = scroll.scrollTop - display.wheelStartY; + var sample = (movedY && display.wheelDY && movedY / display.wheelDY) || + (movedX && display.wheelDX && movedX / display.wheelDX); + display.wheelStartX = display.wheelStartY = null; + if (!sample) { return } + wheelPixelsPerUnit = (wheelPixelsPerUnit * wheelSamples + sample) / (wheelSamples + 1); + ++wheelSamples; + }, 200); + } else { + display.wheelDX += dx; display.wheelDY += dy; + } + } + } + + // Selection objects are immutable. A new one is created every time + // the selection changes. A selection is one or more non-overlapping + // (and non-touching) ranges, sorted, and an integer that indicates + // which one is the primary selection (the one that's scrolled into + // view, that getCursor returns, etc). + var Selection = function(ranges, primIndex) { + this.ranges = ranges; + this.primIndex = primIndex; + }; + + Selection.prototype.primary = function () { return this.ranges[this.primIndex] }; + + Selection.prototype.equals = function (other) { + var this$1 = this; + + if (other == this) { return true } + if (other.primIndex != this.primIndex || other.ranges.length != this.ranges.length) { return false } + for (var i = 0; i < this.ranges.length; i++) { + var here = this$1.ranges[i], there = other.ranges[i]; + if (!equalCursorPos(here.anchor, there.anchor) || !equalCursorPos(here.head, there.head)) { return false } + } + return true + }; + + Selection.prototype.deepCopy = function () { + var this$1 = this; + + var out = []; + for (var i = 0; i < this.ranges.length; i++) + { out[i] = new Range(copyPos(this$1.ranges[i].anchor), copyPos(this$1.ranges[i].head)); } + return new Selection(out, this.primIndex) + }; + + Selection.prototype.somethingSelected = function () { + var this$1 = this; + + for (var i = 0; i < this.ranges.length; i++) + { if (!this$1.ranges[i].empty()) { return true } } + return false + }; + + Selection.prototype.contains = function (pos, end) { + var this$1 = this; + + if (!end) { end = pos; } + for (var i = 0; i < this.ranges.length; i++) { + var range = this$1.ranges[i]; + if (cmp(end, range.from()) >= 0 && cmp(pos, range.to()) <= 0) + { return i } + } + return -1 + }; + + var Range = function(anchor, head) { + this.anchor = anchor; this.head = head; + }; + + Range.prototype.from = function () { return minPos(this.anchor, this.head) }; + Range.prototype.to = function () { return maxPos(this.anchor, this.head) }; + Range.prototype.empty = function () { return this.head.line == this.anchor.line && this.head.ch == this.anchor.ch }; + + // Take an unsorted, potentially overlapping set of ranges, and + // build a selection out of it. 'Consumes' ranges array (modifying + // it). + function normalizeSelection(cm, ranges, primIndex) { + var mayTouch = cm && cm.options.selectionsMayTouch; + var prim = ranges[primIndex]; + ranges.sort(function (a, b) { return cmp(a.from(), b.from()); }); + primIndex = indexOf(ranges, prim); + for (var i = 1; i < ranges.length; i++) { + var cur = ranges[i], prev = ranges[i - 1]; + var diff = cmp(prev.to(), cur.from()); + if (mayTouch && !cur.empty() ? diff > 0 : diff >= 0) { + var from = minPos(prev.from(), cur.from()), to = maxPos(prev.to(), cur.to()); + var inv = prev.empty() ? cur.from() == cur.head : prev.from() == prev.head; + if (i <= primIndex) { --primIndex; } + ranges.splice(--i, 2, new Range(inv ? to : from, inv ? from : to)); + } + } + return new Selection(ranges, primIndex) + } + + function simpleSelection(anchor, head) { + return new Selection([new Range(anchor, head || anchor)], 0) + } + + // Compute the position of the end of a change (its 'to' property + // refers to the pre-change end). + function changeEnd(change) { + if (!change.text) { return change.to } + return Pos(change.from.line + change.text.length - 1, + lst(change.text).length + (change.text.length == 1 ? change.from.ch : 0)) + } + + // Adjust a position to refer to the post-change position of the + // same text, or the end of the change if the change covers it. + function adjustForChange(pos, change) { + if (cmp(pos, change.from) < 0) { return pos } + if (cmp(pos, change.to) <= 0) { return changeEnd(change) } + + var line = pos.line + change.text.length - (change.to.line - change.from.line) - 1, ch = pos.ch; + if (pos.line == change.to.line) { ch += changeEnd(change).ch - change.to.ch; } + return Pos(line, ch) + } + + function computeSelAfterChange(doc, change) { + var out = []; + for (var i = 0; i < doc.sel.ranges.length; i++) { + var range = doc.sel.ranges[i]; + out.push(new Range(adjustForChange(range.anchor, change), + adjustForChange(range.head, change))); + } + return normalizeSelection(doc.cm, out, doc.sel.primIndex) + } + + function offsetPos(pos, old, nw) { + if (pos.line == old.line) + { return Pos(nw.line, pos.ch - old.ch + nw.ch) } + else + { return Pos(nw.line + (pos.line - old.line), pos.ch) } + } + + // Used by replaceSelections to allow moving the selection to the + // start or around the replaced test. Hint may be "start" or "around". + function computeReplacedSel(doc, changes, hint) { + var out = []; + var oldPrev = Pos(doc.first, 0), newPrev = oldPrev; + for (var i = 0; i < changes.length; i++) { + var change = changes[i]; + var from = offsetPos(change.from, oldPrev, newPrev); + var to = offsetPos(changeEnd(change), oldPrev, newPrev); + oldPrev = change.to; + newPrev = to; + if (hint == "around") { + var range = doc.sel.ranges[i], inv = cmp(range.head, range.anchor) < 0; + out[i] = new Range(inv ? to : from, inv ? from : to); + } else { + out[i] = new Range(from, from); + } + } + return new Selection(out, doc.sel.primIndex) + } + + // Used to get the editor into a consistent state again when options change. + + function loadMode(cm) { + cm.doc.mode = getMode(cm.options, cm.doc.modeOption); + resetModeState(cm); + } + + function resetModeState(cm) { + cm.doc.iter(function (line) { + if (line.stateAfter) { line.stateAfter = null; } + if (line.styles) { line.styles = null; } + }); + cm.doc.modeFrontier = cm.doc.highlightFrontier = cm.doc.first; + startWorker(cm, 100); + cm.state.modeGen++; + if (cm.curOp) { regChange(cm); } + } + + // DOCUMENT DATA STRUCTURE + + // By default, updates that start and end at the beginning of a line + // are treated specially, in order to make the association of line + // widgets and marker elements with the text behave more intuitive. + function isWholeLineUpdate(doc, change) { + return change.from.ch == 0 && change.to.ch == 0 && lst(change.text) == "" && + (!doc.cm || doc.cm.options.wholeLineUpdateBefore) + } + + // Perform a change on the document data structure. + function updateDoc(doc, change, markedSpans, estimateHeight$$1) { + function spansFor(n) {return markedSpans ? markedSpans[n] : null} + function update(line, text, spans) { + updateLine(line, text, spans, estimateHeight$$1); + signalLater(line, "change", line, change); + } + function linesFor(start, end) { + var result = []; + for (var i = start; i < end; ++i) + { result.push(new Line(text[i], spansFor(i), estimateHeight$$1)); } + return result + } + + var from = change.from, to = change.to, text = change.text; + var firstLine = getLine(doc, from.line), lastLine = getLine(doc, to.line); + var lastText = lst(text), lastSpans = spansFor(text.length - 1), nlines = to.line - from.line; + + // Adjust the line structure + if (change.full) { + doc.insert(0, linesFor(0, text.length)); + doc.remove(text.length, doc.size - text.length); + } else if (isWholeLineUpdate(doc, change)) { + // This is a whole-line replace. Treated specially to make + // sure line objects move the way they are supposed to. + var added = linesFor(0, text.length - 1); + update(lastLine, lastLine.text, lastSpans); + if (nlines) { doc.remove(from.line, nlines); } + if (added.length) { doc.insert(from.line, added); } + } else if (firstLine == lastLine) { + if (text.length == 1) { + update(firstLine, firstLine.text.slice(0, from.ch) + lastText + firstLine.text.slice(to.ch), lastSpans); + } else { + var added$1 = linesFor(1, text.length - 1); + added$1.push(new Line(lastText + firstLine.text.slice(to.ch), lastSpans, estimateHeight$$1)); + update(firstLine, firstLine.text.slice(0, from.ch) + text[0], spansFor(0)); + doc.insert(from.line + 1, added$1); + } + } else if (text.length == 1) { + update(firstLine, firstLine.text.slice(0, from.ch) + text[0] + lastLine.text.slice(to.ch), spansFor(0)); + doc.remove(from.line + 1, nlines); + } else { + update(firstLine, firstLine.text.slice(0, from.ch) + text[0], spansFor(0)); + update(lastLine, lastText + lastLine.text.slice(to.ch), lastSpans); + var added$2 = linesFor(1, text.length - 1); + if (nlines > 1) { doc.remove(from.line + 1, nlines - 1); } + doc.insert(from.line + 1, added$2); + } + + signalLater(doc, "change", doc, change); + } + + // Call f for all linked documents. + function linkedDocs(doc, f, sharedHistOnly) { + function propagate(doc, skip, sharedHist) { + if (doc.linked) { for (var i = 0; i < doc.linked.length; ++i) { + var rel = doc.linked[i]; + if (rel.doc == skip) { continue } + var shared = sharedHist && rel.sharedHist; + if (sharedHistOnly && !shared) { continue } + f(rel.doc, shared); + propagate(rel.doc, doc, shared); + } } + } + propagate(doc, null, true); + } + + // Attach a document to an editor. + function attachDoc(cm, doc) { + if (doc.cm) { throw new Error("This document is already in use.") } + cm.doc = doc; + doc.cm = cm; + estimateLineHeights(cm); + loadMode(cm); + setDirectionClass(cm); + if (!cm.options.lineWrapping) { findMaxLine(cm); } + cm.options.mode = doc.modeOption; + regChange(cm); + } + + function setDirectionClass(cm) { + (cm.doc.direction == "rtl" ? addClass : rmClass)(cm.display.lineDiv, "CodeMirror-rtl"); + } + + function directionChanged(cm) { + runInOp(cm, function () { + setDirectionClass(cm); + regChange(cm); + }); + } + + function History(startGen) { + // Arrays of change events and selections. Doing something adds an + // event to done and clears undo. Undoing moves events from done + // to undone, redoing moves them in the other direction. + this.done = []; this.undone = []; + this.undoDepth = Infinity; + // Used to track when changes can be merged into a single undo + // event + this.lastModTime = this.lastSelTime = 0; + this.lastOp = this.lastSelOp = null; + this.lastOrigin = this.lastSelOrigin = null; + // Used by the isClean() method + this.generation = this.maxGeneration = startGen || 1; + } + + // Create a history change event from an updateDoc-style change + // object. + function historyChangeFromChange(doc, change) { + var histChange = {from: copyPos(change.from), to: changeEnd(change), text: getBetween(doc, change.from, change.to)}; + attachLocalSpans(doc, histChange, change.from.line, change.to.line + 1); + linkedDocs(doc, function (doc) { return attachLocalSpans(doc, histChange, change.from.line, change.to.line + 1); }, true); + return histChange + } + + // Pop all selection events off the end of a history array. Stop at + // a change event. + function clearSelectionEvents(array) { + while (array.length) { + var last = lst(array); + if (last.ranges) { array.pop(); } + else { break } + } + } + + // Find the top change event in the history. Pop off selection + // events that are in the way. + function lastChangeEvent(hist, force) { + if (force) { + clearSelectionEvents(hist.done); + return lst(hist.done) + } else if (hist.done.length && !lst(hist.done).ranges) { + return lst(hist.done) + } else if (hist.done.length > 1 && !hist.done[hist.done.length - 2].ranges) { + hist.done.pop(); + return lst(hist.done) + } + } + + // Register a change in the history. Merges changes that are within + // a single operation, or are close together with an origin that + // allows merging (starting with "+") into a single event. + function addChangeToHistory(doc, change, selAfter, opId) { + var hist = doc.history; + hist.undone.length = 0; + var time = +new Date, cur; + var last; + + if ((hist.lastOp == opId || + hist.lastOrigin == change.origin && change.origin && + ((change.origin.charAt(0) == "+" && hist.lastModTime > time - (doc.cm ? doc.cm.options.historyEventDelay : 500)) || + change.origin.charAt(0) == "*")) && + (cur = lastChangeEvent(hist, hist.lastOp == opId))) { + // Merge this change into the last event + last = lst(cur.changes); + if (cmp(change.from, change.to) == 0 && cmp(change.from, last.to) == 0) { + // Optimized case for simple insertion -- don't want to add + // new changesets for every character typed + last.to = changeEnd(change); + } else { + // Add new sub-event + cur.changes.push(historyChangeFromChange(doc, change)); + } + } else { + // Can not be merged, start a new event. + var before = lst(hist.done); + if (!before || !before.ranges) + { pushSelectionToHistory(doc.sel, hist.done); } + cur = {changes: [historyChangeFromChange(doc, change)], + generation: hist.generation}; + hist.done.push(cur); + while (hist.done.length > hist.undoDepth) { + hist.done.shift(); + if (!hist.done[0].ranges) { hist.done.shift(); } + } + } + hist.done.push(selAfter); + hist.generation = ++hist.maxGeneration; + hist.lastModTime = hist.lastSelTime = time; + hist.lastOp = hist.lastSelOp = opId; + hist.lastOrigin = hist.lastSelOrigin = change.origin; + + if (!last) { signal(doc, "historyAdded"); } + } + + function selectionEventCanBeMerged(doc, origin, prev, sel) { + var ch = origin.charAt(0); + return ch == "*" || + ch == "+" && + prev.ranges.length == sel.ranges.length && + prev.somethingSelected() == sel.somethingSelected() && + new Date - doc.history.lastSelTime <= (doc.cm ? doc.cm.options.historyEventDelay : 500) + } + + // Called whenever the selection changes, sets the new selection as + // the pending selection in the history, and pushes the old pending + // selection into the 'done' array when it was significantly + // different (in number of selected ranges, emptiness, or time). + function addSelectionToHistory(doc, sel, opId, options) { + var hist = doc.history, origin = options && options.origin; + + // A new event is started when the previous origin does not match + // the current, or the origins don't allow matching. Origins + // starting with * are always merged, those starting with + are + // merged when similar and close together in time. + if (opId == hist.lastSelOp || + (origin && hist.lastSelOrigin == origin && + (hist.lastModTime == hist.lastSelTime && hist.lastOrigin == origin || + selectionEventCanBeMerged(doc, origin, lst(hist.done), sel)))) + { hist.done[hist.done.length - 1] = sel; } + else + { pushSelectionToHistory(sel, hist.done); } + + hist.lastSelTime = +new Date; + hist.lastSelOrigin = origin; + hist.lastSelOp = opId; + if (options && options.clearRedo !== false) + { clearSelectionEvents(hist.undone); } + } + + function pushSelectionToHistory(sel, dest) { + var top = lst(dest); + if (!(top && top.ranges && top.equals(sel))) + { dest.push(sel); } + } + + // Used to store marked span information in the history. + function attachLocalSpans(doc, change, from, to) { + var existing = change["spans_" + doc.id], n = 0; + doc.iter(Math.max(doc.first, from), Math.min(doc.first + doc.size, to), function (line) { + if (line.markedSpans) + { (existing || (existing = change["spans_" + doc.id] = {}))[n] = line.markedSpans; } + ++n; + }); + } + + // When un/re-doing restores text containing marked spans, those + // that have been explicitly cleared should not be restored. + function removeClearedSpans(spans) { + if (!spans) { return null } + var out; + for (var i = 0; i < spans.length; ++i) { + if (spans[i].marker.explicitlyCleared) { if (!out) { out = spans.slice(0, i); } } + else if (out) { out.push(spans[i]); } + } + return !out ? spans : out.length ? out : null + } + + // Retrieve and filter the old marked spans stored in a change event. + function getOldSpans(doc, change) { + var found = change["spans_" + doc.id]; + if (!found) { return null } + var nw = []; + for (var i = 0; i < change.text.length; ++i) + { nw.push(removeClearedSpans(found[i])); } + return nw + } + + // Used for un/re-doing changes from the history. Combines the + // result of computing the existing spans with the set of spans that + // existed in the history (so that deleting around a span and then + // undoing brings back the span). + function mergeOldSpans(doc, change) { + var old = getOldSpans(doc, change); + var stretched = stretchSpansOverChange(doc, change); + if (!old) { return stretched } + if (!stretched) { return old } + + for (var i = 0; i < old.length; ++i) { + var oldCur = old[i], stretchCur = stretched[i]; + if (oldCur && stretchCur) { + spans: for (var j = 0; j < stretchCur.length; ++j) { + var span = stretchCur[j]; + for (var k = 0; k < oldCur.length; ++k) + { if (oldCur[k].marker == span.marker) { continue spans } } + oldCur.push(span); + } + } else if (stretchCur) { + old[i] = stretchCur; + } + } + return old + } + + // Used both to provide a JSON-safe object in .getHistory, and, when + // detaching a document, to split the history in two + function copyHistoryArray(events, newGroup, instantiateSel) { + var copy = []; + for (var i = 0; i < events.length; ++i) { + var event = events[i]; + if (event.ranges) { + copy.push(instantiateSel ? Selection.prototype.deepCopy.call(event) : event); + continue + } + var changes = event.changes, newChanges = []; + copy.push({changes: newChanges}); + for (var j = 0; j < changes.length; ++j) { + var change = changes[j], m = (void 0); + newChanges.push({from: change.from, to: change.to, text: change.text}); + if (newGroup) { for (var prop in change) { if (m = prop.match(/^spans_(\d+)$/)) { + if (indexOf(newGroup, Number(m[1])) > -1) { + lst(newChanges)[prop] = change[prop]; + delete change[prop]; + } + } } } + } + } + return copy + } + + // The 'scroll' parameter given to many of these indicated whether + // the new cursor position should be scrolled into view after + // modifying the selection. + + // If shift is held or the extend flag is set, extends a range to + // include a given position (and optionally a second position). + // Otherwise, simply returns the range between the given positions. + // Used for cursor motion and such. + function extendRange(range, head, other, extend) { + if (extend) { + var anchor = range.anchor; + if (other) { + var posBefore = cmp(head, anchor) < 0; + if (posBefore != (cmp(other, anchor) < 0)) { + anchor = head; + head = other; + } else if (posBefore != (cmp(head, other) < 0)) { + head = other; + } + } + return new Range(anchor, head) + } else { + return new Range(other || head, head) + } + } + + // Extend the primary selection range, discard the rest. + function extendSelection(doc, head, other, options, extend) { + if (extend == null) { extend = doc.cm && (doc.cm.display.shift || doc.extend); } + setSelection(doc, new Selection([extendRange(doc.sel.primary(), head, other, extend)], 0), options); + } + + // Extend all selections (pos is an array of selections with length + // equal the number of selections) + function extendSelections(doc, heads, options) { + var out = []; + var extend = doc.cm && (doc.cm.display.shift || doc.extend); + for (var i = 0; i < doc.sel.ranges.length; i++) + { out[i] = extendRange(doc.sel.ranges[i], heads[i], null, extend); } + var newSel = normalizeSelection(doc.cm, out, doc.sel.primIndex); + setSelection(doc, newSel, options); + } + + // Updates a single range in the selection. + function replaceOneSelection(doc, i, range, options) { + var ranges = doc.sel.ranges.slice(0); + ranges[i] = range; + setSelection(doc, normalizeSelection(doc.cm, ranges, doc.sel.primIndex), options); + } + + // Reset the selection to a single range. + function setSimpleSelection(doc, anchor, head, options) { + setSelection(doc, simpleSelection(anchor, head), options); + } + + // Give beforeSelectionChange handlers a change to influence a + // selection update. + function filterSelectionChange(doc, sel, options) { + var obj = { + ranges: sel.ranges, + update: function(ranges) { + var this$1 = this; + + this.ranges = []; + for (var i = 0; i < ranges.length; i++) + { this$1.ranges[i] = new Range(clipPos(doc, ranges[i].anchor), + clipPos(doc, ranges[i].head)); } + }, + origin: options && options.origin + }; + signal(doc, "beforeSelectionChange", doc, obj); + if (doc.cm) { signal(doc.cm, "beforeSelectionChange", doc.cm, obj); } + if (obj.ranges != sel.ranges) { return normalizeSelection(doc.cm, obj.ranges, obj.ranges.length - 1) } + else { return sel } + } + + function setSelectionReplaceHistory(doc, sel, options) { + var done = doc.history.done, last = lst(done); + if (last && last.ranges) { + done[done.length - 1] = sel; + setSelectionNoUndo(doc, sel, options); + } else { + setSelection(doc, sel, options); + } + } + + // Set a new selection. + function setSelection(doc, sel, options) { + setSelectionNoUndo(doc, sel, options); + addSelectionToHistory(doc, doc.sel, doc.cm ? doc.cm.curOp.id : NaN, options); + } + + function setSelectionNoUndo(doc, sel, options) { + if (hasHandler(doc, "beforeSelectionChange") || doc.cm && hasHandler(doc.cm, "beforeSelectionChange")) + { sel = filterSelectionChange(doc, sel, options); } + + var bias = options && options.bias || + (cmp(sel.primary().head, doc.sel.primary().head) < 0 ? -1 : 1); + setSelectionInner(doc, skipAtomicInSelection(doc, sel, bias, true)); + + if (!(options && options.scroll === false) && doc.cm) + { ensureCursorVisible(doc.cm); } + } + + function setSelectionInner(doc, sel) { + if (sel.equals(doc.sel)) { return } + + doc.sel = sel; + + if (doc.cm) { + doc.cm.curOp.updateInput = 1; + doc.cm.curOp.selectionChanged = true; + signalCursorActivity(doc.cm); + } + signalLater(doc, "cursorActivity", doc); + } + + // Verify that the selection does not partially select any atomic + // marked ranges. + function reCheckSelection(doc) { + setSelectionInner(doc, skipAtomicInSelection(doc, doc.sel, null, false)); + } + + // Return a selection that does not partially select any atomic + // ranges. + function skipAtomicInSelection(doc, sel, bias, mayClear) { + var out; + for (var i = 0; i < sel.ranges.length; i++) { + var range = sel.ranges[i]; + var old = sel.ranges.length == doc.sel.ranges.length && doc.sel.ranges[i]; + var newAnchor = skipAtomic(doc, range.anchor, old && old.anchor, bias, mayClear); + var newHead = skipAtomic(doc, range.head, old && old.head, bias, mayClear); + if (out || newAnchor != range.anchor || newHead != range.head) { + if (!out) { out = sel.ranges.slice(0, i); } + out[i] = new Range(newAnchor, newHead); + } + } + return out ? normalizeSelection(doc.cm, out, sel.primIndex) : sel + } + + function skipAtomicInner(doc, pos, oldPos, dir, mayClear) { + var line = getLine(doc, pos.line); + if (line.markedSpans) { for (var i = 0; i < line.markedSpans.length; ++i) { + var sp = line.markedSpans[i], m = sp.marker; + + // Determine if we should prevent the cursor being placed to the left/right of an atomic marker + // Historically this was determined using the inclusiveLeft/Right option, but the new way to control it + // is with selectLeft/Right + var preventCursorLeft = ("selectLeft" in m) ? !m.selectLeft : m.inclusiveLeft; + var preventCursorRight = ("selectRight" in m) ? !m.selectRight : m.inclusiveRight; + + if ((sp.from == null || (preventCursorLeft ? sp.from <= pos.ch : sp.from < pos.ch)) && + (sp.to == null || (preventCursorRight ? sp.to >= pos.ch : sp.to > pos.ch))) { + if (mayClear) { + signal(m, "beforeCursorEnter"); + if (m.explicitlyCleared) { + if (!line.markedSpans) { break } + else {--i; continue} + } + } + if (!m.atomic) { continue } + + if (oldPos) { + var near = m.find(dir < 0 ? 1 : -1), diff = (void 0); + if (dir < 0 ? preventCursorRight : preventCursorLeft) + { near = movePos(doc, near, -dir, near && near.line == pos.line ? line : null); } + if (near && near.line == pos.line && (diff = cmp(near, oldPos)) && (dir < 0 ? diff < 0 : diff > 0)) + { return skipAtomicInner(doc, near, pos, dir, mayClear) } + } + + var far = m.find(dir < 0 ? -1 : 1); + if (dir < 0 ? preventCursorLeft : preventCursorRight) + { far = movePos(doc, far, dir, far.line == pos.line ? line : null); } + return far ? skipAtomicInner(doc, far, pos, dir, mayClear) : null + } + } } + return pos + } + + // Ensure a given position is not inside an atomic range. + function skipAtomic(doc, pos, oldPos, bias, mayClear) { + var dir = bias || 1; + var found = skipAtomicInner(doc, pos, oldPos, dir, mayClear) || + (!mayClear && skipAtomicInner(doc, pos, oldPos, dir, true)) || + skipAtomicInner(doc, pos, oldPos, -dir, mayClear) || + (!mayClear && skipAtomicInner(doc, pos, oldPos, -dir, true)); + if (!found) { + doc.cantEdit = true; + return Pos(doc.first, 0) + } + return found + } + + function movePos(doc, pos, dir, line) { + if (dir < 0 && pos.ch == 0) { + if (pos.line > doc.first) { return clipPos(doc, Pos(pos.line - 1)) } + else { return null } + } else if (dir > 0 && pos.ch == (line || getLine(doc, pos.line)).text.length) { + if (pos.line < doc.first + doc.size - 1) { return Pos(pos.line + 1, 0) } + else { return null } + } else { + return new Pos(pos.line, pos.ch + dir) + } + } + + function selectAll(cm) { + cm.setSelection(Pos(cm.firstLine(), 0), Pos(cm.lastLine()), sel_dontScroll); + } + + // UPDATING + + // Allow "beforeChange" event handlers to influence a change + function filterChange(doc, change, update) { + var obj = { + canceled: false, + from: change.from, + to: change.to, + text: change.text, + origin: change.origin, + cancel: function () { return obj.canceled = true; } + }; + if (update) { obj.update = function (from, to, text, origin) { + if (from) { obj.from = clipPos(doc, from); } + if (to) { obj.to = clipPos(doc, to); } + if (text) { obj.text = text; } + if (origin !== undefined) { obj.origin = origin; } + }; } + signal(doc, "beforeChange", doc, obj); + if (doc.cm) { signal(doc.cm, "beforeChange", doc.cm, obj); } + + if (obj.canceled) { + if (doc.cm) { doc.cm.curOp.updateInput = 2; } + return null + } + return {from: obj.from, to: obj.to, text: obj.text, origin: obj.origin} + } + + // Apply a change to a document, and add it to the document's + // history, and propagating it to all linked documents. + function makeChange(doc, change, ignoreReadOnly) { + if (doc.cm) { + if (!doc.cm.curOp) { return operation(doc.cm, makeChange)(doc, change, ignoreReadOnly) } + if (doc.cm.state.suppressEdits) { return } + } + + if (hasHandler(doc, "beforeChange") || doc.cm && hasHandler(doc.cm, "beforeChange")) { + change = filterChange(doc, change, true); + if (!change) { return } + } + + // Possibly split or suppress the update based on the presence + // of read-only spans in its range. + var split = sawReadOnlySpans && !ignoreReadOnly && removeReadOnlyRanges(doc, change.from, change.to); + if (split) { + for (var i = split.length - 1; i >= 0; --i) + { makeChangeInner(doc, {from: split[i].from, to: split[i].to, text: i ? [""] : change.text, origin: change.origin}); } + } else { + makeChangeInner(doc, change); + } + } + + function makeChangeInner(doc, change) { + if (change.text.length == 1 && change.text[0] == "" && cmp(change.from, change.to) == 0) { return } + var selAfter = computeSelAfterChange(doc, change); + addChangeToHistory(doc, change, selAfter, doc.cm ? doc.cm.curOp.id : NaN); + + makeChangeSingleDoc(doc, change, selAfter, stretchSpansOverChange(doc, change)); + var rebased = []; + + linkedDocs(doc, function (doc, sharedHist) { + if (!sharedHist && indexOf(rebased, doc.history) == -1) { + rebaseHist(doc.history, change); + rebased.push(doc.history); + } + makeChangeSingleDoc(doc, change, null, stretchSpansOverChange(doc, change)); + }); + } + + // Revert a change stored in a document's history. + function makeChangeFromHistory(doc, type, allowSelectionOnly) { + var suppress = doc.cm && doc.cm.state.suppressEdits; + if (suppress && !allowSelectionOnly) { return } + + var hist = doc.history, event, selAfter = doc.sel; + var source = type == "undo" ? hist.done : hist.undone, dest = type == "undo" ? hist.undone : hist.done; + + // Verify that there is a useable event (so that ctrl-z won't + // needlessly clear selection events) + var i = 0; + for (; i < source.length; i++) { + event = source[i]; + if (allowSelectionOnly ? event.ranges && !event.equals(doc.sel) : !event.ranges) + { break } + } + if (i == source.length) { return } + hist.lastOrigin = hist.lastSelOrigin = null; + + for (;;) { + event = source.pop(); + if (event.ranges) { + pushSelectionToHistory(event, dest); + if (allowSelectionOnly && !event.equals(doc.sel)) { + setSelection(doc, event, {clearRedo: false}); + return + } + selAfter = event; + } else if (suppress) { + source.push(event); + return + } else { break } + } + + // Build up a reverse change object to add to the opposite history + // stack (redo when undoing, and vice versa). + var antiChanges = []; + pushSelectionToHistory(selAfter, dest); + dest.push({changes: antiChanges, generation: hist.generation}); + hist.generation = event.generation || ++hist.maxGeneration; + + var filter = hasHandler(doc, "beforeChange") || doc.cm && hasHandler(doc.cm, "beforeChange"); + + var loop = function ( i ) { + var change = event.changes[i]; + change.origin = type; + if (filter && !filterChange(doc, change, false)) { + source.length = 0; + return {} + } + + antiChanges.push(historyChangeFromChange(doc, change)); + + var after = i ? computeSelAfterChange(doc, change) : lst(source); + makeChangeSingleDoc(doc, change, after, mergeOldSpans(doc, change)); + if (!i && doc.cm) { doc.cm.scrollIntoView({from: change.from, to: changeEnd(change)}); } + var rebased = []; + + // Propagate to the linked documents + linkedDocs(doc, function (doc, sharedHist) { + if (!sharedHist && indexOf(rebased, doc.history) == -1) { + rebaseHist(doc.history, change); + rebased.push(doc.history); + } + makeChangeSingleDoc(doc, change, null, mergeOldSpans(doc, change)); + }); + }; + + for (var i$1 = event.changes.length - 1; i$1 >= 0; --i$1) { + var returned = loop( i$1 ); + + if ( returned ) return returned.v; + } + } + + // Sub-views need their line numbers shifted when text is added + // above or below them in the parent document. + function shiftDoc(doc, distance) { + if (distance == 0) { return } + doc.first += distance; + doc.sel = new Selection(map(doc.sel.ranges, function (range) { return new Range( + Pos(range.anchor.line + distance, range.anchor.ch), + Pos(range.head.line + distance, range.head.ch) + ); }), doc.sel.primIndex); + if (doc.cm) { + regChange(doc.cm, doc.first, doc.first - distance, distance); + for (var d = doc.cm.display, l = d.viewFrom; l < d.viewTo; l++) + { regLineChange(doc.cm, l, "gutter"); } + } + } + + // More lower-level change function, handling only a single document + // (not linked ones). + function makeChangeSingleDoc(doc, change, selAfter, spans) { + if (doc.cm && !doc.cm.curOp) + { return operation(doc.cm, makeChangeSingleDoc)(doc, change, selAfter, spans) } + + if (change.to.line < doc.first) { + shiftDoc(doc, change.text.length - 1 - (change.to.line - change.from.line)); + return + } + if (change.from.line > doc.lastLine()) { return } + + // Clip the change to the size of this doc + if (change.from.line < doc.first) { + var shift = change.text.length - 1 - (doc.first - change.from.line); + shiftDoc(doc, shift); + change = {from: Pos(doc.first, 0), to: Pos(change.to.line + shift, change.to.ch), + text: [lst(change.text)], origin: change.origin}; + } + var last = doc.lastLine(); + if (change.to.line > last) { + change = {from: change.from, to: Pos(last, getLine(doc, last).text.length), + text: [change.text[0]], origin: change.origin}; + } + + change.removed = getBetween(doc, change.from, change.to); + + if (!selAfter) { selAfter = computeSelAfterChange(doc, change); } + if (doc.cm) { makeChangeSingleDocInEditor(doc.cm, change, spans); } + else { updateDoc(doc, change, spans); } + setSelectionNoUndo(doc, selAfter, sel_dontScroll); + + if (doc.cantEdit && skipAtomic(doc, Pos(doc.firstLine(), 0))) + { doc.cantEdit = false; } + } + + // Handle the interaction of a change to a document with the editor + // that this document is part of. + function makeChangeSingleDocInEditor(cm, change, spans) { + var doc = cm.doc, display = cm.display, from = change.from, to = change.to; + + var recomputeMaxLength = false, checkWidthStart = from.line; + if (!cm.options.lineWrapping) { + checkWidthStart = lineNo(visualLine(getLine(doc, from.line))); + doc.iter(checkWidthStart, to.line + 1, function (line) { + if (line == display.maxLine) { + recomputeMaxLength = true; + return true + } + }); + } + + if (doc.sel.contains(change.from, change.to) > -1) + { signalCursorActivity(cm); } + + updateDoc(doc, change, spans, estimateHeight(cm)); + + if (!cm.options.lineWrapping) { + doc.iter(checkWidthStart, from.line + change.text.length, function (line) { + var len = lineLength(line); + if (len > display.maxLineLength) { + display.maxLine = line; + display.maxLineLength = len; + display.maxLineChanged = true; + recomputeMaxLength = false; + } + }); + if (recomputeMaxLength) { cm.curOp.updateMaxLine = true; } + } + + retreatFrontier(doc, from.line); + startWorker(cm, 400); + + var lendiff = change.text.length - (to.line - from.line) - 1; + // Remember that these lines changed, for updating the display + if (change.full) + { regChange(cm); } + else if (from.line == to.line && change.text.length == 1 && !isWholeLineUpdate(cm.doc, change)) + { regLineChange(cm, from.line, "text"); } + else + { regChange(cm, from.line, to.line + 1, lendiff); } + + var changesHandler = hasHandler(cm, "changes"), changeHandler = hasHandler(cm, "change"); + if (changeHandler || changesHandler) { + var obj = { + from: from, to: to, + text: change.text, + removed: change.removed, + origin: change.origin + }; + if (changeHandler) { signalLater(cm, "change", cm, obj); } + if (changesHandler) { (cm.curOp.changeObjs || (cm.curOp.changeObjs = [])).push(obj); } + } + cm.display.selForContextMenu = null; + } + + function replaceRange(doc, code, from, to, origin) { + var assign; + + if (!to) { to = from; } + if (cmp(to, from) < 0) { (assign = [to, from], from = assign[0], to = assign[1]); } + if (typeof code == "string") { code = doc.splitLines(code); } + makeChange(doc, {from: from, to: to, text: code, origin: origin}); + } + + // Rebasing/resetting history to deal with externally-sourced changes + + function rebaseHistSelSingle(pos, from, to, diff) { + if (to < pos.line) { + pos.line += diff; + } else if (from < pos.line) { + pos.line = from; + pos.ch = 0; + } + } + + // Tries to rebase an array of history events given a change in the + // document. If the change touches the same lines as the event, the + // event, and everything 'behind' it, is discarded. If the change is + // before the event, the event's positions are updated. Uses a + // copy-on-write scheme for the positions, to avoid having to + // reallocate them all on every rebase, but also avoid problems with + // shared position objects being unsafely updated. + function rebaseHistArray(array, from, to, diff) { + for (var i = 0; i < array.length; ++i) { + var sub = array[i], ok = true; + if (sub.ranges) { + if (!sub.copied) { sub = array[i] = sub.deepCopy(); sub.copied = true; } + for (var j = 0; j < sub.ranges.length; j++) { + rebaseHistSelSingle(sub.ranges[j].anchor, from, to, diff); + rebaseHistSelSingle(sub.ranges[j].head, from, to, diff); + } + continue + } + for (var j$1 = 0; j$1 < sub.changes.length; ++j$1) { + var cur = sub.changes[j$1]; + if (to < cur.from.line) { + cur.from = Pos(cur.from.line + diff, cur.from.ch); + cur.to = Pos(cur.to.line + diff, cur.to.ch); + } else if (from <= cur.to.line) { + ok = false; + break + } + } + if (!ok) { + array.splice(0, i + 1); + i = 0; + } + } + } + + function rebaseHist(hist, change) { + var from = change.from.line, to = change.to.line, diff = change.text.length - (to - from) - 1; + rebaseHistArray(hist.done, from, to, diff); + rebaseHistArray(hist.undone, from, to, diff); + } + + // Utility for applying a change to a line by handle or number, + // returning the number and optionally registering the line as + // changed. + function changeLine(doc, handle, changeType, op) { + var no = handle, line = handle; + if (typeof handle == "number") { line = getLine(doc, clipLine(doc, handle)); } + else { no = lineNo(handle); } + if (no == null) { return null } + if (op(line, no) && doc.cm) { regLineChange(doc.cm, no, changeType); } + return line + } + + // The document is represented as a BTree consisting of leaves, with + // chunk of lines in them, and branches, with up to ten leaves or + // other branch nodes below them. The top node is always a branch + // node, and is the document object itself (meaning it has + // additional methods and properties). + // + // All nodes have parent links. The tree is used both to go from + // line numbers to line objects, and to go from objects to numbers. + // It also indexes by height, and is used to convert between height + // and line object, and to find the total height of the document. + // + // See also http://marijnhaverbeke.nl/blog/codemirror-line-tree.html + + function LeafChunk(lines) { + var this$1 = this; + + this.lines = lines; + this.parent = null; + var height = 0; + for (var i = 0; i < lines.length; ++i) { + lines[i].parent = this$1; + height += lines[i].height; + } + this.height = height; + } + + LeafChunk.prototype = { + chunkSize: function() { return this.lines.length }, + + // Remove the n lines at offset 'at'. + removeInner: function(at, n) { + var this$1 = this; + + for (var i = at, e = at + n; i < e; ++i) { + var line = this$1.lines[i]; + this$1.height -= line.height; + cleanUpLine(line); + signalLater(line, "delete"); + } + this.lines.splice(at, n); + }, + + // Helper used to collapse a small branch into a single leaf. + collapse: function(lines) { + lines.push.apply(lines, this.lines); + }, + + // Insert the given array of lines at offset 'at', count them as + // having the given height. + insertInner: function(at, lines, height) { + var this$1 = this; + + this.height += height; + this.lines = this.lines.slice(0, at).concat(lines).concat(this.lines.slice(at)); + for (var i = 0; i < lines.length; ++i) { lines[i].parent = this$1; } + }, + + // Used to iterate over a part of the tree. + iterN: function(at, n, op) { + var this$1 = this; + + for (var e = at + n; at < e; ++at) + { if (op(this$1.lines[at])) { return true } } + } + }; + + function BranchChunk(children) { + var this$1 = this; + + this.children = children; + var size = 0, height = 0; + for (var i = 0; i < children.length; ++i) { + var ch = children[i]; + size += ch.chunkSize(); height += ch.height; + ch.parent = this$1; + } + this.size = size; + this.height = height; + this.parent = null; + } + + BranchChunk.prototype = { + chunkSize: function() { return this.size }, + + removeInner: function(at, n) { + var this$1 = this; + + this.size -= n; + for (var i = 0; i < this.children.length; ++i) { + var child = this$1.children[i], sz = child.chunkSize(); + if (at < sz) { + var rm = Math.min(n, sz - at), oldHeight = child.height; + child.removeInner(at, rm); + this$1.height -= oldHeight - child.height; + if (sz == rm) { this$1.children.splice(i--, 1); child.parent = null; } + if ((n -= rm) == 0) { break } + at = 0; + } else { at -= sz; } + } + // If the result is smaller than 25 lines, ensure that it is a + // single leaf node. + if (this.size - n < 25 && + (this.children.length > 1 || !(this.children[0] instanceof LeafChunk))) { + var lines = []; + this.collapse(lines); + this.children = [new LeafChunk(lines)]; + this.children[0].parent = this; + } + }, + + collapse: function(lines) { + var this$1 = this; + + for (var i = 0; i < this.children.length; ++i) { this$1.children[i].collapse(lines); } + }, + + insertInner: function(at, lines, height) { + var this$1 = this; + + this.size += lines.length; + this.height += height; + for (var i = 0; i < this.children.length; ++i) { + var child = this$1.children[i], sz = child.chunkSize(); + if (at <= sz) { + child.insertInner(at, lines, height); + if (child.lines && child.lines.length > 50) { + // To avoid memory thrashing when child.lines is huge (e.g. first view of a large file), it's never spliced. + // Instead, small slices are taken. They're taken in order because sequential memory accesses are fastest. + var remaining = child.lines.length % 25 + 25; + for (var pos = remaining; pos < child.lines.length;) { + var leaf = new LeafChunk(child.lines.slice(pos, pos += 25)); + child.height -= leaf.height; + this$1.children.splice(++i, 0, leaf); + leaf.parent = this$1; + } + child.lines = child.lines.slice(0, remaining); + this$1.maybeSpill(); + } + break + } + at -= sz; + } + }, + + // When a node has grown, check whether it should be split. + maybeSpill: function() { + if (this.children.length <= 10) { return } + var me = this; + do { + var spilled = me.children.splice(me.children.length - 5, 5); + var sibling = new BranchChunk(spilled); + if (!me.parent) { // Become the parent node + var copy = new BranchChunk(me.children); + copy.parent = me; + me.children = [copy, sibling]; + me = copy; + } else { + me.size -= sibling.size; + me.height -= sibling.height; + var myIndex = indexOf(me.parent.children, me); + me.parent.children.splice(myIndex + 1, 0, sibling); + } + sibling.parent = me.parent; + } while (me.children.length > 10) + me.parent.maybeSpill(); + }, + + iterN: function(at, n, op) { + var this$1 = this; + + for (var i = 0; i < this.children.length; ++i) { + var child = this$1.children[i], sz = child.chunkSize(); + if (at < sz) { + var used = Math.min(n, sz - at); + if (child.iterN(at, used, op)) { return true } + if ((n -= used) == 0) { break } + at = 0; + } else { at -= sz; } + } + } + }; + + // Line widgets are block elements displayed above or below a line. + + var LineWidget = function(doc, node, options) { + var this$1 = this; + + if (options) { for (var opt in options) { if (options.hasOwnProperty(opt)) + { this$1[opt] = options[opt]; } } } + this.doc = doc; + this.node = node; + }; + + LineWidget.prototype.clear = function () { + var this$1 = this; + + var cm = this.doc.cm, ws = this.line.widgets, line = this.line, no = lineNo(line); + if (no == null || !ws) { return } + for (var i = 0; i < ws.length; ++i) { if (ws[i] == this$1) { ws.splice(i--, 1); } } + if (!ws.length) { line.widgets = null; } + var height = widgetHeight(this); + updateLineHeight(line, Math.max(0, line.height - height)); + if (cm) { + runInOp(cm, function () { + adjustScrollWhenAboveVisible(cm, line, -height); + regLineChange(cm, no, "widget"); + }); + signalLater(cm, "lineWidgetCleared", cm, this, no); + } + }; + + LineWidget.prototype.changed = function () { + var this$1 = this; + + var oldH = this.height, cm = this.doc.cm, line = this.line; + this.height = null; + var diff = widgetHeight(this) - oldH; + if (!diff) { return } + if (!lineIsHidden(this.doc, line)) { updateLineHeight(line, line.height + diff); } + if (cm) { + runInOp(cm, function () { + cm.curOp.forceUpdate = true; + adjustScrollWhenAboveVisible(cm, line, diff); + signalLater(cm, "lineWidgetChanged", cm, this$1, lineNo(line)); + }); + } + }; + eventMixin(LineWidget); + + function adjustScrollWhenAboveVisible(cm, line, diff) { + if (heightAtLine(line) < ((cm.curOp && cm.curOp.scrollTop) || cm.doc.scrollTop)) + { addToScrollTop(cm, diff); } + } + + function addLineWidget(doc, handle, node, options) { + var widget = new LineWidget(doc, node, options); + var cm = doc.cm; + if (cm && widget.noHScroll) { cm.display.alignWidgets = true; } + changeLine(doc, handle, "widget", function (line) { + var widgets = line.widgets || (line.widgets = []); + if (widget.insertAt == null) { widgets.push(widget); } + else { widgets.splice(Math.min(widgets.length - 1, Math.max(0, widget.insertAt)), 0, widget); } + widget.line = line; + if (cm && !lineIsHidden(doc, line)) { + var aboveVisible = heightAtLine(line) < doc.scrollTop; + updateLineHeight(line, line.height + widgetHeight(widget)); + if (aboveVisible) { addToScrollTop(cm, widget.height); } + cm.curOp.forceUpdate = true; + } + return true + }); + if (cm) { signalLater(cm, "lineWidgetAdded", cm, widget, typeof handle == "number" ? handle : lineNo(handle)); } + return widget + } + + // TEXTMARKERS + + // Created with markText and setBookmark methods. A TextMarker is a + // handle that can be used to clear or find a marked position in the + // document. Line objects hold arrays (markedSpans) containing + // {from, to, marker} object pointing to such marker objects, and + // indicating that such a marker is present on that line. Multiple + // lines may point to the same marker when it spans across lines. + // The spans will have null for their from/to properties when the + // marker continues beyond the start/end of the line. Markers have + // links back to the lines they currently touch. + + // Collapsed markers have unique ids, in order to be able to order + // them, which is needed for uniquely determining an outer marker + // when they overlap (they may nest, but not partially overlap). + var nextMarkerId = 0; + + var TextMarker = function(doc, type) { + this.lines = []; + this.type = type; + this.doc = doc; + this.id = ++nextMarkerId; + }; + + // Clear the marker. + TextMarker.prototype.clear = function () { + var this$1 = this; + + if (this.explicitlyCleared) { return } + var cm = this.doc.cm, withOp = cm && !cm.curOp; + if (withOp) { startOperation(cm); } + if (hasHandler(this, "clear")) { + var found = this.find(); + if (found) { signalLater(this, "clear", found.from, found.to); } + } + var min = null, max = null; + for (var i = 0; i < this.lines.length; ++i) { + var line = this$1.lines[i]; + var span = getMarkedSpanFor(line.markedSpans, this$1); + if (cm && !this$1.collapsed) { regLineChange(cm, lineNo(line), "text"); } + else if (cm) { + if (span.to != null) { max = lineNo(line); } + if (span.from != null) { min = lineNo(line); } + } + line.markedSpans = removeMarkedSpan(line.markedSpans, span); + if (span.from == null && this$1.collapsed && !lineIsHidden(this$1.doc, line) && cm) + { updateLineHeight(line, textHeight(cm.display)); } + } + if (cm && this.collapsed && !cm.options.lineWrapping) { for (var i$1 = 0; i$1 < this.lines.length; ++i$1) { + var visual = visualLine(this$1.lines[i$1]), len = lineLength(visual); + if (len > cm.display.maxLineLength) { + cm.display.maxLine = visual; + cm.display.maxLineLength = len; + cm.display.maxLineChanged = true; + } + } } + + if (min != null && cm && this.collapsed) { regChange(cm, min, max + 1); } + this.lines.length = 0; + this.explicitlyCleared = true; + if (this.atomic && this.doc.cantEdit) { + this.doc.cantEdit = false; + if (cm) { reCheckSelection(cm.doc); } + } + if (cm) { signalLater(cm, "markerCleared", cm, this, min, max); } + if (withOp) { endOperation(cm); } + if (this.parent) { this.parent.clear(); } + }; + + // Find the position of the marker in the document. Returns a {from, + // to} object by default. Side can be passed to get a specific side + // -- 0 (both), -1 (left), or 1 (right). When lineObj is true, the + // Pos objects returned contain a line object, rather than a line + // number (used to prevent looking up the same line twice). + TextMarker.prototype.find = function (side, lineObj) { + var this$1 = this; + + if (side == null && this.type == "bookmark") { side = 1; } + var from, to; + for (var i = 0; i < this.lines.length; ++i) { + var line = this$1.lines[i]; + var span = getMarkedSpanFor(line.markedSpans, this$1); + if (span.from != null) { + from = Pos(lineObj ? line : lineNo(line), span.from); + if (side == -1) { return from } + } + if (span.to != null) { + to = Pos(lineObj ? line : lineNo(line), span.to); + if (side == 1) { return to } + } + } + return from && {from: from, to: to} + }; + + // Signals that the marker's widget changed, and surrounding layout + // should be recomputed. + TextMarker.prototype.changed = function () { + var this$1 = this; + + var pos = this.find(-1, true), widget = this, cm = this.doc.cm; + if (!pos || !cm) { return } + runInOp(cm, function () { + var line = pos.line, lineN = lineNo(pos.line); + var view = findViewForLine(cm, lineN); + if (view) { + clearLineMeasurementCacheFor(view); + cm.curOp.selectionChanged = cm.curOp.forceUpdate = true; + } + cm.curOp.updateMaxLine = true; + if (!lineIsHidden(widget.doc, line) && widget.height != null) { + var oldHeight = widget.height; + widget.height = null; + var dHeight = widgetHeight(widget) - oldHeight; + if (dHeight) + { updateLineHeight(line, line.height + dHeight); } + } + signalLater(cm, "markerChanged", cm, this$1); + }); + }; + + TextMarker.prototype.attachLine = function (line) { + if (!this.lines.length && this.doc.cm) { + var op = this.doc.cm.curOp; + if (!op.maybeHiddenMarkers || indexOf(op.maybeHiddenMarkers, this) == -1) + { (op.maybeUnhiddenMarkers || (op.maybeUnhiddenMarkers = [])).push(this); } + } + this.lines.push(line); + }; + + TextMarker.prototype.detachLine = function (line) { + this.lines.splice(indexOf(this.lines, line), 1); + if (!this.lines.length && this.doc.cm) { + var op = this.doc.cm.curOp + ;(op.maybeHiddenMarkers || (op.maybeHiddenMarkers = [])).push(this); + } + }; + eventMixin(TextMarker); + + // Create a marker, wire it up to the right lines, and + function markText(doc, from, to, options, type) { + // Shared markers (across linked documents) are handled separately + // (markTextShared will call out to this again, once per + // document). + if (options && options.shared) { return markTextShared(doc, from, to, options, type) } + // Ensure we are in an operation. + if (doc.cm && !doc.cm.curOp) { return operation(doc.cm, markText)(doc, from, to, options, type) } + + var marker = new TextMarker(doc, type), diff = cmp(from, to); + if (options) { copyObj(options, marker, false); } + // Don't connect empty markers unless clearWhenEmpty is false + if (diff > 0 || diff == 0 && marker.clearWhenEmpty !== false) + { return marker } + if (marker.replacedWith) { + // Showing up as a widget implies collapsed (widget replaces text) + marker.collapsed = true; + marker.widgetNode = eltP("span", [marker.replacedWith], "CodeMirror-widget"); + if (!options.handleMouseEvents) { marker.widgetNode.setAttribute("cm-ignore-events", "true"); } + if (options.insertLeft) { marker.widgetNode.insertLeft = true; } + } + if (marker.collapsed) { + if (conflictingCollapsedRange(doc, from.line, from, to, marker) || + from.line != to.line && conflictingCollapsedRange(doc, to.line, from, to, marker)) + { throw new Error("Inserting collapsed marker partially overlapping an existing one") } + seeCollapsedSpans(); + } + + if (marker.addToHistory) + { addChangeToHistory(doc, {from: from, to: to, origin: "markText"}, doc.sel, NaN); } + + var curLine = from.line, cm = doc.cm, updateMaxLine; + doc.iter(curLine, to.line + 1, function (line) { + if (cm && marker.collapsed && !cm.options.lineWrapping && visualLine(line) == cm.display.maxLine) + { updateMaxLine = true; } + if (marker.collapsed && curLine != from.line) { updateLineHeight(line, 0); } + addMarkedSpan(line, new MarkedSpan(marker, + curLine == from.line ? from.ch : null, + curLine == to.line ? to.ch : null)); + ++curLine; + }); + // lineIsHidden depends on the presence of the spans, so needs a second pass + if (marker.collapsed) { doc.iter(from.line, to.line + 1, function (line) { + if (lineIsHidden(doc, line)) { updateLineHeight(line, 0); } + }); } + + if (marker.clearOnEnter) { on(marker, "beforeCursorEnter", function () { return marker.clear(); }); } + + if (marker.readOnly) { + seeReadOnlySpans(); + if (doc.history.done.length || doc.history.undone.length) + { doc.clearHistory(); } + } + if (marker.collapsed) { + marker.id = ++nextMarkerId; + marker.atomic = true; + } + if (cm) { + // Sync editor state + if (updateMaxLine) { cm.curOp.updateMaxLine = true; } + if (marker.collapsed) + { regChange(cm, from.line, to.line + 1); } + else if (marker.className || marker.startStyle || marker.endStyle || marker.css || + marker.attributes || marker.title) + { for (var i = from.line; i <= to.line; i++) { regLineChange(cm, i, "text"); } } + if (marker.atomic) { reCheckSelection(cm.doc); } + signalLater(cm, "markerAdded", cm, marker); + } + return marker + } + + // SHARED TEXTMARKERS + + // A shared marker spans multiple linked documents. It is + // implemented as a meta-marker-object controlling multiple normal + // markers. + var SharedTextMarker = function(markers, primary) { + var this$1 = this; + + this.markers = markers; + this.primary = primary; + for (var i = 0; i < markers.length; ++i) + { markers[i].parent = this$1; } + }; + + SharedTextMarker.prototype.clear = function () { + var this$1 = this; + + if (this.explicitlyCleared) { return } + this.explicitlyCleared = true; + for (var i = 0; i < this.markers.length; ++i) + { this$1.markers[i].clear(); } + signalLater(this, "clear"); + }; + + SharedTextMarker.prototype.find = function (side, lineObj) { + return this.primary.find(side, lineObj) + }; + eventMixin(SharedTextMarker); + + function markTextShared(doc, from, to, options, type) { + options = copyObj(options); + options.shared = false; + var markers = [markText(doc, from, to, options, type)], primary = markers[0]; + var widget = options.widgetNode; + linkedDocs(doc, function (doc) { + if (widget) { options.widgetNode = widget.cloneNode(true); } + markers.push(markText(doc, clipPos(doc, from), clipPos(doc, to), options, type)); + for (var i = 0; i < doc.linked.length; ++i) + { if (doc.linked[i].isParent) { return } } + primary = lst(markers); + }); + return new SharedTextMarker(markers, primary) + } + + function findSharedMarkers(doc) { + return doc.findMarks(Pos(doc.first, 0), doc.clipPos(Pos(doc.lastLine())), function (m) { return m.parent; }) + } + + function copySharedMarkers(doc, markers) { + for (var i = 0; i < markers.length; i++) { + var marker = markers[i], pos = marker.find(); + var mFrom = doc.clipPos(pos.from), mTo = doc.clipPos(pos.to); + if (cmp(mFrom, mTo)) { + var subMark = markText(doc, mFrom, mTo, marker.primary, marker.primary.type); + marker.markers.push(subMark); + subMark.parent = marker; + } + } + } + + function detachSharedMarkers(markers) { + var loop = function ( i ) { + var marker = markers[i], linked = [marker.primary.doc]; + linkedDocs(marker.primary.doc, function (d) { return linked.push(d); }); + for (var j = 0; j < marker.markers.length; j++) { + var subMarker = marker.markers[j]; + if (indexOf(linked, subMarker.doc) == -1) { + subMarker.parent = null; + marker.markers.splice(j--, 1); + } + } + }; + + for (var i = 0; i < markers.length; i++) loop( i ); + } + + var nextDocId = 0; + var Doc = function(text, mode, firstLine, lineSep, direction) { + if (!(this instanceof Doc)) { return new Doc(text, mode, firstLine, lineSep, direction) } + if (firstLine == null) { firstLine = 0; } + + BranchChunk.call(this, [new LeafChunk([new Line("", null)])]); + this.first = firstLine; + this.scrollTop = this.scrollLeft = 0; + this.cantEdit = false; + this.cleanGeneration = 1; + this.modeFrontier = this.highlightFrontier = firstLine; + var start = Pos(firstLine, 0); + this.sel = simpleSelection(start); + this.history = new History(null); + this.id = ++nextDocId; + this.modeOption = mode; + this.lineSep = lineSep; + this.direction = (direction == "rtl") ? "rtl" : "ltr"; + this.extend = false; + + if (typeof text == "string") { text = this.splitLines(text); } + updateDoc(this, {from: start, to: start, text: text}); + setSelection(this, simpleSelection(start), sel_dontScroll); + }; + + Doc.prototype = createObj(BranchChunk.prototype, { + constructor: Doc, + // Iterate over the document. Supports two forms -- with only one + // argument, it calls that for each line in the document. With + // three, it iterates over the range given by the first two (with + // the second being non-inclusive). + iter: function(from, to, op) { + if (op) { this.iterN(from - this.first, to - from, op); } + else { this.iterN(this.first, this.first + this.size, from); } + }, + + // Non-public interface for adding and removing lines. + insert: function(at, lines) { + var height = 0; + for (var i = 0; i < lines.length; ++i) { height += lines[i].height; } + this.insertInner(at - this.first, lines, height); + }, + remove: function(at, n) { this.removeInner(at - this.first, n); }, + + // From here, the methods are part of the public interface. Most + // are also available from CodeMirror (editor) instances. + + getValue: function(lineSep) { + var lines = getLines(this, this.first, this.first + this.size); + if (lineSep === false) { return lines } + return lines.join(lineSep || this.lineSeparator()) + }, + setValue: docMethodOp(function(code) { + var top = Pos(this.first, 0), last = this.first + this.size - 1; + makeChange(this, {from: top, to: Pos(last, getLine(this, last).text.length), + text: this.splitLines(code), origin: "setValue", full: true}, true); + if (this.cm) { scrollToCoords(this.cm, 0, 0); } + setSelection(this, simpleSelection(top), sel_dontScroll); + }), + replaceRange: function(code, from, to, origin) { + from = clipPos(this, from); + to = to ? clipPos(this, to) : from; + replaceRange(this, code, from, to, origin); + }, + getRange: function(from, to, lineSep) { + var lines = getBetween(this, clipPos(this, from), clipPos(this, to)); + if (lineSep === false) { return lines } + return lines.join(lineSep || this.lineSeparator()) + }, + + getLine: function(line) {var l = this.getLineHandle(line); return l && l.text}, + + getLineHandle: function(line) {if (isLine(this, line)) { return getLine(this, line) }}, + getLineNumber: function(line) {return lineNo(line)}, + + getLineHandleVisualStart: function(line) { + if (typeof line == "number") { line = getLine(this, line); } + return visualLine(line) + }, + + lineCount: function() {return this.size}, + firstLine: function() {return this.first}, + lastLine: function() {return this.first + this.size - 1}, + + clipPos: function(pos) {return clipPos(this, pos)}, + + getCursor: function(start) { + var range$$1 = this.sel.primary(), pos; + if (start == null || start == "head") { pos = range$$1.head; } + else if (start == "anchor") { pos = range$$1.anchor; } + else if (start == "end" || start == "to" || start === false) { pos = range$$1.to(); } + else { pos = range$$1.from(); } + return pos + }, + listSelections: function() { return this.sel.ranges }, + somethingSelected: function() {return this.sel.somethingSelected()}, + + setCursor: docMethodOp(function(line, ch, options) { + setSimpleSelection(this, clipPos(this, typeof line == "number" ? Pos(line, ch || 0) : line), null, options); + }), + setSelection: docMethodOp(function(anchor, head, options) { + setSimpleSelection(this, clipPos(this, anchor), clipPos(this, head || anchor), options); + }), + extendSelection: docMethodOp(function(head, other, options) { + extendSelection(this, clipPos(this, head), other && clipPos(this, other), options); + }), + extendSelections: docMethodOp(function(heads, options) { + extendSelections(this, clipPosArray(this, heads), options); + }), + extendSelectionsBy: docMethodOp(function(f, options) { + var heads = map(this.sel.ranges, f); + extendSelections(this, clipPosArray(this, heads), options); + }), + setSelections: docMethodOp(function(ranges, primary, options) { + var this$1 = this; + + if (!ranges.length) { return } + var out = []; + for (var i = 0; i < ranges.length; i++) + { out[i] = new Range(clipPos(this$1, ranges[i].anchor), + clipPos(this$1, ranges[i].head)); } + if (primary == null) { primary = Math.min(ranges.length - 1, this.sel.primIndex); } + setSelection(this, normalizeSelection(this.cm, out, primary), options); + }), + addSelection: docMethodOp(function(anchor, head, options) { + var ranges = this.sel.ranges.slice(0); + ranges.push(new Range(clipPos(this, anchor), clipPos(this, head || anchor))); + setSelection(this, normalizeSelection(this.cm, ranges, ranges.length - 1), options); + }), + + getSelection: function(lineSep) { + var this$1 = this; + + var ranges = this.sel.ranges, lines; + for (var i = 0; i < ranges.length; i++) { + var sel = getBetween(this$1, ranges[i].from(), ranges[i].to()); + lines = lines ? lines.concat(sel) : sel; + } + if (lineSep === false) { return lines } + else { return lines.join(lineSep || this.lineSeparator()) } + }, + getSelections: function(lineSep) { + var this$1 = this; + + var parts = [], ranges = this.sel.ranges; + for (var i = 0; i < ranges.length; i++) { + var sel = getBetween(this$1, ranges[i].from(), ranges[i].to()); + if (lineSep !== false) { sel = sel.join(lineSep || this$1.lineSeparator()); } + parts[i] = sel; + } + return parts + }, + replaceSelection: function(code, collapse, origin) { + var dup = []; + for (var i = 0; i < this.sel.ranges.length; i++) + { dup[i] = code; } + this.replaceSelections(dup, collapse, origin || "+input"); + }, + replaceSelections: docMethodOp(function(code, collapse, origin) { + var this$1 = this; + + var changes = [], sel = this.sel; + for (var i = 0; i < sel.ranges.length; i++) { + var range$$1 = sel.ranges[i]; + changes[i] = {from: range$$1.from(), to: range$$1.to(), text: this$1.splitLines(code[i]), origin: origin}; + } + var newSel = collapse && collapse != "end" && computeReplacedSel(this, changes, collapse); + for (var i$1 = changes.length - 1; i$1 >= 0; i$1--) + { makeChange(this$1, changes[i$1]); } + if (newSel) { setSelectionReplaceHistory(this, newSel); } + else if (this.cm) { ensureCursorVisible(this.cm); } + }), + undo: docMethodOp(function() {makeChangeFromHistory(this, "undo");}), + redo: docMethodOp(function() {makeChangeFromHistory(this, "redo");}), + undoSelection: docMethodOp(function() {makeChangeFromHistory(this, "undo", true);}), + redoSelection: docMethodOp(function() {makeChangeFromHistory(this, "redo", true);}), + + setExtending: function(val) {this.extend = val;}, + getExtending: function() {return this.extend}, + + historySize: function() { + var hist = this.history, done = 0, undone = 0; + for (var i = 0; i < hist.done.length; i++) { if (!hist.done[i].ranges) { ++done; } } + for (var i$1 = 0; i$1 < hist.undone.length; i$1++) { if (!hist.undone[i$1].ranges) { ++undone; } } + return {undo: done, redo: undone} + }, + clearHistory: function() { + var this$1 = this; + + this.history = new History(this.history.maxGeneration); + linkedDocs(this, function (doc) { return doc.history = this$1.history; }, true); + }, + + markClean: function() { + this.cleanGeneration = this.changeGeneration(true); + }, + changeGeneration: function(forceSplit) { + if (forceSplit) + { this.history.lastOp = this.history.lastSelOp = this.history.lastOrigin = null; } + return this.history.generation + }, + isClean: function (gen) { + return this.history.generation == (gen || this.cleanGeneration) + }, + + getHistory: function() { + return {done: copyHistoryArray(this.history.done), + undone: copyHistoryArray(this.history.undone)} + }, + setHistory: function(histData) { + var hist = this.history = new History(this.history.maxGeneration); + hist.done = copyHistoryArray(histData.done.slice(0), null, true); + hist.undone = copyHistoryArray(histData.undone.slice(0), null, true); + }, + + setGutterMarker: docMethodOp(function(line, gutterID, value) { + return changeLine(this, line, "gutter", function (line) { + var markers = line.gutterMarkers || (line.gutterMarkers = {}); + markers[gutterID] = value; + if (!value && isEmpty(markers)) { line.gutterMarkers = null; } + return true + }) + }), + + clearGutter: docMethodOp(function(gutterID) { + var this$1 = this; + + this.iter(function (line) { + if (line.gutterMarkers && line.gutterMarkers[gutterID]) { + changeLine(this$1, line, "gutter", function () { + line.gutterMarkers[gutterID] = null; + if (isEmpty(line.gutterMarkers)) { line.gutterMarkers = null; } + return true + }); + } + }); + }), + + lineInfo: function(line) { + var n; + if (typeof line == "number") { + if (!isLine(this, line)) { return null } + n = line; + line = getLine(this, line); + if (!line) { return null } + } else { + n = lineNo(line); + if (n == null) { return null } + } + return {line: n, handle: line, text: line.text, gutterMarkers: line.gutterMarkers, + textClass: line.textClass, bgClass: line.bgClass, wrapClass: line.wrapClass, + widgets: line.widgets} + }, + + addLineClass: docMethodOp(function(handle, where, cls) { + return changeLine(this, handle, where == "gutter" ? "gutter" : "class", function (line) { + var prop = where == "text" ? "textClass" + : where == "background" ? "bgClass" + : where == "gutter" ? "gutterClass" : "wrapClass"; + if (!line[prop]) { line[prop] = cls; } + else if (classTest(cls).test(line[prop])) { return false } + else { line[prop] += " " + cls; } + return true + }) + }), + removeLineClass: docMethodOp(function(handle, where, cls) { + return changeLine(this, handle, where == "gutter" ? "gutter" : "class", function (line) { + var prop = where == "text" ? "textClass" + : where == "background" ? "bgClass" + : where == "gutter" ? "gutterClass" : "wrapClass"; + var cur = line[prop]; + if (!cur) { return false } + else if (cls == null) { line[prop] = null; } + else { + var found = cur.match(classTest(cls)); + if (!found) { return false } + var end = found.index + found[0].length; + line[prop] = cur.slice(0, found.index) + (!found.index || end == cur.length ? "" : " ") + cur.slice(end) || null; + } + return true + }) + }), + + addLineWidget: docMethodOp(function(handle, node, options) { + return addLineWidget(this, handle, node, options) + }), + removeLineWidget: function(widget) { widget.clear(); }, + + markText: function(from, to, options) { + return markText(this, clipPos(this, from), clipPos(this, to), options, options && options.type || "range") + }, + setBookmark: function(pos, options) { + var realOpts = {replacedWith: options && (options.nodeType == null ? options.widget : options), + insertLeft: options && options.insertLeft, + clearWhenEmpty: false, shared: options && options.shared, + handleMouseEvents: options && options.handleMouseEvents}; + pos = clipPos(this, pos); + return markText(this, pos, pos, realOpts, "bookmark") + }, + findMarksAt: function(pos) { + pos = clipPos(this, pos); + var markers = [], spans = getLine(this, pos.line).markedSpans; + if (spans) { for (var i = 0; i < spans.length; ++i) { + var span = spans[i]; + if ((span.from == null || span.from <= pos.ch) && + (span.to == null || span.to >= pos.ch)) + { markers.push(span.marker.parent || span.marker); } + } } + return markers + }, + findMarks: function(from, to, filter) { + from = clipPos(this, from); to = clipPos(this, to); + var found = [], lineNo$$1 = from.line; + this.iter(from.line, to.line + 1, function (line) { + var spans = line.markedSpans; + if (spans) { for (var i = 0; i < spans.length; i++) { + var span = spans[i]; + if (!(span.to != null && lineNo$$1 == from.line && from.ch >= span.to || + span.from == null && lineNo$$1 != from.line || + span.from != null && lineNo$$1 == to.line && span.from >= to.ch) && + (!filter || filter(span.marker))) + { found.push(span.marker.parent || span.marker); } + } } + ++lineNo$$1; + }); + return found + }, + getAllMarks: function() { + var markers = []; + this.iter(function (line) { + var sps = line.markedSpans; + if (sps) { for (var i = 0; i < sps.length; ++i) + { if (sps[i].from != null) { markers.push(sps[i].marker); } } } + }); + return markers + }, + + posFromIndex: function(off) { + var ch, lineNo$$1 = this.first, sepSize = this.lineSeparator().length; + this.iter(function (line) { + var sz = line.text.length + sepSize; + if (sz > off) { ch = off; return true } + off -= sz; + ++lineNo$$1; + }); + return clipPos(this, Pos(lineNo$$1, ch)) + }, + indexFromPos: function (coords) { + coords = clipPos(this, coords); + var index = coords.ch; + if (coords.line < this.first || coords.ch < 0) { return 0 } + var sepSize = this.lineSeparator().length; + this.iter(this.first, coords.line, function (line) { // iter aborts when callback returns a truthy value + index += line.text.length + sepSize; + }); + return index + }, + + copy: function(copyHistory) { + var doc = new Doc(getLines(this, this.first, this.first + this.size), + this.modeOption, this.first, this.lineSep, this.direction); + doc.scrollTop = this.scrollTop; doc.scrollLeft = this.scrollLeft; + doc.sel = this.sel; + doc.extend = false; + if (copyHistory) { + doc.history.undoDepth = this.history.undoDepth; + doc.setHistory(this.getHistory()); + } + return doc + }, + + linkedDoc: function(options) { + if (!options) { options = {}; } + var from = this.first, to = this.first + this.size; + if (options.from != null && options.from > from) { from = options.from; } + if (options.to != null && options.to < to) { to = options.to; } + var copy = new Doc(getLines(this, from, to), options.mode || this.modeOption, from, this.lineSep, this.direction); + if (options.sharedHist) { copy.history = this.history + ; }(this.linked || (this.linked = [])).push({doc: copy, sharedHist: options.sharedHist}); + copy.linked = [{doc: this, isParent: true, sharedHist: options.sharedHist}]; + copySharedMarkers(copy, findSharedMarkers(this)); + return copy + }, + unlinkDoc: function(other) { + var this$1 = this; + + if (other instanceof CodeMirror) { other = other.doc; } + if (this.linked) { for (var i = 0; i < this.linked.length; ++i) { + var link = this$1.linked[i]; + if (link.doc != other) { continue } + this$1.linked.splice(i, 1); + other.unlinkDoc(this$1); + detachSharedMarkers(findSharedMarkers(this$1)); + break + } } + // If the histories were shared, split them again + if (other.history == this.history) { + var splitIds = [other.id]; + linkedDocs(other, function (doc) { return splitIds.push(doc.id); }, true); + other.history = new History(null); + other.history.done = copyHistoryArray(this.history.done, splitIds); + other.history.undone = copyHistoryArray(this.history.undone, splitIds); + } + }, + iterLinkedDocs: function(f) {linkedDocs(this, f);}, + + getMode: function() {return this.mode}, + getEditor: function() {return this.cm}, + + splitLines: function(str) { + if (this.lineSep) { return str.split(this.lineSep) } + return splitLinesAuto(str) + }, + lineSeparator: function() { return this.lineSep || "\n" }, + + setDirection: docMethodOp(function (dir) { + if (dir != "rtl") { dir = "ltr"; } + if (dir == this.direction) { return } + this.direction = dir; + this.iter(function (line) { return line.order = null; }); + if (this.cm) { directionChanged(this.cm); } + }) + }); + + // Public alias. + Doc.prototype.eachLine = Doc.prototype.iter; + + // Kludge to work around strange IE behavior where it'll sometimes + // re-fire a series of drag-related events right after the drop (#1551) + var lastDrop = 0; + + function onDrop(e) { + var cm = this; + clearDragCursor(cm); + if (signalDOMEvent(cm, e) || eventInWidget(cm.display, e)) + { return } + e_preventDefault(e); + if (ie) { lastDrop = +new Date; } + var pos = posFromMouse(cm, e, true), files = e.dataTransfer.files; + if (!pos || cm.isReadOnly()) { return } + // Might be a file drop, in which case we simply extract the text + // and insert it. + if (files && files.length && window.FileReader && window.File) { + var n = files.length, text = Array(n), read = 0; + var markAsReadAndPasteIfAllFilesAreRead = function () { + if (++read == n) { + operation(cm, function () { + pos = clipPos(cm.doc, pos); + var change = {from: pos, to: pos, + text: cm.doc.splitLines( + text.filter(function (t) { return t != null; }).join(cm.doc.lineSeparator())), + origin: "paste"}; + makeChange(cm.doc, change); + setSelectionReplaceHistory(cm.doc, simpleSelection(clipPos(cm.doc, pos), clipPos(cm.doc, changeEnd(change)))); + })(); + } + }; + var readTextFromFile = function (file, i) { + if (cm.options.allowDropFileTypes && + indexOf(cm.options.allowDropFileTypes, file.type) == -1) { + markAsReadAndPasteIfAllFilesAreRead(); + return + } + var reader = new FileReader; + reader.onerror = function () { return markAsReadAndPasteIfAllFilesAreRead(); }; + reader.onload = function () { + var content = reader.result; + if (/[\x00-\x08\x0e-\x1f]{2}/.test(content)) { + markAsReadAndPasteIfAllFilesAreRead(); + return + } + text[i] = content; + markAsReadAndPasteIfAllFilesAreRead(); + }; + reader.readAsText(file); + }; + for (var i = 0; i < files.length; i++) { readTextFromFile(files[i], i); } + } else { // Normal drop + // Don't do a replace if the drop happened inside of the selected text. + if (cm.state.draggingText && cm.doc.sel.contains(pos) > -1) { + cm.state.draggingText(e); + // Ensure the editor is re-focused + setTimeout(function () { return cm.display.input.focus(); }, 20); + return + } + try { + var text$1 = e.dataTransfer.getData("Text"); + if (text$1) { + var selected; + if (cm.state.draggingText && !cm.state.draggingText.copy) + { selected = cm.listSelections(); } + setSelectionNoUndo(cm.doc, simpleSelection(pos, pos)); + if (selected) { for (var i$1 = 0; i$1 < selected.length; ++i$1) + { replaceRange(cm.doc, "", selected[i$1].anchor, selected[i$1].head, "drag"); } } + cm.replaceSelection(text$1, "around", "paste"); + cm.display.input.focus(); + } + } + catch(e){} + } + } + + function onDragStart(cm, e) { + if (ie && (!cm.state.draggingText || +new Date - lastDrop < 100)) { e_stop(e); return } + if (signalDOMEvent(cm, e) || eventInWidget(cm.display, e)) { return } + + e.dataTransfer.setData("Text", cm.getSelection()); + e.dataTransfer.effectAllowed = "copyMove"; + + // Use dummy image instead of default browsers image. + // Recent Safari (~6.0.2) have a tendency to segfault when this happens, so we don't do it there. + if (e.dataTransfer.setDragImage && !safari) { + var img = elt("img", null, null, "position: fixed; left: 0; top: 0;"); + img.src = "data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw=="; + if (presto) { + img.width = img.height = 1; + cm.display.wrapper.appendChild(img); + // Force a relayout, or Opera won't use our image for some obscure reason + img._top = img.offsetTop; + } + e.dataTransfer.setDragImage(img, 0, 0); + if (presto) { img.parentNode.removeChild(img); } + } + } + + function onDragOver(cm, e) { + var pos = posFromMouse(cm, e); + if (!pos) { return } + var frag = document.createDocumentFragment(); + drawSelectionCursor(cm, pos, frag); + if (!cm.display.dragCursor) { + cm.display.dragCursor = elt("div", null, "CodeMirror-cursors CodeMirror-dragcursors"); + cm.display.lineSpace.insertBefore(cm.display.dragCursor, cm.display.cursorDiv); + } + removeChildrenAndAdd(cm.display.dragCursor, frag); + } + + function clearDragCursor(cm) { + if (cm.display.dragCursor) { + cm.display.lineSpace.removeChild(cm.display.dragCursor); + cm.display.dragCursor = null; + } + } + + // These must be handled carefully, because naively registering a + // handler for each editor will cause the editors to never be + // garbage collected. + + function forEachCodeMirror(f) { + if (!document.getElementsByClassName) { return } + var byClass = document.getElementsByClassName("CodeMirror"), editors = []; + for (var i = 0; i < byClass.length; i++) { + var cm = byClass[i].CodeMirror; + if (cm) { editors.push(cm); } + } + if (editors.length) { editors[0].operation(function () { + for (var i = 0; i < editors.length; i++) { f(editors[i]); } + }); } + } + + var globalsRegistered = false; + function ensureGlobalHandlers() { + if (globalsRegistered) { return } + registerGlobalHandlers(); + globalsRegistered = true; + } + function registerGlobalHandlers() { + // When the window resizes, we need to refresh active editors. + var resizeTimer; + on(window, "resize", function () { + if (resizeTimer == null) { resizeTimer = setTimeout(function () { + resizeTimer = null; + forEachCodeMirror(onResize); + }, 100); } + }); + // When the window loses focus, we want to show the editor as blurred + on(window, "blur", function () { return forEachCodeMirror(onBlur); }); + } + // Called when the window resizes + function onResize(cm) { + var d = cm.display; + // Might be a text scaling operation, clear size caches. + d.cachedCharWidth = d.cachedTextHeight = d.cachedPaddingH = null; + d.scrollbarsClipped = false; + cm.setSize(); + } + + var keyNames = { + 3: "Pause", 8: "Backspace", 9: "Tab", 13: "Enter", 16: "Shift", 17: "Ctrl", 18: "Alt", + 19: "Pause", 20: "CapsLock", 27: "Esc", 32: "Space", 33: "PageUp", 34: "PageDown", 35: "End", + 36: "Home", 37: "Left", 38: "Up", 39: "Right", 40: "Down", 44: "PrintScrn", 45: "Insert", + 46: "Delete", 59: ";", 61: "=", 91: "Mod", 92: "Mod", 93: "Mod", + 106: "*", 107: "=", 109: "-", 110: ".", 111: "/", 145: "ScrollLock", + 173: "-", 186: ";", 187: "=", 188: ",", 189: "-", 190: ".", 191: "/", 192: "`", 219: "[", 220: "\\", + 221: "]", 222: "'", 63232: "Up", 63233: "Down", 63234: "Left", 63235: "Right", 63272: "Delete", + 63273: "Home", 63275: "End", 63276: "PageUp", 63277: "PageDown", 63302: "Insert" + }; + + // Number keys + for (var i = 0; i < 10; i++) { keyNames[i + 48] = keyNames[i + 96] = String(i); } + // Alphabetic keys + for (var i$1 = 65; i$1 <= 90; i$1++) { keyNames[i$1] = String.fromCharCode(i$1); } + // Function keys + for (var i$2 = 1; i$2 <= 12; i$2++) { keyNames[i$2 + 111] = keyNames[i$2 + 63235] = "F" + i$2; } + + var keyMap = {}; + + keyMap.basic = { + "Left": "goCharLeft", "Right": "goCharRight", "Up": "goLineUp", "Down": "goLineDown", + "End": "goLineEnd", "Home": "goLineStartSmart", "PageUp": "goPageUp", "PageDown": "goPageDown", + "Delete": "delCharAfter", "Backspace": "delCharBefore", "Shift-Backspace": "delCharBefore", + "Tab": "defaultTab", "Shift-Tab": "indentAuto", + "Enter": "newlineAndIndent", "Insert": "toggleOverwrite", + "Esc": "singleSelection" + }; + // Note that the save and find-related commands aren't defined by + // default. User code or addons can define them. Unknown commands + // are simply ignored. + keyMap.pcDefault = { + "Ctrl-A": "selectAll", "Ctrl-D": "deleteLine", "Ctrl-Z": "undo", "Shift-Ctrl-Z": "redo", "Ctrl-Y": "redo", + "Ctrl-Home": "goDocStart", "Ctrl-End": "goDocEnd", "Ctrl-Up": "goLineUp", "Ctrl-Down": "goLineDown", + "Ctrl-Left": "goGroupLeft", "Ctrl-Right": "goGroupRight", "Alt-Left": "goLineStart", "Alt-Right": "goLineEnd", + "Ctrl-Backspace": "delGroupBefore", "Ctrl-Delete": "delGroupAfter", "Ctrl-S": "save", "Ctrl-F": "find", + "Ctrl-G": "findNext", "Shift-Ctrl-G": "findPrev", "Shift-Ctrl-F": "replace", "Shift-Ctrl-R": "replaceAll", + "Ctrl-[": "indentLess", "Ctrl-]": "indentMore", + "Ctrl-U": "undoSelection", "Shift-Ctrl-U": "redoSelection", "Alt-U": "redoSelection", + "fallthrough": "basic" + }; + // Very basic readline/emacs-style bindings, which are standard on Mac. + keyMap.emacsy = { + "Ctrl-F": "goCharRight", "Ctrl-B": "goCharLeft", "Ctrl-P": "goLineUp", "Ctrl-N": "goLineDown", + "Alt-F": "goWordRight", "Alt-B": "goWordLeft", "Ctrl-A": "goLineStart", "Ctrl-E": "goLineEnd", + "Ctrl-V": "goPageDown", "Shift-Ctrl-V": "goPageUp", "Ctrl-D": "delCharAfter", "Ctrl-H": "delCharBefore", + "Alt-D": "delWordAfter", "Alt-Backspace": "delWordBefore", "Ctrl-K": "killLine", "Ctrl-T": "transposeChars", + "Ctrl-O": "openLine" + }; + keyMap.macDefault = { + "Cmd-A": "selectAll", "Cmd-D": "deleteLine", "Cmd-Z": "undo", "Shift-Cmd-Z": "redo", "Cmd-Y": "redo", + "Cmd-Home": "goDocStart", "Cmd-Up": "goDocStart", "Cmd-End": "goDocEnd", "Cmd-Down": "goDocEnd", "Alt-Left": "goGroupLeft", + "Alt-Right": "goGroupRight", "Cmd-Left": "goLineLeft", "Cmd-Right": "goLineRight", "Alt-Backspace": "delGroupBefore", + "Ctrl-Alt-Backspace": "delGroupAfter", "Alt-Delete": "delGroupAfter", "Cmd-S": "save", "Cmd-F": "find", + "Cmd-G": "findNext", "Shift-Cmd-G": "findPrev", "Cmd-Alt-F": "replace", "Shift-Cmd-Alt-F": "replaceAll", + "Cmd-[": "indentLess", "Cmd-]": "indentMore", "Cmd-Backspace": "delWrappedLineLeft", "Cmd-Delete": "delWrappedLineRight", + "Cmd-U": "undoSelection", "Shift-Cmd-U": "redoSelection", "Ctrl-Up": "goDocStart", "Ctrl-Down": "goDocEnd", + "fallthrough": ["basic", "emacsy"] + }; + keyMap["default"] = mac ? keyMap.macDefault : keyMap.pcDefault; + + // KEYMAP DISPATCH + + function normalizeKeyName(name) { + var parts = name.split(/-(?!$)/); + name = parts[parts.length - 1]; + var alt, ctrl, shift, cmd; + for (var i = 0; i < parts.length - 1; i++) { + var mod = parts[i]; + if (/^(cmd|meta|m)$/i.test(mod)) { cmd = true; } + else if (/^a(lt)?$/i.test(mod)) { alt = true; } + else if (/^(c|ctrl|control)$/i.test(mod)) { ctrl = true; } + else if (/^s(hift)?$/i.test(mod)) { shift = true; } + else { throw new Error("Unrecognized modifier name: " + mod) } + } + if (alt) { name = "Alt-" + name; } + if (ctrl) { name = "Ctrl-" + name; } + if (cmd) { name = "Cmd-" + name; } + if (shift) { name = "Shift-" + name; } + return name + } + + // This is a kludge to keep keymaps mostly working as raw objects + // (backwards compatibility) while at the same time support features + // like normalization and multi-stroke key bindings. It compiles a + // new normalized keymap, and then updates the old object to reflect + // this. + function normalizeKeyMap(keymap) { + var copy = {}; + for (var keyname in keymap) { if (keymap.hasOwnProperty(keyname)) { + var value = keymap[keyname]; + if (/^(name|fallthrough|(de|at)tach)$/.test(keyname)) { continue } + if (value == "...") { delete keymap[keyname]; continue } + + var keys = map(keyname.split(" "), normalizeKeyName); + for (var i = 0; i < keys.length; i++) { + var val = (void 0), name = (void 0); + if (i == keys.length - 1) { + name = keys.join(" "); + val = value; + } else { + name = keys.slice(0, i + 1).join(" "); + val = "..."; + } + var prev = copy[name]; + if (!prev) { copy[name] = val; } + else if (prev != val) { throw new Error("Inconsistent bindings for " + name) } + } + delete keymap[keyname]; + } } + for (var prop in copy) { keymap[prop] = copy[prop]; } + return keymap + } + + function lookupKey(key, map$$1, handle, context) { + map$$1 = getKeyMap(map$$1); + var found = map$$1.call ? map$$1.call(key, context) : map$$1[key]; + if (found === false) { return "nothing" } + if (found === "...") { return "multi" } + if (found != null && handle(found)) { return "handled" } + + if (map$$1.fallthrough) { + if (Object.prototype.toString.call(map$$1.fallthrough) != "[object Array]") + { return lookupKey(key, map$$1.fallthrough, handle, context) } + for (var i = 0; i < map$$1.fallthrough.length; i++) { + var result = lookupKey(key, map$$1.fallthrough[i], handle, context); + if (result) { return result } + } + } + } + + // Modifier key presses don't count as 'real' key presses for the + // purpose of keymap fallthrough. + function isModifierKey(value) { + var name = typeof value == "string" ? value : keyNames[value.keyCode]; + return name == "Ctrl" || name == "Alt" || name == "Shift" || name == "Mod" + } + + function addModifierNames(name, event, noShift) { + var base = name; + if (event.altKey && base != "Alt") { name = "Alt-" + name; } + if ((flipCtrlCmd ? event.metaKey : event.ctrlKey) && base != "Ctrl") { name = "Ctrl-" + name; } + if ((flipCtrlCmd ? event.ctrlKey : event.metaKey) && base != "Cmd") { name = "Cmd-" + name; } + if (!noShift && event.shiftKey && base != "Shift") { name = "Shift-" + name; } + return name + } + + // Look up the name of a key as indicated by an event object. + function keyName(event, noShift) { + if (presto && event.keyCode == 34 && event["char"]) { return false } + var name = keyNames[event.keyCode]; + if (name == null || event.altGraphKey) { return false } + // Ctrl-ScrollLock has keyCode 3, same as Ctrl-Pause, + // so we'll use event.code when available (Chrome 48+, FF 38+, Safari 10.1+) + if (event.keyCode == 3 && event.code) { name = event.code; } + return addModifierNames(name, event, noShift) + } + + function getKeyMap(val) { + return typeof val == "string" ? keyMap[val] : val + } + + // Helper for deleting text near the selection(s), used to implement + // backspace, delete, and similar functionality. + function deleteNearSelection(cm, compute) { + var ranges = cm.doc.sel.ranges, kill = []; + // Build up a set of ranges to kill first, merging overlapping + // ranges. + for (var i = 0; i < ranges.length; i++) { + var toKill = compute(ranges[i]); + while (kill.length && cmp(toKill.from, lst(kill).to) <= 0) { + var replaced = kill.pop(); + if (cmp(replaced.from, toKill.from) < 0) { + toKill.from = replaced.from; + break + } + } + kill.push(toKill); + } + // Next, remove those actual ranges. + runInOp(cm, function () { + for (var i = kill.length - 1; i >= 0; i--) + { replaceRange(cm.doc, "", kill[i].from, kill[i].to, "+delete"); } + ensureCursorVisible(cm); + }); + } + + function moveCharLogically(line, ch, dir) { + var target = skipExtendingChars(line.text, ch + dir, dir); + return target < 0 || target > line.text.length ? null : target + } + + function moveLogically(line, start, dir) { + var ch = moveCharLogically(line, start.ch, dir); + return ch == null ? null : new Pos(start.line, ch, dir < 0 ? "after" : "before") + } + + function endOfLine(visually, cm, lineObj, lineNo, dir) { + if (visually) { + if (cm.doc.direction == "rtl") { dir = -dir; } + var order = getOrder(lineObj, cm.doc.direction); + if (order) { + var part = dir < 0 ? lst(order) : order[0]; + var moveInStorageOrder = (dir < 0) == (part.level == 1); + var sticky = moveInStorageOrder ? "after" : "before"; + var ch; + // With a wrapped rtl chunk (possibly spanning multiple bidi parts), + // it could be that the last bidi part is not on the last visual line, + // since visual lines contain content order-consecutive chunks. + // Thus, in rtl, we are looking for the first (content-order) character + // in the rtl chunk that is on the last line (that is, the same line + // as the last (content-order) character). + if (part.level > 0 || cm.doc.direction == "rtl") { + var prep = prepareMeasureForLine(cm, lineObj); + ch = dir < 0 ? lineObj.text.length - 1 : 0; + var targetTop = measureCharPrepared(cm, prep, ch).top; + ch = findFirst(function (ch) { return measureCharPrepared(cm, prep, ch).top == targetTop; }, (dir < 0) == (part.level == 1) ? part.from : part.to - 1, ch); + if (sticky == "before") { ch = moveCharLogically(lineObj, ch, 1); } + } else { ch = dir < 0 ? part.to : part.from; } + return new Pos(lineNo, ch, sticky) + } + } + return new Pos(lineNo, dir < 0 ? lineObj.text.length : 0, dir < 0 ? "before" : "after") + } + + function moveVisually(cm, line, start, dir) { + var bidi = getOrder(line, cm.doc.direction); + if (!bidi) { return moveLogically(line, start, dir) } + if (start.ch >= line.text.length) { + start.ch = line.text.length; + start.sticky = "before"; + } else if (start.ch <= 0) { + start.ch = 0; + start.sticky = "after"; + } + var partPos = getBidiPartAt(bidi, start.ch, start.sticky), part = bidi[partPos]; + if (cm.doc.direction == "ltr" && part.level % 2 == 0 && (dir > 0 ? part.to > start.ch : part.from < start.ch)) { + // Case 1: We move within an ltr part in an ltr editor. Even with wrapped lines, + // nothing interesting happens. + return moveLogically(line, start, dir) + } + + var mv = function (pos, dir) { return moveCharLogically(line, pos instanceof Pos ? pos.ch : pos, dir); }; + var prep; + var getWrappedLineExtent = function (ch) { + if (!cm.options.lineWrapping) { return {begin: 0, end: line.text.length} } + prep = prep || prepareMeasureForLine(cm, line); + return wrappedLineExtentChar(cm, line, prep, ch) + }; + var wrappedLineExtent = getWrappedLineExtent(start.sticky == "before" ? mv(start, -1) : start.ch); + + if (cm.doc.direction == "rtl" || part.level == 1) { + var moveInStorageOrder = (part.level == 1) == (dir < 0); + var ch = mv(start, moveInStorageOrder ? 1 : -1); + if (ch != null && (!moveInStorageOrder ? ch >= part.from && ch >= wrappedLineExtent.begin : ch <= part.to && ch <= wrappedLineExtent.end)) { + // Case 2: We move within an rtl part or in an rtl editor on the same visual line + var sticky = moveInStorageOrder ? "before" : "after"; + return new Pos(start.line, ch, sticky) + } + } + + // Case 3: Could not move within this bidi part in this visual line, so leave + // the current bidi part + + var searchInVisualLine = function (partPos, dir, wrappedLineExtent) { + var getRes = function (ch, moveInStorageOrder) { return moveInStorageOrder + ? new Pos(start.line, mv(ch, 1), "before") + : new Pos(start.line, ch, "after"); }; + + for (; partPos >= 0 && partPos < bidi.length; partPos += dir) { + var part = bidi[partPos]; + var moveInStorageOrder = (dir > 0) == (part.level != 1); + var ch = moveInStorageOrder ? wrappedLineExtent.begin : mv(wrappedLineExtent.end, -1); + if (part.from <= ch && ch < part.to) { return getRes(ch, moveInStorageOrder) } + ch = moveInStorageOrder ? part.from : mv(part.to, -1); + if (wrappedLineExtent.begin <= ch && ch < wrappedLineExtent.end) { return getRes(ch, moveInStorageOrder) } + } + }; + + // Case 3a: Look for other bidi parts on the same visual line + var res = searchInVisualLine(partPos + dir, dir, wrappedLineExtent); + if (res) { return res } + + // Case 3b: Look for other bidi parts on the next visual line + var nextCh = dir > 0 ? wrappedLineExtent.end : mv(wrappedLineExtent.begin, -1); + if (nextCh != null && !(dir > 0 && nextCh == line.text.length)) { + res = searchInVisualLine(dir > 0 ? 0 : bidi.length - 1, dir, getWrappedLineExtent(nextCh)); + if (res) { return res } + } + + // Case 4: Nowhere to move + return null + } + + // Commands are parameter-less actions that can be performed on an + // editor, mostly used for keybindings. + var commands = { + selectAll: selectAll, + singleSelection: function (cm) { return cm.setSelection(cm.getCursor("anchor"), cm.getCursor("head"), sel_dontScroll); }, + killLine: function (cm) { return deleteNearSelection(cm, function (range) { + if (range.empty()) { + var len = getLine(cm.doc, range.head.line).text.length; + if (range.head.ch == len && range.head.line < cm.lastLine()) + { return {from: range.head, to: Pos(range.head.line + 1, 0)} } + else + { return {from: range.head, to: Pos(range.head.line, len)} } + } else { + return {from: range.from(), to: range.to()} + } + }); }, + deleteLine: function (cm) { return deleteNearSelection(cm, function (range) { return ({ + from: Pos(range.from().line, 0), + to: clipPos(cm.doc, Pos(range.to().line + 1, 0)) + }); }); }, + delLineLeft: function (cm) { return deleteNearSelection(cm, function (range) { return ({ + from: Pos(range.from().line, 0), to: range.from() + }); }); }, + delWrappedLineLeft: function (cm) { return deleteNearSelection(cm, function (range) { + var top = cm.charCoords(range.head, "div").top + 5; + var leftPos = cm.coordsChar({left: 0, top: top}, "div"); + return {from: leftPos, to: range.from()} + }); }, + delWrappedLineRight: function (cm) { return deleteNearSelection(cm, function (range) { + var top = cm.charCoords(range.head, "div").top + 5; + var rightPos = cm.coordsChar({left: cm.display.lineDiv.offsetWidth + 100, top: top}, "div"); + return {from: range.from(), to: rightPos } + }); }, + undo: function (cm) { return cm.undo(); }, + redo: function (cm) { return cm.redo(); }, + undoSelection: function (cm) { return cm.undoSelection(); }, + redoSelection: function (cm) { return cm.redoSelection(); }, + goDocStart: function (cm) { return cm.extendSelection(Pos(cm.firstLine(), 0)); }, + goDocEnd: function (cm) { return cm.extendSelection(Pos(cm.lastLine())); }, + goLineStart: function (cm) { return cm.extendSelectionsBy(function (range) { return lineStart(cm, range.head.line); }, + {origin: "+move", bias: 1} + ); }, + goLineStartSmart: function (cm) { return cm.extendSelectionsBy(function (range) { return lineStartSmart(cm, range.head); }, + {origin: "+move", bias: 1} + ); }, + goLineEnd: function (cm) { return cm.extendSelectionsBy(function (range) { return lineEnd(cm, range.head.line); }, + {origin: "+move", bias: -1} + ); }, + goLineRight: function (cm) { return cm.extendSelectionsBy(function (range) { + var top = cm.cursorCoords(range.head, "div").top + 5; + return cm.coordsChar({left: cm.display.lineDiv.offsetWidth + 100, top: top}, "div") + }, sel_move); }, + goLineLeft: function (cm) { return cm.extendSelectionsBy(function (range) { + var top = cm.cursorCoords(range.head, "div").top + 5; + return cm.coordsChar({left: 0, top: top}, "div") + }, sel_move); }, + goLineLeftSmart: function (cm) { return cm.extendSelectionsBy(function (range) { + var top = cm.cursorCoords(range.head, "div").top + 5; + var pos = cm.coordsChar({left: 0, top: top}, "div"); + if (pos.ch < cm.getLine(pos.line).search(/\S/)) { return lineStartSmart(cm, range.head) } + return pos + }, sel_move); }, + goLineUp: function (cm) { return cm.moveV(-1, "line"); }, + goLineDown: function (cm) { return cm.moveV(1, "line"); }, + goPageUp: function (cm) { return cm.moveV(-1, "page"); }, + goPageDown: function (cm) { return cm.moveV(1, "page"); }, + goCharLeft: function (cm) { return cm.moveH(-1, "char"); }, + goCharRight: function (cm) { return cm.moveH(1, "char"); }, + goColumnLeft: function (cm) { return cm.moveH(-1, "column"); }, + goColumnRight: function (cm) { return cm.moveH(1, "column"); }, + goWordLeft: function (cm) { return cm.moveH(-1, "word"); }, + goGroupRight: function (cm) { return cm.moveH(1, "group"); }, + goGroupLeft: function (cm) { return cm.moveH(-1, "group"); }, + goWordRight: function (cm) { return cm.moveH(1, "word"); }, + delCharBefore: function (cm) { return cm.deleteH(-1, "char"); }, + delCharAfter: function (cm) { return cm.deleteH(1, "char"); }, + delWordBefore: function (cm) { return cm.deleteH(-1, "word"); }, + delWordAfter: function (cm) { return cm.deleteH(1, "word"); }, + delGroupBefore: function (cm) { return cm.deleteH(-1, "group"); }, + delGroupAfter: function (cm) { return cm.deleteH(1, "group"); }, + indentAuto: function (cm) { return cm.indentSelection("smart"); }, + indentMore: function (cm) { return cm.indentSelection("add"); }, + indentLess: function (cm) { return cm.indentSelection("subtract"); }, + insertTab: function (cm) { return cm.replaceSelection("\t"); }, + insertSoftTab: function (cm) { + var spaces = [], ranges = cm.listSelections(), tabSize = cm.options.tabSize; + for (var i = 0; i < ranges.length; i++) { + var pos = ranges[i].from(); + var col = countColumn(cm.getLine(pos.line), pos.ch, tabSize); + spaces.push(spaceStr(tabSize - col % tabSize)); + } + cm.replaceSelections(spaces); + }, + defaultTab: function (cm) { + if (cm.somethingSelected()) { cm.indentSelection("add"); } + else { cm.execCommand("insertTab"); } + }, + // Swap the two chars left and right of each selection's head. + // Move cursor behind the two swapped characters afterwards. + // + // Doesn't consider line feeds a character. + // Doesn't scan more than one line above to find a character. + // Doesn't do anything on an empty line. + // Doesn't do anything with non-empty selections. + transposeChars: function (cm) { return runInOp(cm, function () { + var ranges = cm.listSelections(), newSel = []; + for (var i = 0; i < ranges.length; i++) { + if (!ranges[i].empty()) { continue } + var cur = ranges[i].head, line = getLine(cm.doc, cur.line).text; + if (line) { + if (cur.ch == line.length) { cur = new Pos(cur.line, cur.ch - 1); } + if (cur.ch > 0) { + cur = new Pos(cur.line, cur.ch + 1); + cm.replaceRange(line.charAt(cur.ch - 1) + line.charAt(cur.ch - 2), + Pos(cur.line, cur.ch - 2), cur, "+transpose"); + } else if (cur.line > cm.doc.first) { + var prev = getLine(cm.doc, cur.line - 1).text; + if (prev) { + cur = new Pos(cur.line, 1); + cm.replaceRange(line.charAt(0) + cm.doc.lineSeparator() + + prev.charAt(prev.length - 1), + Pos(cur.line - 1, prev.length - 1), cur, "+transpose"); + } + } + } + newSel.push(new Range(cur, cur)); + } + cm.setSelections(newSel); + }); }, + newlineAndIndent: function (cm) { return runInOp(cm, function () { + var sels = cm.listSelections(); + for (var i = sels.length - 1; i >= 0; i--) + { cm.replaceRange(cm.doc.lineSeparator(), sels[i].anchor, sels[i].head, "+input"); } + sels = cm.listSelections(); + for (var i$1 = 0; i$1 < sels.length; i$1++) + { cm.indentLine(sels[i$1].from().line, null, true); } + ensureCursorVisible(cm); + }); }, + openLine: function (cm) { return cm.replaceSelection("\n", "start"); }, + toggleOverwrite: function (cm) { return cm.toggleOverwrite(); } + }; + + + function lineStart(cm, lineN) { + var line = getLine(cm.doc, lineN); + var visual = visualLine(line); + if (visual != line) { lineN = lineNo(visual); } + return endOfLine(true, cm, visual, lineN, 1) + } + function lineEnd(cm, lineN) { + var line = getLine(cm.doc, lineN); + var visual = visualLineEnd(line); + if (visual != line) { lineN = lineNo(visual); } + return endOfLine(true, cm, line, lineN, -1) + } + function lineStartSmart(cm, pos) { + var start = lineStart(cm, pos.line); + var line = getLine(cm.doc, start.line); + var order = getOrder(line, cm.doc.direction); + if (!order || order[0].level == 0) { + var firstNonWS = Math.max(start.ch, line.text.search(/\S/)); + var inWS = pos.line == start.line && pos.ch <= firstNonWS && pos.ch; + return Pos(start.line, inWS ? 0 : firstNonWS, start.sticky) + } + return start + } + + // Run a handler that was bound to a key. + function doHandleBinding(cm, bound, dropShift) { + if (typeof bound == "string") { + bound = commands[bound]; + if (!bound) { return false } + } + // Ensure previous input has been read, so that the handler sees a + // consistent view of the document + cm.display.input.ensurePolled(); + var prevShift = cm.display.shift, done = false; + try { + if (cm.isReadOnly()) { cm.state.suppressEdits = true; } + if (dropShift) { cm.display.shift = false; } + done = bound(cm) != Pass; + } finally { + cm.display.shift = prevShift; + cm.state.suppressEdits = false; + } + return done + } + + function lookupKeyForEditor(cm, name, handle) { + for (var i = 0; i < cm.state.keyMaps.length; i++) { + var result = lookupKey(name, cm.state.keyMaps[i], handle, cm); + if (result) { return result } + } + return (cm.options.extraKeys && lookupKey(name, cm.options.extraKeys, handle, cm)) + || lookupKey(name, cm.options.keyMap, handle, cm) + } + + // Note that, despite the name, this function is also used to check + // for bound mouse clicks. + + var stopSeq = new Delayed; + + function dispatchKey(cm, name, e, handle) { + var seq = cm.state.keySeq; + if (seq) { + if (isModifierKey(name)) { return "handled" } + if (/\'$/.test(name)) + { cm.state.keySeq = null; } + else + { stopSeq.set(50, function () { + if (cm.state.keySeq == seq) { + cm.state.keySeq = null; + cm.display.input.reset(); + } + }); } + if (dispatchKeyInner(cm, seq + " " + name, e, handle)) { return true } + } + return dispatchKeyInner(cm, name, e, handle) + } + + function dispatchKeyInner(cm, name, e, handle) { + var result = lookupKeyForEditor(cm, name, handle); + + if (result == "multi") + { cm.state.keySeq = name; } + if (result == "handled") + { signalLater(cm, "keyHandled", cm, name, e); } + + if (result == "handled" || result == "multi") { + e_preventDefault(e); + restartBlink(cm); + } + + return !!result + } + + // Handle a key from the keydown event. + function handleKeyBinding(cm, e) { + var name = keyName(e, true); + if (!name) { return false } + + if (e.shiftKey && !cm.state.keySeq) { + // First try to resolve full name (including 'Shift-'). Failing + // that, see if there is a cursor-motion command (starting with + // 'go') bound to the keyname without 'Shift-'. + return dispatchKey(cm, "Shift-" + name, e, function (b) { return doHandleBinding(cm, b, true); }) + || dispatchKey(cm, name, e, function (b) { + if (typeof b == "string" ? /^go[A-Z]/.test(b) : b.motion) + { return doHandleBinding(cm, b) } + }) + } else { + return dispatchKey(cm, name, e, function (b) { return doHandleBinding(cm, b); }) + } + } + + // Handle a key from the keypress event + function handleCharBinding(cm, e, ch) { + return dispatchKey(cm, "'" + ch + "'", e, function (b) { return doHandleBinding(cm, b, true); }) + } + + var lastStoppedKey = null; + function onKeyDown(e) { + var cm = this; + cm.curOp.focus = activeElt(); + if (signalDOMEvent(cm, e)) { return } + // IE does strange things with escape. + if (ie && ie_version < 11 && e.keyCode == 27) { e.returnValue = false; } + var code = e.keyCode; + cm.display.shift = code == 16 || e.shiftKey; + var handled = handleKeyBinding(cm, e); + if (presto) { + lastStoppedKey = handled ? code : null; + // Opera has no cut event... we try to at least catch the key combo + if (!handled && code == 88 && !hasCopyEvent && (mac ? e.metaKey : e.ctrlKey)) + { cm.replaceSelection("", null, "cut"); } + } + if (gecko && !mac && !handled && code == 46 && e.shiftKey && !e.ctrlKey && document.execCommand) + { document.execCommand("cut"); } + + // Turn mouse into crosshair when Alt is held on Mac. + if (code == 18 && !/\bCodeMirror-crosshair\b/.test(cm.display.lineDiv.className)) + { showCrossHair(cm); } + } + + function showCrossHair(cm) { + var lineDiv = cm.display.lineDiv; + addClass(lineDiv, "CodeMirror-crosshair"); + + function up(e) { + if (e.keyCode == 18 || !e.altKey) { + rmClass(lineDiv, "CodeMirror-crosshair"); + off(document, "keyup", up); + off(document, "mouseover", up); + } + } + on(document, "keyup", up); + on(document, "mouseover", up); + } + + function onKeyUp(e) { + if (e.keyCode == 16) { this.doc.sel.shift = false; } + signalDOMEvent(this, e); + } + + function onKeyPress(e) { + var cm = this; + if (eventInWidget(cm.display, e) || signalDOMEvent(cm, e) || e.ctrlKey && !e.altKey || mac && e.metaKey) { return } + var keyCode = e.keyCode, charCode = e.charCode; + if (presto && keyCode == lastStoppedKey) {lastStoppedKey = null; e_preventDefault(e); return} + if ((presto && (!e.which || e.which < 10)) && handleKeyBinding(cm, e)) { return } + var ch = String.fromCharCode(charCode == null ? keyCode : charCode); + // Some browsers fire keypress events for backspace + if (ch == "\x08") { return } + if (handleCharBinding(cm, e, ch)) { return } + cm.display.input.onKeyPress(e); + } + + var DOUBLECLICK_DELAY = 400; + + var PastClick = function(time, pos, button) { + this.time = time; + this.pos = pos; + this.button = button; + }; + + PastClick.prototype.compare = function (time, pos, button) { + return this.time + DOUBLECLICK_DELAY > time && + cmp(pos, this.pos) == 0 && button == this.button + }; + + var lastClick, lastDoubleClick; + function clickRepeat(pos, button) { + var now = +new Date; + if (lastDoubleClick && lastDoubleClick.compare(now, pos, button)) { + lastClick = lastDoubleClick = null; + return "triple" + } else if (lastClick && lastClick.compare(now, pos, button)) { + lastDoubleClick = new PastClick(now, pos, button); + lastClick = null; + return "double" + } else { + lastClick = new PastClick(now, pos, button); + lastDoubleClick = null; + return "single" + } + } + + // A mouse down can be a single click, double click, triple click, + // start of selection drag, start of text drag, new cursor + // (ctrl-click), rectangle drag (alt-drag), or xwin + // middle-click-paste. Or it might be a click on something we should + // not interfere with, such as a scrollbar or widget. + function onMouseDown(e) { + var cm = this, display = cm.display; + if (signalDOMEvent(cm, e) || display.activeTouch && display.input.supportsTouch()) { return } + display.input.ensurePolled(); + display.shift = e.shiftKey; + + if (eventInWidget(display, e)) { + if (!webkit) { + // Briefly turn off draggability, to allow widgets to do + // normal dragging things. + display.scroller.draggable = false; + setTimeout(function () { return display.scroller.draggable = true; }, 100); + } + return + } + if (clickInGutter(cm, e)) { return } + var pos = posFromMouse(cm, e), button = e_button(e), repeat = pos ? clickRepeat(pos, button) : "single"; + window.focus(); + + // #3261: make sure, that we're not starting a second selection + if (button == 1 && cm.state.selectingText) + { cm.state.selectingText(e); } + + if (pos && handleMappedButton(cm, button, pos, repeat, e)) { return } + + if (button == 1) { + if (pos) { leftButtonDown(cm, pos, repeat, e); } + else if (e_target(e) == display.scroller) { e_preventDefault(e); } + } else if (button == 2) { + if (pos) { extendSelection(cm.doc, pos); } + setTimeout(function () { return display.input.focus(); }, 20); + } else if (button == 3) { + if (captureRightClick) { cm.display.input.onContextMenu(e); } + else { delayBlurEvent(cm); } + } + } + + function handleMappedButton(cm, button, pos, repeat, event) { + var name = "Click"; + if (repeat == "double") { name = "Double" + name; } + else if (repeat == "triple") { name = "Triple" + name; } + name = (button == 1 ? "Left" : button == 2 ? "Middle" : "Right") + name; + + return dispatchKey(cm, addModifierNames(name, event), event, function (bound) { + if (typeof bound == "string") { bound = commands[bound]; } + if (!bound) { return false } + var done = false; + try { + if (cm.isReadOnly()) { cm.state.suppressEdits = true; } + done = bound(cm, pos) != Pass; + } finally { + cm.state.suppressEdits = false; + } + return done + }) + } + + function configureMouse(cm, repeat, event) { + var option = cm.getOption("configureMouse"); + var value = option ? option(cm, repeat, event) : {}; + if (value.unit == null) { + var rect = chromeOS ? event.shiftKey && event.metaKey : event.altKey; + value.unit = rect ? "rectangle" : repeat == "single" ? "char" : repeat == "double" ? "word" : "line"; + } + if (value.extend == null || cm.doc.extend) { value.extend = cm.doc.extend || event.shiftKey; } + if (value.addNew == null) { value.addNew = mac ? event.metaKey : event.ctrlKey; } + if (value.moveOnDrag == null) { value.moveOnDrag = !(mac ? event.altKey : event.ctrlKey); } + return value + } + + function leftButtonDown(cm, pos, repeat, event) { + if (ie) { setTimeout(bind(ensureFocus, cm), 0); } + else { cm.curOp.focus = activeElt(); } + + var behavior = configureMouse(cm, repeat, event); + + var sel = cm.doc.sel, contained; + if (cm.options.dragDrop && dragAndDrop && !cm.isReadOnly() && + repeat == "single" && (contained = sel.contains(pos)) > -1 && + (cmp((contained = sel.ranges[contained]).from(), pos) < 0 || pos.xRel > 0) && + (cmp(contained.to(), pos) > 0 || pos.xRel < 0)) + { leftButtonStartDrag(cm, event, pos, behavior); } + else + { leftButtonSelect(cm, event, pos, behavior); } + } + + // Start a text drag. When it ends, see if any dragging actually + // happen, and treat as a click if it didn't. + function leftButtonStartDrag(cm, event, pos, behavior) { + var display = cm.display, moved = false; + var dragEnd = operation(cm, function (e) { + if (webkit) { display.scroller.draggable = false; } + cm.state.draggingText = false; + off(display.wrapper.ownerDocument, "mouseup", dragEnd); + off(display.wrapper.ownerDocument, "mousemove", mouseMove); + off(display.scroller, "dragstart", dragStart); + off(display.scroller, "drop", dragEnd); + if (!moved) { + e_preventDefault(e); + if (!behavior.addNew) + { extendSelection(cm.doc, pos, null, null, behavior.extend); } + // Work around unexplainable focus problem in IE9 (#2127) and Chrome (#3081) + if (webkit || ie && ie_version == 9) + { setTimeout(function () {display.wrapper.ownerDocument.body.focus(); display.input.focus();}, 20); } + else + { display.input.focus(); } + } + }); + var mouseMove = function(e2) { + moved = moved || Math.abs(event.clientX - e2.clientX) + Math.abs(event.clientY - e2.clientY) >= 10; + }; + var dragStart = function () { return moved = true; }; + // Let the drag handler handle this. + if (webkit) { display.scroller.draggable = true; } + cm.state.draggingText = dragEnd; + dragEnd.copy = !behavior.moveOnDrag; + // IE's approach to draggable + if (display.scroller.dragDrop) { display.scroller.dragDrop(); } + on(display.wrapper.ownerDocument, "mouseup", dragEnd); + on(display.wrapper.ownerDocument, "mousemove", mouseMove); + on(display.scroller, "dragstart", dragStart); + on(display.scroller, "drop", dragEnd); + + delayBlurEvent(cm); + setTimeout(function () { return display.input.focus(); }, 20); + } + + function rangeForUnit(cm, pos, unit) { + if (unit == "char") { return new Range(pos, pos) } + if (unit == "word") { return cm.findWordAt(pos) } + if (unit == "line") { return new Range(Pos(pos.line, 0), clipPos(cm.doc, Pos(pos.line + 1, 0))) } + var result = unit(cm, pos); + return new Range(result.from, result.to) + } + + // Normal selection, as opposed to text dragging. + function leftButtonSelect(cm, event, start, behavior) { + var display = cm.display, doc = cm.doc; + e_preventDefault(event); + + var ourRange, ourIndex, startSel = doc.sel, ranges = startSel.ranges; + if (behavior.addNew && !behavior.extend) { + ourIndex = doc.sel.contains(start); + if (ourIndex > -1) + { ourRange = ranges[ourIndex]; } + else + { ourRange = new Range(start, start); } + } else { + ourRange = doc.sel.primary(); + ourIndex = doc.sel.primIndex; + } + + if (behavior.unit == "rectangle") { + if (!behavior.addNew) { ourRange = new Range(start, start); } + start = posFromMouse(cm, event, true, true); + ourIndex = -1; + } else { + var range$$1 = rangeForUnit(cm, start, behavior.unit); + if (behavior.extend) + { ourRange = extendRange(ourRange, range$$1.anchor, range$$1.head, behavior.extend); } + else + { ourRange = range$$1; } + } + + if (!behavior.addNew) { + ourIndex = 0; + setSelection(doc, new Selection([ourRange], 0), sel_mouse); + startSel = doc.sel; + } else if (ourIndex == -1) { + ourIndex = ranges.length; + setSelection(doc, normalizeSelection(cm, ranges.concat([ourRange]), ourIndex), + {scroll: false, origin: "*mouse"}); + } else if (ranges.length > 1 && ranges[ourIndex].empty() && behavior.unit == "char" && !behavior.extend) { + setSelection(doc, normalizeSelection(cm, ranges.slice(0, ourIndex).concat(ranges.slice(ourIndex + 1)), 0), + {scroll: false, origin: "*mouse"}); + startSel = doc.sel; + } else { + replaceOneSelection(doc, ourIndex, ourRange, sel_mouse); + } + + var lastPos = start; + function extendTo(pos) { + if (cmp(lastPos, pos) == 0) { return } + lastPos = pos; + + if (behavior.unit == "rectangle") { + var ranges = [], tabSize = cm.options.tabSize; + var startCol = countColumn(getLine(doc, start.line).text, start.ch, tabSize); + var posCol = countColumn(getLine(doc, pos.line).text, pos.ch, tabSize); + var left = Math.min(startCol, posCol), right = Math.max(startCol, posCol); + for (var line = Math.min(start.line, pos.line), end = Math.min(cm.lastLine(), Math.max(start.line, pos.line)); + line <= end; line++) { + var text = getLine(doc, line).text, leftPos = findColumn(text, left, tabSize); + if (left == right) + { ranges.push(new Range(Pos(line, leftPos), Pos(line, leftPos))); } + else if (text.length > leftPos) + { ranges.push(new Range(Pos(line, leftPos), Pos(line, findColumn(text, right, tabSize)))); } + } + if (!ranges.length) { ranges.push(new Range(start, start)); } + setSelection(doc, normalizeSelection(cm, startSel.ranges.slice(0, ourIndex).concat(ranges), ourIndex), + {origin: "*mouse", scroll: false}); + cm.scrollIntoView(pos); + } else { + var oldRange = ourRange; + var range$$1 = rangeForUnit(cm, pos, behavior.unit); + var anchor = oldRange.anchor, head; + if (cmp(range$$1.anchor, anchor) > 0) { + head = range$$1.head; + anchor = minPos(oldRange.from(), range$$1.anchor); + } else { + head = range$$1.anchor; + anchor = maxPos(oldRange.to(), range$$1.head); + } + var ranges$1 = startSel.ranges.slice(0); + ranges$1[ourIndex] = bidiSimplify(cm, new Range(clipPos(doc, anchor), head)); + setSelection(doc, normalizeSelection(cm, ranges$1, ourIndex), sel_mouse); + } + } + + var editorSize = display.wrapper.getBoundingClientRect(); + // Used to ensure timeout re-tries don't fire when another extend + // happened in the meantime (clearTimeout isn't reliable -- at + // least on Chrome, the timeouts still happen even when cleared, + // if the clear happens after their scheduled firing time). + var counter = 0; + + function extend(e) { + var curCount = ++counter; + var cur = posFromMouse(cm, e, true, behavior.unit == "rectangle"); + if (!cur) { return } + if (cmp(cur, lastPos) != 0) { + cm.curOp.focus = activeElt(); + extendTo(cur); + var visible = visibleLines(display, doc); + if (cur.line >= visible.to || cur.line < visible.from) + { setTimeout(operation(cm, function () {if (counter == curCount) { extend(e); }}), 150); } + } else { + var outside = e.clientY < editorSize.top ? -20 : e.clientY > editorSize.bottom ? 20 : 0; + if (outside) { setTimeout(operation(cm, function () { + if (counter != curCount) { return } + display.scroller.scrollTop += outside; + extend(e); + }), 50); } + } + } + + function done(e) { + cm.state.selectingText = false; + counter = Infinity; + // If e is null or undefined we interpret this as someone trying + // to explicitly cancel the selection rather than the user + // letting go of the mouse button. + if (e) { + e_preventDefault(e); + display.input.focus(); + } + off(display.wrapper.ownerDocument, "mousemove", move); + off(display.wrapper.ownerDocument, "mouseup", up); + doc.history.lastSelOrigin = null; + } + + var move = operation(cm, function (e) { + if (e.buttons === 0 || !e_button(e)) { done(e); } + else { extend(e); } + }); + var up = operation(cm, done); + cm.state.selectingText = up; + on(display.wrapper.ownerDocument, "mousemove", move); + on(display.wrapper.ownerDocument, "mouseup", up); + } + + // Used when mouse-selecting to adjust the anchor to the proper side + // of a bidi jump depending on the visual position of the head. + function bidiSimplify(cm, range$$1) { + var anchor = range$$1.anchor; + var head = range$$1.head; + var anchorLine = getLine(cm.doc, anchor.line); + if (cmp(anchor, head) == 0 && anchor.sticky == head.sticky) { return range$$1 } + var order = getOrder(anchorLine); + if (!order) { return range$$1 } + var index = getBidiPartAt(order, anchor.ch, anchor.sticky), part = order[index]; + if (part.from != anchor.ch && part.to != anchor.ch) { return range$$1 } + var boundary = index + ((part.from == anchor.ch) == (part.level != 1) ? 0 : 1); + if (boundary == 0 || boundary == order.length) { return range$$1 } + + // Compute the relative visual position of the head compared to the + // anchor (<0 is to the left, >0 to the right) + var leftSide; + if (head.line != anchor.line) { + leftSide = (head.line - anchor.line) * (cm.doc.direction == "ltr" ? 1 : -1) > 0; + } else { + var headIndex = getBidiPartAt(order, head.ch, head.sticky); + var dir = headIndex - index || (head.ch - anchor.ch) * (part.level == 1 ? -1 : 1); + if (headIndex == boundary - 1 || headIndex == boundary) + { leftSide = dir < 0; } + else + { leftSide = dir > 0; } + } + + var usePart = order[boundary + (leftSide ? -1 : 0)]; + var from = leftSide == (usePart.level == 1); + var ch = from ? usePart.from : usePart.to, sticky = from ? "after" : "before"; + return anchor.ch == ch && anchor.sticky == sticky ? range$$1 : new Range(new Pos(anchor.line, ch, sticky), head) + } + + + // Determines whether an event happened in the gutter, and fires the + // handlers for the corresponding event. + function gutterEvent(cm, e, type, prevent) { + var mX, mY; + if (e.touches) { + mX = e.touches[0].clientX; + mY = e.touches[0].clientY; + } else { + try { mX = e.clientX; mY = e.clientY; } + catch(e) { return false } + } + if (mX >= Math.floor(cm.display.gutters.getBoundingClientRect().right)) { return false } + if (prevent) { e_preventDefault(e); } + + var display = cm.display; + var lineBox = display.lineDiv.getBoundingClientRect(); + + if (mY > lineBox.bottom || !hasHandler(cm, type)) { return e_defaultPrevented(e) } + mY -= lineBox.top - display.viewOffset; + + for (var i = 0; i < cm.display.gutterSpecs.length; ++i) { + var g = display.gutters.childNodes[i]; + if (g && g.getBoundingClientRect().right >= mX) { + var line = lineAtHeight(cm.doc, mY); + var gutter = cm.display.gutterSpecs[i]; + signal(cm, type, cm, line, gutter.className, e); + return e_defaultPrevented(e) + } + } + } + + function clickInGutter(cm, e) { + return gutterEvent(cm, e, "gutterClick", true) + } + + // CONTEXT MENU HANDLING + + // To make the context menu work, we need to briefly unhide the + // textarea (making it as unobtrusive as possible) to let the + // right-click take effect on it. + function onContextMenu(cm, e) { + if (eventInWidget(cm.display, e) || contextMenuInGutter(cm, e)) { return } + if (signalDOMEvent(cm, e, "contextmenu")) { return } + if (!captureRightClick) { cm.display.input.onContextMenu(e); } + } + + function contextMenuInGutter(cm, e) { + if (!hasHandler(cm, "gutterContextMenu")) { return false } + return gutterEvent(cm, e, "gutterContextMenu", false) + } + + function themeChanged(cm) { + cm.display.wrapper.className = cm.display.wrapper.className.replace(/\s*cm-s-\S+/g, "") + + cm.options.theme.replace(/(^|\s)\s*/g, " cm-s-"); + clearCaches(cm); + } + + var Init = {toString: function(){return "CodeMirror.Init"}}; + + var defaults = {}; + var optionHandlers = {}; + + function defineOptions(CodeMirror) { + var optionHandlers = CodeMirror.optionHandlers; + + function option(name, deflt, handle, notOnInit) { + CodeMirror.defaults[name] = deflt; + if (handle) { optionHandlers[name] = + notOnInit ? function (cm, val, old) {if (old != Init) { handle(cm, val, old); }} : handle; } + } + + CodeMirror.defineOption = option; + + // Passed to option handlers when there is no old value. + CodeMirror.Init = Init; + + // These two are, on init, called from the constructor because they + // have to be initialized before the editor can start at all. + option("value", "", function (cm, val) { return cm.setValue(val); }, true); + option("mode", null, function (cm, val) { + cm.doc.modeOption = val; + loadMode(cm); + }, true); + + option("indentUnit", 2, loadMode, true); + option("indentWithTabs", false); + option("smartIndent", true); + option("tabSize", 4, function (cm) { + resetModeState(cm); + clearCaches(cm); + regChange(cm); + }, true); + + option("lineSeparator", null, function (cm, val) { + cm.doc.lineSep = val; + if (!val) { return } + var newBreaks = [], lineNo = cm.doc.first; + cm.doc.iter(function (line) { + for (var pos = 0;;) { + var found = line.text.indexOf(val, pos); + if (found == -1) { break } + pos = found + val.length; + newBreaks.push(Pos(lineNo, found)); + } + lineNo++; + }); + for (var i = newBreaks.length - 1; i >= 0; i--) + { replaceRange(cm.doc, val, newBreaks[i], Pos(newBreaks[i].line, newBreaks[i].ch + val.length)); } + }); + option("specialChars", /[\u0000-\u001f\u007f-\u009f\u00ad\u061c\u200b-\u200f\u2028\u2029\ufeff\ufff9-\ufffc]/g, function (cm, val, old) { + cm.state.specialChars = new RegExp(val.source + (val.test("\t") ? "" : "|\t"), "g"); + if (old != Init) { cm.refresh(); } + }); + option("specialCharPlaceholder", defaultSpecialCharPlaceholder, function (cm) { return cm.refresh(); }, true); + option("electricChars", true); + option("inputStyle", mobile ? "contenteditable" : "textarea", function () { + throw new Error("inputStyle can not (yet) be changed in a running editor") // FIXME + }, true); + option("spellcheck", false, function (cm, val) { return cm.getInputField().spellcheck = val; }, true); + option("autocorrect", false, function (cm, val) { return cm.getInputField().autocorrect = val; }, true); + option("autocapitalize", false, function (cm, val) { return cm.getInputField().autocapitalize = val; }, true); + option("rtlMoveVisually", !windows); + option("wholeLineUpdateBefore", true); + + option("theme", "default", function (cm) { + themeChanged(cm); + updateGutters(cm); + }, true); + option("keyMap", "default", function (cm, val, old) { + var next = getKeyMap(val); + var prev = old != Init && getKeyMap(old); + if (prev && prev.detach) { prev.detach(cm, next); } + if (next.attach) { next.attach(cm, prev || null); } + }); + option("extraKeys", null); + option("configureMouse", null); + + option("lineWrapping", false, wrappingChanged, true); + option("gutters", [], function (cm, val) { + cm.display.gutterSpecs = getGutters(val, cm.options.lineNumbers); + updateGutters(cm); + }, true); + option("fixedGutter", true, function (cm, val) { + cm.display.gutters.style.left = val ? compensateForHScroll(cm.display) + "px" : "0"; + cm.refresh(); + }, true); + option("coverGutterNextToScrollbar", false, function (cm) { return updateScrollbars(cm); }, true); + option("scrollbarStyle", "native", function (cm) { + initScrollbars(cm); + updateScrollbars(cm); + cm.display.scrollbars.setScrollTop(cm.doc.scrollTop); + cm.display.scrollbars.setScrollLeft(cm.doc.scrollLeft); + }, true); + option("lineNumbers", false, function (cm, val) { + cm.display.gutterSpecs = getGutters(cm.options.gutters, val); + updateGutters(cm); + }, true); + option("firstLineNumber", 1, updateGutters, true); + option("lineNumberFormatter", function (integer) { return integer; }, updateGutters, true); + option("showCursorWhenSelecting", false, updateSelection, true); + + option("resetSelectionOnContextMenu", true); + option("lineWiseCopyCut", true); + option("pasteLinesPerSelection", true); + option("selectionsMayTouch", false); + + option("readOnly", false, function (cm, val) { + if (val == "nocursor") { + onBlur(cm); + cm.display.input.blur(); + } + cm.display.input.readOnlyChanged(val); + }); + option("disableInput", false, function (cm, val) {if (!val) { cm.display.input.reset(); }}, true); + option("dragDrop", true, dragDropChanged); + option("allowDropFileTypes", null); + + option("cursorBlinkRate", 530); + option("cursorScrollMargin", 0); + option("cursorHeight", 1, updateSelection, true); + option("singleCursorHeightPerLine", true, updateSelection, true); + option("workTime", 100); + option("workDelay", 100); + option("flattenSpans", true, resetModeState, true); + option("addModeClass", false, resetModeState, true); + option("pollInterval", 100); + option("undoDepth", 200, function (cm, val) { return cm.doc.history.undoDepth = val; }); + option("historyEventDelay", 1250); + option("viewportMargin", 10, function (cm) { return cm.refresh(); }, true); + option("maxHighlightLength", 10000, resetModeState, true); + option("moveInputWithCursor", true, function (cm, val) { + if (!val) { cm.display.input.resetPosition(); } + }); + + option("tabindex", null, function (cm, val) { return cm.display.input.getField().tabIndex = val || ""; }); + option("autofocus", null); + option("direction", "ltr", function (cm, val) { return cm.doc.setDirection(val); }, true); + option("phrases", null); + } + + function dragDropChanged(cm, value, old) { + var wasOn = old && old != Init; + if (!value != !wasOn) { + var funcs = cm.display.dragFunctions; + var toggle = value ? on : off; + toggle(cm.display.scroller, "dragstart", funcs.start); + toggle(cm.display.scroller, "dragenter", funcs.enter); + toggle(cm.display.scroller, "dragover", funcs.over); + toggle(cm.display.scroller, "dragleave", funcs.leave); + toggle(cm.display.scroller, "drop", funcs.drop); + } + } + + function wrappingChanged(cm) { + if (cm.options.lineWrapping) { + addClass(cm.display.wrapper, "CodeMirror-wrap"); + cm.display.sizer.style.minWidth = ""; + cm.display.sizerWidth = null; + } else { + rmClass(cm.display.wrapper, "CodeMirror-wrap"); + findMaxLine(cm); + } + estimateLineHeights(cm); + regChange(cm); + clearCaches(cm); + setTimeout(function () { return updateScrollbars(cm); }, 100); + } + + // A CodeMirror instance represents an editor. This is the object + // that user code is usually dealing with. + + function CodeMirror(place, options) { + var this$1 = this; + + if (!(this instanceof CodeMirror)) { return new CodeMirror(place, options) } + + this.options = options = options ? copyObj(options) : {}; + // Determine effective options based on given values and defaults. + copyObj(defaults, options, false); + + var doc = options.value; + if (typeof doc == "string") { doc = new Doc(doc, options.mode, null, options.lineSeparator, options.direction); } + else if (options.mode) { doc.modeOption = options.mode; } + this.doc = doc; + + var input = new CodeMirror.inputStyles[options.inputStyle](this); + var display = this.display = new Display(place, doc, input, options); + display.wrapper.CodeMirror = this; + themeChanged(this); + if (options.lineWrapping) + { this.display.wrapper.className += " CodeMirror-wrap"; } + initScrollbars(this); + + this.state = { + keyMaps: [], // stores maps added by addKeyMap + overlays: [], // highlighting overlays, as added by addOverlay + modeGen: 0, // bumped when mode/overlay changes, used to invalidate highlighting info + overwrite: false, + delayingBlurEvent: false, + focused: false, + suppressEdits: false, // used to disable editing during key handlers when in readOnly mode + pasteIncoming: -1, cutIncoming: -1, // help recognize paste/cut edits in input.poll + selectingText: false, + draggingText: false, + highlight: new Delayed(), // stores highlight worker timeout + keySeq: null, // Unfinished key sequence + specialChars: null + }; + + if (options.autofocus && !mobile) { display.input.focus(); } + + // Override magic textarea content restore that IE sometimes does + // on our hidden textarea on reload + if (ie && ie_version < 11) { setTimeout(function () { return this$1.display.input.reset(true); }, 20); } + + registerEventHandlers(this); + ensureGlobalHandlers(); + + startOperation(this); + this.curOp.forceUpdate = true; + attachDoc(this, doc); + + if ((options.autofocus && !mobile) || this.hasFocus()) + { setTimeout(bind(onFocus, this), 20); } + else + { onBlur(this); } + + for (var opt in optionHandlers) { if (optionHandlers.hasOwnProperty(opt)) + { optionHandlers[opt](this$1, options[opt], Init); } } + maybeUpdateLineNumberWidth(this); + if (options.finishInit) { options.finishInit(this); } + for (var i = 0; i < initHooks.length; ++i) { initHooks[i](this$1); } + endOperation(this); + // Suppress optimizelegibility in Webkit, since it breaks text + // measuring on line wrapping boundaries. + if (webkit && options.lineWrapping && + getComputedStyle(display.lineDiv).textRendering == "optimizelegibility") + { display.lineDiv.style.textRendering = "auto"; } + } + + // The default configuration options. + CodeMirror.defaults = defaults; + // Functions to run when options are changed. + CodeMirror.optionHandlers = optionHandlers; + + // Attach the necessary event handlers when initializing the editor + function registerEventHandlers(cm) { + var d = cm.display; + on(d.scroller, "mousedown", operation(cm, onMouseDown)); + // Older IE's will not fire a second mousedown for a double click + if (ie && ie_version < 11) + { on(d.scroller, "dblclick", operation(cm, function (e) { + if (signalDOMEvent(cm, e)) { return } + var pos = posFromMouse(cm, e); + if (!pos || clickInGutter(cm, e) || eventInWidget(cm.display, e)) { return } + e_preventDefault(e); + var word = cm.findWordAt(pos); + extendSelection(cm.doc, word.anchor, word.head); + })); } + else + { on(d.scroller, "dblclick", function (e) { return signalDOMEvent(cm, e) || e_preventDefault(e); }); } + // Some browsers fire contextmenu *after* opening the menu, at + // which point we can't mess with it anymore. Context menu is + // handled in onMouseDown for these browsers. + on(d.scroller, "contextmenu", function (e) { return onContextMenu(cm, e); }); + on(d.input.getField(), "contextmenu", function (e) { + if (!d.scroller.contains(e.target)) { onContextMenu(cm, e); } + }); + + // Used to suppress mouse event handling when a touch happens + var touchFinished, prevTouch = {end: 0}; + function finishTouch() { + if (d.activeTouch) { + touchFinished = setTimeout(function () { return d.activeTouch = null; }, 1000); + prevTouch = d.activeTouch; + prevTouch.end = +new Date; + } + } + function isMouseLikeTouchEvent(e) { + if (e.touches.length != 1) { return false } + var touch = e.touches[0]; + return touch.radiusX <= 1 && touch.radiusY <= 1 + } + function farAway(touch, other) { + if (other.left == null) { return true } + var dx = other.left - touch.left, dy = other.top - touch.top; + return dx * dx + dy * dy > 20 * 20 + } + on(d.scroller, "touchstart", function (e) { + if (!signalDOMEvent(cm, e) && !isMouseLikeTouchEvent(e) && !clickInGutter(cm, e)) { + d.input.ensurePolled(); + clearTimeout(touchFinished); + var now = +new Date; + d.activeTouch = {start: now, moved: false, + prev: now - prevTouch.end <= 300 ? prevTouch : null}; + if (e.touches.length == 1) { + d.activeTouch.left = e.touches[0].pageX; + d.activeTouch.top = e.touches[0].pageY; + } + } + }); + on(d.scroller, "touchmove", function () { + if (d.activeTouch) { d.activeTouch.moved = true; } + }); + on(d.scroller, "touchend", function (e) { + var touch = d.activeTouch; + if (touch && !eventInWidget(d, e) && touch.left != null && + !touch.moved && new Date - touch.start < 300) { + var pos = cm.coordsChar(d.activeTouch, "page"), range; + if (!touch.prev || farAway(touch, touch.prev)) // Single tap + { range = new Range(pos, pos); } + else if (!touch.prev.prev || farAway(touch, touch.prev.prev)) // Double tap + { range = cm.findWordAt(pos); } + else // Triple tap + { range = new Range(Pos(pos.line, 0), clipPos(cm.doc, Pos(pos.line + 1, 0))); } + cm.setSelection(range.anchor, range.head); + cm.focus(); + e_preventDefault(e); + } + finishTouch(); + }); + on(d.scroller, "touchcancel", finishTouch); + + // Sync scrolling between fake scrollbars and real scrollable + // area, ensure viewport is updated when scrolling. + on(d.scroller, "scroll", function () { + if (d.scroller.clientHeight) { + updateScrollTop(cm, d.scroller.scrollTop); + setScrollLeft(cm, d.scroller.scrollLeft, true); + signal(cm, "scroll", cm); + } + }); + + // Listen to wheel events in order to try and update the viewport on time. + on(d.scroller, "mousewheel", function (e) { return onScrollWheel(cm, e); }); + on(d.scroller, "DOMMouseScroll", function (e) { return onScrollWheel(cm, e); }); + + // Prevent wrapper from ever scrolling + on(d.wrapper, "scroll", function () { return d.wrapper.scrollTop = d.wrapper.scrollLeft = 0; }); + + d.dragFunctions = { + enter: function (e) {if (!signalDOMEvent(cm, e)) { e_stop(e); }}, + over: function (e) {if (!signalDOMEvent(cm, e)) { onDragOver(cm, e); e_stop(e); }}, + start: function (e) { return onDragStart(cm, e); }, + drop: operation(cm, onDrop), + leave: function (e) {if (!signalDOMEvent(cm, e)) { clearDragCursor(cm); }} + }; + + var inp = d.input.getField(); + on(inp, "keyup", function (e) { return onKeyUp.call(cm, e); }); + on(inp, "keydown", operation(cm, onKeyDown)); + on(inp, "keypress", operation(cm, onKeyPress)); + on(inp, "focus", function (e) { return onFocus(cm, e); }); + on(inp, "blur", function (e) { return onBlur(cm, e); }); + } + + var initHooks = []; + CodeMirror.defineInitHook = function (f) { return initHooks.push(f); }; + + // Indent the given line. The how parameter can be "smart", + // "add"/null, "subtract", or "prev". When aggressive is false + // (typically set to true for forced single-line indents), empty + // lines are not indented, and places where the mode returns Pass + // are left alone. + function indentLine(cm, n, how, aggressive) { + var doc = cm.doc, state; + if (how == null) { how = "add"; } + if (how == "smart") { + // Fall back to "prev" when the mode doesn't have an indentation + // method. + if (!doc.mode.indent) { how = "prev"; } + else { state = getContextBefore(cm, n).state; } + } + + var tabSize = cm.options.tabSize; + var line = getLine(doc, n), curSpace = countColumn(line.text, null, tabSize); + if (line.stateAfter) { line.stateAfter = null; } + var curSpaceString = line.text.match(/^\s*/)[0], indentation; + if (!aggressive && !/\S/.test(line.text)) { + indentation = 0; + how = "not"; + } else if (how == "smart") { + indentation = doc.mode.indent(state, line.text.slice(curSpaceString.length), line.text); + if (indentation == Pass || indentation > 150) { + if (!aggressive) { return } + how = "prev"; + } + } + if (how == "prev") { + if (n > doc.first) { indentation = countColumn(getLine(doc, n-1).text, null, tabSize); } + else { indentation = 0; } + } else if (how == "add") { + indentation = curSpace + cm.options.indentUnit; + } else if (how == "subtract") { + indentation = curSpace - cm.options.indentUnit; + } else if (typeof how == "number") { + indentation = curSpace + how; + } + indentation = Math.max(0, indentation); + + var indentString = "", pos = 0; + if (cm.options.indentWithTabs) + { for (var i = Math.floor(indentation / tabSize); i; --i) {pos += tabSize; indentString += "\t";} } + if (pos < indentation) { indentString += spaceStr(indentation - pos); } + + if (indentString != curSpaceString) { + replaceRange(doc, indentString, Pos(n, 0), Pos(n, curSpaceString.length), "+input"); + line.stateAfter = null; + return true + } else { + // Ensure that, if the cursor was in the whitespace at the start + // of the line, it is moved to the end of that space. + for (var i$1 = 0; i$1 < doc.sel.ranges.length; i$1++) { + var range = doc.sel.ranges[i$1]; + if (range.head.line == n && range.head.ch < curSpaceString.length) { + var pos$1 = Pos(n, curSpaceString.length); + replaceOneSelection(doc, i$1, new Range(pos$1, pos$1)); + break + } + } + } + } + + // This will be set to a {lineWise: bool, text: [string]} object, so + // that, when pasting, we know what kind of selections the copied + // text was made out of. + var lastCopied = null; + + function setLastCopied(newLastCopied) { + lastCopied = newLastCopied; + } + + function applyTextInput(cm, inserted, deleted, sel, origin) { + var doc = cm.doc; + cm.display.shift = false; + if (!sel) { sel = doc.sel; } + + var recent = +new Date - 200; + var paste = origin == "paste" || cm.state.pasteIncoming > recent; + var textLines = splitLinesAuto(inserted), multiPaste = null; + // When pasting N lines into N selections, insert one line per selection + if (paste && sel.ranges.length > 1) { + if (lastCopied && lastCopied.text.join("\n") == inserted) { + if (sel.ranges.length % lastCopied.text.length == 0) { + multiPaste = []; + for (var i = 0; i < lastCopied.text.length; i++) + { multiPaste.push(doc.splitLines(lastCopied.text[i])); } + } + } else if (textLines.length == sel.ranges.length && cm.options.pasteLinesPerSelection) { + multiPaste = map(textLines, function (l) { return [l]; }); + } + } + + var updateInput = cm.curOp.updateInput; + // Normal behavior is to insert the new text into every selection + for (var i$1 = sel.ranges.length - 1; i$1 >= 0; i$1--) { + var range$$1 = sel.ranges[i$1]; + var from = range$$1.from(), to = range$$1.to(); + if (range$$1.empty()) { + if (deleted && deleted > 0) // Handle deletion + { from = Pos(from.line, from.ch - deleted); } + else if (cm.state.overwrite && !paste) // Handle overwrite + { to = Pos(to.line, Math.min(getLine(doc, to.line).text.length, to.ch + lst(textLines).length)); } + else if (paste && lastCopied && lastCopied.lineWise && lastCopied.text.join("\n") == inserted) + { from = to = Pos(from.line, 0); } + } + var changeEvent = {from: from, to: to, text: multiPaste ? multiPaste[i$1 % multiPaste.length] : textLines, + origin: origin || (paste ? "paste" : cm.state.cutIncoming > recent ? "cut" : "+input")}; + makeChange(cm.doc, changeEvent); + signalLater(cm, "inputRead", cm, changeEvent); + } + if (inserted && !paste) + { triggerElectric(cm, inserted); } + + ensureCursorVisible(cm); + if (cm.curOp.updateInput < 2) { cm.curOp.updateInput = updateInput; } + cm.curOp.typing = true; + cm.state.pasteIncoming = cm.state.cutIncoming = -1; + } + + function handlePaste(e, cm) { + var pasted = e.clipboardData && e.clipboardData.getData("Text"); + if (pasted) { + e.preventDefault(); + if (!cm.isReadOnly() && !cm.options.disableInput) + { runInOp(cm, function () { return applyTextInput(cm, pasted, 0, null, "paste"); }); } + return true + } + } + + function triggerElectric(cm, inserted) { + // When an 'electric' character is inserted, immediately trigger a reindent + if (!cm.options.electricChars || !cm.options.smartIndent) { return } + var sel = cm.doc.sel; + + for (var i = sel.ranges.length - 1; i >= 0; i--) { + var range$$1 = sel.ranges[i]; + if (range$$1.head.ch > 100 || (i && sel.ranges[i - 1].head.line == range$$1.head.line)) { continue } + var mode = cm.getModeAt(range$$1.head); + var indented = false; + if (mode.electricChars) { + for (var j = 0; j < mode.electricChars.length; j++) + { if (inserted.indexOf(mode.electricChars.charAt(j)) > -1) { + indented = indentLine(cm, range$$1.head.line, "smart"); + break + } } + } else if (mode.electricInput) { + if (mode.electricInput.test(getLine(cm.doc, range$$1.head.line).text.slice(0, range$$1.head.ch))) + { indented = indentLine(cm, range$$1.head.line, "smart"); } + } + if (indented) { signalLater(cm, "electricInput", cm, range$$1.head.line); } + } + } + + function copyableRanges(cm) { + var text = [], ranges = []; + for (var i = 0; i < cm.doc.sel.ranges.length; i++) { + var line = cm.doc.sel.ranges[i].head.line; + var lineRange = {anchor: Pos(line, 0), head: Pos(line + 1, 0)}; + ranges.push(lineRange); + text.push(cm.getRange(lineRange.anchor, lineRange.head)); + } + return {text: text, ranges: ranges} + } + + function disableBrowserMagic(field, spellcheck, autocorrect, autocapitalize) { + field.setAttribute("autocorrect", autocorrect ? "" : "off"); + field.setAttribute("autocapitalize", autocapitalize ? "" : "off"); + field.setAttribute("spellcheck", !!spellcheck); + } + + function hiddenTextarea() { + var te = elt("textarea", null, null, "position: absolute; bottom: -1em; padding: 0; width: 1px; height: 1em; outline: none"); + var div = elt("div", [te], null, "overflow: hidden; position: relative; width: 3px; height: 0px;"); + // The textarea is kept positioned near the cursor to prevent the + // fact that it'll be scrolled into view on input from scrolling + // our fake cursor out of view. On webkit, when wrap=off, paste is + // very slow. So make the area wide instead. + if (webkit) { te.style.width = "1000px"; } + else { te.setAttribute("wrap", "off"); } + // If border: 0; -- iOS fails to open keyboard (issue #1287) + if (ios) { te.style.border = "1px solid black"; } + disableBrowserMagic(te); + return div + } + + // The publicly visible API. Note that methodOp(f) means + // 'wrap f in an operation, performed on its `this` parameter'. + + // This is not the complete set of editor methods. Most of the + // methods defined on the Doc type are also injected into + // CodeMirror.prototype, for backwards compatibility and + // convenience. + + function addEditorMethods(CodeMirror) { + var optionHandlers = CodeMirror.optionHandlers; + + var helpers = CodeMirror.helpers = {}; + + CodeMirror.prototype = { + constructor: CodeMirror, + focus: function(){window.focus(); this.display.input.focus();}, + + setOption: function(option, value) { + var options = this.options, old = options[option]; + if (options[option] == value && option != "mode") { return } + options[option] = value; + if (optionHandlers.hasOwnProperty(option)) + { operation(this, optionHandlers[option])(this, value, old); } + signal(this, "optionChange", this, option); + }, + + getOption: function(option) {return this.options[option]}, + getDoc: function() {return this.doc}, + + addKeyMap: function(map$$1, bottom) { + this.state.keyMaps[bottom ? "push" : "unshift"](getKeyMap(map$$1)); + }, + removeKeyMap: function(map$$1) { + var maps = this.state.keyMaps; + for (var i = 0; i < maps.length; ++i) + { if (maps[i] == map$$1 || maps[i].name == map$$1) { + maps.splice(i, 1); + return true + } } + }, + + addOverlay: methodOp(function(spec, options) { + var mode = spec.token ? spec : CodeMirror.getMode(this.options, spec); + if (mode.startState) { throw new Error("Overlays may not be stateful.") } + insertSorted(this.state.overlays, + {mode: mode, modeSpec: spec, opaque: options && options.opaque, + priority: (options && options.priority) || 0}, + function (overlay) { return overlay.priority; }); + this.state.modeGen++; + regChange(this); + }), + removeOverlay: methodOp(function(spec) { + var this$1 = this; + + var overlays = this.state.overlays; + for (var i = 0; i < overlays.length; ++i) { + var cur = overlays[i].modeSpec; + if (cur == spec || typeof spec == "string" && cur.name == spec) { + overlays.splice(i, 1); + this$1.state.modeGen++; + regChange(this$1); + return + } + } + }), + + indentLine: methodOp(function(n, dir, aggressive) { + if (typeof dir != "string" && typeof dir != "number") { + if (dir == null) { dir = this.options.smartIndent ? "smart" : "prev"; } + else { dir = dir ? "add" : "subtract"; } + } + if (isLine(this.doc, n)) { indentLine(this, n, dir, aggressive); } + }), + indentSelection: methodOp(function(how) { + var this$1 = this; + + var ranges = this.doc.sel.ranges, end = -1; + for (var i = 0; i < ranges.length; i++) { + var range$$1 = ranges[i]; + if (!range$$1.empty()) { + var from = range$$1.from(), to = range$$1.to(); + var start = Math.max(end, from.line); + end = Math.min(this$1.lastLine(), to.line - (to.ch ? 0 : 1)) + 1; + for (var j = start; j < end; ++j) + { indentLine(this$1, j, how); } + var newRanges = this$1.doc.sel.ranges; + if (from.ch == 0 && ranges.length == newRanges.length && newRanges[i].from().ch > 0) + { replaceOneSelection(this$1.doc, i, new Range(from, newRanges[i].to()), sel_dontScroll); } + } else if (range$$1.head.line > end) { + indentLine(this$1, range$$1.head.line, how, true); + end = range$$1.head.line; + if (i == this$1.doc.sel.primIndex) { ensureCursorVisible(this$1); } + } + } + }), + + // Fetch the parser token for a given character. Useful for hacks + // that want to inspect the mode state (say, for completion). + getTokenAt: function(pos, precise) { + return takeToken(this, pos, precise) + }, + + getLineTokens: function(line, precise) { + return takeToken(this, Pos(line), precise, true) + }, + + getTokenTypeAt: function(pos) { + pos = clipPos(this.doc, pos); + var styles = getLineStyles(this, getLine(this.doc, pos.line)); + var before = 0, after = (styles.length - 1) / 2, ch = pos.ch; + var type; + if (ch == 0) { type = styles[2]; } + else { for (;;) { + var mid = (before + after) >> 1; + if ((mid ? styles[mid * 2 - 1] : 0) >= ch) { after = mid; } + else if (styles[mid * 2 + 1] < ch) { before = mid + 1; } + else { type = styles[mid * 2 + 2]; break } + } } + var cut = type ? type.indexOf("overlay ") : -1; + return cut < 0 ? type : cut == 0 ? null : type.slice(0, cut - 1) + }, + + getModeAt: function(pos) { + var mode = this.doc.mode; + if (!mode.innerMode) { return mode } + return CodeMirror.innerMode(mode, this.getTokenAt(pos).state).mode + }, + + getHelper: function(pos, type) { + return this.getHelpers(pos, type)[0] + }, + + getHelpers: function(pos, type) { + var this$1 = this; + + var found = []; + if (!helpers.hasOwnProperty(type)) { return found } + var help = helpers[type], mode = this.getModeAt(pos); + if (typeof mode[type] == "string") { + if (help[mode[type]]) { found.push(help[mode[type]]); } + } else if (mode[type]) { + for (var i = 0; i < mode[type].length; i++) { + var val = help[mode[type][i]]; + if (val) { found.push(val); } + } + } else if (mode.helperType && help[mode.helperType]) { + found.push(help[mode.helperType]); + } else if (help[mode.name]) { + found.push(help[mode.name]); + } + for (var i$1 = 0; i$1 < help._global.length; i$1++) { + var cur = help._global[i$1]; + if (cur.pred(mode, this$1) && indexOf(found, cur.val) == -1) + { found.push(cur.val); } + } + return found + }, + + getStateAfter: function(line, precise) { + var doc = this.doc; + line = clipLine(doc, line == null ? doc.first + doc.size - 1: line); + return getContextBefore(this, line + 1, precise).state + }, + + cursorCoords: function(start, mode) { + var pos, range$$1 = this.doc.sel.primary(); + if (start == null) { pos = range$$1.head; } + else if (typeof start == "object") { pos = clipPos(this.doc, start); } + else { pos = start ? range$$1.from() : range$$1.to(); } + return cursorCoords(this, pos, mode || "page") + }, + + charCoords: function(pos, mode) { + return charCoords(this, clipPos(this.doc, pos), mode || "page") + }, + + coordsChar: function(coords, mode) { + coords = fromCoordSystem(this, coords, mode || "page"); + return coordsChar(this, coords.left, coords.top) + }, + + lineAtHeight: function(height, mode) { + height = fromCoordSystem(this, {top: height, left: 0}, mode || "page").top; + return lineAtHeight(this.doc, height + this.display.viewOffset) + }, + heightAtLine: function(line, mode, includeWidgets) { + var end = false, lineObj; + if (typeof line == "number") { + var last = this.doc.first + this.doc.size - 1; + if (line < this.doc.first) { line = this.doc.first; } + else if (line > last) { line = last; end = true; } + lineObj = getLine(this.doc, line); + } else { + lineObj = line; + } + return intoCoordSystem(this, lineObj, {top: 0, left: 0}, mode || "page", includeWidgets || end).top + + (end ? this.doc.height - heightAtLine(lineObj) : 0) + }, + + defaultTextHeight: function() { return textHeight(this.display) }, + defaultCharWidth: function() { return charWidth(this.display) }, + + getViewport: function() { return {from: this.display.viewFrom, to: this.display.viewTo}}, + + addWidget: function(pos, node, scroll, vert, horiz) { + var display = this.display; + pos = cursorCoords(this, clipPos(this.doc, pos)); + var top = pos.bottom, left = pos.left; + node.style.position = "absolute"; + node.setAttribute("cm-ignore-events", "true"); + this.display.input.setUneditable(node); + display.sizer.appendChild(node); + if (vert == "over") { + top = pos.top; + } else if (vert == "above" || vert == "near") { + var vspace = Math.max(display.wrapper.clientHeight, this.doc.height), + hspace = Math.max(display.sizer.clientWidth, display.lineSpace.clientWidth); + // Default to positioning above (if specified and possible); otherwise default to positioning below + if ((vert == 'above' || pos.bottom + node.offsetHeight > vspace) && pos.top > node.offsetHeight) + { top = pos.top - node.offsetHeight; } + else if (pos.bottom + node.offsetHeight <= vspace) + { top = pos.bottom; } + if (left + node.offsetWidth > hspace) + { left = hspace - node.offsetWidth; } + } + node.style.top = top + "px"; + node.style.left = node.style.right = ""; + if (horiz == "right") { + left = display.sizer.clientWidth - node.offsetWidth; + node.style.right = "0px"; + } else { + if (horiz == "left") { left = 0; } + else if (horiz == "middle") { left = (display.sizer.clientWidth - node.offsetWidth) / 2; } + node.style.left = left + "px"; + } + if (scroll) + { scrollIntoView(this, {left: left, top: top, right: left + node.offsetWidth, bottom: top + node.offsetHeight}); } + }, + + triggerOnKeyDown: methodOp(onKeyDown), + triggerOnKeyPress: methodOp(onKeyPress), + triggerOnKeyUp: onKeyUp, + triggerOnMouseDown: methodOp(onMouseDown), + + execCommand: function(cmd) { + if (commands.hasOwnProperty(cmd)) + { return commands[cmd].call(null, this) } + }, + + triggerElectric: methodOp(function(text) { triggerElectric(this, text); }), + + findPosH: function(from, amount, unit, visually) { + var this$1 = this; + + var dir = 1; + if (amount < 0) { dir = -1; amount = -amount; } + var cur = clipPos(this.doc, from); + for (var i = 0; i < amount; ++i) { + cur = findPosH(this$1.doc, cur, dir, unit, visually); + if (cur.hitSide) { break } + } + return cur + }, + + moveH: methodOp(function(dir, unit) { + var this$1 = this; + + this.extendSelectionsBy(function (range$$1) { + if (this$1.display.shift || this$1.doc.extend || range$$1.empty()) + { return findPosH(this$1.doc, range$$1.head, dir, unit, this$1.options.rtlMoveVisually) } + else + { return dir < 0 ? range$$1.from() : range$$1.to() } + }, sel_move); + }), + + deleteH: methodOp(function(dir, unit) { + var sel = this.doc.sel, doc = this.doc; + if (sel.somethingSelected()) + { doc.replaceSelection("", null, "+delete"); } + else + { deleteNearSelection(this, function (range$$1) { + var other = findPosH(doc, range$$1.head, dir, unit, false); + return dir < 0 ? {from: other, to: range$$1.head} : {from: range$$1.head, to: other} + }); } + }), + + findPosV: function(from, amount, unit, goalColumn) { + var this$1 = this; + + var dir = 1, x = goalColumn; + if (amount < 0) { dir = -1; amount = -amount; } + var cur = clipPos(this.doc, from); + for (var i = 0; i < amount; ++i) { + var coords = cursorCoords(this$1, cur, "div"); + if (x == null) { x = coords.left; } + else { coords.left = x; } + cur = findPosV(this$1, coords, dir, unit); + if (cur.hitSide) { break } + } + return cur + }, + + moveV: methodOp(function(dir, unit) { + var this$1 = this; + + var doc = this.doc, goals = []; + var collapse = !this.display.shift && !doc.extend && doc.sel.somethingSelected(); + doc.extendSelectionsBy(function (range$$1) { + if (collapse) + { return dir < 0 ? range$$1.from() : range$$1.to() } + var headPos = cursorCoords(this$1, range$$1.head, "div"); + if (range$$1.goalColumn != null) { headPos.left = range$$1.goalColumn; } + goals.push(headPos.left); + var pos = findPosV(this$1, headPos, dir, unit); + if (unit == "page" && range$$1 == doc.sel.primary()) + { addToScrollTop(this$1, charCoords(this$1, pos, "div").top - headPos.top); } + return pos + }, sel_move); + if (goals.length) { for (var i = 0; i < doc.sel.ranges.length; i++) + { doc.sel.ranges[i].goalColumn = goals[i]; } } + }), + + // Find the word at the given position (as returned by coordsChar). + findWordAt: function(pos) { + var doc = this.doc, line = getLine(doc, pos.line).text; + var start = pos.ch, end = pos.ch; + if (line) { + var helper = this.getHelper(pos, "wordChars"); + if ((pos.sticky == "before" || end == line.length) && start) { --start; } else { ++end; } + var startChar = line.charAt(start); + var check = isWordChar(startChar, helper) + ? function (ch) { return isWordChar(ch, helper); } + : /\s/.test(startChar) ? function (ch) { return /\s/.test(ch); } + : function (ch) { return (!/\s/.test(ch) && !isWordChar(ch)); }; + while (start > 0 && check(line.charAt(start - 1))) { --start; } + while (end < line.length && check(line.charAt(end))) { ++end; } + } + return new Range(Pos(pos.line, start), Pos(pos.line, end)) + }, + + toggleOverwrite: function(value) { + if (value != null && value == this.state.overwrite) { return } + if (this.state.overwrite = !this.state.overwrite) + { addClass(this.display.cursorDiv, "CodeMirror-overwrite"); } + else + { rmClass(this.display.cursorDiv, "CodeMirror-overwrite"); } + + signal(this, "overwriteToggle", this, this.state.overwrite); + }, + hasFocus: function() { return this.display.input.getField() == activeElt() }, + isReadOnly: function() { return !!(this.options.readOnly || this.doc.cantEdit) }, + + scrollTo: methodOp(function (x, y) { scrollToCoords(this, x, y); }), + getScrollInfo: function() { + var scroller = this.display.scroller; + return {left: scroller.scrollLeft, top: scroller.scrollTop, + height: scroller.scrollHeight - scrollGap(this) - this.display.barHeight, + width: scroller.scrollWidth - scrollGap(this) - this.display.barWidth, + clientHeight: displayHeight(this), clientWidth: displayWidth(this)} + }, + + scrollIntoView: methodOp(function(range$$1, margin) { + if (range$$1 == null) { + range$$1 = {from: this.doc.sel.primary().head, to: null}; + if (margin == null) { margin = this.options.cursorScrollMargin; } + } else if (typeof range$$1 == "number") { + range$$1 = {from: Pos(range$$1, 0), to: null}; + } else if (range$$1.from == null) { + range$$1 = {from: range$$1, to: null}; + } + if (!range$$1.to) { range$$1.to = range$$1.from; } + range$$1.margin = margin || 0; + + if (range$$1.from.line != null) { + scrollToRange(this, range$$1); + } else { + scrollToCoordsRange(this, range$$1.from, range$$1.to, range$$1.margin); + } + }), + + setSize: methodOp(function(width, height) { + var this$1 = this; + + var interpret = function (val) { return typeof val == "number" || /^\d+$/.test(String(val)) ? val + "px" : val; }; + if (width != null) { this.display.wrapper.style.width = interpret(width); } + if (height != null) { this.display.wrapper.style.height = interpret(height); } + if (this.options.lineWrapping) { clearLineMeasurementCache(this); } + var lineNo$$1 = this.display.viewFrom; + this.doc.iter(lineNo$$1, this.display.viewTo, function (line) { + if (line.widgets) { for (var i = 0; i < line.widgets.length; i++) + { if (line.widgets[i].noHScroll) { regLineChange(this$1, lineNo$$1, "widget"); break } } } + ++lineNo$$1; + }); + this.curOp.forceUpdate = true; + signal(this, "refresh", this); + }), + + operation: function(f){return runInOp(this, f)}, + startOperation: function(){return startOperation(this)}, + endOperation: function(){return endOperation(this)}, + + refresh: methodOp(function() { + var oldHeight = this.display.cachedTextHeight; + regChange(this); + this.curOp.forceUpdate = true; + clearCaches(this); + scrollToCoords(this, this.doc.scrollLeft, this.doc.scrollTop); + updateGutterSpace(this.display); + if (oldHeight == null || Math.abs(oldHeight - textHeight(this.display)) > .5) + { estimateLineHeights(this); } + signal(this, "refresh", this); + }), + + swapDoc: methodOp(function(doc) { + var old = this.doc; + old.cm = null; + // Cancel the current text selection if any (#5821) + if (this.state.selectingText) { this.state.selectingText(); } + attachDoc(this, doc); + clearCaches(this); + this.display.input.reset(); + scrollToCoords(this, doc.scrollLeft, doc.scrollTop); + this.curOp.forceScroll = true; + signalLater(this, "swapDoc", this, old); + return old + }), + + phrase: function(phraseText) { + var phrases = this.options.phrases; + return phrases && Object.prototype.hasOwnProperty.call(phrases, phraseText) ? phrases[phraseText] : phraseText + }, + + getInputField: function(){return this.display.input.getField()}, + getWrapperElement: function(){return this.display.wrapper}, + getScrollerElement: function(){return this.display.scroller}, + getGutterElement: function(){return this.display.gutters} + }; + eventMixin(CodeMirror); + + CodeMirror.registerHelper = function(type, name, value) { + if (!helpers.hasOwnProperty(type)) { helpers[type] = CodeMirror[type] = {_global: []}; } + helpers[type][name] = value; + }; + CodeMirror.registerGlobalHelper = function(type, name, predicate, value) { + CodeMirror.registerHelper(type, name, value); + helpers[type]._global.push({pred: predicate, val: value}); + }; + } + + // Used for horizontal relative motion. Dir is -1 or 1 (left or + // right), unit can be "char", "column" (like char, but doesn't + // cross line boundaries), "word" (across next word), or "group" (to + // the start of next group of word or non-word-non-whitespace + // chars). The visually param controls whether, in right-to-left + // text, direction 1 means to move towards the next index in the + // string, or towards the character to the right of the current + // position. The resulting position will have a hitSide=true + // property if it reached the end of the document. + function findPosH(doc, pos, dir, unit, visually) { + var oldPos = pos; + var origDir = dir; + var lineObj = getLine(doc, pos.line); + var lineDir = visually && doc.direction == "rtl" ? -dir : dir; + function findNextLine() { + var l = pos.line + lineDir; + if (l < doc.first || l >= doc.first + doc.size) { return false } + pos = new Pos(l, pos.ch, pos.sticky); + return lineObj = getLine(doc, l) + } + function moveOnce(boundToLine) { + var next; + if (visually) { + next = moveVisually(doc.cm, lineObj, pos, dir); + } else { + next = moveLogically(lineObj, pos, dir); + } + if (next == null) { + if (!boundToLine && findNextLine()) + { pos = endOfLine(visually, doc.cm, lineObj, pos.line, lineDir); } + else + { return false } + } else { + pos = next; + } + return true + } + + if (unit == "char") { + moveOnce(); + } else if (unit == "column") { + moveOnce(true); + } else if (unit == "word" || unit == "group") { + var sawType = null, group = unit == "group"; + var helper = doc.cm && doc.cm.getHelper(pos, "wordChars"); + for (var first = true;; first = false) { + if (dir < 0 && !moveOnce(!first)) { break } + var cur = lineObj.text.charAt(pos.ch) || "\n"; + var type = isWordChar(cur, helper) ? "w" + : group && cur == "\n" ? "n" + : !group || /\s/.test(cur) ? null + : "p"; + if (group && !first && !type) { type = "s"; } + if (sawType && sawType != type) { + if (dir < 0) {dir = 1; moveOnce(); pos.sticky = "after";} + break + } + + if (type) { sawType = type; } + if (dir > 0 && !moveOnce(!first)) { break } + } + } + var result = skipAtomic(doc, pos, oldPos, origDir, true); + if (equalCursorPos(oldPos, result)) { result.hitSide = true; } + return result + } + + // For relative vertical movement. Dir may be -1 or 1. Unit can be + // "page" or "line". The resulting position will have a hitSide=true + // property if it reached the end of the document. + function findPosV(cm, pos, dir, unit) { + var doc = cm.doc, x = pos.left, y; + if (unit == "page") { + var pageSize = Math.min(cm.display.wrapper.clientHeight, window.innerHeight || document.documentElement.clientHeight); + var moveAmount = Math.max(pageSize - .5 * textHeight(cm.display), 3); + y = (dir > 0 ? pos.bottom : pos.top) + dir * moveAmount; + + } else if (unit == "line") { + y = dir > 0 ? pos.bottom + 3 : pos.top - 3; + } + var target; + for (;;) { + target = coordsChar(cm, x, y); + if (!target.outside) { break } + if (dir < 0 ? y <= 0 : y >= doc.height) { target.hitSide = true; break } + y += dir * 5; + } + return target + } + + // CONTENTEDITABLE INPUT STYLE + + var ContentEditableInput = function(cm) { + this.cm = cm; + this.lastAnchorNode = this.lastAnchorOffset = this.lastFocusNode = this.lastFocusOffset = null; + this.polling = new Delayed(); + this.composing = null; + this.gracePeriod = false; + this.readDOMTimeout = null; + }; + + ContentEditableInput.prototype.init = function (display) { + var this$1 = this; + + var input = this, cm = input.cm; + var div = input.div = display.lineDiv; + disableBrowserMagic(div, cm.options.spellcheck, cm.options.autocorrect, cm.options.autocapitalize); + + on(div, "paste", function (e) { + if (signalDOMEvent(cm, e) || handlePaste(e, cm)) { return } + // IE doesn't fire input events, so we schedule a read for the pasted content in this way + if (ie_version <= 11) { setTimeout(operation(cm, function () { return this$1.updateFromDOM(); }), 20); } + }); + + on(div, "compositionstart", function (e) { + this$1.composing = {data: e.data, done: false}; + }); + on(div, "compositionupdate", function (e) { + if (!this$1.composing) { this$1.composing = {data: e.data, done: false}; } + }); + on(div, "compositionend", function (e) { + if (this$1.composing) { + if (e.data != this$1.composing.data) { this$1.readFromDOMSoon(); } + this$1.composing.done = true; + } + }); + + on(div, "touchstart", function () { return input.forceCompositionEnd(); }); + + on(div, "input", function () { + if (!this$1.composing) { this$1.readFromDOMSoon(); } + }); + + function onCopyCut(e) { + if (signalDOMEvent(cm, e)) { return } + if (cm.somethingSelected()) { + setLastCopied({lineWise: false, text: cm.getSelections()}); + if (e.type == "cut") { cm.replaceSelection("", null, "cut"); } + } else if (!cm.options.lineWiseCopyCut) { + return + } else { + var ranges = copyableRanges(cm); + setLastCopied({lineWise: true, text: ranges.text}); + if (e.type == "cut") { + cm.operation(function () { + cm.setSelections(ranges.ranges, 0, sel_dontScroll); + cm.replaceSelection("", null, "cut"); + }); + } + } + if (e.clipboardData) { + e.clipboardData.clearData(); + var content = lastCopied.text.join("\n"); + // iOS exposes the clipboard API, but seems to discard content inserted into it + e.clipboardData.setData("Text", content); + if (e.clipboardData.getData("Text") == content) { + e.preventDefault(); + return + } + } + // Old-fashioned briefly-focus-a-textarea hack + var kludge = hiddenTextarea(), te = kludge.firstChild; + cm.display.lineSpace.insertBefore(kludge, cm.display.lineSpace.firstChild); + te.value = lastCopied.text.join("\n"); + var hadFocus = document.activeElement; + selectInput(te); + setTimeout(function () { + cm.display.lineSpace.removeChild(kludge); + hadFocus.focus(); + if (hadFocus == div) { input.showPrimarySelection(); } + }, 50); + } + on(div, "copy", onCopyCut); + on(div, "cut", onCopyCut); + }; + + ContentEditableInput.prototype.prepareSelection = function () { + var result = prepareSelection(this.cm, false); + result.focus = this.cm.state.focused; + return result + }; + + ContentEditableInput.prototype.showSelection = function (info, takeFocus) { + if (!info || !this.cm.display.view.length) { return } + if (info.focus || takeFocus) { this.showPrimarySelection(); } + this.showMultipleSelections(info); + }; + + ContentEditableInput.prototype.getSelection = function () { + return this.cm.display.wrapper.ownerDocument.getSelection() + }; + + ContentEditableInput.prototype.showPrimarySelection = function () { + var sel = this.getSelection(), cm = this.cm, prim = cm.doc.sel.primary(); + var from = prim.from(), to = prim.to(); + + if (cm.display.viewTo == cm.display.viewFrom || from.line >= cm.display.viewTo || to.line < cm.display.viewFrom) { + sel.removeAllRanges(); + return + } + + var curAnchor = domToPos(cm, sel.anchorNode, sel.anchorOffset); + var curFocus = domToPos(cm, sel.focusNode, sel.focusOffset); + if (curAnchor && !curAnchor.bad && curFocus && !curFocus.bad && + cmp(minPos(curAnchor, curFocus), from) == 0 && + cmp(maxPos(curAnchor, curFocus), to) == 0) + { return } + + var view = cm.display.view; + var start = (from.line >= cm.display.viewFrom && posToDOM(cm, from)) || + {node: view[0].measure.map[2], offset: 0}; + var end = to.line < cm.display.viewTo && posToDOM(cm, to); + if (!end) { + var measure = view[view.length - 1].measure; + var map$$1 = measure.maps ? measure.maps[measure.maps.length - 1] : measure.map; + end = {node: map$$1[map$$1.length - 1], offset: map$$1[map$$1.length - 2] - map$$1[map$$1.length - 3]}; + } + + if (!start || !end) { + sel.removeAllRanges(); + return + } + + var old = sel.rangeCount && sel.getRangeAt(0), rng; + try { rng = range(start.node, start.offset, end.offset, end.node); } + catch(e) {} // Our model of the DOM might be outdated, in which case the range we try to set can be impossible + if (rng) { + if (!gecko && cm.state.focused) { + sel.collapse(start.node, start.offset); + if (!rng.collapsed) { + sel.removeAllRanges(); + sel.addRange(rng); + } + } else { + sel.removeAllRanges(); + sel.addRange(rng); + } + if (old && sel.anchorNode == null) { sel.addRange(old); } + else if (gecko) { this.startGracePeriod(); } + } + this.rememberSelection(); + }; + + ContentEditableInput.prototype.startGracePeriod = function () { + var this$1 = this; + + clearTimeout(this.gracePeriod); + this.gracePeriod = setTimeout(function () { + this$1.gracePeriod = false; + if (this$1.selectionChanged()) + { this$1.cm.operation(function () { return this$1.cm.curOp.selectionChanged = true; }); } + }, 20); + }; + + ContentEditableInput.prototype.showMultipleSelections = function (info) { + removeChildrenAndAdd(this.cm.display.cursorDiv, info.cursors); + removeChildrenAndAdd(this.cm.display.selectionDiv, info.selection); + }; + + ContentEditableInput.prototype.rememberSelection = function () { + var sel = this.getSelection(); + this.lastAnchorNode = sel.anchorNode; this.lastAnchorOffset = sel.anchorOffset; + this.lastFocusNode = sel.focusNode; this.lastFocusOffset = sel.focusOffset; + }; + + ContentEditableInput.prototype.selectionInEditor = function () { + var sel = this.getSelection(); + if (!sel.rangeCount) { return false } + var node = sel.getRangeAt(0).commonAncestorContainer; + return contains(this.div, node) + }; + + ContentEditableInput.prototype.focus = function () { + if (this.cm.options.readOnly != "nocursor") { + if (!this.selectionInEditor()) + { this.showSelection(this.prepareSelection(), true); } + this.div.focus(); + } + }; + ContentEditableInput.prototype.blur = function () { this.div.blur(); }; + ContentEditableInput.prototype.getField = function () { return this.div }; + + ContentEditableInput.prototype.supportsTouch = function () { return true }; + + ContentEditableInput.prototype.receivedFocus = function () { + var input = this; + if (this.selectionInEditor()) + { this.pollSelection(); } + else + { runInOp(this.cm, function () { return input.cm.curOp.selectionChanged = true; }); } + + function poll() { + if (input.cm.state.focused) { + input.pollSelection(); + input.polling.set(input.cm.options.pollInterval, poll); + } + } + this.polling.set(this.cm.options.pollInterval, poll); + }; + + ContentEditableInput.prototype.selectionChanged = function () { + var sel = this.getSelection(); + return sel.anchorNode != this.lastAnchorNode || sel.anchorOffset != this.lastAnchorOffset || + sel.focusNode != this.lastFocusNode || sel.focusOffset != this.lastFocusOffset + }; + + ContentEditableInput.prototype.pollSelection = function () { + if (this.readDOMTimeout != null || this.gracePeriod || !this.selectionChanged()) { return } + var sel = this.getSelection(), cm = this.cm; + // On Android Chrome (version 56, at least), backspacing into an + // uneditable block element will put the cursor in that element, + // and then, because it's not editable, hide the virtual keyboard. + // Because Android doesn't allow us to actually detect backspace + // presses in a sane way, this code checks for when that happens + // and simulates a backspace press in this case. + if (android && chrome && this.cm.display.gutterSpecs.length && isInGutter(sel.anchorNode)) { + this.cm.triggerOnKeyDown({type: "keydown", keyCode: 8, preventDefault: Math.abs}); + this.blur(); + this.focus(); + return + } + if (this.composing) { return } + this.rememberSelection(); + var anchor = domToPos(cm, sel.anchorNode, sel.anchorOffset); + var head = domToPos(cm, sel.focusNode, sel.focusOffset); + if (anchor && head) { runInOp(cm, function () { + setSelection(cm.doc, simpleSelection(anchor, head), sel_dontScroll); + if (anchor.bad || head.bad) { cm.curOp.selectionChanged = true; } + }); } + }; + + ContentEditableInput.prototype.pollContent = function () { + if (this.readDOMTimeout != null) { + clearTimeout(this.readDOMTimeout); + this.readDOMTimeout = null; + } + + var cm = this.cm, display = cm.display, sel = cm.doc.sel.primary(); + var from = sel.from(), to = sel.to(); + if (from.ch == 0 && from.line > cm.firstLine()) + { from = Pos(from.line - 1, getLine(cm.doc, from.line - 1).length); } + if (to.ch == getLine(cm.doc, to.line).text.length && to.line < cm.lastLine()) + { to = Pos(to.line + 1, 0); } + if (from.line < display.viewFrom || to.line > display.viewTo - 1) { return false } + + var fromIndex, fromLine, fromNode; + if (from.line == display.viewFrom || (fromIndex = findViewIndex(cm, from.line)) == 0) { + fromLine = lineNo(display.view[0].line); + fromNode = display.view[0].node; + } else { + fromLine = lineNo(display.view[fromIndex].line); + fromNode = display.view[fromIndex - 1].node.nextSibling; + } + var toIndex = findViewIndex(cm, to.line); + var toLine, toNode; + if (toIndex == display.view.length - 1) { + toLine = display.viewTo - 1; + toNode = display.lineDiv.lastChild; + } else { + toLine = lineNo(display.view[toIndex + 1].line) - 1; + toNode = display.view[toIndex + 1].node.previousSibling; + } + + if (!fromNode) { return false } + var newText = cm.doc.splitLines(domTextBetween(cm, fromNode, toNode, fromLine, toLine)); + var oldText = getBetween(cm.doc, Pos(fromLine, 0), Pos(toLine, getLine(cm.doc, toLine).text.length)); + while (newText.length > 1 && oldText.length > 1) { + if (lst(newText) == lst(oldText)) { newText.pop(); oldText.pop(); toLine--; } + else if (newText[0] == oldText[0]) { newText.shift(); oldText.shift(); fromLine++; } + else { break } + } + + var cutFront = 0, cutEnd = 0; + var newTop = newText[0], oldTop = oldText[0], maxCutFront = Math.min(newTop.length, oldTop.length); + while (cutFront < maxCutFront && newTop.charCodeAt(cutFront) == oldTop.charCodeAt(cutFront)) + { ++cutFront; } + var newBot = lst(newText), oldBot = lst(oldText); + var maxCutEnd = Math.min(newBot.length - (newText.length == 1 ? cutFront : 0), + oldBot.length - (oldText.length == 1 ? cutFront : 0)); + while (cutEnd < maxCutEnd && + newBot.charCodeAt(newBot.length - cutEnd - 1) == oldBot.charCodeAt(oldBot.length - cutEnd - 1)) + { ++cutEnd; } + // Try to move start of change to start of selection if ambiguous + if (newText.length == 1 && oldText.length == 1 && fromLine == from.line) { + while (cutFront && cutFront > from.ch && + newBot.charCodeAt(newBot.length - cutEnd - 1) == oldBot.charCodeAt(oldBot.length - cutEnd - 1)) { + cutFront--; + cutEnd++; + } + } + + newText[newText.length - 1] = newBot.slice(0, newBot.length - cutEnd).replace(/^\u200b+/, ""); + newText[0] = newText[0].slice(cutFront).replace(/\u200b+$/, ""); + + var chFrom = Pos(fromLine, cutFront); + var chTo = Pos(toLine, oldText.length ? lst(oldText).length - cutEnd : 0); + if (newText.length > 1 || newText[0] || cmp(chFrom, chTo)) { + replaceRange(cm.doc, newText, chFrom, chTo, "+input"); + return true + } + }; + + ContentEditableInput.prototype.ensurePolled = function () { + this.forceCompositionEnd(); + }; + ContentEditableInput.prototype.reset = function () { + this.forceCompositionEnd(); + }; + ContentEditableInput.prototype.forceCompositionEnd = function () { + if (!this.composing) { return } + clearTimeout(this.readDOMTimeout); + this.composing = null; + this.updateFromDOM(); + this.div.blur(); + this.div.focus(); + }; + ContentEditableInput.prototype.readFromDOMSoon = function () { + var this$1 = this; + + if (this.readDOMTimeout != null) { return } + this.readDOMTimeout = setTimeout(function () { + this$1.readDOMTimeout = null; + if (this$1.composing) { + if (this$1.composing.done) { this$1.composing = null; } + else { return } + } + this$1.updateFromDOM(); + }, 80); + }; + + ContentEditableInput.prototype.updateFromDOM = function () { + var this$1 = this; + + if (this.cm.isReadOnly() || !this.pollContent()) + { runInOp(this.cm, function () { return regChange(this$1.cm); }); } + }; + + ContentEditableInput.prototype.setUneditable = function (node) { + node.contentEditable = "false"; + }; + + ContentEditableInput.prototype.onKeyPress = function (e) { + if (e.charCode == 0 || this.composing) { return } + e.preventDefault(); + if (!this.cm.isReadOnly()) + { operation(this.cm, applyTextInput)(this.cm, String.fromCharCode(e.charCode == null ? e.keyCode : e.charCode), 0); } + }; + + ContentEditableInput.prototype.readOnlyChanged = function (val) { + this.div.contentEditable = String(val != "nocursor"); + }; + + ContentEditableInput.prototype.onContextMenu = function () {}; + ContentEditableInput.prototype.resetPosition = function () {}; + + ContentEditableInput.prototype.needsContentAttribute = true; + + function posToDOM(cm, pos) { + var view = findViewForLine(cm, pos.line); + if (!view || view.hidden) { return null } + var line = getLine(cm.doc, pos.line); + var info = mapFromLineView(view, line, pos.line); + + var order = getOrder(line, cm.doc.direction), side = "left"; + if (order) { + var partPos = getBidiPartAt(order, pos.ch); + side = partPos % 2 ? "right" : "left"; + } + var result = nodeAndOffsetInLineMap(info.map, pos.ch, side); + result.offset = result.collapse == "right" ? result.end : result.start; + return result + } + + function isInGutter(node) { + for (var scan = node; scan; scan = scan.parentNode) + { if (/CodeMirror-gutter-wrapper/.test(scan.className)) { return true } } + return false + } + + function badPos(pos, bad) { if (bad) { pos.bad = true; } return pos } + + function domTextBetween(cm, from, to, fromLine, toLine) { + var text = "", closing = false, lineSep = cm.doc.lineSeparator(), extraLinebreak = false; + function recognizeMarker(id) { return function (marker) { return marker.id == id; } } + function close() { + if (closing) { + text += lineSep; + if (extraLinebreak) { text += lineSep; } + closing = extraLinebreak = false; + } + } + function addText(str) { + if (str) { + close(); + text += str; + } + } + function walk(node) { + if (node.nodeType == 1) { + var cmText = node.getAttribute("cm-text"); + if (cmText) { + addText(cmText); + return + } + var markerID = node.getAttribute("cm-marker"), range$$1; + if (markerID) { + var found = cm.findMarks(Pos(fromLine, 0), Pos(toLine + 1, 0), recognizeMarker(+markerID)); + if (found.length && (range$$1 = found[0].find(0))) + { addText(getBetween(cm.doc, range$$1.from, range$$1.to).join(lineSep)); } + return + } + if (node.getAttribute("contenteditable") == "false") { return } + var isBlock = /^(pre|div|p|li|table|br)$/i.test(node.nodeName); + if (!/^br$/i.test(node.nodeName) && node.textContent.length == 0) { return } + + if (isBlock) { close(); } + for (var i = 0; i < node.childNodes.length; i++) + { walk(node.childNodes[i]); } + + if (/^(pre|p)$/i.test(node.nodeName)) { extraLinebreak = true; } + if (isBlock) { closing = true; } + } else if (node.nodeType == 3) { + addText(node.nodeValue.replace(/\u200b/g, "").replace(/\u00a0/g, " ")); + } + } + for (;;) { + walk(from); + if (from == to) { break } + from = from.nextSibling; + extraLinebreak = false; + } + return text + } + + function domToPos(cm, node, offset) { + var lineNode; + if (node == cm.display.lineDiv) { + lineNode = cm.display.lineDiv.childNodes[offset]; + if (!lineNode) { return badPos(cm.clipPos(Pos(cm.display.viewTo - 1)), true) } + node = null; offset = 0; + } else { + for (lineNode = node;; lineNode = lineNode.parentNode) { + if (!lineNode || lineNode == cm.display.lineDiv) { return null } + if (lineNode.parentNode && lineNode.parentNode == cm.display.lineDiv) { break } + } + } + for (var i = 0; i < cm.display.view.length; i++) { + var lineView = cm.display.view[i]; + if (lineView.node == lineNode) + { return locateNodeInLineView(lineView, node, offset) } + } + } + + function locateNodeInLineView(lineView, node, offset) { + var wrapper = lineView.text.firstChild, bad = false; + if (!node || !contains(wrapper, node)) { return badPos(Pos(lineNo(lineView.line), 0), true) } + if (node == wrapper) { + bad = true; + node = wrapper.childNodes[offset]; + offset = 0; + if (!node) { + var line = lineView.rest ? lst(lineView.rest) : lineView.line; + return badPos(Pos(lineNo(line), line.text.length), bad) + } + } + + var textNode = node.nodeType == 3 ? node : null, topNode = node; + if (!textNode && node.childNodes.length == 1 && node.firstChild.nodeType == 3) { + textNode = node.firstChild; + if (offset) { offset = textNode.nodeValue.length; } + } + while (topNode.parentNode != wrapper) { topNode = topNode.parentNode; } + var measure = lineView.measure, maps = measure.maps; + + function find(textNode, topNode, offset) { + for (var i = -1; i < (maps ? maps.length : 0); i++) { + var map$$1 = i < 0 ? measure.map : maps[i]; + for (var j = 0; j < map$$1.length; j += 3) { + var curNode = map$$1[j + 2]; + if (curNode == textNode || curNode == topNode) { + var line = lineNo(i < 0 ? lineView.line : lineView.rest[i]); + var ch = map$$1[j] + offset; + if (offset < 0 || curNode != textNode) { ch = map$$1[j + (offset ? 1 : 0)]; } + return Pos(line, ch) + } + } + } + } + var found = find(textNode, topNode, offset); + if (found) { return badPos(found, bad) } + + // FIXME this is all really shaky. might handle the few cases it needs to handle, but likely to cause problems + for (var after = topNode.nextSibling, dist = textNode ? textNode.nodeValue.length - offset : 0; after; after = after.nextSibling) { + found = find(after, after.firstChild, 0); + if (found) + { return badPos(Pos(found.line, found.ch - dist), bad) } + else + { dist += after.textContent.length; } + } + for (var before = topNode.previousSibling, dist$1 = offset; before; before = before.previousSibling) { + found = find(before, before.firstChild, -1); + if (found) + { return badPos(Pos(found.line, found.ch + dist$1), bad) } + else + { dist$1 += before.textContent.length; } + } + } + + // TEXTAREA INPUT STYLE + + var TextareaInput = function(cm) { + this.cm = cm; + // See input.poll and input.reset + this.prevInput = ""; + + // Flag that indicates whether we expect input to appear real soon + // now (after some event like 'keypress' or 'input') and are + // polling intensively. + this.pollingFast = false; + // Self-resetting timeout for the poller + this.polling = new Delayed(); + // Used to work around IE issue with selection being forgotten when focus moves away from textarea + this.hasSelection = false; + this.composing = null; + }; + + TextareaInput.prototype.init = function (display) { + var this$1 = this; + + var input = this, cm = this.cm; + this.createField(display); + var te = this.textarea; + + display.wrapper.insertBefore(this.wrapper, display.wrapper.firstChild); + + // Needed to hide big blue blinking cursor on Mobile Safari (doesn't seem to work in iOS 8 anymore) + if (ios) { te.style.width = "0px"; } + + on(te, "input", function () { + if (ie && ie_version >= 9 && this$1.hasSelection) { this$1.hasSelection = null; } + input.poll(); + }); + + on(te, "paste", function (e) { + if (signalDOMEvent(cm, e) || handlePaste(e, cm)) { return } + + cm.state.pasteIncoming = +new Date; + input.fastPoll(); + }); + + function prepareCopyCut(e) { + if (signalDOMEvent(cm, e)) { return } + if (cm.somethingSelected()) { + setLastCopied({lineWise: false, text: cm.getSelections()}); + } else if (!cm.options.lineWiseCopyCut) { + return + } else { + var ranges = copyableRanges(cm); + setLastCopied({lineWise: true, text: ranges.text}); + if (e.type == "cut") { + cm.setSelections(ranges.ranges, null, sel_dontScroll); + } else { + input.prevInput = ""; + te.value = ranges.text.join("\n"); + selectInput(te); + } + } + if (e.type == "cut") { cm.state.cutIncoming = +new Date; } + } + on(te, "cut", prepareCopyCut); + on(te, "copy", prepareCopyCut); + + on(display.scroller, "paste", function (e) { + if (eventInWidget(display, e) || signalDOMEvent(cm, e)) { return } + if (!te.dispatchEvent) { + cm.state.pasteIncoming = +new Date; + input.focus(); + return + } + + // Pass the `paste` event to the textarea so it's handled by its event listener. + var event = new Event("paste"); + event.clipboardData = e.clipboardData; + te.dispatchEvent(event); + }); + + // Prevent normal selection in the editor (we handle our own) + on(display.lineSpace, "selectstart", function (e) { + if (!eventInWidget(display, e)) { e_preventDefault(e); } + }); + + on(te, "compositionstart", function () { + var start = cm.getCursor("from"); + if (input.composing) { input.composing.range.clear(); } + input.composing = { + start: start, + range: cm.markText(start, cm.getCursor("to"), {className: "CodeMirror-composing"}) + }; + }); + on(te, "compositionend", function () { + if (input.composing) { + input.poll(); + input.composing.range.clear(); + input.composing = null; + } + }); + }; + + TextareaInput.prototype.createField = function (_display) { + // Wraps and hides input textarea + this.wrapper = hiddenTextarea(); + // The semihidden textarea that is focused when the editor is + // focused, and receives input. + this.textarea = this.wrapper.firstChild; + }; + + TextareaInput.prototype.prepareSelection = function () { + // Redraw the selection and/or cursor + var cm = this.cm, display = cm.display, doc = cm.doc; + var result = prepareSelection(cm); + + // Move the hidden textarea near the cursor to prevent scrolling artifacts + if (cm.options.moveInputWithCursor) { + var headPos = cursorCoords(cm, doc.sel.primary().head, "div"); + var wrapOff = display.wrapper.getBoundingClientRect(), lineOff = display.lineDiv.getBoundingClientRect(); + result.teTop = Math.max(0, Math.min(display.wrapper.clientHeight - 10, + headPos.top + lineOff.top - wrapOff.top)); + result.teLeft = Math.max(0, Math.min(display.wrapper.clientWidth - 10, + headPos.left + lineOff.left - wrapOff.left)); + } + + return result + }; + + TextareaInput.prototype.showSelection = function (drawn) { + var cm = this.cm, display = cm.display; + removeChildrenAndAdd(display.cursorDiv, drawn.cursors); + removeChildrenAndAdd(display.selectionDiv, drawn.selection); + if (drawn.teTop != null) { + this.wrapper.style.top = drawn.teTop + "px"; + this.wrapper.style.left = drawn.teLeft + "px"; + } + }; + + // Reset the input to correspond to the selection (or to be empty, + // when not typing and nothing is selected) + TextareaInput.prototype.reset = function (typing) { + if (this.contextMenuPending || this.composing) { return } + var cm = this.cm; + if (cm.somethingSelected()) { + this.prevInput = ""; + var content = cm.getSelection(); + this.textarea.value = content; + if (cm.state.focused) { selectInput(this.textarea); } + if (ie && ie_version >= 9) { this.hasSelection = content; } + } else if (!typing) { + this.prevInput = this.textarea.value = ""; + if (ie && ie_version >= 9) { this.hasSelection = null; } + } + }; + + TextareaInput.prototype.getField = function () { return this.textarea }; + + TextareaInput.prototype.supportsTouch = function () { return false }; + + TextareaInput.prototype.focus = function () { + if (this.cm.options.readOnly != "nocursor" && (!mobile || activeElt() != this.textarea)) { + try { this.textarea.focus(); } + catch (e) {} // IE8 will throw if the textarea is display: none or not in DOM + } + }; + + TextareaInput.prototype.blur = function () { this.textarea.blur(); }; + + TextareaInput.prototype.resetPosition = function () { + this.wrapper.style.top = this.wrapper.style.left = 0; + }; + + TextareaInput.prototype.receivedFocus = function () { this.slowPoll(); }; + + // Poll for input changes, using the normal rate of polling. This + // runs as long as the editor is focused. + TextareaInput.prototype.slowPoll = function () { + var this$1 = this; + + if (this.pollingFast) { return } + this.polling.set(this.cm.options.pollInterval, function () { + this$1.poll(); + if (this$1.cm.state.focused) { this$1.slowPoll(); } + }); + }; + + // When an event has just come in that is likely to add or change + // something in the input textarea, we poll faster, to ensure that + // the change appears on the screen quickly. + TextareaInput.prototype.fastPoll = function () { + var missed = false, input = this; + input.pollingFast = true; + function p() { + var changed = input.poll(); + if (!changed && !missed) {missed = true; input.polling.set(60, p);} + else {input.pollingFast = false; input.slowPoll();} + } + input.polling.set(20, p); + }; + + // Read input from the textarea, and update the document to match. + // When something is selected, it is present in the textarea, and + // selected (unless it is huge, in which case a placeholder is + // used). When nothing is selected, the cursor sits after previously + // seen text (can be empty), which is stored in prevInput (we must + // not reset the textarea when typing, because that breaks IME). + TextareaInput.prototype.poll = function () { + var this$1 = this; + + var cm = this.cm, input = this.textarea, prevInput = this.prevInput; + // Since this is called a *lot*, try to bail out as cheaply as + // possible when it is clear that nothing happened. hasSelection + // will be the case when there is a lot of text in the textarea, + // in which case reading its value would be expensive. + if (this.contextMenuPending || !cm.state.focused || + (hasSelection(input) && !prevInput && !this.composing) || + cm.isReadOnly() || cm.options.disableInput || cm.state.keySeq) + { return false } + + var text = input.value; + // If nothing changed, bail. + if (text == prevInput && !cm.somethingSelected()) { return false } + // Work around nonsensical selection resetting in IE9/10, and + // inexplicable appearance of private area unicode characters on + // some key combos in Mac (#2689). + if (ie && ie_version >= 9 && this.hasSelection === text || + mac && /[\uf700-\uf7ff]/.test(text)) { + cm.display.input.reset(); + return false + } + + if (cm.doc.sel == cm.display.selForContextMenu) { + var first = text.charCodeAt(0); + if (first == 0x200b && !prevInput) { prevInput = "\u200b"; } + if (first == 0x21da) { this.reset(); return this.cm.execCommand("undo") } + } + // Find the part of the input that is actually new + var same = 0, l = Math.min(prevInput.length, text.length); + while (same < l && prevInput.charCodeAt(same) == text.charCodeAt(same)) { ++same; } + + runInOp(cm, function () { + applyTextInput(cm, text.slice(same), prevInput.length - same, + null, this$1.composing ? "*compose" : null); + + // Don't leave long text in the textarea, since it makes further polling slow + if (text.length > 1000 || text.indexOf("\n") > -1) { input.value = this$1.prevInput = ""; } + else { this$1.prevInput = text; } + + if (this$1.composing) { + this$1.composing.range.clear(); + this$1.composing.range = cm.markText(this$1.composing.start, cm.getCursor("to"), + {className: "CodeMirror-composing"}); + } + }); + return true + }; + + TextareaInput.prototype.ensurePolled = function () { + if (this.pollingFast && this.poll()) { this.pollingFast = false; } + }; + + TextareaInput.prototype.onKeyPress = function () { + if (ie && ie_version >= 9) { this.hasSelection = null; } + this.fastPoll(); + }; + + TextareaInput.prototype.onContextMenu = function (e) { + var input = this, cm = input.cm, display = cm.display, te = input.textarea; + if (input.contextMenuPending) { input.contextMenuPending(); } + var pos = posFromMouse(cm, e), scrollPos = display.scroller.scrollTop; + if (!pos || presto) { return } // Opera is difficult. + + // Reset the current text selection only if the click is done outside of the selection + // and 'resetSelectionOnContextMenu' option is true. + var reset = cm.options.resetSelectionOnContextMenu; + if (reset && cm.doc.sel.contains(pos) == -1) + { operation(cm, setSelection)(cm.doc, simpleSelection(pos), sel_dontScroll); } + + var oldCSS = te.style.cssText, oldWrapperCSS = input.wrapper.style.cssText; + var wrapperBox = input.wrapper.offsetParent.getBoundingClientRect(); + input.wrapper.style.cssText = "position: static"; + te.style.cssText = "position: absolute; width: 30px; height: 30px;\n top: " + (e.clientY - wrapperBox.top - 5) + "px; left: " + (e.clientX - wrapperBox.left - 5) + "px;\n z-index: 1000; background: " + (ie ? "rgba(255, 255, 255, .05)" : "transparent") + ";\n outline: none; border-width: 0; outline: none; overflow: hidden; opacity: .05; filter: alpha(opacity=5);"; + var oldScrollY; + if (webkit) { oldScrollY = window.scrollY; } // Work around Chrome issue (#2712) + display.input.focus(); + if (webkit) { window.scrollTo(null, oldScrollY); } + display.input.reset(); + // Adds "Select all" to context menu in FF + if (!cm.somethingSelected()) { te.value = input.prevInput = " "; } + input.contextMenuPending = rehide; + display.selForContextMenu = cm.doc.sel; + clearTimeout(display.detectingSelectAll); + + // Select-all will be greyed out if there's nothing to select, so + // this adds a zero-width space so that we can later check whether + // it got selected. + function prepareSelectAllHack() { + if (te.selectionStart != null) { + var selected = cm.somethingSelected(); + var extval = "\u200b" + (selected ? te.value : ""); + te.value = "\u21da"; // Used to catch context-menu undo + te.value = extval; + input.prevInput = selected ? "" : "\u200b"; + te.selectionStart = 1; te.selectionEnd = extval.length; + // Re-set this, in case some other handler touched the + // selection in the meantime. + display.selForContextMenu = cm.doc.sel; + } + } + function rehide() { + if (input.contextMenuPending != rehide) { return } + input.contextMenuPending = false; + input.wrapper.style.cssText = oldWrapperCSS; + te.style.cssText = oldCSS; + if (ie && ie_version < 9) { display.scrollbars.setScrollTop(display.scroller.scrollTop = scrollPos); } + + // Try to detect the user choosing select-all + if (te.selectionStart != null) { + if (!ie || (ie && ie_version < 9)) { prepareSelectAllHack(); } + var i = 0, poll = function () { + if (display.selForContextMenu == cm.doc.sel && te.selectionStart == 0 && + te.selectionEnd > 0 && input.prevInput == "\u200b") { + operation(cm, selectAll)(cm); + } else if (i++ < 10) { + display.detectingSelectAll = setTimeout(poll, 500); + } else { + display.selForContextMenu = null; + display.input.reset(); + } + }; + display.detectingSelectAll = setTimeout(poll, 200); + } + } + + if (ie && ie_version >= 9) { prepareSelectAllHack(); } + if (captureRightClick) { + e_stop(e); + var mouseup = function () { + off(window, "mouseup", mouseup); + setTimeout(rehide, 20); + }; + on(window, "mouseup", mouseup); + } else { + setTimeout(rehide, 50); + } + }; + + TextareaInput.prototype.readOnlyChanged = function (val) { + if (!val) { this.reset(); } + this.textarea.disabled = val == "nocursor"; + }; + + TextareaInput.prototype.setUneditable = function () {}; + + TextareaInput.prototype.needsContentAttribute = false; + + function fromTextArea(textarea, options) { + options = options ? copyObj(options) : {}; + options.value = textarea.value; + if (!options.tabindex && textarea.tabIndex) + { options.tabindex = textarea.tabIndex; } + if (!options.placeholder && textarea.placeholder) + { options.placeholder = textarea.placeholder; } + // Set autofocus to true if this textarea is focused, or if it has + // autofocus and no other element is focused. + if (options.autofocus == null) { + var hasFocus = activeElt(); + options.autofocus = hasFocus == textarea || + textarea.getAttribute("autofocus") != null && hasFocus == document.body; + } + + function save() {textarea.value = cm.getValue();} + + var realSubmit; + if (textarea.form) { + on(textarea.form, "submit", save); + // Deplorable hack to make the submit method do the right thing. + if (!options.leaveSubmitMethodAlone) { + var form = textarea.form; + realSubmit = form.submit; + try { + var wrappedSubmit = form.submit = function () { + save(); + form.submit = realSubmit; + form.submit(); + form.submit = wrappedSubmit; + }; + } catch(e) {} + } + } + + options.finishInit = function (cm) { + cm.save = save; + cm.getTextArea = function () { return textarea; }; + cm.toTextArea = function () { + cm.toTextArea = isNaN; // Prevent this from being ran twice + save(); + textarea.parentNode.removeChild(cm.getWrapperElement()); + textarea.style.display = ""; + if (textarea.form) { + off(textarea.form, "submit", save); + if (!options.leaveSubmitMethodAlone && typeof textarea.form.submit == "function") + { textarea.form.submit = realSubmit; } + } + }; + }; + + textarea.style.display = "none"; + var cm = CodeMirror(function (node) { return textarea.parentNode.insertBefore(node, textarea.nextSibling); }, + options); + return cm + } + + function addLegacyProps(CodeMirror) { + CodeMirror.off = off; + CodeMirror.on = on; + CodeMirror.wheelEventPixels = wheelEventPixels; + CodeMirror.Doc = Doc; + CodeMirror.splitLines = splitLinesAuto; + CodeMirror.countColumn = countColumn; + CodeMirror.findColumn = findColumn; + CodeMirror.isWordChar = isWordCharBasic; + CodeMirror.Pass = Pass; + CodeMirror.signal = signal; + CodeMirror.Line = Line; + CodeMirror.changeEnd = changeEnd; + CodeMirror.scrollbarModel = scrollbarModel; + CodeMirror.Pos = Pos; + CodeMirror.cmpPos = cmp; + CodeMirror.modes = modes; + CodeMirror.mimeModes = mimeModes; + CodeMirror.resolveMode = resolveMode; + CodeMirror.getMode = getMode; + CodeMirror.modeExtensions = modeExtensions; + CodeMirror.extendMode = extendMode; + CodeMirror.copyState = copyState; + CodeMirror.startState = startState; + CodeMirror.innerMode = innerMode; + CodeMirror.commands = commands; + CodeMirror.keyMap = keyMap; + CodeMirror.keyName = keyName; + CodeMirror.isModifierKey = isModifierKey; + CodeMirror.lookupKey = lookupKey; + CodeMirror.normalizeKeyMap = normalizeKeyMap; + CodeMirror.StringStream = StringStream; + CodeMirror.SharedTextMarker = SharedTextMarker; + CodeMirror.TextMarker = TextMarker; + CodeMirror.LineWidget = LineWidget; + CodeMirror.e_preventDefault = e_preventDefault; + CodeMirror.e_stopPropagation = e_stopPropagation; + CodeMirror.e_stop = e_stop; + CodeMirror.addClass = addClass; + CodeMirror.contains = contains; + CodeMirror.rmClass = rmClass; + CodeMirror.keyNames = keyNames; + } + + // EDITOR CONSTRUCTOR + + defineOptions(CodeMirror); + + addEditorMethods(CodeMirror); + + // Set up methods on CodeMirror's prototype to redirect to the editor's document. + var dontDelegate = "iter insert remove copy getEditor constructor".split(" "); + for (var prop in Doc.prototype) { if (Doc.prototype.hasOwnProperty(prop) && indexOf(dontDelegate, prop) < 0) + { CodeMirror.prototype[prop] = (function(method) { + return function() {return method.apply(this.doc, arguments)} + })(Doc.prototype[prop]); } } + + eventMixin(Doc); + CodeMirror.inputStyles = {"textarea": TextareaInput, "contenteditable": ContentEditableInput}; + + // Extra arguments are stored as the mode's dependencies, which is + // used by (legacy) mechanisms like loadmode.js to automatically + // load a mode. (Preferred mechanism is the require/define calls.) + CodeMirror.defineMode = function(name/*, mode, …*/) { + if (!CodeMirror.defaults.mode && name != "null") { CodeMirror.defaults.mode = name; } + defineMode.apply(this, arguments); + }; + + CodeMirror.defineMIME = defineMIME; + + // Minimal default mode. + CodeMirror.defineMode("null", function () { return ({token: function (stream) { return stream.skipToEnd(); }}); }); + CodeMirror.defineMIME("text/plain", "null"); + + // EXTENSIONS + + CodeMirror.defineExtension = function (name, func) { + CodeMirror.prototype[name] = func; + }; + CodeMirror.defineDocExtension = function (name, func) { + Doc.prototype[name] = func; + }; + + CodeMirror.fromTextArea = fromTextArea; + + addLegacyProps(CodeMirror); + + CodeMirror.version = "5.52.0"; + + return CodeMirror; + +}))); diff --git a/src/static/js/three.min.js b/src/static/js/three.min.js index 75e5c31..25b51b8 100644 --- a/src/static/js/three.min.js +++ b/src/static/js/three.min.js @@ -1,953 +1,1019 @@ // threejs.org/license -(function(l,ea){"object"===typeof exports&&"undefined"!==typeof module?ea(exports):"function"===typeof define&&define.amd?define(["exports"],ea):ea(l.THREE={})})(this,function(l){function ea(){}function z(a,b){this.x=a||0;this.y=b||0}function J(){this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1];0b&&(b=a[c]);return b}function I(){Object.defineProperty(this,"id",{value:Hf+=2});this.uuid=K.generateUUID();this.name="";this.type="BufferGeometry";this.index=null;this.attributes={};this.morphAttributes={};this.groups=[];this.boundingSphere=this.boundingBox=null;this.drawRange={start:0,count:Infinity};this.userData={}} -function Kb(a,b,c,d,e,f){M.call(this);this.type="BoxGeometry";this.parameters={width:a,height:b,depth:c,widthSegments:d,heightSegments:e,depthSegments:f};this.fromBufferGeometry(new mb(a,b,c,d,e,f));this.mergeVertices()}function mb(a,b,c,d,e,f){function g(a,b,c,d,e,f,g,l,S,E,If){var r=f/S,O=g/E,v=f/2,y=g/2,w=l/2;g=S+1;var x=E+1,D=f=0,G,z,A=new p;for(z=0;zm;m++){if(n=d[m])if(h=n[0],k=n[1]){t&&e.addAttribute("morphTarget"+m,t[h]);f&&e.addAttribute("morphNormal"+m,f[h]);c[m]=k;continue}c[m]=0}g.getUniforms().setValue(a,"morphTargetInfluences",c)}}}function Uf(a,b){var c={};return{update:function(d){var e=b.render.frame,f=d.geometry,g=a.get(d,f);c[g.id]!==e&&(f.isGeometry&&g.updateFromObject(d),a.update(g),c[g.id]=e);return g},dispose:function(){c={}}}}function Wa(a,b,c,d,e,f,g,h,k,m){a=void 0!==a?a:[];T.call(this,a,void 0!==b?b:301,c,d,e,f, -g,h,k,m);this.flipY=!1}function Lb(a,b,c){var d=a[0];if(0>=d||0/gm,function(a,c){a=U[c];if(void 0===a)throw Error("Can not resolve #include <"+c+">");return Wd(a)})}function We(a){return a.replace(/#pragma unroll_loop[\s]+?for \( int i = (\d+); i < (\d+); i \+\+ \) \{([\s\S]+?)(?=\})\}/g,function(a,c,d,e){a="";for(c=parseInt(c);c< -parseInt(d);c++)a+=e.replace(/\[ i \]/g,"[ "+c+" ]");return a})}function wg(a,b,c,d,e,f,g){var h=a.context,k=d.defines,m=e.vertexShader,t=e.fragmentShader,n="SHADOWMAP_TYPE_BASIC";1===f.shadowMapType?n="SHADOWMAP_TYPE_PCF":2===f.shadowMapType&&(n="SHADOWMAP_TYPE_PCF_SOFT");var q="ENVMAP_TYPE_CUBE",u="ENVMAP_MODE_REFLECTION",r="ENVMAP_BLENDING_MULTIPLY";if(f.envMap){switch(d.envMap.mapping){case 301:case 302:q="ENVMAP_TYPE_CUBE";break;case 306:case 307:q="ENVMAP_TYPE_CUBE_UV";break;case 303:case 304:q= -"ENVMAP_TYPE_EQUIREC";break;case 305:q="ENVMAP_TYPE_SPHERE"}switch(d.envMap.mapping){case 302:case 304:u="ENVMAP_MODE_REFRACTION"}switch(d.combine){case 0:r="ENVMAP_BLENDING_MULTIPLY";break;case 1:r="ENVMAP_BLENDING_MIX";break;case 2:r="ENVMAP_BLENDING_ADD"}}var l=0b||a.height>b){if("data"in a){console.warn("THREE.WebGLRenderer: image in DataTexture is too big ("+a.width+"x"+a.height+").");return}b/=Math.max(a.width,a.height); -var c=document.createElementNS("http://www.w3.org/1999/xhtml","canvas");c.width=Math.floor(a.width*b);c.height=Math.floor(a.height*b);c.getContext("2d").drawImage(a,0,0,a.width,a.height,0,0,c.width,c.height);console.warn("THREE.WebGLRenderer: image is too big ("+a.width+"x"+a.height+"). 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-this.focus=10;this.aspect=void 0!==b?b:1;this.view=null;this.filmGauge=35;this.filmOffset=0;this.updateProjectionMatrix()}function Ac(a){X.call(this);this.cameras=a||[]}function $e(a){function b(){return null!==e&&!0===e.isPresenting}function c(){if(b()){var c=e.getEyeParameters("left"),f=c.renderWidth;c=c.renderHeight;w=a.getPixelRatio();x=a.getSize();a.setDrawingBufferSize(2*f,c,1);D.start()}else d.enabled&&a.setDrawingBufferSize(x.width,x.height,w),D.stop()}var d=this,e=null,f=null,g=null,h=[], -k=new J,m=new J,t="stage";"undefined"!==typeof window&&"VRFrameData"in window&&(f=new window.VRFrameData,window.addEventListener("vrdisplaypresentchange",c,!1));var n=new J,q=new ha,u=new p,l=new X;l.bounds=new aa(0,0,.5,1);l.layers.enable(1);var v=new X;v.bounds=new aa(.5,0,.5,1);v.layers.enable(2);var y=new Ac([l,v]);y.layers.enable(1);y.layers.enable(2);var x,w,G=[];this.enabled=!1;this.getController=function(a){var b=h[a];void 0===b&&(b=new Mb,b.matrixAutoUpdate=!1,b.visible=!1,h[a]=b);return b}; -this.getDevice=function(){return e};this.setDevice=function(a){void 0!==a&&(e=a);D.setContext(a)};this.setFrameOfReferenceType=function(a){t=a};this.setPoseTarget=function(a){void 0!==a&&(g=a)};this.getCamera=function(a){var b="stage"===t?1.6:0;if(null===e)return a.position.set(0,b,0),a;e.depthNear=a.near;e.depthFar=a.far;e.getFrameData(f);if("stage"===t){var c=e.stageParameters;c?k.fromArray(c.sittingToStandingTransform):k.makeTranslation(0,b,0)}b=f.pose;c=null!==g?g:a;c.matrix.copy(k);c.matrix.decompose(c.position, -c.quaternion,c.scale);null!==b.orientation&&(q.fromArray(b.orientation),c.quaternion.multiply(q));null!==b.position&&(q.setFromRotationMatrix(k),u.fromArray(b.position),u.applyQuaternion(q),c.position.add(u));c.updateMatrixWorld();if(!1===e.isPresenting)return a;l.near=a.near;v.near=a.near;l.far=a.far;v.far=a.far;y.matrixWorld.copy(a.matrixWorld);y.matrixWorldInverse.copy(a.matrixWorldInverse);l.matrixWorldInverse.fromArray(f.leftViewMatrix);v.matrixWorldInverse.fromArray(f.rightViewMatrix);m.getInverse(k); -"stage"===t&&(l.matrixWorldInverse.multiply(m),v.matrixWorldInverse.multiply(m));a=c.parent;null!==a&&(n.getInverse(a.matrixWorld),l.matrixWorldInverse.multiply(n),v.matrixWorldInverse.multiply(n));l.matrixWorld.getInverse(l.matrixWorldInverse);v.matrixWorld.getInverse(v.matrixWorldInverse);l.projectionMatrix.fromArray(f.leftProjectionMatrix);v.projectionMatrix.fromArray(f.rightProjectionMatrix);y.projectionMatrix.copy(l.projectionMatrix);a=e.getLayers();a.length&&(a=a[0],null!==a.leftBounds&&4=== -a.leftBounds.length&&l.bounds.fromArray(a.leftBounds),null!==a.rightBounds&&4===a.rightBounds.length&&v.bounds.fromArray(a.rightBounds));a:for(a=0;af.normalMatrix.determinant();ca.setMaterial(e,h);var k=q(a,c,e,f),m=!1;if(b!==d.id||H!==k.id||U!==(!0===e.wireframe))b=d.id,H=k.id,U=!0===e.wireframe,m=!0;f.morphTargetInfluences&&(wa.update(f,d,e,k),m=!0);h=d.index;var t= -d.attributes.position;c=1;!0===e.wireframe&&(h=sa.getWireframeAttribute(d),c=2);a=xa;if(null!==h){var n=qa.get(h);a=za;a.setIndex(n)}if(m){if(d&&d.isInstancedBufferGeometry&!va.isWebGL2&&null===ia.get("ANGLE_instanced_arrays"))console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");else{ca.initAttributes();m=d.attributes;k=k.getAttributes();var l=e.defaultAttributeValues;for(O in k){var u=k[O]; -if(0<=u){var r=m[O];if(void 0!==r){var v=r.normalized,p=r.itemSize,w=qa.get(r);if(void 0!==w){var y=w.buffer,x=w.type;w=w.bytesPerElement;if(r.isInterleavedBufferAttribute){var D=r.data,G=D.stride;r=r.offset;D&&D.isInstancedInterleavedBuffer?(ca.enableAttributeAndDivisor(u,D.meshPerAttribute),void 0===d.maxInstancedCount&&(d.maxInstancedCount=D.meshPerAttribute*D.count)):ca.enableAttribute(u);C.bindBuffer(C.ARRAY_BUFFER,y);C.vertexAttribPointer(u,p,x,v,G*w,r*w)}else r.isInstancedBufferAttribute?(ca.enableAttributeAndDivisor(u, -r.meshPerAttribute),void 0===d.maxInstancedCount&&(d.maxInstancedCount=r.meshPerAttribute*r.count)):ca.enableAttribute(u),C.bindBuffer(C.ARRAY_BUFFER,y),C.vertexAttribPointer(u,p,x,v,0,0)}}else if(void 0!==l&&(v=l[O],void 0!==v))switch(v.length){case 2:C.vertexAttrib2fv(u,v);break;case 3:C.vertexAttrib3fv(u,v);break;case 4:C.vertexAttrib4fv(u,v);break;default:C.vertexAttrib1fv(u,v)}}}ca.disableUnusedAttributes()}null!==h&&C.bindBuffer(C.ELEMENT_ARRAY_BUFFER,n.buffer)}n=Infinity;null!==h?n=h.count: -void 0!==t&&(n=t.count);h=d.drawRange.start*c;t=null!==g?g.start*c:0;var O=Math.max(h,t);g=Math.max(0,Math.min(n,h+d.drawRange.count*c,t+(null!==g?g.count*c:Infinity))-1-O+1);if(0!==g){if(f.isMesh)if(!0===e.wireframe)ca.setLineWidth(e.wireframeLinewidth*(null===L?W:1)),a.setMode(C.LINES);else switch(f.drawMode){case 0:a.setMode(C.TRIANGLES);break;case 1:a.setMode(C.TRIANGLE_STRIP);break;case 2:a.setMode(C.TRIANGLE_FAN)}else f.isLine?(e=e.linewidth,void 0===e&&(e=1),ca.setLineWidth(e*(null===L?W:1)), -f.isLineSegments?a.setMode(C.LINES):f.isLineLoop?a.setMode(C.LINE_LOOP):a.setMode(C.LINE_STRIP)):f.isPoints?a.setMode(C.POINTS):f.isSprite&&a.setMode(C.TRIANGLES);d&&d.isInstancedBufferGeometry?0=va.maxTextures&&console.warn("THREE.WebGLRenderer: Trying to use "+a+" texture units while this GPU supports only "+ -va.maxTextures);fa+=1;return a};this.setTexture2D=function(){var a=!1;return function(b,c){b&&b.isWebGLRenderTarget&&(a||(console.warn("THREE.WebGLRenderer.setTexture2D: don't use render targets as textures. Use their .texture property instead."),a=!0),b=b.texture);ja.setTexture2D(b,c)}}();this.setTexture=function(){var a=!1;return function(b,c){a||(console.warn("THREE.WebGLRenderer: .setTexture is deprecated, use setTexture2D instead."),a=!0);ja.setTexture2D(b,c)}}();this.setTextureCube=function(){var a= -!1;return function(b,c){b&&b.isWebGLRenderTargetCube&&(a||(console.warn("THREE.WebGLRenderer.setTextureCube: don't use cube render targets as textures. Use their .texture property instead."),a=!0),b=b.texture);b&&b.isCubeTexture||Array.isArray(b.image)&&6===b.image.length?ja.setTextureCube(b,c):ja.setTextureCubeDynamic(b,c)}}();this.setFramebuffer=function(a){F=a};this.getRenderTarget=function(){return L};this.setRenderTarget=function(a){(L=a)&&void 0===Ca.get(a).__webglFramebuffer&&ja.setupRenderTarget(a); -var b=F,c=!1;a?(b=Ca.get(a).__webglFramebuffer,a.isWebGLRenderTargetCube&&(b=b[a.activeCubeFace],c=!0),T.copy(a.viewport),zc.copy(a.scissor),Y=a.scissorTest):(T.copy(cb).multiplyScalar(W),zc.copy(ha).multiplyScalar(W),Y=ra);M!==b&&(C.bindFramebuffer(C.FRAMEBUFFER,b),M=b);ca.viewport(T);ca.scissor(zc);ca.setScissorTest(Y);c&&(c=Ca.get(a.texture),C.framebufferTexture2D(C.FRAMEBUFFER,C.COLOR_ATTACHMENT0,C.TEXTURE_CUBE_MAP_POSITIVE_X+a.activeCubeFace,c.__webglTexture,a.activeMipMapLevel))};this.readRenderTargetPixels= -function(a,b,c,d,e,f){if(a&&a.isWebGLRenderTarget){var g=Ca.get(a).__webglFramebuffer;if(g){var h=!1;g!==M&&(C.bindFramebuffer(C.FRAMEBUFFER,g),h=!0);try{var k=a.texture,m=k.format,t=k.type;1023!==m&&ea.convert(m)!==C.getParameter(C.IMPLEMENTATION_COLOR_READ_FORMAT)?console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format."):1009===t||ea.convert(t)===C.getParameter(C.IMPLEMENTATION_COLOR_READ_TYPE)||1015===t&&(va.isWebGL2||ia.get("OES_texture_float")|| -ia.get("WEBGL_color_buffer_float"))||1016===t&&(va.isWebGL2?ia.get("EXT_color_buffer_float"):ia.get("EXT_color_buffer_half_float"))?C.checkFramebufferStatus(C.FRAMEBUFFER)===C.FRAMEBUFFER_COMPLETE?0<=b&&b<=a.width-d&&0<=c&&c<=a.height-e&&C.readPixels(b,c,d,e,ea.convert(m),ea.convert(t),f):console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete."):console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.")}finally{h&& -C.bindFramebuffer(C.FRAMEBUFFER,M)}}}else console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.")};this.copyFramebufferToTexture=function(a,b,c){var d=b.image.width,e=b.image.height,f=ea.convert(b.format);this.setTexture2D(b,0);C.copyTexImage2D(C.TEXTURE_2D,c||0,f,a.x,a.y,d,e,0)};this.copyTextureToTexture=function(a,b,c,d){var e=b.image.width,f=b.image.height,g=ea.convert(c.format),h=ea.convert(c.type);this.setTexture2D(c,0);b.isDataTexture?C.texSubImage2D(C.TEXTURE_2D, -d||0,a.x,a.y,e,f,g,h,b.image.data):C.texSubImage2D(C.TEXTURE_2D,d||0,a.x,a.y,g,h,b.image)}}function Nb(a,b){this.name="";this.color=new F(a);this.density=void 0!==b?b:2.5E-4}function Ob(a,b,c){this.name="";this.color=new F(a);this.near=void 0!==b?b:1;this.far=void 0!==c?c:1E3}function rd(){B.call(this);this.type="Scene";this.overrideMaterial=this.fog=this.background=null;this.autoUpdate=!0}function qb(a,b){this.array=a;this.stride=b;this.count=void 0!==a?a.length/b:0;this.dynamic=!1;this.updateRange= -{offset:0,count:-1};this.version=0}function Bc(a,b,c,d){this.data=a;this.itemSize=b;this.offset=c;this.normalized=!0===d}function eb(a){H.call(this);this.type="SpriteMaterial";this.color=new F(16777215);this.map=null;this.rotation=0;this.sizeAttenuation=!0;this.lights=!1;this.transparent=!0;this.setValues(a)}function Cc(a){B.call(this);this.type="Sprite";if(void 0===Pb){Pb=new I;var b=new Float32Array([-.5,-.5,0,0,0,.5,-.5,0,1,0,.5,.5,0,1,1,-.5,.5,0,0,1]);b=new qb(b,5);Pb.setIndex([0,1,2,0,2,3]); -Pb.addAttribute("position",new Bc(b,3,0,!1));Pb.addAttribute("uv",new Bc(b,2,3,!1))}this.geometry=Pb;this.material=void 0!==a?a:new eb;this.center=new z(.5,.5)}function Dc(){B.call(this);this.type="LOD";Object.defineProperties(this,{levels:{enumerable:!0,value:[]}})}function Ec(a,b){a=a||[];this.bones=a.slice(0);this.boneMatrices=new Float32Array(16*this.bones.length);if(void 0===b)this.calculateInverses();else if(this.bones.length===b.length)this.boneInverses=b.slice(0);else for(console.warn("THREE.Skeleton boneInverses is the wrong length."), -this.boneInverses=[],a=0,b=this.bones.length;ac;c++){var n=t[h[c]];var q=t[h[(c+1)%3]];f[0]=Math.min(n,q);f[1]=Math.max(n,q);n=f[0]+","+f[1];void 0===g[n]&&(g[n]={index1:f[0],index2:f[1]})}}for(n in g)m=g[n],h=a.vertices[m.index1],b.push(h.x,h.y,h.z),h=a.vertices[m.index2],b.push(h.x,h.y,h.z)}else if(a&&a.isBufferGeometry)if(h=new p,null!==a.index){k=a.attributes.position;t=a.index;var l=a.groups;0===l.length&&(l=[{start:0, -count:t.count,materialIndex:0}]);a=0;for(e=l.length;ac;c++)n=t.getX(m+c),q=t.getX(m+(c+1)%3),f[0]=Math.min(n,q),f[1]=Math.max(n,q),n=f[0]+","+f[1],void 0===g[n]&&(g[n]={index1:f[0],index2:f[1]});for(n in g)m=g[n],h.fromBufferAttribute(k,m.index1),b.push(h.x,h.y,h.z),h.fromBufferAttribute(k,m.index2),b.push(h.x,h.y,h.z)}else for(k=a.attributes.position,m=0,d=k.count/3;mc;c++)g=3*m+c,h.fromBufferAttribute(k,g),b.push(h.x, -h.y,h.z),g=3*m+(c+1)%3,h.fromBufferAttribute(k,g),b.push(h.x,h.y,h.z);this.addAttribute("position",new A(b,3))}function Hc(a,b,c){M.call(this);this.type="ParametricGeometry";this.parameters={func:a,slices:b,stacks:c};this.fromBufferGeometry(new Tb(a,b,c));this.mergeVertices()}function Tb(a,b,c){I.call(this);this.type="ParametricBufferGeometry";this.parameters={func:a,slices:b,stacks:c};var d=[],e=[],f=[],g=[],h=new p,k=new p,m=new p,t=new p,n=new p,q,l;3>a.length&&console.error("THREE.ParametricGeometry: Function must now modify a Vector3 as third parameter."); -var r=b+1;for(q=0;q<=c;q++){var v=q/c;for(l=0;l<=b;l++){var y=l/b;a(y,v,k);e.push(k.x,k.y,k.z);0<=y-1E-5?(a(y-1E-5,v,m),t.subVectors(k,m)):(a(y+1E-5,v,m),t.subVectors(m,k));0<=v-1E-5?(a(y,v-1E-5,m),n.subVectors(k,m)):(a(y,v+1E-5,m),n.subVectors(m,k));h.crossVectors(t,n).normalize();f.push(h.x,h.y,h.z);g.push(y,v)}}for(q=0;qd&&1===a.x&&(k[b]=a.x-1);0===c.x&&0===c.z&&(k[b]=d/2/Math.PI+.5)}I.call(this);this.type="PolyhedronBufferGeometry";this.parameters={vertices:a, -indices:b,radius:c,detail:d};c=c||1;d=d||0;var h=[],k=[];(function(a){for(var c=new p,d=new p,g=new p,h=0;he&&(.2>b&&(k[a+0]+=1),.2>c&&(k[a+2]+=1),.2>d&&(k[a+4]+=1))})();this.addAttribute("position",new A(h,3));this.addAttribute("normal",new A(h.slice(),3));this.addAttribute("uv",new A(k,2));0===d?this.computeVertexNormals():this.normalizeNormals()}function Jc(a, -b){M.call(this);this.type="TetrahedronGeometry";this.parameters={radius:a,detail:b};this.fromBufferGeometry(new Ub(a,b));this.mergeVertices()}function Ub(a,b){la.call(this,[1,1,1,-1,-1,1,-1,1,-1,1,-1,-1],[2,1,0,0,3,2,1,3,0,2,3,1],a,b);this.type="TetrahedronBufferGeometry";this.parameters={radius:a,detail:b}}function Kc(a,b){M.call(this);this.type="OctahedronGeometry";this.parameters={radius:a,detail:b};this.fromBufferGeometry(new rb(a,b));this.mergeVertices()}function rb(a,b){la.call(this,[1,0,0, --1,0,0,0,1,0,0,-1,0,0,0,1,0,0,-1],[0,2,4,0,4,3,0,3,5,0,5,2,1,2,5,1,5,3,1,3,4,1,4,2],a,b);this.type="OctahedronBufferGeometry";this.parameters={radius:a,detail:b}}function Lc(a,b){M.call(this);this.type="IcosahedronGeometry";this.parameters={radius:a,detail:b};this.fromBufferGeometry(new Vb(a,b));this.mergeVertices()}function Vb(a,b){var c=(1+Math.sqrt(5))/2;la.call(this,[-1,c,0,1,c,0,-1,-c,0,1,-c,0,0,-1,c,0,1,c,0,-1,-c,0,1,-c,c,0,-1,c,0,1,-c,0,-1,-c,0,1],[0,11,5,0,5,1,0,1,7,0,7,10,0,10,11,1,5,9,5, 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+!0===f.isPointLight&&(r=e,q=b.customDistanceMaterial);void 0===q?(q=!1,!0===c.morphTargets&&(!0===m.isBufferGeometry?q=m.morphAttributes&&m.morphAttributes.position&&0\nvoid main() {\n float mean = 0.0;\n float squared_mean = 0.0;\n \n\tfloat depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy ) / resolution ) );\n for ( float i = -1.0; i < 1.0 ; i += SAMPLE_RATE) {\n #ifdef HORIZONAL_PASS\n vec2 distribution = decodeHalfRGBA ( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( i, 0.0 ) * radius ) / resolution ) );\n mean += distribution.x;\n squared_mean += distribution.y * distribution.y + distribution.x * distribution.x;\n #else\n float depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( 0.0, i ) * radius ) / resolution ) );\n mean += depth;\n squared_mean += depth * depth;\n #endif\n }\n mean = mean * HALF_SAMPLE_RATE;\n squared_mean = squared_mean * HALF_SAMPLE_RATE;\n float std_dev = pow( squared_mean - mean * mean, 0.5 );\n gl_FragColor = encodeHalfRGBA( vec2( mean, std_dev ) );\n}"}), +n=v.clone();n.defines.HORIZONAL_PASS=1;var w=new D;w.setAttribute("position",new N(new Float32Array([-1,-1,.5,3,-1,.5,-1,3,.5]),3));var x=new ea(w,v),F=this;this.enabled=!1;this.autoUpdate=!0;this.needsUpdate=!1;this.type=1;this.render=function(d,e,f){if(!1!==F.enabled&&(!1!==F.autoUpdate||!1!==F.needsUpdate)&&0!==d.length){var q=a.getRenderTarget(),k=a.getActiveCubeFace(),u=a.getActiveMipmapLevel(),t=a.state;t.setBlending(0);t.buffers.color.setClear(1,1,1,1);t.buffers.depth.setTest(!0);t.setScissorTest(!1); +for(var p=0,y=d.length;pc||l.y>c)console.warn("THREE.WebGLShadowMap:",w,"has shadow exceeding max texture size, reducing"),l.x>c&&(m.x=Math.floor(c/I.x),l.x=m.x*I.x,z.mapSize.x=m.x),l.y>c&&(m.y=Math.floor(c/I.y),l.y=m.y*I.y,z.mapSize.y=m.y);null!==z.map||z.isPointLightShadow||3!==this.type||(I={minFilter:1006,magFilter:1006, +format:1023},z.map=new Ba(l.x,l.y,I),z.map.texture.name=w.name+".shadowMap",z.mapPass=new Ba(l.x,l.y,I),z.camera.updateProjectionMatrix());null===z.map&&(I={minFilter:1003,magFilter:1003,format:1023},z.map=new Ba(l.x,l.y,I),z.map.texture.name=w.name+".shadowMap",z.camera.updateProjectionMatrix());a.setRenderTarget(z.map);a.clear();I=z.getViewportCount();for(var Ca=0;Cad||a.height>d)e=d/Math.max(a.width,a.height);if(1>e||!0===b){if("undefined"!==typeof HTMLImageElement&&a instanceof HTMLImageElement||"undefined"!==typeof HTMLCanvasElement&&a instanceof HTMLCanvasElement||"undefined"!==typeof ImageBitmap&&a instanceof ImageBitmap)return d=b?P.floorPowerOfTwo:Math.floor,b=d(e*a.width),e=d(e*a.height),void 0===L&&(L=h(b,e)),c=c?h(b,e):L,c.width=b,c.height=e, +c.getContext("2d").drawImage(a,0,0,b,e),console.warn("THREE.WebGLRenderer: Texture has been resized from ("+a.width+"x"+a.height+") to ("+b+"x"+e+")."),c;"data"in a&&console.warn("THREE.WebGLRenderer: Image in DataTexture is too big ("+a.width+"x"+a.height+").")}return a}function m(a){return P.isPowerOfTwo(a.width)&&P.isPowerOfTwo(a.height)}function r(a,b){return a.generateMipmaps&&b&&1003!==a.minFilter&&1006!==a.minFilter}function q(b,c,e,f){a.generateMipmap(b);d.get(c).__maxMipLevel=Math.log(Math.max(e, +f))*Math.LOG2E}function k(a,c){if(!1===la)return a;var d=a;6403===a&&(5126===c&&(d=33326),5131===c&&(d=33325),5121===c&&(d=33321));6407===a&&(5126===c&&(d=34837),5131===c&&(d=34843),5121===c&&(d=32849));6408===a&&(5126===c&&(d=34836),5131===c&&(d=34842),5121===c&&(d=32856));33325===d||33326===d||34842===d||34836===d?b.get("EXT_color_buffer_float"):(34843===d||34837===d)&&console.warn("THREE.WebGLRenderer: Floating point textures with RGB format not supported. Please use RGBA instead.");return d}function p(a){return 1003=== +a||1004===a||1005===a?9728:9729}function t(b){b=b.target;b.removeEventListener("dispose",t);var c=d.get(b);void 0!==c.__webglInit&&(a.deleteTexture(c.__webglTexture),d.remove(b));b.isVideoTexture&&J.delete(b);g.memory.textures--}function v(b){b=b.target;b.removeEventListener("dispose",v);var c=d.get(b),e=d.get(b.texture);if(b){void 0!==e.__webglTexture&&a.deleteTexture(e.__webglTexture);b.depthTexture&&b.depthTexture.dispose();if(b.isWebGLRenderTargetCube)for(e=0;6>e;e++)a.deleteFramebuffer(c.__webglFramebuffer[e]), +c.__webglDepthbuffer&&a.deleteRenderbuffer(c.__webglDepthbuffer[e]);else a.deleteFramebuffer(c.__webglFramebuffer),c.__webglDepthbuffer&&a.deleteRenderbuffer(c.__webglDepthbuffer);if(b.isWebGLMultiviewRenderTarget){a.deleteTexture(c.__webglColorTexture);a.deleteTexture(c.__webglDepthStencilTexture);g.memory.textures-=2;e=0;for(var f=c.__webglViewFramebuffers.length;eu;u++)t[u]=h||e?e?b.image[u].image:b.image[u]:l(b.image[u],!1,!0,Hd);var p=t[0],v=m(p)||la,n=f.convert(b.format),y=f.convert(b.type),w=k(n,y);F(34067,b,v);if(h){for(u=0;6>u;u++){var z=t[u].mipmaps;for(h=0;hu;u++)if(e)for(c.texImage2D(34069+u,0,w,t[u].width,t[u].height,0,n,y,t[u].data),h=0;h=H&&console.warn("THREE.WebGLTextures: Trying to use "+a+" texture units while this GPU supports only "+ +H);G+=1;return a};this.resetTextureUnits=function(){G=0};this.setTexture2D=n;this.setTexture2DArray=function(a,b){var e=d.get(a);0w;w++)h.__webglFramebuffer[w]=a.createFramebuffer()}else if(h.__webglFramebuffer=a.createFramebuffer(),t)if(la){h.__webglMultisampledFramebuffer=a.createFramebuffer();h.__webglColorRenderbuffer=a.createRenderbuffer();a.bindRenderbuffer(36161, +h.__webglColorRenderbuffer);t=f.convert(e.texture.format);var z=f.convert(e.texture.type);t=k(t,z);z=A(e);a.renderbufferStorageMultisample(36161,z,t,e.width,e.height);a.bindFramebuffer(36160,h.__webglMultisampledFramebuffer);a.framebufferRenderbuffer(36160,36064,36161,h.__webglColorRenderbuffer);a.bindRenderbuffer(36161,null);e.depthBuffer&&(h.__webglDepthRenderbuffer=a.createRenderbuffer(),ia(h.__webglDepthRenderbuffer,e,!0));a.bindFramebuffer(36160,null)}else console.warn("THREE.WebGLRenderer: WebGLMultisampleRenderTarget can only be used with WebGL2."); +else if(p){w=e.width;var x=e.height;t=e.numViews;a.bindFramebuffer(36160,h.__webglFramebuffer);var I=b.get("OVR_multiview2");g.memory.textures+=2;z=a.createTexture();a.bindTexture(35866,z);a.texParameteri(35866,10240,9728);a.texParameteri(35866,10241,9728);a.texImage3D(35866,0,32856,w,x,t,0,6408,5121,null);I.framebufferTextureMultiviewOVR(36160,36064,z,0,0,t);var H=a.createTexture();a.bindTexture(35866,H);a.texParameteri(35866,10240,9728);a.texParameteri(35866,10241,9728);a.texImage3D(35866,0,35056, +w,x,t,0,34041,34042,null);I.framebufferTextureMultiviewOVR(36160,33306,H,0,0,t);x=Array(t);for(w=0;ww;w++)B(h.__webglFramebuffer[w],e,36064,34069+w);r(e.texture,y)&&q(34067,e.texture, +e.width,e.height);c.bindTexture(34067,null)}else p||(c.bindTexture(3553,l.__webglTexture),F(3553,e.texture,y),B(h.__webglFramebuffer,e,36064,3553),r(e.texture,y)&&q(3553,e.texture,e.width,e.height),c.bindTexture(3553,null));if(e.depthBuffer){h=d.get(e);l=!0===e.isWebGLRenderTargetCube;if(e.depthTexture){if(l)throw Error("target.depthTexture not supported in Cube render targets");if(e&&e.isWebGLRenderTargetCube)throw Error("Depth Texture with cube render targets is not supported");a.bindFramebuffer(36160, +h.__webglFramebuffer);if(!e.depthTexture||!e.depthTexture.isDepthTexture)throw Error("renderTarget.depthTexture must be an instance of THREE.DepthTexture");d.get(e.depthTexture).__webglTexture&&e.depthTexture.image.width===e.width&&e.depthTexture.image.height===e.height||(e.depthTexture.image.width=e.width,e.depthTexture.image.height=e.height,e.depthTexture.needsUpdate=!0);n(e.depthTexture,0);h=d.get(e.depthTexture).__webglTexture;if(1026===e.depthTexture.format)a.framebufferTexture2D(36160,36096, +3553,h,0);else if(1027===e.depthTexture.format)a.framebufferTexture2D(36160,33306,3553,h,0);else throw Error("Unknown depthTexture format");}else if(l)for(h.__webglDepthbuffer=[],l=0;6>l;l++)a.bindFramebuffer(36160,h.__webglFramebuffer[l]),h.__webglDepthbuffer[l]=a.createRenderbuffer(),ia(h.__webglDepthbuffer[l],e);else a.bindFramebuffer(36160,h.__webglFramebuffer),h.__webglDepthbuffer=a.createRenderbuffer(),ia(h.__webglDepthbuffer,e);a.bindFramebuffer(36160,null)}};this.updateRenderTargetMipmap= +function(a){var b=a.texture,e=m(a)||la;if(r(b,e)){e=a.isWebGLRenderTargetCube?34067:3553;var f=d.get(b).__webglTexture;c.bindTexture(e,f);q(e,b,a.width,a.height);c.bindTexture(e,null)}};this.updateMultisampleRenderTarget=function(b){if(b.isWebGLMultisampleRenderTarget)if(la){var c=d.get(b);a.bindFramebuffer(36008,c.__webglMultisampledFramebuffer);a.bindFramebuffer(36009,c.__webglFramebuffer);c=b.width;var e=b.height,f=16384;b.depthBuffer&&(f|=256);b.stencilBuffer&&(f|=1024);a.blitFramebuffer(0,0, +c,e,0,0,c,e,f,9728)}else console.warn("THREE.WebGLRenderer: WebGLMultisampleRenderTarget can only be used with WebGL2.")};this.safeSetTexture2D=function(a,b){a&&a.isWebGLRenderTarget&&(!1===Q&&(console.warn("THREE.WebGLTextures.safeSetTexture2D: don't use render targets as textures. Use their .texture property instead."),Q=!0),a=a.texture);n(a,b)};this.safeSetTextureCube=function(a,b){a&&a.isWebGLRenderTargetCube&&(!1===S&&(console.warn("THREE.WebGLTextures.safeSetTextureCube: don't use cube render targets as textures. Use their .texture property instead."), +S=!0),a=a.texture);a&&a.isCubeTexture||Array.isArray(a.image)&&6===a.image.length?w(a,b):x(a,b)}}function Kh(a,b,c){var d=c.isWebGL2;return{convert:function(a){if(1009===a)return 5121;if(1017===a)return 32819;if(1018===a)return 32820;if(1019===a)return 33635;if(1010===a)return 5120;if(1011===a)return 5122;if(1012===a)return 5123;if(1013===a)return 5124;if(1014===a)return 5125;if(1015===a)return 5126;if(1016===a){if(d)return 5131;var c=b.get("OES_texture_half_float");return null!==c?c.HALF_FLOAT_OES: +null}if(1021===a)return 6406;if(1022===a)return 6407;if(1023===a)return 6408;if(1024===a)return 6409;if(1025===a)return 6410;if(1026===a)return 6402;if(1027===a)return 34041;if(1028===a)return 6403;if(33776===a||33777===a||33778===a||33779===a)if(c=b.get("WEBGL_compressed_texture_s3tc"),null!==c){if(33776===a)return c.COMPRESSED_RGB_S3TC_DXT1_EXT;if(33777===a)return c.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(33778===a)return c.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(33779===a)return c.COMPRESSED_RGBA_S3TC_DXT5_EXT}else return null; +if(35840===a||35841===a||35842===a||35843===a)if(c=b.get("WEBGL_compressed_texture_pvrtc"),null!==c){if(35840===a)return c.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(35841===a)return c.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(35842===a)return c.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(35843===a)return c.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}else return null;if(36196===a)return c=b.get("WEBGL_compressed_texture_etc1"),null!==c?c.COMPRESSED_RGB_ETC1_WEBGL:null;if(37808===a||37809===a||37810===a||37811===a||37812===a||37813=== +a||37814===a||37815===a||37816===a||37817===a||37818===a||37819===a||37820===a||37821===a)return c=b.get("WEBGL_compressed_texture_astc"),null!==c?a:null;if(1020===a){if(d)return 34042;c=b.get("WEBGL_depth_texture");return null!==c?c.UNSIGNED_INT_24_8_WEBGL:null}}}}function fg(a,b,c,d){Ba.call(this,a,b,d);this.stencilBuffer=this.depthBuffer=!1;this.numViews=c}function lk(a,b){function c(a){if(a.isArrayCamera)return a.cameras;r[0]=a;return r}function d(a){if(void 0===a.isArrayCamera)return!0;a=a.cameras; +if(a.length>p)return!1;for(var b=1,c=a.length;bf.matrixWorld.determinant();aa.setMaterial(e,h);var l=k(a,c,e,f),m=!1;if(b!==d.id||Je!==l.id||Y!==(!0===e.wireframe))b=d.id,Je=l.id,Y=!0===e.wireframe,m=!0;f.morphTargetInfluences&&(ya.update(f,d,e,l), +m=!0);h=d.index;var r=d.attributes.position;c=1;!0===e.wireframe&&(h=xa.getWireframeAttribute(d),c=2);a=Aa;if(null!==h){var q=ra.get(h);a=Ba;a.setIndex(q)}if(m){if(!1!==Fa.isWebGL2||!f.isInstancedMesh&&!d.isInstancedBufferGeometry||null!==qa.get("ANGLE_instanced_arrays")){aa.initAttributes();m=d.attributes;l=l.getAttributes();var u=e.defaultAttributeValues;for(I in l){var p=l[I];if(0<=p){var t=m[I];if(void 0!==t){var n=t.normalized,v=t.itemSize,y=ra.get(t);if(void 0!==y){var w=y.buffer,x=y.type;y= +y.bytesPerElement;if(t.isInterleavedBufferAttribute){var z=t.data,F=z.stride;t=t.offset;z&&z.isInstancedInterleavedBuffer?(aa.enableAttributeAndDivisor(p,z.meshPerAttribute),void 0===d.maxInstancedCount&&(d.maxInstancedCount=z.meshPerAttribute*z.count)):aa.enableAttribute(p);K.bindBuffer(34962,w);K.vertexAttribPointer(p,v,x,n,F*y,t*y)}else t.isInstancedBufferAttribute?(aa.enableAttributeAndDivisor(p,t.meshPerAttribute),void 0===d.maxInstancedCount&&(d.maxInstancedCount=t.meshPerAttribute*t.count)): +aa.enableAttribute(p),K.bindBuffer(34962,w),K.vertexAttribPointer(p,v,x,n,0,0)}}else if("instanceMatrix"===I)y=ra.get(f.instanceMatrix),void 0!==y&&(w=y.buffer,x=y.type,aa.enableAttributeAndDivisor(p+0,1),aa.enableAttributeAndDivisor(p+1,1),aa.enableAttributeAndDivisor(p+2,1),aa.enableAttributeAndDivisor(p+3,1),K.bindBuffer(34962,w),K.vertexAttribPointer(p+0,4,x,!1,64,0),K.vertexAttribPointer(p+1,4,x,!1,64,16),K.vertexAttribPointer(p+2,4,x,!1,64,32),K.vertexAttribPointer(p+3,4,x,!1,64,48));else if(void 0!== +u&&(n=u[I],void 0!==n))switch(n.length){case 2:K.vertexAttrib2fv(p,n);break;case 3:K.vertexAttrib3fv(p,n);break;case 4:K.vertexAttrib4fv(p,n);break;default:K.vertexAttrib1fv(p,n)}}}aa.disableUnusedAttributes()}null!==h&&K.bindBuffer(34963,q.buffer)}q=Infinity;null!==h?q=h.count:void 0!==r&&(q=r.count);h=d.drawRange.start*c;r=null!==g?g.start*c:0;var I=Math.max(h,r);g=Math.max(0,Math.min(q,h+d.drawRange.count*c,r+(null!==g?g.count*c:Infinity))-1-I+1);if(0!==g){if(f.isMesh)if(!0===e.wireframe)aa.setLineWidth(e.wireframeLinewidth* +(null===R?fa:1)),a.setMode(1);else switch(f.drawMode){case 0:a.setMode(4);break;case 1:a.setMode(5);break;case 2:a.setMode(6)}else f.isLine?(e=e.linewidth,void 0===e&&(e=1),aa.setLineWidth(e*(null===R?fa:1)),f.isLineSegments?a.setMode(1):f.isLineLoop?a.setMode(2):a.setMode(3)):f.isPoints?a.setMode(0):f.isSprite&&a.setMode(4);f.isInstancedMesh?a.renderInstances(d,I,g,f.count):d.isInstancedBufferGeometry?a.renderInstances(d,I,g,d.maxInstancedCount):a.render(I,g)}};this.compile=function(a,b){C=va.get(a, +b);C.init();a.traverse(function(a){a.isLight&&(C.pushLight(a),a.castShadow&&C.pushShadow(a))});C.setupLights(b);a.traverse(function(b){if(b.material)if(Array.isArray(b.material))for(var c=0;ce.far||f.push({distance:a,distanceToRay:Math.sqrt(h),point:c,index:b,face:null,object:g}))}function lg(a,b,c,d,e,f,g,h,l){Y.call(this,a,b,c,d,e,f,g,h,l);this.format=void 0!==g?g:1022;this.minFilter=void 0!==f?f:1006;this.magFilter=void 0!==e?e:1006;this.generateMipmaps=!1}function Kc(a,b,c,d,e,f,g,h,l,m,r,q){Y.call(this,null,f,g,h,l,m,d,e,r,q);this.image= +{width:b,height:c};this.mipmaps=a;this.generateMipmaps=this.flipY=!1}function Pd(a,b,c,d,e,f,g,h,l){Y.call(this,a,b,c,d,e,f,g,h,l);this.needsUpdate=!0}function Qd(a,b,c,d,e,f,g,h,l,m){m=void 0!==m?m:1026;if(1026!==m&&1027!==m)throw Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");void 0===c&&1026===m&&(c=1012);void 0===c&&1027===m&&(c=1020);Y.call(this,null,d,e,f,g,h,m,c,l);this.image={width:a,height:b};this.magFilter=void 0!==g?g:1003;this.minFilter=void 0!== +h?h:1003;this.generateMipmaps=this.flipY=!1}function Lc(a){D.call(this);this.type="WireframeGeometry";var b=[],c,d,e,f=[0,0],g={},h=["a","b","c"];if(a&&a.isGeometry){var l=a.faces;var m=0;for(d=l.length;mc;c++){var q=r[h[c]];var k=r[h[(c+1)%3]];f[0]=Math.min(q,k);f[1]=Math.max(q,k);q=f[0]+","+f[1];void 0===g[q]&&(g[q]={index1:f[0],index2:f[1]})}}for(q in g)m=g[q],h=a.vertices[m.index1],b.push(h.x,h.y,h.z),h=a.vertices[m.index2],b.push(h.x,h.y,h.z)}else if(a&&a.isBufferGeometry)if(h= +new n,null!==a.index){l=a.attributes.position;r=a.index;var p=a.groups;0===p.length&&(p=[{start:0,count:r.count,materialIndex:0}]);a=0;for(e=p.length;ac;c++)q=r.getX(m+c),k=r.getX(m+(c+1)%3),f[0]=Math.min(q,k),f[1]=Math.max(q,k),q=f[0]+","+f[1],void 0===g[q]&&(g[q]={index1:f[0],index2:f[1]});for(q in g)m=g[q],h.fromBufferAttribute(l,m.index1),b.push(h.x,h.y,h.z),h.fromBufferAttribute(l,m.index2),b.push(h.x,h.y,h.z)}else for(l=a.attributes.position, +m=0,d=l.count/3;mc;c++)g=3*m+c,h.fromBufferAttribute(l,g),b.push(h.x,h.y,h.z),g=3*m+(c+1)%3,h.fromBufferAttribute(l,g),b.push(h.x,h.y,h.z);this.setAttribute("position",new A(b,3))}function Rd(a,b,c){G.call(this);this.type="ParametricGeometry";this.parameters={func:a,slices:b,stacks:c};this.fromBufferGeometry(new Mc(a,b,c));this.mergeVertices()}function Mc(a,b,c){D.call(this);this.type="ParametricBufferGeometry";this.parameters={func:a,slices:b,stacks:c};var d=[],e=[],f=[],g=[],h= +new n,l=new n,m=new n,r=new n,q=new n,k,p;3>a.length&&console.error("THREE.ParametricGeometry: Function must now modify a Vector3 as third parameter.");var t=b+1;for(k=0;k<=c;k++){var v=k/c;for(p=0;p<=b;p++){var y=p/b;a(y,v,l);e.push(l.x,l.y,l.z);0<=y-1E-5?(a(y-1E-5,v,m),r.subVectors(l,m)):(a(y+1E-5,v,m),r.subVectors(m,l));0<=v-1E-5?(a(y,v-1E-5,m),q.subVectors(l,m)):(a(y,v+1E-5,m),q.subVectors(m,l));h.crossVectors(r,q).normalize();f.push(h.x,h.y,h.z);g.push(y,v)}}for(k=0;kd&&1===a.x&&(l[b]=a.x-1);0===c.x&&0===c.z&&(l[b]=d/2/Math.PI+.5)}D.call(this);this.type="PolyhedronBufferGeometry";this.parameters={vertices:a,indices:b,radius:c,detail:d};c=c||1;d=d||0;var h=[],l=[];(function(a){for(var c=new n,d=new n,g=new n,h=0;he&&(.2>b&&(l[a+0]+=1),.2>c&&(l[a+2]+=1),.2>d&&(l[a+4]+=1))})();this.setAttribute("position", +new A(h,3));this.setAttribute("normal",new A(h.slice(),3));this.setAttribute("uv",new A(l,2));0===d?this.computeVertexNormals():this.normalizeNormals()}function Td(a,b){G.call(this);this.type="TetrahedronGeometry";this.parameters={radius:a,detail:b};this.fromBufferGeometry(new Nc(a,b));this.mergeVertices()}function Nc(a,b){Ea.call(this,[1,1,1,-1,-1,1,-1,1,-1,1,-1,-1],[2,1,0,0,3,2,1,3,0,2,3,1],a,b);this.type="TetrahedronBufferGeometry";this.parameters={radius:a,detail:b}}function Ud(a,b){G.call(this); +this.type="OctahedronGeometry";this.parameters={radius:a,detail:b};this.fromBufferGeometry(new ac(a,b));this.mergeVertices()}function ac(a,b){Ea.call(this,[1,0,0,-1,0,0,0,1,0,0,-1,0,0,0,1,0,0,-1],[0,2,4,0,4,3,0,3,5,0,5,2,1,2,5,1,5,3,1,3,4,1,4,2],a,b);this.type="OctahedronBufferGeometry";this.parameters={radius:a,detail:b}}function Vd(a,b){G.call(this);this.type="IcosahedronGeometry";this.parameters={radius:a,detail:b};this.fromBufferGeometry(new Oc(a,b));this.mergeVertices()}function Oc(a,b){var c= +(1+Math.sqrt(5))/2;Ea.call(this,[-1,c,0,1,c,0,-1,-c,0,1,-c,0,0,-1,c,0,1,c,0,-1,-c,0,1,-c,c,0,-1,c,0,1,-c,0,-1,-c,0,1],[0,11,5,0,5,1,0,1,7,0,7,10,0,10,11,1,5,9,5,11,4,11,10,2,10,7,6,7,1,8,3,9,4,3,4,2,3,2,6,3,6,8,3,8,9,4,9,5,2,4,11,6,2,10,8,6,7,9,8,1],a,b);this.type="IcosahedronBufferGeometry";this.parameters={radius:a,detail:b}}function Wd(a,b){G.call(this);this.type="DodecahedronGeometry";this.parameters={radius:a,detail:b};this.fromBufferGeometry(new Pc(a,b));this.mergeVertices()}function Pc(a,b){var c= +(1+Math.sqrt(5))/2,d=1/c;Ea.call(this,[-1,-1,-1,-1,-1,1,-1,1,-1,-1,1,1,1,-1,-1,1,-1,1,1,1,-1,1,1,1,0,-d,-c,0,-d,c,0,d,-c,0,d,c,-d,-c,0,-d,c,0,d,-c,0,d,c,0,-c,0,-d,c,0,-d,-c,0,d,c,0,d],[3,11,7,3,7,15,3,15,13,7,19,17,7,17,6,7,6,15,17,4,8,17,8,10,17,10,6,8,0,16,8,16,2,8,2,10,0,12,1,0,1,18,0,18,16,6,10,2,6,2,13,6,13,15,2,16,18,2,18,3,2,3,13,18,1,9,18,9,11,18,11,3,4,14,12,4,12,0,4,0,8,11,9,5,11,5,19,11,19,7,19,5,14,19,14,4,19,4,17,1,12,14,1,14,5,1,5,9],a,b);this.type="DodecahedronBufferGeometry";this.parameters= +{radius:a,detail:b}}function Xd(a,b,c,d,e,f){G.call(this);this.type="TubeGeometry";this.parameters={path:a,tubularSegments:b,radius:c,radialSegments:d,closed:e};void 0!==f&&console.warn("THREE.TubeGeometry: taper has been removed.");a=new bc(a,b,c,d,e);this.tangents=a.tangents;this.normals=a.normals;this.binormals=a.binormals;this.fromBufferGeometry(a);this.mergeVertices()}function bc(a,b,c,d,e){function f(e){r=a.getPointAt(e/b,r);var f=g.normals[e];e=g.binormals[e];for(u=0;u<=d;u++){var m=u/d*Math.PI* +2,k=Math.sin(m);m=-Math.cos(m);l.x=m*f.x+k*e.x;l.y=m*f.y+k*e.y;l.z=m*f.z+k*e.z;l.normalize();t.push(l.x,l.y,l.z);h.x=r.x+c*l.x;h.y=r.y+c*l.y;h.z=r.z+c*l.z;p.push(h.x,h.y,h.z)}}D.call(this);this.type="TubeBufferGeometry";this.parameters={path:a,tubularSegments:b,radius:c,radialSegments:d,closed:e};b=b||64;c=c||1;d=d||8;e=e||!1;var g=a.computeFrenetFrames(b,e);this.tangents=g.tangents;this.normals=g.normals;this.binormals=g.binormals;var h=new n,l=new n,m=new B,r=new n,k,u,p=[],t=[],v=[],y=[];for(k= +0;k=b;e-=d)f=Sh(e,a[e],a[e+1],f);f&&cc(f,f.next)&&($d(f),f=f.next);return f}function ae(a,b){if(!a)return a; +b||(b=a);do{var c=!1;if(a.steiner||!cc(a,a.next)&&0!==xa(a.prev,a,a.next))a=a.next;else{$d(a);a=b=a.prev;if(a===a.next)break;c=!0}}while(c||a!==b);return b}function be(a,b,c,d,e,f,g){if(a){if(!g&&f){var h=a,l=h;do 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mg(a,b,c,d,e){a=32767*(a-c)*e;b=32767*(b-d)*e;a=(a|a<<8)&16711935;a=(a|a<<4)&252645135;a=(a|a<<2)&858993459;b=(b|b<<8)&16711935;b=(b|b<<4)&252645135;b=(b|b<<2)&858993459;return(a|a<<1)&1431655765|((b|b<<1)&1431655765)<<1}function pk(a){var b=a,c=a;do{if(b.xxa(a.prev,a,a.next)?0<=xa(a,b,a.next)&&0<=xa(a,a.prev,b):0>xa(a,b,a.prev)||0>xa(a,a.next,b)}function Uh(a,b){var c=new ng(a.i,a.x,a.y),d=new ng(b.i,b.x,b.y),e=a.next,f=b.prev;a.next=b;b.prev=a;c.next=e;e.prev=c;d.next=c;c.prev=d;f.next=d;d.prev=f;return d}function Sh(a,b,c,d){a=new ng(a, +b,c);d?(a.next=d.next,a.prev=d,d.next.prev=a,d.next=a):(a.prev=a,a.next=a);return a}function $d(a){a.next.prev=a.prev;a.prev.next=a.next;a.prevZ&&(a.prevZ.nextZ=a.nextZ);a.nextZ&&(a.nextZ.prevZ=a.prevZ)}function ng(a,b,c){this.i=a;this.x=b;this.y=c;this.nextZ=this.prevZ=this.z=this.next=this.prev=null;this.steiner=!1}function Vh(a){var b=a.length;2Number.EPSILON){var l=Math.sqrt(h),m=Math.sqrt(f*f+g*g);h=b.x-e/l;b=b.y+d/l;g=((c.x-g/m-h)*g-(c.y+f/m-b)*f)/(d*g-e*f);f=h+d*g-a.x;d=b+e*g-a.y;e=f*f+ +d*d;if(2>=e)return new B(f,d);e=Math.sqrt(e/2)}else a=!1,d>Number.EPSILON?f>Number.EPSILON&&(a=!0):d<-Number.EPSILON?f<-Number.EPSILON&&(a=!0):Math.sign(e)===Math.sign(g)&&(a=!0),a?(f=-e,e=Math.sqrt(h)):(f=d,d=e,e=Math.sqrt(h/2));return new B(f/e,d/e)}function h(a,b){for(M=a.length;0<=--M;){var c=M;var f=M-1;0>f&&(f=a.length-1);var g,h=x+2*E;for(g=0;gk;k++){var q=m[f[k]];var n=m[f[(k+1)%3]];d[0]=Math.min(q,n);d[1]=Math.max(q,n);q=d[0]+","+d[1];void 0===e[q]?e[q]={index1:d[0],index2:d[1],face1:h,face2:void 0}:e[q].face2=h}for(q in e)if(d=e[q],void 0===d.face2||g[d.face1].normal.dot(g[d.face2].normal)<= +b)f=a[d.index1],c.push(f.x,f.y,f.z),f=a[d.index2],c.push(f.x,f.y,f.z);this.setAttribute("position",new A(c,3))}function gc(a,b,c,d,e,f,g,h){G.call(this);this.type="CylinderGeometry";this.parameters={radiusTop:a,radiusBottom:b,height:c,radialSegments:d,heightSegments:e,openEnded:f,thetaStart:g,thetaLength:h};this.fromBufferGeometry(new rb(a,b,c,d,e,f,g,h));this.mergeVertices()}function rb(a,b,c,d,e,f,g,h){function l(c){var e,f=new B,l=new n,r=0,v=!0===c?a:b,x=!0===c?1:-1;var A=t;for(e=1;e<=d;e++)q.push(0, +y*x,0),u.push(0,x,0),p.push(.5,.5),t++;var H=t;for(e=0;e<=d;e++){var E=e/d*h+g,C=Math.cos(E);E=Math.sin(E);l.x=v*E;l.y=y*x;l.z=v*C;q.push(l.x,l.y,l.z);u.push(0,x,0);f.x=.5*C+.5;f.y=.5*E*x+.5;p.push(f.x,f.y);t++}for(e=0;ethis.duration&& +this.resetDuration()}function rk(a){switch(a.toLowerCase()){case "scalar":case "double":case "float":case "number":case "integer":return Zc;case "vector":case "vector2":case "vector3":case "vector4":return $c;case "color":return Ue;case "quaternion":return le;case "bool":case "boolean":return Te;case "string":return We}throw Error("THREE.KeyframeTrack: Unsupported 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Ag(){E.call(this);this.type="AudioListener";this.context=Bg.getContext(); +this.gain=this.context.createGain();this.gain.connect(this.context.destination);this.filter=null;this.timeDelta=0;this._clock=new zg}function cd(a){E.call(this);this.type="Audio";this.listener=a;this.context=a.context;this.gain=this.context.createGain();this.gain.connect(a.getInput());this.autoplay=!1;this.buffer=null;this.detune=0;this.loop=!1;this.offset=this.loopEnd=this.loopStart=0;this.duration=void 0;this.playbackRate=1;this.isPlaying=!1;this.hasPlaybackControl=!0;this.sourceType="empty";this._pausedAt= +this._startedAt=0;this.filters=[]}function Cg(a){cd.call(this,a);this.panner=this.context.createPanner();this.panner.panningModel="HRTF";this.panner.connect(this.gain)}function Dg(a,b){this.analyser=a.context.createAnalyser();this.analyser.fftSize=void 0!==b?b:2048;this.data=new Uint8Array(this.analyser.frequencyBinCount);a.getOutput().connect(this.analyser)}function Eg(a,b,c){this.binding=a;this.valueSize=c;a=Float64Array;switch(b){case "quaternion":b=this._slerp;break;case "string":case "bool":a= +Array;b=this._select;break;default:b=this._lerp}this.buffer=new a(4*c);this._mixBufferRegion=b;this.referenceCount=this.useCount=this.cumulativeWeight=0}function bi(a,b,c){c=c||ya.parseTrackName(b);this._targetGroup=a;this._bindings=a.subscribe_(b,c)}function ya(a,b,c){this.path=b;this.parsedPath=c||ya.parseTrackName(b);this.node=ya.findNode(a,this.parsedPath.nodeName)||a;this.rootNode=a}function ci(){this.uuid=P.generateUUID();this._objects=Array.prototype.slice.call(arguments);this.nCachedObjects_= +0;var a={};this._indicesByUUID=a;for(var b=0,c=arguments.length;b!==c;++b)a[arguments[b].uuid]=b;this._paths=[];this._parsedPaths=[];this._bindings=[];this._bindingsIndicesByPath={};var d=this;this.stats={objects:{get total(){return d._objects.length},get inUse(){return this.total-d.nCachedObjects_}},get bindingsPerObject(){return 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-q[0]=a;q[4]=b;q[8]=c;q[12]=d;q[1]=e;q[5]=f;q[9]=g;q[13]=h;q[2]=k;q[6]=m;q[10]=t;q[14]=n;q[3]=l;q[7]=u;q[11]=r;q[15]=p;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},clone:function(){return(new J).fromArray(this.elements)},copy:function(a){var b=this.elements;a=a.elements;b[0]=a[0];b[1]=a[1];b[2]=a[2];b[3]=a[3];b[4]=a[4];b[5]=a[5];b[6]=a[6];b[7]=a[7];b[8]=a[8];b[9]=a[9];b[10]=a[10];b[11]=a[11];b[12]=a[12];b[13]=a[13];b[14]=a[14];b[15]=a[15];return this},copyPosition:function(a){var b= -this.elements;a=a.elements;b[12]=a[12];b[13]=a[13];b[14]=a[14];return this},extractBasis:function(a,b,c){a.setFromMatrixColumn(this,0);b.setFromMatrixColumn(this,1);c.setFromMatrixColumn(this,2);return this},makeBasis:function(a,b,c){this.set(a.x,b.x,c.x,0,a.y,b.y,c.y,0,a.z,b.z,c.z,0,0,0,0,1);return this},extractRotation:function(){var a=new p;return function(b){var c=this.elements,d=b.elements,e=1/a.setFromMatrixColumn(b,0).length(),f=1/a.setFromMatrixColumn(b,1).length();b=1/a.setFromMatrixColumn(b, -2).length();c[0]=d[0]*e;c[1]=d[1]*e;c[2]=d[2]*e;c[3]=0;c[4]=d[4]*f;c[5]=d[5]*f;c[6]=d[6]*f;c[7]=0;c[8]=d[8]*b;c[9]=d[9]*b;c[10]=d[10]*b;c[11]=0;c[12]=0;c[13]=0;c[14]=0;c[15]=1;return this}}(),makeRotationFromEuler:function(a){a&&a.isEuler||console.error("THREE.Matrix4: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");var b=this.elements,c=a.x,d=a.y,e=a.z,f=Math.cos(c);c=Math.sin(c);var g=Math.cos(d);d=Math.sin(d);var h=Math.cos(e);e=Math.sin(e);if("XYZ"===a.order){a= -f*h;var k=f*e,m=c*h,t=c*e;b[0]=g*h;b[4]=-g*e;b[8]=d;b[1]=k+m*d;b[5]=a-t*d;b[9]=-c*g;b[2]=t-a*d;b[6]=m+k*d;b[10]=f*g}else"YXZ"===a.order?(a=g*h,k=g*e,m=d*h,t=d*e,b[0]=a+t*c,b[4]=m*c-k,b[8]=f*d,b[1]=f*e,b[5]=f*h,b[9]=-c,b[2]=k*c-m,b[6]=t+a*c,b[10]=f*g):"ZXY"===a.order?(a=g*h,k=g*e,m=d*h,t=d*e,b[0]=a-t*c,b[4]=-f*e,b[8]=m+k*c,b[1]=k+m*c,b[5]=f*h,b[9]=t-a*c,b[2]=-f*d,b[6]=c,b[10]=f*g):"ZYX"===a.order?(a=f*h,k=f*e,m=c*h,t=c*e,b[0]=g*h,b[4]=m*d-k,b[8]=a*d+t,b[1]=g*e,b[5]=t*d+a,b[9]=k*d-m,b[2]=-d,b[6]=c* -g,b[10]=f*g):"YZX"===a.order?(a=f*g,k=f*d,m=c*g,t=c*d,b[0]=g*h,b[4]=t-a*e,b[8]=m*e+k,b[1]=e,b[5]=f*h,b[9]=-c*h,b[2]=-d*h,b[6]=k*e+m,b[10]=a-t*e):"XZY"===a.order&&(a=f*g,k=f*d,m=c*g,t=c*d,b[0]=g*h,b[4]=-e,b[8]=d*h,b[1]=a*e+t,b[5]=f*h,b[9]=k*e-m,b[2]=m*e-k,b[6]=c*h,b[10]=t*e+a);b[3]=0;b[7]=0;b[11]=0;b[12]=0;b[13]=0;b[14]=0;b[15]=1;return this},makeRotationFromQuaternion:function(){var a=new p(0,0,0),b=new p(1,1,1);return function(c){return this.compose(a,c,b)}}(),lookAt:function(){var a=new p,b=new p, -c=new p;return function(d,e,f){var g=this.elements;c.subVectors(d,e);0===c.lengthSq()&&(c.z=1);c.normalize();a.crossVectors(f,c);0===a.lengthSq()&&(1===Math.abs(f.z)?c.x+=1E-4:c.z+=1E-4,c.normalize(),a.crossVectors(f,c));a.normalize();b.crossVectors(c,a);g[0]=a.x;g[4]=b.x;g[8]=c.x;g[1]=a.y;g[5]=b.y;g[9]=c.y;g[2]=a.z;g[6]=b.z;g[10]=c.z;return this}}(),multiply:function(a,b){return void 0!==b?(console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."), -this.multiplyMatrices(a,b)):this.multiplyMatrices(this,a)},premultiply:function(a){return this.multiplyMatrices(a,this)},multiplyMatrices:function(a,b){var c=a.elements,d=b.elements;b=this.elements;a=c[0];var e=c[4],f=c[8],g=c[12],h=c[1],k=c[5],m=c[9],t=c[13],n=c[2],l=c[6],u=c[10],r=c[14],p=c[3],y=c[7],x=c[11];c=c[15];var w=d[0],G=d[4],D=d[8],O=d[12],z=d[1],E=d[5],A=d[9],B=d[13],I=d[2],H=d[6],F=d[10],L=d[14],M=d[3],J=d[7],K=d[11];d=d[15];b[0]=a*w+e*z+f*I+g*M;b[4]=a*G+e*E+f*H+g*J;b[8]=a*D+e*A+f*F+ -g*K;b[12]=a*O+e*B+f*L+g*d;b[1]=h*w+k*z+m*I+t*M;b[5]=h*G+k*E+m*H+t*J;b[9]=h*D+k*A+m*F+t*K;b[13]=h*O+k*B+m*L+t*d;b[2]=n*w+l*z+u*I+r*M;b[6]=n*G+l*E+u*H+r*J;b[10]=n*D+l*A+u*F+r*K;b[14]=n*O+l*B+u*L+r*d;b[3]=p*w+y*z+x*I+c*M;b[7]=p*G+y*E+x*H+c*J;b[11]=p*D+y*A+x*F+c*K;b[15]=p*O+y*B+x*L+c*d;return this},multiplyScalar:function(a){var b=this.elements;b[0]*=a;b[4]*=a;b[8]*=a;b[12]*=a;b[1]*=a;b[5]*=a;b[9]*=a;b[13]*=a;b[2]*=a;b[6]*=a;b[10]*=a;b[14]*=a;b[3]*=a;b[7]*=a;b[11]*=a;b[15]*=a;return this},applyToBufferAttribute:function(){var a= -new p;return function(b){for(var c=0,d=b.count;cthis.determinant()&&(g=-g);c.x=f[12];c.y=f[13];c.z=f[14];b.copy(this);c=1/g;f=1/h;var m=1/k;b.elements[0]*=c;b.elements[1]*=c;b.elements[2]*=c;b.elements[4]*=f;b.elements[5]*=f;b.elements[6]*=f;b.elements[8]*=m;b.elements[9]*=m;b.elements[10]*=m;d.setFromRotationMatrix(b);e.x=g;e.y=h;e.z=k;return this}}(),makePerspective:function(a,b,c,d,e,f){void 0===f&&console.warn("THREE.Matrix4: .makePerspective() has been redefined and has a new signature. Please check the docs."); -var g=this.elements;g[0]=2*e/(b-a);g[4]=0;g[8]=(b+a)/(b-a);g[12]=0;g[1]=0;g[5]=2*e/(c-d);g[9]=(c+d)/(c-d);g[13]=0;g[2]=0;g[6]=0;g[10]=-(f+e)/(f-e);g[14]=-2*f*e/(f-e);g[3]=0;g[7]=0;g[11]=-1;g[15]=0;return this},makeOrthographic:function(a,b,c,d,e,f){var g=this.elements,h=1/(b-a),k=1/(c-d),m=1/(f-e);g[0]=2*h;g[4]=0;g[8]=0;g[12]=-((b+a)*h);g[1]=0;g[5]=2*k;g[9]=0;g[13]=-((c+d)*k);g[2]=0;g[6]=0;g[10]=-2*m;g[14]=-((f+e)*m);g[3]=0;g[7]=0;g[11]=0;g[15]=1;return this},equals:function(a){var b=this.elements; -a=a.elements;for(var c=0;16>c;c++)if(b[c]!==a[c])return!1;return!0},fromArray:function(a,b){void 0===b&&(b=0);for(var c=0;16>c;c++)this.elements[c]=a[c+b];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);var c=this.elements;a[b]=c[0];a[b+1]=c[1];a[b+2]=c[2];a[b+3]=c[3];a[b+4]=c[4];a[b+5]=c[5];a[b+6]=c[6];a[b+7]=c[7];a[b+8]=c[8];a[b+9]=c[9];a[b+10]=c[10];a[b+11]=c[11];a[b+12]=c[12];a[b+13]=c[13];a[b+14]=c[14];a[b+15]=c[15];return a}});Object.assign(ha,{slerp:function(a,b,c,d){return c.copy(a).slerp(b, -d)},slerpFlat:function(a,b,c,d,e,f,g){var h=c[d+0],k=c[d+1],m=c[d+2];c=c[d+3];d=e[f+0];var l=e[f+1],n=e[f+2];e=e[f+3];if(c!==e||h!==d||k!==l||m!==n){f=1-g;var q=h*d+k*l+m*n+c*e,u=0<=q?1:-1,r=1-q*q;r>Number.EPSILON&&(r=Math.sqrt(r),q=Math.atan2(r,q*u),f=Math.sin(f*q)/r,g=Math.sin(g*q)/r);u*=g;h=h*f+d*u;k=k*f+l*u;m=m*f+n*u;c=c*f+e*u;f===1-g&&(g=1/Math.sqrt(h*h+k*k+m*m+c*c),h*=g,k*=g,m*=g,c*=g)}a[b]=h;a[b+1]=k;a[b+2]=m;a[b+3]=c}});Object.defineProperties(ha.prototype,{x:{get:function(){return this._x}, -set:function(a){this._x=a;this.onChangeCallback()}},y:{get:function(){return this._y},set:function(a){this._y=a;this.onChangeCallback()}},z:{get:function(){return this._z},set:function(a){this._z=a;this.onChangeCallback()}},w:{get:function(){return this._w},set:function(a){this._w=a;this.onChangeCallback()}}});Object.assign(ha.prototype,{set:function(a,b,c,d){this._x=a;this._y=b;this._z=c;this._w=d;this.onChangeCallback();return this},clone:function(){return new this.constructor(this._x,this._y,this._z, -this._w)},copy:function(a){this._x=a.x;this._y=a.y;this._z=a.z;this._w=a.w;this.onChangeCallback();return this},setFromEuler:function(a,b){if(!a||!a.isEuler)throw Error("THREE.Quaternion: .setFromEuler() now expects an Euler rotation rather than a Vector3 and order.");var c=a._x,d=a._y,e=a._z;a=a.order;var f=Math.cos,g=Math.sin,h=f(c/2),k=f(d/2);f=f(e/2);c=g(c/2);d=g(d/2);e=g(e/2);"XYZ"===a?(this._x=c*k*f+h*d*e,this._y=h*d*f-c*k*e,this._z=h*k*e+c*d*f,this._w=h*k*f-c*d*e):"YXZ"===a?(this._x=c*k*f+ -h*d*e,this._y=h*d*f-c*k*e,this._z=h*k*e-c*d*f,this._w=h*k*f+c*d*e):"ZXY"===a?(this._x=c*k*f-h*d*e,this._y=h*d*f+c*k*e,this._z=h*k*e+c*d*f,this._w=h*k*f-c*d*e):"ZYX"===a?(this._x=c*k*f-h*d*e,this._y=h*d*f+c*k*e,this._z=h*k*e-c*d*f,this._w=h*k*f+c*d*e):"YZX"===a?(this._x=c*k*f+h*d*e,this._y=h*d*f+c*k*e,this._z=h*k*e-c*d*f,this._w=h*k*f-c*d*e):"XZY"===a&&(this._x=c*k*f-h*d*e,this._y=h*d*f-c*k*e,this._z=h*k*e+c*d*f,this._w=h*k*f+c*d*e);if(!1!==b)this.onChangeCallback();return this},setFromAxisAngle:function(a, -b){b/=2;var c=Math.sin(b);this._x=a.x*c;this._y=a.y*c;this._z=a.z*c;this._w=Math.cos(b);this.onChangeCallback();return this},setFromRotationMatrix:function(a){var b=a.elements,c=b[0];a=b[4];var d=b[8],e=b[1],f=b[5],g=b[9],h=b[2],k=b[6];b=b[10];var m=c+f+b;0f&&c>b?(c=2*Math.sqrt(1+c-f-b),this._w=(k-g)/c,this._x=.25*c,this._y=(a+e)/c,this._z=(d+h)/c):f>b?(c=2*Math.sqrt(1+f-c-b),this._w=(d-h)/c,this._x=(a+e)/c,this._y= -.25*c,this._z=(g+k)/c):(c=2*Math.sqrt(1+b-c-f),this._w=(e-a)/c,this._x=(d+h)/c,this._y=(g+k)/c,this._z=.25*c);this.onChangeCallback();return this},setFromUnitVectors:function(){var a=new p,b;return function(c,d){void 0===a&&(a=new p);b=c.dot(d)+1;1E-6>b?(b=0,Math.abs(c.x)>Math.abs(c.z)?a.set(-c.y,c.x,0):a.set(0,-c.z,c.y)):a.crossVectors(c,d);this._x=a.x;this._y=a.y;this._z=a.z;this._w=b;return this.normalize()}}(),angleTo:function(a){return 2*Math.acos(Math.abs(K.clamp(this.dot(a),-1,1)))},rotateTowards:function(a, -b){var c=this.angleTo(a);if(0===c)return this;this.slerp(a,Math.min(1,b/c));return this},inverse:function(){return this.conjugate()},conjugate:function(){this._x*=-1;this._y*=-1;this._z*=-1;this.onChangeCallback();return this},dot:function(a){return this._x*a._x+this._y*a._y+this._z*a._z+this._w*a._w},lengthSq:function(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w},length:function(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)},normalize:function(){var a= -this.length();0===a?(this._z=this._y=this._x=0,this._w=1):(a=1/a,this._x*=a,this._y*=a,this._z*=a,this._w*=a);this.onChangeCallback();return this},multiply:function(a,b){return void 0!==b?(console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),this.multiplyQuaternions(a,b)):this.multiplyQuaternions(this,a)},premultiply:function(a){return this.multiplyQuaternions(a,this)},multiplyQuaternions:function(a,b){var c=a._x,d=a._y,e=a._z;a=a._w; -var f=b._x,g=b._y,h=b._z;b=b._w;this._x=c*b+a*f+d*h-e*g;this._y=d*b+a*g+e*f-c*h;this._z=e*b+a*h+c*g-d*f;this._w=a*b-c*f-d*g-e*h;this.onChangeCallback();return this},slerp:function(a,b){if(0===b)return this;if(1===b)return this.copy(a);var c=this._x,d=this._y,e=this._z,f=this._w,g=f*a._w+c*a._x+d*a._y+e*a._z;0>g?(this._w=-a._w,this._x=-a._x,this._y=-a._y,this._z=-a._z,g=-g):this.copy(a);if(1<=g)return this._w=f,this._x=c,this._y=d,this._z=e,this;a=1-g*g;if(a<=Number.EPSILON)return g=1-b,this._w=g* -f+b*this._w,this._x=g*c+b*this._x,this._y=g*d+b*this._y,this._z=g*e+b*this._z,this.normalize();a=Math.sqrt(a);var h=Math.atan2(a,g);g=Math.sin((1-b)*h)/a;b=Math.sin(b*h)/a;this._w=f*g+this._w*b;this._x=c*g+this._x*b;this._y=d*g+this._y*b;this._z=e*g+this._z*b;this.onChangeCallback();return this},equals:function(a){return a._x===this._x&&a._y===this._y&&a._z===this._z&&a._w===this._w},fromArray:function(a,b){void 0===b&&(b=0);this._x=a[b];this._y=a[b+1];this._z=a[b+2];this._w=a[b+3];this.onChangeCallback(); -return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this._x;a[b+1]=this._y;a[b+2]=this._z;a[b+3]=this._w;return a},onChange:function(a){this.onChangeCallback=a;return this},onChangeCallback:function(){}});Object.assign(p.prototype,{isVector3:!0,set:function(a,b,c){this.x=a;this.y=b;this.z=c;return this},setScalar:function(a){this.z=this.y=this.x=a;return this},setX:function(a){this.x=a;return this},setY:function(a){this.y=a;return this},setZ:function(a){this.z=a;return this}, -setComponent:function(a,b){switch(a){case 0:this.x=b;break;case 1:this.y=b;break;case 2:this.z=b;break;default:throw Error("index is out of range: "+a);}return this},getComponent:function(a){switch(a){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw Error("index is out of range: "+a);}},clone:function(){return new this.constructor(this.x,this.y,this.z)},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;return this},add:function(a,b){if(void 0!==b)return console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."), -this.addVectors(a,b);this.x+=a.x;this.y+=a.y;this.z+=a.z;return this},addScalar:function(a){this.x+=a;this.y+=a;this.z+=a;return this},addVectors:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;return this},addScaledVector:function(a,b){this.x+=a.x*b;this.y+=a.y*b;this.z+=a.z*b;return this},sub:function(a,b){if(void 0!==b)return console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(a,b);this.x-=a.x;this.y-=a.y;this.z-=a.z; -return this},subScalar:function(a){this.x-=a;this.y-=a;this.z-=a;return this},subVectors:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-b.z;return this},multiply:function(a,b){if(void 0!==b)return console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),this.multiplyVectors(a,b);this.x*=a.x;this.y*=a.y;this.z*=a.z;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;this.z*=a;return this},multiplyVectors:function(a,b){this.x=a.x* -b.x;this.y=a.y*b.y;this.z=a.z*b.z;return this},applyEuler:function(){var a=new ha;return function(b){b&&b.isEuler||console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order.");return this.applyQuaternion(a.setFromEuler(b))}}(),applyAxisAngle:function(){var a=new ha;return function(b,c){return this.applyQuaternion(a.setFromAxisAngle(b,c))}}(),applyMatrix3:function(a){var b=this.x,c=this.y,d=this.z;a=a.elements;this.x=a[0]*b+a[3]*c+a[6]*d;this.y=a[1]* -b+a[4]*c+a[7]*d;this.z=a[2]*b+a[5]*c+a[8]*d;return this},applyMatrix4:function(a){var b=this.x,c=this.y,d=this.z;a=a.elements;var e=1/(a[3]*b+a[7]*c+a[11]*d+a[15]);this.x=(a[0]*b+a[4]*c+a[8]*d+a[12])*e;this.y=(a[1]*b+a[5]*c+a[9]*d+a[13])*e;this.z=(a[2]*b+a[6]*c+a[10]*d+a[14])*e;return this},applyQuaternion:function(a){var b=this.x,c=this.y,d=this.z,e=a.x,f=a.y,g=a.z;a=a.w;var h=a*b+f*d-g*c,k=a*c+g*b-e*d,m=a*d+e*c-f*b;b=-e*b-f*c-g*d;this.x=h*a+b*-e+k*-g-m*-f;this.y=k*a+b*-f+m*-e-h*-g;this.z=m*a+b* --g+h*-f-k*-e;return this},project:function(a){return this.applyMatrix4(a.matrixWorldInverse).applyMatrix4(a.projectionMatrix)},unproject:function(){var a=new J;return function(b){return this.applyMatrix4(a.getInverse(b.projectionMatrix)).applyMatrix4(b.matrixWorld)}}(),transformDirection:function(a){var b=this.x,c=this.y,d=this.z;a=a.elements;this.x=a[0]*b+a[4]*c+a[8]*d;this.y=a[1]*b+a[5]*c+a[9]*d;this.z=a[2]*b+a[6]*c+a[10]*d;return this.normalize()},divide:function(a){this.x/=a.x;this.y/=a.y;this.z/= -a.z;return this},divideScalar:function(a){return this.multiplyScalar(1/a)},min:function(a){this.x=Math.min(this.x,a.x);this.y=Math.min(this.y,a.y);this.z=Math.min(this.z,a.z);return this},max:function(a){this.x=Math.max(this.x,a.x);this.y=Math.max(this.y,a.y);this.z=Math.max(this.z,a.z);return this},clamp:function(a,b){this.x=Math.max(a.x,Math.min(b.x,this.x));this.y=Math.max(a.y,Math.min(b.y,this.y));this.z=Math.max(a.z,Math.min(b.z,this.z));return this},clampScalar:function(){var a=new p,b=new p; -return function(c,d){a.set(c,c,c);b.set(d,d,d);return this.clamp(a,b)}}(),clampLength:function(a,b){var c=this.length();return this.divideScalar(c||1).multiplyScalar(Math.max(a,Math.min(b,c)))},floor:function(){this.x=Math.floor(this.x);this.y=Math.floor(this.y);this.z=Math.floor(this.z);return this},ceil:function(){this.x=Math.ceil(this.x);this.y=Math.ceil(this.y);this.z=Math.ceil(this.z);return this},round:function(){this.x=Math.round(this.x);this.y=Math.round(this.y);this.z=Math.round(this.z); -return this},roundToZero:function(){this.x=0>this.x?Math.ceil(this.x):Math.floor(this.x);this.y=0>this.y?Math.ceil(this.y):Math.floor(this.y);this.z=0>this.z?Math.ceil(this.z):Math.floor(this.z);return this},negate:function(){this.x=-this.x;this.y=-this.y;this.z=-this.z;return this},dot:function(a){return this.x*a.x+this.y*a.y+this.z*a.z},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)},manhattanLength:function(){return Math.abs(this.x)+ -Math.abs(this.y)+Math.abs(this.z)},normalize:function(){return this.divideScalar(this.length()||1)},setLength:function(a){return this.normalize().multiplyScalar(a)},lerp:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;this.z+=(a.z-this.z)*b;return this},lerpVectors:function(a,b,c){return this.subVectors(b,a).multiplyScalar(c).add(a)},cross:function(a,b){return void 0!==b?(console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),this.crossVectors(a, -b)):this.crossVectors(this,a)},crossVectors:function(a,b){var c=a.x,d=a.y;a=a.z;var e=b.x,f=b.y;b=b.z;this.x=d*b-a*f;this.y=a*e-c*b;this.z=c*f-d*e;return this},projectOnVector:function(a){var b=a.dot(this)/a.lengthSq();return this.copy(a).multiplyScalar(b)},projectOnPlane:function(){var a=new p;return function(b){a.copy(this).projectOnVector(b);return this.sub(a)}}(),reflect:function(){var a=new p;return function(b){return this.sub(a.copy(b).multiplyScalar(2*this.dot(b)))}}(),angleTo:function(a){a= -this.dot(a)/Math.sqrt(this.lengthSq()*a.lengthSq());return Math.acos(K.clamp(a,-1,1))},distanceTo:function(a){return Math.sqrt(this.distanceToSquared(a))},distanceToSquared:function(a){var b=this.x-a.x,c=this.y-a.y;a=this.z-a.z;return b*b+c*c+a*a},manhattanDistanceTo:function(a){return Math.abs(this.x-a.x)+Math.abs(this.y-a.y)+Math.abs(this.z-a.z)},setFromSpherical:function(a){return this.setFromSphericalCoords(a.radius,a.phi,a.theta)},setFromSphericalCoords:function(a,b,c){var d=Math.sin(b)*a;this.x= -d*Math.sin(c);this.y=Math.cos(b)*a;this.z=d*Math.cos(c);return this},setFromCylindrical:function(a){return this.setFromCylindricalCoords(a.radius,a.theta,a.y)},setFromCylindricalCoords:function(a,b,c){this.x=a*Math.sin(b);this.y=c;this.z=a*Math.cos(b);return this},setFromMatrixPosition:function(a){a=a.elements;this.x=a[12];this.y=a[13];this.z=a[14];return this},setFromMatrixScale:function(a){var b=this.setFromMatrixColumn(a,0).length(),c=this.setFromMatrixColumn(a,1).length();a=this.setFromMatrixColumn(a, -2).length();this.x=b;this.y=c;this.z=a;return this},setFromMatrixColumn:function(a,b){return this.fromArray(a.elements,4*b)},equals:function(a){return a.x===this.x&&a.y===this.y&&a.z===this.z},fromArray:function(a,b){void 0===b&&(b=0);this.x=a[b];this.y=a[b+1];this.z=a[b+2];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this.x;a[b+1]=this.y;a[b+2]=this.z;return a},fromBufferAttribute:function(a,b,c){void 0!==c&&console.warn("THREE.Vector3: offset has been removed from .fromBufferAttribute()."); -this.x=a.getX(b);this.y=a.getY(b);this.z=a.getZ(b);return this}});Object.assign(na.prototype,{isMatrix3:!0,set:function(a,b,c,d,e,f,g,h,k){var m=this.elements;m[0]=a;m[1]=d;m[2]=g;m[3]=b;m[4]=e;m[5]=h;m[6]=c;m[7]=f;m[8]=k;return this},identity:function(){this.set(1,0,0,0,1,0,0,0,1);return this},clone:function(){return(new this.constructor).fromArray(this.elements)},copy:function(a){var b=this.elements;a=a.elements;b[0]=a[0];b[1]=a[1];b[2]=a[2];b[3]=a[3];b[4]=a[4];b[5]=a[5];b[6]=a[6];b[7]=a[7];b[8]= -a[8];return this},setFromMatrix4:function(a){a=a.elements;this.set(a[0],a[4],a[8],a[1],a[5],a[9],a[2],a[6],a[10]);return this},applyToBufferAttribute:function(){var a=new p;return function(b){for(var c=0,d=b.count;cNumber.EPSILON&&(t=Math.sqrt(t),n=Math.atan2(t,n*p),f=Math.sin(f*n)/t,g=Math.sin(g*n)/t);p*=g;h=h*f+d*p;l=l*f+k*p;m=m*f+q*p;c=c*f+e*p;f===1-g&&(g=1/Math.sqrt(h*h+l*l+m*m+c*c),h*=g,l*=g,m*=g,c*=g)}a[b]=h;a[b+1]=l;a[b+2]=m;a[b+3]=c}});Object.defineProperties(wa.prototype,{x:{get:function(){return this._x},set:function(a){this._x=a;this._onChangeCallback()}}, +y:{get:function(){return this._y},set:function(a){this._y=a;this._onChangeCallback()}},z:{get:function(){return this._z},set:function(a){this._z=a;this._onChangeCallback()}},w:{get:function(){return this._w},set:function(a){this._w=a;this._onChangeCallback()}}});Object.assign(wa.prototype,{isQuaternion:!0,set:function(a,b,c,d){this._x=a;this._y=b;this._z=c;this._w=d;this._onChangeCallback();return this},clone:function(){return new this.constructor(this._x,this._y,this._z,this._w)},copy:function(a){this._x= +a.x;this._y=a.y;this._z=a.z;this._w=a.w;this._onChangeCallback();return this},setFromEuler:function(a,b){if(!a||!a.isEuler)throw Error("THREE.Quaternion: .setFromEuler() now expects an Euler rotation rather than a Vector3 and order.");var c=a._x,d=a._y,e=a._z;a=a.order;var f=Math.cos,g=Math.sin,h=f(c/2),l=f(d/2);f=f(e/2);c=g(c/2);d=g(d/2);e=g(e/2);"XYZ"===a?(this._x=c*l*f+h*d*e,this._y=h*d*f-c*l*e,this._z=h*l*e+c*d*f,this._w=h*l*f-c*d*e):"YXZ"===a?(this._x=c*l*f+h*d*e,this._y=h*d*f-c*l*e,this._z= +h*l*e-c*d*f,this._w=h*l*f+c*d*e):"ZXY"===a?(this._x=c*l*f-h*d*e,this._y=h*d*f+c*l*e,this._z=h*l*e+c*d*f,this._w=h*l*f-c*d*e):"ZYX"===a?(this._x=c*l*f-h*d*e,this._y=h*d*f+c*l*e,this._z=h*l*e-c*d*f,this._w=h*l*f+c*d*e):"YZX"===a?(this._x=c*l*f+h*d*e,this._y=h*d*f+c*l*e,this._z=h*l*e-c*d*f,this._w=h*l*f-c*d*e):"XZY"===a&&(this._x=c*l*f-h*d*e,this._y=h*d*f-c*l*e,this._z=h*l*e+c*d*f,this._w=h*l*f+c*d*e);!1!==b&&this._onChangeCallback();return this},setFromAxisAngle:function(a,b){b/=2;var c=Math.sin(b); +this._x=a.x*c;this._y=a.y*c;this._z=a.z*c;this._w=Math.cos(b);this._onChangeCallback();return this},setFromRotationMatrix:function(a){var b=a.elements,c=b[0];a=b[4];var d=b[8],e=b[1],f=b[5],g=b[9],h=b[2],l=b[6];b=b[10];var m=c+f+b;0f&&c>b?(c=2*Math.sqrt(1+c-f-b),this._w=(l-g)/c,this._x=.25*c,this._y=(a+e)/c,this._z=(d+h)/c):f>b?(c=2*Math.sqrt(1+f-c-b),this._w=(d-h)/c,this._x=(a+e)/c,this._y=.25*c,this._z=(g+l)/ +c):(c=2*Math.sqrt(1+b-c-f),this._w=(e-a)/c,this._x=(d+h)/c,this._y=(g+l)/c,this._z=.25*c);this._onChangeCallback();return this},setFromUnitVectors:function(a,b){var c=a.dot(b)+1;1E-6>c?(c=0,Math.abs(a.x)>Math.abs(a.z)?(this._x=-a.y,this._y=a.x,this._z=0):(this._x=0,this._y=-a.z,this._z=a.y)):(this._x=a.y*b.z-a.z*b.y,this._y=a.z*b.x-a.x*b.z,this._z=a.x*b.y-a.y*b.x);this._w=c;return this.normalize()},angleTo:function(a){return 2*Math.acos(Math.abs(P.clamp(this.dot(a),-1,1)))},rotateTowards:function(a, +b){var c=this.angleTo(a);if(0===c)return this;this.slerp(a,Math.min(1,b/c));return this},inverse:function(){return this.conjugate()},conjugate:function(){this._x*=-1;this._y*=-1;this._z*=-1;this._onChangeCallback();return this},dot:function(a){return this._x*a._x+this._y*a._y+this._z*a._z+this._w*a._w},lengthSq:function(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w},length:function(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)},normalize:function(){var a= +this.length();0===a?(this._z=this._y=this._x=0,this._w=1):(a=1/a,this._x*=a,this._y*=a,this._z*=a,this._w*=a);this._onChangeCallback();return this},multiply:function(a,b){return void 0!==b?(console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),this.multiplyQuaternions(a,b)):this.multiplyQuaternions(this,a)},premultiply:function(a){return this.multiplyQuaternions(a,this)},multiplyQuaternions:function(a,b){var c=a._x,d=a._y,e=a._z;a=a._w; +var f=b._x,g=b._y,h=b._z;b=b._w;this._x=c*b+a*f+d*h-e*g;this._y=d*b+a*g+e*f-c*h;this._z=e*b+a*h+c*g-d*f;this._w=a*b-c*f-d*g-e*h;this._onChangeCallback();return this},slerp:function(a,b){if(0===b)return this;if(1===b)return this.copy(a);var c=this._x,d=this._y,e=this._z,f=this._w,g=f*a._w+c*a._x+d*a._y+e*a._z;0>g?(this._w=-a._w,this._x=-a._x,this._y=-a._y,this._z=-a._z,g=-g):this.copy(a);if(1<=g)return this._w=f,this._x=c,this._y=d,this._z=e,this;a=1-g*g;if(a<=Number.EPSILON)return g=1-b,this._w=g* +f+b*this._w,this._x=g*c+b*this._x,this._y=g*d+b*this._y,this._z=g*e+b*this._z,this.normalize(),this._onChangeCallback(),this;a=Math.sqrt(a);var h=Math.atan2(a,g);g=Math.sin((1-b)*h)/a;b=Math.sin(b*h)/a;this._w=f*g+this._w*b;this._x=c*g+this._x*b;this._y=d*g+this._y*b;this._z=e*g+this._z*b;this._onChangeCallback();return this},equals:function(a){return a._x===this._x&&a._y===this._y&&a._z===this._z&&a._w===this._w},fromArray:function(a,b){void 0===b&&(b=0);this._x=a[b];this._y=a[b+1];this._z=a[b+2]; +this._w=a[b+3];this._onChangeCallback();return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this._x;a[b+1]=this._y;a[b+2]=this._z;a[b+3]=this._w;return a},_onChange:function(a){this._onChangeCallback=a;return this},_onChangeCallback:function(){}});var Mg=new n,li=new wa;Object.assign(n.prototype,{isVector3:!0,set:function(a,b,c){this.x=a;this.y=b;this.z=c;return this},setScalar:function(a){this.z=this.y=this.x=a;return this},setX:function(a){this.x=a;return this},setY:function(a){this.y= +a;return this},setZ:function(a){this.z=a;return this},setComponent:function(a,b){switch(a){case 0:this.x=b;break;case 1:this.y=b;break;case 2:this.z=b;break;default:throw Error("index is out of range: "+a);}return this},getComponent:function(a){switch(a){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw Error("index is out of range: "+a);}},clone:function(){return new this.constructor(this.x,this.y,this.z)},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;return this}, +add:function(a,b){if(void 0!==b)return console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(a,b);this.x+=a.x;this.y+=a.y;this.z+=a.z;return this},addScalar:function(a){this.x+=a;this.y+=a;this.z+=a;return this},addVectors:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;return this},addScaledVector:function(a,b){this.x+=a.x*b;this.y+=a.y*b;this.z+=a.z*b;return this},sub:function(a,b){if(void 0!==b)return console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."), +this.subVectors(a,b);this.x-=a.x;this.y-=a.y;this.z-=a.z;return this},subScalar:function(a){this.x-=a;this.y-=a;this.z-=a;return this},subVectors:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-b.z;return this},multiply:function(a,b){if(void 0!==b)return console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),this.multiplyVectors(a,b);this.x*=a.x;this.y*=a.y;this.z*=a.z;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;this.z*= +a;return this},multiplyVectors:function(a,b){this.x=a.x*b.x;this.y=a.y*b.y;this.z=a.z*b.z;return this},applyEuler:function(a){a&&a.isEuler||console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order.");return this.applyQuaternion(li.setFromEuler(a))},applyAxisAngle:function(a,b){return this.applyQuaternion(li.setFromAxisAngle(a,b))},applyMatrix3:function(a){var b=this.x,c=this.y,d=this.z;a=a.elements;this.x=a[0]*b+a[3]*c+a[6]*d;this.y=a[1]*b+a[4]*c+a[7]* +d;this.z=a[2]*b+a[5]*c+a[8]*d;return this},applyMatrix4:function(a){var b=this.x,c=this.y,d=this.z;a=a.elements;var e=1/(a[3]*b+a[7]*c+a[11]*d+a[15]);this.x=(a[0]*b+a[4]*c+a[8]*d+a[12])*e;this.y=(a[1]*b+a[5]*c+a[9]*d+a[13])*e;this.z=(a[2]*b+a[6]*c+a[10]*d+a[14])*e;return this},applyQuaternion:function(a){var b=this.x,c=this.y,d=this.z,e=a.x,f=a.y,g=a.z;a=a.w;var h=a*b+f*d-g*c,l=a*c+g*b-e*d,m=a*d+e*c-f*b;b=-e*b-f*c-g*d;this.x=h*a+b*-e+l*-g-m*-f;this.y=l*a+b*-f+m*-e-h*-g;this.z=m*a+b*-g+h*-f-l*-e;return this}, +project:function(a){return this.applyMatrix4(a.matrixWorldInverse).applyMatrix4(a.projectionMatrix)},unproject:function(a){return this.applyMatrix4(a.projectionMatrixInverse).applyMatrix4(a.matrixWorld)},transformDirection:function(a){var b=this.x,c=this.y,d=this.z;a=a.elements;this.x=a[0]*b+a[4]*c+a[8]*d;this.y=a[1]*b+a[5]*c+a[9]*d;this.z=a[2]*b+a[6]*c+a[10]*d;return this.normalize()},divide:function(a){this.x/=a.x;this.y/=a.y;this.z/=a.z;return this},divideScalar:function(a){return this.multiplyScalar(1/ +a)},min:function(a){this.x=Math.min(this.x,a.x);this.y=Math.min(this.y,a.y);this.z=Math.min(this.z,a.z);return this},max:function(a){this.x=Math.max(this.x,a.x);this.y=Math.max(this.y,a.y);this.z=Math.max(this.z,a.z);return this},clamp:function(a,b){this.x=Math.max(a.x,Math.min(b.x,this.x));this.y=Math.max(a.y,Math.min(b.y,this.y));this.z=Math.max(a.z,Math.min(b.z,this.z));return this},clampScalar:function(a,b){this.x=Math.max(a,Math.min(b,this.x));this.y=Math.max(a,Math.min(b,this.y));this.z=Math.max(a, +Math.min(b,this.z));return this},clampLength:function(a,b){var c=this.length();return this.divideScalar(c||1).multiplyScalar(Math.max(a,Math.min(b,c)))},floor:function(){this.x=Math.floor(this.x);this.y=Math.floor(this.y);this.z=Math.floor(this.z);return this},ceil:function(){this.x=Math.ceil(this.x);this.y=Math.ceil(this.y);this.z=Math.ceil(this.z);return this},round:function(){this.x=Math.round(this.x);this.y=Math.round(this.y);this.z=Math.round(this.z);return this},roundToZero:function(){this.x= +0>this.x?Math.ceil(this.x):Math.floor(this.x);this.y=0>this.y?Math.ceil(this.y):Math.floor(this.y);this.z=0>this.z?Math.ceil(this.z):Math.floor(this.z);return this},negate:function(){this.x=-this.x;this.y=-this.y;this.z=-this.z;return this},dot:function(a){return this.x*a.x+this.y*a.y+this.z*a.z},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)},manhattanLength:function(){return Math.abs(this.x)+Math.abs(this.y)+ +Math.abs(this.z)},normalize:function(){return this.divideScalar(this.length()||1)},setLength:function(a){return this.normalize().multiplyScalar(a)},lerp:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;this.z+=(a.z-this.z)*b;return this},lerpVectors:function(a,b,c){return this.subVectors(b,a).multiplyScalar(c).add(a)},cross:function(a,b){return void 0!==b?(console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),this.crossVectors(a,b)):this.crossVectors(this, +a)},crossVectors:function(a,b){var c=a.x,d=a.y;a=a.z;var e=b.x,f=b.y;b=b.z;this.x=d*b-a*f;this.y=a*e-c*b;this.z=c*f-d*e;return this},projectOnVector:function(a){var b=a.dot(this)/a.lengthSq();return this.copy(a).multiplyScalar(b)},projectOnPlane:function(a){Mg.copy(this).projectOnVector(a);return this.sub(Mg)},reflect:function(a){return this.sub(Mg.copy(a).multiplyScalar(2*this.dot(a)))},angleTo:function(a){var b=Math.sqrt(this.lengthSq()*a.lengthSq());0===b&&console.error("THREE.Vector3: angleTo() can't handle zero length vectors."); +a=this.dot(a)/b;return Math.acos(P.clamp(a,-1,1))},distanceTo:function(a){return Math.sqrt(this.distanceToSquared(a))},distanceToSquared:function(a){var b=this.x-a.x,c=this.y-a.y;a=this.z-a.z;return b*b+c*c+a*a},manhattanDistanceTo:function(a){return Math.abs(this.x-a.x)+Math.abs(this.y-a.y)+Math.abs(this.z-a.z)},setFromSpherical:function(a){return this.setFromSphericalCoords(a.radius,a.phi,a.theta)},setFromSphericalCoords:function(a,b,c){var d=Math.sin(b)*a;this.x=d*Math.sin(c);this.y=Math.cos(b)* +a;this.z=d*Math.cos(c);return this},setFromCylindrical:function(a){return this.setFromCylindricalCoords(a.radius,a.theta,a.y)},setFromCylindricalCoords:function(a,b,c){this.x=a*Math.sin(b);this.y=c;this.z=a*Math.cos(b);return this},setFromMatrixPosition:function(a){a=a.elements;this.x=a[12];this.y=a[13];this.z=a[14];return this},setFromMatrixScale:function(a){var b=this.setFromMatrixColumn(a,0).length(),c=this.setFromMatrixColumn(a,1).length();a=this.setFromMatrixColumn(a,2).length();this.x=b;this.y= +c;this.z=a;return this},setFromMatrixColumn:function(a,b){return this.fromArray(a.elements,4*b)},equals:function(a){return a.x===this.x&&a.y===this.y&&a.z===this.z},fromArray:function(a,b){void 0===b&&(b=0);this.x=a[b];this.y=a[b+1];this.z=a[b+2];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this.x;a[b+1]=this.y;a[b+2]=this.z;return a},fromBufferAttribute:function(a,b,c){void 0!==c&&console.warn("THREE.Vector3: offset has been removed from .fromBufferAttribute()."); +this.x=a.getX(b);this.y=a.getY(b);this.z=a.getZ(b);return this}});var oc=new n;Object.assign(Z.prototype,{isMatrix3:!0,set:function(a,b,c,d,e,f,g,h,l){var m=this.elements;m[0]=a;m[1]=d;m[2]=g;m[3]=b;m[4]=e;m[5]=h;m[6]=c;m[7]=f;m[8]=l;return this},identity:function(){this.set(1,0,0,0,1,0,0,0,1);return this},clone:function(){return(new this.constructor).fromArray(this.elements)},copy:function(a){var b=this.elements;a=a.elements;b[0]=a[0];b[1]=a[1];b[2]=a[2];b[3]=a[3];b[4]=a[4];b[5]=a[5];b[6]=a[6];b[7]= +a[7];b[8]=a[8];return this},setFromMatrix4:function(a){a=a.elements;this.set(a[0],a[4],a[8],a[1],a[5],a[9],a[2],a[6],a[10]);return this},applyToBufferAttribute:function(a){for(var b=0,c=a.count;bc;c++)if(b[c]!==a[c])return!1;return!0},fromArray:function(a,b){void 0===b&&(b=0);for(var c=0;9>c;c++)this.elements[c]=a[c+b];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);var c=this.elements;a[b]=c[0];a[b+1]=c[1];a[b+2]=c[2];a[b+3]=c[3];a[b+4]=c[4];a[b+5]=c[5];a[b+6]=c[6];a[b+7]=c[7];a[b+8]=c[8]; -return a}});var gb={getDataURL:function(a){if(a instanceof HTMLCanvasElement)var b=a;else{b=document.createElementNS("http://www.w3.org/1999/xhtml","canvas");b.width=a.width;b.height=a.height;var c=b.getContext("2d");a instanceof ImageData?c.putImageData(a,0,0):c.drawImage(a,0,0,a.width,a.height)}return 2048a.x||1a.x?0:1;break;case 1002:a.x=1===Math.abs(Math.floor(a.x)%2)?Math.ceil(a.x)-a.x:a.x-Math.floor(a.x)}if(0>a.y||1a.y?0:1;break;case 1002:a.y=1===Math.abs(Math.floor(a.y)%2)?Math.ceil(a.y)-a.y:a.y-Math.floor(a.y)}this.flipY&&(a.y=1-a.y);return a}});Object.defineProperty(T.prototype,"needsUpdate",{set:function(a){!0===a&&this.version++}});Object.assign(aa.prototype,{isVector4:!0,set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;this.w=d;return this},setScalar:function(a){this.w=this.z=this.y=this.x=a;return this},setX:function(a){this.x=a;return this},setY:function(a){this.y= -a;return this},setZ:function(a){this.z=a;return this},setW:function(a){this.w=a;return this},setComponent:function(a,b){switch(a){case 0:this.x=b;break;case 1:this.y=b;break;case 2:this.z=b;break;case 3:this.w=b;break;default:throw Error("index is out of range: "+a);}return this},getComponent:function(a){switch(a){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw Error("index is out of range: "+a);}},clone:function(){return new this.constructor(this.x, -this.y,this.z,this.w)},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=void 0!==a.w?a.w:1;return this},add:function(a,b){if(void 0!==b)return console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(a,b);this.x+=a.x;this.y+=a.y;this.z+=a.z;this.w+=a.w;return this},addScalar:function(a){this.x+=a;this.y+=a;this.z+=a;this.w+=a;return this},addVectors:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;this.w=a.w+b.w;return this}, -addScaledVector:function(a,b){this.x+=a.x*b;this.y+=a.y*b;this.z+=a.z*b;this.w+=a.w*b;return this},sub:function(a,b){if(void 0!==b)return console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(a,b);this.x-=a.x;this.y-=a.y;this.z-=a.z;this.w-=a.w;return this},subScalar:function(a){this.x-=a;this.y-=a;this.z-=a;this.w-=a;return this},subVectors:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-b.z;this.w=a.w-b.w;return this},multiplyScalar:function(a){this.x*= -a;this.y*=a;this.z*=a;this.w*=a;return this},applyMatrix4:function(a){var b=this.x,c=this.y,d=this.z,e=this.w;a=a.elements;this.x=a[0]*b+a[4]*c+a[8]*d+a[12]*e;this.y=a[1]*b+a[5]*c+a[9]*d+a[13]*e;this.z=a[2]*b+a[6]*c+a[10]*d+a[14]*e;this.w=a[3]*b+a[7]*c+a[11]*d+a[15]*e;return this},divideScalar:function(a){return this.multiplyScalar(1/a)},setAxisAngleFromQuaternion:function(a){this.w=2*Math.acos(a.w);var b=Math.sqrt(1-a.w*a.w);1E-4>b?(this.x=1,this.z=this.y=0):(this.x=a.x/b,this.y=a.y/b,this.z=a.z/ -b);return this},setAxisAngleFromRotationMatrix:function(a){a=a.elements;var b=a[0];var c=a[4];var d=a[8],e=a[1],f=a[5],g=a[9];var h=a[2];var k=a[6];var m=a[10];if(.01>Math.abs(c-e)&&.01>Math.abs(d-h)&&.01>Math.abs(g-k)){if(.1>Math.abs(c+e)&&.1>Math.abs(d+h)&&.1>Math.abs(g+k)&&.1>Math.abs(b+f+m-3))return this.set(1,0,0,0),this;a=Math.PI;b=(b+1)/2;f=(f+1)/2;m=(m+1)/2;c=(c+e)/4;d=(d+h)/4;g=(g+k)/4;b>f&&b>m?.01>b?(k=0,c=h=.707106781):(k=Math.sqrt(b),h=c/k,c=d/k):f>m?.01>f?(k=.707106781,h=0,c=.707106781): -(h=Math.sqrt(f),k=c/h,c=g/h):.01>m?(h=k=.707106781,c=0):(c=Math.sqrt(m),k=d/c,h=g/c);this.set(k,h,c,a);return this}a=Math.sqrt((k-g)*(k-g)+(d-h)*(d-h)+(e-c)*(e-c));.001>Math.abs(a)&&(a=1);this.x=(k-g)/a;this.y=(d-h)/a;this.z=(e-c)/a;this.w=Math.acos((b+f+m-1)/2);return this},min:function(a){this.x=Math.min(this.x,a.x);this.y=Math.min(this.y,a.y);this.z=Math.min(this.z,a.z);this.w=Math.min(this.w,a.w);return this},max:function(a){this.x=Math.max(this.x,a.x);this.y=Math.max(this.y,a.y);this.z=Math.max(this.z, -a.z);this.w=Math.max(this.w,a.w);return this},clamp:function(a,b){this.x=Math.max(a.x,Math.min(b.x,this.x));this.y=Math.max(a.y,Math.min(b.y,this.y));this.z=Math.max(a.z,Math.min(b.z,this.z));this.w=Math.max(a.w,Math.min(b.w,this.w));return this},clampScalar:function(){var a,b;return function(c,d){void 0===a&&(a=new aa,b=new aa);a.set(c,c,c,c);b.set(d,d,d,d);return this.clamp(a,b)}}(),clampLength:function(a,b){var c=this.length();return this.divideScalar(c||1).multiplyScalar(Math.max(a,Math.min(b, -c)))},floor:function(){this.x=Math.floor(this.x);this.y=Math.floor(this.y);this.z=Math.floor(this.z);this.w=Math.floor(this.w);return this},ceil:function(){this.x=Math.ceil(this.x);this.y=Math.ceil(this.y);this.z=Math.ceil(this.z);this.w=Math.ceil(this.w);return this},round:function(){this.x=Math.round(this.x);this.y=Math.round(this.y);this.z=Math.round(this.z);this.w=Math.round(this.w);return this},roundToZero:function(){this.x=0>this.x?Math.ceil(this.x):Math.floor(this.x);this.y=0>this.y?Math.ceil(this.y): -Math.floor(this.y);this.z=0>this.z?Math.ceil(this.z):Math.floor(this.z);this.w=0>this.w?Math.ceil(this.w):Math.floor(this.w);return this},negate:function(){this.x=-this.x;this.y=-this.y;this.z=-this.z;this.w=-this.w;return this},dot:function(a){return this.x*a.x+this.y*a.y+this.z*a.z+this.w*a.w},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},manhattanLength:function(){return Math.abs(this.x)+ -Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)},normalize:function(){return this.divideScalar(this.length()||1)},setLength:function(a){return this.normalize().multiplyScalar(a)},lerp:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;this.z+=(a.z-this.z)*b;this.w+=(a.w-this.w)*b;return this},lerpVectors:function(a,b,c){return this.subVectors(b,a).multiplyScalar(c).add(a)},equals:function(a){return a.x===this.x&&a.y===this.y&&a.z===this.z&&a.w===this.w},fromArray:function(a,b){void 0=== -b&&(b=0);this.x=a[b];this.y=a[b+1];this.z=a[b+2];this.w=a[b+3];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this.x;a[b+1]=this.y;a[b+2]=this.z;a[b+3]=this.w;return a},fromBufferAttribute:function(a,b,c){void 0!==c&&console.warn("THREE.Vector4: offset has been removed from .fromBufferAttribute().");this.x=a.getX(b);this.y=a.getY(b);this.z=a.getZ(b);this.w=a.getW(b);return this}});hb.prototype=Object.assign(Object.create(ea.prototype),{constructor:hb,isWebGLRenderTarget:!0, -setSize:function(a,b){if(this.width!==a||this.height!==b)this.width=a,this.height=b,this.dispose();this.viewport.set(0,0,a,b);this.scissor.set(0,0,a,b)},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.width=a.width;this.height=a.height;this.viewport.copy(a.viewport);this.texture=a.texture.clone();this.depthBuffer=a.depthBuffer;this.stencilBuffer=a.stencilBuffer;this.depthTexture=a.depthTexture;return this},dispose:function(){this.dispatchEvent({type:"dispose"})}}); -Ib.prototype=Object.create(hb.prototype);Ib.prototype.constructor=Ib;Ib.prototype.isWebGLRenderTargetCube=!0;ib.prototype=Object.create(T.prototype);ib.prototype.constructor=ib;ib.prototype.isDataTexture=!0;Object.assign(Ua.prototype,{isBox3:!0,set:function(a,b){this.min.copy(a);this.max.copy(b);return this},setFromArray:function(a){for(var b=Infinity,c=Infinity,d=Infinity,e=-Infinity,f=-Infinity,g=-Infinity,h=0,k=a.length;h -e&&(e=m);l>f&&(f=l);n>g&&(g=n)}this.min.set(b,c,d);this.max.set(e,f,g);return this},setFromBufferAttribute:function(a){for(var b=Infinity,c=Infinity,d=Infinity,e=-Infinity,f=-Infinity,g=-Infinity,h=0,k=a.count;he&&(e=m);l>f&&(f=l);n>g&&(g=n)}this.min.set(b,c,d);this.max.set(e,f,g);return this},setFromPoints:function(a){this.makeEmpty();for(var b=0,c=a.length;bthis.max.x||a.ythis.max.y||a.zthis.max.z?!1:!0},containsBox:function(a){return this.min.x<=a.min.x&&a.max.x<=this.max.x&&this.min.y<=a.min.y&&a.max.y<=this.max.y&&this.min.z<=a.min.z&&a.max.z<=this.max.z},getParameter:function(a,b){void 0===b&&(console.warn("THREE.Box3: .getParameter() target is now required"),b=new p);return b.set((a.x-this.min.x)/(this.max.x- -this.min.x),(a.y-this.min.y)/(this.max.y-this.min.y),(a.z-this.min.z)/(this.max.z-this.min.z))},intersectsBox:function(a){return a.max.xthis.max.x||a.max.ythis.max.y||a.max.zthis.max.z?!1:!0},intersectsSphere:function(){var a=new p;return function(b){this.clampPoint(b.center,a);return a.distanceToSquared(b.center)<=b.radius*b.radius}}(),intersectsPlane:function(a){if(0=a.constant},intersectsTriangle:function(){function a(a){var e;var f=0;for(e=a.length-3;f<=e;f+=3){h.fromArray(a,f);var g=m.x*Math.abs(h.x)+m.y*Math.abs(h.y)+m.z*Math.abs(h.z),k=b.dot(h),l=c.dot(h), -n=d.dot(h);if(Math.max(-Math.max(k,l,n),Math.min(k,l,n))>g)return!1}return!0}var b=new p,c=new p,d=new p,e=new p,f=new p,g=new p,h=new p,k=new p,m=new p,l=new p;return function(h){if(this.isEmpty())return!1;this.getCenter(k);m.subVectors(this.max,k);b.subVectors(h.a,k);c.subVectors(h.b,k);d.subVectors(h.c,k);e.subVectors(c,b);f.subVectors(d,c);g.subVectors(b,d);h=[0,-e.z,e.y,0,-f.z,f.y,0,-g.z,g.y,e.z,0,-e.x,f.z,0,-f.x,g.z,0,-g.x,-e.y,e.x,0,-f.y,f.x,0,-g.y,g.x,0];if(!a(h))return!1;h=[1,0,0,0,1,0,0, -0,1];if(!a(h))return!1;l.crossVectors(e,f);h=[l.x,l.y,l.z];return a(h)}}(),clampPoint:function(a,b){void 0===b&&(console.warn("THREE.Box3: .clampPoint() target is now required"),b=new p);return b.copy(a).clamp(this.min,this.max)},distanceToPoint:function(){var a=new p;return function(b){return a.copy(b).clamp(this.min,this.max).sub(b).length()}}(),getBoundingSphere:function(){var a=new p;return function(b){void 0===b&&(console.warn("THREE.Box3: .getBoundingSphere() target is now required"),b=new Ea); -this.getCenter(b.center);b.radius=.5*this.getSize(a).length();return b}}(),intersect:function(a){this.min.max(a.min);this.max.min(a.max);this.isEmpty()&&this.makeEmpty();return this},union:function(a){this.min.min(a.min);this.max.max(a.max);return this},applyMatrix4:function(){var a=[new p,new p,new p,new p,new p,new p,new p,new p];return function(b){if(this.isEmpty())return this;a[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(b);a[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(b); -a[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(b);a[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(b);a[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(b);a[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(b);a[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(b);a[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(b);this.setFromPoints(a);return this}}(),translate:function(a){this.min.add(a);this.max.add(a);return this},equals:function(a){return a.min.equals(this.min)&& -a.max.equals(this.max)}});Object.assign(Ea.prototype,{set:function(a,b){this.center.copy(a);this.radius=b;return this},setFromPoints:function(){var a=new Ua;return function(b,c){var d=this.center;void 0!==c?d.copy(c):a.setFromPoints(b).getCenter(d);for(var e=c=0,f=b.length;e= -this.radius},containsPoint:function(a){return a.distanceToSquared(this.center)<=this.radius*this.radius},distanceToPoint:function(a){return a.distanceTo(this.center)-this.radius},intersectsSphere:function(a){var b=this.radius+a.radius;return a.center.distanceToSquared(this.center)<=b*b},intersectsBox:function(a){return a.intersectsSphere(this)},intersectsPlane:function(a){return Math.abs(a.distanceToPoint(this.center))<=this.radius},clampPoint:function(a,b){var c=this.center.distanceToSquared(a); -void 0===b&&(console.warn("THREE.Sphere: .clampPoint() target is now required"),b=new p);b.copy(a);c>this.radius*this.radius&&(b.sub(this.center).normalize(),b.multiplyScalar(this.radius).add(this.center));return b},getBoundingBox:function(a){void 0===a&&(console.warn("THREE.Sphere: .getBoundingBox() target is now required"),a=new Ua);a.set(this.center,this.center);a.expandByScalar(this.radius);return a},applyMatrix4:function(a){this.center.applyMatrix4(a);this.radius*=a.getMaxScaleOnAxis();return this}, -translate:function(a){this.center.add(a);return this},equals:function(a){return a.center.equals(this.center)&&a.radius===this.radius}});Object.assign(Oa.prototype,{set:function(a,b){this.normal.copy(a);this.constant=b;return this},setComponents:function(a,b,c,d){this.normal.set(a,b,c);this.constant=d;return this},setFromNormalAndCoplanarPoint:function(a,b){this.normal.copy(a);this.constant=-b.dot(this.normal);return this},setFromCoplanarPoints:function(){var a=new p,b=new p;return function(c,d,e){d= -a.subVectors(e,d).cross(b.subVectors(c,d)).normalize();this.setFromNormalAndCoplanarPoint(d,c);return this}}(),clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.normal.copy(a.normal);this.constant=a.constant;return this},normalize:function(){var a=1/this.normal.length();this.normal.multiplyScalar(a);this.constant*=a;return this},negate:function(){this.constant*=-1;this.normal.negate();return this},distanceToPoint:function(a){return this.normal.dot(a)+this.constant},distanceToSphere:function(a){return this.distanceToPoint(a.center)- -a.radius},projectPoint:function(a,b){void 0===b&&(console.warn("THREE.Plane: .projectPoint() target is now required"),b=new p);return b.copy(this.normal).multiplyScalar(-this.distanceToPoint(a)).add(a)},intersectLine:function(){var a=new p;return function(b,c){void 0===c&&(console.warn("THREE.Plane: .intersectLine() target is now required"),c=new p);var d=b.delta(a),e=this.normal.dot(d);if(0===e){if(0===this.distanceToPoint(b.start))return c.copy(b.start)}else if(e=-(b.start.dot(this.normal)+this.constant)/ -e,!(0>e||1b&&0a&&0c;c++)b[c].copy(a.planes[c]);return this},setFromMatrix:function(a){var b=this.planes,c=a.elements;a=c[0];var d=c[1],e=c[2],f=c[3],g=c[4],h=c[5],k=c[6],m=c[7],l=c[8],n=c[9],q=c[10],p=c[11],r=c[12],v=c[13],y=c[14];c=c[15];b[0].setComponents(f-a,m-g,p-l,c-r).normalize();b[1].setComponents(f+a,m+g,p+l,c+r).normalize();b[2].setComponents(f+d,m+h,p+n,c+v).normalize();b[3].setComponents(f-d,m-h,p-n,c- -v).normalize();b[4].setComponents(f-e,m-k,p-q,c-y).normalize();b[5].setComponents(f+e,m+k,p+q,c+y).normalize();return this},intersectsObject:function(){var a=new Ea;return function(b){var c=b.geometry;null===c.boundingSphere&&c.computeBoundingSphere();a.copy(c.boundingSphere).applyMatrix4(b.matrixWorld);return this.intersectsSphere(a)}}(),intersectsSprite:function(){var a=new Ea;return function(b){a.center.set(0,0,0);a.radius=.7071067811865476;a.applyMatrix4(b.matrixWorld);return this.intersectsSphere(a)}}(), -intersectsSphere:function(a){var b=this.planes,c=a.center;a=-a.radius;for(var d=0;6>d;d++)if(b[d].distanceToPoint(c)d;d++){var e=c[d];a.x=0e.distanceToPoint(a))return!1}return!0}}(),containsPoint:function(a){for(var b=this.planes,c=0;6>c;c++)if(0>b[c].distanceToPoint(a))return!1;return!0}});var U= -{alphamap_fragment:"#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",alphamap_pars_fragment:"#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",alphatest_fragment:"#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",aomap_fragment:"#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( PHYSICAL )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n", -aomap_pars_fragment:"#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",begin_vertex:"\nvec3 transformed = vec3( position );\n",beginnormal_vertex:"\nvec3 objectNormal = vec3( normal );\n",bsdfs:"float punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t}\n\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat G_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\tfloat gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\treturn 0.5 / max( gv + gl, EPSILON );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {\n\tconst float LUT_SIZE = 64.0;\n\tconst float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;\n\tconst float LUT_BIAS = 0.5 / LUT_SIZE;\n\tfloat dotNV = saturate( dot( N, V ) );\n\tvec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );\n\tuv = uv * LUT_SCALE + LUT_BIAS;\n\treturn uv;\n}\nfloat LTC_ClippedSphereFormFactor( const in vec3 f ) {\n\tfloat l = length( f );\n\treturn max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );\n}\nvec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {\n\tfloat x = dot( v1, v2 );\n\tfloat y = abs( x );\n\tfloat a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;\n\tfloat b = 3.4175940 + ( 4.1616724 + y ) * y;\n\tfloat v = a / b;\n\tfloat theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;\n\treturn cross( v1, v2 ) * theta_sintheta;\n}\nvec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {\n\tvec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];\n\tvec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];\n\tvec3 lightNormal = cross( v1, v2 );\n\tif( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );\n\tvec3 T1, T2;\n\tT1 = normalize( V - N * dot( V, N ) );\n\tT2 = - cross( N, T1 );\n\tmat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );\n\tvec3 coords[ 4 ];\n\tcoords[ 0 ] = mat * ( rectCoords[ 0 ] - P );\n\tcoords[ 1 ] = mat * ( rectCoords[ 1 ] - P );\n\tcoords[ 2 ] = mat * ( rectCoords[ 2 ] - P );\n\tcoords[ 3 ] = mat * ( rectCoords[ 3 ] - P );\n\tcoords[ 0 ] = normalize( coords[ 0 ] );\n\tcoords[ 1 ] = normalize( coords[ 1 ] );\n\tcoords[ 2 ] = normalize( coords[ 2 ] );\n\tcoords[ 3 ] = normalize( coords[ 3 ] );\n\tvec3 vectorFormFactor = vec3( 0.0 );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );\n\tfloat result = LTC_ClippedSphereFormFactor( vectorFormFactor );\n\treturn vec3( result );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n", -bumpmap_pars_fragment:"#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = vec3( dFdx( surf_pos.x ), dFdx( surf_pos.y ), dFdx( surf_pos.z ) );\n\t\tvec3 vSigmaY = vec3( dFdy( surf_pos.x ), dFdy( surf_pos.y ), dFdy( surf_pos.z ) );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tfDet *= ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n", -clipping_planes_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvec4 plane;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\tplane = clippingPlanes[ i ];\n\t\tif ( dot( vViewPosition, plane.xyz ) > plane.w ) discard;\n\t}\n\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\tbool clipped = true;\n\t\t#pragma unroll_loop\n\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tclipped = ( dot( vViewPosition, plane.xyz ) > plane.w ) && clipped;\n\t\t}\n\t\tif ( clipped ) discard;\n\t#endif\n#endif\n", -clipping_planes_pars_fragment:"#if NUM_CLIPPING_PLANES > 0\n\t#if ! defined( PHYSICAL ) && ! defined( PHONG )\n\t\tvarying vec3 vViewPosition;\n\t#endif\n\tuniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];\n#endif\n",clipping_planes_pars_vertex:"#if NUM_CLIPPING_PLANES > 0 && ! defined( PHYSICAL ) && ! defined( PHONG )\n\tvarying vec3 vViewPosition;\n#endif\n",clipping_planes_vertex:"#if NUM_CLIPPING_PLANES > 0 && ! defined( PHYSICAL ) && ! defined( PHONG )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n", -color_fragment:"#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",color_pars_fragment:"#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",color_pars_vertex:"#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",color_vertex:"#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",common:"#define PI 3.14159265359\n#define PI2 6.28318530718\n#define PI_HALF 1.5707963267949\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nhighp float rand( const in vec2 uv ) {\n\tconst highp float a = 12.9898, b = 78.233, c = 43758.5453;\n\thighp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n\treturn fract(sin(sn) * c);\n}\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\nmat3 transposeMat3( const in mat3 m ) {\n\tmat3 tmp;\n\ttmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );\n\ttmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );\n\ttmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );\n\treturn tmp;\n}\nfloat linearToRelativeLuminance( const in vec3 color ) {\n\tvec3 weights = vec3( 0.2126, 0.7152, 0.0722 );\n\treturn dot( weights, color.rgb );\n}\n", -cube_uv_reflection_fragment:"#ifdef ENVMAP_TYPE_CUBE_UV\n#define cubeUV_textureSize (1024.0)\nint getFaceFromDirection(vec3 direction) {\n\tvec3 absDirection = abs(direction);\n\tint face = -1;\n\tif( absDirection.x > absDirection.z ) {\n\t\tif(absDirection.x > absDirection.y )\n\t\t\tface = direction.x > 0.0 ? 0 : 3;\n\t\telse\n\t\t\tface = direction.y > 0.0 ? 1 : 4;\n\t}\n\telse {\n\t\tif(absDirection.z > absDirection.y )\n\t\t\tface = direction.z > 0.0 ? 2 : 5;\n\t\telse\n\t\t\tface = direction.y > 0.0 ? 1 : 4;\n\t}\n\treturn face;\n}\n#define cubeUV_maxLods1 (log2(cubeUV_textureSize*0.25) - 1.0)\n#define cubeUV_rangeClamp (exp2((6.0 - 1.0) * 2.0))\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n\tfloat scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n\tfloat dxRoughness = dFdx(roughness);\n\tfloat dyRoughness = dFdy(roughness);\n\tvec3 dx = dFdx( vec * scale * dxRoughness );\n\tvec3 dy = dFdy( vec * scale * dyRoughness );\n\tfloat d = max( dot( dx, dx ), dot( dy, dy ) );\n\td = clamp(d, 1.0, cubeUV_rangeClamp);\n\tfloat mipLevel = 0.5 * log2(d);\n\treturn vec2(floor(mipLevel), fract(mipLevel));\n}\n#define cubeUV_maxLods2 (log2(cubeUV_textureSize*0.25) - 2.0)\n#define cubeUV_rcpTextureSize (1.0 / cubeUV_textureSize)\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n\tmipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n\tfloat a = 16.0 * cubeUV_rcpTextureSize;\n\tvec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n\tvec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n\tfloat powScale = exp2_packed.x * exp2_packed.y;\n\tfloat scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n\tfloat mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n\tbool bRes = mipLevel == 0.0;\n\tscale = bRes && (scale < a) ? a : scale;\n\tvec3 r;\n\tvec2 offset;\n\tint face = getFaceFromDirection(direction);\n\tfloat rcpPowScale = 1.0 / powScale;\n\tif( face == 0) {\n\t\tr = vec3(direction.x, -direction.z, direction.y);\n\t\toffset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n\t}\n\telse if( face == 1) {\n\t\tr = vec3(direction.y, direction.x, direction.z);\n\t\toffset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n\t}\n\telse if( face == 2) {\n\t\tr = vec3(direction.z, direction.x, direction.y);\n\t\toffset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n\t}\n\telse if( face == 3) {\n\t\tr = vec3(direction.x, direction.z, direction.y);\n\t\toffset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n\t}\n\telse if( face == 4) {\n\t\tr = vec3(direction.y, direction.x, -direction.z);\n\t\toffset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n\t}\n\telse {\n\t\tr = vec3(direction.z, -direction.x, direction.y);\n\t\toffset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n\t}\n\tr = normalize(r);\n\tfloat texelOffset = 0.5 * cubeUV_rcpTextureSize;\n\tvec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n\tvec2 base = offset + vec2( texelOffset );\n\treturn base + s * ( scale - 2.0 * texelOffset );\n}\n#define cubeUV_maxLods3 (log2(cubeUV_textureSize*0.25) - 3.0)\nvec4 textureCubeUV( sampler2D envMap, vec3 reflectedDirection, float roughness ) {\n\tfloat roughnessVal = roughness* cubeUV_maxLods3;\n\tfloat r1 = floor(roughnessVal);\n\tfloat r2 = r1 + 1.0;\n\tfloat t = fract(roughnessVal);\n\tvec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n\tfloat s = mipInfo.y;\n\tfloat level0 = mipInfo.x;\n\tfloat level1 = level0 + 1.0;\n\tlevel1 = level1 > 5.0 ? 5.0 : level1;\n\tlevel0 += min( floor( s + 0.5 ), 5.0 );\n\tvec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n\tvec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n\tvec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n\tvec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n\tvec4 result = mix(color10, color20, t);\n\treturn vec4(result.rgb, 1.0);\n}\n#endif\n", -defaultnormal_vertex:"vec3 transformedNormal = normalMatrix * objectNormal;\n#ifdef FLIP_SIDED\n\ttransformedNormal = - transformedNormal;\n#endif\n",displacementmap_pars_vertex:"#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",displacementmap_vertex:"#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normalize( objectNormal ) * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n", -emissivemap_fragment:"#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",emissivemap_pars_fragment:"#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",encodings_fragment:" gl_FragColor = linearToOutputTexel( gl_FragColor );\n",encodings_pars_fragment:"\nvec4 LinearToLinear( in vec4 value ) {\n\treturn value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.rgb, vec3( gammaFactor ) ), value.a );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.rgb, vec3( 1.0 / gammaFactor ) ), value.a );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n\treturn vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n\tfloat maxComponent = max( max( value.r, value.g ), value.b );\n\tfloat fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n\treturn vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.rgb * value.a * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.r, max( value.g, value.b ) );\n\tfloat M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n\tM = ceil( M * 255.0 ) / 255.0;\n\treturn vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.r, max( value.g, value.b ) );\n\tfloat D = max( maxRange / maxRGB, 1.0 );\n\tD = min( floor( D ) / 255.0, 1.0 );\n\treturn vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n\tvec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n\tXp_Y_XYZp = max( Xp_Y_XYZp, vec3( 1e-6, 1e-6, 1e-6 ) );\n\tvec4 vResult;\n\tvResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n\tfloat Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n\tvResult.w = fract( Le );\n\tvResult.z = ( Le - ( floor( vResult.w * 255.0 ) ) / 255.0 ) / 255.0;\n\treturn vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n\tfloat Le = value.z * 255.0 + value.w;\n\tvec3 Xp_Y_XYZp;\n\tXp_Y_XYZp.y = exp2( ( Le - 127.0 ) / 2.0 );\n\tXp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n\tXp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n\tvec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n\treturn vec4( max( vRGB, 0.0 ), 1.0 );\n}\n", -envmap_fragment:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\treflectVec = normalize( reflectVec );\n\t\tsampleUV.y = asin( clamp( reflectVec.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\t\tsampleUV.x = atan( reflectVec.z, reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\treflectVec = normalize( reflectVec );\n\t\tvec3 reflectView = normalize( ( viewMatrix * vec4( reflectVec, 0.0 ) ).xyz + vec3( 0.0, 0.0, 1.0 ) );\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#else\n\t\tvec4 envColor = vec4( 0.0 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n", -envmap_pars_fragment:"#if defined( USE_ENVMAP ) || defined( PHYSICAL )\n\tuniform float reflectivity;\n\tuniform float envMapIntensity;\n#endif\n#ifdef USE_ENVMAP\n\t#if ! defined( PHYSICAL ) && ( defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) )\n\t\tvarying vec3 vWorldPosition;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\tuniform int maxMipLevel;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( PHYSICAL )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n", -envmap_pars_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvarying vec3 vWorldPosition;\n\t#else\n\t\tvarying vec3 vReflect;\n\t\tuniform float refractionRatio;\n\t#endif\n#endif\n",envmap_physical_pars_fragment:"#if defined( USE_ENVMAP ) && defined( PHYSICAL )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar + 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent ));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = asin( clamp( reflectVec.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\t\t\tsampleUV.x = atan( reflectVec.z, reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = normalize( ( viewMatrix * vec4( reflectVec, 0.0 ) ).xyz + vec3( 0.0,0.0,1.0 ) );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#endif\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n", -envmap_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvWorldPosition = worldPosition.xyz;\n\t#else\n\t\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#endif\n#endif\n", -fog_vertex:"#ifdef USE_FOG\n\tfogDepth = -mvPosition.z;\n#endif\n",fog_pars_vertex:"#ifdef USE_FOG\n\tvarying float fogDepth;\n#endif\n",fog_fragment:"#ifdef USE_FOG\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * fogDepth * fogDepth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, fogDepth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",fog_pars_fragment:"#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\tvarying float fogDepth;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif\n", -gradientmap_pars_fragment:"#ifdef TOON\n\tuniform sampler2D gradientMap;\n\tvec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {\n\t\tfloat dotNL = dot( normal, lightDirection );\n\t\tvec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );\n\t\t#ifdef USE_GRADIENTMAP\n\t\t\treturn texture2D( gradientMap, coord ).rgb;\n\t\t#else\n\t\t\treturn ( coord.x < 0.7 ) ? vec3( 0.7 ) : vec3( 1.0 );\n\t\t#endif\n\t}\n#endif\n",lightmap_fragment:"#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n", -lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",lights_lambert_vertex:"vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tgetPointDirectLightIrradiance( pointLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tgetSpotDirectLightIrradiance( spotLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tgetDirectionalDirectLightIrradiance( directionalLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n", -lights_pars_begin:"uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tvoid getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t\tfloat shadowCameraNear;\n\t\tfloat shadowCameraFar;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tvoid getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tdirectLight.color = pointLight.color;\n\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\tdirectLight.visible = ( directLight.color != vec3( 0.0 ) );\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tvoid getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( angleCos > spotLight.coneCos ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t}\n#endif\n#if NUM_RECT_AREA_LIGHTS > 0\n\tstruct RectAreaLight {\n\t\tvec3 color;\n\t\tvec3 position;\n\t\tvec3 halfWidth;\n\t\tvec3 halfHeight;\n\t};\n\tuniform sampler2D ltc_1;\tuniform sampler2D ltc_2;\n\tuniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n", -lights_phong_fragment:"BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",lights_phong_pars_fragment:"varying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\t#ifdef TOON\n\t\tvec3 irradiance = getGradientIrradiance( geometry.normal, directLight.direction ) * directLight.color;\n\t#else\n\t\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\t\tvec3 irradiance = dotNL * directLight.color;\n\t#endif\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n", -lights_physical_fragment:"PhysicalMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\n#ifdef STANDARD\n\tmaterial.specularColor = mix( vec3( DEFAULT_SPECULAR_COEFFICIENT ), diffuseColor.rgb, metalnessFactor );\n#else\n\tmaterial.specularColor = mix( vec3( MAXIMUM_SPECULAR_COEFFICIENT * pow2( reflectivity ) ), diffuseColor.rgb, metalnessFactor );\n\tmaterial.clearCoat = saturate( clearCoat );\tmaterial.clearCoatRoughness = clamp( clearCoatRoughness, 0.04, 1.0 );\n#endif\n", -lights_physical_pars_fragment:"struct PhysicalMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n\t#ifndef STANDARD\n\t\tfloat clearCoat;\n\t\tfloat clearCoatRoughness;\n\t#endif\n};\n#define MAXIMUM_SPECULAR_COEFFICIENT 0.16\n#define DEFAULT_SPECULAR_COEFFICIENT 0.04\nfloat clearCoatDHRApprox( const in float roughness, const in float dotNL ) {\n\treturn DEFAULT_SPECULAR_COEFFICIENT + ( 1.0 - DEFAULT_SPECULAR_COEFFICIENT ) * ( pow( 1.0 - dotNL, 5.0 ) * pow( 1.0 - roughness, 2.0 ) );\n}\n#if NUM_RECT_AREA_LIGHTS > 0\n\tvoid RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t\tvec3 normal = geometry.normal;\n\t\tvec3 viewDir = geometry.viewDir;\n\t\tvec3 position = geometry.position;\n\t\tvec3 lightPos = rectAreaLight.position;\n\t\tvec3 halfWidth = rectAreaLight.halfWidth;\n\t\tvec3 halfHeight = rectAreaLight.halfHeight;\n\t\tvec3 lightColor = rectAreaLight.color;\n\t\tfloat roughness = material.specularRoughness;\n\t\tvec3 rectCoords[ 4 ];\n\t\trectCoords[ 0 ] = lightPos - halfWidth - halfHeight;\t\trectCoords[ 1 ] = lightPos + halfWidth - halfHeight;\n\t\trectCoords[ 2 ] = lightPos + halfWidth + halfHeight;\n\t\trectCoords[ 3 ] = lightPos - halfWidth + halfHeight;\n\t\tvec2 uv = LTC_Uv( normal, viewDir, roughness );\n\t\tvec4 t1 = texture2D( ltc_1, uv );\n\t\tvec4 t2 = texture2D( ltc_2, uv );\n\t\tmat3 mInv = mat3(\n\t\t\tvec3( t1.x, 0, t1.y ),\n\t\t\tvec3( 0, 1, 0 ),\n\t\t\tvec3( t1.z, 0, t1.w )\n\t\t);\n\t\tvec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );\n\t\treflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );\n\t\treflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );\n\t}\n#endif\nvoid RE_Direct_Physical( const in IncidentLight directLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\t#ifndef STANDARD\n\t\tfloat clearCoatDHR = material.clearCoat * clearCoatDHRApprox( material.clearCoatRoughness, dotNL );\n\t#else\n\t\tfloat clearCoatDHR = 0.0;\n\t#endif\n\treflectedLight.directSpecular += ( 1.0 - clearCoatDHR ) * irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n\treflectedLight.directDiffuse += ( 1.0 - clearCoatDHR ) * irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\t#ifndef STANDARD\n\t\treflectedLight.directSpecular += irradiance * material.clearCoat * BRDF_Specular_GGX( directLight, geometry, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearCoatRoughness );\n\t#endif\n}\nvoid RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 clearCoatRadiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t#ifndef STANDARD\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\tfloat dotNL = dotNV;\n\t\tfloat clearCoatDHR = material.clearCoat * clearCoatDHRApprox( material.clearCoatRoughness, dotNL );\n\t#else\n\t\tfloat clearCoatDHR = 0.0;\n\t#endif\n\treflectedLight.indirectSpecular += ( 1.0 - clearCoatDHR ) * radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n\t#ifndef STANDARD\n\t\treflectedLight.indirectSpecular += clearCoatRadiance * material.clearCoat * BRDF_Specular_GGX_Environment( geometry, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearCoatRoughness );\n\t#endif\n}\n#define RE_Direct\t\t\t\tRE_Direct_Physical\n#define RE_Direct_RectArea\t\tRE_Direct_RectArea_Physical\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Physical\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Physical\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\n#define Material_ClearCoat_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.clearCoatRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n", -lights_fragment_begin:"\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tgetPointDirectLightIrradiance( pointLight, geometry, directLight );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tgetSpotDirectLightIrradiance( spotLight, geometry, directLight );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tgetDirectionalDirectLightIrradiance( directionalLight, geometry, directLight );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )\n\tRectAreaLight rectAreaLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\n\t\trectAreaLight = rectAreaLights[ i ];\n\t\tRE_Direct_RectArea( rectAreaLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\t#pragma unroll_loop\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n#endif\n#if defined( RE_IndirectSpecular )\n\tvec3 radiance = vec3( 0.0 );\n\tvec3 clearCoatRadiance = vec3( 0.0 );\n#endif\n", -lights_fragment_maps:"#if defined( RE_IndirectDiffuse )\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( PHYSICAL ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t\tirradiance += getLightProbeIndirectIrradiance( geometry, maxMipLevel );\n\t#endif\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tradiance += getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), maxMipLevel );\n\t#ifndef STANDARD\n\t\tclearCoatRadiance += getLightProbeIndirectRadiance( geometry, Material_ClearCoat_BlinnShininessExponent( material ), maxMipLevel );\n\t#endif\n#endif\n", -lights_fragment_end:"#if defined( RE_IndirectDiffuse )\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( RE_IndirectSpecular )\n\tRE_IndirectSpecular( radiance, clearCoatRadiance, geometry, material, reflectedLight );\n#endif\n",logdepthbuf_fragment:"#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tgl_FragDepthEXT = log2( vFragDepth ) * logDepthBufFC * 0.5;\n#endif",logdepthbuf_pars_fragment:"#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tuniform float logDepthBufFC;\n\tvarying float vFragDepth;\n#endif\n", -logdepthbuf_pars_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#else\n\t\tuniform float logDepthBufFC;\n\t#endif\n#endif\n",logdepthbuf_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = log2( max( EPSILON, gl_Position.w + 1.0 ) ) * logDepthBufFC - 1.0;\n\t\tgl_Position.z *= gl_Position.w;\n\t#endif\n#endif\n",map_fragment:"#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n", -map_pars_fragment:"#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",map_particle_fragment:"#ifdef USE_MAP\n\tvec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;\n\tvec4 mapTexel = texture2D( map, uv );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",map_particle_pars_fragment:"#ifdef USE_MAP\n\tuniform mat3 uvTransform;\n\tuniform sampler2D map;\n#endif\n",metalnessmap_fragment:"float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.b;\n#endif\n", -metalnessmap_pars_fragment:"#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",morphnormal_vertex:"#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",morphtarget_pars_vertex:"#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif", -morphtarget_vertex:"#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n", -normal_fragment_begin:"#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#endif\n#endif\n",normal_fragment_maps:"#ifdef USE_NORMALMAP\n\t#ifdef OBJECTSPACE_NORMALMAP\n\t\tnormal = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\t#ifdef FLIP_SIDED\n\t\t\tnormal = - normal;\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tnormal = normal * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#endif\n\t\tnormal = normalize( normalMatrix * normal );\n\t#else\n\t\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n\t#endif\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n", -normalmap_pars_fragment:"#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\t#ifdef OBJECTSPACE_NORMALMAP\n\t\tuniform mat3 normalMatrix;\n\t#else\n\t\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\t\tvec3 q0 = vec3( dFdx( eye_pos.x ), dFdx( eye_pos.y ), dFdx( eye_pos.z ) );\n\t\t\tvec3 q1 = vec3( dFdy( eye_pos.x ), dFdy( eye_pos.y ), dFdy( eye_pos.z ) );\n\t\t\tvec2 st0 = dFdx( vUv.st );\n\t\t\tvec2 st1 = dFdy( vUv.st );\n\t\t\tfloat scale = sign( st1.t * st0.s - st0.t * st1.s );\n\t\t\tvec3 S = normalize( ( q0 * st1.t - q1 * st0.t ) * scale );\n\t\t\tvec3 T = normalize( ( - q0 * st1.s + q1 * st0.s ) * scale );\n\t\t\tvec3 N = normalize( surf_norm );\n\t\t\tmat3 tsn = mat3( S, T, N );\n\t\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\t\tmapN.xy *= normalScale;\n\t\t\tmapN.xy *= ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t\treturn normalize( tsn * mapN );\n\t\t}\n\t#endif\n#endif\n", -packing:"vec3 packNormalToRGB( const in vec3 normal ) {\n\treturn normalize( normal ) * 0.5 + 0.5;\n}\nvec3 unpackRGBToNormal( const in vec3 rgb ) {\n\treturn 2.0 * rgb.xyz - 1.0;\n}\nconst float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;\nconst vec3 PackFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );\nconst vec4 UnpackFactors = UnpackDownscale / vec4( PackFactors, 1. );\nconst float ShiftRight8 = 1. / 256.;\nvec4 packDepthToRGBA( const in float v ) {\n\tvec4 r = vec4( fract( v * PackFactors ), v );\n\tr.yzw -= r.xyz * ShiftRight8;\treturn r * PackUpscale;\n}\nfloat unpackRGBAToDepth( const in vec4 v ) {\n\treturn dot( v, UnpackFactors );\n}\nfloat viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( viewZ + near ) / ( near - far );\n}\nfloat orthographicDepthToViewZ( const in float linearClipZ, const in float near, const in float far ) {\n\treturn linearClipZ * ( near - far ) - near;\n}\nfloat viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn (( near + viewZ ) * far ) / (( far - near ) * viewZ );\n}\nfloat perspectiveDepthToViewZ( const in float invClipZ, const in float near, const in float far ) {\n\treturn ( near * far ) / ( ( far - near ) * invClipZ - far );\n}\n", -premultiplied_alpha_fragment:"#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",project_vertex:"vec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\ngl_Position = projectionMatrix * mvPosition;\n",dithering_fragment:"#if defined( DITHERING )\n gl_FragColor.rgb = dithering( gl_FragColor.rgb );\n#endif\n",dithering_pars_fragment:"#if defined( DITHERING )\n\tvec3 dithering( vec3 color ) {\n\t\tfloat grid_position = rand( gl_FragCoord.xy );\n\t\tvec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );\n\t\tdither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );\n\t\treturn color + dither_shift_RGB;\n\t}\n#endif\n", -roughnessmap_fragment:"float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.g;\n#endif\n",roughnessmap_pars_fragment:"#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",shadowmap_pars_fragment:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tfloat shadow = 1.0;\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\tshadow = (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\tshadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn shadow;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tfloat dp = ( length( lightToPosition ) - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear );\t\tdp += shadowBias;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n", -shadowmap_pars_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n", -shadowmap_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n", -shadowmask_pars_fragment:"float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n", -skinbase_vertex:"#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",skinning_pars_vertex:"#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureSize;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureSize ) );\n\t\t\tfloat y = floor( j / float( boneTextureSize ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureSize );\n\t\t\tfloat dy = 1.0 / float( boneTextureSize );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n", -skinning_vertex:"#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\ttransformed = ( bindMatrixInverse * skinned ).xyz;\n#endif\n",skinnormal_vertex:"#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n", -specularmap_fragment:"float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",specularmap_pars_fragment:"#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",tonemapping_fragment:"#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",tonemapping_pars_fragment:"#ifndef saturate\n\t#define saturate(a) clamp( a, 0.0, 1.0 )\n#endif\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n\treturn toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\tcolor = max( vec3( 0.0 ), color - 0.004 );\n\treturn pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n", -uv_pars_fragment:"#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",uv_pars_vertex:"#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform mat3 uvTransform;\n#endif\n", -uv_vertex:"#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n#endif",uv2_pars_fragment:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",uv2_pars_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif", -uv2_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",worldpos_vertex:"#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP )\n\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n#endif\n",cube_frag:"uniform samplerCube tCube;\nuniform float tFlip;\nuniform float opacity;\nvarying vec3 vWorldPosition;\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\tgl_FragColor.a *= opacity;\n}\n", -cube_vert:"varying vec3 vWorldPosition;\n#include \nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\t#include \n\t#include \n\tgl_Position.z = gl_Position.w;\n}\n",depth_frag:"#if DEPTH_PACKING == 3200\n\tuniform float opacity;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec4 diffuseColor = vec4( 1.0 );\n\t#if DEPTH_PACKING == 3200\n\t\tdiffuseColor.a = opacity;\n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#if DEPTH_PACKING == 3200\n\t\tgl_FragColor = vec4( vec3( 1.0 - gl_FragCoord.z ), opacity );\n\t#elif DEPTH_PACKING == 3201\n\t\tgl_FragColor = packDepthToRGBA( gl_FragCoord.z );\n\t#endif\n}\n", -depth_vert:"#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include \n\t\t#include \n\t\t#include \n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}\n", -distanceRGBA_frag:"#define DISTANCE\nuniform vec3 referencePosition;\nuniform float nearDistance;\nuniform float farDistance;\nvarying vec3 vWorldPosition;\n#include \n#include \n#include \n#include \n#include \n#include \nvoid main () {\n\t#include \n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include \n\t#include \n\t#include \n\tfloat dist = length( vWorldPosition - referencePosition );\n\tdist = ( dist - nearDistance ) / ( farDistance - nearDistance );\n\tdist = saturate( dist );\n\tgl_FragColor = packDepthToRGBA( dist );\n}\n", -distanceRGBA_vert:"#define DISTANCE\nvarying vec3 vWorldPosition;\n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include \n\t\t#include \n\t\t#include \n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvWorldPosition = worldPosition.xyz;\n}\n", -equirect_frag:"uniform sampler2D tEquirect;\nvarying vec3 vWorldPosition;\n#include \nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = asin( clamp( direction.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n}\n",equirect_vert:"varying vec3 vWorldPosition;\n#include \nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\t#include \n\t#include \n}\n", -linedashed_frag:"uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\t#include \n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include \n\t#include \n\t#include \n\t#include \n}\n", -linedashed_vert:"uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include \n\t#include \n\t#include \n}\n", -meshbasic_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\t#ifdef USE_LIGHTMAP\n\t\treflectedLight.indirectDiffuse += texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t#else\n\t\treflectedLight.indirectDiffuse += vec3( 1.0 );\n\t#endif\n\t#include \n\treflectedLight.indirectDiffuse *= diffuseColor.rgb;\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include \n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include \n\t#include \n\t#include \n\t#include \n}\n", -meshbasic_vert:"#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#ifdef USE_ENVMAP\n\t#include \n\t#include \n\t#include \n\t#include \n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}\n", -meshlambert_frag:"uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include \n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include \n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include \n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}\n", -meshlambert_vert:"#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}\n", -meshphong_frag:"#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include \n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}\n", -meshphong_vert:"#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n\t#include \n\t#include \n\t#include \n\t#include \n}\n", -meshphysical_frag:"#define PHYSICAL\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\n#ifndef STANDARD\n\tuniform float clearCoat;\n\tuniform float clearCoatRoughness;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}\n", -meshphysical_vert:"#define PHYSICAL\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n\t#include \n\t#include \n\t#include \n}\n", -normal_frag:"#define NORMAL\nuniform float opacity;\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || ( defined( USE_NORMALMAP ) && ! defined( OBJECTSPACE_NORMALMAP ) )\n\tvarying vec3 vViewPosition;\n#endif\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\tgl_FragColor = vec4( packNormalToRGB( normal ), opacity );\n}\n", -normal_vert:"#define NORMAL\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || ( defined( USE_NORMALMAP ) && ! defined( OBJECTSPACE_NORMALMAP ) )\n\tvarying vec3 vViewPosition;\n#endif\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || ( defined( USE_NORMALMAP ) && ! defined( OBJECTSPACE_NORMALMAP ) )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n}\n", -points_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\t#include \n\t#include \n\t#include \n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include \n\t#include \n\t#include \n\t#include \n}\n", -points_vert:"uniform float size;\nuniform float scale;\n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\tgl_PointSize = size;\n\t#ifdef USE_SIZEATTENUATION\n\t\tbool isPerspective = ( projectionMatrix[ 2 ][ 3 ] == - 1.0 );\n\t\tif ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );\n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n}\n", -shadow_frag:"uniform vec3 color;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tgl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );\n\t#include \n}\n",shadow_vert:"#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}\n", -sprite_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\t#include \n\t#include \n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include \n\t#include \n\t#include \n}\n", -sprite_vert:"uniform float rotation;\nuniform vec2 center;\n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec4 mvPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );\n\tvec2 scale;\n\tscale.x = length( vec3( modelMatrix[ 0 ].x, modelMatrix[ 0 ].y, modelMatrix[ 0 ].z ) );\n\tscale.y = length( vec3( modelMatrix[ 1 ].x, modelMatrix[ 1 ].y, modelMatrix[ 1 ].z ) );\n\t#ifndef USE_SIZEATTENUATION\n\t\tbool isPerspective = ( projectionMatrix[ 2 ][ 3 ] == - 1.0 );\n\t\tif ( isPerspective ) scale *= - mvPosition.z;\n\t#endif\n\tvec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;\n\tvec2 rotatedPosition;\n\trotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;\n\trotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;\n\tmvPosition.xy += rotatedPosition;\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include \n\t#include \n\t#include \n}\n"}, -Ba={merge:function(a){for(var b={},c=0;c>16&255)/255;this.g=(a>>8&255)/255;this.b=(a&255)/255;return this},setRGB:function(a,b,c){this.r=a;this.g=b;this.b=c;return this},setHSL:function(){function a(a,c,d){0>d&&(d+=1);1d?c:d<2/3?a+6*(c-a)*(2/3-d):a}return function(b, -c,d){b=K.euclideanModulo(b,1);c=K.clamp(c,0,1);d=K.clamp(d,0,1);0===c?this.r=this.g=this.b=d:(c=.5>=d?d*(1+c):d+c-d*c,d=2*d-c,this.r=a(d,c,b+1/3),this.g=a(d,c,b),this.b=a(d,c,b-1/3));return this}}(),setStyle:function(a){function b(b){void 0!==b&&1>parseFloat(b)&&console.warn("THREE.Color: Alpha component of "+a+" will be ignored.")}var c;if(c=/^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(a)){var d=c[2];switch(c[1]){case "rgb":case "rgba":if(c=/^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(d))return this.r= -Math.min(255,parseInt(c[1],10))/255,this.g=Math.min(255,parseInt(c[2],10))/255,this.b=Math.min(255,parseInt(c[3],10))/255,b(c[5]),this;if(c=/^(\d+)%\s*,\s*(\d+)%\s*,\s*(\d+)%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(d))return this.r=Math.min(100,parseInt(c[1],10))/100,this.g=Math.min(100,parseInt(c[2],10))/100,this.b=Math.min(100,parseInt(c[3],10))/100,b(c[5]),this;break;case "hsl":case "hsla":if(c=/^([0-9]*\.?[0-9]+)\s*,\s*(\d+)%\s*,\s*(\d+)%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(d)){d=parseFloat(c[1])/ -360;var e=parseInt(c[2],10)/100,f=parseInt(c[3],10)/100;b(c[5]);return this.setHSL(d,e,f)}}}else if(c=/^#([A-Fa-f0-9]+)$/.exec(a)){c=c[1];d=c.length;if(3===d)return this.r=parseInt(c.charAt(0)+c.charAt(0),16)/255,this.g=parseInt(c.charAt(1)+c.charAt(1),16)/255,this.b=parseInt(c.charAt(2)+c.charAt(2),16)/255,this;if(6===d)return this.r=parseInt(c.charAt(0)+c.charAt(1),16)/255,this.g=parseInt(c.charAt(2)+c.charAt(3),16)/255,this.b=parseInt(c.charAt(4)+c.charAt(5),16)/255,this}a&&0a?.0773993808*a:Math.pow(.9478672986*a+.0521327014,2.4)}return function(b){this.r=a(b.r);this.g=a(b.g);this.b=a(b.b);return this}}(),copyLinearToSRGB:function(){function a(a){return.0031308>a?12.92*a:1.055*Math.pow(a,.41666)-.055}return function(b){this.r=a(b.r);this.g=a(b.g);this.b=a(b.b);return this}}(),convertSRGBToLinear:function(){this.copySRGBToLinear(this); -return this},convertLinearToSRGB:function(){this.copyLinearToSRGB(this);return this},getHex:function(){return 255*this.r<<16^255*this.g<<8^255*this.b<<0},getHexString:function(){return("000000"+this.getHex().toString(16)).slice(-6)},getHSL:function(a){void 0===a&&(console.warn("THREE.Color: .getHSL() target is now required"),a={h:0,s:0,l:0});var b=this.r,c=this.g,d=this.b,e=Math.max(b,c,d),f=Math.min(b,c,d),g,h=(f+e)/2;if(f===e)f=g=0;else{var k=e-f;f=.5>=h?k/(e+f):k/(2-e-f);switch(e){case b:g=(c- -d)/k+(cMath.abs(g)?(this._x=Math.atan2(-m,e),this._z=Math.atan2(-f,a)):(this._x=Math.atan2(n,k),this._z=0)):"YXZ"===b?(this._x=Math.asin(-d(m,-1,1)),.99999>Math.abs(m)?(this._y=Math.atan2(g,e),this._z=Math.atan2(h,k)):(this._y=Math.atan2(-l,a),this._z=0)):"ZXY"===b?(this._x=Math.asin(d(n,-1,1)),.99999>Math.abs(n)? -(this._y=Math.atan2(-l,e),this._z=Math.atan2(-f,k)):(this._y=0,this._z=Math.atan2(h,a))):"ZYX"===b?(this._y=Math.asin(-d(l,-1,1)),.99999>Math.abs(l)?(this._x=Math.atan2(n,e),this._z=Math.atan2(h,a)):(this._x=0,this._z=Math.atan2(-f,k))):"YZX"===b?(this._z=Math.asin(d(h,-1,1)),.99999>Math.abs(h)?(this._x=Math.atan2(-m,k),this._y=Math.atan2(-l,a)):(this._x=0,this._y=Math.atan2(g,e))):"XZY"===b?(this._z=Math.asin(-d(f,-1,1)),.99999>Math.abs(f)?(this._x=Math.atan2(n,k),this._y=Math.atan2(g,a)):(this._x= -Math.atan2(-m,e),this._y=0)):console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: "+b);this._order=b;if(!1!==c)this.onChangeCallback();return this},setFromQuaternion:function(){var a=new J;return function(b,c,d){a.makeRotationFromQuaternion(b);return this.setFromRotationMatrix(a,c,d)}}(),setFromVector3:function(a,b){return this.set(a.x,a.y,a.z,b||this._order)},reorder:function(){var a=new ha;return function(b){a.setFromEuler(this);return this.setFromQuaternion(a,b)}}(),equals:function(a){return a._x=== -this._x&&a._y===this._y&&a._z===this._z&&a._order===this._order},fromArray:function(a){this._x=a[0];this._y=a[1];this._z=a[2];void 0!==a[3]&&(this._order=a[3]);this.onChangeCallback();return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this._x;a[b+1]=this._y;a[b+2]=this._z;a[b+3]=this._order;return a},toVector3:function(a){return a?a.set(this._x,this._y,this._z):new p(this._x,this._y,this._z)},onChange:function(a){this.onChangeCallback=a;return this},onChangeCallback:function(){}}); -Object.assign(Sd.prototype,{set:function(a){this.mask=1<g;g++)if(d[g]===d[(g+1)%3]){a.push(f);break}for(f=a.length-1;0<=f;f--)for(d=a[f],this.faces.splice(d,1),c=0,e=this.faceVertexUvs.length;ca.x||1a.x?0:1;break;case 1002:a.x=1===Math.abs(Math.floor(a.x)%2)?Math.ceil(a.x)-a.x:a.x-Math.floor(a.x)}if(0>a.y||1a.y?0:1;break;case 1002:a.y=1===Math.abs(Math.floor(a.y)%2)?Math.ceil(a.y)-a.y:a.y-Math.floor(a.y)}this.flipY&&(a.y=1-a.y);return a}});Object.defineProperty(Y.prototype,"needsUpdate",{set:function(a){!0===a&&this.version++}});Object.defineProperties(da.prototype,{width:{get:function(){return this.z}, +set:function(a){this.z=a}},height:{get:function(){return this.w},set:function(a){this.w=a}}});Object.assign(da.prototype,{isVector4:!0,set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;this.w=d;return this},setScalar:function(a){this.w=this.z=this.y=this.x=a;return this},setX:function(a){this.x=a;return this},setY:function(a){this.y=a;return this},setZ:function(a){this.z=a;return this},setW:function(a){this.w=a;return this},setComponent:function(a,b){switch(a){case 0:this.x=b;break;case 1:this.y=b; +break;case 2:this.z=b;break;case 3:this.w=b;break;default:throw Error("index is out of range: "+a);}return this},getComponent:function(a){switch(a){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw Error("index is out of range: "+a);}},clone:function(){return new this.constructor(this.x,this.y,this.z,this.w)},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=void 0!==a.w?a.w:1;return this},add:function(a,b){if(void 0!==b)return console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."), +this.addVectors(a,b);this.x+=a.x;this.y+=a.y;this.z+=a.z;this.w+=a.w;return this},addScalar:function(a){this.x+=a;this.y+=a;this.z+=a;this.w+=a;return this},addVectors:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;this.w=a.w+b.w;return this},addScaledVector:function(a,b){this.x+=a.x*b;this.y+=a.y*b;this.z+=a.z*b;this.w+=a.w*b;return this},sub:function(a,b){if(void 0!==b)return console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(a, +b);this.x-=a.x;this.y-=a.y;this.z-=a.z;this.w-=a.w;return this},subScalar:function(a){this.x-=a;this.y-=a;this.z-=a;this.w-=a;return this},subVectors:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-b.z;this.w=a.w-b.w;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;this.z*=a;this.w*=a;return this},applyMatrix4:function(a){var b=this.x,c=this.y,d=this.z,e=this.w;a=a.elements;this.x=a[0]*b+a[4]*c+a[8]*d+a[12]*e;this.y=a[1]*b+a[5]*c+a[9]*d+a[13]*e;this.z=a[2]*b+a[6]*c+a[10]*d+a[14]* +e;this.w=a[3]*b+a[7]*c+a[11]*d+a[15]*e;return this},divideScalar:function(a){return this.multiplyScalar(1/a)},setAxisAngleFromQuaternion:function(a){this.w=2*Math.acos(a.w);var b=Math.sqrt(1-a.w*a.w);1E-4>b?(this.x=1,this.z=this.y=0):(this.x=a.x/b,this.y=a.y/b,this.z=a.z/b);return this},setAxisAngleFromRotationMatrix:function(a){a=a.elements;var b=a[0];var c=a[4];var d=a[8],e=a[1],f=a[5],g=a[9];var h=a[2];var l=a[6];var m=a[10];if(.01>Math.abs(c-e)&&.01>Math.abs(d-h)&&.01>Math.abs(g-l)){if(.1>Math.abs(c+ +e)&&.1>Math.abs(d+h)&&.1>Math.abs(g+l)&&.1>Math.abs(b+f+m-3))return this.set(1,0,0,0),this;a=Math.PI;b=(b+1)/2;f=(f+1)/2;m=(m+1)/2;c=(c+e)/4;d=(d+h)/4;g=(g+l)/4;b>f&&b>m?.01>b?(l=0,c=h=.707106781):(l=Math.sqrt(b),h=c/l,c=d/l):f>m?.01>f?(l=.707106781,h=0,c=.707106781):(h=Math.sqrt(f),l=c/h,c=g/h):.01>m?(h=l=.707106781,c=0):(c=Math.sqrt(m),l=d/c,h=g/c);this.set(l,h,c,a);return this}a=Math.sqrt((l-g)*(l-g)+(d-h)*(d-h)+(e-c)*(e-c));.001>Math.abs(a)&&(a=1);this.x=(l-g)/a;this.y=(d-h)/a;this.z=(e-c)/a; +this.w=Math.acos((b+f+m-1)/2);return this},min:function(a){this.x=Math.min(this.x,a.x);this.y=Math.min(this.y,a.y);this.z=Math.min(this.z,a.z);this.w=Math.min(this.w,a.w);return this},max:function(a){this.x=Math.max(this.x,a.x);this.y=Math.max(this.y,a.y);this.z=Math.max(this.z,a.z);this.w=Math.max(this.w,a.w);return this},clamp:function(a,b){this.x=Math.max(a.x,Math.min(b.x,this.x));this.y=Math.max(a.y,Math.min(b.y,this.y));this.z=Math.max(a.z,Math.min(b.z,this.z));this.w=Math.max(a.w,Math.min(b.w, +this.w));return this},clampScalar:function(a,b){this.x=Math.max(a,Math.min(b,this.x));this.y=Math.max(a,Math.min(b,this.y));this.z=Math.max(a,Math.min(b,this.z));this.w=Math.max(a,Math.min(b,this.w));return this},clampLength:function(a,b){var c=this.length();return this.divideScalar(c||1).multiplyScalar(Math.max(a,Math.min(b,c)))},floor:function(){this.x=Math.floor(this.x);this.y=Math.floor(this.y);this.z=Math.floor(this.z);this.w=Math.floor(this.w);return this},ceil:function(){this.x=Math.ceil(this.x); +this.y=Math.ceil(this.y);this.z=Math.ceil(this.z);this.w=Math.ceil(this.w);return this},round:function(){this.x=Math.round(this.x);this.y=Math.round(this.y);this.z=Math.round(this.z);this.w=Math.round(this.w);return this},roundToZero:function(){this.x=0>this.x?Math.ceil(this.x):Math.floor(this.x);this.y=0>this.y?Math.ceil(this.y):Math.floor(this.y);this.z=0>this.z?Math.ceil(this.z):Math.floor(this.z);this.w=0>this.w?Math.ceil(this.w):Math.floor(this.w);return this},negate:function(){this.x=-this.x; +this.y=-this.y;this.z=-this.z;this.w=-this.w;return this},dot:function(a){return this.x*a.x+this.y*a.y+this.z*a.z+this.w*a.w},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},manhattanLength:function(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)},normalize:function(){return this.divideScalar(this.length()||1)},setLength:function(a){return this.normalize().multiplyScalar(a)}, +lerp:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;this.z+=(a.z-this.z)*b;this.w+=(a.w-this.w)*b;return this},lerpVectors:function(a,b,c){return this.subVectors(b,a).multiplyScalar(c).add(a)},equals:function(a){return a.x===this.x&&a.y===this.y&&a.z===this.z&&a.w===this.w},fromArray:function(a,b){void 0===b&&(b=0);this.x=a[b];this.y=a[b+1];this.z=a[b+2];this.w=a[b+3];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this.x;a[b+1]=this.y;a[b+2]=this.z;a[b+3]= +this.w;return a},fromBufferAttribute:function(a,b,c){void 0!==c&&console.warn("THREE.Vector4: offset has been removed from .fromBufferAttribute().");this.x=a.getX(b);this.y=a.getY(b);this.z=a.getZ(b);this.w=a.getW(b);return this}});Ba.prototype=Object.assign(Object.create(Aa.prototype),{constructor:Ba,isWebGLRenderTarget:!0,setSize:function(a,b){if(this.width!==a||this.height!==b)this.width=a,this.height=b,this.texture.image.width=a,this.texture.image.height=b,this.dispose();this.viewport.set(0,0, +a,b);this.scissor.set(0,0,a,b)},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.width=a.width;this.height=a.height;this.viewport.copy(a.viewport);this.texture=a.texture.clone();this.depthBuffer=a.depthBuffer;this.stencilBuffer=a.stencilBuffer;this.depthTexture=a.depthTexture;return this},dispose:function(){this.dispatchEvent({type:"dispose"})}});Sf.prototype=Object.assign(Object.create(Ba.prototype),{constructor:Sf,isWebGLMultisampleRenderTarget:!0,copy:function(a){Ba.prototype.copy.call(this, +a);this.samples=a.samples;return this}});var Ka=new n,ca=new Q,tk=new n(0,0,0),uk=new n(1,1,1),Kb=new n,uf=new n,pa=new n;Object.assign(Q.prototype,{isMatrix4:!0,set:function(a,b,c,d,e,f,g,h,l,m,k,q,n,p,t,v){var r=this.elements;r[0]=a;r[4]=b;r[8]=c;r[12]=d;r[1]=e;r[5]=f;r[9]=g;r[13]=h;r[2]=l;r[6]=m;r[10]=k;r[14]=q;r[3]=n;r[7]=p;r[11]=t;r[15]=v;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},clone:function(){return(new Q).fromArray(this.elements)},copy:function(a){var b= +this.elements;a=a.elements;b[0]=a[0];b[1]=a[1];b[2]=a[2];b[3]=a[3];b[4]=a[4];b[5]=a[5];b[6]=a[6];b[7]=a[7];b[8]=a[8];b[9]=a[9];b[10]=a[10];b[11]=a[11];b[12]=a[12];b[13]=a[13];b[14]=a[14];b[15]=a[15];return this},copyPosition:function(a){var b=this.elements;a=a.elements;b[12]=a[12];b[13]=a[13];b[14]=a[14];return this},extractBasis:function(a,b,c){a.setFromMatrixColumn(this,0);b.setFromMatrixColumn(this,1);c.setFromMatrixColumn(this,2);return this},makeBasis:function(a,b,c){this.set(a.x,b.x,c.x,0,a.y, +b.y,c.y,0,a.z,b.z,c.z,0,0,0,0,1);return this},extractRotation:function(a){var b=this.elements,c=a.elements,d=1/Ka.setFromMatrixColumn(a,0).length(),e=1/Ka.setFromMatrixColumn(a,1).length();a=1/Ka.setFromMatrixColumn(a,2).length();b[0]=c[0]*d;b[1]=c[1]*d;b[2]=c[2]*d;b[3]=0;b[4]=c[4]*e;b[5]=c[5]*e;b[6]=c[6]*e;b[7]=0;b[8]=c[8]*a;b[9]=c[9]*a;b[10]=c[10]*a;b[11]=0;b[12]=0;b[13]=0;b[14]=0;b[15]=1;return this},makeRotationFromEuler:function(a){a&&a.isEuler||console.error("THREE.Matrix4: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order."); +var b=this.elements,c=a.x,d=a.y,e=a.z,f=Math.cos(c);c=Math.sin(c);var g=Math.cos(d);d=Math.sin(d);var h=Math.cos(e);e=Math.sin(e);if("XYZ"===a.order){a=f*h;var l=f*e,m=c*h,k=c*e;b[0]=g*h;b[4]=-g*e;b[8]=d;b[1]=l+m*d;b[5]=a-k*d;b[9]=-c*g;b[2]=k-a*d;b[6]=m+l*d;b[10]=f*g}else"YXZ"===a.order?(a=g*h,l=g*e,m=d*h,k=d*e,b[0]=a+k*c,b[4]=m*c-l,b[8]=f*d,b[1]=f*e,b[5]=f*h,b[9]=-c,b[2]=l*c-m,b[6]=k+a*c,b[10]=f*g):"ZXY"===a.order?(a=g*h,l=g*e,m=d*h,k=d*e,b[0]=a-k*c,b[4]=-f*e,b[8]=m+l*c,b[1]=l+m*c,b[5]=f*h,b[9]= +k-a*c,b[2]=-f*d,b[6]=c,b[10]=f*g):"ZYX"===a.order?(a=f*h,l=f*e,m=c*h,k=c*e,b[0]=g*h,b[4]=m*d-l,b[8]=a*d+k,b[1]=g*e,b[5]=k*d+a,b[9]=l*d-m,b[2]=-d,b[6]=c*g,b[10]=f*g):"YZX"===a.order?(a=f*g,l=f*d,m=c*g,k=c*d,b[0]=g*h,b[4]=k-a*e,b[8]=m*e+l,b[1]=e,b[5]=f*h,b[9]=-c*h,b[2]=-d*h,b[6]=l*e+m,b[10]=a-k*e):"XZY"===a.order&&(a=f*g,l=f*d,m=c*g,k=c*d,b[0]=g*h,b[4]=-e,b[8]=d*h,b[1]=a*e+k,b[5]=f*h,b[9]=l*e-m,b[2]=m*e-l,b[6]=c*h,b[10]=k*e+a);b[3]=0;b[7]=0;b[11]=0;b[12]=0;b[13]=0;b[14]=0;b[15]=1;return this},makeRotationFromQuaternion:function(a){return this.compose(tk, +a,uk)},lookAt:function(a,b,c){var d=this.elements;pa.subVectors(a,b);0===pa.lengthSq()&&(pa.z=1);pa.normalize();Kb.crossVectors(c,pa);0===Kb.lengthSq()&&(1===Math.abs(c.z)?pa.x+=1E-4:pa.z+=1E-4,pa.normalize(),Kb.crossVectors(c,pa));Kb.normalize();uf.crossVectors(pa,Kb);d[0]=Kb.x;d[4]=uf.x;d[8]=pa.x;d[1]=Kb.y;d[5]=uf.y;d[9]=pa.y;d[2]=Kb.z;d[6]=uf.z;d[10]=pa.z;return this},multiply:function(a,b){return void 0!==b?(console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."), +this.multiplyMatrices(a,b)):this.multiplyMatrices(this,a)},premultiply:function(a){return this.multiplyMatrices(a,this)},multiplyMatrices:function(a,b){var c=a.elements,d=b.elements;b=this.elements;a=c[0];var e=c[4],f=c[8],g=c[12],h=c[1],l=c[5],m=c[9],k=c[13],q=c[2],n=c[6],p=c[10],t=c[14],v=c[3],y=c[7],w=c[11];c=c[15];var x=d[0],B=d[4],I=d[8],z=d[12],A=d[1],E=d[5],C=d[9],D=d[13],H=d[2],G=d[6],J=d[10],L=d[14],N=d[3],O=d[7],P=d[11];d=d[15];b[0]=a*x+e*A+f*H+g*N;b[4]=a*B+e*E+f*G+g*O;b[8]=a*I+e*C+f*J+ +g*P;b[12]=a*z+e*D+f*L+g*d;b[1]=h*x+l*A+m*H+k*N;b[5]=h*B+l*E+m*G+k*O;b[9]=h*I+l*C+m*J+k*P;b[13]=h*z+l*D+m*L+k*d;b[2]=q*x+n*A+p*H+t*N;b[6]=q*B+n*E+p*G+t*O;b[10]=q*I+n*C+p*J+t*P;b[14]=q*z+n*D+p*L+t*d;b[3]=v*x+y*A+w*H+c*N;b[7]=v*B+y*E+w*G+c*O;b[11]=v*I+y*C+w*J+c*P;b[15]=v*z+y*D+w*L+c*d;return this},multiplyScalar:function(a){var b=this.elements;b[0]*=a;b[4]*=a;b[8]*=a;b[12]*=a;b[1]*=a;b[5]*=a;b[9]*=a;b[13]*=a;b[2]*=a;b[6]*=a;b[10]*=a;b[14]*=a;b[3]*=a;b[7]*=a;b[11]*=a;b[15]*=a;return this},applyToBufferAttribute:function(a){for(var b= +0,c=a.count;bthis.determinant()&&(e=-e);a.x=d[12];a.y=d[13];a.z=d[14];ca.copy(this);a=1/e;d=1/f;var h=1/g;ca.elements[0]*=a;ca.elements[1]*=a;ca.elements[2]*=a;ca.elements[4]*=d;ca.elements[5]*=d;ca.elements[6]*=d;ca.elements[8]*=h;ca.elements[9]*=h;ca.elements[10]*=h;b.setFromRotationMatrix(ca);c.x=e;c.y=f;c.z=g;return this},makePerspective:function(a,b,c,d,e,f){void 0===f&&console.warn("THREE.Matrix4: .makePerspective() has been redefined and has a new signature. Please check the docs."); +var g=this.elements;g[0]=2*e/(b-a);g[4]=0;g[8]=(b+a)/(b-a);g[12]=0;g[1]=0;g[5]=2*e/(c-d);g[9]=(c+d)/(c-d);g[13]=0;g[2]=0;g[6]=0;g[10]=-(f+e)/(f-e);g[14]=-2*f*e/(f-e);g[3]=0;g[7]=0;g[11]=-1;g[15]=0;return this},makeOrthographic:function(a,b,c,d,e,f){var g=this.elements,h=1/(b-a),l=1/(c-d),m=1/(f-e);g[0]=2*h;g[4]=0;g[8]=0;g[12]=-((b+a)*h);g[1]=0;g[5]=2*l;g[9]=0;g[13]=-((c+d)*l);g[2]=0;g[6]=0;g[10]=-2*m;g[14]=-((f+e)*m);g[3]=0;g[7]=0;g[11]=0;g[15]=1;return this},equals:function(a){var b=this.elements; +a=a.elements;for(var c=0;16>c;c++)if(b[c]!==a[c])return!1;return!0},fromArray:function(a,b){void 0===b&&(b=0);for(var c=0;16>c;c++)this.elements[c]=a[c+b];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);var c=this.elements;a[b]=c[0];a[b+1]=c[1];a[b+2]=c[2];a[b+3]=c[3];a[b+4]=c[4];a[b+5]=c[5];a[b+6]=c[6];a[b+7]=c[7];a[b+8]=c[8];a[b+9]=c[9];a[b+10]=c[10];a[b+11]=c[11];a[b+12]=c[12];a[b+13]=c[13];a[b+14]=c[14];a[b+15]=c[15];return a}});var mi=new Q,ni=new wa;Pb.RotationOrders= +"XYZ YZX ZXY XZY YXZ ZYX".split(" ");Pb.DefaultOrder="XYZ";Object.defineProperties(Pb.prototype,{x:{get:function(){return this._x},set:function(a){this._x=a;this._onChangeCallback()}},y:{get:function(){return this._y},set:function(a){this._y=a;this._onChangeCallback()}},z:{get:function(){return this._z},set:function(a){this._z=a;this._onChangeCallback()}},order:{get:function(){return this._order},set:function(a){this._order=a;this._onChangeCallback()}}});Object.assign(Pb.prototype,{isEuler:!0,set:function(a, +b,c,d){this._x=a;this._y=b;this._z=c;this._order=d||this._order;this._onChangeCallback();return this},clone:function(){return new this.constructor(this._x,this._y,this._z,this._order)},copy:function(a){this._x=a._x;this._y=a._y;this._z=a._z;this._order=a._order;this._onChangeCallback();return this},setFromRotationMatrix:function(a,b,c){var d=P.clamp,e=a.elements;a=e[0];var f=e[4],g=e[8],h=e[1],l=e[5],m=e[9],k=e[2],n=e[6];e=e[10];b=b||this._order;"XYZ"===b?(this._y=Math.asin(d(g,-1,1)),.9999999>Math.abs(g)? +(this._x=Math.atan2(-m,e),this._z=Math.atan2(-f,a)):(this._x=Math.atan2(n,l),this._z=0)):"YXZ"===b?(this._x=Math.asin(-d(m,-1,1)),.9999999>Math.abs(m)?(this._y=Math.atan2(g,e),this._z=Math.atan2(h,l)):(this._y=Math.atan2(-k,a),this._z=0)):"ZXY"===b?(this._x=Math.asin(d(n,-1,1)),.9999999>Math.abs(n)?(this._y=Math.atan2(-k,e),this._z=Math.atan2(-f,l)):(this._y=0,this._z=Math.atan2(h,a))):"ZYX"===b?(this._y=Math.asin(-d(k,-1,1)),.9999999>Math.abs(k)?(this._x=Math.atan2(n,e),this._z=Math.atan2(h,a)): +(this._x=0,this._z=Math.atan2(-f,l))):"YZX"===b?(this._z=Math.asin(d(h,-1,1)),.9999999>Math.abs(h)?(this._x=Math.atan2(-m,l),this._y=Math.atan2(-k,a)):(this._x=0,this._y=Math.atan2(g,e))):"XZY"===b?(this._z=Math.asin(-d(f,-1,1)),.9999999>Math.abs(f)?(this._x=Math.atan2(n,l),this._y=Math.atan2(g,a)):(this._x=Math.atan2(-m,e),this._y=0)):console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: "+b);this._order=b;!1!==c&&this._onChangeCallback();return this},setFromQuaternion:function(a, +b,c){mi.makeRotationFromQuaternion(a);return this.setFromRotationMatrix(mi,b,c)},setFromVector3:function(a,b){return this.set(a.x,a.y,a.z,b||this._order)},reorder:function(a){ni.setFromEuler(this);return this.setFromQuaternion(ni,a)},equals:function(a){return a._x===this._x&&a._y===this._y&&a._z===this._z&&a._order===this._order},fromArray:function(a){this._x=a[0];this._y=a[1];this._z=a[2];void 0!==a[3]&&(this._order=a[3]);this._onChangeCallback();return this},toArray:function(a,b){void 0===a&&(a= +[]);void 0===b&&(b=0);a[b]=this._x;a[b+1]=this._y;a[b+2]=this._z;a[b+3]=this._order;return a},toVector3:function(a){return a?a.set(this._x,this._y,this._z):new n(this._x,this._y,this._z)},_onChange:function(a){this._onChangeCallback=a;return this},_onChangeCallback:function(){}});Object.assign(Tf.prototype,{set:function(a){this.mask=1<e&&(e=m);k>f&&(f=k);n>g&&(g=n)}this.min.set(b,c,d);this.max.set(e,f,g);return this},setFromBufferAttribute:function(a){for(var b=Infinity,c=Infinity,d=Infinity,e=-Infinity,f=-Infinity,g=-Infinity,h=0,l=a.count;he&&(e=m);k>f&&(f=k);n>g&&(g=n)}this.min.set(b,c,d); +this.max.set(e,f,g);return this},setFromPoints:function(a){this.makeEmpty();for(var b=0,c=a.length;bthis.max.x||a.ythis.max.y||a.zthis.max.z?!1:!0},containsBox:function(a){return this.min.x<=a.min.x&&a.max.x<=this.max.x&&this.min.y<=a.min.y&&a.max.y<=this.max.y&&this.min.z<=a.min.z&&a.max.z<= +this.max.z},getParameter:function(a,b){void 0===b&&(console.warn("THREE.Box3: .getParameter() target is now required"),b=new n);return b.set((a.x-this.min.x)/(this.max.x-this.min.x),(a.y-this.min.y)/(this.max.y-this.min.y),(a.z-this.min.z)/(this.max.z-this.min.z))},intersectsBox:function(a){return a.max.xthis.max.x||a.max.ythis.max.y||a.max.zthis.max.z?!1:!0},intersectsSphere:function(a){this.clampPoint(a.center,ib);return ib.distanceToSquared(a.center)<= +a.radius*a.radius},intersectsPlane:function(a){if(0=-a.constant},intersectsTriangle:function(a){if(this.isEmpty())return!1; +this.getCenter(ye);wf.subVectors(this.max,ye);nd.subVectors(a.a,ye);od.subVectors(a.b,ye);pd.subVectors(a.c,ye);Lb.subVectors(od,nd);Mb.subVectors(pd,od);pc.subVectors(nd,pd);a=[0,-Lb.z,Lb.y,0,-Mb.z,Mb.y,0,-pc.z,pc.y,Lb.z,0,-Lb.x,Mb.z,0,-Mb.x,pc.z,0,-pc.x,-Lb.y,Lb.x,0,-Mb.y,Mb.x,0,-pc.y,pc.x,0];if(!Uf(a,nd,od,pd,wf))return!1;a=[1,0,0,0,1,0,0,0,1];if(!Uf(a,nd,od,pd,wf))return!1;xf.crossVectors(Lb,Mb);a=[xf.x,xf.y,xf.z];return Uf(a,nd,od,pd,wf)},clampPoint:function(a,b){void 0===b&&(console.warn("THREE.Box3: .clampPoint() target is now required"), +b=new n);return b.copy(a).clamp(this.min,this.max)},distanceToPoint:function(a){return ib.copy(a).clamp(this.min,this.max).sub(a).length()},getBoundingSphere:function(a){void 0===a&&console.error("THREE.Box3: .getBoundingSphere() target is now required");this.getCenter(a.center);a.radius=.5*this.getSize(ib).length();return a},intersect:function(a){this.min.max(a.min);this.max.min(a.max);this.isEmpty()&&this.makeEmpty();return this},union:function(a){this.min.min(a.min);this.max.max(a.max);return this}, +applyMatrix4:function(a){if(this.isEmpty())return this;wb[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(a);wb[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(a);wb[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(a);wb[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(a);wb[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(a);wb[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(a);wb[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(a);wb[7].set(this.max.x,this.max.y, +this.max.z).applyMatrix4(a);this.setFromPoints(wb);return this},translate:function(a){this.min.add(a);this.max.add(a);return this},equals:function(a){return a.min.equals(this.min)&&a.max.equals(this.max)}});var zk=new ab;Object.assign(mb.prototype,{set:function(a,b){this.center.copy(a);this.radius=b;return this},setFromPoints:function(a,b){var c=this.center;void 0!==b?c.copy(b):zk.setFromPoints(a).getCenter(c);for(var d=b=0,e=a.length;d=this.radius},containsPoint:function(a){return a.distanceToSquared(this.center)<=this.radius*this.radius},distanceToPoint:function(a){return a.distanceTo(this.center)-this.radius},intersectsSphere:function(a){var b=this.radius+a.radius;return a.center.distanceToSquared(this.center)<=b*b},intersectsBox:function(a){return a.intersectsSphere(this)}, +intersectsPlane:function(a){return Math.abs(a.distanceToPoint(this.center))<=this.radius},clampPoint:function(a,b){var c=this.center.distanceToSquared(a);void 0===b&&(console.warn("THREE.Sphere: .clampPoint() target is now required"),b=new n);b.copy(a);c>this.radius*this.radius&&(b.sub(this.center).normalize(),b.multiplyScalar(this.radius).add(this.center));return b},getBoundingBox:function(a){void 0===a&&(console.warn("THREE.Sphere: .getBoundingBox() target is now required"),a=new ab);a.set(this.center, +this.center);a.expandByScalar(this.radius);return a},applyMatrix4:function(a){this.center.applyMatrix4(a);this.radius*=a.getMaxScaleOnAxis();return this},translate:function(a){this.center.add(a);return this},equals:function(a){return a.center.equals(this.center)&&a.radius===this.radius}});var xb=new n,Ng=new n,yf=new n,Nb=new n,Og=new n,zf=new n,Pg=new n;Object.assign(Rb.prototype,{set:function(a,b){this.origin.copy(a);this.direction.copy(b);return this},clone:function(){return(new this.constructor).copy(this)}, +copy:function(a){this.origin.copy(a.origin);this.direction.copy(a.direction);return this},at:function(a,b){void 0===b&&(console.warn("THREE.Ray: .at() target is now required"),b=new n);return b.copy(this.direction).multiplyScalar(a).add(this.origin)},lookAt:function(a){this.direction.copy(a).sub(this.origin).normalize();return this},recast:function(a){this.origin.copy(this.at(a,xb));return this},closestPointToPoint:function(a,b){void 0===b&&(console.warn("THREE.Ray: .closestPointToPoint() target is now required"), +b=new n);b.subVectors(a,this.origin);a=b.dot(this.direction);return 0>a?b.copy(this.origin):b.copy(this.direction).multiplyScalar(a).add(this.origin)},distanceToPoint:function(a){return Math.sqrt(this.distanceSqToPoint(a))},distanceSqToPoint:function(a){var b=xb.subVectors(a,this.origin).dot(this.direction);if(0>b)return this.origin.distanceToSquared(a);xb.copy(this.direction).multiplyScalar(b).add(this.origin);return xb.distanceToSquared(a)},distanceSqToSegment:function(a,b,c,d){Ng.copy(a).add(b).multiplyScalar(.5); +yf.copy(b).sub(a).normalize();Nb.copy(this.origin).sub(Ng);var e=.5*a.distanceTo(b),f=-this.direction.dot(yf),g=Nb.dot(this.direction),h=-Nb.dot(yf),l=Nb.lengthSq(),m=Math.abs(1-f*f);if(0=-k?b<=k?(e=1/m,a*=e,b*=e,f=a*(a+f*b+2*g)+b*(f*a+b+2*h)+l):(b=e,a=Math.max(0,-(f*b+g)),f=-a*a+b*(b+2*h)+l):(b=-e,a=Math.max(0,-(f*b+g)),f=-a*a+b*(b+2*h)+l):b<=-k?(a=Math.max(0,-(-f*e+g)),b=0a)return null;a=Math.sqrt(a-d);d=c-a;c+=a;return 0>d&&0>c?null:0>d?this.at(c,b):this.at(d,b)}, +intersectsSphere:function(a){return this.distanceSqToPoint(a.center)<=a.radius*a.radius},distanceToPlane:function(a){var b=a.normal.dot(this.direction);if(0===b)return 0===a.distanceToPoint(this.origin)?0:null;a=-(this.origin.dot(a.normal)+a.constant)/b;return 0<=a?a:null},intersectPlane:function(a,b){a=this.distanceToPlane(a);return null===a?null:this.at(a,b)},intersectsPlane:function(a){var b=a.distanceToPoint(this.origin);return 0===b||0>a.normal.dot(this.direction)*b?!0:!1},intersectBox:function(a, +b){var c=1/this.direction.x;var d=1/this.direction.y;var e=1/this.direction.z,f=this.origin;if(0<=c){var g=(a.min.x-f.x)*c;c*=a.max.x-f.x}else g=(a.max.x-f.x)*c,c*=a.min.x-f.x;if(0<=d){var h=(a.min.y-f.y)*d;d*=a.max.y-f.y}else h=(a.max.y-f.y)*d,d*=a.min.y-f.y;if(g>d||h>c)return null;if(h>g||g!==g)g=h;if(da||h>c)return null;if(h>g||g!==g)g=h;if(ac?null:this.at(0<=g?g:c,b)},intersectsBox:function(a){return null!== +this.intersectBox(a,xb)},intersectTriangle:function(a,b,c,d,e){Og.subVectors(b,a);zf.subVectors(c,a);Pg.crossVectors(Og,zf);b=this.direction.dot(Pg);if(0b)d=-1,b=-b;else return null;Nb.subVectors(this.origin,a);a=d*this.direction.dot(zf.crossVectors(Nb,zf));if(0>a)return null;c=d*this.direction.dot(Og.cross(Nb));if(0>c||a+c>b)return null;a=-d*Nb.dot(Pg);return 0>a?null:this.at(a/b,e)},applyMatrix4:function(a){this.origin.applyMatrix4(a);this.direction.transformDirection(a); +return this},equals:function(a){return a.origin.equals(this.origin)&&a.direction.equals(this.direction)}});var Qg=new n,Ak=new n,Bk=new Z;Object.assign(Oa.prototype,{isPlane:!0,set:function(a,b){this.normal.copy(a);this.constant=b;return this},setComponents:function(a,b,c,d){this.normal.set(a,b,c);this.constant=d;return this},setFromNormalAndCoplanarPoint:function(a,b){this.normal.copy(a);this.constant=-b.dot(this.normal);return this},setFromCoplanarPoints:function(a,b,c){b=Qg.subVectors(c,b).cross(Ak.subVectors(a, +b)).normalize();this.setFromNormalAndCoplanarPoint(b,a);return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.normal.copy(a.normal);this.constant=a.constant;return this},normalize:function(){var a=1/this.normal.length();this.normal.multiplyScalar(a);this.constant*=a;return this},negate:function(){this.constant*=-1;this.normal.negate();return this},distanceToPoint:function(a){return this.normal.dot(a)+this.constant},distanceToSphere:function(a){return this.distanceToPoint(a.center)- +a.radius},projectPoint:function(a,b){void 0===b&&(console.warn("THREE.Plane: .projectPoint() target is now required"),b=new n);return b.copy(this.normal).multiplyScalar(-this.distanceToPoint(a)).add(a)},intersectLine:function(a,b){void 0===b&&(console.warn("THREE.Plane: .intersectLine() target is now required"),b=new n);var c=a.delta(Qg),d=this.normal.dot(c);if(0===d){if(0===this.distanceToPoint(a.start))return b.copy(a.start)}else if(d=-(a.start.dot(this.normal)+this.constant)/d,!(0>d||1b&&0a&&0=zb.x+zb.y},getUV:function(a,b,c,d,e,f,g,h){this.getBarycoord(a,b,c,d,zb);h.set(0,0);h.addScaledVector(e,zb.x);h.addScaledVector(f,zb.y);h.addScaledVector(g,zb.z);return h},isFrontFacing:function(a,b,c,d){Ya.subVectors(c,b);yb.subVectors(a,b);return 0>Ya.cross(yb).dot(d)?!0:!1}});Object.assign(ba.prototype,{set:function(a,b,c){this.a.copy(a);this.b.copy(b);this.c.copy(c);return this},setFromPointsAndIndices:function(a,b,c,d){this.a.copy(a[b]);this.b.copy(a[c]);this.c.copy(a[d]); +return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.a.copy(a.a);this.b.copy(a.b);this.c.copy(a.c);return this},getArea:function(){Ya.subVectors(this.c,this.b);yb.subVectors(this.a,this.b);return.5*Ya.cross(yb).length()},getMidpoint:function(a){void 0===a&&(console.warn("THREE.Triangle: .getMidpoint() target is now required"),a=new n);return a.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)},getNormal:function(a){return ba.getNormal(this.a,this.b, +this.c,a)},getPlane:function(a){void 0===a&&(console.warn("THREE.Triangle: .getPlane() target is now required"),a=new Oa);return a.setFromCoplanarPoints(this.a,this.b,this.c)},getBarycoord:function(a,b){return ba.getBarycoord(a,this.a,this.b,this.c,b)},getUV:function(a,b,c,d,e){return ba.getUV(a,this.a,this.b,this.c,b,c,d,e)},containsPoint:function(a){return ba.containsPoint(a,this.a,this.b,this.c)},isFrontFacing:function(a){return ba.isFrontFacing(this.a,this.b,this.c,a)},intersectsBox:function(a){return a.intersectsTriangle(this)}, +closestPointToPoint:function(a,b){void 0===b&&(console.warn("THREE.Triangle: .closestPointToPoint() target is now required"),b=new n);var c=this.a,d=this.b,e=this.c;qd.subVectors(d,c);rd.subVectors(e,c);Sg.subVectors(a,c);var f=qd.dot(Sg),g=rd.dot(Sg);if(0>=f&&0>=g)return b.copy(c);Tg.subVectors(a,d);var h=qd.dot(Tg),l=rd.dot(Tg);if(0<=h&&l<=h)return b.copy(d);var m=f*l-h*g;if(0>=m&&0<=f&&0>=h)return d=f/(f-h),b.copy(c).addScaledVector(qd,d);Ug.subVectors(a,e);a=qd.dot(Ug);var k=rd.dot(Ug);if(0<= +k&&a<=k)return b.copy(e);f=a*g-f*k;if(0>=f&&0<=g&&0>=k)return m=g/(g-k),b.copy(c).addScaledVector(rd,m);g=h*k-a*l;if(0>=g&&0<=l-h&&0<=a-k)return si.subVectors(e,d),m=(l-h)/(l-h+(a-k)),b.copy(d).addScaledVector(si,m);e=1/(g+f+m);d=f*e;m*=e;return b.copy(c).addScaledVector(qd,d).addScaledVector(rd,m)},equals:function(a){return a.a.equals(this.a)&&a.b.equals(this.b)&&a.c.equals(this.c)}});var ti={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244, +black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347, +darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365, +lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683, +mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910, +purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074}, +za={h:0,s:0,l:0},Af={h:0,s:0,l:0};Object.assign(J.prototype,{isColor:!0,r:1,g:1,b:1,set:function(a){a&&a.isColor?this.copy(a):"number"===typeof a?this.setHex(a):"string"===typeof a&&this.setStyle(a);return this},setScalar:function(a){this.b=this.g=this.r=a;return this},setHex:function(a){a=Math.floor(a);this.r=(a>>16&255)/255;this.g=(a>>8&255)/255;this.b=(a&255)/255;return this},setRGB:function(a,b,c){this.r=a;this.g=b;this.b=c;return this},setHSL:function(a,b,c){a=P.euclideanModulo(a,1);b=P.clamp(b, +0,1);c=P.clamp(c,0,1);0===b?this.r=this.g=this.b=c:(b=.5>=c?c*(1+b):c+b-c*b,c=2*c-b,this.r=Vf(c,b,a+1/3),this.g=Vf(c,b,a),this.b=Vf(c,b,a-1/3));return this},setStyle:function(a){function b(b){void 0!==b&&1>parseFloat(b)&&console.warn("THREE.Color: Alpha component of "+a+" will be ignored.")}var c;if(c=/^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(a)){var d=c[2];switch(c[1]){case "rgb":case "rgba":if(c=/^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(d))return this.r=Math.min(255,parseInt(c[1], +10))/255,this.g=Math.min(255,parseInt(c[2],10))/255,this.b=Math.min(255,parseInt(c[3],10))/255,b(c[5]),this;if(c=/^(\d+)%\s*,\s*(\d+)%\s*,\s*(\d+)%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(d))return this.r=Math.min(100,parseInt(c[1],10))/100,this.g=Math.min(100,parseInt(c[2],10))/100,this.b=Math.min(100,parseInt(c[3],10))/100,b(c[5]),this;break;case "hsl":case "hsla":if(c=/^([0-9]*\.?[0-9]+)\s*,\s*(\d+)%\s*,\s*(\d+)%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(d)){d=parseFloat(c[1])/360;var e=parseInt(c[2], +10)/100,f=parseInt(c[3],10)/100;b(c[5]);return this.setHSL(d,e,f)}}}else if(c=/^#([A-Fa-f0-9]+)$/.exec(a)){c=c[1];d=c.length;if(3===d)return this.r=parseInt(c.charAt(0)+c.charAt(0),16)/255,this.g=parseInt(c.charAt(1)+c.charAt(1),16)/255,this.b=parseInt(c.charAt(2)+c.charAt(2),16)/255,this;if(6===d)return this.r=parseInt(c.charAt(0)+c.charAt(1),16)/255,this.g=parseInt(c.charAt(2)+c.charAt(3),16)/255,this.b=parseInt(c.charAt(4)+c.charAt(5),16)/255,this}return a&&0=h?l/(e+f):l/(2-e-f);switch(e){case b:g=(c-d)/l+(cthis.opacity&&(d.opacity=this.opacity);!0===this.transparent&&(d.transparent=this.transparent);d.depthFunc=this.depthFunc;d.depthTest=this.depthTest;d.depthWrite=this.depthWrite;d.stencilWrite=this.stencilWrite;d.stencilWriteMask=this.stencilWriteMask;d.stencilFunc=this.stencilFunc;d.stencilRef=this.stencilRef; +d.stencilFuncMask=this.stencilFuncMask;d.stencilFail=this.stencilFail;d.stencilZFail=this.stencilZFail;d.stencilZPass=this.stencilZPass;this.rotation&&0!==this.rotation&&(d.rotation=this.rotation);!0===this.polygonOffset&&(d.polygonOffset=!0);0!==this.polygonOffsetFactor&&(d.polygonOffsetFactor=this.polygonOffsetFactor);0!==this.polygonOffsetUnits&&(d.polygonOffsetUnits=this.polygonOffsetUnits);this.linewidth&&1!==this.linewidth&&(d.linewidth=this.linewidth);void 0!==this.dashSize&&(d.dashSize=this.dashSize); +void 0!==this.gapSize&&(d.gapSize=this.gapSize);void 0!==this.scale&&(d.scale=this.scale);!0===this.dithering&&(d.dithering=!0);0g;g++)if(d[g]===d[(g+1)%3]){a.push(f);break}for(f=a.length-1;0<=f;f--)for(d=a[f],this.faces.splice(d,1),c=0,e=this.faceVertexUvs.length;cthis.opacity&&(d.opacity=this.opacity); -!0===this.transparent&&(d.transparent=this.transparent);d.depthFunc=this.depthFunc;d.depthTest=this.depthTest;d.depthWrite=this.depthWrite;0!==this.rotation&&(d.rotation=this.rotation);!0===this.polygonOffset&&(d.polygonOffset=!0);0!==this.polygonOffsetFactor&&(d.polygonOffsetFactor=this.polygonOffsetFactor);0!==this.polygonOffsetUnits&&(d.polygonOffsetUnits=this.polygonOffsetUnits);1!==this.linewidth&&(d.linewidth=this.linewidth);void 0!==this.dashSize&&(d.dashSize=this.dashSize);void 0!==this.gapSize&& -(d.gapSize=this.gapSize);void 0!==this.scale&&(d.scale=this.scale);!0===this.dithering&&(d.dithering=!0);0a?b.copy(this.origin):b.copy(this.direction).multiplyScalar(a).add(this.origin)},distanceToPoint:function(a){return Math.sqrt(this.distanceSqToPoint(a))},distanceSqToPoint:function(){var a=new p;return function(b){var c=a.subVectors(b,this.origin).dot(this.direction);if(0>c)return this.origin.distanceToSquared(b);a.copy(this.direction).multiplyScalar(c).add(this.origin);return a.distanceToSquared(b)}}(),distanceSqToSegment:function(){var a= -new p,b=new p,c=new p;return function(d,e,f,g){a.copy(d).add(e).multiplyScalar(.5);b.copy(e).sub(d).normalize();c.copy(this.origin).sub(a);var h=.5*d.distanceTo(e),k=-this.direction.dot(b),m=c.dot(this.direction),l=-c.dot(b),n=c.lengthSq(),q=Math.abs(1-k*k);if(0=-p?e<=p?(h=1/q,d*=h,e*=h,k=d*(d+k*e+2*m)+e*(k*d+e+2*l)+n):(e=h,d=Math.max(0,-(k*e+m)),k=-d*d+e*(e+2*l)+n):(e=-h,d=Math.max(0,-(k*e+m)),k=-d*d+e*(e+2*l)+n):e<=-p?(d=Math.max(0,-(-k*h+m)),e=0b)return null; -b=Math.sqrt(b-e);e=d-b;d+=b;return 0>e&&0>d?null:0>e?this.at(d,c):this.at(e,c)}}(),intersectsSphere:function(a){return this.distanceSqToPoint(a.center)<=a.radius*a.radius},distanceToPlane:function(a){var b=a.normal.dot(this.direction);if(0===b)return 0===a.distanceToPoint(this.origin)?0:null;a=-(this.origin.dot(a.normal)+a.constant)/b;return 0<=a?a:null},intersectPlane:function(a,b){a=this.distanceToPlane(a);return null===a?null:this.at(a,b)},intersectsPlane:function(a){var b=a.distanceToPoint(this.origin); -return 0===b||0>a.normal.dot(this.direction)*b?!0:!1},intersectBox:function(a,b){var c=1/this.direction.x;var d=1/this.direction.y;var e=1/this.direction.z,f=this.origin;if(0<=c){var g=(a.min.x-f.x)*c;c*=a.max.x-f.x}else g=(a.max.x-f.x)*c,c*=a.min.x-f.x;if(0<=d){var h=(a.min.y-f.y)*d;d*=a.max.y-f.y}else h=(a.max.y-f.y)*d,d*=a.min.y-f.y;if(g>d||h>c)return null;if(h>g||g!==g)g=h;if(da||h>c)return null; -if(h>g||g!==g)g=h;if(ac?null:this.at(0<=g?g:c,b)},intersectsBox:function(){var a=new p;return function(b){return null!==this.intersectBox(b,a)}}(),intersectTriangle:function(){var a=new p,b=new p,c=new p,d=new p;return function(e,f,g,h,k){b.subVectors(f,e);c.subVectors(g,e);d.crossVectors(b,c);f=this.direction.dot(d);if(0f)h=-1,f=-f;else return null;a.subVectors(this.origin,e);e=h*this.direction.dot(c.crossVectors(a,c));if(0>e)return null; -g=h*this.direction.dot(b.cross(a));if(0>g||e+g>f)return null;e=-h*a.dot(d);return 0>e?null:this.at(e/f,k)}}(),applyMatrix4:function(a){this.origin.applyMatrix4(a);this.direction.transformDirection(a);return this},equals:function(a){return a.origin.equals(this.origin)&&a.direction.equals(this.direction)}});Object.assign(da,{getNormal:function(){var a=new p;return function(b,c,d,e){void 0===e&&(console.warn("THREE.Triangle: .getNormal() target is now required"),e=new p);e.subVectors(d,c);a.subVectors(b, -c);e.cross(a);b=e.lengthSq();return 0=a.x+a.y}}(),getUV:function(){var a=new p;return function(b,c,d,e,f,g,h,k){this.getBarycoord(b,c,d,e,a);k.set(0,0);k.addScaledVector(f,a.x);k.addScaledVector(g,a.y);k.addScaledVector(h,a.z);return k}}()});Object.assign(da.prototype,{set:function(a,b,c){this.a.copy(a);this.b.copy(b);this.c.copy(c);return this},setFromPointsAndIndices:function(a,b,c,d){this.a.copy(a[b]);this.b.copy(a[c]);this.c.copy(a[d]);return this}, -clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.a.copy(a.a);this.b.copy(a.b);this.c.copy(a.c);return this},getArea:function(){var a=new p,b=new p;return function(){a.subVectors(this.c,this.b);b.subVectors(this.a,this.b);return.5*a.cross(b).length()}}(),getMidpoint:function(a){void 0===a&&(console.warn("THREE.Triangle: .getMidpoint() target is now required"),a=new p);return a.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)},getNormal:function(a){return da.getNormal(this.a, -this.b,this.c,a)},getPlane:function(a){void 0===a&&(console.warn("THREE.Triangle: .getPlane() target is now required"),a=new p);return a.setFromCoplanarPoints(this.a,this.b,this.c)},getBarycoord:function(a,b){return da.getBarycoord(a,this.a,this.b,this.c,b)},containsPoint:function(a){return da.containsPoint(a,this.a,this.b,this.c)},getUV:function(a,b,c,d,e){return da.getUV(a,this.a,this.b,this.c,b,c,d,e)},intersectsBox:function(a){return a.intersectsTriangle(this)},closestPointToPoint:function(){var a= -new p,b=new p,c=new p,d=new p,e=new p,f=new p;return function(g,h){void 0===h&&(console.warn("THREE.Triangle: .closestPointToPoint() target is now required"),h=new p);var k=this.a,m=this.b,l=this.c;a.subVectors(m,k);b.subVectors(l,k);d.subVectors(g,k);var n=a.dot(d),q=b.dot(d);if(0>=n&&0>=q)return h.copy(k);e.subVectors(g,m);var u=a.dot(e),r=b.dot(e);if(0<=u&&r<=u)return h.copy(m);var v=n*r-u*q;if(0>=v&&0<=n&&0>=u)return m=n/(n-u),h.copy(k).addScaledVector(a,m);f.subVectors(g,l);g=a.dot(f);var y= -b.dot(f);if(0<=y&&g<=y)return h.copy(l);n=g*q-n*y;if(0>=n&&0<=q&&0>=y)return v=q/(q-y),h.copy(k).addScaledVector(b,v);q=u*y-g*r;if(0>=q&&0<=r-u&&0<=g-y)return c.subVectors(l,m),v=(r-u)/(r-u+(g-y)),h.copy(m).addScaledVector(c,v);l=1/(q+n+v);m=n*l;v*=l;return h.copy(k).addScaledVector(a,m).addScaledVector(b,v)}}(),equals:function(a){return a.a.equals(this.a)&&a.b.equals(this.b)&&a.c.equals(this.c)}});ta.prototype=Object.assign(Object.create(B.prototype),{constructor:ta,isMesh:!0,setDrawMode:function(a){this.drawMode= -a},copy:function(a){B.prototype.copy.call(this,a);this.drawMode=a.drawMode;void 0!==a.morphTargetInfluences&&(this.morphTargetInfluences=a.morphTargetInfluences.slice());void 0!==a.morphTargetDictionary&&(this.morphTargetDictionary=Object.assign({},a.morphTargetDictionary));return this},updateMorphTargets:function(){var a=this.geometry;if(a.isBufferGeometry){a=a.morphAttributes;var b=Object.keys(a);if(0c.far?null:{distance:b,point:v.clone(),object:a}}function b(b,c,d,e,k,m,l,t,p){f.fromBufferAttribute(k,l);g.fromBufferAttribute(k,t);h.fromBufferAttribute(k,p);if(b=a(b,c,d,e,f,g,h,r))m&&(n.fromBufferAttribute(m,l),q.fromBufferAttribute(m,t),u.fromBufferAttribute(m,p),b.uv=da.getUV(r,f,g,h,n,q,u,new z)),m=new Va(l,t,p),da.getNormal(f,g,h,m.normal),b.face=m;return b}var c=new J,d=new ob,e=new Ea,f=new p,g=new p, -h=new p,k=new p,m=new p,l=new p,n=new z,q=new z,u=new z,r=new p,v=new p;return function(t,p){var v=this.geometry,y=this.material,x=this.matrixWorld;if(void 0!==y&&(null===v.boundingSphere&&v.computeBoundingSphere(),e.copy(v.boundingSphere),e.applyMatrix4(x),!1!==t.ray.intersectsSphere(e)&&(c.getInverse(x),d.copy(t.ray).applyMatrix4(c),null===v.boundingBox||!1!==d.intersectsBox(v.boundingBox))))if(v.isBufferGeometry){var A=v.index,B=v.attributes.position,E=v.attributes.uv,I=v.groups;v=v.drawRange; -var H;if(null!==A)if(Array.isArray(y)){var F=0;for(H=I.length;Fe.far||f.push({distance:r,point:b.clone(),uv:da.getUV(b,h,k,m,l,n,q,new z),face:null,object:this})}}(),clone:function(){return(new this.constructor(this.material)).copy(this)},copy:function(a){B.prototype.copy.call(this,a);void 0!==a.center&&this.center.copy(a.center);return this}});Dc.prototype=Object.assign(Object.create(B.prototype),{constructor:Dc, -copy:function(a){B.prototype.copy.call(this,a,!1);a=a.levels;for(var b=0,c=a.length;b=d[e].distance)d[e-1].object.visible=!1,d[e].object.visible=!0;else break;for(;ef||(l.applyMatrix4(this.matrixWorld),v=d.ray.origin.distanceTo(l),vd.far||e.push({distance:v,point:h.clone().applyMatrix4(this.matrixWorld),index:g,face:null,faceIndex:null,object:this}))}}else for(g= -0,r=u.length/3-1;gf||(l.applyMatrix4(this.matrixWorld),v=d.ray.origin.distanceTo(l),vd.far||e.push({distance:v,point:h.clone().applyMatrix4(this.matrixWorld),index:g,face:null,faceIndex:null,object:this}))}else if(g.isGeometry)for(k=g.vertices,m=k.length,g=0;gf||(l.applyMatrix4(this.matrixWorld),v=d.ray.origin.distanceTo(l),vd.far||e.push({distance:v, -point:h.clone().applyMatrix4(this.matrixWorld),index:g,face:null,faceIndex:null,object:this}))}}}(),clone:function(){return(new this.constructor(this.geometry,this.material)).copy(this)}});Z.prototype=Object.assign(Object.create(oa.prototype),{constructor:Z,isLineSegments:!0,computeLineDistances:function(){var a=new p,b=new p;return function(){var c=this.geometry;if(c.isBufferGeometry)if(null===c.index){for(var d=c.attributes.position,e=[],f=0,g=d.count;fd.far||e.push({distance:a,distanceToRay:Math.sqrt(f),point:n.clone(),index:c,face:null,object:g}))}var g=this,h=this.geometry,k=this.matrixWorld,m=d.params.Points.threshold;null===h.boundingSphere&&h.computeBoundingSphere();c.copy(h.boundingSphere);c.applyMatrix4(k);c.radius+=m;if(!1!==d.ray.intersectsSphere(c)){a.getInverse(k);b.copy(d.ray).applyMatrix4(a);m/=(this.scale.x+this.scale.y+this.scale.z)/3;var l=m*m;m=new p;var n=new p;if(h.isBufferGeometry){var q= -h.index;h=h.attributes.position.array;if(null!==q){var u=q.array;q=0;for(var r=u.length;q=a.HAVE_CURRENT_DATA&& -(this.needsUpdate=!0)}});Rb.prototype=Object.create(T.prototype);Rb.prototype.constructor=Rb;Rb.prototype.isCompressedTexture=!0;Fc.prototype=Object.create(T.prototype);Fc.prototype.constructor=Fc;Fc.prototype.isCanvasTexture=!0;Gc.prototype=Object.create(T.prototype);Gc.prototype.constructor=Gc;Gc.prototype.isDepthTexture=!0;Sb.prototype=Object.create(I.prototype);Sb.prototype.constructor=Sb;Hc.prototype=Object.create(M.prototype);Hc.prototype.constructor=Hc;Tb.prototype=Object.create(I.prototype); -Tb.prototype.constructor=Tb;Ic.prototype=Object.create(M.prototype);Ic.prototype.constructor=Ic;la.prototype=Object.create(I.prototype);la.prototype.constructor=la;Jc.prototype=Object.create(M.prototype);Jc.prototype.constructor=Jc;Ub.prototype=Object.create(la.prototype);Ub.prototype.constructor=Ub;Kc.prototype=Object.create(M.prototype);Kc.prototype.constructor=Kc;rb.prototype=Object.create(la.prototype);rb.prototype.constructor=rb;Lc.prototype=Object.create(M.prototype);Lc.prototype.constructor= -Lc;Vb.prototype=Object.create(la.prototype);Vb.prototype.constructor=Vb;Mc.prototype=Object.create(M.prototype);Mc.prototype.constructor=Mc;Wb.prototype=Object.create(la.prototype);Wb.prototype.constructor=Wb;Nc.prototype=Object.create(M.prototype);Nc.prototype.constructor=Nc;Xb.prototype=Object.create(I.prototype);Xb.prototype.constructor=Xb;Oc.prototype=Object.create(M.prototype);Oc.prototype.constructor=Oc;Yb.prototype=Object.create(I.prototype);Yb.prototype.constructor=Yb;Pc.prototype=Object.create(M.prototype); -Pc.prototype.constructor=Pc;Zb.prototype=Object.create(I.prototype);Zb.prototype.constructor=Zb;var Tg={triangulate:function(a,b,c){c=c||2;var d=b&&b.length,e=d?b[0]*c:a.length,f=af(a,0,e,c,!0),g=[];if(!f)return g;var h;if(d){var k=c;d=[];var m;var l=0;for(m=b.length;l80*c){var p=h= -a[0];var r=d=a[1];for(k=c;kh&&(h=l),b>d&&(d=b);h=Math.max(h-p,d-r);h=0!==h?1/h:0}Sc(f,g,c,p,r,h);return g}},Xa={area:function(a){for(var b=a.length,c=0,d=b-1,e=0;eXa.area(a)},triangulateShape:function(a,b){var c=[],d=[],e=[];ef(a);ff(c,a);var f=a.length;b.forEach(ef);for(a=0;aMath.abs(g-k)?[new z(a,1-c),new z(h,1-d),new z(m,1-e),new z(n,1-b)]:[new z(g,1-c),new z(k,1-d),new z(l,1-e),new z(q,1-b)]}};Uc.prototype=Object.create(M.prototype);Uc.prototype.constructor=Uc;$b.prototype=Object.create(Qa.prototype);$b.prototype.constructor= -$b;Vc.prototype=Object.create(M.prototype);Vc.prototype.constructor=Vc;ub.prototype=Object.create(I.prototype);ub.prototype.constructor=ub;Wc.prototype=Object.create(M.prototype);Wc.prototype.constructor=Wc;ac.prototype=Object.create(I.prototype);ac.prototype.constructor=ac;Xc.prototype=Object.create(M.prototype);Xc.prototype.constructor=Xc;bc.prototype=Object.create(I.prototype);bc.prototype.constructor=bc;vb.prototype=Object.create(M.prototype);vb.prototype.constructor=vb;vb.prototype.toJSON=function(){var a= -M.prototype.toJSON.call(this);return hf(this.parameters.shapes,a)};wb.prototype=Object.create(I.prototype);wb.prototype.constructor=wb;wb.prototype.toJSON=function(){var a=I.prototype.toJSON.call(this);return hf(this.parameters.shapes,a)};cc.prototype=Object.create(I.prototype);cc.prototype.constructor=cc;xb.prototype=Object.create(M.prototype);xb.prototype.constructor=xb;Ya.prototype=Object.create(I.prototype);Ya.prototype.constructor=Ya;Yc.prototype=Object.create(xb.prototype);Yc.prototype.constructor= -Yc;Zc.prototype=Object.create(Ya.prototype);Zc.prototype.constructor=Zc;$c.prototype=Object.create(M.prototype);$c.prototype.constructor=$c;dc.prototype=Object.create(I.prototype);dc.prototype.constructor=dc;var za=Object.freeze({WireframeGeometry:Sb,ParametricGeometry:Hc,ParametricBufferGeometry:Tb,TetrahedronGeometry:Jc,TetrahedronBufferGeometry:Ub,OctahedronGeometry:Kc,OctahedronBufferGeometry:rb,IcosahedronGeometry:Lc,IcosahedronBufferGeometry:Vb,DodecahedronGeometry:Mc,DodecahedronBufferGeometry:Wb, -PolyhedronGeometry:Ic,PolyhedronBufferGeometry:la,TubeGeometry:Nc,TubeBufferGeometry:Xb,TorusKnotGeometry:Oc,TorusKnotBufferGeometry:Yb,TorusGeometry:Pc,TorusBufferGeometry:Zb,TextGeometry:Uc,TextBufferGeometry:$b,SphereGeometry:Vc,SphereBufferGeometry:ub,RingGeometry:Wc,RingBufferGeometry:ac,PlaneGeometry:wc,PlaneBufferGeometry:nb,LatheGeometry:Xc,LatheBufferGeometry:bc,ShapeGeometry:vb,ShapeBufferGeometry:wb,ExtrudeGeometry:tb,ExtrudeBufferGeometry:Qa,EdgesGeometry:cc,ConeGeometry:Yc,ConeBufferGeometry:Zc, -CylinderGeometry:xb,CylinderBufferGeometry:Ya,CircleGeometry:$c,CircleBufferGeometry:dc,BoxGeometry:Kb,BoxBufferGeometry:mb});yb.prototype=Object.create(H.prototype);yb.prototype.constructor=yb;yb.prototype.isShadowMaterial=!0;yb.prototype.copy=function(a){H.prototype.copy.call(this,a);this.color.copy(a.color);return this};ec.prototype=Object.create(ua.prototype);ec.prototype.constructor=ec;ec.prototype.isRawShaderMaterial=!0;Ra.prototype=Object.create(H.prototype);Ra.prototype.constructor=Ra;Ra.prototype.isMeshStandardMaterial= -!0;Ra.prototype.copy=function(a){H.prototype.copy.call(this,a);this.defines={STANDARD:""};this.color.copy(a.color);this.roughness=a.roughness;this.metalness=a.metalness;this.map=a.map;this.lightMap=a.lightMap;this.lightMapIntensity=a.lightMapIntensity;this.aoMap=a.aoMap;this.aoMapIntensity=a.aoMapIntensity;this.emissive.copy(a.emissive);this.emissiveMap=a.emissiveMap;this.emissiveIntensity=a.emissiveIntensity;this.bumpMap=a.bumpMap;this.bumpScale=a.bumpScale;this.normalMap=a.normalMap;this.normalMapType= -a.normalMapType;this.normalScale.copy(a.normalScale);this.displacementMap=a.displacementMap;this.displacementScale=a.displacementScale;this.displacementBias=a.displacementBias;this.roughnessMap=a.roughnessMap;this.metalnessMap=a.metalnessMap;this.alphaMap=a.alphaMap;this.envMap=a.envMap;this.envMapIntensity=a.envMapIntensity;this.refractionRatio=a.refractionRatio;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;this.wireframeLinecap=a.wireframeLinecap;this.wireframeLinejoin= -a.wireframeLinejoin;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;return this};zb.prototype=Object.create(Ra.prototype);zb.prototype.constructor=zb;zb.prototype.isMeshPhysicalMaterial=!0;zb.prototype.copy=function(a){Ra.prototype.copy.call(this,a);this.defines={PHYSICAL:""};this.reflectivity=a.reflectivity;this.clearCoat=a.clearCoat;this.clearCoatRoughness=a.clearCoatRoughness;return this};Ga.prototype=Object.create(H.prototype);Ga.prototype.constructor= -Ga;Ga.prototype.isMeshPhongMaterial=!0;Ga.prototype.copy=function(a){H.prototype.copy.call(this,a);this.color.copy(a.color);this.specular.copy(a.specular);this.shininess=a.shininess;this.map=a.map;this.lightMap=a.lightMap;this.lightMapIntensity=a.lightMapIntensity;this.aoMap=a.aoMap;this.aoMapIntensity=a.aoMapIntensity;this.emissive.copy(a.emissive);this.emissiveMap=a.emissiveMap;this.emissiveIntensity=a.emissiveIntensity;this.bumpMap=a.bumpMap;this.bumpScale=a.bumpScale;this.normalMap=a.normalMap; -this.normalMapType=a.normalMapType;this.normalScale.copy(a.normalScale);this.displacementMap=a.displacementMap;this.displacementScale=a.displacementScale;this.displacementBias=a.displacementBias;this.specularMap=a.specularMap;this.alphaMap=a.alphaMap;this.envMap=a.envMap;this.combine=a.combine;this.reflectivity=a.reflectivity;this.refractionRatio=a.refractionRatio;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;this.wireframeLinecap=a.wireframeLinecap;this.wireframeLinejoin= -a.wireframeLinejoin;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;return this};Ab.prototype=Object.create(Ga.prototype);Ab.prototype.constructor=Ab;Ab.prototype.isMeshToonMaterial=!0;Ab.prototype.copy=function(a){Ga.prototype.copy.call(this,a);this.gradientMap=a.gradientMap;return this};Bb.prototype=Object.create(H.prototype);Bb.prototype.constructor=Bb;Bb.prototype.isMeshNormalMaterial=!0;Bb.prototype.copy=function(a){H.prototype.copy.call(this,a);this.bumpMap= -a.bumpMap;this.bumpScale=a.bumpScale;this.normalMap=a.normalMap;this.normalMapType=a.normalMapType;this.normalScale.copy(a.normalScale);this.displacementMap=a.displacementMap;this.displacementScale=a.displacementScale;this.displacementBias=a.displacementBias;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;return this};Cb.prototype=Object.create(H.prototype);Cb.prototype.constructor=Cb; -Cb.prototype.isMeshLambertMaterial=!0;Cb.prototype.copy=function(a){H.prototype.copy.call(this,a);this.color.copy(a.color);this.map=a.map;this.lightMap=a.lightMap;this.lightMapIntensity=a.lightMapIntensity;this.aoMap=a.aoMap;this.aoMapIntensity=a.aoMapIntensity;this.emissive.copy(a.emissive);this.emissiveMap=a.emissiveMap;this.emissiveIntensity=a.emissiveIntensity;this.specularMap=a.specularMap;this.alphaMap=a.alphaMap;this.envMap=a.envMap;this.combine=a.combine;this.reflectivity=a.reflectivity;this.refractionRatio= -a.refractionRatio;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;this.wireframeLinecap=a.wireframeLinecap;this.wireframeLinejoin=a.wireframeLinejoin;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;return this};Db.prototype=Object.create(V.prototype);Db.prototype.constructor=Db;Db.prototype.isLineDashedMaterial=!0;Db.prototype.copy=function(a){V.prototype.copy.call(this,a);this.scale=a.scale;this.dashSize=a.dashSize;this.gapSize=a.gapSize; -return this};var Ug=Object.freeze({ShadowMaterial:yb,SpriteMaterial:eb,RawShaderMaterial:ec,ShaderMaterial:ua,PointsMaterial:Fa,MeshPhysicalMaterial:zb,MeshStandardMaterial:Ra,MeshPhongMaterial:Ga,MeshToonMaterial:Ab,MeshNormalMaterial:Bb,MeshLambertMaterial:Cb,MeshDepthMaterial:ab,MeshDistanceMaterial:bb,MeshBasicMaterial:ka,LineDashedMaterial:Db,LineBasicMaterial:V,Material:H}),Hb={enabled:!1,files:{},add:function(a,b){!1!==this.enabled&&(this.files[a]=b)},get:function(a){if(!1!==this.enabled)return this.files[a]}, -remove:function(a){delete this.files[a]},clear:function(){this.files={}}},wa=new be,Na={};Object.assign(Ha.prototype,{load:function(a,b,c,d){void 0===a&&(a="");void 0!==this.path&&(a=this.path+a);a=this.manager.resolveURL(a);var e=this,f=Hb.get(a);if(void 0!==f)return e.manager.itemStart(a),setTimeout(function(){b&&b(f);e.manager.itemEnd(a)},0),f;if(void 0!==Na[a])Na[a].push({onLoad:b,onProgress:c,onError:d});else{var g=a.match(/^data:(.*?)(;base64)?,(.*)$/);if(g){c=g[1];var h=!!g[2];g=g[3];g=window.decodeURIComponent(g); -h&&(g=window.atob(g));try{var k=(this.responseType||"").toLowerCase();switch(k){case "arraybuffer":case "blob":var m=new Uint8Array(g.length);for(h=0;h\n\t#include \n}", +fragmentShader:"uniform sampler2D tEquirect;\nvarying vec3 vWorldDirection;\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\nvoid main() {\n\tvec3 direction = normalize( vWorldDirection );\n\tvec2 sampleUV;\n\tsampleUV.y = asin( clamp( direction.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n}",side:1,blending:0});d.uniforms.tEquirect.value=b;b=new ea(new Fd(5, +5,5),d);c.add(b);d=new Bc(1,10,1);d.renderTarget=this;d.renderTarget.texture.name="CubeCameraTexture";d.update(a,c);b.geometry.dispose();b.material.dispose();return this};Yb.prototype=Object.create(Y.prototype);Yb.prototype.constructor=Yb;Yb.prototype.isDataTexture=!0;var sd=new mb,Df=new n;Object.assign(Dd.prototype,{set:function(a,b,c,d,e,f){var g=this.planes;g[0].copy(a);g[1].copy(b);g[2].copy(c);g[3].copy(d);g[4].copy(e);g[5].copy(f);return this},clone:function(){return(new this.constructor).copy(this)}, +copy:function(a){for(var b=this.planes,c=0;6>c;c++)b[c].copy(a.planes[c]);return this},setFromMatrix:function(a){var b=this.planes,c=a.elements;a=c[0];var d=c[1],e=c[2],f=c[3],g=c[4],h=c[5],l=c[6],m=c[7],k=c[8],n=c[9],u=c[10],p=c[11],t=c[12],v=c[13],y=c[14];c=c[15];b[0].setComponents(f-a,m-g,p-k,c-t).normalize();b[1].setComponents(f+a,m+g,p+k,c+t).normalize();b[2].setComponents(f+d,m+h,p+n,c+v).normalize();b[3].setComponents(f-d,m-h,p-n,c-v).normalize();b[4].setComponents(f-e,m-l,p-u,c-y).normalize(); +b[5].setComponents(f+e,m+l,p+u,c+y).normalize();return this},intersectsObject:function(a){var b=a.geometry;null===b.boundingSphere&&b.computeBoundingSphere();sd.copy(b.boundingSphere).applyMatrix4(a.matrixWorld);return this.intersectsSphere(sd)},intersectsSprite:function(a){sd.center.set(0,0,0);sd.radius=.7071067811865476;sd.applyMatrix4(a.matrixWorld);return this.intersectsSphere(sd)},intersectsSphere:function(a){var b=this.planes,c=a.center;a=-a.radius;for(var d=0;6>d;d++)if(b[d].distanceToPoint(c)< +a)return!1;return!0},intersectsBox:function(a){for(var b=this.planes,c=0;6>c;c++){var d=b[c];Df.x=0d.distanceToPoint(Df))return!1}return!0},containsPoint:function(a){for(var b=this.planes,c=0;6>c;c++)if(0>b[c].distanceToPoint(a))return!1;return!0}});var S={alphamap_fragment:"#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif",alphamap_pars_fragment:"#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif", +alphatest_fragment:"#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif",aomap_fragment:"#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif", +aomap_pars_fragment:"#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",begin_vertex:"vec3 transformed = vec3( position );",beginnormal_vertex:"vec3 objectNormal = vec3( normal );\n#ifdef USE_TANGENT\n\tvec3 objectTangent = vec3( tangent.xyz );\n#endif",bsdfs:"vec2 integrateSpecularBRDF( const in float dotNV, const in float roughness ) {\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\treturn vec2( -1.04, 1.04 ) * a004 + r.zw;\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\tif( cutoffDistance > 0.0 ) {\n\t\tdistanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t}\n\treturn distanceFalloff;\n#else\n\tif( cutoffDistance > 0.0 && decayExponent > 0.0 ) {\n\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n\t}\n\treturn 1.0;\n#endif\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nvec3 F_Schlick_RoughnessDependent( const in vec3 F0, const in float dotNV, const in float roughness ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotNV - 6.98316 ) * dotNV );\n\tvec3 Fr = max( vec3( 1.0 - roughness ), F0 ) - F0;\n\treturn Fr * fresnel + F0;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat G_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\tfloat gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\treturn 0.5 / max( gv + gl, EPSILON );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + viewDir );\n\tfloat dotNL = saturate( dot( normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {\n\tconst float LUT_SIZE = 64.0;\n\tconst float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;\n\tconst float LUT_BIAS = 0.5 / LUT_SIZE;\n\tfloat dotNV = saturate( dot( N, V ) );\n\tvec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );\n\tuv = uv * LUT_SCALE + LUT_BIAS;\n\treturn uv;\n}\nfloat LTC_ClippedSphereFormFactor( const in vec3 f ) {\n\tfloat l = length( f );\n\treturn max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );\n}\nvec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {\n\tfloat x = dot( v1, v2 );\n\tfloat y = abs( x );\n\tfloat a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;\n\tfloat b = 3.4175940 + ( 4.1616724 + y ) * y;\n\tfloat v = a / b;\n\tfloat theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;\n\treturn cross( v1, v2 ) * theta_sintheta;\n}\nvec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {\n\tvec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];\n\tvec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];\n\tvec3 lightNormal = cross( v1, v2 );\n\tif( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );\n\tvec3 T1, T2;\n\tT1 = normalize( V - N * dot( V, N ) );\n\tT2 = - cross( N, T1 );\n\tmat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );\n\tvec3 coords[ 4 ];\n\tcoords[ 0 ] = mat * ( rectCoords[ 0 ] - P );\n\tcoords[ 1 ] = mat * ( rectCoords[ 1 ] - P );\n\tcoords[ 2 ] = mat * ( rectCoords[ 2 ] - P );\n\tcoords[ 3 ] = mat * ( rectCoords[ 3 ] - P );\n\tcoords[ 0 ] = normalize( coords[ 0 ] );\n\tcoords[ 1 ] = normalize( coords[ 1 ] );\n\tcoords[ 2 ] = normalize( coords[ 2 ] );\n\tcoords[ 3 ] = normalize( coords[ 3 ] );\n\tvec3 vectorFormFactor = vec3( 0.0 );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );\n\tfloat result = LTC_ClippedSphereFormFactor( vectorFormFactor );\n\treturn vec3( result );\n}\nvec3 BRDF_Specular_GGX_Environment( const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tvec2 brdf = integrateSpecularBRDF( dotNV, roughness );\n\treturn specularColor * brdf.x + brdf.y;\n}\nvoid BRDF_Specular_Multiscattering_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tvec3 F = F_Schlick_RoughnessDependent( specularColor, dotNV, roughness );\n\tvec2 brdf = integrateSpecularBRDF( dotNV, roughness );\n\tvec3 FssEss = F * brdf.x + brdf.y;\n\tfloat Ess = brdf.x + brdf.y;\n\tfloat Ems = 1.0 - Ess;\n\tvec3 Favg = specularColor + ( 1.0 - specularColor ) * 0.047619;\tvec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );\n\tsingleScatter += FssEss;\n\tmultiScatter += Fms * Ems;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n#if defined( USE_SHEEN )\nfloat D_Charlie(float roughness, float NoH) {\n\tfloat invAlpha = 1.0 / roughness;\n\tfloat cos2h = NoH * NoH;\n\tfloat sin2h = max(1.0 - cos2h, 0.0078125);\treturn (2.0 + invAlpha) * pow(sin2h, invAlpha * 0.5) / (2.0 * PI);\n}\nfloat V_Neubelt(float NoV, float NoL) {\n\treturn saturate(1.0 / (4.0 * (NoL + NoV - NoL * NoV)));\n}\nvec3 BRDF_Specular_Sheen( const in float roughness, const in vec3 L, const in GeometricContext geometry, vec3 specularColor ) {\n\tvec3 N = geometry.normal;\n\tvec3 V = geometry.viewDir;\n\tvec3 H = normalize( V + L );\n\tfloat dotNH = saturate( dot( N, H ) );\n\treturn specularColor * D_Charlie( roughness, dotNH ) * V_Neubelt( dot(N, V), dot(N, L) );\n}\n#endif", +bumpmap_pars_fragment:"#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = vec3( dFdx( surf_pos.x ), dFdx( surf_pos.y ), dFdx( surf_pos.z ) );\n\t\tvec3 vSigmaY = vec3( dFdy( surf_pos.x ), dFdy( surf_pos.y ), dFdy( surf_pos.z ) );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tfDet *= ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif", +clipping_planes_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvec4 plane;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\tplane = clippingPlanes[ i ];\n\t\tif ( dot( vViewPosition, plane.xyz ) > plane.w ) discard;\n\t}\n\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\tbool clipped = true;\n\t\t#pragma unroll_loop\n\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tclipped = ( dot( vViewPosition, plane.xyz ) > plane.w ) && clipped;\n\t\t}\n\t\tif ( clipped ) discard;\n\t#endif\n#endif", +clipping_planes_pars_fragment:"#if NUM_CLIPPING_PLANES > 0\n\t#if ! defined( STANDARD ) && ! defined( PHONG ) && ! defined( MATCAP )\n\t\tvarying vec3 vViewPosition;\n\t#endif\n\tuniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];\n#endif",clipping_planes_pars_vertex:"#if NUM_CLIPPING_PLANES > 0 && ! defined( STANDARD ) && ! defined( PHONG ) && ! defined( MATCAP )\n\tvarying vec3 vViewPosition;\n#endif",clipping_planes_vertex:"#if NUM_CLIPPING_PLANES > 0 && ! defined( STANDARD ) && ! defined( PHONG ) && ! defined( MATCAP )\n\tvViewPosition = - mvPosition.xyz;\n#endif", +color_fragment:"#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",color_pars_fragment:"#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",color_pars_vertex:"#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",color_vertex:"#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",common:"#define PI 3.14159265359\n#define PI2 6.28318530718\n#define PI_HALF 1.5707963267949\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#ifndef saturate\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#endif\n#define whiteComplement(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nhighp float rand( const in vec2 uv ) {\n\tconst highp float a = 12.9898, b = 78.233, c = 43758.5453;\n\thighp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n\treturn fract(sin(sn) * c);\n}\n#ifdef HIGH_PRECISION\n\tfloat precisionSafeLength( vec3 v ) { return length( v ); }\n#else\n\tfloat max3( vec3 v ) { return max( max( v.x, v.y ), v.z ); }\n\tfloat precisionSafeLength( vec3 v ) {\n\t\tfloat maxComponent = max3( abs( v ) );\n\t\treturn length( v / maxComponent ) * maxComponent;\n\t}\n#endif\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n#ifdef CLEARCOAT\n\tvec3 clearcoatNormal;\n#endif\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\nmat3 transposeMat3( const in mat3 m ) {\n\tmat3 tmp;\n\ttmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );\n\ttmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );\n\ttmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );\n\treturn tmp;\n}\nfloat linearToRelativeLuminance( const in vec3 color ) {\n\tvec3 weights = vec3( 0.2126, 0.7152, 0.0722 );\n\treturn dot( weights, color.rgb );\n}\nbool isPerspectiveMatrix( mat4 m ) {\n return m[ 2 ][ 3 ] == - 1.0;\n}", +cube_uv_reflection_fragment:"#ifdef ENVMAP_TYPE_CUBE_UV\n#define cubeUV_textureSize (1024.0)\nint getFaceFromDirection(vec3 direction) {\n\tvec3 absDirection = abs(direction);\n\tint face = -1;\n\tif( absDirection.x > absDirection.z ) {\n\t\tif(absDirection.x > absDirection.y )\n\t\t\tface = direction.x > 0.0 ? 0 : 3;\n\t\telse\n\t\t\tface = direction.y > 0.0 ? 1 : 4;\n\t}\n\telse {\n\t\tif(absDirection.z > absDirection.y )\n\t\t\tface = direction.z > 0.0 ? 2 : 5;\n\t\telse\n\t\t\tface = direction.y > 0.0 ? 1 : 4;\n\t}\n\treturn face;\n}\n#define cubeUV_maxLods1 (log2(cubeUV_textureSize*0.25) - 1.0)\n#define cubeUV_rangeClamp (exp2((6.0 - 1.0) * 2.0))\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n\tfloat scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n\tfloat dxRoughness = dFdx(roughness);\n\tfloat dyRoughness = dFdy(roughness);\n\tvec3 dx = dFdx( vec * scale * dxRoughness );\n\tvec3 dy = dFdy( vec * scale * dyRoughness );\n\tfloat d = max( dot( dx, dx ), dot( dy, dy ) );\n\td = clamp(d, 1.0, cubeUV_rangeClamp);\n\tfloat mipLevel = 0.5 * log2(d);\n\treturn vec2(floor(mipLevel), fract(mipLevel));\n}\n#define cubeUV_maxLods2 (log2(cubeUV_textureSize*0.25) - 2.0)\n#define cubeUV_rcpTextureSize (1.0 / cubeUV_textureSize)\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n\tmipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n\tfloat a = 16.0 * cubeUV_rcpTextureSize;\n\tvec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n\tvec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n\tfloat powScale = exp2_packed.x * exp2_packed.y;\n\tfloat scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n\tfloat mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n\tbool bRes = mipLevel == 0.0;\n\tscale = bRes && (scale < a) ? a : scale;\n\tvec3 r;\n\tvec2 offset;\n\tint face = getFaceFromDirection(direction);\n\tfloat rcpPowScale = 1.0 / powScale;\n\tif( face == 0) {\n\t\tr = vec3(direction.x, -direction.z, direction.y);\n\t\toffset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n\t}\n\telse if( face == 1) {\n\t\tr = vec3(direction.y, direction.x, direction.z);\n\t\toffset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n\t}\n\telse if( face == 2) {\n\t\tr = vec3(direction.z, direction.x, direction.y);\n\t\toffset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n\t}\n\telse if( face == 3) {\n\t\tr = vec3(direction.x, direction.z, direction.y);\n\t\toffset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n\t}\n\telse if( face == 4) {\n\t\tr = vec3(direction.y, direction.x, -direction.z);\n\t\toffset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n\t}\n\telse {\n\t\tr = vec3(direction.z, -direction.x, direction.y);\n\t\toffset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n\t}\n\tr = normalize(r);\n\tfloat texelOffset = 0.5 * cubeUV_rcpTextureSize;\n\tvec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n\tvec2 base = offset + vec2( texelOffset );\n\treturn base + s * ( scale - 2.0 * texelOffset );\n}\n#define cubeUV_maxLods3 (log2(cubeUV_textureSize*0.25) - 3.0)\nvec4 textureCubeUV( sampler2D envMap, vec3 reflectedDirection, float roughness ) {\n\tfloat roughnessVal = roughness* cubeUV_maxLods3;\n\tfloat r1 = floor(roughnessVal);\n\tfloat r2 = r1 + 1.0;\n\tfloat t = fract(roughnessVal);\n\tvec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n\tfloat s = mipInfo.y;\n\tfloat level0 = mipInfo.x;\n\tfloat level1 = level0 + 1.0;\n\tlevel1 = level1 > 5.0 ? 5.0 : level1;\n\tlevel0 += min( floor( s + 0.5 ), 5.0 );\n\tvec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n\tvec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n\tvec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n\tvec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n\tvec4 result = mix(color10, color20, t);\n\treturn vec4(result.rgb, 1.0);\n}\n#endif", +defaultnormal_vertex:"vec3 transformedNormal = objectNormal;\n#ifdef USE_INSTANCING\n\ttransformedNormal = mat3( instanceMatrix ) * transformedNormal;\n#endif\ntransformedNormal = normalMatrix * transformedNormal;\n#ifdef FLIP_SIDED\n\ttransformedNormal = - transformedNormal;\n#endif\n#ifdef USE_TANGENT\n\tvec3 transformedTangent = normalMatrix * objectTangent;\n\t#ifdef FLIP_SIDED\n\t\ttransformedTangent = - transformedTangent;\n\t#endif\n#endif",displacementmap_pars_vertex:"#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif", +displacementmap_vertex:"#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normalize( objectNormal ) * ( texture2D( displacementMap, vUv ).x * displacementScale + displacementBias );\n#endif",emissivemap_fragment:"#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif",emissivemap_pars_fragment:"#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif", +encodings_fragment:"gl_FragColor = linearToOutputTexel( gl_FragColor );",encodings_pars_fragment:"\nvec4 LinearToLinear( in vec4 value ) {\n\treturn value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.rgb, vec3( gammaFactor ) ), value.a );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.rgb, vec3( 1.0 / gammaFactor ) ), value.a );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n\treturn vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n\tfloat maxComponent = max( max( value.r, value.g ), value.b );\n\tfloat fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n\treturn vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.rgb * value.a * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.r, max( value.g, value.b ) );\n\tfloat M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n\tM = ceil( M * 255.0 ) / 255.0;\n\treturn vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.r, max( value.g, value.b ) );\n\tfloat D = max( maxRange / maxRGB, 1.0 );\n\tD = min( floor( D ) / 255.0, 1.0 );\n\treturn vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n\tvec3 Xp_Y_XYZp = cLogLuvM * value.rgb;\n\tXp_Y_XYZp = max( Xp_Y_XYZp, vec3( 1e-6, 1e-6, 1e-6 ) );\n\tvec4 vResult;\n\tvResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n\tfloat Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n\tvResult.w = fract( Le );\n\tvResult.z = ( Le - ( floor( vResult.w * 255.0 ) ) / 255.0 ) / 255.0;\n\treturn vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n\tfloat Le = value.z * 255.0 + value.w;\n\tvec3 Xp_Y_XYZp;\n\tXp_Y_XYZp.y = exp2( ( Le - 127.0 ) / 2.0 );\n\tXp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n\tXp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n\tvec3 vRGB = cLogLuvInverseM * Xp_Y_XYZp.rgb;\n\treturn vec4( max( vRGB, 0.0 ), 1.0 );\n}", +envmap_fragment:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvec3 cameraToFrag;\n\t\t\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToFrag = normalize( vWorldPosition - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToFrag, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\treflectVec = normalize( reflectVec );\n\t\tsampleUV.y = asin( clamp( reflectVec.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\t\tsampleUV.x = atan( reflectVec.z, reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\treflectVec = normalize( reflectVec );\n\t\tvec3 reflectView = normalize( ( viewMatrix * vec4( reflectVec, 0.0 ) ).xyz + vec3( 0.0, 0.0, 1.0 ) );\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#else\n\t\tvec4 envColor = vec4( 0.0 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif", +envmap_common_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float envMapIntensity;\n\tuniform float flipEnvMap;\n\tuniform int maxMipLevel;\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\t\n#endif",envmap_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float reflectivity;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\tvarying vec3 vWorldPosition;\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif", +envmap_pars_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) ||defined( PHONG )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\t\n\t\tvarying vec3 vWorldPosition;\n\t#else\n\t\tvarying vec3 vReflect;\n\t\tuniform float refractionRatio;\n\t#endif\n#endif",envmap_physical_pars_fragment:"#if defined( USE_ENVMAP )\n\t#ifdef ENVMAP_MODE_REFRACTION\n\t\tuniform float refractionRatio;\n\t#endif\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float roughness, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat sigma = PI * roughness * roughness / ( 1.0 + roughness );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar + log2( sigma );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t vec3 reflectVec = reflect( -viewDir, normal );\n\t\t reflectVec = normalize( mix( reflectVec, normal, roughness * roughness) );\n\t\t#else\n\t\t vec3 reflectVec = refract( -viewDir, normal, refractionRatio );\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( roughness, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, queryReflectVec, roughness );\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = asin( clamp( reflectVec.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\t\t\tsampleUV.x = atan( reflectVec.z, reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = normalize( ( viewMatrix * vec4( reflectVec, 0.0 ) ).xyz + vec3( 0.0,0.0,1.0 ) );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#endif\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif", +envmap_vertex:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvWorldPosition = worldPosition.xyz;\n\t#else\n\t\tvec3 cameraToVertex;\n\t\tif ( isOrthographic ) { \n\t\t\tcameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#endif\n#endif", +fog_vertex:"#ifdef USE_FOG\n\tfogDepth = -mvPosition.z;\n#endif",fog_pars_vertex:"#ifdef USE_FOG\n\tvarying float fogDepth;\n#endif",fog_fragment:"#ifdef USE_FOG\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = 1.0 - exp( - fogDensity * fogDensity * fogDepth * fogDepth );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, fogDepth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif",fog_pars_fragment:"#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\tvarying float fogDepth;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif", +gradientmap_pars_fragment:"#ifdef TOON\n\tuniform sampler2D gradientMap;\n\tvec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {\n\t\tfloat dotNL = dot( normal, lightDirection );\n\t\tvec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );\n\t\t#ifdef USE_GRADIENTMAP\n\t\t\treturn texture2D( gradientMap, coord ).rgb;\n\t\t#else\n\t\t\treturn ( coord.x < 0.7 ) ? vec3( 0.7 ) : vec3( 1.0 );\n\t\t#endif\n\t}\n#endif",lightmap_fragment:"#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif", +lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",lights_lambert_vertex:"vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\nvIndirectFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n\tvIndirectBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tgetPointDirectLightIrradiance( pointLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tgetSpotDirectLightIrradiance( spotLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tgetDirectionalDirectLightIrradiance( directionalLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvIndirectFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvIndirectBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif", +lights_pars_begin:"uniform bool receiveShadow;\nuniform vec3 ambientLightColor;\nuniform vec3 lightProbe[ 9 ];\nvec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {\n\tfloat x = normal.x, y = normal.y, z = normal.z;\n\tvec3 result = shCoefficients[ 0 ] * 0.886227;\n\tresult += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;\n\tresult += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;\n\tresult += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;\n\tresult += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;\n\tresult += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;\n\tresult += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );\n\tresult += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;\n\tresult += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );\n\treturn result;\n}\nvec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in GeometricContext geometry ) {\n\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\tvec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );\n\treturn irradiance;\n}\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tvoid getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t\tfloat shadowCameraNear;\n\t\tfloat shadowCameraFar;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tvoid getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tdirectLight.color = pointLight.color;\n\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\tdirectLight.visible = ( directLight.color != vec3( 0.0 ) );\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tvoid getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( angleCos > spotLight.coneCos ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t}\n#endif\n#if NUM_RECT_AREA_LIGHTS > 0\n\tstruct RectAreaLight {\n\t\tvec3 color;\n\t\tvec3 position;\n\t\tvec3 halfWidth;\n\t\tvec3 halfHeight;\n\t};\n\tuniform sampler2D ltc_1;\tuniform sampler2D ltc_2;\n\tuniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif", +lights_phong_fragment:"BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;",lights_phong_pars_fragment:"varying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\t#ifdef TOON\n\t\tvec3 irradiance = getGradientIrradiance( geometry.normal, directLight.direction ) * directLight.color;\n\t#else\n\t\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\t\tvec3 irradiance = dotNL * directLight.color;\n\t#endif\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)", +lights_physical_fragment:"PhysicalMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\n#ifdef REFLECTIVITY\n\tmaterial.specularColor = mix( vec3( MAXIMUM_SPECULAR_COEFFICIENT * pow2( reflectivity ) ), diffuseColor.rgb, metalnessFactor );\n#else\n\tmaterial.specularColor = mix( vec3( DEFAULT_SPECULAR_COEFFICIENT ), diffuseColor.rgb, metalnessFactor );\n#endif\n#ifdef CLEARCOAT\n\tmaterial.clearcoat = saturate( clearcoat );\tmaterial.clearcoatRoughness = clamp( clearcoatRoughness, 0.04, 1.0 );\n#endif\n#ifdef USE_SHEEN\n\tmaterial.sheenColor = sheen;\n#endif", +lights_physical_pars_fragment:"struct PhysicalMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n#ifdef CLEARCOAT\n\tfloat clearcoat;\n\tfloat clearcoatRoughness;\n#endif\n#ifdef USE_SHEEN\n\tvec3 sheenColor;\n#endif\n};\n#define MAXIMUM_SPECULAR_COEFFICIENT 0.16\n#define DEFAULT_SPECULAR_COEFFICIENT 0.04\nfloat clearcoatDHRApprox( const in float roughness, const in float dotNL ) {\n\treturn DEFAULT_SPECULAR_COEFFICIENT + ( 1.0 - DEFAULT_SPECULAR_COEFFICIENT ) * ( pow( 1.0 - dotNL, 5.0 ) * pow( 1.0 - roughness, 2.0 ) );\n}\n#if NUM_RECT_AREA_LIGHTS > 0\n\tvoid RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t\tvec3 normal = geometry.normal;\n\t\tvec3 viewDir = geometry.viewDir;\n\t\tvec3 position = geometry.position;\n\t\tvec3 lightPos = rectAreaLight.position;\n\t\tvec3 halfWidth = rectAreaLight.halfWidth;\n\t\tvec3 halfHeight = rectAreaLight.halfHeight;\n\t\tvec3 lightColor = rectAreaLight.color;\n\t\tfloat roughness = material.specularRoughness;\n\t\tvec3 rectCoords[ 4 ];\n\t\trectCoords[ 0 ] = lightPos + halfWidth - halfHeight;\t\trectCoords[ 1 ] = lightPos - halfWidth - halfHeight;\n\t\trectCoords[ 2 ] = lightPos - halfWidth + halfHeight;\n\t\trectCoords[ 3 ] = lightPos + halfWidth + halfHeight;\n\t\tvec2 uv = LTC_Uv( normal, viewDir, roughness );\n\t\tvec4 t1 = texture2D( ltc_1, uv );\n\t\tvec4 t2 = texture2D( ltc_2, uv );\n\t\tmat3 mInv = mat3(\n\t\t\tvec3( t1.x, 0, t1.y ),\n\t\t\tvec3( 0, 1, 0 ),\n\t\t\tvec3( t1.z, 0, t1.w )\n\t\t);\n\t\tvec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );\n\t\treflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );\n\t\treflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );\n\t}\n#endif\nvoid RE_Direct_Physical( const in IncidentLight directLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\t#ifdef CLEARCOAT\n\t\tfloat ccDotNL = saturate( dot( geometry.clearcoatNormal, directLight.direction ) );\n\t\tvec3 ccIrradiance = ccDotNL * directLight.color;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tccIrradiance *= PI;\n\t\t#endif\n\t\tfloat clearcoatDHR = material.clearcoat * clearcoatDHRApprox( material.clearcoatRoughness, ccDotNL );\n\t\treflectedLight.directSpecular += ccIrradiance * material.clearcoat * BRDF_Specular_GGX( directLight, geometry.viewDir, geometry.clearcoatNormal, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearcoatRoughness );\n\t#else\n\t\tfloat clearcoatDHR = 0.0;\n\t#endif\n\t#ifdef USE_SHEEN\n\t\treflectedLight.directSpecular += ( 1.0 - clearcoatDHR ) * irradiance * BRDF_Specular_Sheen(\n\t\t\tmaterial.specularRoughness,\n\t\t\tdirectLight.direction,\n\t\t\tgeometry,\n\t\t\tmaterial.sheenColor\n\t\t);\n\t#else\n\t\treflectedLight.directSpecular += ( 1.0 - clearcoatDHR ) * irradiance * BRDF_Specular_GGX( directLight, geometry.viewDir, geometry.normal, material.specularColor, material.specularRoughness);\n\t#endif\n\treflectedLight.directDiffuse += ( 1.0 - clearcoatDHR ) * irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {\n\t#ifdef CLEARCOAT\n\t\tfloat ccDotNV = saturate( dot( geometry.clearcoatNormal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular += clearcoatRadiance * material.clearcoat * BRDF_Specular_GGX_Environment( geometry.viewDir, geometry.clearcoatNormal, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearcoatRoughness );\n\t\tfloat ccDotNL = ccDotNV;\n\t\tfloat clearcoatDHR = material.clearcoat * clearcoatDHRApprox( material.clearcoatRoughness, ccDotNL );\n\t#else\n\t\tfloat clearcoatDHR = 0.0;\n\t#endif\n\tfloat clearcoatInv = 1.0 - clearcoatDHR;\n\tvec3 singleScattering = vec3( 0.0 );\n\tvec3 multiScattering = vec3( 0.0 );\n\tvec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;\n\tBRDF_Specular_Multiscattering_Environment( geometry, material.specularColor, material.specularRoughness, singleScattering, multiScattering );\n\tvec3 diffuse = material.diffuseColor * ( 1.0 - ( singleScattering + multiScattering ) );\n\treflectedLight.indirectSpecular += clearcoatInv * radiance * singleScattering;\n\treflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;\n\treflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;\n}\n#define RE_Direct\t\t\t\tRE_Direct_Physical\n#define RE_Direct_RectArea\t\tRE_Direct_RectArea_Physical\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Physical\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Physical\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}", +lights_fragment_begin:"\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );\n#ifdef CLEARCOAT\n\tgeometry.clearcoatNormal = clearcoatNormal;\n#endif\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tgetPointDirectLightIrradiance( pointLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )\n\t\tdirectLight.color *= all( bvec3( pointLight.shadow, directLight.visible, receiveShadow ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tgetSpotDirectLightIrradiance( spotLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\tdirectLight.color *= all( bvec3( spotLight.shadow, directLight.visible, receiveShadow ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tgetDirectionalDirectLightIrradiance( directionalLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )\n\t\tdirectLight.color *= all( bvec3( directionalLight.shadow, directLight.visible, receiveShadow ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )\n\tRectAreaLight rectAreaLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\n\t\trectAreaLight = rectAreaLights[ i ];\n\t\tRE_Direct_RectArea( rectAreaLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 iblIrradiance = vec3( 0.0 );\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\tirradiance += getLightProbeIrradiance( lightProbe, geometry );\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\t#pragma unroll_loop\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n#endif\n#if defined( RE_IndirectSpecular )\n\tvec3 radiance = vec3( 0.0 );\n\tvec3 clearcoatRadiance = vec3( 0.0 );\n#endif", +lights_fragment_maps:"#if defined( RE_IndirectDiffuse )\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t\tiblIrradiance += getLightProbeIndirectIrradiance( geometry, maxMipLevel );\n\t#endif\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tradiance += getLightProbeIndirectRadiance( geometry.viewDir, geometry.normal, material.specularRoughness, maxMipLevel );\n\t#ifdef CLEARCOAT\n\t\tclearcoatRadiance += getLightProbeIndirectRadiance( geometry.viewDir, geometry.clearcoatNormal, material.clearcoatRoughness, maxMipLevel );\n\t#endif\n#endif", +lights_fragment_end:"#if defined( RE_IndirectDiffuse )\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( RE_IndirectSpecular )\n\tRE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometry, material, reflectedLight );\n#endif",logdepthbuf_fragment:"#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tgl_FragDepthEXT = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;\n#endif",logdepthbuf_pars_fragment:"#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tuniform float logDepthBufFC;\n\tvarying float vFragDepth;\n\tvarying float vIsPerspective;\n#endif", +logdepthbuf_pars_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t\tvarying float vIsPerspective;\n\t#else\n\t\tuniform float logDepthBufFC;\n\t#endif\n#endif",logdepthbuf_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t\tvIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );\n\t#else\n\t\tif ( isPerspectiveMatrix( projectionMatrix ) ) {\n\t\t\tgl_Position.z = log2( max( EPSILON, gl_Position.w + 1.0 ) ) * logDepthBufFC - 1.0;\n\t\t\tgl_Position.z *= gl_Position.w;\n\t\t}\n\t#endif\n#endif", +map_fragment:"#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif",map_pars_fragment:"#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif",map_particle_fragment:"#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\tvec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;\n#endif\n#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, uv );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, uv ).g;\n#endif", +map_particle_pars_fragment:"#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\tuniform mat3 uvTransform;\n#endif\n#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",metalnessmap_fragment:"float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.b;\n#endif",metalnessmap_pars_fragment:"#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif", +morphnormal_vertex:"#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif",morphtarget_pars_vertex:"#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif", +morphtarget_vertex:"#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif", +normal_fragment_begin:"#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#endif\n\t#ifdef USE_TANGENT\n\t\tvec3 tangent = normalize( vTangent );\n\t\tvec3 bitangent = normalize( vBitangent );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\ttangent = tangent * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t\tbitangent = bitangent * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#endif\n\t#endif\n#endif\nvec3 geometryNormal = normal;", +normal_fragment_maps:"#ifdef OBJECTSPACE_NORMALMAP\n\tnormal = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t#ifdef FLIP_SIDED\n\t\tnormal = - normal;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#endif\n\tnormal = normalize( normalMatrix * normal );\n#elif defined( TANGENTSPACE_NORMALMAP )\n\t#ifdef USE_TANGENT\n\t\tmat3 vTBN = mat3( tangent, bitangent, normal );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tnormal = normalize( vTBN * mapN );\n\t#else\n\t\tnormal = perturbNormal2Arb( -vViewPosition, normal, normalScale, normalMap );\n\t#endif\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif", +normalmap_pars_fragment:"#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n#endif\n#ifdef OBJECTSPACE_NORMALMAP\n\tuniform mat3 normalMatrix;\n#endif\n#if ! defined ( USE_TANGENT ) && ( defined ( TANGENTSPACE_NORMALMAP ) || defined ( USE_CLEARCOAT_NORMALMAP ) )\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm, vec2 normalScale, in sampler2D normalMap ) {\n\t\tvec3 q0 = vec3( dFdx( eye_pos.x ), dFdx( eye_pos.y ), dFdx( eye_pos.z ) );\n\t\tvec3 q1 = vec3( dFdy( eye_pos.x ), dFdy( eye_pos.y ), dFdy( eye_pos.z ) );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tfloat scale = sign( st1.t * st0.s - st0.t * st1.s );\n\t\tvec3 S = normalize( ( q0 * st1.t - q1 * st0.t ) * scale );\n\t\tvec3 T = normalize( ( - q0 * st1.s + q1 * st0.s ) * scale );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy *= normalScale;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tbool frontFacing = dot( cross( S, T ), N ) > 0.0;\n\t\t\tmapN.xy *= ( float( frontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tmapN.xy *= ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#endif\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif", +clearcoat_normal_fragment_begin:"#ifdef CLEARCOAT\n\tvec3 clearcoatNormal = geometryNormal;\n#endif",clearcoat_normal_fragment_maps:"#ifdef USE_CLEARCOAT_NORMALMAP\n\t#ifdef USE_TANGENT\n\t\tmat3 vTBN = mat3( tangent, bitangent, clearcoatNormal );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = clearcoatNormalScale * mapN.xy;\n\t\tclearcoatNormal = normalize( vTBN * mapN );\n\t#else\n\t\tclearcoatNormal = perturbNormal2Arb( - vViewPosition, clearcoatNormal, clearcoatNormalScale, clearcoatNormalMap );\n\t#endif\n#endif", +clearcoat_normalmap_pars_fragment:"#ifdef USE_CLEARCOAT_NORMALMAP\n\tuniform sampler2D clearcoatNormalMap;\n\tuniform vec2 clearcoatNormalScale;\n#endif",packing:"vec3 packNormalToRGB( const in vec3 normal ) {\n\treturn normalize( normal ) * 0.5 + 0.5;\n}\nvec3 unpackRGBToNormal( const in vec3 rgb ) {\n\treturn 2.0 * rgb.xyz - 1.0;\n}\nconst float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;\nconst vec3 PackFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );\nconst vec4 UnpackFactors = UnpackDownscale / vec4( PackFactors, 1. );\nconst float ShiftRight8 = 1. / 256.;\nvec4 packDepthToRGBA( const in float v ) {\n\tvec4 r = vec4( fract( v * PackFactors ), v );\n\tr.yzw -= r.xyz * ShiftRight8;\treturn r * PackUpscale;\n}\nfloat unpackRGBAToDepth( const in vec4 v ) {\n\treturn dot( v, UnpackFactors );\n}\nvec4 encodeHalfRGBA ( vec2 v ) {\n\tvec4 encoded = vec4( 0.0 );\n\tconst vec2 offset = vec2( 1.0 / 255.0, 0.0 );\n\tencoded.xy = vec2( v.x, fract( v.x * 255.0 ) );\n\tencoded.xy = encoded.xy - ( encoded.yy * offset );\n\tencoded.zw = vec2( v.y, fract( v.y * 255.0 ) );\n\tencoded.zw = encoded.zw - ( encoded.ww * offset );\n\treturn encoded;\n}\nvec2 decodeHalfRGBA( vec4 v ) {\n\treturn vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );\n}\nfloat viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( viewZ + near ) / ( near - far );\n}\nfloat orthographicDepthToViewZ( const in float linearClipZ, const in float near, const in float far ) {\n\treturn linearClipZ * ( near - far ) - near;\n}\nfloat viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn (( near + viewZ ) * far ) / (( far - near ) * viewZ );\n}\nfloat perspectiveDepthToViewZ( const in float invClipZ, const in float near, const in float far ) {\n\treturn ( near * far ) / ( ( far - near ) * invClipZ - far );\n}", +premultiplied_alpha_fragment:"#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif",project_vertex:"vec4 mvPosition = vec4( transformed, 1.0 );\n#ifdef USE_INSTANCING\n\tmvPosition = instanceMatrix * mvPosition;\n#endif\nmvPosition = modelViewMatrix * mvPosition;\ngl_Position = projectionMatrix * mvPosition;",dithering_fragment:"#ifdef DITHERING\n\tgl_FragColor.rgb = dithering( gl_FragColor.rgb );\n#endif",dithering_pars_fragment:"#ifdef DITHERING\n\tvec3 dithering( vec3 color ) {\n\t\tfloat grid_position = rand( gl_FragCoord.xy );\n\t\tvec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );\n\t\tdither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );\n\t\treturn color + dither_shift_RGB;\n\t}\n#endif", +roughnessmap_fragment:"float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.g;\n#endif",roughnessmap_pars_fragment:"#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",shadowmap_pars_fragment:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );\n\t}\n\tvec2 texture2DDistribution( sampler2D shadow, vec2 uv ) {\n\t\treturn decodeHalfRGBA( texture2D( shadow, uv ) );\n\t}\n\tfloat VSMShadow (sampler2D shadow, vec2 uv, float compare ){\n\t\tfloat occlusion = 1.0;\n\t\tvec2 distribution = texture2DDistribution( shadow, uv );\n\t\tfloat hard_shadow = step( compare , distribution.x );\n\t\tif (hard_shadow != 1.0 ) {\n\t\t\tfloat distance = compare - distribution.x ;\n\t\t\tfloat variance = max( 0.00000, distribution.y * distribution.y );\n\t\t\tfloat softness_probability = variance / (variance + distance * distance );\t\t\tsoftness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 );\t\t\tocclusion = clamp( max( hard_shadow, softness_probability ), 0.0, 1.0 );\n\t\t}\n\t\treturn occlusion;\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = ( floor( uv * size - 0.5 ) + 0.5 ) * texelSize;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tfloat shadow = 1.0;\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\tfloat dx2 = dx0 / 2.0;\n\t\t\tfloat dy2 = dy0 / 2.0;\n\t\t\tfloat dx3 = dx1 / 2.0;\n\t\t\tfloat dy3 = dy1 / 2.0;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 17.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\tshadow = (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_VSM )\n\t\t\tshadow = VSMShadow( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#else\n\t\t\tshadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn shadow;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tfloat dp = ( length( lightToPosition ) - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear );\t\tdp += shadowBias;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT ) || defined( SHADOWMAP_TYPE_VSM )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif", +shadowmap_pars_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n#endif", +shadowmap_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif", +shadowmask_pars_fragment:"float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLight directionalLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= all( bvec2( directionalLight.shadow, receiveShadow ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLight spotLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= all( bvec2( spotLight.shadow, receiveShadow ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLight pointLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= all( bvec2( pointLight.shadow, receiveShadow ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}", +skinbase_vertex:"#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",skinning_pars_vertex:"#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform highp sampler2D boneTexture;\n\t\tuniform int boneTextureSize;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureSize ) );\n\t\t\tfloat y = floor( j / float( boneTextureSize ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureSize );\n\t\t\tfloat dy = 1.0 / float( boneTextureSize );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif", +skinning_vertex:"#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\ttransformed = ( bindMatrixInverse * skinned ).xyz;\n#endif",skinnormal_vertex:"#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n\t#ifdef USE_TANGENT\n\t\tobjectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#endif\n#endif", +specularmap_fragment:"float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",specularmap_pars_fragment:"#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",tonemapping_fragment:"#if defined( TONE_MAPPING )\n\tgl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif",tonemapping_pars_fragment:"#ifndef saturate\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#endif\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n\treturn toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\tcolor = max( vec3( 0.0 ), color - 0.004 );\n\treturn pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\nvec3 ACESFilmicToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( ( color * ( 2.51 * color + 0.03 ) ) / ( color * ( 2.43 * color + 0.59 ) + 0.14 ) );\n}", +uv_pars_fragment:"#if ( defined( USE_UV ) && ! defined( UVS_VERTEX_ONLY ) )\n\tvarying vec2 vUv;\n#endif",uv_pars_vertex:"#ifdef USE_UV\n\t#ifdef UVS_VERTEX_ONLY\n\t\tvec2 vUv;\n\t#else\n\t\tvarying vec2 vUv;\n\t#endif\n\tuniform mat3 uvTransform;\n#endif",uv_vertex:"#ifdef USE_UV\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n#endif",uv2_pars_fragment:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",uv2_pars_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif", +uv2_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",worldpos_vertex:"#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP )\n\tvec4 worldPosition = vec4( transformed, 1.0 );\n\t#ifdef USE_INSTANCING\n\t\tworldPosition = instanceMatrix * worldPosition;\n\t#endif\n\tworldPosition = modelMatrix * worldPosition;\n#endif",background_frag:"uniform sampler2D t2D;\nvarying vec2 vUv;\nvoid main() {\n\tvec4 texColor = texture2D( t2D, vUv );\n\tgl_FragColor = mapTexelToLinear( texColor );\n\t#include \n\t#include \n}", +background_vert:"varying vec2 vUv;\nuniform mat3 uvTransform;\nvoid main() {\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n\tgl_Position = vec4( position.xy, 1.0, 1.0 );\n}",cube_frag:"uniform samplerCube tCube;\nuniform float tFlip;\nuniform float opacity;\nvarying vec3 vWorldDirection;\nvoid main() {\n\tvec4 texColor = textureCube( tCube, vec3( tFlip * vWorldDirection.x, vWorldDirection.yz ) );\n\tgl_FragColor = mapTexelToLinear( texColor );\n\tgl_FragColor.a *= opacity;\n\t#include \n\t#include \n}", +cube_vert:"varying vec3 vWorldDirection;\n#include \nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include \n\t#include \n\tgl_Position.z = gl_Position.w;\n}",depth_frag:"#if DEPTH_PACKING == 3200\n\tuniform float opacity;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec4 diffuseColor = vec4( 1.0 );\n\t#if DEPTH_PACKING == 3200\n\t\tdiffuseColor.a = opacity;\n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#if DEPTH_PACKING == 3200\n\t\tgl_FragColor = vec4( vec3( 1.0 - gl_FragCoord.z ), opacity );\n\t#elif DEPTH_PACKING == 3201\n\t\tgl_FragColor = packDepthToRGBA( gl_FragCoord.z );\n\t#endif\n}", +depth_vert:"#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include \n\t\t#include \n\t\t#include \n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}", +distanceRGBA_frag:"#define DISTANCE\nuniform vec3 referencePosition;\nuniform float nearDistance;\nuniform float farDistance;\nvarying vec3 vWorldPosition;\n#include \n#include \n#include \n#include \n#include \n#include \nvoid main () {\n\t#include \n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include \n\t#include \n\t#include \n\tfloat dist = length( vWorldPosition - referencePosition );\n\tdist = ( dist - nearDistance ) / ( farDistance - nearDistance );\n\tdist = saturate( dist );\n\tgl_FragColor = packDepthToRGBA( dist );\n}", +distanceRGBA_vert:"#define DISTANCE\nvarying vec3 vWorldPosition;\n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include \n\t\t#include \n\t\t#include \n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvWorldPosition = worldPosition.xyz;\n}", +equirect_frag:"uniform sampler2D tEquirect;\nvarying vec3 vWorldDirection;\n#include \nvoid main() {\n\tvec3 direction = normalize( vWorldDirection );\n\tvec2 sampleUV;\n\tsampleUV.y = asin( clamp( direction.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tvec4 texColor = texture2D( tEquirect, sampleUV );\n\tgl_FragColor = mapTexelToLinear( texColor );\n\t#include \n\t#include \n}", +equirect_vert:"varying vec3 vWorldDirection;\n#include \nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include \n\t#include \n}",linedashed_frag:"uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\t#include \n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include \n\t#include \n\t#include \n\t#include \n}", +linedashed_vert:"uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include \n\t#include \n\t#include \n}", +meshbasic_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\t#ifdef USE_LIGHTMAP\n\t\treflectedLight.indirectDiffuse += texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t#else\n\t\treflectedLight.indirectDiffuse += vec3( 1.0 );\n\t#endif\n\t#include \n\treflectedLight.indirectDiffuse *= diffuseColor.rgb;\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include \n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include \n\t#include \n\t#include \n\t#include \n}", +meshbasic_vert:"#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#ifdef USE_ENVMAP\n\t#include \n\t#include \n\t#include \n\t#include \n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}", +meshlambert_frag:"uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\nvarying vec3 vIndirectFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n\tvarying vec3 vIndirectBack;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.indirectDiffuse += ( gl_FrontFacing ) ? vIndirectFront : vIndirectBack;\n\t#else\n\t\treflectedLight.indirectDiffuse += vIndirectFront;\n\t#endif\n\t#include \n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include \n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include \n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}", +meshlambert_vert:"#define LAMBERT\nvarying vec3 vLightFront;\nvarying vec3 vIndirectFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n\tvarying vec3 vIndirectBack;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}", +meshmatcap_frag:"#define MATCAP\nuniform vec3 diffuse;\nuniform float opacity;\nuniform sampler2D matcap;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 viewDir = normalize( vViewPosition );\n\tvec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );\n\tvec3 y = cross( viewDir, x );\n\tvec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;\n\t#ifdef USE_MATCAP\n\t\tvec4 matcapColor = texture2D( matcap, uv );\n\t\tmatcapColor = matcapTexelToLinear( matcapColor );\n\t#else\n\t\tvec4 matcapColor = vec4( 1.0 );\n\t#endif\n\tvec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include \n\t#include \n\t#include \n\t#include \n}", +meshmatcap_vert:"#define MATCAP\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#ifndef FLAT_SHADED\n\t\tvNormal = normalize( transformedNormal );\n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n}", +meshphong_frag:"#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include \n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}", +meshphong_vert:"#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n\t#include \n\t#include \n\t#include \n\t#include \n}", +meshphysical_frag:"#define STANDARD\n#ifdef PHYSICAL\n\t#define REFLECTIVITY\n\t#define CLEARCOAT\n\t#define TRANSPARENCY\n#endif\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\n#ifdef TRANSPARENCY\n\tuniform float transparency;\n#endif\n#ifdef REFLECTIVITY\n\tuniform float reflectivity;\n#endif\n#ifdef CLEARCOAT\n\tuniform float clearcoat;\n\tuniform float clearcoatRoughness;\n#endif\n#ifdef USE_SHEEN\n\tuniform vec3 sheen;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#ifdef TRANSPARENCY\n\t\tdiffuseColor.a *= saturate( 1. - transparency + linearToRelativeLuminance( reflectedLight.directSpecular + reflectedLight.indirectSpecular ) );\n\t#endif\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}", +meshphysical_vert:"#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n\t#ifdef USE_TANGENT\n\t\tvTangent = normalize( transformedTangent );\n\t\tvBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\n\t#endif\n#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n\t#include \n\t#include \n\t#include \n}", +normal_frag:"#define NORMAL\nuniform float opacity;\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\tgl_FragColor = vec4( packNormalToRGB( normal ), opacity );\n}", +normal_vert:"#define NORMAL\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n\t#ifdef USE_TANGENT\n\t\tvTangent = normalize( transformedTangent );\n\t\tvBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\n\t#endif\n#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n}", +points_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\t#include \n\t#include \n\t#include \n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include \n\t#include \n\t#include \n\t#include \n}", +points_vert:"uniform float size;\nuniform float scale;\n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\tgl_PointSize = size;\n\t#ifdef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );\n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n}", +shadow_frag:"uniform vec3 color;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tgl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );\n\t#include \n}",shadow_vert:"#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}", +sprite_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\t#include \n\t#include \n\t#include \n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include \n\t#include \n\t#include \n}", +sprite_vert:"uniform float rotation;\nuniform vec2 center;\n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec4 mvPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );\n\tvec2 scale;\n\tscale.x = length( vec3( modelMatrix[ 0 ].x, modelMatrix[ 0 ].y, modelMatrix[ 0 ].z ) );\n\tscale.y = length( vec3( modelMatrix[ 1 ].x, modelMatrix[ 1 ].y, modelMatrix[ 1 ].z ) );\n\t#ifndef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) scale *= - mvPosition.z;\n\t#endif\n\tvec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;\n\tvec2 rotatedPosition;\n\trotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;\n\trotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;\n\tmvPosition.xy += rotatedPosition;\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include \n\t#include \n\t#include \n}"}, +L={common:{diffuse:{value:new J(15658734)},opacity:{value:1},map:{value:null},uvTransform:{value:new Z},alphaMap:{value:null}},specularmap:{specularMap:{value:null}},envmap:{envMap:{value:null},flipEnvMap:{value:-1},reflectivity:{value:1},refractionRatio:{value:.98},maxMipLevel:{value:0}},aomap:{aoMap:{value:null},aoMapIntensity:{value:1}},lightmap:{lightMap:{value:null},lightMapIntensity:{value:1}},emissivemap:{emissiveMap:{value:null}},bumpmap:{bumpMap:{value:null},bumpScale:{value:1}},normalmap:{normalMap:{value:null}, +normalScale:{value:new B(1,1)}},displacementmap:{displacementMap:{value:null},displacementScale:{value:1},displacementBias:{value:0}},roughnessmap:{roughnessMap:{value:null}},metalnessmap:{metalnessMap:{value:null}},gradientmap:{gradientMap:{value:null}},fog:{fogDensity:{value:2.5E-4},fogNear:{value:1},fogFar:{value:2E3},fogColor:{value:new J(16777215)}},lights:{ambientLightColor:{value:[]},lightProbe:{value:[]},directionalLights:{value:[],properties:{direction:{},color:{},shadow:{},shadowBias:{}, +shadowRadius:{},shadowMapSize:{}}},directionalShadowMap:{value:[]},directionalShadowMatrix:{value:[]},spotLights:{value:[],properties:{color:{},position:{},direction:{},distance:{},coneCos:{},penumbraCos:{},decay:{},shadow:{},shadowBias:{},shadowRadius:{},shadowMapSize:{}}},spotShadowMap:{value:[]},spotShadowMatrix:{value:[]},pointLights:{value:[],properties:{color:{},position:{},decay:{},distance:{},shadow:{},shadowBias:{},shadowRadius:{},shadowMapSize:{},shadowCameraNear:{},shadowCameraFar:{}}}, +pointShadowMap:{value:[]},pointShadowMatrix:{value:[]},hemisphereLights:{value:[],properties:{direction:{},skyColor:{},groundColor:{}}},rectAreaLights:{value:[],properties:{color:{},position:{},width:{},height:{}}}},points:{diffuse:{value:new J(15658734)},opacity:{value:1},size:{value:1},scale:{value:1},map:{value:null},alphaMap:{value:null},uvTransform:{value:new Z}},sprite:{diffuse:{value:new J(15658734)},opacity:{value:1},center:{value:new B(.5,.5)},rotation:{value:0},map:{value:null},alphaMap:{value:null}, +uvTransform:{value:new Z}}},cb={basic:{uniforms:ua([L.common,L.specularmap,L.envmap,L.aomap,L.lightmap,L.fog]),vertexShader:S.meshbasic_vert,fragmentShader:S.meshbasic_frag},lambert:{uniforms:ua([L.common,L.specularmap,L.envmap,L.aomap,L.lightmap,L.emissivemap,L.fog,L.lights,{emissive:{value:new J(0)}}]),vertexShader:S.meshlambert_vert,fragmentShader:S.meshlambert_frag},phong:{uniforms:ua([L.common,L.specularmap,L.envmap,L.aomap,L.lightmap,L.emissivemap,L.bumpmap,L.normalmap,L.displacementmap,L.gradientmap, +L.fog,L.lights,{emissive:{value:new J(0)},specular:{value:new J(1118481)},shininess:{value:30}}]),vertexShader:S.meshphong_vert,fragmentShader:S.meshphong_frag},standard:{uniforms:ua([L.common,L.envmap,L.aomap,L.lightmap,L.emissivemap,L.bumpmap,L.normalmap,L.displacementmap,L.roughnessmap,L.metalnessmap,L.fog,L.lights,{emissive:{value:new J(0)},roughness:{value:.5},metalness:{value:.5},envMapIntensity:{value:1}}]),vertexShader:S.meshphysical_vert,fragmentShader:S.meshphysical_frag},matcap:{uniforms:ua([L.common, +L.bumpmap,L.normalmap,L.displacementmap,L.fog,{matcap:{value:null}}]),vertexShader:S.meshmatcap_vert,fragmentShader:S.meshmatcap_frag},points:{uniforms:ua([L.points,L.fog]),vertexShader:S.points_vert,fragmentShader:S.points_frag},dashed:{uniforms:ua([L.common,L.fog,{scale:{value:1},dashSize:{value:1},totalSize:{value:2}}]),vertexShader:S.linedashed_vert,fragmentShader:S.linedashed_frag},depth:{uniforms:ua([L.common,L.displacementmap]),vertexShader:S.depth_vert,fragmentShader:S.depth_frag},normal:{uniforms:ua([L.common, +L.bumpmap,L.normalmap,L.displacementmap,{opacity:{value:1}}]),vertexShader:S.normal_vert,fragmentShader:S.normal_frag},sprite:{uniforms:ua([L.sprite,L.fog]),vertexShader:S.sprite_vert,fragmentShader:S.sprite_frag},background:{uniforms:{uvTransform:{value:new Z},t2D:{value:null}},vertexShader:S.background_vert,fragmentShader:S.background_frag},cube:{uniforms:{tCube:{value:null},tFlip:{value:-1},opacity:{value:1}},vertexShader:S.cube_vert,fragmentShader:S.cube_frag},equirect:{uniforms:{tEquirect:{value:null}}, +vertexShader:S.equirect_vert,fragmentShader:S.equirect_frag},distanceRGBA:{uniforms:ua([L.common,L.displacementmap,{referencePosition:{value:new n},nearDistance:{value:1},farDistance:{value:1E3}}]),vertexShader:S.distanceRGBA_vert,fragmentShader:S.distanceRGBA_frag},shadow:{uniforms:ua([L.lights,L.fog,{color:{value:new J(0)},opacity:{value:1}}]),vertexShader:S.shadow_vert,fragmentShader:S.shadow_frag}};cb.physical={uniforms:ua([cb.standard.uniforms,{transparency:{value:0},clearcoat:{value:0},clearcoatRoughness:{value:0}, +sheen:{value:new J(0)},clearcoatNormalScale:{value:new B(1,1)},clearcoatNormalMap:{value:null}}]),vertexShader:S.meshphysical_vert,fragmentShader:S.meshphysical_frag};Ed.prototype=Object.create(G.prototype);Ed.prototype.constructor=Ed;Zb.prototype=Object.create(D.prototype);Zb.prototype.constructor=Zb;nb.prototype=Object.create(Y.prototype);nb.prototype.constructor=nb;nb.prototype.isCubeTexture=!0;Object.defineProperty(nb.prototype,"images",{get:function(){return this.image},set:function(a){this.image= +a}});Cc.prototype=Object.create(Y.prototype);Cc.prototype.constructor=Cc;Cc.prototype.isDataTexture2DArray=!0;Dc.prototype=Object.create(Y.prototype);Dc.prototype.constructor=Dc;Dc.prototype.isDataTexture3D=!0;var uh=new Y,rj=new Cc,tj=new Dc,vh=new nb,oh=[],qh=[],th=new Float32Array(16),sh=new Float32Array(9),rh=new Float32Array(4);wh.prototype.updateCache=function(a){var b=this.cache;a instanceof Float32Array&&b.length!==a.length&&(this.cache=new Float32Array(a.length));Ha(b,a)};xh.prototype.setValue= +function(a,b,c){for(var d=this.seq,e=0,f=d.length;e!==f;++e){var g=d[e];g.setValue(a,b[g.id],c)}};var bg=/([\w\d_]+)(\])?(\[|\.)?/g;Cb.prototype.setValue=function(a,b,c,d){b=this.map[b];void 0!==b&&b.setValue(a,c,d)};Cb.prototype.setOptional=function(a,b,c){b=b[c];void 0!==b&&this.setValue(a,c,b)};Cb.upload=function(a,b,c,d){for(var e=0,f=b.length;e!==f;++e){var g=b[e],h=c[g.id];!1!==h.needsUpdate&&g.setValue(a,h.value,d)}};Cb.seqWithValue=function(a,b){for(var c=[],d=0,e=a.length;d!==e;++d){var f= +a[d];f.id in b&&c.push(f)}return c};var Yj=0,dg=/^[ \t]*#include +<([\w\d./]+)>/gm,Fh=/#pragma unroll_loop[\s]+?for \( int i = (\d+); i < (\d+); i \+\+ \) \{([\s\S]+?)(?=\})\}/g,hk=0;Db.prototype=Object.create(O.prototype);Db.prototype.constructor=Db;Db.prototype.isMeshDepthMaterial=!0;Db.prototype.copy=function(a){O.prototype.copy.call(this,a);this.depthPacking=a.depthPacking;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.map=a.map;this.alphaMap=a.alphaMap;this.displacementMap=a.displacementMap; +this.displacementScale=a.displacementScale;this.displacementBias=a.displacementBias;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;return this};Eb.prototype=Object.create(O.prototype);Eb.prototype.constructor=Eb;Eb.prototype.isMeshDistanceMaterial=!0;Eb.prototype.copy=function(a){O.prototype.copy.call(this,a);this.referencePosition.copy(a.referencePosition);this.nearDistance=a.nearDistance;this.farDistance=a.farDistance;this.skinning=a.skinning;this.morphTargets=a.morphTargets; +this.map=a.map;this.alphaMap=a.alphaMap;this.displacementMap=a.displacementMap;this.displacementScale=a.displacementScale;this.displacementBias=a.displacementBias;return this};fg.prototype=Object.assign(Object.create(Ba.prototype),{constructor:fg,isWebGLMultiviewRenderTarget:!0,copy:function(a){Ba.prototype.copy.call(this,a);this.numViews=a.numViews;return this},setNumViews:function(a){this.numViews!==a&&(this.numViews=a,this.dispose());return this}});Gc.prototype=Object.assign(Object.create(E.prototype), +{constructor:Gc,isGroup:!0});Jd.prototype=Object.assign(Object.create(U.prototype),{constructor:Jd,isArrayCamera:!0});var Mh=new n,Nh=new n;Object.assign(gg.prototype,Aa.prototype);Object.assign(Oh.prototype,Aa.prototype);Object.assign(Le.prototype,{isFogExp2:!0,clone:function(){return new Le(this.color,this.density)},toJSON:function(){return{type:"FogExp2",color:this.color.getHex(),density:this.density}}});Object.assign(Me.prototype,{isFog:!0,clone:function(){return new Me(this.color,this.near,this.far)}, +toJSON:function(){return{type:"Fog",color:this.color.getHex(),near:this.near,far:this.far}}});Object.defineProperty(pb.prototype,"needsUpdate",{set:function(a){!0===a&&this.version++}});Object.assign(pb.prototype,{isInterleavedBuffer:!0,onUploadCallback:function(){},setUsage:function(a){this.usage=a;return this},copy:function(a){this.array=new a.array.constructor(a.array);this.count=a.count;this.stride=a.stride;this.usage=a.usage;return this},copyAt:function(a,b,c){a*=this.stride;c*=b.stride;for(var d= +0,e=this.stride;da.far||b.push({distance:e,point:ze.clone(),uv:ba.getUV(ze,Ef,Ae,Ff,vi,$g,wi,new B),face:null,object:this})},clone:function(){return(new this.constructor(this.material)).copy(this)}, +copy:function(a){E.prototype.copy.call(this,a);void 0!==a.center&&this.center.copy(a.center);return this}});var Gf=new n,xi=new n;Nd.prototype=Object.assign(Object.create(E.prototype),{constructor:Nd,isLOD:!0,copy:function(a){E.prototype.copy.call(this,a,!1);a=a.levels;for(var b=0,c=a.length;b=b[c].distance)b[c-1].object.visible=!1,b[c].object.visible=!0;else break;for(;cc||(h.applyMatrix4(this.matrixWorld),u=a.ray.origin.distanceTo(h),ua.far||b.push({distance:u,point:e.clone().applyMatrix4(this.matrixWorld),index:d,face:null,faceIndex:null,object:this}))}}else for(d=0,q=k.length/3-1;dc||(h.applyMatrix4(this.matrixWorld),u=a.ray.origin.distanceTo(h),ua.far||b.push({distance:u,point:e.clone().applyMatrix4(this.matrixWorld), +index:d,face:null,faceIndex:null,object:this}))}else if(d.isGeometry)for(f=d.vertices,g=f.length,d=0;dc||(h.applyMatrix4(this.matrixWorld),u=a.ray.origin.distanceTo(h),ua.far||b.push({distance:u,point:e.clone().applyMatrix4(this.matrixWorld),index:d,face:null,faceIndex:null,object:this}))}},clone:function(){return(new this.constructor(this.geometry,this.material)).copy(this)}});var If=new n,Jf=new n;X.prototype=Object.assign(Object.create(ra.prototype), +{constructor:X,isLineSegments:!0,computeLineDistances:function(){var a=this.geometry;if(a.isBufferGeometry)if(null===a.index){for(var b=a.attributes.position,c=[],d=0,e=b.count;d= +a.HAVE_CURRENT_DATA&&(this.needsUpdate=!0)}});Kc.prototype=Object.create(Y.prototype);Kc.prototype.constructor=Kc;Kc.prototype.isCompressedTexture=!0;Pd.prototype=Object.create(Y.prototype);Pd.prototype.constructor=Pd;Pd.prototype.isCanvasTexture=!0;Qd.prototype=Object.create(Y.prototype);Qd.prototype.constructor=Qd;Qd.prototype.isDepthTexture=!0;Lc.prototype=Object.create(D.prototype);Lc.prototype.constructor=Lc;Rd.prototype=Object.create(G.prototype);Rd.prototype.constructor=Rd;Mc.prototype=Object.create(D.prototype); +Mc.prototype.constructor=Mc;Sd.prototype=Object.create(G.prototype);Sd.prototype.constructor=Sd;Ea.prototype=Object.create(D.prototype);Ea.prototype.constructor=Ea;Td.prototype=Object.create(G.prototype);Td.prototype.constructor=Td;Nc.prototype=Object.create(Ea.prototype);Nc.prototype.constructor=Nc;Ud.prototype=Object.create(G.prototype);Ud.prototype.constructor=Ud;ac.prototype=Object.create(Ea.prototype);ac.prototype.constructor=ac;Vd.prototype=Object.create(G.prototype);Vd.prototype.constructor= +Vd;Oc.prototype=Object.create(Ea.prototype);Oc.prototype.constructor=Oc;Wd.prototype=Object.create(G.prototype);Wd.prototype.constructor=Wd;Pc.prototype=Object.create(Ea.prototype);Pc.prototype.constructor=Pc;Xd.prototype=Object.create(G.prototype);Xd.prototype.constructor=Xd;bc.prototype=Object.create(D.prototype);bc.prototype.constructor=bc;bc.prototype.toJSON=function(){var a=D.prototype.toJSON.call(this);a.path=this.parameters.path.toJSON();return a};Yd.prototype=Object.create(G.prototype);Yd.prototype.constructor= +Yd;Qc.prototype=Object.create(D.prototype);Qc.prototype.constructor=Qc;Zd.prototype=Object.create(G.prototype);Zd.prototype.constructor=Zd;Rc.prototype=Object.create(D.prototype);Rc.prototype.constructor=Rc;var Ek={triangulate:function(a,b,c){c=c||2;var d=b&&b.length,e=d?b[0]*c:a.length,f=Rh(a,0,e,c,!0),g=[];if(!f||f.next===f.prev)return g;var h;if(d){var l=c;d=[];var m;var k=0;for(m=b.length;k80*c){var p=h=a[0];var t=d=a[1];for(l=c;lh&&(h=k),b>d&&(d=b);h=Math.max(h-p,d-t);h=0!==h?1/h:0}be(f,g,c,p,t,h);return g}},qb={area:function(a){for(var b=a.length,c=0,d=b-1,e=0;eqb.area(a)},triangulateShape:function(a,b){var c=[],d=[],e=[];Vh(a);Wh(c,a);var f=a.length;b.forEach(Vh); +for(a=0;aMath.abs(g-l)?[new B(a,1-c),new B(h,1-d),new B(k,1-e),new B(q,1-b)]:[new B(g,1-c),new B(l,1-d),new B(n,1-e),new B(u,1-b)]}};de.prototype=Object.create(G.prototype); +de.prototype.constructor=de;Tc.prototype=Object.create(db.prototype);Tc.prototype.constructor=Tc;ee.prototype=Object.create(G.prototype);ee.prototype.constructor=ee;Hb.prototype=Object.create(D.prototype);Hb.prototype.constructor=Hb;fe.prototype=Object.create(G.prototype);fe.prototype.constructor=fe;Uc.prototype=Object.create(D.prototype);Uc.prototype.constructor=Uc;ge.prototype=Object.create(G.prototype);ge.prototype.constructor=ge;Vc.prototype=Object.create(D.prototype);Vc.prototype.constructor= +Vc;ec.prototype=Object.create(G.prototype);ec.prototype.constructor=ec;ec.prototype.toJSON=function(){var a=G.prototype.toJSON.call(this);return Yh(this.parameters.shapes,a)};fc.prototype=Object.create(D.prototype);fc.prototype.constructor=fc;fc.prototype.toJSON=function(){var a=D.prototype.toJSON.call(this);return Yh(this.parameters.shapes,a)};Wc.prototype=Object.create(D.prototype);Wc.prototype.constructor=Wc;gc.prototype=Object.create(G.prototype);gc.prototype.constructor=gc;rb.prototype=Object.create(D.prototype); +rb.prototype.constructor=rb;he.prototype=Object.create(gc.prototype);he.prototype.constructor=he;ie.prototype=Object.create(rb.prototype);ie.prototype.constructor=ie;je.prototype=Object.create(G.prototype);je.prototype.constructor=je;Xc.prototype=Object.create(D.prototype);Xc.prototype.constructor=Xc;var ja=Object.freeze({__proto__:null,WireframeGeometry:Lc,ParametricGeometry:Rd,ParametricBufferGeometry:Mc,TetrahedronGeometry:Td,TetrahedronBufferGeometry:Nc,OctahedronGeometry:Ud,OctahedronBufferGeometry:ac, +IcosahedronGeometry:Vd,IcosahedronBufferGeometry:Oc,DodecahedronGeometry:Wd,DodecahedronBufferGeometry:Pc,PolyhedronGeometry:Sd,PolyhedronBufferGeometry:Ea,TubeGeometry:Xd,TubeBufferGeometry:bc,TorusKnotGeometry:Yd,TorusKnotBufferGeometry:Qc,TorusGeometry:Zd,TorusBufferGeometry:Rc,TextGeometry:de,TextBufferGeometry:Tc,SphereGeometry:ee,SphereBufferGeometry:Hb,RingGeometry:fe,RingBufferGeometry:Uc,PlaneGeometry:Ed,PlaneBufferGeometry:Zb,LatheGeometry:ge,LatheBufferGeometry:Vc,ShapeGeometry:ec,ShapeBufferGeometry:fc, +ExtrudeGeometry:dc,ExtrudeBufferGeometry:db,EdgesGeometry:Wc,ConeGeometry:he,ConeBufferGeometry:ie,CylinderGeometry:gc,CylinderBufferGeometry:rb,CircleGeometry:je,CircleBufferGeometry:Xc,BoxGeometry:Zg,BoxBufferGeometry:Fd});hc.prototype=Object.create(O.prototype);hc.prototype.constructor=hc;hc.prototype.isShadowMaterial=!0;hc.prototype.copy=function(a){O.prototype.copy.call(this,a);this.color.copy(a.color);return this};Yc.prototype=Object.create(va.prototype);Yc.prototype.constructor=Yc;Yc.prototype.isRawShaderMaterial= +!0;eb.prototype=Object.create(O.prototype);eb.prototype.constructor=eb;eb.prototype.isMeshStandardMaterial=!0;eb.prototype.copy=function(a){O.prototype.copy.call(this,a);this.defines={STANDARD:""};this.color.copy(a.color);this.roughness=a.roughness;this.metalness=a.metalness;this.map=a.map;this.lightMap=a.lightMap;this.lightMapIntensity=a.lightMapIntensity;this.aoMap=a.aoMap;this.aoMapIntensity=a.aoMapIntensity;this.emissive.copy(a.emissive);this.emissiveMap=a.emissiveMap;this.emissiveIntensity=a.emissiveIntensity; +this.bumpMap=a.bumpMap;this.bumpScale=a.bumpScale;this.normalMap=a.normalMap;this.normalMapType=a.normalMapType;this.normalScale.copy(a.normalScale);this.displacementMap=a.displacementMap;this.displacementScale=a.displacementScale;this.displacementBias=a.displacementBias;this.roughnessMap=a.roughnessMap;this.metalnessMap=a.metalnessMap;this.alphaMap=a.alphaMap;this.envMap=a.envMap;this.envMapIntensity=a.envMapIntensity;this.refractionRatio=a.refractionRatio;this.wireframe=a.wireframe;this.wireframeLinewidth= +a.wireframeLinewidth;this.wireframeLinecap=a.wireframeLinecap;this.wireframeLinejoin=a.wireframeLinejoin;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;return this};ic.prototype=Object.create(eb.prototype);ic.prototype.constructor=ic;ic.prototype.isMeshPhysicalMaterial=!0;ic.prototype.copy=function(a){eb.prototype.copy.call(this,a);this.defines={STANDARD:"",PHYSICAL:""};this.reflectivity=a.reflectivity;this.clearcoat=a.clearcoat;this.clearcoatRoughness= +a.clearcoatRoughness;this.sheen=a.sheen?(this.sheen||new J).copy(a.sheen):null;this.clearcoatNormalMap=a.clearcoatNormalMap;this.clearcoatNormalScale.copy(a.clearcoatNormalScale);this.transparency=a.transparency;return this};Ra.prototype=Object.create(O.prototype);Ra.prototype.constructor=Ra;Ra.prototype.isMeshPhongMaterial=!0;Ra.prototype.copy=function(a){O.prototype.copy.call(this,a);this.color.copy(a.color);this.specular.copy(a.specular);this.shininess=a.shininess;this.map=a.map;this.lightMap= +a.lightMap;this.lightMapIntensity=a.lightMapIntensity;this.aoMap=a.aoMap;this.aoMapIntensity=a.aoMapIntensity;this.emissive.copy(a.emissive);this.emissiveMap=a.emissiveMap;this.emissiveIntensity=a.emissiveIntensity;this.bumpMap=a.bumpMap;this.bumpScale=a.bumpScale;this.normalMap=a.normalMap;this.normalMapType=a.normalMapType;this.normalScale.copy(a.normalScale);this.displacementMap=a.displacementMap;this.displacementScale=a.displacementScale;this.displacementBias=a.displacementBias;this.specularMap= +a.specularMap;this.alphaMap=a.alphaMap;this.envMap=a.envMap;this.combine=a.combine;this.reflectivity=a.reflectivity;this.refractionRatio=a.refractionRatio;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;this.wireframeLinecap=a.wireframeLinecap;this.wireframeLinejoin=a.wireframeLinejoin;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;return this};jc.prototype=Object.create(Ra.prototype);jc.prototype.constructor=jc;jc.prototype.isMeshToonMaterial= +!0;jc.prototype.copy=function(a){Ra.prototype.copy.call(this,a);this.gradientMap=a.gradientMap;return this};kc.prototype=Object.create(O.prototype);kc.prototype.constructor=kc;kc.prototype.isMeshNormalMaterial=!0;kc.prototype.copy=function(a){O.prototype.copy.call(this,a);this.bumpMap=a.bumpMap;this.bumpScale=a.bumpScale;this.normalMap=a.normalMap;this.normalMapType=a.normalMapType;this.normalScale.copy(a.normalScale);this.displacementMap=a.displacementMap;this.displacementScale=a.displacementScale; +this.displacementBias=a.displacementBias;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;return this};lc.prototype=Object.create(O.prototype);lc.prototype.constructor=lc;lc.prototype.isMeshLambertMaterial=!0;lc.prototype.copy=function(a){O.prototype.copy.call(this,a);this.color.copy(a.color);this.map=a.map;this.lightMap=a.lightMap;this.lightMapIntensity=a.lightMapIntensity;this.aoMap= +a.aoMap;this.aoMapIntensity=a.aoMapIntensity;this.emissive.copy(a.emissive);this.emissiveMap=a.emissiveMap;this.emissiveIntensity=a.emissiveIntensity;this.specularMap=a.specularMap;this.alphaMap=a.alphaMap;this.envMap=a.envMap;this.combine=a.combine;this.reflectivity=a.reflectivity;this.refractionRatio=a.refractionRatio;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;this.wireframeLinecap=a.wireframeLinecap;this.wireframeLinejoin=a.wireframeLinejoin;this.skinning=a.skinning; +this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;return this};mc.prototype=Object.create(O.prototype);mc.prototype.constructor=mc;mc.prototype.isMeshMatcapMaterial=!0;mc.prototype.copy=function(a){O.prototype.copy.call(this,a);this.defines={MATCAP:""};this.color.copy(a.color);this.matcap=a.matcap;this.map=a.map;this.bumpMap=a.bumpMap;this.bumpScale=a.bumpScale;this.normalMap=a.normalMap;this.normalMapType=a.normalMapType;this.normalScale.copy(a.normalScale);this.displacementMap=a.displacementMap; +this.displacementScale=a.displacementScale;this.displacementBias=a.displacementBias;this.alphaMap=a.alphaMap;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;return this};nc.prototype=Object.create(R.prototype);nc.prototype.constructor=nc;nc.prototype.isLineDashedMaterial=!0;nc.prototype.copy=function(a){R.prototype.copy.call(this,a);this.scale=a.scale;this.dashSize=a.dashSize;this.gapSize=a.gapSize;return this};var Fk=Object.freeze({__proto__:null,ShadowMaterial:hc, +SpriteMaterial:Gb,RawShaderMaterial:Yc,ShaderMaterial:va,PointsMaterial:Qa,MeshPhysicalMaterial:ic,MeshStandardMaterial:eb,MeshPhongMaterial:Ra,MeshToonMaterial:jc,MeshNormalMaterial:kc,MeshLambertMaterial:lc,MeshDepthMaterial:Db,MeshDistanceMaterial:Eb,MeshBasicMaterial:Ga,MeshMatcapMaterial:mc,LineDashedMaterial:nc,LineBasicMaterial:R,Material:O}),ta={arraySlice:function(a,b,c){return ta.isTypedArray(a)?new a.constructor(a.subarray(b,void 0!==c?c:a.length)):a.slice(b,c)},convertArray:function(a, +b,c){return!a||!c&&a.constructor===b?a:"number"===typeof b.BYTES_PER_ELEMENT?new b(a):Array.prototype.slice.call(a)},isTypedArray:function(a){return ArrayBuffer.isView(a)&&!(a instanceof DataView)},getKeyframeOrder:function(a){for(var b=a.length,c=Array(b),d=0;d!==b;++d)c[d]=d;c.sort(function(b,c){return a[b]-a[c]});return c},sortedArray:function(a,b,c){for(var d=a.length,e=new a.constructor(d),f=0,g=0;g!==d;++f)for(var h=c[f]*b,l=0;l!==b;++l)e[g++]=a[h+l];return e},flattenJSON:function(a,b,c,d){for(var e= +1,f=a[0];void 0!==f&&void 0===f[d];)f=a[e++];if(void 0!==f){var g=f[d];if(void 0!==g)if(Array.isArray(g)){do g=f[d],void 0!==g&&(b.push(f.time),c.push.apply(c,g)),f=a[e++];while(void 0!==f)}else if(void 0!==g.toArray){do g=f[d],void 0!==g&&(b.push(f.time),g.toArray(c,c.length)),f=a[e++];while(void 0!==f)}else{do g=f[d],void 0!==g&&(b.push(f.time),c.push(g)),f=a[e++];while(void 0!==f)}}},subclip:function(a,b,c,d,e){e=e||30;a=a.clone();a.name=b;var f=[];for(b=0;b=d))for(l.push(g.times[n]),q=0;qa.tracks[b].times[0]&&(c=a.tracks[b].times[0]);for(b=0;b=e)break a;else{f=b[1];a=e)break b}d=c;c=0}}for(;c>>1,ab;)--f;++f;if(0!==e||f!==d)e>=f&&(f=Math.max(f,1),e=f-1),a=this.getValueSize(),this.times=ta.arraySlice(c,e,f),this.values=ta.arraySlice(this.values,e*a,f*a);return this},validate:function(){var a=!0,b=this.getValueSize();0!==b-Math.floor(b)&&(console.error("THREE.KeyframeTrack: Invalid value size in track.",this),a=!1);var c=this.times; +b=this.values;var d=c.length;0===d&&(console.error("THREE.KeyframeTrack: Track is empty.",this),a=!1);for(var e=null,f=0;f!==d;f++){var g=c[f];if("number"===typeof g&&isNaN(g)){console.error("THREE.KeyframeTrack: Time is not a valid number.",this,f,g);a=!1;break}if(null!==e&&e>g){console.error("THREE.KeyframeTrack: Out of order keys.",this,f,g,e);a=!1;break}e=g}if(void 0!==b&&ta.isTypedArray(b))for(f=0,c=b.length;f!==c;++f)if(d=b[f],isNaN(d)){console.error("THREE.KeyframeTrack: Value is not a valid number.", +this,f,d);a=!1;break}return a},optimize:function(){for(var a=this.times,b=this.values,c=this.getValueSize(),d=2302===this.getInterpolation(),e=1,f=a.length-1,g=1;gg)e=a+1;else if(0b&&(b=0);1Number.EPSILON&&(g.normalize(),c=Math.acos(K.clamp(d[k-1].dot(d[k]),-1,1)),e[k].applyMatrix4(h.makeRotationAxis(g,c))),f[k].crossVectors(d[k],e[k]);if(!0===b)for(c=Math.acos(K.clamp(e[0].dot(e[a]),-1,1)),c/=a,0d;)d+=c;for(;d>c;)d-=c;de&&(e=1);1E-4>d&&(d=e);1E-4>k&&(k=e);ze.initNonuniformCatmullRom(f.x,g.x,h.x,c.x,d,e,k);Ae.initNonuniformCatmullRom(f.y,g.y,h.y,c.y,d,e,k);Be.initNonuniformCatmullRom(f.z,g.z,h.z,c.z,d,e,k)}else"catmullrom"===this.curveType&&(ze.initCatmullRom(f.x,g.x,h.x,c.x,this.tension),Ae.initCatmullRom(f.y,g.y,h.y,c.y,this.tension),Be.initCatmullRom(f.z,g.z,h.z,c.z,this.tension));b.set(ze.calc(a), -Ae.calc(a),Be.calc(a));return b};ja.prototype.copy=function(a){L.prototype.copy.call(this,a);this.points=[];for(var b=0,c=a.points.length;bc.length-2?c.length-1:a+1];c=c[a>c.length-3?c.length-1:a+2];b.set(kf(d,e.x,f.x,g.x,c.x),kf(d,e.y,f.y,g.y,c.y));return b};La.prototype.copy=function(a){L.prototype.copy.call(this,a);this.points=[];for(var b=0,c=a.points.length;b=b)return b=c[a]-b,a=this.curves[a],c=a.getLength(),a.getPointAt(0===c?0:1-b/c);a++}return null},getLength:function(){var a=this.getCurveLengths(); -return a[a.length-1]},updateArcLengths:function(){this.needsUpdate=!0;this.cacheLengths=null;this.getCurveLengths()},getCurveLengths:function(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;for(var a=[],b=0,c=0,d=this.curves.length;c=e)break a;else{f=b[1];a=e)break b}d=c;c= -0}}for(;c>>1,ab;)--f;++f;if(0!==e||f!==d)e>=f&&(f=Math.max(f,1),e=f-1),a=this.getValueSize(),this.times=qa.arraySlice(c,e,f),this.values=qa.arraySlice(this.values,e*a,f*a);return this},validate:function(){var a= -!0,b=this.getValueSize();0!==b-Math.floor(b)&&(console.error("THREE.KeyframeTrack: Invalid value size in track.",this),a=!1);var c=this.times;b=this.values;var d=c.length;0===d&&(console.error("THREE.KeyframeTrack: Track is empty.",this),a=!1);for(var e=null,f=0;f!==d;f++){var g=c[f];if("number"===typeof g&&isNaN(g)){console.error("THREE.KeyframeTrack: Time is not a valid number.",this,f,g);a=!1;break}if(null!==e&&e>g){console.error("THREE.KeyframeTrack: Out of order keys.",this,f,g,e);a=!1;break}e= -g}if(void 0!==b&&qa.isTypedArray(b))for(f=0,c=b.length;f!==c;++f)if(d=b[f],isNaN(d)){console.error("THREE.KeyframeTrack: Value is not a valid number.",this,f,d);a=!1;break}return a},optimize:function(){for(var a=this.times,b=this.values,c=this.getValueSize(),d=2302===this.getInterpolation(),e=1,f=a.length-1,g=1;gm.opacity&&(m.transparent=!0);d.setTextures(k);return d.parse(m)}}()});var Ce={decodeText:function(a){if("undefined"!==typeof TextDecoder)return(new TextDecoder).decode(a);for(var b="",c=0,d=a.length;cf;f++){var D=h[u++];var B=A[2*D];D=A[2*D+1];B=new z(B,D);2!==f&&c.faceVertexUvs[e][v].push(B);0!==f&&c.faceVertexUvs[e][v+1].push(B)}}y&&(y=3*h[u++],r.normal.set(m[y++],m[y++],m[y]),w.normal.copy(r.normal));if(x)for(e=0;4>e;e++)y=3*h[u++],x=new p(m[y++], -m[y++],m[y]),2!==e&&r.vertexNormals.push(x),0!==e&&w.vertexNormals.push(x);n&&(n=h[u++],n=l[n],r.color.setHex(n),w.color.setHex(n));if(k)for(e=0;4>e;e++)n=h[u++],n=l[n],2!==e&&r.vertexColors.push(new F(n)),0!==e&&w.vertexColors.push(new F(n));c.faces.push(r);c.faces.push(w)}else{r=new Va;r.a=h[u++];r.b=h[u++];r.c=h[u++];v&&(v=h[u++],r.materialIndex=v);v=c.faces.length;if(e)for(e=0;ef;f++)D=h[u++],B=A[2*D],D=A[2*D+1],B=new z(B,D),c.faceVertexUvs[e][v].push(B); -y&&(y=3*h[u++],r.normal.set(m[y++],m[y++],m[y]));if(x)for(e=0;3>e;e++)y=3*h[u++],x=new p(m[y++],m[y++],m[y]),r.vertexNormals.push(x);n&&(n=h[u++],r.color.setHex(l[n]));if(k)for(e=0;3>e;e++)n=h[u++],r.vertexColors.push(new F(l[n]));c.faces.push(r)}}d=a;u=void 0!==d.influencesPerVertex?d.influencesPerVertex:2;if(d.skinWeights)for(g=0,h=d.skinWeights.length;g -Number.EPSILON){if(0>m&&(g=b[f],k=-k,h=b[e],m=-m),!(a.yh.y))if(a.y===g.y){if(a.x===g.x)return!0}else{e=m*(a.x-g.x)-k*(a.y-g.y);if(0===e)return!0;0>e||(d=!d)}}else if(a.y===g.y&&(h.x<=a.x&&a.x<=g.x||g.x<=a.x&&a.x<=h.x))return!0}return d}var e=Xa.isClockWise,f=this.subPaths;if(0===f.length)return[];if(!0===b)return c(f);b=[];if(1===f.length){var g=f[0];var h=new fb;h.curves=g.curves;b.push(h);return b}var k=!e(f[0].getPoints());k=a?!k:k;h=[];var m=[],l=[],n=0;m[n]=void 0;l[n]=[];for(var p= -0,u=f.length;pd&&this._mixBufferRegion(c,a,3*b,1-d,b);d=b;for(var f=b+b;d!==f;++d)if(c[d]!==c[d+b]){e.setValue(c,a);break}},saveOriginalState:function(){var a=this.buffer,b=this.valueSize,c=3*b;this.binding.getValue(a, -c);for(var d=b;d!==c;++d)a[d]=a[c+d%b];this.cumulativeWeight=0},restoreOriginalState:function(){this.binding.setValue(this.buffer,3*this.valueSize)},_select:function(a,b,c,d,e){if(.5<=d)for(d=0;d!==e;++d)a[b+d]=a[c+d]},_slerp:function(a,b,c,d){ha.slerpFlat(a,b,a,b,a,c,d)},_lerp:function(a,b,c,d,e){for(var f=1-d,g=0;g!==e;++g){var h=b+g;a[h]=a[h]*f+a[c+g]*d}}});Object.assign(of.prototype,{getValue:function(a,b){this.bind();var c=this._bindings[this._targetGroup.nCachedObjects_];void 0!==c&&c.getValue(a, -b)},setValue:function(a,b){for(var c=this._bindings,d=this._targetGroup.nCachedObjects_,e=c.length;d!==e;++d)c[d].setValue(a,b)},bind:function(){for(var a=this._bindings,b=this._targetGroup.nCachedObjects_,c=a.length;b!==c;++b)a[b].bind()},unbind:function(){for(var a=this._bindings,b=this._targetGroup.nCachedObjects_,c=a.length;b!==c;++b)a[b].unbind()}});Object.assign(sa,{Composite:of,create:function(a,b,c){return a&&a.isAnimationObjectGroup?new sa.Composite(a,b,c):new sa(a,b,c)},sanitizeNodeName:function(){var a= -/[\[\]\.:\/]/g;return function(b){return b.replace(/\s/g,"_").replace(a,"")}}(),parseTrackName:function(){var a="[^"+"\\[\\]\\.:\\/".replace("\\.","")+"]",b=/((?:WC+[\/:])*)/.source.replace("WC","[^\\[\\]\\.:\\/]");a=/(WCOD+)?/.source.replace("WCOD",a);var c=/(?:\.(WC+)(?:\[(.+)\])?)?/.source.replace("WC","[^\\[\\]\\.:\\/]"),d=/\.(WC+)(?:\[(.+)\])?/.source.replace("WC","[^\\[\\]\\.:\\/]"),e=new RegExp("^"+b+a+c+d+"$"),f=["material","materials","bones"];return function(a){var b=e.exec(a);if(!b)throw Error("PropertyBinding: Cannot parse trackName: "+ -a);b={nodeName:b[2],objectName:b[3],objectIndex:b[4],propertyName:b[5],propertyIndex:b[6]};var c=b.nodeName&&b.nodeName.lastIndexOf(".");if(void 0!==c&&-1!==c){var d=b.nodeName.substring(c+1);-1!==f.indexOf(d)&&(b.nodeName=b.nodeName.substring(0,c),b.objectName=d)}if(null===b.propertyName||0===b.propertyName.length)throw Error("PropertyBinding: can not parse propertyName from trackName: "+a);return b}}(),findNode:function(a,b){if(!b||""===b||"root"===b||"."===b||-1===b||b===a.name||b===a.uuid)return a; -if(a.skeleton){var c=a.skeleton.getBoneByName(b);if(void 0!==c)return c}if(a.children){var d=function(a){for(var c=0;cb&&(b=0);1Number.EPSILON&&(g.normalize(),c=Math.acos(P.clamp(d[l-1].dot(d[l]),-1,1)),e[l].applyMatrix4(h.makeRotationAxis(g,c))),f[l].crossVectors(d[l],e[l]);if(!0===b)for(c=Math.acos(P.clamp(e[0].dot(e[a]),-1,1)),c/=a,0d;)d+=c;for(;d>c;)d-=c;de&&(e=1);1E-4>d&&(d=e);1E-4>l&&(l=e);ah.initNonuniformCatmullRom(f.x,g.x,h.x,c.x,d,e,l);bh.initNonuniformCatmullRom(f.y,g.y,h.y,c.y,d,e,l);ch.initNonuniformCatmullRom(f.z,g.z,h.z,c.z,d,e,l)}else"catmullrom"===this.curveType&&(ah.initCatmullRom(f.x,g.x,h.x,c.x,this.tension),bh.initCatmullRom(f.y,g.y,h.y,c.y,this.tension),ch.initCatmullRom(f.z,g.z,h.z,c.z,this.tension));b.set(ah.calc(a), +bh.calc(a),ch.calc(a));return b};ma.prototype.copy=function(a){C.prototype.copy.call(this,a);this.points=[];for(var b=0,c=a.points.length;bc.length-2?c.length-1:a+1];c=c[a>c.length-3?c.length-1:a+2];b.set($h(d,e.x,f.x,g.x,c.x),$h(d,e.y,f.y,g.y,c.y));return b};Va.prototype.copy=function(a){C.prototype.copy.call(this,a);this.points=[];for(var b=0,c=a.points.length;b=b)return b=c[a]-b,a=this.curves[a],c=a.getLength(),a.getPointAt(0===c?0:1-b/c);a++}return null},getLength:function(){var a= +this.getCurveLengths();return a[a.length-1]},updateArcLengths:function(){this.needsUpdate=!0;this.cacheLengths=null;this.getCurveLengths()},getCurveLengths:function(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;for(var a=[],b=0,c=0,d=this.curves.length;cNumber.EPSILON){if(0>k&&(g=b[f],l=-l,h=b[e],k=-k),!(a.yh.y))if(a.y===g.y){if(a.x===g.x)return!0}else{e=k*(a.x-g.x)-l*(a.y-g.y);if(0===e)return!0;0>e||(d=!d)}}else if(a.y===g.y&&(h.x<=a.x&&a.x<=g.x||g.x<=a.x&&a.x<=h.x))return!0}return d} +var e=qb.isClockWise,f=this.subPaths;if(0===f.length)return[];if(!0===b)return c(f);b=[];if(1===f.length){var g=f[0];var h=new Ib;h.curves=g.curves;b.push(h);return b}var l=!e(f[0].getPoints());l=a?!l:l;h=[];var k=[],n=[],q=0;k[q]=void 0;n[q]=[];for(var u=0,p=f.length;ub;b++)this.coefficients[b].copy(a[b]);return this},zero:function(){for(var a=0;9>a;a++)this.coefficients[a].set(0,0,0);return this},getAt:function(a,b){var c=a.x,d=a.y;a=a.z;var e=this.coefficients;b.copy(e[0]).multiplyScalar(.282095); +b.addScale(e[1],.488603*d);b.addScale(e[2],.488603*a);b.addScale(e[3],.488603*c);b.addScale(e[4],1.092548*c*d);b.addScale(e[5],1.092548*d*a);b.addScale(e[6],.315392*(3*a*a-1));b.addScale(e[7],1.092548*c*a);b.addScale(e[8],.546274*(c*c-d*d));return b},getIrradianceAt:function(a,b){var c=a.x,d=a.y;a=a.z;var e=this.coefficients;b.copy(e[0]).multiplyScalar(.886227);b.addScale(e[1],1.023328*d);b.addScale(e[2],1.023328*a);b.addScale(e[3],1.023328*c);b.addScale(e[4],.858086*c*d);b.addScale(e[5],.858086* +d*a);b.addScale(e[6],.743125*a*a-.247708);b.addScale(e[7],.858086*c*a);b.addScale(e[8],.429043*(c*c-d*d));return b},add:function(a){for(var b=0;9>b;b++)this.coefficients[b].add(a.coefficients[b]);return this},scale:function(a){for(var b=0;9>b;b++)this.coefficients[b].multiplyScalar(a);return this},lerp:function(a,b){for(var c=0;9>c;c++)this.coefficients[c].lerp(a.coefficients[c],b);return this},equals:function(a){for(var b=0;9>b;b++)if(!this.coefficients[b].equals(a.coefficients[b]))return!1;return!0}, +copy:function(a){return this.set(a.coefficients)},clone:function(){return(new this.constructor).copy(this)},fromArray:function(a,b){void 0===b&&(b=0);for(var c=this.coefficients,d=0;9>d;d++)c[d].fromArray(a,b+3*d);return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);for(var c=this.coefficients,d=0;9>d;d++)c[d].toArray(a,b+3*d);return a}});Object.assign(of,{getBasisAt:function(a,b){var c=a.x,d=a.y;a=a.z;b[0]=.282095;b[1]=.488603*d;b[2]=.488603*a;b[3]=.488603*c;b[4]=1.092548*c*d; +b[5]=1.092548*d*a;b[6]=.315392*(3*a*a-1);b[7]=1.092548*c*a;b[8]=.546274*(c*c-d*d)}});Xa.prototype=Object.assign(Object.create(T.prototype),{constructor:Xa,isLightProbe:!0,copy:function(a){T.prototype.copy.call(this,a);this.sh.copy(a.sh);this.intensity=a.intensity;return this},toJSON:function(a){return T.prototype.toJSON.call(this,a)}});xg.prototype=Object.assign(Object.create(Xa.prototype),{constructor:xg,isHemisphereLightProbe:!0,copy:function(a){Xa.prototype.copy.call(this,a);return this},toJSON:function(a){return Xa.prototype.toJSON.call(this, +a)}});yg.prototype=Object.assign(Object.create(Xa.prototype),{constructor:yg,isAmbientLightProbe:!0,copy:function(a){Xa.prototype.copy.call(this,a);return this},toJSON:function(a){return Xa.prototype.toJSON.call(this,a)}});var Fi=new Q,Gi=new Q;Object.assign(ai.prototype,{update:function(a){var b=this._cache;if(b.focus!==a.focus||b.fov!==a.fov||b.aspect!==a.aspect*this.aspect||b.near!==a.near||b.far!==a.far||b.zoom!==a.zoom||b.eyeSep!==this.eyeSep){b.focus=a.focus;b.fov=a.fov;b.aspect=a.aspect*this.aspect; +b.near=a.near;b.far=a.far;b.zoom=a.zoom;b.eyeSep=this.eyeSep;var c=a.projectionMatrix.clone(),d=b.eyeSep/2,e=d*b.near/b.focus,f=b.near*Math.tan(P.DEG2RAD*b.fov*.5)/b.zoom;Gi.elements[12]=-d;Fi.elements[12]=d;d=-f*b.aspect+e;var g=f*b.aspect+e;c.elements[0]=2*b.near/(g-d);c.elements[8]=(g+d)/(g-d);this.cameraL.projectionMatrix.copy(c);d=-f*b.aspect-e;g=f*b.aspect-e;c.elements[0]=2*b.near/(g-d);c.elements[8]=(g+d)/(g-d);this.cameraR.projectionMatrix.copy(c)}this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(Gi); +this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(Fi)}});Object.assign(zg.prototype,{start:function(){this.oldTime=this.startTime=("undefined"===typeof performance?Date:performance).now();this.elapsedTime=0;this.running=!0},stop:function(){this.getElapsedTime();this.autoStart=this.running=!1},getElapsedTime:function(){this.getDelta();return this.elapsedTime},getDelta:function(){var a=0;if(this.autoStart&&!this.running)return this.start(),0;if(this.running){var b=("undefined"===typeof performance? +Date:performance).now();a=(b-this.oldTime)/1E3;this.oldTime=b;this.elapsedTime+=a}return a}});var tc=new n,Hi=new wa,Hk=new n,uc=new n;Ag.prototype=Object.assign(Object.create(E.prototype),{constructor:Ag,getInput:function(){return this.gain},removeFilter:function(){null!==this.filter&&(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination),this.gain.connect(this.context.destination),this.filter=null);return this},getFilter:function(){return this.filter},setFilter:function(a){null!== +this.filter?(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination)):this.gain.disconnect(this.context.destination);this.filter=a;this.gain.connect(this.filter);this.filter.connect(this.context.destination);return this},getMasterVolume:function(){return this.gain.gain.value},setMasterVolume:function(a){this.gain.gain.setTargetAtTime(a,this.context.currentTime,.01);return this},updateMatrixWorld:function(a){E.prototype.updateMatrixWorld.call(this,a);a=this.context.listener; +var b=this.up;this.timeDelta=this._clock.getDelta();this.matrixWorld.decompose(tc,Hi,Hk);uc.set(0,0,-1).applyQuaternion(Hi);if(a.positionX){var c=this.context.currentTime+this.timeDelta;a.positionX.linearRampToValueAtTime(tc.x,c);a.positionY.linearRampToValueAtTime(tc.y,c);a.positionZ.linearRampToValueAtTime(tc.z,c);a.forwardX.linearRampToValueAtTime(uc.x,c);a.forwardY.linearRampToValueAtTime(uc.y,c);a.forwardZ.linearRampToValueAtTime(uc.z,c);a.upX.linearRampToValueAtTime(b.x,c);a.upY.linearRampToValueAtTime(b.y, +c);a.upZ.linearRampToValueAtTime(b.z,c)}else a.setPosition(tc.x,tc.y,tc.z),a.setOrientation(uc.x,uc.y,uc.z,b.x,b.y,b.z)}});cd.prototype=Object.assign(Object.create(E.prototype),{constructor:cd,getOutput:function(){return this.gain},setNodeSource:function(a){this.hasPlaybackControl=!1;this.sourceType="audioNode";this.source=a;this.connect();return this},setMediaElementSource:function(a){this.hasPlaybackControl=!1;this.sourceType="mediaNode";this.source=this.context.createMediaElementSource(a);this.connect(); +return this},setMediaStreamSource:function(a){this.hasPlaybackControl=!1;this.sourceType="mediaStreamNode";this.source=this.context.createMediaStreamSource(a);this.connect();return this},setBuffer:function(a){this.buffer=a;this.sourceType="buffer";this.autoplay&&this.play();return this},play:function(a){void 0===a&&(a=0);if(!0===this.isPlaying)console.warn("THREE.Audio: Audio is already playing.");else if(!1===this.hasPlaybackControl)console.warn("THREE.Audio: this Audio has no playback control."); +else return this._startedAt=this.context.currentTime+a,a=this.context.createBufferSource(),a.buffer=this.buffer,a.loop=this.loop,a.loopStart=this.loopStart,a.loopEnd=this.loopEnd,a.onended=this.onEnded.bind(this),a.start(this._startedAt,this._pausedAt+this.offset,this.duration),this.isPlaying=!0,this.source=a,this.setDetune(this.detune),this.setPlaybackRate(this.playbackRate),this.connect()},pause:function(){if(!1===this.hasPlaybackControl)console.warn("THREE.Audio: this Audio has no playback control."); +else return!0===this.isPlaying&&(this._pausedAt=(this.context.currentTime-this._startedAt)*this.playbackRate,this.source.stop(),this.source.onended=null,this.isPlaying=!1),this},stop:function(){if(!1===this.hasPlaybackControl)console.warn("THREE.Audio: this Audio has no playback control.");else return this._pausedAt=0,this.source.stop(),this.source.onended=null,this.isPlaying=!1,this},connect:function(){if(0d&&this._mixBufferRegion(c,a,3*b,1-d,b);d=b;for(var f=b+b;d!==f;++d)if(c[d]!==c[d+b]){e.setValue(c,a);break}},saveOriginalState:function(){var a=this.buffer,b=this.valueSize,c=3*b;this.binding.getValue(a,c);for(var d=b;d!==c;++d)a[d]= +a[c+d%b];this.cumulativeWeight=0},restoreOriginalState:function(){this.binding.setValue(this.buffer,3*this.valueSize)},_select:function(a,b,c,d,e){if(.5<=d)for(d=0;d!==e;++d)a[b+d]=a[c+d]},_slerp:function(a,b,c,d){wa.slerpFlat(a,b,a,b,a,c,d)},_lerp:function(a,b,c,d,e){for(var f=1-d,g=0;g!==e;++g){var h=b+g;a[h]=a[h]*f+a[c+g]*d}}});var Jk=/[\[\]\.:\/]/g,Kk="[^"+"\\[\\]\\.:\\/".replace("\\.","")+"]",Lk=/((?:WC+[\/:])*)/.source.replace("WC","[^\\[\\]\\.:\\/]"),Mk=/(WCOD+)?/.source.replace("WCOD",Kk), +Nk=/(?:\.(WC+)(?:\[(.+)\])?)?/.source.replace("WC","[^\\[\\]\\.:\\/]"),Ok=/\.(WC+)(?:\[(.+)\])?/.source.replace("WC","[^\\[\\]\\.:\\/]"),Pk=new RegExp("^"+Lk+Mk+Nk+Ok+"$"),Qk=["material","materials","bones"];Object.assign(bi.prototype,{getValue:function(a,b){this.bind();var c=this._bindings[this._targetGroup.nCachedObjects_];void 0!==c&&c.getValue(a,b)},setValue:function(a,b){for(var c=this._bindings,d=this._targetGroup.nCachedObjects_,e=c.length;d!==e;++d)c[d].setValue(a,b)},bind:function(){for(var a= +this._bindings,b=this._targetGroup.nCachedObjects_,c=a.length;b!==c;++b)a[b].bind()},unbind:function(){for(var a=this._bindings,b=this._targetGroup.nCachedObjects_,c=a.length;b!==c;++b)a[b].unbind()}});Object.assign(ya,{Composite:bi,create:function(a,b,c){return a&&a.isAnimationObjectGroup?new ya.Composite(a,b,c):new ya(a,b,c)},sanitizeNodeName:function(a){return a.replace(/\s/g,"_").replace(Jk,"")},parseTrackName:function(a){var b=Pk.exec(a);if(!b)throw Error("PropertyBinding: Cannot parse trackName: "+ +a);b={nodeName:b[2],objectName:b[3],objectIndex:b[4],propertyName:b[5],propertyIndex:b[6]};var c=b.nodeName&&b.nodeName.lastIndexOf(".");if(void 0!==c&&-1!==c){var d=b.nodeName.substring(c+1);-1!==Qk.indexOf(d)&&(b.nodeName=b.nodeName.substring(0,c),b.objectName=d)}if(null===b.propertyName||0===b.propertyName.length)throw Error("PropertyBinding: can not parse propertyName from trackName: "+a);return b},findNode:function(a,b){if(!b||""===b||"root"===b||"."===b||-1===b||b===a.name||b===a.uuid)return a; +if(a.skeleton){var c=a.skeleton.getBoneByName(b);if(void 0!==c)return c}if(a.children){var d=function(a){for(var c=0;c=b){var l=b++,n=a[l];c[n.uuid]=m;a[m]=n;c[k]=l;a[l]=h;h=0;for(k=e;h!==k;++h){n=d[h];var p=n[m];n[m]=n[l];n[l]=p}}}this.nCachedObjects_=b},uncache:function(){for(var a=this._objects,b=a.length,c=this.nCachedObjects_,d=this._indicesByUUID,e=this._bindings,f=e.length,g=0,h=arguments.length;g!==h;++g){var k= -arguments[g].uuid,l=d[k];if(void 0!==l)if(delete d[k],l=b){var n=b++,q=a[n];c[q.uuid]=m;a[m]=q;c[k]=n;a[n]=h;h=0;for(k=e;h!==k;++h){q=d[h];var u=q[m];q[m]=q[n];q[n]=u}}}this.nCachedObjects_=b},uncache:function(){for(var a=this._objects,b=a.length,c=this.nCachedObjects_,d=this._indicesByUUID,e=this._bindings,f=e.length,g=0,h=arguments.length;g!==h;++g){var k= +arguments[g].uuid,m=d[k];if(void 0!==m)if(delete d[k],mb||0===c)return;this._startTime=null;b*=c}b*=this._updateTimeScale(a);c=this._updateTime(b);a=this._updateWeight(a);if(0c.parameterPositions[1]&&(this.stopFading(),0===d&&(this.enabled=!1))}}return this._effectiveWeight=b},_updateTimeScale:function(a){var b=0;if(!this.paused){b=this.timeScale;var c=this._timeScaleInterpolant;if(null!==c){var d=c.evaluate(a)[0];b*=d;a>c.parameterPositions[1]&&(this.stopWarping(),0===b?this.paused=!0:this.timeScale=b)}}return this._effectiveTimeScale=b},_updateTime:function(a){var b=this.time+a,c=this._clip.duration,d=this.loop,e=this._loopCount,f=2202===d;if(0===a)return-1=== -e?b:f&&1===(e&1)?c-b:b;if(2200===d)a:{if(-1===e&&(this._loopCount=0,this._setEndings(!0,!0,!1)),b>=c)b=c;else if(0>b)b=0;else break a;this.clampWhenFinished?this.paused=!0:this.enabled=!1;this._mixer.dispatchEvent({type:"finished",action:this,direction:0>a?-1:1})}else{-1===e&&(0<=a?(e=0,this._setEndings(!0,0===this.repetitions,f)):this._setEndings(0===this.repetitions,!0,f));if(b>=c||0>b){d=Math.floor(b/c);b-=c*d;e+=Math.abs(d);var g=this.repetitions-e;0>=g?(this.clampWhenFinished?this.paused=!0: -this.enabled=!1,b=0a,this._setEndings(a,!a,f)):this._setEndings(!1,!1,f),this._loopCount=e,this._mixer.dispatchEvent({type:"loop",action:this,loopDelta:d}))}if(f&&1===(e&1))return this.time=b,c-b}return this.time=b},_setEndings:function(a,b,c){var d=this._interpolantSettings;c?(d.endingStart=2401,d.endingEnd=2401):(d.endingStart=a?this.zeroSlopeAtStart?2401:2400:2402,d.endingEnd=b?this.zeroSlopeAtEnd?2401: -2400:2402)},_scheduleFading:function(a,b,c){var d=this._mixer,e=d.time,f=this._weightInterpolant;null===f&&(this._weightInterpolant=f=d._lendControlInterpolant());d=f.parameterPositions;f=f.sampleValues;d[0]=e;f[0]=b;d[1]=e+a;f[1]=c;return this}});qe.prototype=Object.assign(Object.create(ea.prototype),{constructor:qe,_bindAction:function(a,b){var c=a._localRoot||this._root,d=a._clip.tracks,e=d.length,f=a._propertyBindings;a=a._interpolants;var g=c.uuid,h=this._bindingsByRootAndName,k=h[g];void 0=== -k&&(k={},h[g]=k);for(h=0;h!==e;++h){var l=d[h],p=l.name,n=k[p];if(void 0===n){n=f[h];if(void 0!==n){null===n._cacheIndex&&(++n.referenceCount,this._addInactiveBinding(n,g,p));continue}n=new pe(sa.create(c,p,b&&b._propertyBindings[h].binding.parsedPath),l.ValueTypeName,l.getValueSize());++n.referenceCount;this._addInactiveBinding(n,g,p)}f[h]=n;a[h].resultBuffer=n.buffer}},_activateAction:function(a){if(!this._isActiveAction(a)){if(null===a._cacheIndex){var b=(a._localRoot||this._root).uuid,c=a._clip.uuid, -d=this._actionsByClip[c];this._bindAction(a,d&&d.knownActions[0]);this._addInactiveAction(a,c,b)}b=a._propertyBindings;c=0;for(d=b.length;c!==d;++c){var e=b[c];0===e.useCount++&&(this._lendBinding(e),e.saveOriginalState())}this._lendAction(a)}},_deactivateAction:function(a){if(this._isActiveAction(a)){for(var b=a._propertyBindings,c=0,d=b.length;c!==d;++c){var e=b[c];0===--e.useCount&&(e.restoreOriginalState(),this._takeBackBinding(e))}this._takeBackAction(a)}},_initMemoryManager:function(){this._actions= +e?b:f&&1===(e&1)?c-b:b;if(2200===d)a:{if(-1===e&&(this._loopCount=0,this._setEndings(!0,!0,!1)),b>=c)b=c;else if(0>b)b=0;else{this.time=b;break a}this.clampWhenFinished?this.paused=!0:this.enabled=!1;this.time=b;this._mixer.dispatchEvent({type:"finished",action:this,direction:0>a?-1:1})}else{-1===e&&(0<=a?(e=0,this._setEndings(!0,0===this.repetitions,f)):this._setEndings(0===this.repetitions,!0,f));if(b>=c||0>b){d=Math.floor(b/c);b-=c*d;e+=Math.abs(d);var g=this.repetitions-e;0>=g?(this.clampWhenFinished? +this.paused=!0:this.enabled=!1,this.time=b=0a,this._setEndings(a,!a,f)):this._setEndings(!1,!1,f),this._loopCount=e,this.time=b,this._mixer.dispatchEvent({type:"loop",action:this,loopDelta:d}))}else this.time=b;if(f&&1===(e&1))return c-b}return b},_setEndings:function(a,b,c){var d=this._interpolantSettings;c?(d.endingStart=2401,d.endingEnd=2401):(d.endingStart=a?this.zeroSlopeAtStart?2401:2400:2402,d.endingEnd= +b?this.zeroSlopeAtEnd?2401:2400:2402)},_scheduleFading:function(a,b,c){var d=this._mixer,e=d.time,f=this._weightInterpolant;null===f&&(this._weightInterpolant=f=d._lendControlInterpolant());d=f.parameterPositions;f=f.sampleValues;d[0]=e;f[0]=b;d[1]=e+a;f[1]=c;return this}});Fg.prototype=Object.assign(Object.create(Aa.prototype),{constructor:Fg,_bindAction:function(a,b){var c=a._localRoot||this._root,d=a._clip.tracks,e=d.length,f=a._propertyBindings;a=a._interpolants;var g=c.uuid,h=this._bindingsByRootAndName, +k=h[g];void 0===k&&(k={},h[g]=k);for(h=0;h!==e;++h){var m=d[h],n=m.name,q=k[n];if(void 0===q){q=f[h];if(void 0!==q){null===q._cacheIndex&&(++q.referenceCount,this._addInactiveBinding(q,g,n));continue}q=new Eg(ya.create(c,n,b&&b._propertyBindings[h].binding.parsedPath),m.ValueTypeName,m.getValueSize());++q.referenceCount;this._addInactiveBinding(q,g,n)}f[h]=q;a[h].resultBuffer=q.buffer}},_activateAction:function(a){if(!this._isActiveAction(a)){if(null===a._cacheIndex){var b=(a._localRoot||this._root).uuid, +c=a._clip.uuid,d=this._actionsByClip[c];this._bindAction(a,d&&d.knownActions[0]);this._addInactiveAction(a,c,b)}b=a._propertyBindings;c=0;for(d=b.length;c!==d;++c){var e=b[c];0===e.useCount++&&(this._lendBinding(e),e.saveOriginalState())}this._lendAction(a)}},_deactivateAction:function(a){if(this._isActiveAction(a)){for(var b=a._propertyBindings,c=0,d=b.length;c!==d;++c){var e=b[c];0===--e.useCount&&(e.restoreOriginalState(),this._takeBackBinding(e))}this._takeBackAction(a)}},_initMemoryManager:function(){this._actions= [];this._nActiveActions=0;this._actionsByClip={};this._bindings=[];this._nActiveBindings=0;this._bindingsByRootAndName={};this._controlInterpolants=[];this._nActiveControlInterpolants=0;var a=this;this.stats={actions:{get total(){return a._actions.length},get inUse(){return a._nActiveActions}},bindings:{get total(){return a._bindings.length},get inUse(){return a._nActiveBindings}},controlInterpolants:{get total(){return a._controlInterpolants.length},get inUse(){return a._nActiveControlInterpolants}}}}, _isActiveAction:function(a){a=a._cacheIndex;return null!==a&&athis.max.x||a.ythis.max.y?!1:!0},containsBox:function(a){return this.min.x<=a.min.x&&a.max.x<=this.max.x&&this.min.y<=a.min.y&&a.max.y<=this.max.y},getParameter:function(a,b){void 0===b&&(console.warn("THREE.Box2: .getParameter() target is now required"),b=new z);return b.set((a.x-this.min.x)/(this.max.x-this.min.x),(a.y-this.min.y)/(this.max.y-this.min.y))},intersectsBox:function(a){return a.max.xthis.max.x||a.max.ythis.max.y? -!1:!0},clampPoint:function(a,b){void 0===b&&(console.warn("THREE.Box2: .clampPoint() target is now required"),b=new z);return b.copy(a).clamp(this.min,this.max)},distanceToPoint:function(){var a=new z;return function(b){return a.copy(b).clamp(this.min,this.max).sub(b).length()}}(),intersect:function(a){this.min.max(a.min);this.max.min(a.max);return this},union:function(a){this.min.min(a.min);this.max.max(a.max);return this},translate:function(a){this.min.add(a);this.max.add(a);return this},equals:function(a){return a.min.equals(this.min)&& -a.max.equals(this.max)}});Object.assign(we.prototype,{set:function(a,b){this.start.copy(a);this.end.copy(b);return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.start.copy(a.start);this.end.copy(a.end);return this},getCenter:function(a){void 0===a&&(console.warn("THREE.Line3: .getCenter() target is now required"),a=new p);return a.addVectors(this.start,this.end).multiplyScalar(.5)},delta:function(a){void 0===a&&(console.warn("THREE.Line3: .delta() target is now required"), -a=new p);return a.subVectors(this.end,this.start)},distanceSq:function(){return this.start.distanceToSquared(this.end)},distance:function(){return this.start.distanceTo(this.end)},at:function(a,b){void 0===b&&(console.warn("THREE.Line3: .at() target is now required"),b=new p);return this.delta(b).multiplyScalar(a).add(this.start)},closestPointToPointParameter:function(){var a=new p,b=new p;return function(c,d){a.subVectors(c,this.start);b.subVectors(this.end,this.start);c=b.dot(b);c=b.dot(a)/c;d&& -(c=K.clamp(c,0,1));return c}}(),closestPointToPoint:function(a,b,c){a=this.closestPointToPointParameter(a,b);void 0===c&&(console.warn("THREE.Line3: .closestPointToPoint() target is now required"),c=new p);return this.delta(c).multiplyScalar(a).add(this.start)},applyMatrix4:function(a){this.start.applyMatrix4(a);this.end.applyMatrix4(a);return this},equals:function(a){return a.start.equals(this.start)&&a.end.equals(this.end)}});gd.prototype=Object.create(B.prototype);gd.prototype.constructor=gd;gd.prototype.isImmediateRenderObject= -!0;hd.prototype=Object.create(Z.prototype);hd.prototype.constructor=hd;hd.prototype.update=function(){var a=new p,b=new p,c=new na;return function(){var d=["a","b","c"];this.object.updateMatrixWorld(!0);c.getNormalMatrix(this.object.matrixWorld);var e=this.object.matrixWorld,f=this.geometry.attributes.position,g=this.object.geometry;if(g&&g.isGeometry)for(var h=g.vertices,k=g.faces,l=g=0,p=k.length;lMath.abs(b)&&(b=1E-8);this.scale.set(.5*this.size,.5*this.size,b);this.children[0].material.side=0>b?1:0;this.lookAt(this.plane.normal);B.prototype.updateMatrixWorld.call(this,a)};var Od,xe;Gb.prototype= -Object.create(B.prototype);Gb.prototype.constructor=Gb;Gb.prototype.setDirection=function(){var a=new p,b;return function(c){.99999c.y?this.quaternion.set(1,0,0,0):(a.set(c.z,0,-c.x).normalize(),b=Math.acos(c.y),this.quaternion.setFromAxisAngle(a,b))}}();Gb.prototype.setLength=function(a,b,c){void 0===b&&(b=.2*a);void 0===c&&(c=.2*b);this.line.scale.set(1,Math.max(0,a-b),1);this.line.updateMatrix();this.cone.scale.set(c,b,c);this.cone.position.y=a;this.cone.updateMatrix()}; -Gb.prototype.setColor=function(a){this.line.material.color.copy(a);this.cone.material.color.copy(a)};nd.prototype=Object.create(Z.prototype);nd.prototype.constructor=nd;L.create=function(a,b){console.log("THREE.Curve.create() has been deprecated");a.prototype=Object.create(L.prototype);a.prototype.constructor=a;a.prototype.getPoint=b;return a};Object.assign(Za.prototype,{createPointsGeometry:function(a){console.warn("THREE.CurvePath: .createPointsGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead."); -a=this.getPoints(a);return this.createGeometry(a)},createSpacedPointsGeometry:function(a){console.warn("THREE.CurvePath: .createSpacedPointsGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.");a=this.getSpacedPoints(a);return this.createGeometry(a)},createGeometry:function(a){console.warn("THREE.CurvePath: .createGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.");for(var b=new M,c=0,d=a.length;cthis.max.x||a.ythis.max.y?!1:!0},containsBox:function(a){return this.min.x<=a.min.x&&a.max.x<=this.max.x&&this.min.y<=a.min.y&&a.max.y<=this.max.y},getParameter:function(a,b){void 0===b&&(console.warn("THREE.Box2: .getParameter() target is now required"),b=new B);return b.set((a.x-this.min.x)/(this.max.x-this.min.x), +(a.y-this.min.y)/(this.max.y-this.min.y))},intersectsBox:function(a){return a.max.xthis.max.x||a.max.ythis.max.y?!1:!0},clampPoint:function(a,b){void 0===b&&(console.warn("THREE.Box2: .clampPoint() target is now required"),b=new B);return b.copy(a).clamp(this.min,this.max)},distanceToPoint:function(a){return Ji.copy(a).clamp(this.min,this.max).sub(a).length()},intersect:function(a){this.min.max(a.min);this.max.min(a.max);return this},union:function(a){this.min.min(a.min); +this.max.max(a.max);return this},translate:function(a){this.min.add(a);this.max.add(a);return this},equals:function(a){return a.min.equals(this.min)&&a.max.equals(this.max)}});var Ki=new n,Nf=new n;Object.assign(Jg.prototype,{set:function(a,b){this.start.copy(a);this.end.copy(b);return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.start.copy(a.start);this.end.copy(a.end);return this},getCenter:function(a){void 0===a&&(console.warn("THREE.Line3: .getCenter() target is now required"), +a=new n);return a.addVectors(this.start,this.end).multiplyScalar(.5)},delta:function(a){void 0===a&&(console.warn("THREE.Line3: .delta() target is now required"),a=new n);return a.subVectors(this.end,this.start)},distanceSq:function(){return this.start.distanceToSquared(this.end)},distance:function(){return this.start.distanceTo(this.end)},at:function(a,b){void 0===b&&(console.warn("THREE.Line3: .at() target is now required"),b=new n);return this.delta(b).multiplyScalar(a).add(this.start)},closestPointToPointParameter:function(a, +b){Ki.subVectors(a,this.start);Nf.subVectors(this.end,this.start);a=Nf.dot(Nf);a=Nf.dot(Ki)/a;b&&(a=P.clamp(a,0,1));return a},closestPointToPoint:function(a,b,c){a=this.closestPointToPointParameter(a,b);void 0===c&&(console.warn("THREE.Line3: .closestPointToPoint() target is now required"),c=new n);return this.delta(c).multiplyScalar(a).add(this.start)},applyMatrix4:function(a){this.start.applyMatrix4(a);this.end.applyMatrix4(a);return this},equals:function(a){return a.start.equals(this.start)&&a.end.equals(this.end)}}); +pe.prototype=Object.create(E.prototype);pe.prototype.constructor=pe;pe.prototype.isImmediateRenderObject=!0;var lb=new n,Ab=new n,gh=new Z,Rk=["a","b","c"];qe.prototype=Object.create(X.prototype);qe.prototype.constructor=qe;qe.prototype.update=function(){this.object.updateMatrixWorld(!0);gh.getNormalMatrix(this.object.matrixWorld);var a=this.object.matrixWorld,b=this.geometry.attributes.position,c=this.object.geometry;if(c&&c.isGeometry)for(var d=c.vertices,e=c.faces,f=c=0,g=e.length;fMath.abs(b)&&(b=1E-8);this.scale.set(.5*this.size,.5*this.size,b);this.children[0].material.side= +0>b?1:0;this.lookAt(this.plane.normal);E.prototype.updateMatrixWorld.call(this,a)};var Ri=new n,tf,Kg;ub.prototype=Object.create(E.prototype);ub.prototype.constructor=ub;ub.prototype.setDirection=function(a){.99999a.y?this.quaternion.set(1,0,0,0):(Ri.set(a.z,0,-a.x).normalize(),this.quaternion.setFromAxisAngle(Ri,Math.acos(a.y)))};ub.prototype.setLength=function(a,b,c){void 0===b&&(b=.2*a);void 0===c&&(c=.2*b);this.line.scale.set(1,Math.max(1E-4,a-b),1);this.line.updateMatrix(); +this.cone.scale.set(c,b,c);this.cone.position.y=a;this.cone.updateMatrix()};ub.prototype.setColor=function(a){this.line.material.color.set(a);this.cone.material.color.set(a)};ub.prototype.copy=function(a){E.prototype.copy.call(this,a,!1);this.line.copy(a.line);this.cone.copy(a.cone);return this};ub.prototype.clone=function(){return(new this.constructor).copy(this)};ve.prototype=Object.create(X.prototype);ve.prototype.constructor=ve;C.create=function(a,b){console.log("THREE.Curve.create() has been deprecated"); +a.prototype=Object.create(C.prototype);a.prototype.constructor=a;a.prototype.getPoint=b;return a};Object.assign(sb.prototype,{createPointsGeometry:function(a){console.warn("THREE.CurvePath: .createPointsGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.");a=this.getPoints(a);return this.createGeometry(a)},createSpacedPointsGeometry:function(a){console.warn("THREE.CurvePath: .createSpacedPointsGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead."); +a=this.getSpacedPoints(a);return this.createGeometry(a)},createGeometry:function(a){console.warn("THREE.CurvePath: .createGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.");for(var b=new G,c=0,d=a.length;c :nth-child(odd) + background-color #fafafa + + .cm-line + color #87cefa + + .cm-gcode + color #708 + + .cm-ocode + color #219 + + .cm-id + color #05a + + .cm-speed, .cm-feed, .cm-tool + color #f50 + + .cm-variable, .cm-ref + color #a11 + + .highlight + background #ffe7a6 diff --git a/src/stylus/console.styl b/src/stylus/console.styl new file mode 100644 index 0000000..4593bb4 --- /dev/null +++ b/src/stylus/console.styl @@ -0,0 +1,27 @@ +.console + .console-wrapper + max-height 400px + overflow-y auto + + .message + white-space pre + + table + width 100% + margin 0.5em 0 + border-collapse collapse + + td, th + border 1px solid #ddd + padding 2px + + &:first-child + border-left 0 + + &:last-child + border-right 0 + + tr + > td + margin 0 0.125em + background-color #fff diff --git a/src/stylus/error-message.styl b/src/stylus/error-message.styl new file mode 100644 index 0000000..7994405 --- /dev/null +++ b/src/stylus/error-message.styl @@ -0,0 +1,18 @@ +.error-message + &.modal-mask .modal-wrapper .modal-container + width auto + max-width 800px + + .modal-header h3 + white-space nowrap + overflow hidden + text-overflow ellipsis + + .estop + float right + transform scale(0.75) + margin-top -30px + + .console + margin-bottom 1em + clear both diff --git a/src/stylus/estop.styl b/src/stylus/estop.styl new file mode 100644 index 0000000..90c4786 --- /dev/null +++ b/src/stylus/estop.styl @@ -0,0 +1,19 @@ +@keyframes blink + 50% + fill #ff9d00 + +.estop + width 130px + transition 250ms + + &.active .ring + animation blink 2s step-start 0s infinite + + &:hover .button circle + fill #b72424 !important + + svg + cursor pointer + + .button:hover + filter brightness(120%) diff --git a/src/stylus/files.styl b/src/stylus/files.styl new file mode 100644 index 0000000..af20133 --- /dev/null +++ b/src/stylus/files.styl @@ -0,0 +1,115 @@ +.files .new-folder .modal-body input + width calc(100% - 18px) + +.files-name + display flex + margin-bottom 0.5em + + label + font-weight bold + margin-right 1em + line-height 34px + + input + flex 1 + +.files-path-bar + display flex + gap 5px + margin-bottom 5px + + > :first-child + flex 1 + +.files-list + table + width 100% + overflow-y auto + + .name + text-align left + + .size, .modified, .actions + text-align right + width 1% + + .actions + a, a:visited, a:active + text-decoration none + color #777 + + .fa:hover + color #222 + + thead tr + background #444 + color #eee + + tbody tr + cursor pointer + + &:nth-of-type(even) + background #fafafa + + &:hover + background #f7f7f7 + + &.selected + color #222 + background #ffdd74 + + td, th + padding 0 1em + white-space nowrap + +.file-dialog > .modal-mask > .modal-wrapper > .modal-container + width 800px + height 600px + +.file-dialog .modal-body > div, .files, .files-locations, +.files-body, .files-box + display flex + flex-direction column + overflow hidden + +.files-location + max-width 12em + padding 0.25em 1em + text-overflow ellipsis + overflow hidden + cursor pointer + white-space nowrap + + .fa + padding-right 0.5em + + &:hover + background #f7f7f7 + + &.active + background #ddd + color #444 + + &.files-upload + color #fff + background #0078e7 + + &:hover + background-image \ + linear-gradient(transparent, rgba(0, 0, 0, .05) 40%, rgba(0, 0, 0, .1)) + + +.files-body + flex-direction row + +.files-box + flex 1 + +.files-path + padding 0 1em + +.files-locations + border-right 1px solid #eee + +.files-locations, .files-list + overflow auto diff --git a/src/stylus/header.styl b/src/stylus/header.styl new file mode 100644 index 0000000..4e06537 --- /dev/null +++ b/src/stylus/header.styl @@ -0,0 +1,62 @@ +.header + padding 0 + border 0 + + .header-content + max-width 800px + margin auto + text-align left + display flex + flex-wrap wrap + align-items center + + .header-tools + display flex + align-items center + + .banner + white-space nowrap + flex 1 + + img + vertical-align top + + .title + font-size 30pt + font-family Audiowide + display inline + margin-right 0.5em + + .left + color #444 + .right + color #e5aa3d + + .subtitle + font-size 18pt + font-weight 100 + color #aaa + + .copyright + font-size 10pt + + .video + position relative + width 174px + height 130px + margin 2px 5px + border 2px solid #fff + + &:hover + border-color #aaa + + img + height 100% + width 100% + + .estop + margin 0 5px + +@media only screen and (max-width 985px) + .header .header-content > * + margin-left 70px diff --git a/src/stylus/indicators.styl b/src/stylus/indicators.styl new file mode 100644 index 0000000..7b82353 --- /dev/null +++ b/src/stylus/indicators.styl @@ -0,0 +1,48 @@ +.indicators + padding 1em 0 + text-align center + + table + display inline-block + vertical-align top + margin 0.5em + empty-cells show + border 3px solid #bbb + + td, th + padding 4px + white-space nowrap + + tr:nth-child(odd) + background #f7f7f7 + + th + text-align left + + td + text-align right + + &.inputs, &.outputs + td:nth-child(1), td:nth-child(5) + text-align center + + th.header + height 2.5em + border-bottom 3px solid #ccc + text-align center + + th.separator + background #ccc + border 1px solid #ccc + padding 1px + + &.motor_fault + td, th + text-align center + min-width 1.75em + + .fa-eraser + cursor pointer + + &:hover + opacity 0.5 diff --git a/src/stylus/io.styl b/src/stylus/io.styl new file mode 100644 index 0000000..279e539 --- /dev/null +++ b/src/stylus/io.styl @@ -0,0 +1,10 @@ +.io + &.active + color green + + &.inactive + color black + + &.warn + background-color transparent + color orange diff --git a/src/stylus/loading-message.styl b/src/stylus/loading-message.styl new file mode 100644 index 0000000..f7a8aaf --- /dev/null +++ b/src/stylus/loading-message.styl @@ -0,0 +1,27 @@ +.loading-message + position fixed + z-index 50 + width 300px + min-height 100px + margin-top -50px + margin-left -150px + top 50% + left 50% + padding 20px 30px + background-color #fff + border-radius 2px + box-shadow 0 2px 8px rgba(0, 0, 0, .33) + transition all .3s ease + font-family Helvetica, Arial, sans-serif + + .progress + border 1px solid #888 + height 1.75em + text-align center + + label + position absolute + + .bar + height 1.75em + background #f2ac45 diff --git a/src/stylus/log.styl b/src/stylus/log.styl new file mode 100644 index 0000000..b40a8ef --- /dev/null +++ b/src/stylus/log.styl @@ -0,0 +1,8 @@ +tr.log-error td + color red + +tr.log-warning td + color orange + +tr.log-debug td + color green diff --git a/src/stylus/main.styl b/src/stylus/main.styl new file mode 100644 index 0000000..62d8fa8 --- /dev/null +++ b/src/stylus/main.styl @@ -0,0 +1,31 @@ +#main + overflow-y scroll + height 100vh + display flex + flex-direction column + + .content + width 100% + + h2 + text-transform capitalize + + .pure-control-group + label.units + width 6em + + label.units + text-align left + + textarea + width 24em + height 12em + + > select, > input:not([type=checkbox]) + min-width 200px + + > tt + min-width 15.25em + padding 0.7em 1em + border-radius 3px + display inline-block diff --git a/src/stylus/menu.styl b/src/stylus/menu.styl new file mode 100644 index 0000000..46c01c5 --- /dev/null +++ b/src/stylus/menu.styl @@ -0,0 +1,20 @@ +#menu + z-index 40 + + .save + display block + margin 0.25em 0.6em + + .pure-menu-list + border 0 + + .pure-menu-heading + background inherit + padding 0 + + .pure-menu-link + padding 0.6em + color #fff + + .pure-menu-item .pure-menu-link + padding-left 1.5em diff --git a/src/stylus/modal.styl b/src/stylus/modal.styl new file mode 100644 index 0000000..cdcad24 --- /dev/null +++ b/src/stylus/modal.styl @@ -0,0 +1,62 @@ +.modal-mask + position fixed + z-index 1000 + top 0 + left 0 + width 100% + height 100% + background-color rgba(0, 0, 0, .25) + display table + transition opacity .3s ease + +.modal-mask * + overscroll-behavior contain + +.modal-wrapper + display table-cell + vertical-align middle + +.modal-container + width 300px + margin 0px auto + padding 20px 30px + max-width calc(100vw - 60px) + max-height calc(100vh - 40px) + background-color #fff + border-radius 2px + box-shadow 0 2px 8px rgba(0, 0, 0, .33) + transition all .3s ease + font-family Helvetica, Arial, sans-serif + +.modal-header + border-bottom 1px solid #777 + margin-bottom 1em + + > * + margin 0 + +.modal-body + flex 1 + +.modal-container, .modal-body + display flex + flex-direction column + overflow hidden + +.modal-body + overflow-y auto + +.modal-footer > div + display flex + gap 0.5em + margin-top 1em + justify-content right + +.modal-enter, .modal-leave + opacity 0 + +.modal-enter .modal-container + transform scale(1.1) + +.modal-leave .modal-container + transform scale(0.9) diff --git a/src/stylus/modbus.styl b/src/stylus/modbus.styl new file mode 100644 index 0000000..24c5f78 --- /dev/null +++ b/src/stylus/modbus.styl @@ -0,0 +1,35 @@ +.modbus-program button + margin 0.25em 0 + +.pure-form .modbus-regs + input, select + border none + box-shadow none + border-radius 0 + background transparent + padding 0 0.5em + height 1.75em + line-height 1.75em + + input + text-align right + width 6em + + button + margin 2px + + th, td + border 1px solid #ccc + line-height 1.75em + + th + padding 0.5em + + &.fixed-regs td, td.reg-index, td.modbus-status + padding 0 0.5em + + td.reg-index, td.reg-addr, td.reg-value + text-align right + + tr:nth-child(even):not(.warn) + background-color #f3f3f3 diff --git a/src/stylus/motor-slave.styl b/src/stylus/motor-slave.styl new file mode 100644 index 0000000..798c766 --- /dev/null +++ b/src/stylus/motor-slave.styl @@ -0,0 +1,11 @@ +.motor.slave + .tmpl-input-axis .units::after + content "(slave motor)" + white-space nowrap + + fieldset.limits, fieldset.homing, fieldset.motion .pure-control-group, + fieldset.power .pure-control-group.tmpl-input-enabled + display none + + fieldset.motion .pure-control-group.tmpl-input-reverse + display inherit diff --git a/src/stylus/navbar.styl b/src/stylus/navbar.styl new file mode 100644 index 0000000..15f0cc1 --- /dev/null +++ b/src/stylus/navbar.styl @@ -0,0 +1,63 @@ +.navbar + display flex + align-items center + background #444 + color #eee + white-space nowrap + text-overflow ellipsis + flex-wrap wrap + + > * + line-height 30px + position relative + + .nav-separator + border-bottom 1px solid #888 + + .nav-item + cursor pointer + padding 5px 15px + + &:link, &:visited, &:active + color #eee + text-decoration none + + .fa + width 1.5em + margin-left 0.5em + + .nav-menu + display none + position absolute + margin 5px 0 0 -15px + background #444 + z-index 100 + + .nav-item + display flex + flex-direction row + align-items center + min-width 6em + + span:nth-child(3) + flex 1 + font-size 80% + text-align right + padding-left 1.5em + + &:hover + background #666 + + .nav-menu + display block + + &.nav-menu-hide + display none + + &[disabled] + background #444 + color #aaa + cursor not-allowed + + > .nav-item > .fa + width initial diff --git a/src/stylus/overlay.styl b/src/stylus/overlay.styl new file mode 100644 index 0000000..1744f6c --- /dev/null +++ b/src/stylus/overlay.styl @@ -0,0 +1,17 @@ +#overlay + position fixed + top 0 + left 0 + width 100% + height 100% + background-color rgba(0, 0, 0, 0.7) + z-index 2000 + color white + font-weight bold + font-size 24pt + text-align center + text-transform uppercase + + span + position relative + top 50% diff --git a/src/stylus/path-viewer.styl b/src/stylus/path-viewer.styl new file mode 100644 index 0000000..26566aa --- /dev/null +++ b/src/stylus/path-viewer.styl @@ -0,0 +1,45 @@ +.path-viewer + table + margin 0.25em + width 100% + + .path-viewer-toolbar + > * + margin 0.25em + + .tool-button + display inline-block + cursor pointer + border 2px solid transparent + border-radius 2px + text-align center + + &:hover + opacity 0.7 + border 2px inset #eee + + &.active + border 2px inset #888 + background #ddd + + img + max-height 32px + vertical-align bottom + + .fa + font-size 28px + display inline-block + width 32px + + .path-viewer-messages + margin 0.125em 0 + + th, td + padding 0.125em + + &.level + text-transform capitalize + + .path-viewer-content + margin-bottom 0.5em + background #eee diff --git a/src/stylus/save.styl b/src/stylus/save.styl new file mode 100644 index 0000000..e658dce --- /dev/null +++ b/src/stylus/save.styl @@ -0,0 +1,7 @@ +tt.save + display inline-block + border-radius 2px + background #1cb841 + color rgba(0, 0, 0, 0.8) + padding 0.25em + line-height initial diff --git a/src/stylus/status-colors.styl b/src/stylus/status-colors.styl new file mode 100644 index 0000000..b155bdd --- /dev/null +++ b/src/stylus/status-colors.styl @@ -0,0 +1,32 @@ +.button-success:not([disabled]) + background-color #1cb841 + +.button-error:not([disabled]) + background-color #ca3c3c + +.button-warning:not([disabled]) + background-color #df7514 + +.button-secondary:not([disabled]) + background-color #42b8dd + +.error + background red + +.warn + background orange + +.success + background green + +.fa.error + background inherit + color red + +.fa.warn + background inherit + color orange + +.fa.success + background inherit + color green diff --git a/src/stylus/status.styl b/src/stylus/status.styl new file mode 100644 index 0000000..7be14a8 --- /dev/null +++ b/src/stylus/status.styl @@ -0,0 +1,16 @@ +.status + color #eee + text-align center + padding 0.125em + font-weight bold + margin-bottom 0.5em + text-transform uppercase + + &.connecting + color orange + + &.disconnected + color red + + &.connected + color green diff --git a/src/stylus/style.styl b/src/stylus/style.styl index 60915e6..7faf192 100644 --- a/src/stylus/style.styl +++ b/src/stylus/style.styl @@ -25,8 +25,12 @@ \******************************************************************************/ -body - overflow-y scroll +body, #layout + overflow hidden + height 100vh + +#layout.active + width calc(100vw - 150px) [v-cloak] display none @@ -36,956 +40,43 @@ tt background #eee padding 2px -.button-success:not([disabled]) - background-color #1cb841 - -.button-error:not([disabled]) - background-color #ca3c3c - -.button-warning:not([disabled]) - background-color #df7514 - -.button-secondary:not([disabled]) - background-color #42b8dd - -.header, .content - padding 0 - -.clear - clear left - clear right - -.header - height 140px +.content padding 0 - .header-content - max-width 800px - margin auto - text-align left - - .estop - float right - margin 5px - - .video - position relative - float right - width 174px - height 130px - margin 2px 5px - border 2px solid #fff - border-radius 5px - - &:hover - border-color #aaa - - &.large - width 100% - margin 5px 0 - height inherit - - .crosshair - > * - border 1px dashed #ccc - position absolute - - .vertical - height 100% - width 0 - left 50% - margin-left -1px - - .horizontal - height 0 - width 100% - top 50% - margin-top -1px - - .box - width 16px - height 16px - top 50% - left 50% - margin-top -9px - margin-left -9px - - img - width 100% - height 100% - - .banner - float left - padding-top 30px - white-space nowrap - - img - vertical-align top - - .title - font-size 30pt - font-family Audiowide - display inline - margin-right 0.5em - - .left - color #444 - .right - color #e5aa3d - - .subtitle - font-size 18pt - font-weight 100 - color #aaa - - .copyright - font-size 10pt - -.error - background red - -.warn - background orange - -.success - background green - -.fa.error - background inherit - color red - -.fa.warn - background inherit - color orange - -.fa.success - background inherit - color green - -.load-on - background-color #ccffcc - color #000 - -@keyframes attention - 50% - opacity 0.5 - -.attention - background-color #f5e138 - color #000 - animation attention 2s step-start 0s infinite - -span.unit - font-size 60% - -.status - color #eee - text-align center - padding 0.125em - font-weight bold - margin-bottom 0.5em - text-transform uppercase - - &.connecting - color orange - &.disconnected - color red - &.connected - color green - -#overlay - position fixed - top 0 - left 0 - width 100% - height 100% - background-color rgba(0, 0, 0, 0.7) - z-index 2000 - color white - font-weight bold - font-size 24pt - text-align center - text-transform uppercase - - span - position relative - top 50% - -#menu - .save - display block - margin 0.25em 0.6em - - .pure-menu-heading - background inherit - padding 0 - - .pure-menu-link - padding 0.6em - color #fff - - .pure-menu-item .pure-menu-link - padding-left 1.5em - - -#main - margin-left 0.5em - - .content - h2 - text-transform capitalize - - .pure-control-group - label.units - width 6em - - label.units - text-align left - - textarea - width 24em - height 12em - - > select, > input:not([type=checkbox]) - min-width 200px - - > tt - min-width 15.25em - padding 0.7em 1em - border-radius 3px - display inline-block - -@keyframes blink - 50% - fill #ff9d00 - -.estop - width 130px - transition 250ms - - &.active .ring - animation blink 2s step-start 0s infinite - - &:hover .button circle - fill #b72424 !important - - svg - cursor pointer - - .button:hover - filter brightness(120%) - -.control-view - table - border-collapse collapse - - &:first-child - margin 0.5em 0 - - td, th - border 1px solid #ddd - - .axes - width 100% - - .axis-x .name - color #f00 - - .axis-y .name - color #0f0 - - .axis-z .name - color #00f - - .axis-a .name - color #f80 - - .axis-b .name - color #0ff - - .axis-c .name - color #f0f - - td, th - padding 2px - white-space nowrap - - th - text-align center - vertical-align bottom - - td - text-align right - font-family Courier - - .homed - background-color #ccffcc - color #000 - - .warn - background-color #ffffcc - - .error - background-color #ffcccc - - .axis - .name - text-transform capitalize - - .name, .position - font-size 24pt - line-height 24pt - - .position - width 99% - - td.state - text-align left - - .fa - font-size 140% - margin-left 2px - margin-right 6px - - .absolute, .offset - min-width 6em - - tr:nth-child(1) th.actions - text-align right - - .jog svg - user-select none - -webkit-touch-callout none - -webkit-user-select none - -khtml-user-select none - -moz-user-select none - -ms-user-select none - - text - user-select none - font-family Sans - font-weight bold - stroke transparent - fill #444 - - .button - cursor pointer - stroke #4c4c4c - - &:hover - stroke #e55 - - path - overflow visible - - .house - stroke #444 - fill #444 - - .ring - cursor pointer - overflow visible - - .button - stroke transparent - - &:hover - stroke #e55 - - text - font-size 8pt - text-anchor middle - - .info - empty-cells show - width 32.9% - display inline-block - - th, td - height 1.75em - padding 3px - text-align right - overflow hidden - text-overflow ellipsis - white-space nowrap - - th - min-width 5.25em - width 5.25em - - td - min-width 8em - width 100% - - .mach_units - padding 0 - - select - width 100% - height 1.9em - background-color transparent - border 0 - padding 3px - text-align right - - .eta - font-size 90% - - .progress - height 1.75em - - label - float right - - .bar - height 1.75em - background #f2ac45 - - .override - display none /* Hidden for now */ - margin 0.5em 0 - white-space nowrap - - label - font-weight bold - min-width 3.5em - display inline-block - - .percent - display inline-block - width 3em - - input - border-radius 0 - margin -0.4em 0.5em - - .override:nth-of-type(1) - clear left - float left - - .override:nth-of-type(2) - clear right - float right - - .toolbar - clear both - padding 0 0.125em - - > * - margin 0.25em 0.125em - - select - max-width 11em - min-width inherit !important - - .progress - display inline-block - background #fff - line-height 2em - border 1px solid #aaa - border-radius 3px - width 330px - vertical-align middle - text-align center - - div - height 2em - background #f2ac45 - - label - margin 0 0.125em - white-space nowrap - - .tabs - section - min-height 500px - overflow-x hidden - overflow-y auto - padding 0 - margin 0 - - .path-viewer - width 100% - - .path-viewer-content - height 500px - - .gcode, .history - font-family courier - clear both - overflow auto - width 100% - height 450px - white-space nowrap - - .clusterize-scroll - max-height 450px - - &.placeholder - color #aaa - - .history - padding 0.25em - - .gcode ul, .history ul - margin 0 - padding 0 - list-style none - - .gcode ul - li - line-height 15px - - li:nth-child(even) - background-color #fafafa - - li.highlight - background-color #eaeaea - - li > b - font-weight normal - display inline-block - padding 0 0.25em - color #e5aa3d - min-width 4em - - .history ul li - cursor pointer - - .mdi - clear both - white-space nowrap - padding 0.125em - display flex - - > * - margin 0.125em - - input - flex 2 - - .jog - text-align center - - > svg - margin 1em - - .jog-settings - margin-bottom 1em - - input - margin 0 0.5em - vertical-align middle - -.path-viewer - table - margin 0.25em - width 100% - - .path-viewer-toolbar - > * - margin 0.25em - - .tool-button - display inline-block - cursor pointer - border 2px solid transparent - border-radius 2px - text-align center - - &:hover - opacity 0.7 - border 2px inset #eee - - &.active - border 2px inset #888 - background #ddd - - img - max-height 32px - vertical-align bottom - - .fa - font-size 28px - display inline-block - width 32px - - .path-viewer-messages - margin 0.125em 0 - - th, td - padding 0.125em - - &.level - text-transform capitalize - - .path-viewer-content - background-color #333 - background linear-gradient(to bottom, #666 0%, #222 100%); - margin-bottom 0.5em - - &.small - .path-viewer-content - width 340px - height 150px - float right - margin-top -88px - -.console - .console-wrapper - max-height 400px - overflow-y auto - - .message - white-space pre - - table - width 100% - margin 0.5em 0 - border-collapse collapse - - td, th - border 1px solid #ddd - padding 2px - - &:first-child - border-left 0 - - &:last-child - border-right 0 - - tr - > td - margin 0 0.125em - background-color #fff - -tr.log-error td - color red - -tr.log-warning td - color orange - -tr.log-debug td - color green - -.indicators - padding 1em 0 - text-align center - - table - display inline-block - vertical-align top - margin 0.5em - empty-cells show - border 3px solid #bbb - - td, th - padding 4px - white-space nowrap - - tr:nth-child(odd) - background #f7f7f7 - - th - text-align left - - td - text-align right - - &.inputs, &.outputs - td:nth-child(1), td:nth-child(5) - text-align center - - th.header - height 2.5em - border-bottom 3px solid #ccc - text-align center - - th.separator - background #ccc - border 1px solid #ccc - padding 1px - - &.motor_fault - td, th - text-align center - min-width 1.75em - - .fa-eraser - cursor pointer - - &:hover - opacity 0.5 - -.io - &.active - color green - - &.inactive - color black - - &.warn - background-color transparent - color orange - -tt.save - display inline-block - border-radius 2px - background #1cb841 - color rgba(0, 0, 0, 0.8) - padding 0.25em - line-height initial - -.modbus-program button - margin 0.25em 0 - -.pure-form .modbus-regs - input, select - border none - box-shadow none - border-radius 0 - background transparent - padding 0 0.5em - height 1.75em - line-height 1.75em - - input - text-align right - width 6em - - button - margin 2px - - th, td - border 1px solid #ccc - line-height 1.75em - - th - padding 0.5em - - &.fixed-regs td, td.reg-index, td.modbus-status - padding 0 0.5em - - td.reg-index, td.reg-addr, td.reg-value - text-align right - - tr:nth-child(even):not(.warn) - background-color #f3f3f3 - - -.tabs - clear both - - > input - display none - - > label - display block - float left - width 6em - font-weight bold - cursor pointer - text-decoration none - text-align center - background #f6f6f6 - border-top-left-radius 5px - border-top-right-radius 5px - border-top 2px solid #f6f6f6 - border-left 1px solid #f6f6f6 - border-right 1px solid #f6f6f6 - margin-right 2px - - > section - display none - clear both - - > #tab1:checked ~ #content1, - > #tab2:checked ~ #content2, - > #tab3:checked ~ #content3, - > #tab4:checked ~ #content4, - > #tab5:checked ~ #content5, - > #tab6:checked ~ #content6, - > #tab7:checked ~ #content7, - > #tab8:checked ~ #content8, - > #tab9:checked ~ #content9 - display block - - [id^="tab"]:checked + label - background #fff - border-top 2px solid #ddd - border-left 1px solid #ddd - border-right 1px solid #ddd - border-bottom 1px solid #fff - margin-bottom -1px - - .tab-content - border 1px solid #ddd - padding 0.5em - - -.motor.slave - .tmpl-input-axis .units::after - content "(slave motor)" - white-space nowrap - - fieldset.limits, fieldset.homing, fieldset.motion .pure-control-group, - fieldset.power .pure-control-group.tmpl-input-enabled - display none - - fieldset.motion .pure-control-group.tmpl-input-reverse - display inherit - - -.admin-general-view, .admin-network-view - h2:not(:first-of-type) - margin-top 2em - - a - text-decoration none - - -.upgrade-version - display inline-block - border-radius 4px - padding 2px - margin-left 0.5em - color #555 - background-color #e5aa3d - text-decoration none - - &:hover - color #fff - -.modal-mask - position fixed - z-index 9998 - top 0 - left 0 - width 100% - height 100% - background-color rgba(0, 0, 0, .25) - display table - transition opacity .3s ease - - .modal-wrapper - display table-cell - vertical-align middle - - .modal-container - width 300px - margin 0px auto - padding 20px 30px - background-color #fff - border-radius 2px - box-shadow 0 2px 8px rgba(0, 0, 0, .33) - transition all .3s ease - font-family Helvetica, Arial, sans-serif - - -.modal-header - text-decoration underline - -.modal-footer - text-align right - -.modal-enter, .modal-leave - opacity 0 - -.modal-enter .modal-container - transform scale(1.1) - -.modal-leave .modal-container - transform scale(0.9) - .file-upload display none -.error-message - &.modal-mask .modal-wrapper .modal-container - width auto - max-width 800px - - .modal-header h3 - white-space nowrap - overflow hidden - text-overflow ellipsis - - .estop - float right - transform scale(0.75) - margin-top -30px - - .console - margin-bottom 1em - clear both - - -.wifi-confirm table - th - text-align right - - th, td - padding 0 4px - - -.cheat-sheet - table - border-collapse collapse - margin-bottom 0.5em - - * - text-align left - - th, td - border 1px solid #eee - padding 4px - - tr.header-row - background #eee - - tr:nth-child(even) - background #f7f7f7 - - tr.unimplemented - background #ffff9b - - tr.spacer-row - background transparent - - th, td - border none - height 1em - - -@media only screen and (max-width 970px) - .control-view #control - .path-viewer.small .path-viewer-content - margin-top inherit - float inherit - -@media only screen and (max-width 940px) - .header - height auto - - .header-content > .banner - margin-left 70px - padding-top 0 - float none - - .control-view #control - .axes - .axis - .name, .position - font-size 18pt - line-height 18pt - - .absolute, .offset - display none - - > *:nth-of-type(n) - float none - clear both - width 99% - - .tab_container - width 98% +@import('status-colors') +@import('attention') +@import('status') +@import('header') +@import('overlay') +@import('menu') +@import('main') +@import('estop') +@import('modal') +@import('loading-message') +@import('navbar') +@import('video') +@import('files') +@import('code-mirror') +@import('view-control') +@import('view-settings') +@import('view-editor') +@import('view-viewer') +@import('view-files') +@import('view-camera') +@import('view-help') +@import('path-viewer') +@import('console') +@import('log') +@import('indicators') +@import('io') +@import('save') +@import('modbus') +@import('tabs') +@import('motor-slave') +@import('upgrade-version') +@import('error-message') +@import('wifi') +@import('cheat-sheet') diff --git a/src/stylus/tabs.styl b/src/stylus/tabs.styl new file mode 100644 index 0000000..e3e3714 --- /dev/null +++ b/src/stylus/tabs.styl @@ -0,0 +1,48 @@ +.tabs + clear both + + > input + display none + + > label + display block + float left + width 6em + font-weight bold + cursor pointer + text-decoration none + text-align center + background #f6f6f6 + border-top-left-radius 5px + border-top-right-radius 5px + border-top 2px solid #f6f6f6 + border-left 1px solid #f6f6f6 + border-right 1px solid #f6f6f6 + margin-right 2px + + > section + display none + clear both + + > #tab1:checked ~ #content1, + > #tab2:checked ~ #content2, + > #tab3:checked ~ #content3, + > #tab4:checked ~ #content4, + > #tab5:checked ~ #content5, + > #tab6:checked ~ #content6, + > #tab7:checked ~ #content7, + > #tab8:checked ~ #content8, + > #tab9:checked ~ #content9 + display block + + [id^="tab"]:checked + label + background #fff + border-top 2px solid #ddd + border-left 1px solid #ddd + border-right 1px solid #ddd + border-bottom 1px solid #fff + margin-bottom -1px + + .tab-content + border 1px solid #ddd + padding 0.5em diff --git a/src/stylus/upgrade-version.styl b/src/stylus/upgrade-version.styl new file mode 100644 index 0000000..fb56bb3 --- /dev/null +++ b/src/stylus/upgrade-version.styl @@ -0,0 +1,11 @@ +.upgrade-version + display inline-block + border-radius 4px + padding 2px + margin-left 0.5em + color #555 + background-color #e5aa3d + text-decoration none + + &:hover + color #fff diff --git a/src/stylus/video.styl b/src/stylus/video.styl new file mode 100644 index 0000000..38e6b47 --- /dev/null +++ b/src/stylus/video.styl @@ -0,0 +1,40 @@ +.video + margin auto + text-align center + + .video-content + position relative + display inline-block + font-size 0 + line-height 0 + + .crosshair + position absolute + width 100% + height 100% + top 0 + left 0 + + > * + border 1px dashed #ccc + position absolute + + .vertical + height calc(100% - 2px) + width 0 + left 50% + margin-left -1px + + .horizontal + height 0 + width calc(100% - 2px) + top 50% + margin-top -1px + + .box + width 16px + height 16px + top 50% + left 50% + margin-top -9px + margin-left -9px diff --git a/src/stylus/view-camera.styl b/src/stylus/view-camera.styl new file mode 100644 index 0000000..1eb939f --- /dev/null +++ b/src/stylus/view-camera.styl @@ -0,0 +1,14 @@ +.view-camera-page #main > .header .video + display none + +.view-camera + max-width inherit + margin-bottom 0 + background #000 + + .video + height calc(100vh - 177px) + overflow hidden + + img + height 100% diff --git a/src/stylus/view-control.styl b/src/stylus/view-control.styl new file mode 100644 index 0000000..faf6602 --- /dev/null +++ b/src/stylus/view-control.styl @@ -0,0 +1,277 @@ +.view-control + table + border-collapse collapse + + &:first-child + margin 0.5em 0 + + td, th + border 1px solid #ddd + + .axes + width 100% + + .axis-x .name + color #f00 + + .axis-y .name + color #0f0 + + .axis-z .name + color #00f + + .axis-a .name + color #f80 + + .axis-b .name + color #0ff + + .axis-c .name + color #f0f + + td, th + padding 2px + white-space nowrap + + th + text-align center + vertical-align bottom + + td + text-align right + font-family Courier + + .homed + background-color #ccffcc + color #000 + + .warn + background-color #ffffcc + + .error + background-color #ffcccc + + .axis + .name + text-transform capitalize + + .name, .position + font-size 24pt + line-height 24pt + + .position + width 99% + + td.state + text-align left + + .fa + font-size 140% + margin-left 2px + margin-right 6px + + .absolute, .offset + min-width 6em + + tr:nth-child(1) th.actions + text-align right + + .jog svg + user-select none + -webkit-touch-callout none + -webkit-user-select none + -khtml-user-select none + -moz-user-select none + -ms-user-select none + + text + font-family Sans + font-weight bold + stroke transparent + fill #444 + + .button + cursor pointer + stroke #4c4c4c + + &:hover + stroke #e55 + + path + overflow visible + + .house + stroke #444 + fill #444 + + .ring + cursor pointer + overflow visible + + .button + stroke transparent + + &:hover + stroke #e55 + + text + font-size 10pt + text-anchor middle + + .info + empty-cells show + width 32.9% + display inline-block + + th, td + height 1.75em + padding 3px + text-align right + overflow hidden + text-overflow ellipsis + white-space nowrap + + th + min-width 5.25em + width 5.25em + + td + min-width 8em + width 100% + + .eta + font-size 90% + + .progress + height 1.75em + + label + float right + + .bar + height 1.75em + background #f2ac45 + + .override + display none /* Hidden for now */ + margin 0.5em 0 + white-space nowrap + + label + font-weight bold + min-width 3.5em + display inline-block + + .percent + display inline-block + width 3em + + input + border-radius 0 + margin -0.4em 0.5em + + .override:nth-of-type(1) + clear left + float left + + .override:nth-of-type(2) + clear right + float right + + .toolbar + display flex + flex-wrap wrap + clear both + padding 0 0.125em + + > * + margin 0.25em 0.125em + + .filename + flex 1 + text-align right + + .tabs + section + min-height 500px + overflow-x hidden + overflow-y auto + padding 0 + margin 0 + + .CodeMirror + height 460px + + .gcode-view, .history + font-family courier + overflow auto + width 100% + height 450px + white-space nowrap + + &.placeholder + color #aaa + + .history + padding 0.25em + + .history ul + margin 0 + padding 0 + list-style none + + li + cursor pointer + + .mdi + clear both + white-space nowrap + padding 0.125em + display flex + + > * + margin 0.125em + + input + flex 2 + + .jog + text-align center + + > svg + margin 1em + + .jog-adjust + text-align center + margin-bottom 1em + + input + margin 0 0.5em + vertical-align middle + +.load-on + background-color #ccffcc + color #000 + + +@media only screen and (max-width 970px) + .view-control #control + .path-viewer.small .path-viewer-content + margin-top inherit + float inherit + +@media only screen and (max-width 940px) + .view-control #control + .axes + .axis + .name, .position + font-size 18pt + line-height 18pt + + .absolute, .offset + display none + + > *:nth-of-type(n) + float none + clear both + width 99% diff --git a/src/stylus/view-editor.styl b/src/stylus/view-editor.styl new file mode 100644 index 0000000..727fa75 --- /dev/null +++ b/src/stylus/view-editor.styl @@ -0,0 +1,11 @@ +.view-editor + max-width inherit + margin-bottom 0 + + .navbar .filename + flex 1 + text-align right + padding 5px 15px + + .CodeMirror + height calc(100vh - 180px) diff --git a/src/stylus/view-files.styl b/src/stylus/view-files.styl new file mode 100644 index 0000000..8990bd2 --- /dev/null +++ b/src/stylus/view-files.styl @@ -0,0 +1,7 @@ +.view-files + max-width inherit + margin-bottom 0 + + .files-path-bar + .new-folder + display none diff --git a/src/stylus/view-help.styl b/src/stylus/view-help.styl new file mode 100644 index 0000000..c517a67 --- /dev/null +++ b/src/stylus/view-help.styl @@ -0,0 +1,3 @@ +#main .view-help + padding 0 1em + width calc(100% - 2em) diff --git a/src/stylus/view-settings.styl b/src/stylus/view-settings.styl new file mode 100644 index 0000000..52c03e6 --- /dev/null +++ b/src/stylus/view-settings.styl @@ -0,0 +1,12 @@ +.view-settings + max-width inherit + margin-bottom 0 + + .navbar button + margin-left auto + + .settings-view + margin 0 auto + max-width 800px + margin-bottom 50px + padding 0 1em diff --git a/src/stylus/view-viewer.styl b/src/stylus/view-viewer.styl new file mode 100644 index 0000000..d13eed0 --- /dev/null +++ b/src/stylus/view-viewer.styl @@ -0,0 +1,51 @@ +.view-viewer + max-width inherit + margin-bottom 0 + + .navbar + .filename + flex 1 + text-align right + padding 5px 15px + + img + width 1.5em + margin 0 0.25em + + .snap + text-transform capitalize + + .nav-item + align-items center + + .path-viewer + height calc(100vh - 180px) + + .path-viewer-content + height 100% + margin 0 + overflow hidden + +.viewer-help-dialog + .modal-container + width 600px + height 600px + + .modal-body + padding-right 1em + + table + width 100% + + tr:nth-of-type(even) + background #fafafa + + th + width 1% + font-weight bold + white-space nowrap + text-align left + + th, td + border 1px solid #eee + padding 0 1em diff --git a/src/stylus/wifi.styl b/src/stylus/wifi.styl new file mode 100644 index 0000000..9e4fcee --- /dev/null +++ b/src/stylus/wifi.styl @@ -0,0 +1,6 @@ +.wifi-confirm table + th + text-align right + + th, td + padding 0 4px